#software: aseprite
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ID: a highly detailed pixel art headshot of the hatchling from Outer Wilds. They are a Hearthian, a person with blue skin, long pointed ears (akin to goblin ears) and four eyes - two big ones with two smaller ones below them. Their skin has darker spots covering their nose and the sides of their face, to either side of their forehead. The hatchling is looking towards the viewer with a star reflected in their four eyes. Streaks of green, blue, and pink Iight cover their face. The background is black with small white stars dotted throughout. At the bottom right of the canvas the artist's signature reads "Moss and Pebble '24". End ID
#pixel art#moss and pebble#moss and pebble pixel art#described#accessible art#year: 2025#software: aseprite#canvas: 256x256#fandom: outer wilds#outer wilds#the hatchling
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Here's some Doom Guy fan art...SOOO HYPED FOR THE NEW GAME!!!!!!!
#pixel animation#pixel art#pixel illustration#digital art#aseprite#character art#drawing#fanart#doom#doomguy#id software#bethesda#xbox
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HyperSpace Life Detector recorded strange anomaly.
#pixel#pixel aesthetic#pixel gif#pixel graphics#aesthetic#cga#dos#techcore#vaporwave#aestheitcs#seapunk#pixel art#sprite art#pixel animation#pixel artist#aseprite#vintage software#video games#video#spectrum#zx spectrum#teletext art#retro computing#retro tech#retro gaming#retro aesthetic#80s aesthetic#vintage#retrowave#flashing tw
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I just put in like 2 hours of work (software/skill issue--I know) to turn a picture I just digitally painted into a simple color-changing animation...only to be painfully reminded that GIF compression exists. My sprite animations have always turned out fine, so I forgot. Augghhh after figuring out the colors and frames on this thing it just looks like garbagggeee 😭😭😭
#eel speak#artist problems#rant#FRUSTRATINGGG#the animation software i use isn't really animation software bc i don't know how to use animation software#i have to save each frame in firealpaca as a separate png (there are 71) and plug it all into aseprite to convert it to a gif#because i at least know how to do that. even if i don't know how to use most of aseprite's weird custom interface#and now after saving all those frames TWICE bc i tried doing this at diff sizes due to forgetting what the true problem was#i still can't produce a gif that doesn't look like shit bc gifs of things in painterly style inherently look like shit. goddammit.
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am i doing something wrong
Tryin to prove a point to my homophobic mom
Reblog if you think it's perfectly fine and maybe even great to put coins in the blender
#not me spending a ridiculous amount of time trying to get my video editing software to#not save this as a 128mb gif#ended up just compressing it in aseprite cause apparently tumblr pisses itself at the sight of a gif over 10mb#yes that is blender if you can still make it out from the 6 pixels
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animation hard send post
#i already finished all the frames it's just a matter of stitching them together in an editing software bc aseprite doesn't support audio#hrmgggg.....#rambling#not art
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Extremely helpful Aseprite extension, and it's safe/legit.
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You'll never believe who just spent a week doing pixel art...... Did the classic "let's take a 3d horror game, turn it into a 2d more cartoony (relatively speaking) style"

Pathologic's shitty DS port, to walk you have to drag the stylus across the touch screen and to attack you just have to circle your enemies a billion times :))))


[COMMISSIONS]
Yapping and close ups below vvv
Oh my god pixel art is hard- it's the second time ever I've tried it, and boy oh boy I was not expecting to spend a week on this fjfj But I had fun ! Especially with the small sprites ;w; they cute ! But yeah next time I won't bother with line art- that was a nightmare
Frankly I've played The Void (Tension) way more than Pathologic, but I can't say I'm not hype for patho 3 fjfjjfj can't wait to play the pompous bitch :))) only downside is that they didn't keep his platforms from the original </3 heartbroken- give me the angel with a shotgun ass paintings and demonia Dankovsky
Also the fact I discovered hbomberguy because one afternoon in 2021 I stumbled upon his pathologic video and went "oh a video about the other big games from this studio I love ! Let's hope it's good :)" kfkfjfjfj Great stuff indeed
Bonus close ups I made for insta but there is no reasons you can't also see them !



PS : The software I used for this is called Aseprite ! You can dl it via steam and it's really easy to figure out :))
#I thought I would never see the end of this-#This took me well over 20 hours help#pathologic#pathologic fanart#pathologic bachelor#pathologic haruspex#pathologic changeling#daniil dankovsky#artemy burakh#clara pathologic#pathologic classic hd#pathologic 2#pixel art#art#my art#digital art#fanart#fake game#ice pick lodge
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Interesting... I've never used this software...
How do you make an image into something that looks pixelated? Like for backgrounds and things
I draw it with pixels at a low resolution
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ID: full body pixel art of a heart shard of Mytho from Princess Tutu. The heart shard is drawn in shades of red, he's standing with one foot flat and the other leg outstretched so only his toes touch the ground. He's facing to the right and holding out his hands as if cupping something in them. Mytho is thin with light skin and white half-long hair. The background is a muted blue. In the empty space at the bottom right of the canvas the artist's signature reads "Moss and Pebble '24". End ID
A request from the dear friend who got me into Princess Tutu (I haven't finished it yet) when I was looking for something to draw.
#pixel art#moss and pebble#moss and pebble pixel art#described#accessible art#year: 2024#software: aseprite#canvas: 64x128#fandom: princess tutu#princess tutu#mytho
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See keep reading for the description.
Yeah so gonna try doing some longer form text for some of my pieces like this. Keeps it more tidy and "marketable" for sharing etc. Anyway, I wanted to revisit an old Carol dragon design I made because I felt like I didnt really do the idea I had in mind justice. And while I am really happy with how this one came out, I feel like it feels like a whole other character? Maybe it's just me. Also, I dunno if you've noticed but I've been trying to take more time to do like, "daily" art pieces between commission work. I feel like for a bit I was losing my enthusiasm to draw and even more severely I'd been having trouble even picking up like personal projects or even just tackling more complicated pieces than just pinups unless it was for paid work. I think it's like, you'll naturally always start corner cutting work down to the absolute minimum without something to push against that impulse. It's a lil embarrassing to admit but it's what it is. Anyway I hope you enjoyed this latest lil doodle from me.
The tablet I used for this particular piece was a Surface Pro 6 and the software used was Aseprite.
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absolutely jamming!!!
green gave him his headphones and now wont take them off
alt version below!
bro is just dancing the night away damn !!!! go off queen !!!!
also its pixel art cus aseprite is the only animating software that i remotely like and also cus i just. dont have any other hfjefhjedsjhfes
AND FOR THE RECORD im not an animator!!! okay!! so if it looks a bit janky then thats why 😭
#pawu.art#also guys dont animate while u have a headache. for ur own sanity.#avm#avm fanart#avm purple#purple avm#animation vs minecraft#animator vs animation
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Event Horizon
#pixel#pixel aesthetic#pixel gif#pixel graphics#aesthetic#cga#dos#techcore#vaporwave#aestheitcs#pixel art#sprite art#pixel animation#pixel artist#aseprite#vintage software#video games#video#spectrum#zx spectrum#teletext art#retro computing#retro tech#retro gaming#retro aesthetic#80s aesthetic#vintage#retrowave#flashing tw
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🌈[INTRODUCTION POST]🌈
>>> Who am I?
Hi I'm BunBun! I'm an amateur 3D artist and animator who focuses on a low-poly and colorful style, but I also make traditional paintings for fun sometimes! My pronouns are he/him, it/its and they/them.
I also accept donations, my ko-fi page is: https://ko-fi.com/lowpolyparrot
>>> COMMISSION INFO!
2D: https://forms.gle/Rgst9EQRGCTZegyt8
3D: https://forms.gle/swujvBEovPTqqW6j6
>>> Some facts about me:
My fursona is a plush bunny and their name is RGBun
My favorite color is magenta
My favorite bands/musical artists are King Crimson, King Gizzard and The Lizard Wizard, Mort Garson and Windows96
I mostly listen to prog rock, art rock, old electronic music and vaporwave
I'm also a software engineering student and I really like computers
My fursona is a plushie and their name is RGBun!
>>> Q&A
What program do you use?
Blender for pretty much everything except painting textures, I use Krita and Aseprite for that.
Do you take commissions?
Yes! Check my commission info!!
Can I use one of your pictures for edits/my website/projects/etc?
YEAH!!!!
How long have you been making 3D art?
Since the Spring of 2020, so around 5 years
Can you give me some tutorials please?
I started with the Blender Guru Donut tutorial and I recommend people start with that.
Low-poly ones? 👉👈
The Sickly Wizard is probably my favorite blender youtuber and has a playlist on the ps1 retro style which is what I started with after the donut tutorial. He also has a face rigging tutorial I really liked and it is what most of my face rigs are based on.
Stark Crafts has also a lot of good tutorials too
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Meanwhile digital non pixel artists get shit that looks like this :/
Source

what the heck man, the other popular pixel art software's UI is cute and whimsical too? Pixel artists really do get all the cool stuff. whatever *kicks a can*
#no hate but lowkey. yes hate#I don't want to see that#Get your sleek and professional ass out of here#I am tired of all (art) software looking like this nowadays#at first I was gonna attach some other screenshots of art software&on reddit someone asked if they could change the aseprite ui from the 90#look. like. We are living in entirely separate universes man
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:

I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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