I kind of ended up w a small pile of Hatake ocs and lore to fill the early konoha timeline void, and a big thing is like. They all die to preserve the narrative. A lot of them very young bc again, made to fill the time line, so logically, there had to be some Hatake kids/teenagers who met an unfortunate end.
So I'm kinda sitting here considering a 4 part fic where each chapter revolves around a specific Hatake and their inevitable death, w maybe a bonus chapter at the end being about Sakumo
"Death of the Wolves," the unfortunate end of the Hatake's, told in 4 parts
The Hatake's helped set the Konoha standard rule of "a team can only be made up of so many % of one clan" (with special exceptions) after a large chunk of them got sent on a mission together bc of their specializations and all wound up dead, wiping out a solid 90% of the clan in one night.
Actually, expanding on that bc the tragedy is so good -> I already established that in my time line, the Hatake head, Haruka (Sakumo's mother, Tobirama and Hashirama's aunt) died under a week after Tobirama's death, and she would have lead that failed mission. Does that mean one of Hiruzen's first acts as war time Hokage resulted in the accidental slaughter of his beloved dead Sensei's mother's clan? That's amazing actually, so much drama there. I bet him Danzo and Kagami argued like crazy after that monumental fuck up, probably went on to define how he feels ab being Hokage / what that entails. Fun times!
Anyways, I'd also be very interested in exploring early konoha politics n stuff. Especially from the multiple views of not the people in charge of making the village but the ones who are living in it. The view from the ground up, instead of looking down from the tower. The younger generations being brought to this new village, going from their isolated clan lands to suddenly being surrounded by others their age from different clans, possible for the first time ever depending on their age and their clans level of secrecy.
Also, I really wanna poke at the outsider pov of Madara and other founders— but mostly Madara bc I find his downfall very fun to think about, especially from the POV of someone not in his clan.
I'm so in love w the take of the Hatake's being fond of Madara bc "he'd make a very good Hatake." Something about the two tropes of the Uchiha being a clan that loves love and the Hatake being a clan w similar values when it comes to family and loyalty just meshes so well.
Comedy moment where Haruka is weirdly insistent on Madara potentially marrying into the clan, not even for the politics or anything but specifically bc she NEEDS a cute squishy Hatake baby with his massive hair. She NEEDS IT, MADARA.
Anyways also just the early konoha inter clan drama but like. From the eyes of the clan kids. The Uchiha kids seem to be having some sort of terf war with the Senju— but it was interrupted by the Hyuuga, and now the Senju and Uchiha kids are somehow banding together against the Hyuuga? But oh no now the Nara kids are teaming up w the Hyuuga, and the Hatake kid (singular bc there's literally only like 1) seems to have an actual blood feud going on with the Hyuuga clan heir— but the older Hatake teenagers are fond of the Hyuuga's baby clan heir so it's just a mess. All the clan drama but with none of the tragedy bc everyone involved is a child.
Meanwhile the older clan members are somehow bonding over their children's fights bc they're all struggling to pull them away, or going "what the fuck do you mean you teamed up with the SENJU??" Then sharing a disbelieving Look(tm) w the opposing Senju's parents before realizing what they just did and having a crisis of faith ab it
Meanwhile the teenagers are having a wonderful time, especially those from smaller more isolated clans like the Hatake. There's so much romantic drama, there's probably a whole shinobi soap opera happening in that direction. Hormonal shinobi teenagers from opposing clans just got dropped into the same dating pool it's gonna be a MESSSS.
Even funnier if you take crumbs from my senju weed empire au and like. Some of these clans regularly smoke n stuff. Meanwhile other clans have never touched a psychedelic in their life. Some are especially vulnerable to drugs due to heightened senses (Orochi, Inuzuka, Hatake) while others have been smoking since they were younger and have an insane tolerance and very much distorted views of a reasonable amount of weed to smoke (Senju, Nara, Shiranui) There is no way in hell that goes well. Someone is going to get fucked up in a MAJOR way.
Well-intentioned Nara accidentally gets a bunch of dog wired guys and one snake high out of their fucking minds, the high lasts a full week for some of them and one sometimes wonders if they ever really came down from it
Anyways I got a bit off track but yeah! Early Konoha fic that revolves around the daily lives of differently aged Hatake ocs, taking a look from different angles of Konoha and all the silly clan drama and daily lives of an early Konoha shinobi— each chapter being different degrees of generally lighthearted, but ending in the Hatake's death. The fact that each Hatake is in with a different crowd and is a different age would make it even more fun and easier to explore the different layers Konoha has to offer! It's for sure on my list of things I wanna write
(Also I'd really love to have it just so I can point to it as a good introduction for my Hatake ocs. I love tricking people into learning ab my ocs it's great)
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so the way endings in awakening work is a bit off if you have the gay mod because it reads single people normally, but married people have the man’s ending read, and then his wife just. attached. and so that alters which ending you see for both of them. unfortunately, that means if i have f/f pairs, which most of them were, i dont get to see any because none of them were read. and at least with the second gen, i did almost entirely f/f pairs, which dont show up, or m/m pairs, which had nothing written, so. everyone please give it up for gerome and cynthia, the only second gen ending i got to see!
😭😭 good for them!!! anyways unorganized final thoughts under cut so i dont have to make a whole other post for it
awakening lunatic sucks! but project thabes makes it suck a little less. in all honesty i had a lot of fun, awakenings a good game to revisit, and finding a way to make it challenging while being able to use my favorite units (awakening second gen) ever was awesome. normally having all 13 (or 14 in this case, with both morgans) would break the game, but lunatic kept the enemies strong, so it didnt matter what my units had. i actually got overwhelmed a lot 😭 HUGE difficulty jump between hard and lunatic all i’m saying. and then the games like “hey now u have lunatic+ if that interests you” NOOOOO THANKS.
anyways. here are my top three guys according to the medal thingies at the end
im so proud of them :3 of all the kids really but yeah these three were huge standouts. virion actually got a change in the mod where one of his subclasses was swapped for myrmidon, so yarne got to inherit astra which was actually insane? it procced ALL THE TIME so. that was crazy. chrom!inigo and fred!cynthia are always good thats not new but they were really clutch in the last few chapters. i had them both hopping around classes for most of the game bc thabes redoes skill progression so. IT TOOK CYNTHIA SO LONG TO LEARN LUNA. ITS FROM WYVERN LORD. GOD. she went through a LOT of classes yall dont even know. also honorable mention to marc and morgan, the best rallybots ever, and dancer lucina, who was outserving everyone she was in a scene with. my girl.
like ok serving cunt on the back of the god youre about to kill? get it girl!
anyways so for second gen pairs i did: lucina/f!morgan, owain/m!morgan, inigo/laurent, yarne/brady, severa/kjelle, nah/noire, and cynthia/gerome and you know what. i think i have a great taste. a lot of these were born from being unable to do other pairings but thats ok. i liked how it turned out. though i was gonna do nah/noire anyways because they were actually like. an insane duo. honestly im surprised noire didnt get a medal thing bc i feel like her nostanking with nah backing her up got me out of so much shit. maybe its because i didnt see her ending… oh. oh wait thats probably it. well. anyways.
i think awakening is not a properly balanced game, nor are the maps made for a difficulty like this. towards the end game especially, the maps are just. flat. most of them anyways, and they just become really repetitive and bland and boring. and despite this being the game with the tactician character of all the time, they dont really allow you flexible strategies, because if youre not pair up stat stacking, you will die! and that sucks. mid game is alright, but the last arc is really weak and kinda dampered my whole experience. im glad i did it, but i wouldnt actually reccomend it to anyone unless you like to play like that (which is totally fine! its just not my thing). definitely requires some solid planning as well. all in all, not the worst fire emblem ive played but… well. im not doing it again. ok anyways heres inigo mouthing off at grima
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i'm really enjoying pathologic 2, actually. i mean, i didn't think i wouldn't enjoy it as much as i was worried it would just, i don't know, muddy the water. and maybe it will, but i'm not really bothered by that anymore. that said, i do think patho 2 took a fairly unsubtle game and increased its unsubtlety by about tenfold.
well. calling og pathologic 'unsubtle' doesn't feel quite right, but i'm not sure what word would feel right. maybe it's 'distinct in its sensibilities'. I think og patho felt more obtuse, whereas patho 2 is like. here. take it. do you get it. here is the information. do you see the themes. i am announcing them to you in such a way that you know that i am saying something thematic. i'm not far enough into the main story of 2 to be able to say that there's less reading between the lines, but it feels very much so far like there's less reading between the lines. whereas the original had a somewhat different... i don't know, affect? it felt like a hostile workplace where everyone recited shakespeare about even the mundane. in patho 2 nothing feels mundane in the first place, everything feels loaded in a way that og patho was but didn't feel, if that makes sense.
but i think that's okay. at the very least, it feels very much like leaning into the 'theater' aspect of it, which is enjoyable. pathologic 2 feels to me more like... bonus content? not to be Stuck Up For Pathologic HD but i enjoyed the feeling of grinding my face against a cinderblock, having to tease out information and conclusions. it felt like a game that you had to figure out, but you actually weren't really doing any ground-level figuring out of much; you're not a doctor, your character is, so the puzzle of Solving the Plague belongs to The Story, whereas the question of What the FUCK is This Town's Deal is your job. it's a very linear game in most respects, but all three playthroughs come through as a thematic package deal.
i so far get the impression that pathologic 2 can be played on its own and be enjoyed in its own right! however it exists to me as like. director's commentary. i'm really liking the playing with different character relationships and alternate things, the expanding of steppe language and the kin, love my worm guys, but i like it because of how it enriches my eternal mind rotation of og pathologic. sorry guys i played the original pathologic and it broke me and remade me in its image. sorry.
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