I know mahiru is often seen as not smart (his official stats from the guidebook give him a 2 out of 10 for tactics and I think the mental stat is more about mental stability?) and sure he's not a tactical genius like mikuni or touma (both have 10/10 in tactics) but mahiru is extremely socially/emotionally intelligent, which is an intelligence often overlooked in favour of "classic" intelligence (like being good at math or things like chess).
But unlike other characters mahiru knows when to stand his ground and when to lay low and change a person's view slowly over time.
Misono wasn't on his side in the beginning, even saying mahiru could be his servant when mahiru agreed to work with him, but mahiru quickly picked up on the fact that misono was lonely and offered to be his friend. Now misono trusts him completely and recognizes that mahiru's strength lies in gaining allies.
Shuhei openly hated vampires and treated them as things and mahiru responded by humanizing them, listing examples of vampires acting just like normal people, laying the first stone for shuhei to stop wanting to kill all vampires.
He was the one who proposed the idea that tsubaki would come to rescue lilac because tsubaki sees his subclass as family and he was right.
Neither lawless nor licht were overly impressed by him when they first met him, but by the time he asks them to rescue tsurugi especially lawless is one of his biggest supporters.
In C3 he understood that he wasn't going to be able to move if he opposed them and joined them instead, allowing him and the other eves to meet. He also correctly concluded that getting tsurugi on their side was key because he was central to C3's/touma's plans and in the end it saved his life and allowed him to stop touma.
Mahiru consistently trying to protect tsubaki's subclass might also come in handy soon. They might not like C3, but both lilac and sakuya can vouch for mahiru as a person they can trust not to kill them and to aid them in stopping tsubaki from destroying himself.
And stopping tsubaki by convincing him to stop is perfectly logical. A servamp can't be killed as far as we know. Combat only gets you so far. If C3 want to create a lasting co-existence between vampires and humans getting both sides to stop killing each other and to learn to forgive is the only way.
Trying to solve this conflict through conversation and not violence is neither shortsighted nor childish, it's the only reasonable solution.
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And here we are everyone! The final update to the Life Tracker with all the chaos at the end! Apologies for the delay here - most of my timing notes were done by Sunday, and then the graphs were complete by the middle of Tuesday, and now it’s Thursday morning. I have no good excuse this time, but here it is!
Previous posts: Session 7, Session 6, Session 5, Session 4. As usual, below the cut is close ups and data and commentary!
There were 37 deaths I counted this session up to Pearl’s permadeath, and then Impulse died twice more before some off-camera life exchanges occurred (Scott showed the first two, so they’re here with their timings, but then after that no one showed when Impulse gained an hour (so got two more kills), Martyn lost an hour (so died once), and Scott gained half an hour (so got a kill), and as you see something doesn’t add up and given that immediately after they get down to their final life I have elected to ignore it and just adjust the time anyway). Then there are the three consensual lava deaths, and then the three final deaths... so there were 45 on camera deaths this session, plus some extra off camera time shuffling.
I actually missed two deaths from Session 7 as well - I had them in my notes so my number of deaths matched what should be, but I somehow forgot to put them in the excel data, so I put them back this week. They were when Impulse fell and Cleo got the kill credit, as when as the Grian double kill on Bdubs and Cleo. I have also removed the 30 minutes I awarded Bdubs for his wolf killing Scar so that he could permadie at the correct time - though I left the 30 minutes Bdubs got for killing Joel in self-defence as a Yellow, as Cleo’s timer shows that she still had this, so I wanted consistency there.
Close up of Sessions 6-8 together
Close up of Sessions 7-8 together
Here you can see all the permadeaths together! It was far harder to label these lines than when players were alive and in a nice orderly line, so I hope this is fairly clear. And a close up of Session 8 alone:
Crazy how Pearl was briefly the one with most time, and Impulse’s habit of keeping his mouth shut about his time served him well - two hours into the session he had 4.5 hours, while Scott and Martyn were both down to 2 hours (and Grian on 1 and Pearl and Etho on half an hour). Scott wasn’t kidding when he said he stole all of Impulse’s time there.
I also decided to acknowledge Martyn’s /kill at the end there, and made him lose the rest of his time there.
Another interesting thing is the fact that Etho and Pearl’s mutual killing of each other, where they both net lost half an hour, didn’t actually effect their final placements. They were on under half an hour when they died, but if they hadn’t killed each other, they still would have been under an hour, and still would have permadied. Grian was definitely on the most time at his permadeath, and BigB got so damn close to it before being saved. If it had taken Mean Gills + TIES even a minute longer to find them and kill them, BigB would have died then (and Pearl may not have lost as much time as quickly as she did).
I do want to acknowledge that Pearl did gain an hour from permakilling Cleo. Because it was PvP, the half hour got automatically added. However, because Cleo permadied, her death message took up the entire screen and completely hid the message telling Pearl she gained 30 minutes, so Pearl then gave herself another 30 minutes. Which means she may have otherwise died when Etho pushed her, but I’m willing to let it slide - Martyn also gained 30 minutes for an unknown reason back between Session 3 and Session 4 that was never acknowledged or removed. He also never fell below two hours until they agreed to equalise, so it probably didn’t effect anything, but I do want both to be acknowledged here.
I also created the graph for the average time per team again, in two forms.
First: where dead people are included in the average
And the Session 6-8 close up of this
And the Session 7-8 close up
And below is the Session 7-8 close up of the version where dead people are removed from the average
I don’t have much to say here other than I think it’s interesting comparing the two. The first one suppresses how much time Impulse has on account of Skizz and Tango both being dead, but the second one shows it loud and clear.
Now is time for the data screenshots! This session was longer than every session except for the first - they had been averaging around two hours, but this time was an hour and a half. Presumably, this is because at the 2 hour mark, there were still 6 people alive, and three of them had an hour or less to live, and 15 minutes later there were only three but at that point you may as well let it play out.
The first 50 minutes of Session 8:
The next hour and 10 minutes of Session 8:
The final 30 minutes of Session 8:
As usual the red and green boxes indicate deaths and kills. The blue boxes is what I’m using for the “time equalisation” the three of them did off camera. I really tried to work out who would have killed who there but something didn’t work and then I decided it didn’t matter lmao. I did do their three lava deaths separately though because I’m still being anal there.
After doing all that, I finally worked out a better way of zooming in on the graphs, by remembering I can actually force the axes to be smaller, which means more detail can actually be seen. So here those are below.
Life Tracker Session 1-4:
I also finally worked out how to rotate the text boxes because it wasn’t working earlier, and I think it looks so much better there!
Life Tracker Session 5-8:
Here unfortunately the text on the left had to be huge for the spacing to work, but then on the right the text had to be much smaller so I could try to space all the names out at the point of death.
Life Tracker Session 6-8:
I actually made the 6-8 one before the 1-4 or 5-8 ones, so before I worked out the angled text, but I think this still works with just the names at the point of death (the start of the name is at the point of death, unless there’s commas in between and then they’re all at the same point)
Life Tracker Session 7-8:
Lots of little details here! We’re close enough that Tango’s death can separate from Scar and Cleo. You can see vertical lines close together rather than overlapping as well which is nice!
Life Tracker Session 8:
This one I did forget to change the title, but you can tell it’s Session 8 only. Tango, Scar, and Cleo died within two minutes of each other, it’s so tight. And Impulse and Scott were within six seconds of each other, so that was always gonna be impossible to separate.
Team Average Time Session 1-4:
Team Average Time Session 5-8:
Team Average Time Session 6-8:
Team Average Time Session 7-8:
Team Average Time Session 8:
I also have a copy of the above four with the dead people excluded, which I can share if people are curious, but this post is maybe getting a bit long right now, and I think the version where dead people are included is the better one to show - more accurate to team strength.
I also made some other graphs while procrastinating this post (because I was procrastinating making a decision about some of Bdubs’s deaths/kills to make the time work), but I will include those in their own post as this one is absolutely far too long right now.
I definitely had fun making these graphs each week, so I hope you guys enjoyed too!!
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@holymost said ; ok listen I know they're fictional characters named/based on but every time I see an aztec god's name pop up on ur blog I'm like "??? WHY ARE THEY TALKING ABOUT AZTEC MYTHOLOGY?" and then I remember JHSDGFSJHDFHDS my hispanic ass got my ass once again I simply know nothing abt fate
/ AOAOAOOAOAOOAOO IORYTOIYUTOY IT- REALLY DO BE LIKE THAT! it’s so cool! and I can’t imagine how funny it must be to see one day greek mythology and then boom; Aztec and Maya mythology,,, and then Indian mythology and so on so forth; and to someone who isn’t too familiar with f.ate, i can imagine how funny it would be to look at someone u’ve read about in books and look at their anime version OITRUTIUORT LIKE;; what do u MEAN Achilles has bright GREEN hair?!?! it’s so silly sometimes, and it has its good and bad things, but i’ll always be grateful to f.ate for helping me discover more about history and mythology from all around the world which i love love love reading about!. But talking about my mesoamerican muses, I currently write five (5)!!
Moctezuma II: in game they gave him a different name (Izcalli) but that’s more of a f.ate lore thing and a specific kind of situation that doesn’t really have anything to do with Moctezuma’s story so in my portrayal he is directly Moctezuma II the ninth emperor of Aztec empire or more commonly known as the last Aztec emperor (even tho after his reign there were two other more emperors but their reigns were very short so usually its default like that). He was the one who had the first official contact with the europeans amongs more but i won’t get into details because then this will get super long but yes- There are a lot of misconceptions and myths around his figure and quite frankly, not as much information about him, or well; objective information about him; f.ate wise, I got too attached to him and he shakes something in my heart;; maybe something along the lines of being misunderstood, rage, impotence, his story in overall being kind of put to the side, the strong emotional side of humans, expectations, fears and how these affect us all, etc etc. I think his character was not explored much in detail in f.ate and was a little rushed, which in exchange brough a lot of bad opinions about him and as a result, increased my curiosity over him. There’s also this thing where in fiction its often discussed the ‘negative’ traits a character has but these tend to linger on the usual ‘not too disliked’ traits, so when a certain side of a character is explored that doesn’t really match what we are used to see, it tends to create some sort of rejection towards it. In this case, i think his rage was seen as something petty and only that, which i can understand since not everyone will enjoy all characters but,, that limits his character a lot u know? There is something that hits me when a character has a big dislike ratio (like with constantine) and it made me feel more curious about him and to try to understand him further than what we were shown, which in return has made me grown more attached to him. Its me and mocte against the world frfr 😤✊ /OK JKJKJKJK! For some reason he lives rent free inside my head and by god there should be more art of him so i’m always drawing him nowadays. I could ramble about his f.ate design endlessly and talk much more about him but i’ll cut it here before i go overboard.
Tezcatlipoca: one of the central deities in Aztec religion! he is the god of darkness and night, of conflict, war; characterized by his duality as a desctructive god and creator, the enemy and the merciful of duality itself; associated with hurricanes and obsidian, jaguars. He is an omnipotent, ( the definition being: '(of a deity) having unlimited power; able to do anything’) omnipresent, (that can be present everywhere and anywhere at the same time, making him something akin to an invisible being that you can’t see but that he is there regardless) and omniscient god (that knows everything; he can see the truth in human’s hearts). He can also see through the hearts of men! he is also the brother of Quetzalcoatl in some Aztec tellings and the two of them are central to the creation myth, and there is s o much more! very facsinating god. In fate he’s a silly guy, i think in terms of personality; his character was portrayed wonderfully; the duality of Tezca truly shows and its just -chef kiss-
Tláloc-Huitzilopochtli-Tenochtitlán: now this character is kind of confusing if you are not too familiar with f.ate, and even to me it’s still kind of ??? as her spirit origin’s story is mostly tied to f.go lore, but basically, in fate she is the personification of the city of Tenochtitlán but she presents herself as Tláloc or Huitzilopochtli, as she mentions that by enshrining these two gods, Tenochtitlan (the city, aka her) thrived, and I can kind of understand the general idea they might have tried to go with as it -is- true that these two deities were incredibly important; from the side of Tláloc, he was the god of rain and was turbo mega important and venerated in mesoamerica particularly with the agricultural towns, as he had a crucial role in favoring the prosperity of harvest. He was so important that there were a lof of festivities and ceremonies held in order to receive his favors (their economy on the side of agriculture demanded for a lot of rainy days as there were long dry seasons so Tláloc was highly praised) and we still have a lot of items related to him in museums! I wish i could emphasize more how important Tláloc was but I’m gonna cut myself here and introduce Huitzilopochtli real quick;; he is the solar deity in Aztec religion and he’s tied to war and sacrifice as well (like tezca as well) he was like the patron god of the capital city of Tenochtitlan so you get the idea of just how important he was as well
Kukulkán: in fate, kukulkán also has some kind of odd story tied in that takes place in the f.ate universe, but my kuku is mostly- well; kukulkán, or known as the plumed serpent who’s origins mostly trace back to the Maya most specifically around the classic period. To some researchers, Kukulkán is the same as Quetzalcoatl which is why in f.ate, Kukulkán and Quetz are more like sisters to say; kuku being technically the eldest between the two even though she looks up to Quetz a lot. Kuku was considered a creator god and was associated with the winds and rain as it was said they brough them in the first place. a lil curious note; when the weather gets moody, clouds tend to have this sort of serpent-like shape which is from where the association comes from. Funnily enough, in f.ate she claims to be quite an airhead which im not sure if its a reference to her ties with the wind or not but if that was the case, it would be indeed a funny lil detail.
Camazotz: the Maya bat god from Popol Vuh! a god that dwells in the underworld (Xibalba) and is at the service of the lords of the underworld. Xibalba is packed with tests and trials, and if attempting to enter the underworld in the first place wasn’t already difficult, it keeps getting even more tricky! there are five houses and Camazotz rules over the house of the bats, where there is constant squeaking and shrieking. In the Popol Vuh, the hero twins must be able to spend the night in the house of bats (whose snouts are like blades that they use to attack) in order to pass the test, and they almost do it flawlessly until Hunanpu, (one of the brothers), by attempting to take a peak from the blowgun they were hiding inside of, tries to see if dawn has come, which ends up with his head getting decapitated by a bat. To this, other events pass by and he’s able to come back to life and with his brother they defeat the lords of Xibalba at the end. Popol Vuh aside, the bat as an animal had a lot of associtations such as with death, decapitation (from observing bats flying and snatching fruit from trees), night (even day! as they linger in caves but can also be seen flying in daytime across the skies), sacrifice (linked to the previously mentioned decapitation + blood), the underworld (as caves were a gateway to the underworld), etc, etc. Not to mention how important they are for agriculture as they help pollinate crops as well as help in controling over abundance of insects like mosquitoes. In any case, Camazotz is really cool and i love his design in fate!
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