''Exceptional as it is, the urbanization of this part of the Atlantic seaboard of North America has been a signal of a steady trend toward the concentration of dense populations in large urbanized regions, a trend gradually becoming characteristic of this century. The distribution of habitat and economic activities is thus changing; new modes of life are appearing and spreading. This process, which marks an essential turning point of history, has been most advanced in this region,. Megalopolis. In this book the urbanization of Megalopolis is presented as a significant experiment, the lessons of which must be taken into account not only by the people living in the area but by those of many other lands as well.'' 1964
Megalopolis: The Urbanized Northeastern Seaboard of the United States : Gottmann, Jean, Twentieth Century Fund : Free Download, Borrow, and Streaming : Internet Archive
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come on down to the store,
you can buy some more more more more
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A rag tag crew called The Strays for a cyberpunk campaign of The Sprawl
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Loved the book but Foundation left me cold. Trying not to feel too cynical about this news?
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we're starting a game of the sprawl...
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Okay, so, it's wild that we're still doing remakes of major console releases, right?
Like, Resident Evil Remake came out in 2002 and is... Basically a totally new game. Sure, the bones of the original are there, but consoles came a long LONG way in the 8 years since the original released and the difference is night and day.
Meanwhile, having just beaten Dead Space (2023)... It's basically just Dead Space (2008) with a new coat of paint. Yes, the zero g sections are vastly improved, YES, Isaac has a voice this time around, but... Those were both true of Dead Space 2. In 15 years, all we really changed were the textures and the loading times.
I guess this is my way of saying PLEASE don't spend another 3-5 years remaking Dead Space 2. Do a remaster! Bundle it with Dead Space 3! Less work, a shorter turn-around time and, honestly, the same end result.
It would give new and old players a chance to revisit The Sprawl and Tau Volantis on current gen hardware, without emulators or dredging up their old devices, BEFORE the hype from the remake dies completely.
C'mon EA
We need Dead Space 4
C'mon
Do one nice thing EA, plz
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Peak Liu Chang sprawl alert!
Not sure what he's made out of, but a great deal of rubber and springs seems to be involved.
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An illustration for class, the passage this piece is inspired by is under the cut:
He'd made the classic mistake, the one he'd sworn he'd never make. He stole from his employers. He kept something for himself and tried to move it through a fence in Amsterdam. He still wasn't sure how he'd been discovered, not that it mattered now.
He'd expected to die, then, but they only smiled. Of course he was welcome, they told him, welcome to the money. And he was going to need it. Because – still smiling – they were going to make sure he never worked again.
They damaged his nervous system with a wartime Russian mycotoxin.
Strapped to a bed in a Memphis hotel, his talent burning out micron by micron, he hallucinated for thirty hours.
The damage was minute, subtle, and utterly effective.
For Case, who'd lived for the bodiless exultation of cyberspace, it was the Fall. In the bars he'd frequented as a cowboy hotshot, the elite stance involved a certain relaxed contempt for the flesh. The body was meat. Case fell into the prison of his own flesh.
- Neuromancer, William Gibson
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Now this is a very niche crossover.
This is Betty Boop, dressed and augmented as Molly Millions, the iconic female lead of William Gibson's cyberpunk novel "Neuromancer."
Can you just imagine a cyberpunk setting animated in the style of an old "Betty Boop" Halloween short? Methinks it would look a bit like Cool World.
Betty's head is partially traced from clipart; the rest is my work. I do not own Betty Boop or Molly Millions.
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