Tumgik
#the wiki gave me practically nothing to work with
yourfaveisclasspected · 10 months
Text
Tumblr media Tumblr media
RED KING REN is a PRINCE of LIGHT!
Requested by @trashshouldnt!
13 notes · View notes
threepandas · 2 months
Text
Bad End: Mama Mine
Tumblr media
I woke, that first time, to the most beautiful child I had ever seen. Even through a fever that felt like it was cooking me from within, I could see she was different. It was honestly impossible not too. She looked cherubic. Angelic. Impossible, somehow. As though favored by the gods.
Even in worn, threadbare, patched then re-patched old clothes, so far from new as to have forgotten the name of it, she looked... like a dancer. Beautiful. A tiny painting brought to life. I couldn't understand, delirious as I was. I thought I was hallucinating. Worried her terribly.
She was just a small thing. Trying her best. Too care for her sick mother. She could barely reach the stove. Struggled to carry the buckets of water she needed, to cook and wipe my fevered sweat away. But she let nothing stop her. So determined to save me. Her little face so filled with love and worry, forever a step away from tears.
She was so afraid.
How could I do anything but love her back?
Disoriented or not. Lost and confused I may be. I had a child. Any plan I made? Would be for two. I had never really seen myself a mother, but cast into the role? I refused to abandon the child who loved and needed me. Who was innocent in all this.
Instead, as my fever broke, I held her close. Told her she had been so, so brave. Let her cry. Cuddled my little girl and gave myself a moment to just... breathe.
Then in the morning I got to work.
I appeared to be a single mother. A PEASANT single mother. Delightful. We had little to nothing to our name. I could try and fix that, I think. I knew a few crafts. But I had "forgotten" everything practical. Great. Luckily? I had a VERY observant little helper. Who remembered most of how everything was done.
I could context clues from there.
We made due.
Cleaned up the house, washed the linens, aired everything out. In bits and pieces, using half remembered wiki binges and crafting videos, I improved our little homestead somewhat. It wasn't by MUCH. I didn't have the skills. But it looked... nicer, I think. Homey.
We foraged. Sold hunted animals and things we had found. The occasional baked good. More then that? I tried to make time for my daughter. Keep her away from powerful eyes. The sort that might covet a pretty young thing. Taught her what I could.
Not just how to braid her beautiful hair, but that her beauty did not define her. That love was wonderful but not all there was to life. Too be wary of empty promises and watch for how the powerful treat those that they deem weaker then them. To lead with a smile but be prepared to throw her fist.
Also don't eat those mushrooms, honey, those are the poisonous ones.
I wish... Honestly? I wish I could have given my daughter a better childhood. Better education then the lessons scratched in dirt I was able. If I'd been able to REMEMBER. To recognize. Maybe I would have scrimped and saved more for third or forth hand textbooks, instead of the new hunting knife she so badly wanted.
But I didn't remember.
And as we were visiting town? PROPER town as opposed to our little settlement? I heard about wealthy, comparatively, family's having their children tested for... magic?
I faltered but adapted. Was it that much stranger then being transported into a new body and world? Magic it was then, I guess. Huh. We continued shopping. I bought my daughter a new sturdy pair of boots. Room to grow, would serve her well. She adored them. They had FLOWERS on them, mama! I couldn't help but laugh. Ah, my daughter is so cute!
Then I saw it.
As we passed the temple square. The only building in this whole town that could count as ostentatious. Some silk clad toddler broke from the pressing crowds, no doubt displeased with being crushed in on all sides. He wriggled free. Back from the steps and out into the road. Blind to the mortal peril he had just put himself in as the carriage of some wealthy To-Do raced carelessly down the street. Looking around, innocent, as only a toddler can as he wandered farther and farther from safety.
I dropped my shopping.
The world fuzzy and muffled, far away in my panic. Some Mother's instinct SCREAMING as I raced forward. Throwing a few people aside to reach the road. Then bolting. Distantly I heard my daughter scream, another scream as they finally notice, too late, their child was in mortal peril. But all I could see... was the little boy. Turning. Noticing. The big scary horses.
About to crush him to death.
Time felt slow.
I got there.
Then PAIN.
Far away, people were screaming. A child was crying. Small and terrified in my arms. Some arrogant voice was first demanding, then stuttering, then begging. A frantic voice, joined by others. Rich perfume. The... the child reaching for someone. Safe? Safe. I let go. Tried to smile. Ah... my daughters voice. Crying. Shhhh, shhhh. I'm sorry. It's okay. I'm sorry.
Ah... there... there was so much blood.....
Then there was LIGHT.
Like someone had cupped the sky itself and poured it directly onto me. Blue. So light and weightless and blue. The pain vanished as though erased. New agony and old aches alike. My eyes blinked open in suprise. And there? Tear stained and glowing? Was my daughter.
Like the sky itself had wrapped around her. Sunlight and blue sky and drifting clouds. Swirling like she was the world itself. Her eyes filled with tears when they connected with mine. With a choked cry, she through herself into my arms. Oh, baby. My poor baby. I wrapped my arms around her tight. Hugged her back for all I was worth.
"Your daughter?" A gentle voice asked.
I looked up. What HAD to be a noble woman sat, skirts ruined, in the dirt and blood at my head. Clutching desperately at the toddler I had saved. I could only nod. Understanding passed between us. Mother to mother.
Which is why, when a priest with covetous eyes came forward?
The noble women's smile turned cold.
She had changed her mind. She was, in fact, going to have her son tested by the temple closer to home. AND? She was going to be taking us with her. I agreed. Immediately and before anyone could try to seperate us. Daughter mine, darling, honey, Get In The Carriage. NOW.
We got out of there while the getting was still possible.
It was safe to assume, my new noble friend eventually said, that my daughter had magic. But what did that mean for us? Well, according to Nation Law? (Oh goodie. Laws I know nothing about.) She would have to attend the Royal Magica Academy.
What.
I knew that name. I KNEW that name! My jaw was surely on the floor, my daughter squeeking out flustered and rambling questions at my side. But... but all I could do? Was slowly turn to look at her. She was healthier then the game cover. Not as "that's not what real women look like!" Thin that... that in hindsight? Was probably prolonged food scarcity. Starvation.
She was taller too. Less... oh god, less "child like". That had to have been malnutrition. Stunted growth.
The way her hair shown, soft and healthy. The brightness to her skin and nails. Clarity to her eyes. Fullness to her cheeks. She was hardly even within sight of being a plump child, more muscle then anything, from a life of work and survival, but? She wasn't... waifish. I had made sure of that.
Even if it meant sacrificing my own meals to do so.
But I could SEE it. Could SEE the familiar features. The curling hair and doe like grey eyes. The generic princess character that I had been playing right before... before... God, I couldn't even remember the game's NAME. Just the plot. It had been mid at best. Magnificent art. Everyone raving there was some secret twist after the first play through.
So I grit my teeth a pushed through the generic. Tried to figure out what it was.
Never did get the chance. I died before the second play through and the twist everyone insisted made the game awesome. Now I wish I had caved and looked up spoilers. I tried to remember the mother. Did she die? What happens to my baby girl? Should I push her towards one man or another? Let her follow her heart?
It's a long, long night.
We stay in a guest room. Fancier then anything I've ever seen in this life. I keep my daughter calm. Help her avoid embarrassing herself. Tips for when in doubt. See, honey? It's a learning opportunity! No need to panic! Mama's certainly not, on the inside! She's very calm. Completely, utterly, definitely very ultra calm. Ha ha...
I think my soul had a panic attack.
Things moved very quickly after that. In the end, they had too, if I was to keep my daughter safe. The temple would want to train her. Her magic was apparently quite rare. Religiously significant. And being so lovely? She would make an EXCELLENT propaganda peice. A figurehead and puppet, forevermore in gilded chains.
Everything I feared for her.
No. That was NOT going to happen.
The Academy it was. Nobles and their games aside. The education would be unparalleled. She could probably even make friends. Possibly find love. I told her to Be CAREFUL. That is was a treacherous but beautiful place. Filled with powerful people used to getting their way. Do whatever she must to survive. Thrive. Be happy.
And remember, she is loved.
I...Returning home alone felt like ripping my heart out. I had thought I would have years, yet, before my daughter married and moved out. That I would have time to adjust. Get used to the idea, as my future son-in-law came around. Instead? I returned from a trip to emptiness. A life interrupted.
My daughters sewing, still resting, waiting for her, on the kitchen table.
I collapsed. Weeping. In the entryway.
My tiny home had never felt so vast and hollow.
Days passed. Then weeks. Finally, a letter arrived. Delivered by a very uncomfortable servant. The man checking more then once if I was TRUELY who he was supposed to deliver too. Clearly more then a little uncomfortable in the presence of such poverty. I did not care. I had a letter, thick with writing, from my daughter.
She was doing well.
MORE then well. My lessons had actually put her ahead of the curve in several classes, much to the shock and outrage of her peers. They had expected poverty to equal mental deficiency, it seems. And the library was quickly making up for any classes she was behind in. That's my girl!
She had made several friends that way. Quiet young ladies, willing to help her make sense of the complexities of history or magical theory. From nice, stable, neutral houses, too. No tea parties yet. Or boys. But I didn't care.
My baby had FRIENDS!
I sent a care package of her things back. Not indiscriminately, of course. But tools and notes, a few unfinished projects she had been working on to pass the time. Some snacks from home. They would likely still embarrass her somewhat, but... I did not want her to think I did not CARE. That I had tossed her towards that Academy and promptly forgotten her.
The servant, Geoffrey, and I got to see quite a lot of each other.
He got over the state of my house rather quickly. Instead, started bringing things he "just happened to have lying around" that would you look at THAT? I happened to need! Between letters on my daughter's meeting, then dramas, with pretty wealthy boys? Geoffrey helped me repair my roof. I mended his uniform. We shared new year's festivities together.
I even went to the actual festival, like I was some sort of lovely young thing.
As my daughter grew closer to graduation, the questions started. If I could go anywhere, where would it be? If I could do anything? What if I never had to work again? I wasn't a fool. Told her in no uncertain terms. If I EVER suspected she married for anything less then love and herself, I would disown her.
I did not sacrifice so that my daughter would SUFFER.
However... it seemed there was more then a few things my daughter had left from her letters. The next letter arrived in the hand of a man that wore Geoffrey's face, but even as I walked back towards my cabin from the forest... I knew.
That was not the man I had grown to love.
When the imposter turned, no doubt to lie, I RAN. Dropping my harvest of foraged wild greens. I had been planning to make a dish for him. One he was fond off. Perhaps my daughter's magic came from me, my line instead of her unknown father, or perhaps I had just enough to give it wings. To carry her to term.
Because...
I knew he was dead.
They pursued me. Of course they did. But this was a forest I had wandered for years. I lost them in the trees. Attacked them with rocks and stones. Destroyed my trails with rocks and rivers. Every hunter I crossed paths with an ally. Every hunting trap a peril I could lead them into. They were good.
I was better.
But more came.
Then more. And more. And MORE.
And I was not so good as to fend of a legion. I would not risk the village for some nobles scheme. I was dragged, bloody, bruised before some arrogant little sadist. A nasty little creature, like a porcelain doll filled with bile. What an utter waste of good fabric. I told her as much. Interrupt her sneering little monolog.
The backhand across the face barely hurt.
Toddlers had more muscle.
Unfortunate for this brat. My daughter had arrived in time to see that. And worse for this brat, she brought her friends and suitors. A veritable crowd of power and influence. The brat did not have the common sense to shut up while she was ahead. Even I, a peasant, could recognize royalty on sight. There were at least two of them before us.
MY daughter was not as merciful as the Cannon Protagonist had been.
It was a blood bath.
I tried to stay awake. Head wounds and all that. I... I had wanted to introduce Geoffrey to my daughter. Hinted at it, over my letters. I would... would never get the chance now... oh god. Geoff. Geoff, forgive me. Tears welled up. I could not stop them. Just as I could not stand. Just as I could not move...
I was... was rather useless... wasn't I?
Familiar yet no longer familiar arms threw themselves around me. Cradled me close to a softly perfumed chest, locks of hair I'd know anywhere, shielding me from the world.
"Mama..." my little girl said. Her voice the very picture of heartbreak. "I'm sorry. I... I was too late."
One of her suitors untied me. The knight, probably, from the calluses I felt. But all I could think about was, wrapping my daught in my arms. Together for the first time in years. And it had to be like THIS? Oh gods. Why was fate so cruel?
My little girl had grown so big.
This was a grown woman in my arms.
I just... I just wanted this terrible night to END. And as my daughters power slid over me? It did.
I woke up in a guest room. He dear friend Agatha had INSISTED. Geoffrey had worked for her family. It... it brought relief. To mourn with people who had known him. He had apparently spoken of me. Quite often. The sap.
It... it wasn't fair.
But when was life ever fair?
My daughter visisted. Now that i was finally closer. Her suitors dropped by, to pay their respects I think. Possibly win me over, as mother of their lady love. They were awkward little things. It was adorable. I was patient. Listened. Prodded them when then froze up, uncertain of what to talk about. Got them rambling about their hobbies. Really, it was no great difference then most shy kids.
The visited more. Stayed longer.
Brought gifts.
The gifts were expensive, elaborate, and wildly impractical. I was forced to gently explain why I, a peasant woman, could NOT accept their gift of fist size gemstones. It started with "I will be robbed" and ended with "they WILL be certain I stole these, no matter WHAT documentation you give me. I will die". They were very confused and alarmed. Much like puppies learning that suddenly treats were somehow illegal.
Agatha herself? Was a delight.
A very "mob" looking young lady with a sharp wit and an old man's sense of humor. Her personal maid was Geoffrey's niece. That neither held against me what had happened? Spoke of both of their maturity and grace. They WOULD however, never forgive the house that ordered the attack. I much agreed.
I considered, going back to the village, but...
The memories were too raw there.
I decided to follow my daughter, settle near wherever she decided to go. She seemed thrilled at the idea. Somehow, word spread. On the next visit, the future "head of the mage's tower" and man of entirely too many titles, Valtaan mentions an estate he owns near the Tower. How it lies empty. Would be the PERFECT place for a mother-in-law, you know... if he had one. Lovely gardens!
Oh, really?
Then, the Knight mentions how HE'S going to be stationed up North. In a Great Big Fortress with SO many rooms. Just... just SO MANY. Entirely too many, really. Honestly, he should bring more people! Like a wife! And... and a Mother-in-law! Really fill up the place, you know?
Mmmmhmmm.
The Prime Minister to be? Oh HE talks of TRAVEL. Ever considered traveling? The Embassies are LOVELY. So much to DO around them. Foreign lands, beautiful locals, silks and lovely little treats.
You don't say....
The Duke is blunt about it, at least.
I have a castle. I have SEVERAL castles. Estates. He is aware you are not motivated by that, but it does leave you with options for where you want to live should your daughter decide to marry him. And he DOES intend to marry my daughter. Second husband if not the first. Motivated, aren't we?
I politely infor both prince's, the SECOND they sit down, before they open their mouth, that I like them. I do. A lot in fact. But it's not going to happen. It'll be a cold day in hell the day I let my daughter marry into the royal family and they both know exactly why. They pause... consider it. Then nod.
They agree.
Wouldn't wish this life upon ANYONE who had a chance at something better.
My daughter graduates, with HONORS. There is much gnashing are rending of clothes from the elitist base. Ha! Get fucked. I STILL have no idea what the "twist" is in the plot or if I was being punked. Also not a single clue which, if any, of her suitors she's chosen. Could be all of um. I could care less so long as everyone consents and is aware of each other.
The graduation party is, naturally, grand. I'm in a dress one of the suitors likely bought for me. Somehow, I actually look like I belong. Instead of dancing and reveling, my munchkins hover. As though afraid to leave me alone at my first Big Girl Party. I laugh, trying to shoo them away. Go, go!
My daughter stubbornly shakes her head, leaning against me, her dress complimenting mine. Though I doubt I could be half as lovely.
"Noooo~ I refuse! I will be staying Right HERE, Mama!" Her voice is playful but... there's something strained. Desperate, that's never really gone away I think. Not since the accident. "What if someone tries to take you AWAY? You're too pretty! You gotta stay with US, mama!"
I laugh out loud, completely missing the interested looks that glance my way. Well to do gentleman, widowers and respected servants alike. Long time bachelor's, who's eyes linger a touch too long on the length of my neck, the curve of shoulder. The way it dips down, past my collarbones towards someplace... interesting.
My crowd of young protectors DO NOT miss the looks.
Bristle like angry cats. Eye venomous and society smiles sharp enough too cut glass. There is a murder to their expression. A command to Look Away.
While you still have EYES.
"No, Mama." My daughter insists when I try to tell her she's wrong. That I am far from desirable. "I'm not letting go. Not EVER. We're FAMILY. And that means? That means you're MINE."
174 notes · View notes
stem-sister-scuffle · 8 months
Text
STEM SISTER SCUFFLE: ROUND 1 MASHUP 4
Violet Baudelaire (A Series Of Unfortunate Events) vs Ema Skye (Ace Attorney)
Tumblr media Tumblr media
Violet Baudelaire is an Inventor!
Ema Skye is a Forensic Scientist!
Why you should vote for each contestant:
Violet Baudelaire:
"She is only fourteen (later fifteen then sixteen as the story goes on) yet here she is straight up going around solving stuff with her (equally as smart) brother with inventions she makes. "Anyone who knew Violet well could tell she was thinking hard, because her long hair was tied up in a ribbon to keep it out of her eyes. Violet had a real knack for inventing and building strange devices, so her brain was often filled with images of pulleys, levers, and gears, and she never wanted to be distracted by something as trivial as her hair.” - Lemony Snicket, The Bad Beginning"
"She makes inventions to get herself and her siblings out of scrapes all the time, she's excellent and we love her"
"Excellent at engineering tools/inventions in crisis situations with whatever resources are lying around. (And she built a telegraph machine at age 7, to give you an idea of what she can do when she *does* have sufficient resources)"
"Violet is a very resourceful young lady with a fantastic mind for inventions out of anything and everything available. We see her building really intricate Rube Goldberg machines in the Baudelaire mansion pre-fire, and afterwards she uses her inventiveness to get the siblings out of all sorts of difficult situations, including breaking a baby out of a cage. She's very cool."
"She's fourteen years old but her ability in mechanical engineering saves her and her siblings from numerous terrible situations. She can work with limited materials to find ways to get out of any scenario and never gives up, even when the odds are against her."
"She’s like 14 years old and can design and make machines out of nothing in a very short amount of time (literally was hurtling towards certain death by falling off a cliff and managed to save herself and her brother)"
Ema Skye:
"I love her a lot and she's very important to me. We get to see her story from being a high school student who's really into science, to becoming a detective, to then finally passing her forensics exam and becoming a forensic scientist like she always wanted. I cosplayed her before"
"Ema has been interested in forensics ever since she was a kid. She's extremely passionate about it. She works very hard and despite bumps along the way she does manage to achieve her dreams/career goal and get into forensic science. She is amazing and I love her enthusiasm and I love her :D When she was like 16 she personally had her own spray bottle(s) of luminol testing fluid, what a dork (in the best way!). Forensic science is practically her whole life. What an inspiration. The first thing on her wiki page is the quote "Yes! Isn't it amazing? Ah, the power of science. It's my life." Bless."
"this girl is so silly. Her favorite thing is luminol. You have an ace attorney pfp you know her. She is my favorite ever. She calls Klavier Gavin a "glimmerous fop" (accurate description). She wears a lab coat over her school uniform. She brings snacks to crime scenes.i love her your honor"
"shes like every enthusiastic autism girl with a science special interest who then gors to college and gets a job and is tired and a mean lesbian but still is a freak about forensics. i love her"
"SHE WORKED SO HARD TO GO INTO FORENSICS. SHE HELPS EVERYONE DO FORENSICS. SHE THEN FAILS WHEN IT COUNTS AND BECOMES BITTER BUT GETS OUT OF THOSE FEELINGS LATER ON. I love her dearly she's so silly and fun when she needs to be, and I think her failure is fascinating but I'm SOOOOO GLAD she was able to become a forensic scientist in the end :)"
"Showed up and gave Apollo random forensics supplies at just the right time. Not sure if this was authorized. Does not Mayte though she can do anything she wants. C’mon man you know her you know why she’s the best you get me right"
"She's fun and good at science and has pink lenses in her glasses and I like her a lot"
"She is so excited to be using her fun little toys to solve crimes."
"She’s a gosh darn professional in a house of fops. Is passionate about her work and was inspired partially by a murder case she was involved in as a witness. She’s really cute and really quirky, and ya girl knows how to snack. She accessorizes really well. I cosplayed as her once and found myself more and more impressed with her style choices as I was putting it together. We stan a fashionable yet practical STEM queen."
"she is literally everythingggg to me. she has wanted to be a forensic scientist since she was 16 y/o and introduces forensic investigation mechanics to the series like luminol and dusting for fingerprints. when she does not get her dream job, she becomes depressed and bitter, only cheering up when she talks about forensic science. later on, when she attains the job, she is much happier! science is her entire life and her career and she is tremendously autistic about it. also she's such a girlboss i love her <3 ema must go through btw. she is the ultimate woman in stem"
"Ema Skye has been interested in forensics for many years due to case that occurred when she was younger. Even though she didn't pass the test to become one at first she had still continued trying till she made it. She always lights up at the mention of anything revolving sciene. She gets so happy when she's able to work with her forensic tools and investigate the crime scene <33"
"Teaches Phoenix wright about forensics"
"she wears a cool lab coat and I don't really know what else to put here but she's neat"
"she is so autistic about forensic science. she goes against the police rules to take fingerprints. she infodumps to anyone who will listen about forensic science. ema is so special to me and I love her very much"
"Ema is a girlboss! She started using forensics and scientific investigation to help solve murders when she was just 15 years old. she autistic and bisexual bc I say so :)"
"Literally the only character in universe that uses hard evidence in trials."
"The skyentific detective…."
"Its literally her personality ok. Just listen to her theme(s). I just love her"
"She is literally me <33 I love her. I need to see her grow up happy and healthy and i need to tell my friends and family about her."
"Wants to be a scientific investigator and solve crimes scientifically, forced to be a cop. Goes from teen with a weird hobby to reluctant cop to everything she ever wanted and I am so proud"
"She’s just a little weirdo. And she keeps trying to be a forensic scientist, but she has to finish high school first. She solved the murder her sister was accused of "
"Forensic science fascinates her. She sure is a woman jn stem. I am sorry I am very tired i dn what to write"
"I need to actually finish AA but it’s her. You probably have more submissions with better reasoning but I like her vibes from what I did play."
"She's got all sorts of cool gadgets which utilize the DS touchscreen"
30 notes · View notes
evrensadwrn · 9 months
Text
On the Marquis de Gramont’s backstory(personal theory and own opinions)
“He[Bill Skarsgård] came to be, he goes, ‘I want to do a little bit like fucked up French like Cajun accent.’ I’m like, ‘I have no idea what that sounds like.’ Some people gave us shit a little bit because it’s not a good French accent. I’m like, ‘Guys, it’s not supposed to be French.’ Like, he wasn’t trying to be French, he’s a guy that speaks French.”
— Chad Stahelski on the Josh Horowitz Happy, Sad, Confused podcast
(“Marquis(de Gramont)” and “Vincent” used interchangeably)
I know that the Marquis has like the most fucked up accent out of all John Wick characters seen so far but this line from the director himself, Chad “would beat us up for all the shit we say on Wickblr” Stahelski is just giving me a whole lot of ideas on his backstory.
Unlike the characters seen before, Vincent [the Marquis] is one of the characters whose backstories are not explained or even touched on upon like the Adjudicator and the Harbinger. Santino for example, and I’m gonna use Santino as an example because he and Vincent share parallels— What do we know about Santino? Santino was there to help John on the night of his impossible task, establishing a connection between antagonist and protagonist in writing, Santino has a sister named Gianna, Santino’s father dies and bestows his seat to his sister instead rather than her. And then, Santino also owns a museum in New York.
But what do we know about the Marquis? Other than how he came into the Table there is literally nothing else about him. Just like the Adjudicator, there’s nothing much else to know about him or his backstory.
“Although claiming to enforce the will of the High Table, the Marquis' primary ambition is to further his own power and he only cares about the Table's rules in as much as they advantage him. When they work against him, he is happy to bend or even fully disregard them.”
— John Wicki
John Wick is like a world of high people, it’s larger than life and it’s practically a near fantasy world filled with neon fight scenes and showy places and characters.
There’s no reason as to why the High Table chose him specifically to take down John but seeing as how brutal his character is, and how much remorse he lacks towards other people underneath him shows what kind of person the High Table is looking for. And Vincent manages to cloak his violent tendencies underneath a layer of sophistication.
“The Marquis is a young man of unknown origin who has quickly climbed the ladder within the High Table doing god knows what. I always saw him as someone from the gutter that now savors the glittery suits he’s wearing. He functions as the new sheriff set out to rid the world of John Wick once and for all. John’s getting old and tired, the Marquis is offering him a way out. To be the one who finally kills the Baba Yaga would secure his status and power within the High Table.”
— Bill Skarsgård on an on-set interview
I’ve always thought of Vincent as a sort of actor knowing the movies. He’s amazing at networking, it’s one of his only skills according to the Wiki other than multilingualism. This is a personal theory of mine, so you can disagree: but I go with Bill Skarsgård’s interpretation of his character’s backstory. Well, kind of. I agree with the fact that the Marquis climbed the ladder of the ranks, but I do not think he was struggling as a child considering the House of Gramont.
Since this is my own personal opinion and theory on his backstory, I personally believe that the Marquis may have just been another person in the criminal underworld/not even considering to be an agent.
I’ve always been a fan of the idea of characters starting from the bottom and then using non-violent measures to get to the top. And to me, Vincent is a very good example of this(in this theory). But he doesn’t agree to the rules, we see this in the very last scene where Vincent takes Caine’s gun to finish John off himself— but that proves horribly for him.
Like every other antagonist against John before him, the Marquis is arrogant and prideful— probably the wealthiest character we’ve seen so far(considering we haven’t seen the High Table).
And I can see where that arrogance and pride may come from. Now with Bill’s interview, I think he did climb the ranks however I don’t think he was struggling from poverty. In my opinion, he looks to have the mindset of a guy from the upper class/upper-middle class and coming back to Santino who Vincent shares a lot of traits with, I sort of believe Vincent to mirror Santino’s a lot more than just being from poverty or just a civilian.
So, to sum it up: he’s adopted by the House of Gramont. And in the middle of it all, he may have went through something that got him interested into getting more power.
In my own headcanon, I think he has a sort of trauma that leads him into getting desperate for power. We see it on the screen, Vincent gets upset and frustrated when he’s not being seen with respect or if his ego feels threatened.
have a nice day folks!! :33
11 notes · View notes
totiredtowrite · 3 years
Text
Wolf In Sheeps Clothing
Warnings - Cursing because angry boy, reader being a cold mf, reader's clothes are described (but kind of vaguely so dw)
Note: I feel like I can hear the gif for some reason :D? Kind of self indulgent so reader is shorter than kyotani. Poor mad dog, always being put in his place by pretty boys. I'll have you know that I consult the wiki everytime I write something for character details by the way. (bragging shamelessly). Reader is also a second year and the student council president because this is fiction and I'm not sure if you have to be a third year hehe
this turned out longer than I thought it would, really popped off with this one
Male Reader
Tumblr media
Kyotani Kentarou has a new enemy.
Whether or not you knew he though of you as an enemy didn't matter to him.
Suprisingly, it doesn't happen as often as some might think. His awful attitude and uncooperative nature ensures that he makes more enemies than friends, but most people are too afraid to approach him in order to become one of the two.
His new enemy?
You. (L/n) (y/n), Student Council President.
Kyotani never really though much of you. Not when you campaigned for the spot, (despite being in the second year), and not when you got the position. He's seen you, sure, you made that whole speech when you got the part and you oversaw detention sometimes.
Kyotani, (surprisingly), didn't get detention much. On the one time you oversaw the detention class when he was supposed to be there, he decided not to go.
So, overall, he hardly saw you at all. You were nothing but a passing thought in his mind when he heard people talking about you. He never expected to talk to you, much less consider you his worst enemy.
~~~
It really was a normal day for Kyotani. He woke up, took a shower, ate on his way to school, and slipped into class with his usual "fuck with me and you die" look on.
Practice was cancelled that day as the coach was out sick, so he didn't really have anything to do. Everything was all normal for him, right up until the end of the day. Kyotani was stalking through the hallways, the other second years moving out of his way and giving hushed whispers to their friends as they got ready to leave.
He was used to that, and even liked the feeling it gave him, knowing that these people were actually afraid of him. He was close to his locker when it happened.
He ran right into you, almost knocking you back. He glowered down at you, an angry spark in his eye that would have any other student running far away. You however, just stepped back to be clear of his general bubble, and looked up at him with a frown.
Truth be told, he had never really seen you up close. True he'd overheard some of his classmates talking about how 'intimidating' and 'handsome' you were, but Kentarou didn't expect to actually feel it coming off of you. He didn't expect to point out how attractive you were right off the bat.
The hard glisten in your eye faded as you scanned his face. You know this guy. Your expression changed from 'stone cold dictator' to 'unbothered student council president.'
Somehow feeling the tension, most of the students cleared out before either of you said a word.
"Kyotani Kentarou," you said, "Number 16 on our schools volleyball team. Infamous for your out of control aggression and prowess in your sport." You smirked at him quickly, straightening your blazer and standing up straight.
"The hell," he lifted his head to look down his nose at you, "why do you know me?"
You shrug. "I keep tabs on all the students I think are troublesome. Or interesting." He watched as you casually turned to your bag and pulled out a large binder. "You're on the first page, marked in red." you had a somewhat mocking tone in your voice, that coy smirk returning.
Kyotani growled, the noise sounding surprisingly like an animal. You were much more cocky up close. Cocky and aggravating. He moved closer to you so that your chests were almost touching while you put the binder away, and looked straight down at your face. "I can be much more troublesome," he said lowly.
You barked out a laugh. "Careful there Mad Dog." You advanced, causing Kyotani to step back. "Or I might just think you're threatening me," you continued to move forward. Kyotani took more steps back. The only way he could describe the feeling was like he was being herded like a sheep.
Another animalistic growl left his throat when his back hit the lockers. By now everyone had left, leaving just the two of you. "You aren't leaving a very good first impression on your president," you say dangerously, almost mocking your own title.
"Why do I need to leave a good impression on you," he muttered out. You didn't say anything and instead lifted your arm above his shoulder to slam it by his head. He recognized this feeling. Yet somehow, it felt all different.
Not once had the rumors spoken about the affect you had on people. You scanned his face again, those intimidating (e/c) eyes holding him steady in place. His breath hitched in his throat softly when you pulled your hand back to straighten his tie. "You don't," you said referring to his earlier question, eyes focused on his tie. "And you haven't."
You pulled away from him and stepped back, patting him on the shoulder before turning on your heel to head towards the doors. You turned your head just as you were about to leave, the blue grey light from the cloudy sky making you seem more threatening. "Take care, Mad Dog." You left the school building, leaving Kentarou breathing heavily and on guard at the lockers.
~~~
He really didn't expect that from you.
He had had a similar feeling, when Yahaba threw him into a wall and scolded him during the spring preliminary game against Karasuno. Similar, but not quite the same. It felt like you had him trapped. He still had your words replaying on repeat in his mind.
Those rumors he heard about you didn't do you any justice. He never heard anything about how easily you could make people feel... things. For once, he felt like he was the one being hunted. And oh boy did he not like that. All those times he'd seen you, he thought you looked like a regular goody two shoes who would report even the smallest wrongdoing to the teachers. He didn't expect a calculated, threatening boy who had a binder of 'troublemakers' and a heavy presence.
He didn't sleep more than 2 hours that night.
Maybe it was your eyes that were etched into his mind. Maybe it was your smooth voice, that look that made it seem like there was so much more under your surface.
So naturally he came to the conclusion that you were his rival.
He managed to avoid you all till the end of the week, Sunday rolling around like a saving grace. He didn't see you once for the rest of the week, but it still felt like you were watching him with those calculated eyes of yours. His shoulder still felt all weird and tingly from where you had touched him.
The weekend felt like an asylum to him, a feeling of safety and control returning to him when his older sister sent him out to go pick up some things from the store.
Kyotani had decided to cut through the park on his way back, but now he was quickly regretting his decision. It's not like he was afraid of you, he just thought that avoiding you would be the best option.
The last place he expected you to be was sitting in the park, staring out at the little man-made pond with a few birds at your feet. You had an overcoat on to compensate for the slightly chilly weather, a sweater visible underneath it. Your shoes were tapping the ground rhythmically.
You looked much less intimidating out of uniform. You had a neutral, content look on your face, cheek squished against your palm with your elbow resting on your knee. It was almost cute, he thought, if that was the right word for it.
"Are you just going to stand there forever," you turned your face towards him and regarded him with lidded eyes. "You can sit down you know."
He jumped, standing still for a second before slowly moving towards you. His guard up like a wall as memories of your last interaction replayed through his mind. His breath quickened ever so slightly, and his ears turned pink.
He slid into place on the bench next to you. You turned towards him again and smiled. He went bright red.
It was an actual smile. Not that cocky smirk, but a soft clad cute smile. You focused your attention back on to the pond.
"You live around here," Kyotani inquired gruffly.
You nodded. "I don't go out much. Usually cooped up in my room working on god knows what." You leaned back, draping your arms gracefully across the back of the bench. "Sorry about our little encounter, by the way. I must have come off way scary, right?" You gave him that soft smile again.
He looked away and hid his cheeks with his hand. "Like I'd be afraid of you," he muttered.
You hummed softly. A thought struck him. He regained his composure before speaking again. "You must have known that I live around here, right?"
You nodded wordlessly. "It was in your file."
Kyotani decided not to comment on how creepy that was, and instead muttered out a small "oh."
Neither of you said a word for a few moments.
"We really got off on the wrong foot, huh?" You turned your whole body towards him, watching his movements like a cat.
He just grunted.
You laughed a little bit, and extended your hand. "Why don't we start over. I'm (l/n) (y/n)."
Kyotani eyed your hand suspiciously before taking it. The tingly feeling returned, but this time it felt stronger as both your hands were bare. Your slightly smaller hand gripped his firmly, the slight size difference making Kyotani blush a bit.
You really weren't what he thought, were you? Even so, you were still his enemy. His cute, scary, calculated, calm enemy.
He doesn't even know what hit him.
536 notes · View notes
wolf-stark · 2 years
Text
It doesn’t make sense to me that the Widows were sterilized. And Here's a ramble of why.
I know its a Jossadumbass’s creation but it literally does not make sense at fucking all.
In Black Widow we find out that Natasha, and the rest of the Widows, were chosen because of their genetics ; “... No you weren’t abandoned. You were selected by a program that assessed the genetic potential in infants” - Melina Vostokoff, [1.18.28 - 1.18.35]
Why the fuck would the Red Room get rid of further genetic potential by completely terminating the Widow’s abilities to get pregnant?
Eventually, The Red Room would’ve gotten found out for stealing little girls for their potential at some point. [Especially Since S.H.I.E.L.D was going to release Project Insight which would be used by both HYDRA and SHIELD if everything had gone the way HYDRA had wanted it to go - ex: Shield uses it to ‘protect’ and Hydra uses that protection as a guise to off people who’d threaten Hydra’s new world order]
The Red Room steals little girls from worldwide places. Someone was going to notice at some point because nothing ever stays a secret for long. And even Hydra might’ve found the Red Room a problem at some point in the future because they’re taking little girls that Hydra might need too. It would make better sense to just make the children in-house for the Red Room, if we think of it from their fucked up mindset.
So, lets pretend they needed to sterilize the girls for the sake of making it easier to kill. To dehumanize them to themselves after some bonus brainwashing [convince them they’re only human if they can produce more humans, then take that ability away from them]. Where would all that potential go? They didn’t toss is away. That’s a “waste” of a “natural resource”, as Dreykov called them in the movie.
I’m starting to believe that when they gave the girls a hysterectomy they also used Transvaginal Ultrasound Aspiration to retrieve the eggs before going through with the hysterectomy so that they can actually continue to make children. By retrieving the eggs they can put them on ice and use IVF and surrogacy to make further children. 
IVF is first recorded as being successful in 1978. If you think the Red Room didn’t have access to that technology sooner than that, you’re a dumbass.
Also, Natalia Alianovna ‘Natasha’ Romanoff was born, and thus was put into the program, on December 3, 1984. Yelena Belova was, according to the Wiki, born (and put into the program) in 1988-1989. Meaning that by the time they were into the program and Definitely by the time they ‘Graduated’ IVF was a popular/common practice in the world. 
Any boys made could be adopted off to the creators and higher ups working within the Red Room or even dropped off at a shelter [and no, I don’t think they’d kill them because those boys could pass down the genetic potential as well] or Given to HYDRA for more soldiers. [Which, I think was actually a comic book storyline or something similar happened in the comics where HYDRA and the Red Room were working together to steal kids and turn them into soldiers/assassins?? Politely check me if I’m wrong]
Which opens the potential for some further storyline where we could possibly meet Natasha’s biological child [Maybe even James Rogers?] or even Yelena’s without even realizing it until they find out via Genetics testing during an emergency.
I just don’t see why the Red Room would give up further genetic potential when they were specifically looking for kids, girls, with a specific genetic potential that they were specifically looking for when looking to steal/buy children from people.
17 notes · View notes
Text
Part 2 - Basic Concepts of Miraculous Ladybug: Kwami
Kwamis are a fun concept and one of the main draws of the series. They make sense story-wise because, firstly, our characters need some support system. And since a lot of conflicts are centred around secret identities, characters should be able to discuss their double life with someone. As magical beings they could also be used to expand the lore, introduce new concepts and drive forward both the plot and character development. It doesn't always happen but Kwamis are a good idea. Some people who write AU's think that Kwamis are redundant, but I have to disagree.
Tumblr media
Origins and nature
Where do Kwamis come from? What are they? It's never explained. Oh wait, it was explained in a comic people can accidentally find. You decide to explain the origins and nature of magical beings who are one of the key elements in your magic system and worldbuilding IN A SIDE COMIC, which has zero effect on your main story. Sounds legit.
Here it is.
Tumblr media
So, Kwamis are abstract creatures. They can become tangible and interact with the world because of the miraculous jewels. Essentially, each Miraculous acts as an anchor to the material world for Kwami. They existed since the beginning of time and were invisible observers of the universe. Until they settled on Earth and observed how humanity came to be. This is where things get interesting.
Kwamis are the embodiment of abstract concepts. But, some abstract concepts were created by people (like everything mentioned in the comic: beauty, math, love, etc).
Kwamis wanted to help humans. And then, a human, who couldn't see, hear or touch a Kwami creates miraculous jewels. And now these beings can interact with the world, use their powers and grant them to humans. Yet, they are completely under control of their holder. I'll discuss it later, but why did Kwamis accept this deal? They are practically enslaved. At the same time they care about people and generally love humanity.
Tumblr media
According to the wiki Kwamis grant powers because of "the privilege of having the ability to be perceived by mortals". What? Did I read that right? Kwamis agreed to be enslaved and used as a power source, because they wanted to interact with material world. That's it, guys, end of the story.
We also know these things about nature and abilities of Kwamis from the show:
1) need food, but only to provide the power for the holder;
2) can't phase through precious metals (Chloe's bracelet in "Rogercop"), their own miraculous and humans;
3) they can control if they phase through things or not – meaning that if they want to, they can (this way Tikki can stay in Marinette’s purse without much trouble and Plagg sleeps on Adrien’s pillow);
4) they can perform magic without a holder but they don’t control it very well, there are certain types of things that they can’t do without a holder;
5) they are immortal but can get sick for some reason, a non-magical reason mind you;
6) technology can't detect them in any way, you can't film, photograph or record their voices (writers establish this many times, but promptly forget all about their own rules in "Optigami", where Marinette talks with Kwamis over the phone without any problems).
If I missed something important, then let me know.
Look, the questions related to origins and motivations of Kwamis might not be very prominent in your story right now, but you must answer them in case you might need to involve these facts in the plot down the line. It's important to avoid contradictions in the serialised story with liquid plot, that can't be set in stone. It's a made up world for the sake of everything sacred! You can make up explanations and rules, of course as long as they don't contradict common sense.
Plausible ideas for origins and nature of Kwamis:
1) Kwamis are immortal spirits, whom humans accidentally summoned and bound with spells to Miraculous stones. They remember their existence before this. This version doesn't really explain their desire to serve people and love for humanity, however. It would be more logical for Kwamis to resent people for enslaving them. It doesn't explain how humans could create those spells and Miraculous stones either.
2) Kwamis are physical manifestations of abstract concepts who existed simply as fragments of matter for a very long time without sentience, until they were accidentally summoned through the Miraculous stones and bound by humans to serve them. Kwamis do not remember their existence before Miraculous. In this version Kwamis serve humans and love them because they have never known a different kind of existence. Unfortunately, it doesn't provide any explanation on the creation of Miraculous and spells.
3) Kwamis are gods, who created the universe with all its elements and concepts including humanity (similar to Valar and Maiar in Tolkien's Legendarium). They wanted to help their creations but discovered that their power was too wild and unpredictable for that. So, Kwamis decided to give up their free will and magical independence to help humanity. Together they created Miraculous stones for humans to use and sealed themselves inside. Kwamis as gods were abstract concepts, who didn't have a body. The act of sealing their power in the Miraculous gave them an opportunity to interact with outside world (an anchor) and each Kwami chose an small animal form (because humans easily formed bonds with animals, had animal companions (pets), small animals look non-threatening and familiar). Kwamis intentionally choose certain animal forms to suit the human symbolism. Humans later used magic that Kwamis discovered for them to place spells upon small gods (spells related to identity protection and so on). This version answers most questions, but if Kwamis are gods then powers they grant to people seem to be rather small.
Feel free to add more. I would be interested to hear your ideas.
Identity Protection
In "Origins" we learn that Wayzz can sense the aura of Butterfly Miraculous, a negative aura of activated Butterfly Miraculous, to be more precise. And yet, Tikki and Plagg are genuinely surprised to discover the identities of their holders in "Dark Owl". There are several things wrong with that.
Can Kwamis sense each other's presence? They shouldn't be able to do this to protect the identities of their holders. On the other hand, they are ancient spirits. So, their inability to sense each other seems weird. Unless it's the same situation as with the spell that does not allow them to speak the name of their holder aloud.
But if they can sense each other like Wayzz did, then it means that Plagg and Nooroo were living in the same house for over a year and nothing happened. I mean, Plagg could have just come upstairs, take off the brooch from Gabriel, while he is asleep and return it back to Fu.
This question lies right here, on the surface. And that's only one massive and very obvious plothole. How to fix it? Establish that Kwami can't sense each other for identity protection. In "Origins" Fu meditates on his balcony and Wayzz sees a charged Akuma flying by. That's how they discover that Butterfly is in Paris and the Miraculous is in the wrong hands. Perhaps, Gabriel akumatizes someone for the first time to survey the surroundings and general public is not aware of this. This works better in the narrative, giving Fu time to select holders for Ladybug and Black Cat. It also establishes whether Hawkmoth can remove the Akuma from someone without Ladybug and discharge it. Maybe it depends on the circumstances (sometimes he can, but if this person was akumatized many times or their emotions are too strong and their mind doesn't want to let Akuma go then Hawkmoth can't pull the butterfly out with his magic). This scenario allows for Volpina to happen on "Heroes' Day". Silly recurring Akumas like Gigantitan and Mr. Pigeon could still happen. In this case Gabriel didn't want to akumatize the guy more than 70 times on purpose. It just keeps happening against his better judgement because evil butterflies are automatically attracted to Mr. Ramier. This way repeated attacks of Mr. Pigeon annoy Hawkmoth just as much as they do the heroic duo of Paris (I did not sign up for this Nathalie!).
Let's come back to the spell mentioned earlier for a moment. Kwamis can't say the name of their current holder out loud, but apparently, they can exploit a loophole in the spell by confirming the identity of their holder in another way. The spell doesn't work with other holders. Kwami can say the names of other holders if they know their identity. That being said, can the holder order the Kwami to tell them the identities of other heroes if they know them?
Kwamis know how each Miraculous looks with or without camouflage. Can the holder order the Kwami to tell them how each Miraculous looks in disguise (I liked that Grimoire doesn't have pictures of camouflage for identity protection)? Guardians can recognise Miraculous in any mode (Su Han). Did Fu teach Marinette this? Does she know how each Miraculous looks like unactivated?
Oh! Since we are discussing camouflage, let's take a moment to appreciate the Mother Of All Plotholes. Plagg didn't recognise Peacock because of the plot.
Tumblr media
Relationship with Holder
I absolutely loved the idea that Kwamis must obey their holder introduced in "Sandboy". This concept opens tons of plot opportunities. It's such a great idea that makes sense, has potential, can create conflict. Why, oh, why didn't writers develop it more?
Like, it was so good. It can be a great push for character development. This concept resolves so many existing inconsistencies within the plot. It's mind-blowing.
Why can't Nooroo simply leave Gabriel, so that he wouldn't be able to transform? Because Gabriel bound him with Miraculous to always stay near.
In "Sandboy" Tikki asks Marinette's permission before going to the meeting. Plagg lies to Adrien instead. This implies that usually Plagg's holders weren't kind to him or feared his power (Su Han's remark in "Furious Fu"). Perhaps, his holders were taught to keep the Kwami of destruction under constant control. So, Plagg in turn has learned not to ask, because if he doesn't ask permission then his holder can't deny him freedom with magic.
Can Kwami lie to their holder? Maybe they can't lie to their holder about their nature, origins and powers and other Miraculous (but Kwamis can't reveal the location of Miracle Box, Guardian's identity and can't confirm identities of other holders known to them in any way). Kwami would be forced to speak even if they don't want to. That's why Nooroo told Gabriel everything about the abilities of the Butterfly Miraculous and the wish secret of Ladybug and Black Cat.
But Kwamis can lie to their holder according to Plagg in "Sandboy". If Kwamis can lie about everything (including powers) then Nooroo didn't have any reason to be honest with Gabriel way back in "Origins".
Speaking of Gabriel and Nooroo. Can Kwamis harm their holder? Maybe doing so would harm the Kwami as well. Can they do it only when the holder is not wearing the Miraculous? Can Kwami take their Miraculous from their holder? Will they disappear if they try to do so? It seems like Kwami disappears only when the holder takes off the Miraculous with the intention of renouncing power, the words "I renounce you" are not necessary.
Other Kwamis can take the Miraculous from people if it's not their own (Wayzz in "Feast"). But what if it wasn't possible. Imagine what could happen if it's not possible to take the Miraculous by force from the transformed or untransformed hero. Just like Lady WiFi couldn't remove Ladybug's mask. A person has to willingly give up the Miraculous. Only in this case, it's possible to take it. For example, somewhere around the middle of season 3 Hawkmoth could have trapped Ladybug and Chat Noir and cut off any escape routes. His Akuma tries to take both Miraculous, but they don't budge. Then afterwards, every Akuma tries to manipulate the heroes using hostages, illusions or mind control. It's hard to say whether this version will be better than canon, but it's a fascinating theory.
You can use the idea of obedience to create more situations contrasting the relationship of Plagg and Adrien, Gabriel and Nooroo. I liked how canon created a storyline about Plagg learning to control his powers without a holder and Adrien helping him. However, why would you stop here? Give us some flashbacks about Plagg's previous holders, tell us what kind of people they were. Expand the lore and add some character development for Plagg and Adrien. The same thing goes for Marinette. What kind of battles did they have in the past? What kind of people past holders were? Did Ladybug and Black Cat heroes always get along well? Were they allies or enemies? Were they always lovers?
Give us more information about Butterfly and Peacock holders. Perhaps Nooroo has dreams about his past holders who were good people. Show us what kind of things a Butterfly holder with good intentions can do. Tell us more about Duusu and her past holders, sprinkle in a few bits of info about Emilie and Duusu's relationship, just a few vague hints to preserve the mystery. You have a lot of screentime each season and instead of doing filler episodes dedicated to love drama, you can use them for developing minor characters, relationships between them and lore.
67 notes · View notes
hopelesshawks · 3 years
Text
Basic Instincts Part 12- Day Off
18+ Hawks x fem!pro hero reader
Summary: Hawks was your first friend, your first kiss, and your first love. You were the same for him. But you’re not little commission trainees anymore, you’re full fledged pro-heroes now with all the baggage and sacrifice that entails. Things are different now, and when the two of you end up accidentally mated, well… they’re about to get even more different.
Masterlist Help Lulu <3
Tumblr media Tumblr media
You toss your phone to the side with a sigh, happy to have at least one thing handled. You have faith that Tamaki and Tokoyami will keep your secret at least. The door to your bathroom opens and out emerges Keigo, now clad in sweats and an old shirt he’d had to rip the back out of to accommodate his wings. Steam billows out after him as he finishes drying his hair before having one of his feathers carry the towel back into the bathroom to be left with the rest of your laundry. He flops onto his back on the bed, wings splayed, before shifting to move his head into your lap. Your hand immediately moves to comb through his feathery locks. Funny how some habits never die. “How’re you feeling?” you ask. “Better. Head still hurts but nothing I can’t handle,” he replies, his eyes fluttering shut in contentment as he leans into your touch. “You know this isn’t sustainable right? We won’t be able to hide a mate bond from the commission forever, especially if we have to contend with separation sickness,” you point out. “I know. We’ll have to figure out a way to break the bond,” Keigo agrees. “On top of figuring out what the Liberation Front is up to,” you sigh, biting your lip nervously. “Hey none of that,” he chides as he shifts so his head is no longer in your lap. “C’mere,” he commands, reaching out to you. You roll your eyes but comply easily, allowing him to pull you into his chest. “When’s the last time we had a day off?” he asks. “Never,” you reply. “When’s the next time you were planning to take a day off?” “I’d take a day off if I needed it!” “No, you wouldn’t.” “How do you know?” “Because you’re just like me.”
He’s not wrong.
“Ok what do you suppose we do then?” you ask. “I say we order takeout and have a lazy night in,” he declares. “You know we’re just going to end up working at the end of the night anyway,” you point out, an amused smile slipping onto your face. “Yea probably, but we can at least try to be normal people just this once right?” “Yea... you’re right. Fuck it why not.”
And that’s how you found yourself grabbing as many blankets and pillows as you own and dragging them into the living room. You assign Keigo nest duty, a job he eagerly accepts even if he plays off his excitement. In the mean time you head to the kitchen in search of tea and take out menus. You find a menu for a yakitori place and decide to order from them while you get the hot water going. By the time you return to the living room, two mugs in hand, the couch has been pushed back in favor of a massive puddle of blankets in front of the tv with plenty of pillows distributed throughout. You also realize Keigo had somehow stumbled on your collection of plushies when you notice your cartoon-y stuffed plague doctor and ghosts have been distributed around as well. One plushie is still in his hand though and it makes you stop short.
Keigo is glaring daggers at the Deku plushie in his hand. You’re surprised the damn thing doesn’t combust under the force of his anger. “Why do you have this?” he asks, his hand starting to clench around the poor stuffed doll. “Kei are you.... jealous? Of a doll??” you ask incredulously. “No! I’m just wondering what’s so special about Deku,” he pouts. “Oh my god,” you groan as you move to the center of the nest so you can at least set the mugs down. “What? I can’t help but notice you don’t have plushies of any other pro heroes,” he argues. “Ok first of all,” you sigh, pinching the bridge of your nose, “it’s not even mine. I hold onto it for a friend. And second, if you must know, the only pro hero merch I have is actually a Hawks hoodie.” All traces of his prior jealousy disappear as he looks at you in wonder. “Really?” “Yea, it’s old though, from your first ever merch drop,” you admit, getting slightly self conscious now. He stares at you and you can tell there’s something he wants to ask. As if reading his mind you sigh “you want me to go put it on don’t you?” “Yes very much so please.”
You return in the hoodie made to look like the jacket and shirt of his hero costume, scarlet wings printed on the back to complete the look. “Happy?” you ask and the soft grin he gives you in response makes your heart flip in your chest. “Very. Now come over,” he smiles. You roll your eyes but listen anyway, coming to join him in the little blanket nest and accepting your mug of tea when he offers it. He flips the tv on as you settle against his chest but then a thought occurs to him again. “Wait if the Deku toy isn’t yours, whose is it?” he asks and you groan. “Can we drop it about the stupid plushie?” “No, now I’m curious.” “If I say you’ll be mad....” “No I won’t.” “You will.” “Just tell me!” “It’s Stain’s.”
You can practically hear Keigo’s brain short circuit.
“Did you just say Stain?”
“Yes...”
“As in hero killer Stain?”
“Yes.”
“The one who died after the attack on Hosu City.”
“I don’t know how else to confirm to you that you’re indeed thinking of the right person.”
“I have so many questions,” he sighs. You know you probably shouldn’t but you can’t help but joke “He’s my emotional support villain.” “He murdered several pro heroes in his supposed quest for justice,” Hawks points out. “Yes and I’m not saying that was ok but you have to admit he had a point about the commodification of heroism, although I think the fact the HPSC is run like a Fortune 500 company is more at fault than heroes themselves. He’s interesting to debate with and after meeting Deku and watching Ingenium ‘reform’ himself or whatever, I think Akaguro realized it’s the system he should’ve been targeting and not the people themselves,” you explain. “Oh my god you two are on last name basis?” Hawks asks exasperatedly. “Like I said, emotional support villain. I don’t know I just kinda wish there’d been a way to reform him and turn him into a hero or at least not a villain while he was still alive. You know?” you shrug. Keigo thinks of Twice, of the tutoring sessions he gave him, of his loyalty, and of his final moments. “Yea I know what you mean,” he concedes, pulling you a little bit closer. You can sense the shift in Keigo’s mood immediately so you squeeze his arms where they’re wrapped around you in a show of support. You decide to lighten the mood so you pipe up “You’re not going to ask why Stain has a Deku plushie?”
“Wait, yea what the fuck?”
“I bought it for him for his birthday and called him a fanboy. He stopped talking to me for a week.”
Keigo absolutely fucking cackles at that and it should be the most unattractive thing you’ve ever seen but you love it.
Always have, always will.
A/N: I know Stain didn’t actually die after saving Midoriya in Hosu but also I had forgotten he didn’t die until I looked up his wiki page to get his name and the name of Hosu City and by then I was already too married to the idea to change it lmao. This is a sillier chapter but I felt like it was needed after last chapter was pretty intense
Taglist: @oliviasslut @theycallme-becky @vibesdontlie @superhermit @thechroniclesofawriter
98 notes · View notes
hello-nichya-here · 3 years
Note
Ok, so what in your opinion is the WORST mistake that the showrunners for Game of Thrones made in terms of content, either it's addition or redaction?
WARNING: Looooooong post ahead
Themes are for eighth-grade book reports
This absurd quote by one of the showrunners explains why exactly the show fell appart. They wanted to make a story... without themes. Anyone with a minimally functioning brain will tell that this is impossible because every story, even the simplest and least complicated story there ever, has a theme. Even a nihilistic story has a theme "Nothing matters". Every. Story. Has. A. Theme.
But Game Of Thrones didn't, at least not after the writers ran out of books to adapt and did their own thing. Everything every character did was no longer to build a narrative, but to essentially act as click-bait. The focus was to make people keep watching, not on making any content that was worth watching.
The first four seasons had it's problems, just like the books had it's problems, but Martin's writting was so brilliant that it managed to stay good even while being handled by absolute clowns. The moment season four ended was the moment the show stopped being an adaptation and became it's own thing - and like I explained before, said thing wasn't a story.
Shock
Both the show and the books had MANY shocking, heart-breaking and downright horrifying scenes: Daenerys being raped by Drogo; Bran being pushed out the window after accidentally seeing the queen fucking her brother; the whole deal with Craster and his daughters; the Dotrakhi destroying Mirri's village and her revenge against them and Daenerys; Ned's death; Melisandre giving birth to a shadow baby that killed Renly; The Red Wedding; Jeoffrey's death; Tyrion killing his father; Theon being tortured by Ramsay...
The difference is there were REASONS behind the shocking scenes Martin created. Even when you look at things like rape and torture scenes and threats of rape/torture - Martin used those scenes to remind us that the world he created is an EXTREMELY dangerous and downright vile place, and that the characters are never truly safe, and that there are WAY worse things than just being killed.
Dumb & Dumber on the other hand, gaves us scenes like an evil, former man of the night's watch evily making an evil speech to his fellow evil men, evily drinking whine from a human skull while nameless women were being raped in the background - but little does he know that Jon Snow, the hero, is about to wreck his shit. It takes something that could realistically happen (and that did happen in the books) and takes it up to eleven because the writers think shock is the same as quality and that the audience is SO STUPID that they need to practically make the actor jump out of the TV, grab us by the shoulders and scream "I'M EVIL! I'M THE BIG BAD! ROOT FOR THE HERO TO KILL ME!"
Pretty much every bad guy became a parody of Jeoffrey, ironically enough because the writers took Jeoffrey too seriously. He was a cruel, sadistic character, who had WAY too much power - but he was also a spoiled baby whose reply to Tyrion bitch-slapping him wasn't a threat, but "I'M TELLING MOM!" Jeoffrey worked because he was only allowed to do his thing whenever smarter, more competent characters like Tyrion and Tywin where not around, meaning his actions, while inhumane, never reached the point of no longer being believable.
The horrible things that happened to the characters no longer felt "right". For instance, Sansa had just been taken to the Eerie by Little Finger, who has a weird complex in which he sees her both as the daughter he never had with Catelyn AND as a replacement for Catelyn, and she was starting to truly be a player instead of a pawn... and then the writers realized "Oh shit, we should have not cut the Jeyne Pool/Fake Arya' plot, that was important" and forced it on Sansa, making Little Finger hand her on a silver plater to Ramsay and turning her into a victim AGAIN, this time to a man that dramatically fights his enemies without a shirt own, practically saying "come at me bro"
Compare this to Ned's beheading, or Catelyn and Rob being betrayed and killed by the Freys. These moments were shocking and downright depressing - but they were earned. The writting was on the wall for anyone to see: Ned was at the mercy of Jeoffrey, and the Starks had given the Freys, who are notoriously disloyal, a reason to resent them. These twists felt completely natural, were the only logical way for the situation the characters were in to play out, AND they had consequences to plot instead of just making the audience gasp and then being forgotten about.
Plot armor
It's kind of ironic and almost tragic that the show that became famous for killing characters later became the worst type of high-stakes series, putting the characters in situations they could NOT survive, not even if a goddamn miracle happened, and having them live anyway. What's even worse is that it happened repeatedly. If I had to see Jon Snow almost die and then survive anyway one more fucking time I was going to lose my mind.
There's no bigger proof that there were just no consequences for the "main" characters anymore than watching the second, third, and fourth episodes of season either. The first sets up that this battle against the night king and his army of undead is likely going to kill the majority of them, if they're lucky... and then in the third we see the plot armor in all of it's "glory", and then in the forth we find out that the Dotrakhi, who had ALL been killed, actually still have half the numbers they had the night before, somehow. Even red-shirts weren't dying anymore.
DORNE
This disaster needed it's own session because HOLY SHIT, it's a miracle/tragedy that everyone didn't go "Fuck it, I'm never watching another episode of this stupid show."
The Dorne plot in the books isn't perfect, but what the show did to it was so fucking bad that I'm pretty sure the writers didn't even read the Dorne chapters in the books, they just looked at a wiki, wrote down the names of a few characters and then did their own shitty thing.
In the books, Doran Martel is a clever, dangerous man, who pretends to be harmless so people will understimate him and step right into his trap. In the show, Doran Martel... died. That's it. I can't remember anything else that happened to him. Add him to the list of "Brilliant characters that became stupid due to shitty writing", I'm sure Tyrion, Varys and Little Finger will love making him company.
The sand-snakes, one of the main driving force of that plot, were all distinct characters in the books, with their personalities, goals, methods and motivations - basically they were created by a writer who knew what he is was doing. In the show they were all the same "character" who could be perfectly described by that horrible, cringy, PAINFUL line one of them (I can't even remember which) said to Bron "You want a good girl, but you need the bad pussy" (Seriously, if that actress ever kills the show-runners as revenge for having to say that, she'll be 100% justifyed in doing so)
And we cannot forget the driving force behind that unwatchable shit show: Ellaria Sand. In the books, the death of Oberyn made her believe that revenge only leads to more blood-shed. In the show, his death enraged to the point of wanting to avenge him and his family, and she did this... by killing his family. If that doesn't explain how insane and stupid this plot-line was, I don't know what will.
Hype = Character assassination
Many shows are based around the conflict between the bad guys and the good guys. Game Of Thrones is not one of these shows. Or at least it wasn't. As they ran out of ideas, the writers started mutilating every single character until they could be label as "Good" or "Bad", regardless of what felt right to the story and to the point that there was nothing left of said characters. Stannis's actor, Stephen Dillane, straight up said that the only thing he got from being on the show was money and that his character's motivations and decisions were nonsense - ironically enough, that kind of brutal honesty means that the writers had THE perfect actor play Stannis, and wasted his fucking time.
Here's a list of the characters that fell victims to this horrible fate: Catelyn Stark, Tyrion Lannister, Sansa Stark, Arya Stark, Jon Snow, Melisandre, Stannis, Jorah, Daenerys (bonus points for being mutilated into being both a generic, shitty "hero" and a generic, shitty "villain") Greyworm, Rhaegar Targaryen, Lyanna Stark...
Pretty much the only character who became more complex in the show than she was in the books was Cersei. While her book self was never just a "Generic Evil Queen", the show version of her was far more sympathetic, which made the stories she was part of interesting. Too bad the writers ran out of ideas of what to do with her after season six and just left her by the window drinking whine until Dany showed up to kill her. Which brings us to...
Why is this happening?
Cersei was seen as a threat in the last two seasons based on nothing but the things she HAD done. Her story just ended the very second season six did, but since she was still alive despite being one of the bad guys she had to die... I guess. She (and by extention Jaime) joined the list of characters that had nothing to do, but were still around: Davos, Theon, Yara, Melisandre, Bron, Sam, Gendry, Bran (the last one being SO unnecessary that he was cut from season five and no one noticed)
To combat that issue, the writers gave characters "motivations" that made no sense. For exemple: Sandor Clegane. His only reason to be in the show was so he could kill his brother. The problem was that Gregor was already dead. He was a walking corpse. There was nothing left of the abusive brother Sandor once knew, meaning he had no reason to fight him, and that, to keep Sandor around, the writers should have come up something new (like the redemption that book fans have been waiting for, and that has a lot of backing evidence). You might as well have had HIM be the one to randomly fly out of nowhere and kill the night king despite having no connection to him.
And since we're talking about the night king... Arya was the one to kill him. Why? Because the writers ruined Jaime's redemption arc, meaning that the only fitting ending for him was to die with Cersei, and so Arya could not kill Cersei despite wanting to, having the ability to do, AND having heard a prophecy that said she'd "Shutting brown eyes, blue eyes, and green eyes forever", the last one being the only one she had not done AND applying to Cersei. But Dumb & Dumber admitted they had no plan for this, so now that they were at the last season, they needed to do something with it, and they retconned it to mean Arya would kill the night king...
But Arya killing him meant Jon had nothing to do, so Dany had to go mad so he could kill her. To "hint" at that, they ignored all the not at all subtle foreshadowing the previous season had of Dany and Jon having a kid, and they even showed her getting jealous that he was technically the true heir... even though that made no sense since they were going to rule together anyway, and even after Dany went full "Mad Queen" she ASKED HIM TO RULE WITH HER. But anyways, he kills her and becomes king...
Except he doesn't actually become king and him being a secret Targaryen has no effect in the plot, because Bran needed to become king so there'd be a reason for him to be alive, because his magical powers turned into a plot-device. A plot-device that wasn't used at any goddamn point. Seriously, the only thing as bad as Bran becoming king was Euron's existence - dude was THE most useless villain ever AND the worst Jeoffrey parody.
A darker story (literally)
I could not end this rant without bitching about this. What is the point of spending an ungodly amount of money on sets, costumes, make-up, special effects... and then using such poor lighting that no one can see what the fucking is going on?
Anyway, this disaster of a series was so absurd it should be used as an exemple of what NOT to do.
20 notes · View notes
Text
Mother-in-Law
Character: Adriah Thomas x reader I recommend listening to Can’t Take My Eyes Off of You by Frankie Valli (you will see why~)
(ALSO, idk if it is *Tomas* or *Thomas* but the fandom wiki thingy said ‘Thomas’ was the proper English translation so I went with that ;)
Warnings: Problematic/overbearing mother-in-law, mean words said by mother-in-law, reader having self doubt/being pressured, angst but then fluff.
I hope this is okay Anon! I took a different approach with this one. THANK YOU SO MUCH FOR REQUESTING HIM! You made me so so happy to have chosen ~Thomas~ because I am in love with him. Also, thank you very much for requesting!! :)
Tumblr media
It’s been 4 months since you had officially become Mrs. Adriah Thomas. And in all honesty, things were going pretty well! Your wedding had gone very smoothly; Inunaki had been the best man, Meian and Barnes cried, and having the MSBY four™ as the other groomsmen is always guaranteed to be…interesting. All in all, life was going pretty great! There was just one problem. One everlasting thorn in your side. Your mother-in-law. 
She had never been a big fan of yours and you can’t exactly say you loved her either. When you and Adriah had been dating she had been nothing but callous towards you. No one was good enough for her son, and she made sure you knew that. You did everything you could to be liked by her, I mean you were a good girlfriend, and now you were a good wife! You made her son very happy and you took good care of him. But it didn’t matter, because at the end of the day you married her precious son, and you could never be good enough in her eyes. Tonight would be a dreaded date. It was the second Tuesday of the month, meaning you and Adriah had his parents over for dinner. Adriah wasn’t stupid, he knew you and his mom didn’t get along, and he completely understood! I mean, having been raised by her he knew first hand how…difficult…she could be. But, she was still his mom who he loved very much. To try and avoid future conflicts, you guys had talked it through (communication is key!) and come to a compromise. You would do your best to get along with his mom, but if she was still being difficult you guys would let it go and keep trying. Currently the two of you were cooking dinner together in the kitchen, which was something the two of you often did. You were sautéing some vegetables when you felt two strong arms wrap tightly around you, you then felt Adriah’s head touch itself into your neck. He continued to sing the song the two of you had playing in the back ground; “Can’t Take My Eyes Off of You” by Frankie Valli. You smiled and sung along with him; it had been your wedding song after all. The vegetables were done cooking so you turned off the burner and moved the pan to the side, Adriah quickly but carefully spun you towards him, putting one arm around your waist and the other delicately holding your hand. You laughed as you put your other hand on the arm that was holding your waist. (Yes, typically it would be around his neck, but the man is 6’7. I’m 5’9 and I’m not sure I could reach his neck!!) “Are you thinking about tonight again?” You looked up at your husband before you laid your head on his chest, “I just- I want to get along with her, I do! But she makes it so difficult. I just, I don’t know what to do anymore.” He smiled as he leaned down, putting his forehead against yours as you both continued to sway to the song. “There’s not really anything we can do…just try and keep the peace.” When the song finished the two of you got back to work on dinner. You had just finished when the doorbell rang. “Honey can you get the door? I can finish up in here.” Adriah nodded, gave you a quick kiss and went to unlock the door letting in his parents. They came in and greeted their son, his dad giving him a strong hug and his mother practically smothering him. His dad came into the kitchen and greeted you; he had always been very nice to you. (it was clear which of his parents Adriah took after..) While his mother passed by, gave you a fake smile and very enthusiastically said hello. “Dinner will be ready in about five minutes, so you guys can go ahead and sit at the table if you’d like.” They nodded and headed into the dining room. Just about 5 minutes later dinner was ready and you took it into the dining room. 15 minutes had gone by, 15 peaceful minutes, “So, Y/n, are you still working?” 15 whole minutes. But she just HAD to ruin it. You put on a smile, albeit forced, and nodded. You and Adriah met at work; the MSBY Black Jackals. You worked as the Exercise Physiologist for MSBY (an Exercise Physiologist is like a physical therapist *but with less schooling* combined with an athletic trainer, they’re really cool and I might do this as a career…) which just so happens to be how you met Adriah. This had been one of the many conflicts you had had with your mother-in-law. She thought you should stay home and be a house wife…since Adriah already made quite a bit of money being a professional player, and a very good one at that. “I am, yes.” She hummed, sounding less than impressed as per usual. “So, when are the two of you going to have your first child?” You choked on your food as Adriah’s dad handed you some water, “Mom! We’ve been married for 4 months!” She raised an eye brow at her son. “And…? You both are quite old already. By the time I was your age I was done having you and your siblings.” You held your tongue. You and Adriah were 27, and to some it may seem like you had waited a long time to get married, when in reality it had only been 3 years. You guys had gotten married when you both felt ready, and while you both wanted children and a family, you wanted to wait at least a year until you more seriously thought about it!! “You know, you’re not getting any younger Y/n, your body is on a clock after all. If you wait too long to have children, you won’t be able to have them at all, then what kind of wife would you be?” The table went silent. She tended to have that effect on occasions like this one. You stood up, “Please excuse me, I’m not feeling well.” And walked into yours and Adriah’s bedroom, shutting the door before you sat on the edge of the bed, tears finally breaking free and rolling down your cheeks. If there was one thing you disliked the most about your mother-in-law was the fact that she always managed to find the things that hurt; and then exploit them, even if you never said them out loud. One of the things you had been stressing over is exactly what she had brought up, ‘Am I a good wife…?’ You did your best to be the best spouse you could, you always made sure you communicated your feelings and listened when Adriah communicated his, you did your best to spend personal time with him as well as giving each other space and the list goes on. Yet whenever she comes, you always felt like you were never good enough. ‘What kind of wife can’t even get along with her husband’s mother?!’ You tried not to doubt, you did! But it was so hard when she was constantly reminding you of your “downfalls” even if there wasn’t a problem with how you were doing things! You loved and cared for her son, what more could she want?! *Knock knock* A knock at the door disrupted you from your thoughts. “Y/n…? It’s Adriah, can I come in?” You wiped your tears the best you could, took a deep breath and spoke a small, ‘yeah’. He opened the door and gave you a soft smile, walking over to kneel in front of you. “Dad took mom home, he sent his best regards.” You laughed a little, “He’s so sweet, I wonder where you got that from.” He lightly chuckled as he used his fingers to wipe the tears from your face, his usual smile turning into a frown. “…You’re not a bad wife.” You nodded, “You’re my best friend, and I couldn’t be happier to spend the rest of my life with you.” You nodded. “Y/n,” You looked up from the floor into your husband’s beautiful dark eyes. He got up from the floor and sat beside you on the bed, turning just enough so he could pull you to sit in his lap, strong arms holding you securely to his chest as his heartbeat soothed you. The two of you sat in silence for a while, enjoying the comfort you both got from being in the other’s embrace. “…I’m sorry….I’m sorry for doubting…I’m sorry for ruining tonight…” Adriah smiled as he shook his head, pulling away slightly so he could look you in the eyes. “Why? You have nothing to be sorry for. It’s okay to be upset; especially after that just don’t hide it from me, then I can’t help you. And you definitely didn’t ruin dinner, it was long gone before you walked out.” You laughed, snuggling further into your tall husband. “You’re just too good to be true~ Can’t take my eyes off of you~” He started to sing the song again as you giggled, him wrapping his arms around you even tighter as he began to sway the two of you. “NO I’m trying to be sad, you’re not helping!” You joked as he laughed, standing up as he started dancing around the room, you desperately trying to catch up. “You’d be like heaven to touch,” He paused to give you a big kiss on the cheek, “I wanna hold you so much” You smiled as you finally managed to match his pace, deciding to sing along, “At long last, love has arrived, and I thank God I’m alive,” You pulled away from his embrace to look him in the eyes, him giving the back of your hand a kiss as he continued to hold it. So yes, you had a pretty terrible mother-in-law, and no you don’t know when that will change. But until it does you know your wonderful, adorable, loving husband will always be there for you. “You’re just too good to be true~ Can’t take my eyes off of you~”
88 notes · View notes
Text
Lovely Noya
Tumblr media
❀ AN: I’m been trying to upload this since yesterday here’s hoping this works !!  This prompt is based off Lovely Complex, so yes Noya is Otani in this but the plot was changed to fit Noya’s personality. Reader is 5′8 and Nishinoya  5′2 or 4′10 with his hair down as Wiki states. 
✿ Warning: None fluffy goodness. Tall Fem Reader x Nishinoya
❀ Summary: Of all the different times Nishinoya saw you how was he suppose to know that you were leaving a piece of yourself inside his heart?
✾✾✾✾✾✾✾
1 time.
 Nishinoya rested his face against the wooden desk as the sensei went on and on about how important 2nd year was going to be for graduation and eventually college. But really, he tuned it out, the defeat at Inter high still fresh in his mind. He opened his muted brown eyes to watch as the clouds hazily moved across the horizon. He jerked out of his musing when his seatmate next to him suddenly got up, the chair scraping across the floor, and in doing so creating such a horrific sound that he couldn’t help but wince.
“L/N, read the next paragraph please,” the sensei commanded.
“Haiiiiiii.”
Nishinoya couldn’t help but sit up straighter, did girls know how cute they sounded when they talked like that? He proceeded to pay attention as Y/N continued to read in accented but clear English so much so he couldn’t help feeling envious. Despite years of having English as a mandatory class he still sucked at it.
“And that’s why the Dutch succeeded in trading with a closed-off Japan where other nations failed,” Y/N finished and tucking her skirt, sat elegantly back down in her chair.
“Alright, who’s next to read?”
Nishinoya ducked his head and prayed silently it wouldn’t be him.
“Akira, read the next paragraph!” the gruff teacher barked.
Nishinoya let out a big sigh of relief and slumped over. He heard muffled giggles and he saw Y/N covering her mouth with her hand. When she finished, she looked over to see him staring at her. She jolted in surprise.
“Oh gomen, you just looked so relieved,” she said with a grin.
Nishinoya just grinned back at her. “Don’t worry about it. I’m used to girls laughing at me.” He realized with a depressing clarification and slumped even more.
Y/N blinked at him and leaned forward resting her face on her palm. “What do you mean by that?”
He quickly shook his head. “N-never mind that, Y/N. We should pay attention now before we get in trouble.”
She flashed him a quick smile showing off a dimple only on her right cheek.
“If you say so. And I’m glad I don’t have to correct you on my name! I don’t really like my last name, Noya-kun.”
N-noya-kun??! His cheeks flushed red and he tucked his head behind his textbooks so she couldn’t see the effect her simple words had on him.
L/N Y/N was someone he never shared a class with, and he wasn’t close with her either. Well, he wasn’t close with any girls, but still, the fact they were neighbors would mean they should at least exchange pleasantries, right? But she always arrived before he did and left later than him, so they never really got a chance to communicate. In fact, this was the first time they had an entire conversation since school started. Maybe he should make more of an effort to talk to her. She seemed pretty nice and he could always use more female friends since he had none.
He was jolted out of his thoughts as the bell rang and signaled the class had ended. Nishinoya leaped from his chair with a “yatta!” and quickly picked up his bag. Just as he was about to go rushing out of the classroom, he remembered his previous notions about making friends.
“Bye-bye, Y/N!”
Y/N looked up startled, just as she was putting away her books and a small smile blossomed on her face.
“Mata ne, Noya-kun!” And she turned back to her bag.
Just in time too as his face once again quickly felt hot and he ran off trying to reach the volleyball gym in record time.
4 times.
 Nishinoya sat glumly in his seat as everybody trickled in for the morning classes. Asahi, the ace of their team, hadn’t shown up again, not even seeing Kiyoko-san’s face had lifted his mood that morning. Their loss was even harder to cope with Asahi not showing up like a coward.
He glanced up when he saw Y/N pull out the chair next to him and sit down at her desk.
“Ohaiyo, Noya-kun!” she greeted cheerfully.
“Hey….” he replied and sighed.
“What’s wrong?”
“It’s nothing just some volleyball club stuff….”
“Oh! You guys had a tournament in March. How did it go?”
Nishinoya furrowed his eyebrows and asked, “wait how did you know about the game? Are you a volleyball fan too?”
Y/N waved off his inquiry. “No, I’m on the student council and I know pretty much all of the clubs’ activities for budget concerns.”
“Right well, we lost.”
Y/N’s face wilted and the smile on her face vanished. It looked wrong on her somehow, he wanted her to smile all the time.
“I’m sorry to hear that, but you’re in your second year! You have the tournament a few months from now on and even next year to do better.”
“I suppose,” he muttered and fiddled with the pencil on his desk.
Nishinoya peeked at Y/N from the corner in his eye and saw that she looked like she wanted to say something several times but stopped herself.
“Hey, can I ask you a question?”
Y/N perked up. “Of course!”
“There’s a teammate that took the loss really badly and he’s not showing up to practice anymore! And the thing is it’s not his fault we lost but he’s taking it personally. The team relies on him a lot and everybody’s down. I don’t know what to do.”
He didn’t know why he was asking her or why he was even opening to her, but it was a question weighing on him heavily. Sure, he was a boisterous guy that never let things like defeat keep him down, but Asahi was different. Nishinoya didn’t understand what the ace was going through, and he was kind of confused on how to make things right. Especially since he was harboring his own guilt. But it felt right to ask her. Especially since Y/N was a popular girl that many of their classmates relied on.
“Well, maybe you should start by talking to him and telling him how you feel.  Start with exactly what you just told me and eventually persuade him to come back,” she suggested.
“Are you sure it’s as simple as that?” He couldn’t help but be skeptical. Where were the dramatic crying and wholesome man hugs?
“Yup! Every time the student council members argue amongst themselves, I always act as a mediator being the Vice President. We always start by being honest with each other and then finding a compromise.”
Nishinoya nodded. “Alright! I’ll go talk to him right after classes are done.”
Just as he was about to ask her if she could help him with last night’s homework (more like copy), Mai-san, their class representative, had interrupted them.
“Oy Y/N-chan! I have a couple of questions about the upcoming spring festival’s budget,” she waved Y/N over to her desk.
Nishinoya watched as Y/N stood up and made her way across the classroom. He was startled to notice her height for the first time. How tall was she exactly? She made him feel like an ant underneath her heel. Furthermore, how the hell did he not notice until now?
He watched as all the girls and even a few guys in their class gravitated to Y/N’s friendly nature. She was a natural-born leader that reassured many by her presence. She felt like a gentler version of Daichi-san, to be honest.
As the morning bell rang, all the students made it back to their desk on time. When Y/N sat down at her own, he leaned over and whispered, “Y/N, can I see your math homework from yesterday?”
She didn’t even look at him as she replied while writing down notes, “you can’t keep relying on me, Noya-kun. Otherwise, you will fail your tests.”
He softly brought his hands together and bowed. “Onegaiiii! I promise I’ll make it up to you! How about a popsicle?”
She reached over and pulled one of the notebooks before passing it over to him.
“Try not to make it too obvious, ok?”
“Don’t worry! I’m great at copying we won’t get caught.”
Y/N shook her head. “I wish you would be just as good at math as you are at copying,” she muttered under her breath.
When Nishinoya finally finished he couldn’t help but let out a relieved shout.
“Oy Nishinoya! What are you doing? Pay attention or you’ll start failing before the semester even begins!” The sensei barked at the interruption.
The class broke out into giggles and Y/N couldn’t help the small smile at Nishinoya’s expense as his face crumbled from being scolded.
 6 times.
 Nishinoya blinked slowly as he laid on the couch watching another comedy rerun of some old comedy duo that were famous in the ’90s. He quirked his head when he heard another noise. This time the doorbell rang clearly and awoke him from his stupor.
He scratched the itch on his behind as he slowly made his way to the front door.
“Alright, alright! I’m coming no need to keep ringing the doorbell.”
He reached and unlocked the door before turning the knob. There stood Y/N on his doorstep still wearing her school uniform.
“Y/N, what are you doing here?”
She shot him an annoyed look and planted her hands on her hips.
“When I told you to go talk to your teammate, I didn’t tell you to start a fight and get suspended, Noya-kun!”
He sheepishly rubbed the back of his head. “Gomen! But in my defense, it wasn’t a fight, and I didn’t mean to break anything.”
She tsked and reached in her bag to pull out some papers.
“Here, that’s the work for this week that you missed. I live close by, so I got the responsibility.”
He tried to sound enthusiastic as he thanked her, but her face gave him the impression she wasn’t buying it.
“You aren’t going to do it until the last minute, am I right? And you won’t even do a good job on it either because you would be in a hurry to finish it.”
“T-that’s not true and you know it,” he lamely defended himself before conceding. “Ok, fine you win.”
“What am I going to do with you?” she asked shaking her head. “Can I come in?”
Nishinoya was startled at her request for a minute before consenting. “Sure!”
He watched wide-eyed as her head almost touched the doorframe, she was that tall and he couldn’t help but stare up at her as she passed.
“Ne, Y/N how tall are you?”
“172 cms. It’s not that tall though. Chichiue’s even taller. He has to bend down so that he doesn’t hit door frames most of the time.”
Not that tall? Nishinoya wished most of the time he was able to at least reach the glassware on the lower shelves in the kitchen and she said 172 cms wasn’t tall! Genetics just aren’t fair, are they?
As Y/N collaborated to help him finish this week’s homework, he failed to notice the stars in Y/N’s eyes and the soft blush on her face each time their hands touched. And that would prove to be her undoing.
 10 times.
 Nishinoya cackled at Tanaka who was still lamenting tripping over a volleyball in the gym.  His shaved head still sported a nasty bump that was beginning to purple, with a mischievous grin Nishinoya reached over to poke it. Tanaka let out a yelp and smacked his hand away.
“Don’t do that!”
“Gomen Ryu, it looks like you have another head growing out of your skull,” he gasped out between his chuckles.
“Ah! If it isn’t Noya-kun!” a voice called out.
He turned around to see Y/N walking towards him. She was probably heading home as well.
“Yo Y/N! You’re going home early today?”
“Un! The President let me go since I finished my work early.”
Nishinoya turned around to see Tanaka pulling at his sleeve and looking at him eagerly.
“Oh, this is L/N Y/N my classmate and this is Tanaka Ryunosuke, my teammate.”
“Nice to meet you!” Y/N said cheerfully and bowed.
Ryu however just bowed in a hurry and turned away. Y/N gave Nishinoya a curious look which he only shrugged at. He had no idea why Ryu was acting weird.
Suddenly he remembered the favor he owed her from when she helped me finish his work. He fumbled through his pockets, pulling out a Gari Gari-kun’s winner popsicle stick.
“Here, Y/N! My treat for you!” he said eagerly and put it in her hand.
“Wow. A free popsicle when I took time out of my day to help you,” she deadpanned.
He only chuckled nervously and scratched his head. “I know. I know. I owe you.”
“Never mind I’ll just think of something later. I’m going to head home now. Bye-bye!”
Nishinoya just waved to her and watched as the taller girl left.
“Noya you bastard! How could you do this to me? How could you hide such a cute girl from me?” Ryu burst out dramatically as soon as Y/N left.
“Y/N? Cute?” Noya murmured to himself like he hadn’t considered the possibility.
“You’re joking, right? That’s Y/N, the vice president of the student council. Even third years think she’s pretty and you’re telling me you haven’t noticed? Are you feeling ok?” Tanaka placed his hand on Nishinoya’s forehead trying to check his temperature.
He just batted away Tanaka’s hand and shrugged.
“I guess I just didn’t notice because I don’t like her that way? She’s super helpful and always taking care of me, but she’s not someone I would consider a girlfriend material, you know? More like a friend or even a sister.”
He saw Tanaka giving him a look that he couldn’t decipher before it disappeared. So, he just brushed it off.
“I mean the only girl for me is Kiyoko-san! She shines brighter than any other girl in the school, so it’s not a surprise that I didn’t really notice Y/N.”
Tanaka gave him a nod in agreement. “That’s true! No one can compare to Kiyoko-san,” he said before slapping Noya harshly on the back.
“Ahh! What was that for?”
“For not telling me your friends with a cute girl like Y/N!”
The two best friends tussled with each other for a few more minutes before going about their way home.
 14 times
 Another one and another Friday gone, Nishinoya stretched happily and got ready to leave for home. Next week is the training camp and he was beyond excited to play volleyball once again.
“Noya-kun! Do you have a minute before you leave?”
Nishinoya looked up at Y/N and nodded with a huge smile.
She handed over a bag that she grabbed from inside her desk.
“Here, I’m not sure if your allowed to have snacks at the training camp so I grabbed you some.”
Nishinoya looked through the bag to see some potato chips, chocolate, and other variety of snacks.
Y/N was nervously twitching as she watched Noya look through the bag.
“Sorry if you don’t like them, I wasn’t sure what you liked besides Gari Gari-kun popsicles.”
“N-no!... No. It’s just no one ever has done this for me. I’m just a little shocked is all, Y/N” he said a bit emotionally.
Y/N’s raised her eyebrow. “You’re not going to cry, are you?”
“Of course not! I just have something in my eye,” he cried out while he wiped his eyes.
Y/N let out a giggle. “Well, make sure to train hard. I want to see Karasuno go to the Nationals, ok?”
“Yosh! I’ll do my best!”
She just waved happily and turned to leave the classroom. Nishinoya hurried to show off his goods to Tanaka in the gym.
He ran all the way there before finding his shaved friend just about to enter the gym.
“Yo, Ryu! Look what Y/N gave me!” Nishinoya proudly showed off his gift.
“Whoa, all of that? Did you blackmail her?” Tanaka asked teasingly.
“Nah, she said she wants to see our team at the Nationals and told me to train hard! It’s like I have my very own cheerleader.”
Tanaka looked at Noya tentatively again and Noya’s face dropped at the expression.
“What? You keep looking at me like that.”
“Nothing. I just find it interesting that Y/N’s so nice to you. Do you think she likes you?”
Nishinoya’s face burned at the accusation and he quickly denied it.
“No way! Y/N’s just nice like that and she’s helpful with all her classmates. I mean she and I have gotten close lately, but I don’t think she likes me like that.”
“But does she give snacks to other boys? Or help them study? Does she treat them the same way she treats you?”
The questions left Nishinoya a bit speechless and unable to respond coherently.
“S-still I don’t think she likes me, Ryu! There’s just no way!” He burst into nervous laughter and swerved around Tanaka to head up to the changing rooms.
As he climbed the stairs all he could think about was, ‘Y/N’s pretty and tall there’s just no way she would like me. Absolutely no way!’
 16 times
 Most of his class was heading out to their Thursday lab class that occurred in another building. He was sluggishly making his way to chemistry which he wasn’t ok with. Because no Friday should ever end with a class as awful as chemistry (still not as bad as literature though)!
He wanted to practice volleyball some more after their practice match with Nekoma. Next time he was going to receive all the serves headed his way. His thought process was broken by high pitched squealing.
“Ehhhh? Is that Y/N-san’s boyfriend?” a girl called out.
As soon as he heard the word “boyfriend” and “Y/N” in the same sentence, his head snapped so quickly towards the group of girls talking that he could feel a kink in the back of his neck.
He looked towards Y/N and what looked like a familiar boy. Wait, was that Tsukishima? Since when did she know him?
“No way! I think he’s a first year. Look she’s handing some papers to him. It’s probably student council business.”
Sure enough, Y/N handed Tsukishima a huge stack of papers to which he took and bowed to the older girl in thanks.
“Oh, that makes sense. But don’t they look so cute though? Look, their height difference is only a few centimeters. They match so well,” his classmate said eagerly to her friend.
Nishinoya waited to hear the group of girls disagree with a frown. Only for that frown to get deeper when he heard resounding approval. Did they not know how rude Tsukishima was or how crappy his personality was? Y/N wouldn’t ever be happy with a guy like that! She needed someone who could appreciate how caring she was, not someone who would take advantage of her kind nature.
With that in mind, he rushed to rescue his friend before Tsukishima could get his claws in her.
“Hey Y/N, aren’t you going to chemistry? It’s time,” he said as he budged into their conversation.
Y/N’s eyes widened and checked the watch on her wrist. “Shoot! You’re right. Anyway, Tsukishima-san make sure to deliver that to your sensei.”
Tsukishima only nodded respectfully. “Will do. Ja! Senpai and Y/N-senpai.” He threw a weird, confused look at Nishinoya who kept sending him hostile glares.
As soon as he left, Nishinoya grabbed Y/N’s wrist and pulled her away.
“Stay away from him, Y/N. He’s on the volleyball team and he has a very nasty personality.”
“Huh? Do you mean Tsukishima-san? Are you sure? He was pretty polite to me,” she replied as she kept up with his pace easily.
“Oh, that’s a façade trust me. He always has something smart to say sooner or later. I still can’t believe he had the nerve to talk crap about Rolling Thunder!”
Y/N let out a giggle. “Rolling Thunder? What’s that?”
Nishinoya’s face lit up as he proceeded to explain how cool his super-duper receive was. And how he was called the deity of Karasuno’s volleyball team.
Soon enough the two had arrived at the lab and sat down at their assigned seats. Chemistry passed by him slowly as the teacher droned on and on about molarity. Even the lab that involved freezing and melting water by a flame turned out to be boring. Finally, the lab ended, and he was just about to zip out of there to head to practice when he heard the same group of girls again.
“Ne Y/N-san, which one of those boys would you date? Mai here thinks you suit Nishinoya-san, but I think you would suit that tall blonde boy that you were talking to earlier.”
Another voice interrupted, “aren’t Y/N and Nishinoya-kun close? I think it would make sense.”
“Yeah, but he’s so short! How would they even kiss? Don’t they have like a 10 cm height difference? It would be too weird.”
The girls burst into laughter and his heart dropped.  He knew the idea of Y/N liking him was too farfetched and even if she did it wouldn’t work out. So, without hearing what Y/N had to say he left the area in a hurry.
 20 times.
 He could feel the pressure surrounding the court, suffocating him and the team. They had to defeat Aoba Johsai to get to the finals. Apparently, his team had beaten Seijoh before in a practice match, but it was without their usual setter. “The Grand King” as he was called by Shoyo. A competent setter really made all the difference, huh. Well, Oikawa was better than competent, but Nishinoya really didn’t want to admit that right now. He was annoying in middle school and he was annoying now.
He blew a breath through his teeth as he once again caught a serve by Oikawa. The power of the serve had struck his forearms making them alarmingly red. He could feel the spirit of his team dimming as the rally continued. What should he do? He was getting the serves, but they were still trailing behind Seijoh.
“Fighto! Noya-kun! Fighto!” a familiar voice called out.
He looked up to see Y/N cupping her hands and cheering for him. Nishinoya felt relief flooding through him. She had let him know that she would be a bit late and she had missed several of their matches already. But now she was finally here. His lips trembled and he could feel his vision get watery. Quickly blinking the moisture away, he felt his spirit rekindle.
“Yosh! Everyone don’t worry about the match! I’ll protect the court, so you guys make sure to get those points! After all, I got your back,” he finished off with a wide grin.
Immediately, he could see Daichi relax and let out a small smile. Hinata and Kageyama exchanged a look and nodded. Even Tsukishima’s tense shoulders seem to drop a little. Their spirits renewed, the team quickly readied their stance and faced Seijoh once again.
 21 times.
 The defeat weighed upon the team as they moved through the building to get to the bus. They were going to head back to Karasuno and go to a nearby restaurant afterward. The team was quiet contemplating their loss silently, each of them coping with it differently. As for himself, he felt disappointed and upset of course, but there was still a drive burning inside of him. Seeing the libero on Seijoh cross the line and actually set up the ball, was inspiring. He wanted to try it out for himself for future matches like in the Spring High. However, there was still the somber atmosphere and he knew it wasn’t the right time to talk about future training just yet.
“Noya-kun!”
Nishinoya looked back to see Y/N running towards him. Daichi placed a hand on his shoulder.
“You have five minutes. Meet us at the bus.” He nodded in reply and the team left without him.
“Hey Y/N, I’m sorry…,” he began.
“Why are you sorry?”
He looked up at her face to see it scrunched up in confusion.
“B-because we lost. You told us to go to Nationals and we couldn’t go.”
“Are you kidding? You guys were amazing! I don’t know much about volleyball, but so many people in the audience were surprised by Karasuno. Apparently, Aoba Johsai is an amazing school, and the fact you guys lost by two points? I’m-m. I don’t know what to say! I’m speechless,” Y/N spat out in a rush, giddy in her excitement.
Y/N bent down a little and wrapped her hands around his waist. She pulled him close and he could feel her body heat against his.
“I’m so proud of you. I had no idea you were so good at volleyball,” she whispered.
His heartbeat sped out of control and he started to feel dizzy from the smell of her sweet perfume and the feeling of her soft skin against his. Why was he feeling this way? Wasn’t this how he usually felt around Kiyoko-san and other cute girls? The realization hit him hard. Was he actually starting to like her? And not just in a joking, faux way he did with Kiyoko-san, but in a way that involved heart fulfilling confessions?
Nishinoya could feel himself panic and his body stiffened at the close contact. Y/N noticed right away his body’s reaction and stumbled back quickly.
“Oh gomen. I-I got too excited,” Y/N said as she blushed.
“It’s fine,” he trailed off watching as Y/N nervously played with her hair. He eyed the prominent blush on her face. Why was she acting like….. Oh. Oh. He wanted to immediately deny it like he had done with Tanaka all those weeks ago, but it was hard to when the evidence was right in front of his eyes.
He had to go. He had to go now!
“Listen Y/N, the team’s waiting for me. I have to get on the bus.”
She smiled and replied, “of course. I’ll see you at school tomorrow?”
School? Oh, hell he didn’t even think about that.
“Yeah, sure,” he got out before leaving her behind. He had a lot to think about.
 25 times.
 Nishinoya wasn’t trying to avoid Y/N on purpose. He still greeted her in class, but he was just no longer engaging her in inane conversation like he did every day. He had a lot to think about. Again, how he didn’t notice her feelings earlier; he had no idea. She wasn’t obvious but when they were alone her earnest gaze was hard to ignore.
As he tried to get himself together, Nishinoya knew he was making Y/N upset by ignoring her. But he couldn’t help himself. Sure, he was the definition of a man who was girl-crazy, but it was all in good fun. He wasn’t seriously pursuing anyone even Kiyoko-san knew that. But this situation was very real and very complicated. In the end, it could cost him the one female he managed to somehow befriend. Still, he wouldn’t have known that Y/N was going to use the opportunity to be honest.
“Noya-kun, can we talk alone?” Y/N asked one afternoon as he was readying to flee the classroom.
“O-oh, I’m not sure. Daichi-san might make me do laps for being late,” he replied flustered at her request.
“Please. It won’t take long,” she pleaded.
Hearing the urgency in her voice, he could no longer refuse. “Alright.”
They walked out of the classroom and she led him behind one of the older science buildings.
She stood in front of him, clenching and unclenching the grip on her bag before she hesitantly spoke.
“N-noya-kun, I have something to tell you.”
Nishinoya felt his eyes widened.
“I know we have become really good friends over the last few months. But I can’t help myself. I really like you! Please accept my feelings!” she said before bowing to him.
“I can’t, Y/N. I don’t really think of you that way. I’m sorry.”
Y/N stood up and looked a bit shocked. Her face that was previously flushed with nervousness drained and became pale.
Nishinoya bowed in return and said, “I’m really sorry. I hope we can still be friends.”
Still looking quite aghast she replied in a small voice, “I-I…. of course, Noya-kun. I just need a little time that’s all.”
He hesitated for a minute as he tried to explain why he was saying no. That he was confused with his own feelings, but before he could begin, Y/N ran off without another word.
“Y/N! Wait up!” He ran after her and caught her wrist, forcing her to turn around and face him.
Her face was wet with tears. “Please, I have to go.”
Stupefied at making Y/N cry, he let her go without another word.  He only watched as she got farther and farther away, he couldn’t help but think that he made a mistake.
 25 times
 He could distantly hear volleyball hitting the gym floor and the sound of someone saying, “nice kill.” But it all seemed to fade away.
Daichi hollered, “alright, let’s do another penalty drill.”
Nishinoya absentmindedly followed his teammates doing another round after they lost again to Fukurodani.
“Oy Noya, this way. We have to run up the hill now. Practice is done for the day,” Tanaka said as he dragged him.
“Right. Gomen,” Nishinoya muttered.
As he ran up the hill, he didn’t notice Tanaka looking at him worriedly. He approached Nishinoya after he was lying at the bottom of the hill and panting for his life.
“Let’s talk, me and you. There’s something bothering you,” Tanaka blurted out.
“Nothing’s wrong. I’m fine. Just the losses are getting to me that’s all.”
“Bull! I’m your best friend I know these things.”
Nishinoya looked around to see the rest of the Karasuno members busy trying to catch their breath or getting water.
He sat up and plucked the grass on the hill. “Y/N confessed to me before the training camp.”
“What?!” Tanaka yelled out.
Nishinoya got startled by Tanaka’s volume and crushed the grass blades in his hand by accident.
“Shhhhh! Quiet!” he ordered, “do you want everyone to hear?”
They turned around to see the rest looking at them weirdly before assuming it was just the duo being their obnoxious selves and going back to relaxing.
“Noya, you bastard! You got a girlfriend before me! I’m happy and sad at the same time,” Tanaka blubbered trying to hug Nishinoya.
“Ugh! Get off me, Ryu! You’re sweaty and it’s too hot.”
He sighed with relief when his excitable friend finally got off him. “And no, I didn’t. I rejected her.”
Tanaka burst out laughing. “I’m sorry I think I heard you wrong. I thought you just said you rejected a pretty girl asking you out.”
“I did reject her! And she ran off crying.” Nishinoya said desolately.
Tanaka ran his fingers over his shaved head, trying to pull his nonexistent hair in fury.
“What?! Why?! This was your chance and don’t give me that bullshit about not liking her that way! You do I can tell! When you and I talk about Kiyoko-san, you get all excitable. But when you’re talking about Y/N you’re actually quiet and serious for the first time.”
Was he like that for real? He had no idea. All he knew was that he had messed up. That day after he rejected her, Y/N was polite as if they were acquaintances. There was this barrier between the two despite being their desks only a few feet away. She never ignored him, but she kept this façade by ignoring personal questions and answering noncommittally whenever she could.
“But you still haven’t told me why you rejected her,” Tanaka continued.
“Because! Y/N’s 172 cm and I’m what 159 cm? Why would she want to date someone like me anyway?”
“Baka!” Tanaka hit the top of Nishinoya’s head. “Didn’t you say that height doesn’t matter and that you’ll fight with your life?”
He clutched the top of his head and moaned. “Ryu, you bastard! That’s with volleyball! You can’t apply the same thing with dating, dumbass!”
“Yes, I can! You think that if Kiyoko-san was over 190 cm I would stop pursuing her? No way! I would still build shrines to my gigantic goddess every single day if I have to! Who cares about height in volleyball or love? Besides, Y/N already knows about your damn height. She sees you every single day and she still confessed! Doesn’t that mean she doesn’t care in the first place?”
The words echoed in his head. Ryu was right! He was so caught up in his insecurities that he hadn’t realized that Y/N never cared about his flaws. Never once did she call him out on his height or even comment about it. The only time she did get annoyed with him was when he refused to study or asked to copy her work again.
“Ryu, you genius! You’re right!” Nishinoya said cheerfully pushing himself on Tanaka’s shoulders.
Tanaka put his hands on his hips and threw his head back as he laughed gleefully. “Of course! You better fix things with Y/N when we get back. Until then get your head back in the game, Noya. Karasuno needs our libero.”
He felt his spirits being uplifted, the rejection no longer weighing as heavily as before.
“Yosha! I want to practice some more. Wanna help me with something, Ryu? I have something I wanna try,” he asked thinking of the tactics that libero used during the Seijoh match.
 26 times
 He could hear Y/N’s tinkling laughter as she covered her mouth to giggle whatever dumb shit his classmates were telling her. She never covered her mouth with him instead laughing with tears in her eyes desperately trying to breathe while he laughed along with her. She never had to pretend in front of him. But the fact she would rather entertain whatever they were asking her instead of hanging out with him before morning classes began, hurt. But could he blame her? Why would she want to talk to someone who rejected her? Still, at the same time, he couldn’t help but feel that maybe Y/N’s feelings weren’t as genuine as he thought they were. Because there she was acting normally with other people.
He let out a sigh of relief as the bell rang not because he was excited about class. Rather it meant Y/N had to return to her seat and all the boys surrounding class president Mai’s seat also had to go back.
“Hey Y/N, how was your break?” he asked tentatively.
She spared him a glance and a muted smile.
“Good.” She reached inside her desk and pulled out her textbook.
He couldn’t help the annoyance bubbling up. School just restarted! There was no way she had any work to review, but Y/N was putting on an act like they were about to be handed their midterm exams.
Before Nishinoya could say anything, their gruff sensei had entered and started class. He honestly couldn’t say he learned anything that day. Too anxious rehearsing in his mind on what he would say to Y/N.
When it was finally lunchtime, he made his way to Tanaka’s classroom for some reassurance. Nishinoya was going to corner Y/N before she went home. Hopefully, it would end well and with Y/N as his girlfriend if he had anything to say about it. Again, too nervous to eat, he just gulped down some bread and headed back to his classroom.
He let out a groan when he heard those gossipy classmates of his again. Didn’t they have anything better to do with themselves? Maybe study like the responsible students they all pretended to be?
“What do you mean Y/N has a confession? In the courtyard? W-who is it?—”
Nishinoya didn’t even bother to hear the rest and ran out like someone just announced their volleyball club was being discontinued. He didn’t even bother apologizing to the students he was pushing through to get to his destination. His mind being preoccupied with one thought only.
‘There’s no way I’m losing her to anyone else!’
He arrived in the empty courtyard to see an unfamiliar boy and Y/N standing alone. An unfamiliar tall boy. Y/N and he were the same height.
Nishinoya scowled deeply and stomped towards the two.
“Oy! Y/N doesn’t like you get lost!” he growled out.
Y/N jumped and turned around to look astounded by his appearance.
The boy’s eyebrows furrowed, “um who are you?”
“The guy that Y/N likes and confessed to! So, she doesn’t need or want your second-rate confession,” he snarled as a dark aura surrounded him.
“Though, I would be happy to rearrange your face if you don’t leave right now.”
The boy paled and unceremoniously turned around, walking away at a fast pace. He could be heard murmuring, “what’s his issue I was only passing on a note?” But neither of the two particularly cared.
“Noya-kun! How could you?” Y/N asked aghast.
“Me? What about you? You only confessed to me about two weeks ago! How could you?”
Y/N’s cheeks flushed and Nishinoya’s own cheeks reddened in response. Neither of them had spoken about what happened since that day.
She fidgeted a bit before replying, “i-it doesn’t matter! You don’t like me anyway that means I’m free to date whoever I want.”
Nishinoya took a deep breath knowing it was time to tell her the truth about his feelings.
“You’re wrong. I do like you! In fact, I like you a lot! Probably more than you ever thought possible.”
Y/N’s eyes widened. “But you rejected me! Why did you do that if you liked me?”
“Because I was worried about what people might think of a pretty girl like you dating someone like me. I was insecure about my height. I didn’t think you and I would work out,” he explained quietly.
“Noya-kun, I knew about the short delinquent with the blond streak since first year. And I never cared about that. I like you because of how much passion and persistence you have. You think I didn’t notice the different pain relief patches on your arms? You think I didn’t notice how much you gave your all during your match against Seijoh despite losing? Or the fact that you’re horrible at literature but still study because I asked you to? I could go on and on-“
Nishinoya felt his heartbeat race out of control. No one had ever said something so nice about him and especially not a girl. A girl that had been on his mind for weeks. No, not weeks. But if he was being honest since the day he had met her.  
“Please go on. Tell me more about why you like me,” he said with a huge smile.
“I—no way! It’s too embarrassing!” she squealed and hid her face behind her hands.
“Oh please? I’ve never had a girl tell me she liked me twice!”
Y/N peaked between her fingers. “Did you mean it? Do you really like me back?”
Nishinoya motioned for her to bend down. Y/N, out of curiosity, did as she was told. He tugged her hand when she got closer, to connect their two mouths. She let out a noise when she felt his chapped lips against hers. He took her quiet sigh as a good sign and pressed harder. There was no earth-shattering moment nor was she suddenly the center of his gravity like people would say. But her soft lips felt warm and inviting so he discreetly asked for permission by sliding his tongue between her lips. Their tongues tangled and danced despite neither knowing what to do. It was messy and awkward, but they didn’t care as their enthusiasm and passion overcame their inexperience. When breathing became necessary, he reluctantly separated while she let out a small whine unable to disguise her disappointment.
“Now do you get it? I really do like you.”
Y/N nodded happily and gave Nishinoya a quick peck.
“Wait, what do you mean by short delinquent? Who called me a delinquent? What the hell?” he asked out of the blue.
She burst out laughing and laughed even harder at Nishinoya’s miffed face.  
 27 times
 Nishinoya marveled at the feeling of her soft hand holding his coarse callous filled hand.
“I’ll wait for you after your practice. We can get some Gari Gari-kun popsicles,” Y/N said.
“Are you sure?” he asked worriedly. She already came in early for the student council. She didn’t need to stay late too.
“It’s fine don’t worry.” She stepped down the staircase and looked back up at him. “What are you waiting for? Aren’t you going to be late for practice?”
Nishinoya looked down at her curiously and smirked. With him standing on the upper stair, now their heights looked equal for the perfect angle.
“To do this,” he murmured before pulling Y/N in for a quick smooch.
She didn’t hesitate to grant him entry and let him explore for a while before pulling away. Her eyes sparkled looking lovingly at him.
“Ja!” he called out before running down the stairs. Nishinoya only sent a haughty look to an embarrassed Shoyo and Kageyama who were looking at anyone but him. A hysterical Tanaka came running up to him.
“Noya! You became a man!” The two best friends hugged and thumped each other on the back.
Daichi and Sugawara came out of their gym only to see the second-year duo crying and hugging each other, while Hinata and Kageyama were suspiciously red.
“I don’t know what’s going on here, but I better see you in the gym warming up soon or there will be hell to pay,” Daichi said as he gritted his teeth. He headed back inside shaking his head.
Sugawara puttered over to Hinata and poked him.
The twitchy first year screamed and relaxed when it was only his senpai.
“What’s going on here?” he whispered to Hinata.
“O-oh. Um. It seems Noya-senpai got a girlfriend.”
“Phfft. Funny joke, Hinata. Seriously what’s going on?” Sugawara asked again.
This time Kageyama interrupted, “no it’s the truth. We saw them on the stairs just now. K—k-is”
The flushed dark-haired boy unable to finish his sentence just threw his milk carton away and walked off muttering something about “warming up” and “volleyball”.
“Huh. It must be the truth then,” Sugawara uttered disbelievingly watching as Nishinoya and Tanaka were now talking about double dates as they entered the gym.
 28 times
 Hinata got on his bike and was now ready to go home when he spotted a familiar boy with a blonde streak. He was about to call out for him when a taller girl stepped next to him. Noya-senpai’s face beamed with happiness and grabbed the girl in for a hug. The two then walked off hand in hand as the sun set behind them.
‘If Noya-senpai can get a girl like that there’s hope for me too!’ Hinata cheered. With that positive thought in mind, he biked vigorously home ten times harder.
157 notes · View notes
themagical1sa · 2 years
Note
Hey I saw ur fandoms and ur in resident evil fandom. Also I am in the fandom of Resident evil 8. :) my favourite part of re is part 8. Urs what's ur favoruite part of resident evil franchise?
Mm, that's hard to answer, admittedly! (´⊙ω⊙`) Let me explain why...
Tumblr media
I was first introduced to Resident Evil by my dad -- this was around over 8 years ago now, when I was 10 years old. I found him playing Resident Evil 3, and I used to be behind him while watching him play. I used to be super scared of Nemesis then. 😱😆
Sometime after that, I discover the Hollywood film series version that has Alice in it (of which I call the Alice AU). I didn't get too into it after hearing that it had nothing to do with the video game's canon.
I don't fully get into Resident Evil until my dad and I purchase Resident Evil 5 for my Xbox 360. I was already 12 and about to turn 13 in a few months then. I have never been the same since -- I have finished the game countless times (mostly in the easy to normla difficulties) and have read the lore provided in the game. I would get Resident Evil 6 a few months later; admittedly, I have yet to collect all of the game's Serpent Symbols. They're harder to find than RE5's BSAA Emblems. 😅
Aside from reading the files provided in the games, I also found myself frequenting the Resident Evil wiki and reading about the characters as well as the canon's history. I was so geeked out that I practically memorized the events of the games and the CGI movies. I don't know them to the detail yet, but I am certainly knowledgeable enough to know significant events.
I remember being excited for RE7, but also a little upset that I wouldn't get to see my classic favorites (at least from the trailers and demos; I had yet to see that Chris Redfield was in RE7). I wasn't able to play the game then so I watched PewDiePie complete the game -- I remember being so confused with the new plotline and Chris Redfield working with Blue Umbrella. I mean, Chris Redfield, founder of BSAA who considered Umbrella Corp. as the bane of his existence, working with Umbrella? Something wasn't right about it, but it got explained to me in RE8. Again, I didn't have the hardware powerful enough to play it, so I watched Markiplier play RE8. At this point, I already warmed up to Ethan Winters enough to like him, but I still wonder where Resident Evil's overall story is going... I mean, the narrative sure has shifted since RE7, huh? Not to mention how Chris and the BSAA seem to be having a lot of disagreements lately... it really makes me wonder what's going on.
TL;DR Resident Evil has been a part of me since my childhood. I have been and always will be here for the lore and the characters, and so far I'm still intrigued to where the story will go. All the games are fun too, so it's really hard to pick a game. ✌️😗
Ooh, did I mention that I considered taking biochemistry because of Resident Evil? RE5 and RE6 gave me glimpses of what laboratory science looked like (though perhaps exaggerated) and I thought, "Damn, that's a cool job to have. Maybe i want to be a scientist, actually!" 🧑‍🔬🤔
Anyway, that's all from me! ✨
2 notes · View notes
multisfabulis · 3 years
Text
Wayfinder’s Voyage
Oceanic (Chapter 1 | 2)
Word Count: 5785
I hope everyone enjoyed reading this! I'm honestly super anxious while I'm typing this because, not only is this my first fic in the KH fandom, this is also my first ship fic so I'm feeling a lot of pressure.
I want to apologize if the characters seem OOC in this, I was mainly going off of memory and a Wiki because I didn't want to sit through an entire LP of BBS just to get a few details accurate. It already took me a month and a half to write all of this and I didn't want to take up more time.
I do have more Terraqua fics in the works, as well as a couple other KH fics in general, but those will probably be posted way later. I just wanted to test the waters with this fic and see how I do so...
So some things to note:
*Both Aqua and Terra's first scenes in this fic were made entirely for the purpose of giving them build-up while not diminishing Ven's importance to them. I was already going to be fucking with canon a lot but I also didn't want to leave Ven to the wayside so I created those scenes. You'll see Terra's in the next chapter.
*I feel the need to apologize for the second half of the second scene because that still feels like word barf, even when I know why I wrote it like that. I hope the intention behind those words is still conveyed clearly but I'll understand if it's not.
*As for the last scene, I completely misremembered the sequence of events leading up to the end. I already knew that scene was going to be changed somewhat just for the context of the ship but I think it's pretty clear which parts I changed on purpose and which parts I was winging it. It's been years since I last watched that scene, it was super late into the night, this was my third rewrite, and I felt satisfied with my work before realizing I fucked up and decided to go along with it.
Read on AO3 | Read on DA | Support me on Ko-fi!
     Today started out like any other normal day. Aqua woke up, did her morning regimen, and set off for the great hall to begin her studies. She and Terra, her friend/rival, were to train under the watchful eye of their master Eraqus in the hopes of coming one step closer to fulfilling their lifelong dream. They would one day surpass the rank of apprentice and become Keyblade Masters in their own right, something she wished would arrive sooner rather than later.
     Then came time for their daily duel. They would often spar with each other as a way of proving their capabilities in battle, seeing what areas they could use improvement in, and showing off the techniques they had learned from past fights. This seemed to be no different from their previous clashes.
     She was on the defense, blocking and deflecting each blow Terra threw her way with relative ease. He managed to find an opening she didn’t account for and all but jumped on the opportunity. He charged in, his Keyblade held high, and she only had a split second to raise hers in an attempt to guard against it. Yet, whether it was due to a miscalculation on his part or her just reacting too slow, he ended up hitting her unarmored wrist. She quickly backed away, letting out a cry of pain as both Keyblades were dismissed in a flash of light. Eraqus rushed over to check if she was okay.
     Terra was beside her with remorseful apologies spilling out of his mouth but she barely paid them any heed. Her eyes were focused on something much more alarming, something she knew Eraqus saw too. Emanating from Terra’s hand was an aura of Darkness, which vanished as soon as he noticed it. He tried to defend himself to Eraqus but the damage was already done.
     Their master had an almost zealous hatred for Darkness, believing it’d bring nothing but destruction in its wake, and sought to rid the Land of Departure of any, even if some laid dormant in his apprentices’ hearts. This was a constant problem for Terra, who always seemed to harbor enough to fall back on, be it consciously or not. For it to flare up during training, that drew Eraqus’s ire.
     It was hard not to feel sorry for Terra as he was being harshly scolded. It wasn’t like he was trying to use Darkness, at least not intentionally. She knew that it was only an accident but it wouldn’t help stop the shame he undoubtedly felt. He’ll probably curse himself for being too weak and letting Darkness in yet again once he thought no one was around, an occurrence she’s been privy to more than she had any right to be. She needed to talk with him once she had her wrist taken care of.
     With a hand on her back, Eraqus began leading her out of the great hall. She looked over her shoulder to catch one last glimpse of Terra before leaving. He hung his head in shame as he clenched his fists in what she believed to be anger. It was just as she expected. She turned her head back to face forward, hoping he wouldn’t blame himself more than he already was.
     They made their way over to the infirmary, where Eraqus gently took hold of her wrist to examine it. She could see now how bruised and swollen it was from the impact as she winced with every slight movement. He was able to determine she had a sprained wrist, which she regarded as a miracle. With the amount of force Terra had in his swing, she was thankful it didn’t result in a break. She was to keep it wrapped and iced for a couple days till it healed, something she had no problem with.
     After it was bandaged, she was told to take it easy until then. She asked Eraqus about Terra and he said he’d have a talk with him once enough time had passed for things to settle down. There was an undercurrent of regret in his voice, made even clearer by the expression on his face. Their master may be strict but he still cared for them, similar in the way a father would for his children. This gave her some hope in that he realized what happened was an accident and he’d forgive Terra. Time would only tell.
     She spent the rest of the day in the library. She figured she’d get some studying done if she couldn’t practice with her Keyblade for the next few days. Try as she might, though, she could barely focus on the words she was reading and that was if she didn’t reread the sentence to understand it. Her mind kept wandering to Terra, whether he was okay or not, and what he was doing right now. Worry gnawed at her heart until she couldn’t take it anymore. The sun was beginning to cast orange and violet hues across the sky when she decided and rushed out to find him.
     He wasn’t in the great hall or his room when she looked in. Searching all around the building yielded no results, either. She wondered where he could be, her anxiety growing as she saw night quickly approaching. He had to still be in the Land of Departure and the only place she hadn’t checked yet was the mountain. She ran out to the Forecourt and then beyond its boundary.
     Stars were twinkling into existence by the time she reached the winding path leading up to the mountain. If it weren’t for the lights set alongside the dirt road, she would’ve been stumbling about blindly in the dark. It was when she arrived at the overlook just before the summit she found him.
     His back faced her as she saw that he was sitting on the edge of the cliff. Taking a few steps closer revealed him to be looking down below the mountain with an indiscernible expression. It was troubling to see him like this. What happened earlier today had to be weighing heavily on his mind.
     Tentatively walking forward, she called out, “Terra?”
     He stiffened and quickly turned around to face her, asking a barrage of questions like, “Aqua, are you okay? How’s your wrist? Is it bad? It’s bad, isn’t it?”
     “No, no, it’s all right, see?” she replied, showing him her bandaged wrist. “Master said it was only a sprain and that it should be okay in a couple days as long as I took it easy.”
     He let out a sigh of relief, no doubt feeling some of the guilt be lifted off his shoulders. “That’s good. I don’t think I would’ve forgiven myself if I managed to break your wrist.”
     “Well, you didn’t, so don’t beat yourself up over it, okay?”
     Silence fell between them. She noticed him staring at her wrist with clouded eyes, despite her assurances of being fine. Before she could think of a way to broach the issue at hand, he spoke up.
     “Aqua, I’m…I’m sorry about what happened earlier. I swear, I didn’t mean to hurt you, it was an accident, and---”
     “I know, I know! You don’t need to apologize, I know you would never try and hurt me,” she interjected, trying to comfort him. “I’m more worried about you and how you’re doing after Master had those…words with you.”
     He averted his eyes from her. It wasn’t the first time she’d seen Eraqus scold Terra like he had before and those always left him feeling horrible with himself. She was used to being the one to get him back to normal but something told her this wouldn’t be as easy as previous times.
     Turning away from her, he said, “I deserved it. Master was right, I could’ve seriously hurt you.”
     “But you didn’t and that’s what matters,” she replied.
     “I was wielding Darkness, Aqua!” he exclaimed, taking her aback. He ran a hand through his hair before continuing on, “I thought it was gone. I thought I had it under control but I guess I don’t. Maybe it never left.”
     “Terra…” She walked up to him and placed a hand on his shoulder. “It’ll be okay. You’ve gotten rid of Darkness before, you can do it again. You just have to---”
     He brushed her off. “What if I don’t? What if I’ll always have Darkness inside me?”
     “What are you saying?”
     “Maybe I’m not meant to be a Keyblade Master. Maybe I’m just destined to fall into darkness. It’s my fate to lose my heart and become a Heartless.”
     “That won’t happen, Terra. You’re strong enough to resist it and---”
     “What if I’m not, Aqua? How else would you explain why I keep having Darkness come out of me? You can’t, can you?”
     To her horror, he was right. There was no way she could explain why Darkness lingered inside him, even with the numerous attempts to rid himself of it. It wasn’t because he had a weak heart, that much she was certain. So what was the connection between the two? Was Terra right in that he was destined to fall into darkness, either by losing his heart or some other means?
     The thought rocked her to the core. She didn’t want to believe his fate was to be lost in a hellish abyss until he was put out of his misery. He was her dear friend and he deserved so much more than being reduced to a lowly Heartless. She refused to accept it, which was why she decided to do something about it.
     “You won’t fall into darkness, Terra,” she affirmed, stepping around him to meet his gaze. “I know it.”
     “How? How can you be so sure?” he asked.
     “Because I won’t let you.” She took hold of his hand in a gentle yet firm grip. “I promise I won’t let you fall into darkness.”
     He seemed genuinely shocked by her words. She meant what she said and she planned on upholding her promise. It may be hard and it may even be treacherous at times but it’d all be worth it if he remained in the light.
     “And, if you do fall, I promise to always guide you back home,” she added, giving his hand a squeeze.
     “...You have that much faith in me, huh?” he asked, his voice barely above a whisper.
     “Why wouldn’t I?” She cupped his cheek. “You’re my friend, Terra, and I know you’re strong enough to resist its temptation. I’ll just be there to remind you every so often.”
     He said nothing, instead deciding to pull her into a hug. She was surprised by this, seeing as how he wasn’t a very affectionate person, at least in the physical aspect. She was about ready to question him on why he was doing this when she heard him whisper in her ear:
     “Thank you, Aqua, for believing in me.”
     Her heart fluttered in her chest from the sincerity in his voice. She could sometimes be slow on the uptake but this had to be a new record. It was only now she realized just how much her vow must’ve touched him and how badly he must’ve been feeling before she showed up. She was glad to have cheered him up some. Thus, she returned the hug and answered,
     “You’re welcome.”
     Terra wasn’t going to fall into darkness, not if she had anything to say about it. He won’t be led astray. She’d be his anchor to the realm of light. A promise is a promise, which she wholly planned to keep.
     Aqua breathed in deep and touched the tip of her paintbrush on the small piece of glass sitting in front of her. Drawing it upwards left the top half in a pretty shade of cyan blue. She continued to paint with delicate and meticulous strokes until she was satisfied with her work. The bottom half was then covered in a dark blue, which almost matched the ocean she imagined in her mind. Once the piece of glass was completely painted over, she gingerly picked it up and set it aside to dry. One down, four more to go before she moved on to the next phase.
     She was in the process of making her Wayfinder. She already crafted two others that happened to be sitting off to the side, one in amber and one in green. She hoped to give them to Terra and Ven soon once she was done creating hers. Seeing as how she and Terra were meant to have their Mark of Mastery exam in the near future, they were meant to be good luck charms and Ven was getting one simply because it’d be unfair if he was left out. They also had another purpose to them, something she thought was rather poignant and was the main reason she wanted them.
     Wayfinders were said to be designed after star-shaped fruit called Paopu, which were also said to tie friends together. If they carried these on them, nothing would drive them apart. They’d even help find one’s way back to them if they were ever lost. It may be silly of her to believe in this but it struck a chord within her when she first heard it and, in some ways, she wanted it to be true.
     The question of what would happen after she and Terra aced their exam had weighed heavily on her mind for some time. Eraqus had told them they could either travel beyond the Land of Departure and expand their horizons or succeed him and protect their world from Darkness. They hadn’t decided yet but she wondered what the aftermath of her choice would be. Would she choose to leave or stay? Whatever it may be, it meant Terra would have to contend with the other. Maybe the reason this was troubling her so much was because a part of her deep down was afraid of losing the two people she considered to be her best friends.
     She knew she had nothing to be scared of yet she worried all the same. It wasn’t like the bonds she shared with Ven and Terra were so weak, they’d break upon setting foot outside their home. Their strength would remain steadfast, even if the three of them were far apart from each other. She just needed to remind herself of that whenever she was lost in her thoughts.
     The last glass piece was painted and she put it beside the others to dry. With that out of the way, the next thing to do would be setting the five glass pieces into place and soldering them to the frame so they wouldn’t fall out when she held the Wayfinder facing up. It was too late to do it tonight but she would get straight to it after her training tomorrow.
     She glanced over to where the other two Wayfinders were sitting. She stood up from her desk, reached her hand out to grab them, and sat back down. They shone brilliantly under the golden light pouring in from her window. A lot’s happened over the last few years.
     She never thought Eraqus would take in another apprentice but it was at the behest of an old friend so that’s how Ventus came into the picture. Fragile was the best word to describe him when they first met, like he could collapse at any moment. It fit him even more when he actually did from Terra’s bombardment of questions, falling into an almost come-like state for several days. Her skepticism as to whether he was capable of becoming a Keyblade Master only grew when Eraqus said he was amnesiac and that was why he fainted. How could someone like him become Master when he was so weak, for lack of a better term?
     Yet he managed to prove her wrong. The more time he spent with the two of them, the stronger he got, to the point he was able to keep up with them in battle. He wasn’t as powerful as Terra or as magically gifted as her but he made up for it with swiftness and sheer tenacity. The only reason he wasn’t taking the Mark of Mastery exam along with them was because of his age, though she believed it was also due to him needing to outgrow some things, like his rebellious streak for example. He’d be a great Keyblade Master one day, she was sure of it.
     Terra’s changed so much over the years. He was no longer a child struggling to keep his head above water as he flailed his Keyblade about. He’s grown into a strong and capable man she was proud to call her friend and rival. He’d be her fellow Master in due time as well and then they’d stand together to protect both theirs and many other worlds from Heartless someday. At least, that’s what she envisioned before things somehow became different between them.
     She couldn’t quite explain what changed between her and Terra. It wasn’t like the way they interacted with each other was different from normal. They still met up every day to talk and train so that couldn’t be it. The only thing she noticed was…well, things she had never really noticed from him before. Not that they were never there but they were only starting to make themselves known to her.
     Before Ven, she’d only seen three sides to Terra. The dutiful pupil to their master, the reliable confidant to her, and the introspective self-doubter when he thought he was alone. It was only after Ven entered their circle she saw the kind and protective side of him, almost like he was an older brother to him. She always knew those qualities existed within him but it was different seeing them in action to someone other than her. It’s only now she’s really acknowledged them.
     He was still her friend but there was a deeper meaning now. Her feelings towards him were different than her feelings towards Ven and maybe that was because she’s known him practically all her life as opposed to the four years for Ven. Maybe all this was was her growing up and becoming an adult, which meant changing feelings and realizing that things were going to be different for her now, whether she liked it or not. Throw in the anxiety of potentially drifting away from him and she was left with a jumbled up mess of complications she struggled to put a label on.
     All this was doing was giving her a headache. She should be focusing on the road ahead instead of thinking herself into a corner and letting her mind run wild. She’s so close to accomplishing her dream and she couldn’t risk anything jeopardizing it. Whatever answers she wanted, she’d find them after becoming Master.
     She looked down at the Wayfinders still held in her hands and pressed them close to her chest. She let out a heavy sigh as she tried to calm herself. Different was new but it didn’t have to be bad. Change was a part of everyone’s lives and she and Terra were no exceptions.
     Things may be different between them but it didn’t mean they were bad. It could mean they were good and she just couldn’t see how yet. As long as they were together, nothing truly bad would happen. That’s what she hoped.
     Aqua sat at the end of the dock, watching the sun set over the horizon. A warm, pleasant breeze was blowing through, carrying with it the strong scent of salt. She could hear the ocean’s waves rolling along the sandy shore and leaves from the trees behind her rustling. This was everything she imagined a beach to be like. The only things missing from it were Terra and Ven.
     The Destiny Islands was what this world was called. She only stopped by with the intention of taking a short rest but it was after reality began to sink in she had to give herself something more than that. She needed a moment where she could think clearly, decompress, and just breathe. She needed this before going back out there and starting the whole process over again. That’s where she was now.
     Where did it all go wrong? She finally managed to achieve her dream of becoming a Keyblade Master but it felt like a hollow victory when it turned out Terra failed the exam on account of his Darkness flaring up again. Then she was asked by their master to keep an eye on him in case he strayed too close to darkness, which she didn’t agree with but knew it was out of concern for him so she followed. It was through that she learned of the questionable acts seemingly committed by Terra and it caused her to doubt him and his resolve. When she met up with him and Ven at Radiant Garden and she revealed the truth of her being there, their trust in her was shattered.
     Then she found out Ven was being hunted down by a masked boy, who had ties to Master Xehanort. He’d been pulling strings behind the scenes and he was dragging Terra along for the ride. An encounter with the masked boy in Neverland left her exhausted yet she still trudged on before arriving here. All she was trying to do was make things right so why did it turn out like this?
     Maybe she wasn’t cut out to be a Master. They were supposed to keep the balance between light and dark, protect the worlds from malevolent forces. If she couldn’t even protect her best friends, the two people she treasured above all else, then what good was she? Eraqus was wrong in making her a Master, much less his successor. She never should have become one.
     She took out her Wayfinder and just held it. The orange hue of the sunset washed away the once vibrant blue into something dull and dark. Her heart grew heavier the longer she looked at it, running her thumb over the token in the center. Nothing would drive them apart, huh?
     It was never that she thought of Ven as weak or doubted his capabilities. It was never, ever that. She just wanted him to be safe, to be unharmed because she knew she couldn’t always be there to save him. There was a part of her that still viewed him as the fragile boy she first met who fell comatose from one too many questions. Sure, he’s grown much stronger since then, but she felt the need to protect him regardless. He was her dear friend and she wouldn’t know how to live with herself if he got hurt and she wasn’t there to help him. She’d rather have him hate her for being overbearing than risk losing him because she wasn’t cautious.
     She wished she could express how sorry she was to Terra. She vouched for him to Eraqus, swearing he was strong enough to resist the dark temptations, yet hearsay was all it took for her to lose faith in him. Xehanort’s machinations framed him as someone he wasn’t and she fell for it so easily. It honestly pissed her off that he was manipulating and taking advantage of Terra and his trusting nature. While he wasn’t exactly innocent in this, it was clear as to who the real mastermind was. She wanted so badly to apologize to him, to tell him she should never have doubted him.
     Her grip on the Wayfinder tightened as she felt her eyes beginning to burn. Did they have theirs still, she wondered. She wanted to believe they did but was it childishly naive of her to cling to that narrow hope?
     She was a horrible friend to them. She caused one to lose faith in her and she may as well have betrayed the other. She may have pushed Ven too far away for him to come back and drove Terra further into the darkness. She wouldn’t fault them for wanting nothing to do with her anymore. She wouldn’t, either, if the roles were reversed. Were their bonds now severed?
     No, they couldn’t be. The magic she placed on each of their Wayfinders was still active and she could still feel Terra and Ven’s hearts through hers. That had to be her silver lining in this. Even if the cord connecting the three of them together frayed till it was only a thread, that thread was unbreakable.
     She needed to protect them. She couldn’t let Xehanort and that masked boy do whatever they wanted with them. They wouldn’t hesitate to save her if she were in the same position so she shouldn’t, either. They were precious to her, she’d do anything, even give her life, if it meant they’d be safe.
     She stood up from the dock, Wayfinder still in her hand, and looked up at the now starry sky. She didn’t know where they were but she didn’t need to. Her heart was going to be her guiding key.
     They needn’t worry much longer. She was going to find them and the three of them were going to stop whatever Xehanort had planned. Then they would share one more night under the stars, like they had all that time ago.
     May they find a way to each other once more.
     Aqua watched on in horror as the man in front of her stabbed his Keyblade into his chest. She wanted to cry out his name but she couldn’t find the strength within her to do so, having thoroughly exhausted herself from their fight earlier. His body went slack, his Keyblade vanishing into thin air, as a portal of swirling darkness opened beneath him. He fell back and, quickly realizing where it led to, she dove in after him.
     She had to save him. It may not have been Terra, not completely, but his heart was still in his body, she just knew it. Why else would he have let her go when he was so close to finishing her off? She couldn’t leave him to wander in the Realm of Darkness for all eternity. Even if it meant bringing Xehanort back, she’d never forgive herself for doing that to him if he was still in there. She made him a promise and she was damn well going to keep it.
     The first thing she noticed was how cold it was. It wasn’t freezing but it was still too chilly for her liking, evident from her shivering. She felt like she was stuck in an empty black void as she searched around for any sign of Terra. She was eventually able to find a dim light just a few meters below her, a light she recognized as his. Summoning her Keyblade, she changed its form to that of her Glider and raced towards the light, not once taking her eyes off it.
     It didn’t take long to reach him. The light grew dimmer and dimmer the closer she got before dimming completely upon seeing him. He looked to be just sleeping, even when he was plummeting straight down to what she considered to be hell. She grabbed onto his arm and struggled to lift him onto her Glider, only managing to accomplish that feat by sheer force of will. Giving him a quick once-over revealed no visible wounds and he seemed to be breathing normally. Relieved that he was physically all right, she turned the Glider around and began heading back up.
     She had him and he was going to be okay. They would be back in Radiant Garden soon and she was going to fix him. She and whoever else could help her were going to find a way to get Xehanort’s heart out of him. Then she and him would go home and wake Ven up, like she said they would. They’d be together again. Their master may be gone now but they’d have each other to lean on and support. The hope of them being reunited again was the only thing keeping her going at this point. After everything that’s happened, she needed this to come true. She almost wanted to pray to whatever power there be to grant her wish, to give her this.
     Well, a deity or some other higher being there was heard her and sneered. Her heart dropped once she saw the portal they came in from starting to close. They were still so far away and it was shrinking with each passing second. It would be gone by the time they reached it, leaving them stuck in the Realm of Darkness with no way out. She looked over at Terra’s unconscious form and, knowing what had to be done, made her choice without any hesitation.
     That was when it hit her. She finally found her answer and she wanted to scold herself for taking so long to realize it. She finally knew what Terra was to her and it was so easy, so simple to understand that there was really no excuse. He wasn’t just a friend to her, he was more than that, he deepened beyond that. It was only natural, in some ways, for her to have fallen for him.
     She loved him. She loved everything about him, from his ability to want to see the good in people to his devotion to her and Ven. She can scarcely remember a life where he wasn’t a part of it nor did she want such a life. He was irreplaceable, someone she confided in, a man she could talk to about anything without fear of judgment. He was her rock, her dearly beloved. She loved him, which was why she was able to decide on her fate with little regret.
     She was going to take his place. Her promise came out of a love different from what it was now but she planned to uphold it all the same. Her love for Terra was stronger than her hatred of the man possessing him and she couldn’t bear to leave him behind to die in a hellish wasteland. It only hurt to know she wouldn’t be there to help guide him back home, to her and Ven.
     She disembarked from her Glider and went around to the side. Terra appeared to be holding onto the handles somewhat, which seemed to be the only reason he was staying on it instead of falling. She brushed the back of her hand against his cheek before resting it on his, giving it a gentle squeeze. She was going to miss him when she was gone but this was for the best.
     “We’ll meet again someday.” She squeezed his hand again. “Even if so much time has passed, we’ll meet again.” She was giving both him and herself false hope. “I’ll always be with you, okay?” She didn’t believe she would find a way out. “Goodbye, Terra.”
     Then she let go and began falling. She didn’t take her eyes off him once as she fell, even when it became too dark for her to see him clearly. She wanted him to be the last thing she saw if she were to possibly die in the next few moments. She only wished she could’ve amended things between her, Terra, and Ven before their grand battle in the Keyblade Graveyard but she was resigned to contend with this. She’d be okay with taking that regret to her grave.
     Tears rolled down her cheeks but she smiled through them. She saved him from a fate of wandering the dark realm alone. She hoped Terra would win out in his fight against Xehanort and reclaim his body as the image of him finally disappeared from her sight. Maybe, just maybe, they’d meet again in the next life.
     She closed her eyes as she let the darkness overtake her. It was then she heard herself say those three little words that carried with them so much meaning. Whether she said them aloud or she only imagined she did, it didn’t matter. All she wanted was for those words to reach Terra’s heart, to let him know why she did what she did. That was her last thought before succumbing to the cold.
     “I love you.”
13 notes · View notes
juniper-tree · 5 years
Text
The real flora of fake Zion
Fallout: New Vegas was a formative game for me. It gathered up and solidified a lot of disparate interests I’d had for years: desert life, survival medicine and ethnobotany (what Arcade does), being dumb and causing a ruckus. 
The botany really stuck with me. Still working on the desert life. I am an herbalist but not a botanist (yet—for now I just watch Joey Santore and vibe) but plant IDing is a fun hobby. And nothing’s more fun than looking at 10 year old brown pixels and figuring out what the hell they’re supposed to be. 
Continuing my “video game plants in real life” studies (here / here), and because I can’t stop myself from writing plants into my story, here’s a non-exhaustive list of the flora unique to FNV’s Zion Canyon in Honest Hearts.
Ephedra viridis (Mormon tea)
Tumblr media Tumblr media
Mormon tea, as you may surmise from its scientific name, is a main source of ephedra, and it will fuck you up. This is trucker speed. As for its common name, well here’s a long post on some of the evidence for and against the idea that Mormon settlers used this as a coffee substitute. If you would like to imagine Joshua Graham and Daniel’s speed-fueled arguments carrying on into the night, I will certainly not stop you. By all accounts, it has a nice flavor.
(lots more behind cut)
Adiantum capillus-veneris (southern maidenhair fern)
Tumblr media Tumblr media
Maidenhair fern clings to rock faces and overhangs in Zion, with no observable soil and sometimes very little water - a xerophyte. It tends to cluster and spread in crevices, as around the opening to Crossroad Cavern above. This fern is pretty prevalent in actual Zion, so it’s nice they included some climbing/vining vegetation to break up all the brown-red rock lumps.
Quercus gambelii (gambel oak)
Tumblr media Tumblr media
The gambel oak is indigenous to Zion, and in the game—as well as in life—you’ll see it in various states of coloration: bright green, rust red, golden yellow.  It’s one of two tree species to remain in post-apocalyptic Zion, which is still rather lush and green compared to the surrounding wasteland. I imagine that without significant acorn-eating (and spreading) wildlife, the oaks don’t thrive the way they might, radioactive blight aside.
Datura wrightii (sacred datura)
Tumblr media Tumblr media
Boy, they did a nice job rendering the sacred datura plant, didn’t they? Datura wrightii is as presented in-game: highly toxic, known to cause hallucinations and sickness (death, really, if you are not knowledgeable and skilled in indigenous peoples’ practices with it), and grows in individual green clumps in the desert soil. A poisonous little oasis with inviting, pretty white flowers.
I will tell you that seeing sacred datura in person for the first time (in Joshua Tree) gave me that “she is too fond of video games and it has turned her brain” feeling. I wanted to lightly pluck the flowers and have them disappear into my invisible backpack. I did not.
Pinus ponderosa (ponderosa pine)
Tumblr media Tumblr media
It took me many go-rounds to decide whether the in-game tree above was ponderosa pine or douglas fir. Something tells me the design was more “generic conifer” and not as true to life as it might be. I’m fairly confident I picked the right one, and anyway, the ponderosa pine is much more interesting. Brachyptera is the subspecies which grows in the Four Corners area. It can grow tall and bushy like the digital ones up there at Ranger Substation Eagle, or it can grow spindly and bent with high elevation and wind.
Did you know ponderosa pines were used to test atom bombs in Nevada? They took a bunch of pines from elsewhere, planted them at Area 5, and then kaboom. The trees largely fell over (video of test). Seems like they could have guessed that.
Artemisia filifolia (old man or sand sagebrush)
Tumblr media Tumblr media
The sages in Honest Hearts are very scraggly indeed, sharp, spiky silvery white shrubs without much soft leaf or fuzz, like real ones. They look a bit more like Artemisia cana (silver sagebrush), but perhaps they’ve just become hardened like everybody else in the Wastes. The sand sagebrush has tons of documented uses among the indigenous peoples of the west, including as toilet paper.
Others!
Unlike some of my other investigations into video game plants, because this is set in a real, identifiable place I can touch with my own hands and feet, I don’t have to make real plant analogues from fictional ones. Except in the case of broc flower and xander root. The wiki suggests broc plants resemble Sphaeralcea ambigua, desert globemallows, and while the flowers bear a similarity, I do think this is quite intentionally a fictional plant with fictional properties. As is xander root—essentially, a turnip. Turnips are very good for you.
Of course, there are other plants common to the Mojave Wasteland which I’ve not covered here: Yucca baccata (datil or banana yucca), prickly pear Opuntia cacti (the ones they’ve drawn look kinda like Opuntia polyacantha but Opuntia phaeacantha would be more correct for the region), Agave utahensis (Nevada agave - var. nevadensis wouldn’t be in Zion but var. kaibabensis would so I won’t be picky, and anyway who’s to say how plants spread after 2077).
805 notes · View notes
fatesdeepdive · 3 years
Text
Entry 9: NO
Before doing anything else, I built a lottery house in the castle. The logistics of there being stores and gambling houses within my personal castle, that my soldiers work at, that don’t just give me whatever I want is kinda weird. The lottery gave me a radish I fed to Lilith.
Support: Hana/Subaki
C: Hana confronts Subaki about his tendency to refer to himself as perfect. He brushes it off, because he thinks that he genuinely is completely without fault. This angers Hana, who brings up a time Subaki fell off his horse and challenges him to a duel.
B: The duo begin their competition. Subaki, despite not actually having any sword skills, manages to defeat Hana by studying her fighting style over several months and messing with her head.
A: Hana takes the second round, beating Subaki in a horse race. Hana reveals that she doesn’t actually care about beating Subaki, just about serving Sakura, and the two decide to suspend their competition.
S: Subaki states that he hates when Hana brings up the time he fell off his horse because he embarrassed himself in front of Hana. Also the duo apparently love each other now.
Review: Decent set up, lackluster execution. I do like Hana’s feelings of inferiority in comparison to Subaki, and Subaki is wonderfully arrogant during this line, but the resolution comes from a revelation Hana had off screen and feels anti-climactic. I felt nothing during the marriage conversation.
Support: Hana/Sakura
C: Hana and Sakura discuss their childhood friendship and the fact that Hana has been protecting Sakura since even before she was a retainer. Sakura states that Hana’s stubbornness pairs nicely with her own introversion.
B: Hana reveals that Sakura’s kindness gave her a reason to dedicate herself to becoming a master samurai. Sakura reveals that she chose Hana as her retainer, in spite of her age and objections from others, because of...a reason explained in the next conversation. Gotta love cliffhangers.
A: Sakura chose Hana as her retainer because of all the times she protected her as a kid, so many times that Hana is covered in scars. Sakura feels guilty over Hana’s scars, but Hana brushes it off, stating that her scars are a badge of honor because they were earned protecting Sakura. Small character design note: Hana does not have any visible scars in this game. She does consistently have a scar in her arm in Heroes, and inconsistently has a scar on her left thigh, but neither of those scars are visible in game. Maybe the scars are hidden below her headband?
Review: First off, these two deserve an S-Rank conversation. They have more chemistry than most of the couples in this game. Setting that aside, I enjoy Hana and Sakura inspiring each other to be better. I love the idea of Hana protecting Sakura from feral dogs and Sakura repaying her by making her a retainer, going against royal officials to do so.
Support: Sakura/Subaki
C: Subaki yawns in front of Sakura then pretends it didn’t happen, because he is too perfect to get fatigued.
B: Subaki makes a tiny slip-up when filling out a form and has a complete meltdown, launching into a self-depreciating rant. Hana brings up that she’s seen him make mistakes before, which only makes things worse.
A: Sakura comforts Subaki and he reveals that his obsession with perfection stems from his childhood; his parents hammered in the idea that he must be perfect at all times as to not embarrass himself in front of royalty. He brings up the time he fell off his horse in front of Sakura right before she chose him as a retainer and reveals that he’s thought for years she chose him out of pity. Sakura comforts him, saying that he’s amazing and his slip-ups only make him more charming.
S: Subaki renews his vows as a retainer, promising to always fight for Sakura even if he cannot achieve total perfection. Sakura accepts, on the condition that Subaki marries her.
Review: I actually really enjoyed this one. The main gag with Subaki is that he’s arrogant and thinks of himself as perfect. This line deconstructs that, showing him fall apart at the idea that he isn’t good enough. It didn’t go fully into it, but this line suggests that Subaki may have some real mental health issues, possibly stemming from an abusive childhood. The romance isn’t perfect, but I do like the idea of Subaki ending up with Sakura because she helps him learn to accept himself. Also for all of Sakura’s supports I’m going to pretend that she isn’t like fourteen, because otherwise they’re all super creepy.
Support: Corrin/Sakura
C: Corrin asks if Sakura dislikes her and Sakura, who has never once visited any Fire Emblem or Smash Brothers forum, states that no one could ever dislike Corrin. Apparently, Sakura is awkward and shy around Corrin because she sucks at talking to people. Corrin offers to help her practice talking.
B: Corrin asks Sakura some basic questions and Sakura freezes up from anxiety and can’t answer anyone. Corrin theorizes that Sakura is easily intimidated by other people.
A: Sakura reveals that she’s always so anxious because she heard a rumor that Nohr actually wanted to kidnap her, not Nohr. This rumor was evidently false, because it makes absolutely no sense from a lore perspective. Also, I question the idea that this is the source of all of Sakura’s anxiety. Her anxiety around Corrin, maybe, but it’s odd that guilt over her sister’s kidnapping that she’s known for years wasn’t her fault would make her anxious around other people. I mean, it’s more pronounced around Corrin, but only in this support line. Whatever. Corrin swears to protect Sakura and I guess that means her anxiety is cured.
Review: This conversation is mediocre. Sakura getting anxiety because of something a maid said once is stupid, but Corrin trying to help her get over it is okay.
You’ll notice that I stopped this at the A rank. Well, you see, Corrin and Sakura only have three, conversations instead of four because, despite Corrin having a variable gender, Corrin and Sakura are siblings and Intelligent Systems would never include incest in a Fire Emblem game. They’d never do that because that would be terrible.
Wait. What’s that? Why does it say on the wiki that they have an S-Conversation? Surely this isn’t real.
Oh god it’s real.
No.
No no no.
NO NO NO NO NO NO NO NO NO.
What the fuck, Intelligent Systems? Why did you include incestuous pedophilic marriage in your role-playing game? Seriously, what the actual fuck?
And, looking at Corrin’s support list, it’s not just Sakura. Every single Nohr and Hoshidan royal can date Corrin. I don’t know what’s worse, Corrin having sex with her stranger blood siblings or having sex with the people she thought were her blood siblings for years. Fine. Let’s just do the stupid conversation.
S: Sakura reveals that she’s been dreaming about the sibling she never knew for years, imagining what Corrin would grow up to be like. It’s actually a decent idea, albeit one hidden in the evil cursed S-Support that I hate. Corrin asks if they live up to expectations and Sakura states that they exceed them. Then Sakura says that she loves Corrin. Romantically. Corrin, being the sane person, objects, pointing out that they’re half-siblings. I don’t know where this half-sibling thing came from, as far as Corrin knows both of them are the children of Mikoto and Sumeragi. I mean, it is stated in Revelations that Mikoto isn’t actually the mother of anyone but Corrin, but Corrin doesn’t know that yet. Whatever. Sakura pulls out a letter from Mikoto that she only read a few minutes ago that says, psych! Corrin and Sakura aren’t actually related. At all. So it’s cool to bang. Corrin instantly gets over the whole “Don’t fuck your little sister” thing immediately and proposes to Sakura. What the actual fuck.
Review Continued: If ninety percent of the S-Rank conversation is convincing the audience that, no, this isn’t incest, you know it’s bad. And sure, it isn’t technically incest anymore, but who cares? Corrin and Sakura didn’t know that until ten seconds before they screwed each other. This is an incestuous marriage and it’s fucking gross. The writers clearly know it was gross, but they included it anyway.
And here’s the big problem with the Hoshidan sibling marriages: Birthright is built on the premise that this is Corrin’s real family, that Hoshido is her real home. It’s literally called Birthright. But if Corrin isn’t actually related to the Hoshidan Royals, all of that falls apart. They’re just strangers. The whole concept of the game doesn’t apply anymore. Because Intelligent Systems couldn’t release a game where the player insert doesn’t fuck literally every character. And, until we get to the point in Revelations where that is properly revealed, I’m going to pretend I don’t know it.
We got some new characters at the end of the last chapter, so let’s talk about them.
Silas
Silas is a cavalier who went turncloak for Corrin at the end of the last chapter because of a childhood friendship Corrin doesn’t remember. His personal skill makes him fight better when Corrin is injured. I’m starting to notice just how many of these skills specifically relate to Corrin, which makes sense but is still kinda weird. His design is fine, nothing objectionable there. I do think Silas’s forgotten childhood friend backstory is a bit odd, though. And I’m getting sick of characters who are obsessed with Corrin.
Saizo
Saizo is Kaze’s twin brother who looks like twenty years older than him. He’s the slower but tougher of the duo, judging from their stats. His personal skill Pyrotechnics is basically just him blowing shit up, which as far as I’m concerned is his solution to all problems. His mask is really weird looking, but at least he’s visually interesting. Personality wise, he seems like a dick, but in a good way. Our army needs some common sense and he brings it.
Orochi
Real talk: I forgot this character existed until she joined us. Orochi is a mage...er, diviner who has the personal skill Capture, which I’ll talk about later. Her design is decent; I like the sultry hair pulling in her portrait, it gives off a lot of personality. I don’t have much to say, I forgot she existed before the end of last chapter and have no clue what her personality will be.
Birthright Chapter 8: Fierce Winds
Team Corrin travels up the Eternal Staircase, a massive subterranean tunnel that leads to the Wind Tribe Village. Kaze notices that the group is being followed and a group of faceless pop out. Kaze and Corrin slaughter them with ease. Unfortunately, after the battle, the faceless turn into Wind Tribe civilians. Iago appears and explains that he disguised civilians as monsters using magic. He learned it from his favorite movie villain, the Joker from the Dark Knight, who Iago thinks is actually the good guy.
The gang reaches the Wind Tribe village. Corrin decides to just waltz in because sneaking past would be suspicious. Wind Tribe members attack. Not sure how they know about the whole slaughter thing. Maybe one of the fake faceless got away? Whatever.
Our three princesses apologize to the tribe members and they lead us to their chief, Fuga. Then the battle immediately begins. Guess negotiations didn’t go well.
Also here for some reason is Hinoka and her two retainers, Setsuna and Azama, both of whom are absolute morons. But, like, in a good way. Setsuna falls in quicksand, doesn’t care, and Azama immediately declares her dead. The fact that Hinoka has to basically babysit her two idiot bodyguards is amusing.
Setsuna
An Archer that works as Hinoka’s bodyguard. Her personal skill, Optimistic, makes her recover more when healed by a staff. A thing they do a lot in recent Fire Emblem games is to have characters that are based around specific gags or tropes. These are hit or miss, but Setsuna’s gag of constantly endangering herself and just not giving a shit sounds funny. The faced half-covered by hair initially makes her seem cool, but when paired with the dopey face and her personality it makes her look completely distracted. I like Setsuna, from what I’ve seen.
Azama
A monk who seems to be ridiculously optimistic and laid back. His personal skill, Divine Retribution, hurts opponents who attack him when he’s unarmed, which is a really cool idea. Azama doesn’t seem to be quite as funny as Setsuna, but still seems entertaining. I have mixed feelings on his design. I can’t tell if I like the closed eyes or not. The puffballs and wild hair are dumb though.
It’s worth noting that, because we move first, Corrin’s army attacks without provocation. Remember, they can’t see the red labels on enemies.
This map takes place in a desert. We can use the Dragon Veins to make it not a desert, which is good, because Fire Emblem deserts suck. Halfway through the battle, we finally talk to Fuga. He explains that we must earn the right to explain by killing all of his men. Bit of a dick move, chief.
We beat Fuga fairly easily. This chapter was fine, but just fine. Not bad, just unremarkable. Fuga explains that he was friends with Sumeragi and knows a lot about Yato. Apparently, us killing all of his men was a test to make us stronger so we can unlock Yato’s true power. Apparently, Yato can link something called the Sealed Flames and destroy the world. Neat.
Fuga accepts our explanation of the civilian murders. Which makes sense, it was kinda dumb. Actually, wait. Why did that have to be a plot point? Couldn’t this chapter just have been Fuga testing us?
Before we leave, Corrin and Azura discuss that there may be more blades like Yato out there. They don’t ask Fuga, because reasons. Also Fuga gives us his son. Neat.
15 notes · View notes
dgcatanisiri · 3 years
Text
Welcome to DG’s Listing of Wish These DLC Existed, where I theorize, speculate, and just kinda generally throw ideas at the wall about DLCs for games I love that never happened and never will happen, but damn, I’d like to see them anyway.
Because I have ideas, I can’t get them made as mods, I don’t have time to make them into fic, and they’re never going to happen anyway, so why not put them up in a public place? After all, they’re tie ins to games I have no control over anyway, so it’s not like I’ll ever make money off of them anyway. And, as I’m not bound by any hardware limitations in terms of crafting ideas, or production cycles dictating when the game’s endpoint is, these can and do go on a great deal longer than the standard lifespan of a game.
A review of the format: There will be a name for the DLC, a brief synopsis, a reference to when this hypothetical DLC would become available/if and when it becomes unavailable, and then an expansion/write up of the ideas going in to them. Some ideas will have more expansion than others, because I’ve just plainly put more thought into them - in a lot of cases, I wrote them down just on the basis of ‘this idea seems pretty cool,’ and then gave them more context later on.
Feedback is welcome! Like an idea? Don’t like an idea? I welcome conversation and interaction on these ideas. Keep it civil, remember that these are just one person’s ideas, we can discuss them. Perhaps you’ll even help inspire a part two for these write ups! Because I do reserve the right to come up with more ideas in the future - these are the ideas that I’ve had to this point, but the whole reason this series exists is because I come up with new ideas for old stories.
So I HAVE actually been working on my ongoing series of hypothetical DLC to games that I love over the last year (it was the end of January 2020 when my last one of these got posted, this is going up at the beginning of May 2021). Which, yes, some is pandemic related because *screams* but... I was looking over what I’ve been working on, and realized that I was at about the combined length of my first two of these in my present examination, and I was only about a third of the way through the ideas that I had. I could either keep going and do these all at once in a massive post in like another year or two, or I could break it up into chunks.
So instead of waiting, this is going to be Part 1 of (I hope) 3 in an examination at ideas and possibilities of what additional content could have been made for Mass Effect 2, which for some is considered the best of the series. Me, I’m a little more critical of it. To me, this game is a textbook example of bridge syndrome, of the plot spinning its wheels to hold off on the payoff until the third part of the trilogy - the Collectors are, in practice, an entirely separate threat from the Reapers, even acknowledging the connection in the plot. We see this in the impact that the ME2 characters have in the next game - most are in side missions, all perform roles in the plot that literally can have them swapped out, even if it’s to the ultimate detriment of your War Asset count.
So in my mind, there’s a lot of room to make these DLCs, these glimpses into further areas of the world of Mass Effect at large. Because for me, what ME2 SHOULD have been was about making the alliances with the galaxy at large, rather than the big set piece of the Suicide Mission. We got some of this in ME2 proper, but that’s where the core of my focus and attention is with these DLCs.
Admittedly, I am aware of the difficulties of working around ME2 having both optional companions (Thane, Samara, and Tali don’t have to be recruited at all, Zaeed and Kasumi are DLC, many missions are available before you necessarily pick up certain companions...) and the ability to hold off on doing the DLC until after the Suicide Mission, where any or all of your companions may end up dying. However, for simplicity’s sake (because these things are long enough as it is without having a dozen variations apiece), we will assume that all companions are recruited and alive for the sake of plot advancement. Minds greater than mine can figure out how these would work without a given character – me, I tend to clear out the quest log before the Suicide Mission (aside from Lair of the Shadow Broker and Arrival, both of which are minimal on the squadmates from the rest of the game) and rarely let myself lose someone on the Suicide Mission, and since these are my ideas, we’re working in my framework.
Also, timeline note: Like ME2′s actual DLC, the fact that these would unlock at certain points in the game’s timeline does not necessarily reflect when they would best be played in the in-game timeline. Like Lair of the Shadow Broker and Arrival are (as I mentioned above), at least in my personal timeline, post-Suicide Mision content. BUT, they both become available to play after Horizon. Just because they unlock at certain points in the plot, that doesn’t mean that they best fit the timeline in that point. It was just a convenient way to organize things in my notes. So there will be ones that unlock at plot point A, but probably play best after plot point B. Players would be able to decide where they fit as it works for them.
Ghost of the Machine
A phenomenon is spreading across colonies in Citadel space. Machine cultists are cropping up on planets. Shortly thereafter, these colonies go dead quiet – often overrun by husks. To Admiral Anderson, this sounds like Reaper tech, and there’s only one person who he trusts to investigate the truth of the machine cults...
(Post-Freedom’s Progress)
So back to the machine cultists. In our last installment, there was Evolution, which featured them. Here, though, we’re looking at something that kinda resolves this little storyline. Y’know, since ME3 isn’t really going to have the time for this sort of thing. Which, sure, I’m saying this becomes unlocked before you can unlock this game’s machine cultist sidequest, but shush – just because it unlocks at this point doesn’t mean it has to be played at this point. This time, it’s not just about learning about the problem, but we’re also going to see what we can do to understand it, especially since we’re now acknowledging that this is a recurring problem within the universe and maybe we want to find a proper solution to it before stumbling blindly into it gets more and more people killed.
So this takes Shepard to a planet that’s making its first steps at colonization, yet again (because I am trying to be cognizant of what practical realities exist in the game development, even acknowledging that this is a hypothetical thing anyway – early colonization means limited extras wandering around out in the open and a self-contained area to play around in). Those seem to be the places where these devices mainly get uncovered, so that’s why this is here.
Of course, we have a situation where the devices are known about, so there’s an immediate lockdown, and the reason that Shepard and crew are getting sent out is because Reaper experience is needed – in the event that this colony can have anyone saved, who is it and how do we get them out safely?
I kinda look at this as revealing the process – the previous encounters were the parts that told us the existence of the metaphorical monster of this story, here we’re getting to see the “monster” properly in action. And I feel like this should be about also introducing some of what will become ME3’s foot soldiers among the Reaper armies – we know about the husks from ME1, now we’re going to encounter another for the first time. Probably the marauders. Given that they and the cannibals (who are so numerous in part because of the batarian worlds being first in the invasion path) are the most numerous in ME3 aside from husks, we should at least get to see them be pre-established because of their involvement ahead of time – they don’t get any proper introduction as is in ME3, just accepted as being there.
The honest general idea in this one is tying off this thread that was seemingly built, by way of being a repeated thread in both ME1 and ME2, but goes entirely unmentioned in ME3. Obvious reasons are obvious, but that’s why these hypothetical DLCs “exist,” to address things that the games didn’t have time for. (And that’s a big part of a lot of these, so... buckle up.)
Obviously, we have some of the supplementary material to work off of here – I’m specifically thinking of the Illusive Man’s comic series, Evolution. (Side note, TIM’s involvement there should probably also be part of the reason he’s quick to send Shepard in here – he knows what these artifacts can do.) You can read the wiki page as easily as this, but to quickly detail the important part, we know what these are through them, artifacts meant to ease the way for the eventual arrival of the Reapers by doing the huskifying work ahead of time, without the need for things like the Dragon’s Teeth (which... I want to bring these into this in some fashion, considering they seemed to have importance in ME1, but as the numbers of husks increased in the later games, they fell by the wayside – ME3 claimed that they were basically just to increase a subject’s adrenaline and spread the Reaper tech through the victim’s body quicker from the fear of impalement, and that seems like a lot of effort for little reward, since nothing indicates a way to come back after infection anyway).
So why are these on far-flung colonies, especially when the husks definitely don’t have the mental capacity to control ships and spread out that way?
Since, again, there’s no way to come back after infection anyway, that’s going to be one of the core questions. This seems like a highly inefficient way to set about conquering the galaxy. Why spread this if there’s no reliable method of getting it to go beyond any singular world? (Obviously, the original idea seems to be a) BioWare shock value and b) something to horrify the audience with no reason attached – so it’s time to add that reason). What is the purpose?
So that’s going to be a running thread, probably the major subplot of the story. Obviously, though, the first priority is Shepard trying to escape getting caught up in this colony that is descending into Reaper control. Also, since I said we’re introducing the marauders here, I think we need a turian contact on the ground – I almost said make them a female turian, introduce them to the world of Mass Effect well ahead of the DLC for ME3 (a-HEM!), but I also think that we’ve got another situation of seeing them get infected and die as a result – it IS a consistent point in this series that coming back from Reaper infections Is Not Done. And repeating that here makes it a consistent theme, considering Nyreen.
So while I still say there should be female turians making their appearance among the turians of the colony, our turian buddy is going to be a guy, just for the sake of not stuffing another named female turian in the fridge. I’ll get to a more proper introduction of a female turian later, promise. (And, I like to imagine, with the number of DLCs I’m writing up here, there’s some kind of ability to retroactively introduce female turians into the crowds in the base game as a “patch” through at least one of them, as well as into ME3 proper... Hey, this is all fantasy as it is, let me have that one.)
Anyway, the turian contact is going to be frosty with Shepard – he (I don’t have a name for him at this point) not only doesn’t trust Cerberus, he was also friends with Saren, making him distrust Shepard. While Saren was a traitor, it’s got an element of ‘guilt by association’ to have had close ties to him, so Shepard’s kind of a living embodiment of the hit to his good name. Even if he didn’t do what he did because of Shepard specifically, they’re still associated. But he is still on a mission and Shepard is here and willing to assist him, so...
That said, he’s a Cerberus contact – Cerberus may be human first, but, given the ME2 crew, they can cultivate non-human contacts and aid, and under the circumstances of this colony, being a joint endeavor of humans and turians (probably throw in some callbacks to the last edition of these hypothetical DLCs and mention Ambassador Goyle and the Planet of Peace story). He’s been influenced by Cerberus operatives because hey, it’s good for humanity and turians to make peace if there’s a greater threat, right? Shepard meets with him on the outskirts of the colony proper – in order not to be influenced, they’re acting as much outside of the colony as possible. (Come to think about it, it might be a good idea to make recruiting Mordin a pre-req for this, at least handwave him having come up with a measure meant to protect from Indoctrination and the effects of these artifacts.)
The artifact is already influencing colonists, of course, and our turian friend is ready to write them off immediately – they’ve read the reports, and indoctrination can’t be reversed. I picture a brief discussion about how horrible indoctrination is as a weapon, making the Reapers enemies into their servants, and so warping their minds and perceptions that they’d never be able to trust that any thought they have afterwards is their own, even if they could be saved. Because seriously, that’s one of the most unsettling things for me in this franchise.
The idea is, of course, to get in to where this artifact is and destroy it unseen. That probably means a stealth segment through this colony – honestly, do it like the batarian base in Arrival, I don’t think that it would be so bad. That offered some nice variation, if a little spare on interactable things. Here are going to be some interactable things, things you can get to if you’re good, pay enough attention to the line of sights and such, but will still risk discovery.
Those interactable things are going to be some of the background of the artifact and what’s the whole deal – y’know, codex stuff, things that aren’t essential to the story but good background. Lay some groundwork for the idea of what the Reapers want out of these things being left behind.
Stealth section comes before the inevitable action section, of course. Here, the artifact is in underground caverns (like normal) and our turian buddy sets out to make some quick scans, get the information they need. And, of course, it activates at his approach, zapping him with energy. He tries to shake off any effects but... Well, I already said that he was gonna get infected and die.
So here’s where we start seeing the husks show up. It’d be really nifty if we could get them in varying states of their evolution (or devolution, depending how you look at it), some people just having glowing eyes, others being full on huskified.
And, of course, our turian contact is now in the process of becoming a marauder. I’m thinking we’re having something of the same thing as with Saren here – now that the Reapers made contact with him, they’re framing him as their “herald,” the one who’s going to act as their instrument. Shepard rightly gets to point out the comparison, which does at least get some hesitation – he’s being indoctrinated, is in the process of becoming a pure Reaper tool, but isn’t all the way there yet, the process isn’t 100% immediate.
Also I figure this is a good time to really establish (in terms of ME2’s plot) that the Reapers are so interested in Shepard and why. Like, yeah, sure, we do get Harbinger’s whole thing, but that’s not really a dialogue where we get to ask questions. It’s not even an interrogation where Harbinger demands information. Harbinger just spouts out dialogue of “this hurts you” and such. That’s not really telling us anything. So, yeah, there’s the basic “Shepard defeated a Reaper,” but hey, let’s just get a little more out of it.
I mean, we can intuit what Shepard means for the Reapers, sure, but if it’s important enough to be a major motivation, it’s important enough to say outright, you know? So Shepard is a pinnacle for this cycle – they killed a Reaper, delayed the advancement of the cycle for a few years, that’s a bit of a big deal when it comes before the harvest proper starts up – and the Reapers (like Leviathan will later) want to better understand what makes them tick. If this is unique to Shepard or the human condition, and, if it’s the later, how to break this down to its basic chemical composition and make it their own.
Turian buddy is also here to mouthpiece the explanation for what the Reapers even expect to gain from this. Slaves who can’t operate the mechanisms that they’ll be using are poor servants. I figure it’s as much an intimidation matter as anything – prompt the effective burning of a colony without deeper investigation, sow some fear about the unknown and keep people staying to the comfortable and familiar areas of the space that they live in, corral them in the familiar patterns. It’s a plan with the intent of intimidation – it isn’t until the harvest that they need the servants, so until then, they just want the borders firmly established.
Seems simple enough, sure, but this is still a mystery as far as the game proper is concerned, and I am trying to work within the established structure of the trilogy, rather than come up with some massive reveal that changes our understanding of everything – if I WERE just going to rewrite the franchise, I could do that, instead of writing up synopses of add-ons to the main game, y’know?
Of course Shepard’s gonna get free – I’m thinking that it’s a rescue effort by some of the other crew on the Normandy (because it really bugs me that, when the game is focused around Shepard gathering up the “Dirty Dozen” for their “Suicide Squad” (look, I had to get that out of my system), they only take two members out on missions at a time, so hey, look, they get up to something while Shepard’s busy doing the dirty work. This being ME2, we have to shoot our way out even further to get back to the artifact, which is where our turian ‘friend’ waits.
Paragon/Renegade choice here – do we try and reach out to him, get him to help us blow the artifact to hell, or just jump straight to the boss fight? By this point he has some additional help, by way of our introduction to a harvester – these were dropped into ME3, on Menae, with no exploration, and non-Reaper ones were meant to be enemies during the development of this game, so call this the natural evolution of matters. We’re introducing the marauders and the harvesters ahead of time, explaining the lack of fanfare that these enter the “proper” storyline with. The difference is if our turian friend is aiding us or the harvester, the harvester being our big end boss for this DLC.
The harvester gets killed, the artifact is blown up with the turian (he chooses to remain if Paragoned, a reminder of the permanent effects of the indoctrination process and how this is something that can’t be fixed – hammer home some of the fear and anguish that will be impacting those left behind from the inevitable fighting). Shepard returns to the Normandy for a debrief (I do kinda picture Miranda being involved in that, because, again, squadmates get additional dialogue here, and she IS the ranking Cerberus officer). Also some set up about discussing about Cerberus efforts to better understand indoctrination (foreshadowing for Henry Lawson’s experiments on Horizon next game).
Post Game Followups:
ME3: Indoctrination has seen further study, providing a war asset. Dialogue changes to reference Shepard having encountered marauders and harvesters before.
 Commander Shepard
The Suicide Mission is coming, and the Illusive Man has asked for all of Shepard’s companions to have their heads cleared. Now it’s Shepard’s turn. Their burdens have remained – the loss of the Normandy, the death on Virmire, and their death at the hands of the Collectors. The rest of the team has to clear their heads, and now so must Commander Shepard.
(Post-Horizon)
Yeah, why is it that, while we’re dealing with having to clear the heads of our crew, our PC, who has canonically been killed and resurrected, does NOT have to do this? So, yeah, Shepard needs a good head clearing. (For the record, I have written a fic of this: Lazarus Risen, and that’s effectively where I’m going with this, so if you’re so inclined, check it out instead of reading this, since while the recap is shorter, the fic itself is not too long.)
So, if you don’t want to read that, my idea when I made the fic was to explore both the idea of “Commander Shepard’s loyalty mission,” or the one where Shepard clears their head, AND the thought of just what the heck required Shepard to take all their companions on a mission and leave the Normandy vulnerable to the Collector attack after obtaining the IFF. Now, I’m saying that this mission unlocks after Horizon, but in my mind, that’s when and where this mission takes place. I just don’t know how to implement it within the game design that presently exists, so we’re gonna leave that open to player interpretation.
So the starting point of the fic (and thus, this DLC – like I said, that’s effectively where I’m going with this) is that Kelly Chambers, in her role as the Normandy’s official unofficial counselor/therapist, has recognized that Shepard has a lot of trauma associated with their death and resurrection they have not worked through, and so that’s gone into her reports to the Illusive Man. Mister Illusive contacts the Normandy, declaring that Shepard’s going in to a Cerberus facility, along with their crew, for a full psychiatric workup – the mission is too important to not have all these issues dealt with before going into things.
A bit of fun with this, on the basis of it being why Shepard is taking their whole squad off the ship, is that there’s the opportunity for some banter and genuine crew interaction, something that is sadly missing from the base game itself. Since I’m me, and this is about what I want from these, this is also an opportunity for some character stuff with Shepard, both playing referee (maybe getting a chance to recover some of the loyalty divisions from the confrontations if need be?) and getting to be able to better build and display the growth these characters are going through from seeing their loyalty missions resolved (cuz you DO resolve all the loyalty missions before activating the Reaper IFF, right?). The whole point of doing them was to clear their heads, encourage growth, and the thing is, we don’t get much of that forward arc in ME2, with ME3 just catching us up later. At least half the point of these is some retroactive continuity to smooth out the trilogy’s edges, after all.
Moving on. The arrival at the Cerberus Station (I am assuming this is the same one from the early part of the game, the one Miranda and Jacob take Shepard after they escape the Lazarus facility, though it doesn’t have to be, just a convenient use of model reuse) is uh... complicated. After all, Shepard’s motley crew is not exactly Cerberus approved (even if TIM authorized it – remember how Brooks in Citadel will mention that “Cerberus was a human organization bringing in aliens”?). There is a stir. A handful of situations have to be defused before everything properly gets under way.
This isn’t in my fic because that was focused on the one thing, while, as DLC, this would have to fill out some additional content to justify the time spent and the resultant price tag players spend to buy it, but I kinda figure this is where we can start seeing where the dissent is for Miranda in particular (probably Jacob too), given her Cerberus loyalties. This is a Shepard-focused mission, but I do see Miranda having a relatively decent role in any sidequests, character bits, and dialogue, given that we presently have in her a Cerberus loyalist right up to the point that she sees the human Reaper in the endgame. Especially if she isn’t part of the endgame squad, I feel we should have some material that connects those dots somewhat. I mean, I expect all the characters SHOULD get some, but Miranda in specific is the one with the almost explicit arc of taking her from Cerberus loyalist to her “consider this my resignation” remark to the Illusive Man at the endgame.
The Cerberus station director (my fic said her name is Doctor Nuwali, so we’ll be going with that) tries to organize the chaos that is Shepard’s squad (Shepard being as helpful or obstructionistic as the player chooses to allow, because Cerberus and authorities figures are always fun to poke at, and we’re getting both of those rolled up in one). Building off the above point with Miranda, there’s also clearly tension between her and Nuwali – Nuwali is, in many ways, a reflection of who she was at the start of the game, the pure, uncompromising believer to the cause and the results-driven focus without acknowledging the human cost, while Miranda has been in the position of growing and developing and questioning (Like I said, connective tissue for her character arc).
Nuwali directs Shepard into a private room for their psych evaluation, insisting on the separation of Shepard from the squad. (Just go with it, it’s for plot purposes.) Within is a prothean artifact, and it begins to react at Shepard’s arrival. It flashes-
-and Shepard finds they’re now in the Virmire facility. This is the requisite combat segment stuff that I can brush past during the recapping. The point is that they’re making their way through the geth to the area where the bomb was deployed, to find Ashley or Kaidan, whoever was left behind on Virmire (even if they were left with the distraction team and Shepard didn’t go back for the bomb, Shepard is guaranteed to have been at the bomb site, not the other area, so...).
They assist Shepard in clearing out the geth and then go into confrontation mode – “you’re working with Cerberus now, what the hell?” You know all the fan debates about why is Shepard working with Cerberus, given the horrors they uncover in ME1, especially if you roll a Sole Survivor (and, considering that is the default Shepard background, that’s clearly BioWare’s preference, so it’s not even like this shouldn’t come up – DLC is better than nothing, you know?).
Yes, we’re doing a “defending your life” style thing here. Hey, the game could use that, considering how Cerberus is the bad guy and we’re working with them. We deserve a more critical examination of this concept.
It’s a bit of a verbal joust – Ashley/Kaidan question what Shepard’s doing, their purpose in working with Cerberus, why they aren’t just leaving, how they could have tried to turn them in to the Alliance and the Council after they were given the Normandy and use the information in the ship’s databases as evidence of the Collector threat? There were ways for the story to progress that weren’t this deal with the devil. Shepard gets to acknowledge their points, struggle to justify what they’re doing. Emphasizing that this IS a deal with the devil, and if Shepard doesn’t find a loophole out of it, they’ll be condemned alongside Cerberus as well – not blowing them to hell in the here and now can make them culpable for their future activities, especially if Cerberus tries to bank on the idea of “Commander Shepard worked with us” (like they do with Conrad Verner in ME3).
Call it “preempting the ‘we should have been able to side with Cerberus’ discussion” that cropped up after ME3 – people, we ARE talking about a xenophobic terrorist group, how were they EVER gonna come out of this series looking like the good guys in the final analysis?
The ultimate point is that this is not a good situation – whatever good might come of Cerberus in general, Cerberus cannot be trusted. Ashley/Kaidan point blank ask can Shepard truly justify staying with them, doing the Illusive Man’s bidding, regardless of their good intentions. And I don’t really think there’s a good answer here – again, in my head, this plays as the mission Shepard’s on when the Collectors attack the Normandy, and, because I make sure to do all the loyalty missions before going to the Collector Base, Shepard is about to cut ties with Cerberus by way of a massive explosion (because I’d never trust the Illusive Man with the Collector Base), this is basically laying groundwork for that moment.
If you don’t do things that way... Well, sorry, but this is my hypothetical DLC, so we’re playing things my way.
Anyway, this sends Shepard on their way to the next installment of “defending your life.” Because we’re absolutely following the Rule of Three here, so there’s more than just the one segment. More requisite combat stuff happens, this time fighting through the Citadel tower again. At the end is Saren. Because why wouldn’t we have an encounter with him when Shepard is doing questionable things in the name of defending the galaxy?
He, of course, is rather smug about the fact that Shepard is allying with the devil in the name of fighting the Reapers – to him, it comes across as something of a victory, because here Shepard is, the person who came after him for his alliance with Sovereign, having made his own deal with the devil. If Ashley/Kaidan were the angel on Shepard’s shoulder, the voice of their conscience, telling them that they are making a mistake working with Cerberus, Saren is here to be the devil on the other shoulder, pointing out all the value there is in working with them, in doing whatever the mission calls for to put an end to the Collectors and the Reapers.
One would hope that this kind of rhetoric from the villain of the first game would make it very clear that Cerberus are the bad guys. As if to drive the point home, Saren also brings up that Shepard was rebuilt by them – with what is certainly Reaper tech. Shepard has begun the process of ascending to the Reapers level, what’s some more, melding more with their tech, bringing that melding, that joining, that unification of organic and machine, to the people of the galaxy, of doing the Reapers a favor and acting as their instrument in raising up galactic civilization?
Things of course descend into a firefight (because we’ve got to have our action quota). This time, Shepard gets to pull the trigger and personally kill Saren – sure, I get satisfaction out of persuading him to shoot himself, and I can always take the other options if I’m really pressed to face off against him, but I want the visceral satisfaction of having Shepard standing over Saren themselves and pulling the trigger.
It’s the little things, you know?
Anyway, because Rule of Three, this proceeds Shepard to the third point. They are back on Lazarus Station. No combat this time, just proceeding through the halls until they find themselves in the spot where they met Jacob in the prologue. Here, they see Miranda and Liara, discussing the act of giving Shepard to Cerberus to rebuild. While at first they’re talking to each other (whether or not you want to interpret this as Shepard somehow having heard the conversation or this just being Shepard’s interpretation, that’s up to you – we’re already in the center of Shepard’s mind here, does that really need explaining?), eventually, Shepard gets to speak, raise concerns, raise their voice.
Shepard gets options – do they understand and appreciate what was done to them, the resurrection and effective drafting into Cerberus? Or are they angry and pissed off – they were dead, and then someone else comes along and decides not to let them rest. For me, this has always been an issue of bodily autonomy, where, with Liara using the reasoning, and I quote, that she “couldn’t let [Shepard] go,” SHE is the one deciding what to do with Shepard’s body. Whatever you might say about what that did to make the galaxy a better place... Was it what Shepard would have wanted done with their corpse, to be handed off to a terrorist group culpable in acts of horrific deeds so that they could play Frankenstein with it? This is, in the games proper, just completely ignored – the one option to be angry is about Liara hiding this from them, not about her DOING it, and in ME3, Shepard – without player input – frames Miranda and the Lazarus Project as “giving them back their life.”
Yeah, no. I can forgive Miranda’s actions, given her characterization is actively about her going from looking at Shepard as a resource to be tapped to a friend (or possibly lover). It’s not perfect, but it’s still part of her arc, and she does at least make an apology (even if the writing doesn’t focus on the part I want it to, that ME3 conversation being focused on her wanting to implant Shepard with a control chip).
But I NEED to be able to express anger at Liara in some way just to like her, considering her canonical reason for doing this is all about HER – not that she considered Shepard the only one in the galaxy who could stand against the Reapers, but that SHE couldn’t let Shepard go. When in my games, she has no right to that. She’s not the one my Shepard’s are in a relationship with. So what those who romance her probably see as an act of love and devotion, I, not romancing her, can’t see it as anything but an act of obsession. And, even if I have to limit myself to a mental simulacrum of her, because there’s not a better place to include such a thing in these DLCs, it will help me, because it’s at least acknowledgement that hey, maybe Shepard is kinda pissed about people making decisions about them for them.
*ahem*
Right, so, where were we? Right, the reaction to Miranda and Liara discussing what to do with Shepard’s body. So as Shepard reacts, this prompts appearances from Ashley, Kaidan, and Saren, all of them playing Greek chorus about the decisions made about Shepard and how Shepard is reacting to them all. And yes, now we have both Ashley and Kaidan, regardless of who was left on Virmire, because why not – if we have one of them showing up for this DLC, why NOT include both of them? You’d have both actors in the studio anyway, so... Basically this is the big character confrontation where they all make the points that fans can debate and nitpick over when they bring up this topic, until finally the question gets put as, effectively, “well, however you feel about it, it has been done, so what are you going to do now?”
And to answer that, Shepard has to reenter the room they woke up in. Because we’re not quite done here yet.
Yeah, that whole conversation piece? THAT was the third “fight” or “combat” scene of this sequence, done in dialogue. Think the Atris confrontation in KOTOR 2, a verbal standoff. The actual interaction that Shepard has to face in the operating room... is themselves.
And their mirror image is offering similar questions, now wanting Shepard to respond, rather than having other characters voice opinions for them. How do you play Shepard’s reaction to their death and resurrection? To the fact that they are spending this game working with Cerberus, who is responsible for a traumatic event in roughly one third of all Shepard histories? Who Shepard uncovered multiple instances of their mad science in ME1 that crossed every ethical line? Who have it repeated rather consistently, is a humanity-first organization who will put human interests (and Cerberus interests, claiming they’re the same) ahead of galactic ones? If the Collector Base has (or is) a Reaper weapon, do they legitimately trust the Illusive Man with this power? Does Cerberus or the Illusive Man REALLY deserve any loyalty from Shepard?
Think of this as “stage two” of the verbal boss battle.
So, the confrontation with themselves concludes with, effectively, Shepard making their decision for going forward – the idea is that it has all been a mental debate, Shepard talking to themselves and coming to a conclusion that they needed to make. The general idea probably is one that, if you’re an obsessive fan with a penchant for filling in the gaps of canon (hey how are you?), you may have imagined these kinds of thoughts and discussions and conversations happening, but isn’t it more satisfying to actually have them take place on screen? And two, Shepard confronting themselves is, in and of itself, always a big deal. As I said at the beginning, this is Shepard’s loyalty mission, done to clear their head. How could it not result in Shepard facing themselves and asking themselves these big questions directly?
When Shepard officially makes their decision for the forward march, you know, figuring out how to handle Cerberus from here on in, which basically come to, effectively, use them for their resources and cut them loose at the end of the crisis or cut ties now and let the chips fall – since, after all, aside from Miranda and Jacob, whose loyalties to Cerberus are already wavering, Shepard has a squad full of the most dangerous people in the galaxy, so they could handle a mutiny of any kind (and, on the player end, there’s the knowledge that, while all this is taking place, EDI is getting unshackled and effectively is capable of running the ship) – they’re kicked back to reality.
And yes, those are the only two results of this, because, just to hammer it home, Cerberus is NOT. THE GOOD GUYS. The Illusive Man is not secretly good, he’s just using the “humanity needs protection” line to justify his actions and attitudes that are about seizing power. And anyone who thought that we would, should, or could side with Cerberus come ME3 was kidding themselves.
Granted, with this line of thinking, I’m not sure what the motivation would be to give Cerberus the Collector Base at the endgame (I mean, I never have, so...). Maybe the idea of “indoctrinate yourself, get taken in by the Reapers, you bastard,” but... That doesn’t seem right for Shepard’s characterization. Eh, like I said, much of this is based in how I play in the first place, so if you want to try and figure that out, feel free, but my list, we go by my way of approaching things. Because that’s just how I roll.
So I haven’t explained what, exactly, this prothean artifact is. Well, it’s effectively nothing more than a plot device, but let’s say there’s a note that becomes interactable, that basically talks up the artifact as being what I’ve called it so far, something that is meant to allow the user a chance to directly interact with themselves, face the truths they deny. Again, this really is a plot device meant to allow the circumstances of the plot, and while I could go into the details of how I assume it works, it really just needs to exist, but that’s my handwave excuse to justify how it worked. It works very well, thank you for asking. The reality is the how is less important than what it brings up.
So, Shepard is back in the physical world, and sets about putting the ideas into motion – the Illusive Man wanted them here? Yeah, no. Not doing that anymore. Shepard gets their crew out of there, upsetting doc Nuwali (giving the impression that there were some sketchy ideas in mind for Shepard’s companions when they were alone themselves, invasive procedures that they’d knock them out and see if they could take them apart and put them back together, now loyal to the Cerberus banner that sort of thing) and has a brief chat with Miranda as they fly back to the Normandy.
...You know, which, based on my time table, is currently under Collector attack. Fun times!
Post Game Followups:
ME3: The artifact as a war asset, reports about Nuwali being captured by Alliance officers while in the process of having attempted some of those ‘sketchy ideas’ she’d meant to enact on Shepard’s companions.
The Lights of Klencory
The planet Klencory is rumored to hold secrets regarding ‘the machine devils.’ Admiral Hackett of the Alliance has suspicions these are references to the Reapers, and has been secretly investigating these. Now, a team of Alliance soldiers have vanished out there, and he’s calling in Commander Shepard as a specialist, along with an old friend...
Bonus Companion: Ashley Williams/Kaidan Alenko
(Post-Horizon)
So back on the old days of the BSN, before Arrival came out, the speculation was, after Lair of the Shadow Broker, that the successive DLC would feature Ashley or Kaidan, give them the same treatment Liara got by featuring them in a DLC. One of my favorite ideas featured the concept of the “machine devils” of Klencory. You know, the planet blurb from ME1 where a volus is digging into a planet in search of evidence of “lost crypts of beings of light,” the indication being that he’d had his mind scrambled by a prothean beacon. So, hey, guess where we’re going?
I mean, obviously Illium, duh.
Actually, that’s not a bad starting point. Illium in general seems to be fairly neutral territory – sure, technically a planet in Citadel space, given its an asari world, but with many Citadel laws relaxed, it makes for a place where “an Alliance operative” will meet with Shepard (We’re starting by way of a letter from Hackett, for the record) without it being considered suspicious behavior by those looking in who are not in the know about the tacit support that both Hackett and Anderson are offering Shepard. There’s a lot of questions coming into this on Shepard’s part, given that, at this point in time, they’re not really an Alliance officer, and yet this is apparently something that is getting them called on? Probably means Reapers.
It gets complicated once Shepard arrives for the meeting and finds Ashley/Kaidan is their contact.
So, before we go further, I want to acknowledge, by the nature of having any real contact between Shepard and Ashley/Kaidan between the encounter on Horizon and the opening of ME3, I am effectively breaking one of my cardinal rules for these, namely the idea of not screwing with the pre-existing structure of the games’ plots in allowing Shepard and Ashley/Kaidan SOME form of genuine contact and communication, to the point of a chance for a legitimate conversation about things and where they stand with one another (Yes, the previous entry was bending that rule, but this is an outright breaking of it).
Thing is, this is one thing that really SHOULD have existed in the games proper, I shouldn’t have to have built something up to include here, and I will 100% die mad about it. Ashley and Kaidan got shafted by BioWare’s handling of things, and I’m not willing to forgive it (if you follow my liveblogs of replaying the games, you’ll know I frequently complain that Arrival really was gift-wrapped to serve this function, and yet it doesn’t so much as mentioned Ashley/Kaidan). So yeah, we’re having an opportunity to address this stuff right off, it’s taking place in the game “proper” (for a given value, considering all of this is made up, but...). I’ll get into how this will impact their interactions come ME3 in the “Post Game Followups” section, for now, we’re just going with this.
Also on the “to note” element, I am mostly going to refer to Ashley/Kaidan in the sense of swapping them into place for one another, since, obviously, they are mutually exclusive at this point in the trilogy. But I do want it understood that I am not viewing them as interchangeable characters but as individuals. Just... If I stop to explain all the little differences of how they interact with Shepard in this, the variations of what they say and do on the character level, I’d basically be writing this out twice, which this is going to be long enough as it is, you don’t need to read the plot summary twice, and I certainly don’t need to write it twice. Assume that, even if not explicitly indicated, there ARE differences in behavior and dialogue that are reflective of them as separate characters and people, even if the overall plot must go forward regardless of how differently they’d react as individuals.
And you might want to pay close attention, since there will be a lot of use of “they” pronouns ahead, since Ashley/Kaidan is more awkward to write and I make it a point to not address the player character (in this case, Shepard) by one gender or the other in these write-ups, given that that’s variable, so things might get a little confusing if you’re not paying close enough attention to the context.
So... The meeting with Ashley/Kaidan begins... awkwardly. They’re uncertain how to really react to Shepard – sure, the encounter on Horizon means they know that Shepard is back, but now they’re really having to deal with this particular reality. So they’re going to aim to jump to business. Alliance intel has intercepted some messages from mercs hired out near Klencory, which got Admiral Hackett paying attention to things happening out there – like Shepard will acknowledge, between the circumstances of this meeting and the quick summary of the reason for the mercs all being out there, this sounds like it’s connected to the Reapers. Hackett wants to have Shepard as a “special consultant” as the Alliance has someone (re: Ashley/Kaidan) investigate (“consultant” since Shepard may not have had their Spectre status restored, so it gives them legitimacy either way). It could, potentially, just all be a massive coincidence. But since when are things ever “just” a coincidence?
Ashley/Kaidan are willing to use the Normandy as transport – Hackett figured that, between the stealth systems, and the lack of official Alliance authority in the area, the Normandy is the better option for getting there without being told to get lost. The bigger question is how they’ll be received – it’s not like merc gangs take well to outside interference, and the Alliance having any jurisdiction out there is questionable at best. But they should at least TRY to go in with civility. If this volus billionaire spending all this money on this (his name, for the record, is canonically given as Kumun Shol, so hey, less work for me, having to come up with a name!), then if he hears from someone who seems to be taking him seriously, it might get them invited in explicitly.
Obviously, though, if they’re hitching a ride on the Normandy, if things remain unspoken, the trip out there will be very awkward and seem longer than it is. So they have to address Horizon. They’re not going to apologize for not joining Shepard – Shepard is still operating on a ship flying Cerberus colors, even with good intentions, that is a betrayal of their oaths to the Alliance, Cerberus are terrorists and xenophobes, who want to secure human dominance. But they will acknowledge that they reacted to Shepard’s return in a way that wasn’t their best. I am not going all the way to “they admit that they were wrong,” because based solely on the information that they had, they handled things as best as they realistically could. But they will regret that things ended on the terms that they did.
Shepard gets to respond to that – are they accepting that it was a bad reaction to unexpected information, do they still hold a grudge, whatever. The conversation continues to a point of conclusion – Ashley/Kaidan don’t trust Cerberus, they want to trust Shepard, but the connection between the two at the moment makes that difficult, and they don’t know how to bridge that gap as things stand, but they’re going to try this.
We will be coming back to this, never you fear. But, of course, that’s more for the ending than it is the beginning, and this one conversation is far from the end.
Klencory is a world with a toxic atmosphere, so they first have to gain access to a semi-decent landing zone near where Shol has established himself. Because, naturally, he’s not interested in visitors – the brief communication we get with him is him effectively talking himself into the idea that Shepard is “the agent of the machine devils,” which... I mean, considering the prothean beacons and communications with the Reapers, it’s not crazy that he goes there, even if (by the rest of his actions), Shol’s gone a little nuts.
Shooty shooty bang bang, fight through the exterior guards and into the facility proper. Ashley/Kaidan are a little uncomfortable about what’s gone on – this really isn’t how they pictured things going, given the legitimate credentials they were supposed to be coming in with, and they can recognize the fighting is because of Shol not giving them an alternative, but it does still make them feel like they’re acting as little more than the thugs they’re dispatching.
Call this a reaction to the fact that Shepard doesn’t exactly get much of a differentiation in the game themselves. Particularly when they can call out looters on Omega while swiping whatever’s not nailed down.
This is another conversation that’s going to be part of that “coming back to” thing – assume there’s some kind of tracking metric for all of this in the same vein as how ME3 tracked how Ashley/Kaidan responded to Shepard as a lead in to the confrontation during the coup. Just, I’ll get to how that all plays out at the end.
Because a band of mercs aren’t enough to hold off Shepard, Ashley/Kaidan, and the third companion (yay party balance), they reach Shol’s central command. He’s a little batty, but it finally gets through to him that Shepard is not the agent of the machine devils. He is skeptical of Shepard being the savior from them, though. Instead, he wants Shepard and company to do something for him.
There is a vault. A vault none of his men have come back from. Shol declares that, if Shepard can enter, learn its secrets, and survive, then they will have proven themselves to be salvation from the machine devils. Since this is the advancement of the plot, Shepard will have to go ahead with this, even with the natural objections of Ashley/Kaidan (and, probably, Shepard themselves).
Another pause for a dialogue – Ashley/Kaidan are skeptical of Shol’s motives, and believe it may be too dangerous to just do what he says. Especially considering that he’s clearly not entirely stable. This is a situation that really calls for calling for backup. But there’s really not the option of waiting, because if they don’t do as Shol says, he’ll throw all his mercs at Shepard – even if we’re assuming that Shepard versus countless mercs ends well for Shepard (because, after all, it’s Shepard), it’s just a senseless loss of life.
Going in is a set piece of suspense. Think the Peragus mine, with a dash of Korriban for good measure, from KOTOR 2 – lot of littered corpses, this creeping and foreboding unease and feeling of being watched, this overbearing expectation of SOMETHING appearing down every dead end... Build the tension. This is a place that, the littered dead aside, no one has entered in thousands of years, it should absolutely be a place that could chill you to the bone. The examination of anything should feel like it’s disturbing the dead.
You know there’s some ancient security device active, right? I mean, something’s killing the people who trespass here. Obviously, it has to be something that will put up a fight as our end boss, and it needs to be something that is able to last a long time. I’m thinking an ancient robot (my mind is going in the direction of something similar in design to the ancient droids of KOTOR’s Star Forge), a last defense, left behind by a precursor to the protheans.
Yeah, it feels like an underwhelming result to me too, but it makes logical sense all the same – we have some evidence of things from prior cycles, not just the prothean cycle, making it through to the next ones, not the least of which is the plans for the Crucible. Seeing as how that bit of intel is just dropped into our laps come ME3, this is at least making it functionally foreshadowed, if indirectly, by actually showing us ancient technology that is still functional and viable even after more than fifty, a hundred thousand years. Plus the foreshadowing of things surviving to this cycle in the vein of Javik. Things lasting this long in forms beyond just ruins at least makes all of that happening in ME3 at least have some groundwork laid in these prior games – otherwise, we only have a few codex references to ancient civilizations, as opposed to it being an actual component of gameplay, things that the player MUST interact with.
But yeah, the threat may be underwhelming, but the payoff is what it guarded – the last remnants of this ancient culture. The corpses have been preserved, given that it’s a bunker into the planet’s mantle – the toxic nature of the atmosphere now came about because of the Reapers, though, of course, this is only spoken of in the material available as “the machine devils.” There could be a great wealth of information among this stuff.
Thing is, now that the threat’s dealt with, Shol wants his prize. He spent years of his life and a great deal of his money on this, and now he wants to use it – and, because he still is a paranoid bastard, he’s not particularly inclined to uphold his end of the bargain, having expected to have Shepard and the “guardian” of the tomb (for lack of a better term) kill each other. He just wants all of this to increase his own fortune – he’ll sell everything within to the highest bidder and damn what the Alliance, the Citadel, anyone might be able to get from the archives. Giving it to private collectors – like, say, the Illusive Man, or even any interested faction of capital-c Collectors (as in “the enemies we fight throughout ME2”) – will enrich him and it doesn’t matter what that information might do to help make the galaxy ready for war against the Reapers.
Now, normally you would think this would lead to a Paragon/Renegade choice. BUT, instead, we’re going to have a variation moment for Ashley and Kaidan. They’ll deal with Shol, but in unique ways. Ashley, having marine hand to hand combat skills (as she mentions in character discussion during the first game), manages to get close and disable the volus’s suit enough to render him unconscious, while Kaidan uses his biotics to get the same result. So they get to have a moment of protecting Shepard (not necessarily “saving” them, because a volus getting the drop on Shepard would certainly be an embarrassing way to go, but definitely helping them sidestep a situation).
NOW’S the time for the Paragon/Renegade choice, dealing with Shol himself. He is an obstacle, considering that dealing with the legal claim to this cache of information leaves the door open to some sticky situations as a result – the last thing they need is to have anything that might be useful be wrapped up in the legal battle. But he DOES have a valid claim. Just unilaterally taking this place from him is questionable at best – even if Shepard’s still a Spectre, are they REALLY able to just come in and declare the location to no longer be the property of the individual with the legal claim on it? Likewise, there’s a lot of sticky issues with the idea of killing him – after all, as mentioned above, he does have a bunch of trained mercenaries on hand, and it’s reasonable to try and walk out without adding to the bloodshed. But if it’s made clear that his madness has overtaken him (which, I mean... it kinda HAS), then there’s room for the Citadel to be able to legally seize his assets, including his claim on Klencory and its vault. But this still means institutionalizing a person because they’re inconvenient.
That’s the choice – institutionalize Shol and seize his assets, despite the subsequent legal battle that he and his kin can draw everyone in to, or cut through the red tape preemptively, kill him, and claim what amounts to squatter’s rights, since with him dead, no one else is there to take charge of the archive, whatever it contains. Ashley/Kaidan are going to say they have no intention of letting Shepard kill Shol (because that would certainly always be a line for them), but there will be a Renegade interrupt to take that choice out of their hands anyway, and Shepard can make an argument that, if they don’t do SOMETHING, Shol’s men will come in and try to kill them, while if he’s dead, that denies them their paycheck (because for one time ever, can we just have the mercs give up and run off once the source of their paycheck is dead?!). Shol certainly isn’t going to tell them to back down, and “survival instincts” have never been at the top of their hiring priorities.
Ashley/Kaidan will have some words about the decision Shepard is making, but they can be swayed to understand Shepard’s motivations, at least, in the moment, though any disagreements they have are more in the “waiting for a more opportune moment” than “what you say goes, Commander.” More on that shortly. With that matter resolved, Shepard calls for a pickup.
Back on the Normandy, Shepard and Ashley/Kaidan are having an informal debriefing in Shepard’s cabin (save the jokes for the end of the scene everyone, we’ll get to that). They do a brief discussion of what the likely followup will be – the fact is, the Reapers are probably already uncomfortably close at the moment already, so there’s not likely to be much opportunity to examine this place too much before they show. Still, every little bit is going to help.
The big thing is going to be how Shepard’s handled things through to this point. This was an accumulation metric (in the same style as Aria showing mercy on Petrovsky or not during Omega), so the various Paragon/Renegade decisions through to this point will lead to their reaction. Paragon Shepards get Ashley/Kaidan acknowledging that Shepard is still someone they respect, and that perhaps this whole Cerberus alliance was one of necessity. Renegade Shepards are leaving them questioning what Cerberus is doing to them, and are they really the person that they once were.
That leads to the question of where they stand if they’re a romance – like with Liara in Lair of the Shadow Broker, this leads to a romance rekindling, but only for Paragon Shepard, because that’s the version that has shown that Shepard is still the person they followed to hell and back, still the person they loved.
Yes, while I try and offer reasonably similar options for both Paragon and Renegade versions of Shepard, this is dependent on that. Because it’s about setting their concerns at ease, about listening to them and allowing them to be angry and upset and come around. Renegade Shepard will have shown they don’t care about that, so why WOULD Ashley/Kaidan take them back?
Anyway, insert “debriefing” joke here.
And, y’know, a reminder that, in these DLCs I’m writing, we’re going with the assumption that Ashley and Kaidan both were bisexual romance options back in the first game, and it’s an option to rekindle for both gendered Shepards.
After the interlude (however it plays out), there’s the discussion of what’s coming next for Ashley/Kaidan. They’re returning to the Alliance, of course – with Shepard’s official ties still in limbo, taking them out of the official chain, Hackett has made them a floating troubleshooter at points where he suspects Reaper involvement in some fashion, be it machine cultists and husks, Collectors, or what have you. However they feel about Shepard, Hackett is still seeming inclined to trust them on this, so they expect that the intel will still reach Shepard as they do their work. They make it clear they expect this to be the calm before the storm, and when the fight starts, they know Shepard will be on the front line. Paragons get them promising to back Shepard up when the time comes, Renegades get them hoping that they’ll still be on the same side when that happens.
Post Game Followups:
So here’s the part where, typically, I’d talk about how this impacts War Assets for ME3. But this is giving the ability to resolve the major Ashley/Kaidan element of ME3 before we even get there (like we should have in the first place...) and that means we have to deal with that. To that end, I obviously have left the door open for the lack of trust by way of Renegade Shepard, and that’ll go through things as they are, the same as if this DLC didn’t exist (I mean, it doesn’t exist anyway, but... You know what I mean!). The alternative for a Paragon completion is that there will be a distinct lessening of the tension between Shepard and Ashley/Kaidan in ME3, leading to some serious dialogue changes on Mars – more of an acceptance, instead of distrust.
I’m also thinking that, with the air cleared, there’s no moment of hesitation among them during the Citadel Coup, that it basically defaults them to trusting Shepard, regardless of how much they interact with them in Huerta and “clear the air” of Horizon. After all, Shepard already allayed their concerns with their practical involvement, gave them the chance to see them as the person they were, rather than the possibility that they were no longer the person they trusted. This changes the dynamics of their earlier interactions, and if you have rekindled the romance during the debriefing (no I’m not going to stop using that gag), then the dialogue will have more romantic undertones, the conversations more focused on matters of both them and the future together, trying to figure out if they even have a future, what with the invasion commencing, let alone where they stand with one another in that future.
I feel like I should have more done here, really, but I am really, genuinely TRYING to remain within the basic structures of the games as they are with this, because I totally could trash them and rebuild them from the start, but that’s defeating the purpose of this as additional material to the games, so that’s the most I’m offering on that. I want to do more, Ashley/Kaidan deserve a bigger and better role in ME3’s plot (which I’ll be trying to address further when we get to the ME3 hypothetical DLC, but that’s not here), but I’m trying not to totally rewrite ME3 as it is, that would probably be its own long involved project, and this is already ongoing. The original version of events can still be involved in the game proper, as the Renegade version, but that won’t be the only version any more.
Oh, and, we’re getting some war assets out of the place we discovered. That feels like an afterthought here, though. This has been about Ashley/Kaidan and their relationship with Shepard, more than anything, and we really did deserve this as much as Lair of the Shadow Broker.
 The Omega Heist
An old contact of Miranda and Jacob’s draws them – and Commander Shepard – back to Omega, where, with the merc bands decimated, an old threat they thought they’d dealt with long ago has reemerged. With Commander Shepard’s help, they must try their utmost to put this genie back in its bottle before it’s unleashed on the whole of Omega – and, potentially, the rest of the galaxy!
(Post-Horizon)
Considering Omega’s status as the dark reflection of the Citadel, the answer to it in the Terminus Systems, I just really want to explore it some more. Tie in to that, Miranda and Jacob have great prominence when they’re literally your only crewmates, but the second you start picking up the rest of the crew, they start falling off the map. Given that they’re our viewpoints into Cerberus as an organization, this feels like a mistake. Cerberus spends both the preceding and following game as enemies, and I think we need to spend some time at exploring why either of them would even fall under Cerberus and the Illusive Man’s sway.
It begins with Miranda asking to speak to Shepard. I’m gonna assume that, considering the unlock pattern of loyalty missions, this is most likely going to be played post-loyalty mission for both of them, since they’re both the first to unlock. Just to firmly establish where the characterization is going in to this. So both of them are at a point where they’re starting to question their loyalty to Cerberus (hence why I’m considering it a default that, in particular, Miranda’s loyalty has been obtained).
She’s heard from a contact on Omega about something that she wants to get Shepard involved in. The meeting moves to her office, where Jacob joins them. This concerns a mission they’d both undertaken shortly after their first mission together (see Mass Effect Galaxy, the mission Jacob talks to Shepard about having lost his faith in the Alliance over). They had an assignment to dispose of a biological sample – their assignment had been not to ‘get curious’ and investigate what it was, just get rid of it. The orders had come directly from the Illusive Man, so they were actually obeyed.
Jacob had been suspicious of the whole thing – when you’re moving something that you’re not supposed to investigate, it’s usually something that could blow up in your face. He opted for a little extra security monitoring, with Miranda agreeing and having kept track of it. That’s why this is now coming to her attention. They still don’t know what this was, but they can’t imagine that it getting let loose where any idiot could stumble across it would be a good thing.
So we’re returning to Omega. Personally, I’m disappointed that there’s no real change in Omega as ME2 carries on, even though you have to both clear out merc gangs and an active plague in the course of the game – recruiting Garrus and Mordin are mandatory quests, after all, so their joining the crew, their recruitment missions, these have to happen regardless of anything else Shepard may decide to do. So we’re getting another hub area on Omega besides Afterlife and the Gozu District market place. If Omega is the Citadel of the lawless Terminus Systems, then it can certainly fit in more of this (plus give more life to this place that, we know, will have people threatened come ME3 and the Omega DLC there).
Our central hub sector will be a safehouse established near the Kenzo District (picked because beyond existing as where Garrus had his run-in with Garm, we know nothing specific about it, so it can be used however the plot needs it to be). Under the circumstances – meaning “since we stored dangerous material on Omega without even speaking with Aria on the subject” – the idea here is stealth. Shepard, Miranda, and Jacob arrived via a transient shuttle rather than via the Normandy, and did so hopefully with some element of stealth. It’s not that Aria is going to be a threat here, just that she wouldn’t be happy learning about this going on under her nose and Cerberus is trying to cultivate some of her resources (sort of tie-in to the Cerberus takeover of Omega come ME3).
Their contact is my chance to get that female turian I mentioned a ways back into things – a turian trader who I’ll name Naevia (what, I’m a Spartacus fan and the reference makes me smile). The biological sample has fallen into the hands of a gang that’s trying to take up the space left by the biggest gangs of Omega losing their leadership (I’m thinking one of the gangs from our last edition of hypothetical DLCs, from “The Clean-Up,” because continuity!).
It’s around here that Shepard does ask the most important question on the subject that I think we’re all thinking – why the hell was this dangerous and hazardous sample kept rather than destroyed? Naevia admits she thought the same thing, but she was paid enough not to care, just to watch it. Miranda states that there was a possibility of using it for something in the future – this is a sign of her beginning to waver, because she can’t really justify the use of this sample, the fact that, though they’d been told to get rid of it, the “disposal team” had kept it, and were keeping it in a place with a population.
Granted this is a long standing tradition with dangerous science, but still, it needs to be called out.
The important thing is that it’s there, on Omega, and in particular when the station is already in the recovery process of a plague that targeted every race except humanity – there is still a lot of anti-human resentment on Omega, and the last thing that Cerberus should want is a human-spawned crisis breaking out (because no matter where the sample came from, a human organization, known to have a humans-first bent to it, was the group that stashed it here on Omega). Hence our presence.
We’re gonna have plenty of time to talk with Miranda and Jacob, so assume character conversations sprinkled here throughout (much as I cite it as reason that I don’t particularly care for their loyalty missions in comparison to others, that their loyalty missions also only have one ending, that once you start the mission, the only resolution is obtaining their loyalty, makes for a useful method of characterization trajectory here). This is here for the sake of exploring and deepening their character arcs, their division with Cerberus from the endgame, given that they’re both set against Cerberus come ME3, so we’re going with that.
We also get to spend some time with Naevia and getting a new perspective with the turians – she is a free agent, sort of like Vetra ended up being in Andromeda, in the sense that she’s a rebel to the status quo of turian military discipline. She’s looser and less rule-bound. She lives on the fringe of society and that shapes her reactions. She has no need for the turian rules of combat and prefers to take preemptive action – the rules of combat are a great idea in theory, when you have enemies who will respect them. But the Terminus is full of people who won’t. And, while she hasn’t been read into the Reaper matters, she is clearly picking up on the undercurrent between Shepard, Miranda, and Jacob.
Now if you’re assuming that this is leading to Naevia turning out to be involved in matters with this sample... Well, that’s definitely going to be a thing to follow, but let’s just keep going for now.
And yes, I have been cagey about what this sample even is. Remember, that’s because it’s a mystery even to Miranda and Jacob – they were still in a point where they were willing to listen to the Illusive Man’s orders without questioning them. The assumption was that the team they were giving it off to was a proper disposal team, and the failure of either of them to investigate it beyond his word. Y’know, the idea being they’re both starting to push themselves to look beyond the word they’re officially given by their boss and question him.
So… investigative work. We’ve already been over how in these summaries, that’s not where I focus on, not having a layout or anything to work with and such. So I’ve given the core ideas of character work and plot that plays out over the course of things, let’s cut to the climax.
The sample is being held by one of the gangs and a member of the Cerberus disposal squad. Because hey, look at that, a Cerberus agent went rogue and started killing all their guys, Commander Shepard, can you take care of that? He explains just what this sample is – a contaminant that can devastate a planetary atmosphere, hence why it was being kept on Omega, a space station. Of course, the problem with it is that it won’t discriminate and a rapid atmospheric dissolution will kill human lives as well. This is one of those things that it’s actually entirely justifiable that the Illusive Man didn’t want to use... y’know, if it weren’t for the fact that he still kept it, but...
Anyway, here’s where we come to Naevia’s sudden but inevitable betrayal, citing the profit to be earned – it’s easy enough to live on ships instead of a planet, so she’ll come out of this fine. Shepard gets the chance to shoot her with a Renegade interrupt, and look at that! She WASN’T betraying the team, just pretending to in order to slide a knife in the bad guy’s gut. It doesn’t kill him, and it still leads to a fight, but it’s easier if you don’t take the interrupt (because as much as I like the interrupt system, I think there should occasionally be consequences for taking a quick and reflexive response rather than the more considerate and thoughtful and examinative approach to a situation).
A multi-stage boss fight ensues – basic ground troops, interspersed with standard LOKI mechs, a YMIR mech joining the fight with reinforcements, and then a gunship. Maybe the gunship peels off midway and lets in another YMIR mech, just to really hammer the ‘boss fight’ element, or at the least let that be a higher level difficulty challenge. I mean you can only do so much with the mechanics of the game to create boss fights, right?
Anyway, Naevia is either dying, laughing at how her turncoat act was too effective, or she’s made it through with a few scratches and is patching them up as Miranda and Jacob are recovering the sample. Here’s the expected Paragon/Renegade choice of destroying the sample or storing it somewhere else – I can even see a reasoning for keeping in the idea of ‘once knowledge exists, it can’t just be destroyed, we need to study this to be able to devise a countermeasure.’ It’s a sucky one, for the record, but it’s a way to justify the Renegade stance.
This is where you see the culmination of Miranda and Jacob’s development. Jacob is open about wanting to correct their prior mistake of leaving this sample around to be used by anyone who might try to actually use it. No matter what, he sees no possible good coming from it and wants it destroyed. Miranda is conflicted. Her trust in the Illusive Man tells her that it would be right to hold on to this, it’s a weapon that could protect humanity if the aliens were to attack them – which is something that can’t be discounted as a possibility, considering the batarian hostility and the general aggravation of other races like the turians (see the previous Hypothetical DLC entry for more expansion on why I consider that a thing gets brought up). But she also knows that if this exists, then there’s a chance humanity can’t control it. She is looking to Shepard for guidance on this – she’s not turning to the Illusive Man’s standing orders here.
When the group returns to their safehouse, they find Aria there. Because this has been happening on Omega, and it’s her business to be fully aware of what’s happening on Omega. She thanks Shepard for disposing of that little business – if the sample was spared, she does imply that she knows about it, but, so long as it’s leaving Omega, she’s not going to be concerned about it. After all, she only cares about Omega’s interests. But, as a reward for what Shepard’s done for Omega, from the plague to Archangel to this (plus, potentially, dealing with Morinth, given that was the presence of an Ardat-Yakshi on Omega), she is offering a reward for Shepard – a penthouse suite.
Yes, I’m letting Shepard get an Omega apartment. I mean, okay, having one right before the Cerberus takeover of Omega come ME3 is not exactly the most prime real estate, but hey, Shepard deserves a place to relax, right? Plus it also comes with access to a special Omega market, a place where Shepard will be able to purchase any weapons or upgrades they might have been missed in the course of their missions (and any that get added through the DLC, including these). Because really, we should be able to have access to those things somehow, as in the game as is, if you miss it, it’s gone forever.
Anyway, Miranda and Jacob will also have follow up conversations when they return to the Normandy, discuss the way that things have played out and how they’ve evolved as people in the course of the game. Because as I said at the start, the two of them, in terms of their character development, kinda falls off the map in the course of the second half of the game. So they get a little additional content that helps fit them into the big picture of their character arcs.
Post Game Followups:
ME3: If Naevia survived, she’s an available war asset in regards to her underworld connections and such to send help Shepard’s way. If it’s kept intact, the sample also has some benefit for Alliance scientists in the study of reversing its effects and how to restore ravaged worlds. Also some additional content in the Omega DLC, though I’m not sure about the details of that right now.
And, y’know, since Naevia’s existence means that we have a female turian model built and developed circa ME2, this SHOULD mean that there are female turians scattered throughout both further DLC (as in ‘assume their existence in further installments, even if it goes unsaid’) and (because now they’d “exist” prior to the release of ME3) there would be numerous turian females in ME3 as assorted extras and such. Should go without saying, but I’m saying it. There will still be a few important female turian NPCs I introduce in further installments, but these are now part the standard background NPC collection.
 Battle Scars
Alliance officers on shore leave have been disappearing from the Citadel with no trace. Ambassador Anderson suspects there’s more to this than the standard dangers of a space station that’s practically its own world. Though Shepard is in a questionable position among the Council, they’re the one person Anderson can trust to solve this.
(Post-Horizon)
The Citadel being so limited a space in ME2 always bothered me. Y’know, I get the thematic idea, that ME2 was about exploring the darker underside of the galaxy at large. But I liked the Citadel. There was a lot about it to explore, all things considered – we’re talking about the galactic hub of politics and commerce. This really should be a major location, no matter the game. And as I’ve said elsewhere, there could be a whole game set on the Citadel with room for more. So yeah, we’re doing this here, exploring an area of the Citadel that we never got to see before.
There are Alliance officers going missing and Anderson gets Shepard involved. Obviously, the synopsis covered that bit. The idea here is that we’re going into areas of the Citadel that normally, Shepard has no business in, and in areas that are more like vacation areas. You know what this means? It means we’re going to have non-combat segments, in the same vein as Kasumi’s mission. There’s gonna be an extended sequence of Shepard out of combat armor in this one, because Shepard is not being called on to be a soldier but to infiltrate and be seen as a civilian more than a combat fighter. (I’m thinking this is going to involve a new casual outfit as well.)
And we’re gonna say that this is happening at an exclusive resort, meant to be a location that’s relaxing – a resort on the Citadel, effectively. It’s primarily a place for Citadel-aligned soldiers (Alliance and other races) to recover after combat, a therapeutic place for soldiers to get treatment for their PTSD (think a place where they’d probably have sent the PTSD asari in ME3 to if there wasn’t an existential war on). It’s why it’s a popular place for these Alliance soldiers to be, and we’re also going to rate it as having the highest success rate as a psychological and therapeutic facility in the known galaxy (because, being on the Citadel, why wouldn’t a place like this have a reputation of being the best, given how the Citadel is effectively the metaphorical center of the galaxy) and it’s a bit of a mixing bowl of Citadel culture, which allows for the rest of the party to come along.
I’m going to stick with mandatory companions here for a handful of reasons – one, Shepard’s got an eclectic band, and I feel like if they walk around a Citadel resort with Grunt and Legion, for example, that’s probably going to blow their cover. For two, I like the idea of mandating some pairings and developing the relationships more. Last entry was about Miranda and Jacob. Here, I’m thinking... For a resort, I honestly lean towards Samara and Kasumi, characters who, respectively, can blend in with “high society” and can pass through unseen by others. Kasumi, of course, does her cloaking to accompany Shepard – she does prefer going unseen. Samara, though, is playing at being a Matriarch – given the setting, let’s say that she’s pretending to be looking for a facility for her rambunctious daughter who is ‘disgracing’ the family name – sort of playing on her own history with Morinth (because Samara’s method that way), while still being a role she plays.
Yes, I’m aware that Kasumi is a DLC character, not everyone necessarily has her, but hey. If you’re playing DLC in the first place, you’ve probably collected other DLC, particularly a new companion, we’re just gonna roll with it, because I’m not going to develop an alternative without her, so consider them connected – I don’t know, say they got packaged in a sale together or something. This is all hypothetical in the first place, remember, does it REALLY matter that she’s not in the base game?
Shepard, of course, is going in as what they’re looking for, an Alliance officer looking for leave. This way there can be a solo segment, and the tension of “will Shepard run into trouble they can’t handle on their own before their companions come to their rescue?” Obviously, there does have to be some addressing of Shepard’s fame and notoriety, but it’s not like Shepard’s not doing other things that are putting their famous mug in places they shouldn’t be, particularly when it comes to involving Kasumi (The Hock heist, anyone? How, exactly, was the most famous human in the galaxy supposed to keep a low profile there?). So we’re just gonna handwave that, like you do.
As always when these are investigative sequences, I’m just gonna gloss over that part for the sake of convenience – the basic facts are that we have a lot of suspects with no clear motive at the outset of things. You know, get your basic archetypes wandering around – look at any show that features a recovery center, you’ll find them, I’m not gonna go into detail on the incidental characters.
The trick is that Shepard is going to be doing their initial investigating solo – they have to get entrenched before their companions show up (given that Samara’s cover is going to have her supposedly only there to look the place over, rather than sign herself in as needing “treatment” and Kasumi is going to be cloaked, searching for the things that Shepard can’t get access to – yes, for the record, I’m setting up for a Big Damn Heroes moment, I would think that would be obvious). They’ll meet with the above mentioned archetypes, learning details.
The details are more for the flavor – how well does Shepard figure out the scheme (which I’m getting to) before the villain shows up to explain in a monologue? Because, y’know, what villain doesn’t love explaining their nefarious deeds with a monologue? Shepard figuring out more and more of the plot before they confront the bad guy will impact the way the end fight goes down – figure it all out, you can sidestep the big final confrontation, figure most of it out, the fight’s significantly easier, stick to the bare minimum, it’s the hardest it can be.
This of course gets Shepard caught by our villain of the piece. So, what’s going on? Well, it’s an attempt by one of the doctors at this facility at cooking up the same shady shit Cerberus has, in the form of cyborg soldiers – the soldiers who have been kidnapped have been converted into these cybernetically enhanced soldiers. Problem is, they’re mindless automatons – higher brain functions didn’t survive the implantation process. So while these six million credit men are superior soldiers for combat, able to shrug off the kind of injuries that would cripple any other organic soldier, probably even have like nano-tech that speeds up any kind of healing and recovery process, they’re ONLY for combat, there is no human mind, no individual still alive in these shells – they’ll do as ordered because of the computer control chips in their heads, but only because those chips fire off the impulses needed.
“No glands, replaced by tech. No digestive system, replaced by tech. No soul. Replaced by tech. Whatever they were, gone forever.”
This is a point that I wanted to bring up in Miranda’s chat about “disposable soldiers” – the concept of soldiers being disposable is the kind of thought that cleans up war, something that the very idea is MEANT to be “dirty.” When you have these disposable soldiers, something that replaces the flesh and blood troops, you’re now in a position where going to war is not a difficult choice – you’re not sacrificing anything in the fight, because your best and brightest are safely out of the line of fire. When you don’t fear war, you’re going to turn to it as the first option, not the last. And, as pointed out by the use of Mordin’s quote above, at some point, your “disposable soldiers” become exactly what the Collectors are, mindless automatons who perform the duties of their masters, and, because of that distance, their masters’ own humanity erodes, because they never have to get their own hands dirty, while their servants are incapable of arguing with the orders.
This is when we get the aforementioned Big Damn Heroes moment, where Samara and Kasumi rejoin the party – since I’m assuming Shepard is being restrained at the moment, we have Kasumi Overload the controls and get them loose while Samara covers her by biotically handling the guards (because there are always guards).
So we get to that ending of how the boss fight can go down – Shepard gets to argue about the whole “disposable soldier” thing, bringing up and expanding on the above argument. If they uncovered all the details of the plot prior to the point they’re found out and taken captive, they can talk the doctor out of the inevitable fight (they still can choose to fight, of course, but the option is there to avoid a fight altogether) and have them shut down the project, effectively take their “prototypes” of these cyborg soldiers off life support and let them all die out (because, again, it’s the cybernetics that are even keeping them alive at this point), they can try and fail because of a lack of information, or they can actually agree with the idea, just that this doctor isn’t the one to be controlling them – it’s a valid choice, after all, to have a viable standing army to face the Reapers with.
I did debate making that last an option, just because I am morally opposed to the idea, but I am trying to respect that the Paragon/Renegade division was meant to be more than “goody-two-shoes versus puppy-kicking-monster,” and approach it from a level of “win with morals versus ends justify the means” – if you’re looking for something that can face the Reapers, like Shepard is aiming for throughout the trilogy, then a pragmatic approach says “we can use this resource, and I’ll deal with the moral weight of it later.”
Thinking about it, this does kinda make a flaw of the Kasumi-Samara team, because I do struggle with seeing how they’d just casually go along with Shepard saying “zombie cyborg army? Sign me up!” But maybe the Justicar code says that, regardless of origin, their existence has purpose and use, while Kasumi is horrified at the idea of using – and defiling – the dead like this. Basically, I want there to be a shoulder angel-devil scenario here, but I may not have selected the right companion pairing for this. Still, I’m not going back and rewriting this to make that work, so we’re just going to acknowledge that and move on – they’re both on the team, and there are other Renegade choices Shepard has available that they both just accept, so we’ll accept that.
And, y’know, I have a personal preference for Paragon at these decision points, and would probably stick to choosing to wipe out the zombie cyborg soldiers myself, and these are my ideas so I roll with what works for my decision making process, so nyah.
This still leads to the question of what, exactly, should be done with this facility – this is the head of the place we’re talking about as being responsible, with them out of commission (either being killed by Shepard or taken into C-Sec custody, depending on your choice), it’s entirely possible the place will be shuttered, or at least in chaos for a time, and that means all of its current residents are going to be kicked out – this is one of those “well intentions doesn’t change negative results” scenarios. Of course, Anderson will try to step in and do something, but... He can only do so much. Especially with having to clear out the devices and secret lab material and such, there’s a lot in this that just... is not going to have this place in a condition to be what it’s meant to be. Especially if things turned into a fight with the doctor and trashed the place.
Shepard themselves can only do so much – they can make a recommendation, but ultimately, there will be a board decision. They can offer a suggestion, a way for the staff to try and focus going forward, but it’s going to mean downsizing their care in some fashion – either they focus only on the immediately at-risk patients, going in the way of ‘if you’re not an active threat to yourself or others, you have to find somewhere else to seek treatment,’ or they limit themselves to just the care of a single species, because the psychological experts for multiple species is a resource drain.
And this one is NOT a Paragon/Renegade choice. It’s player’s best take on the subject, because there is no “right” choice in this scenario. Either way, someone is getting screwed over. You can hope sending the not at-risk patients won’t exacerbate their conditions, but you can’t be sure of that – especially when it comes to people who have been there for some time, PTSD and other conditions won’t just go away, they need to be managed and treated, and if you go from one facility and one medical professional to another, that can throw off your recovery. And you can specialize in the treatment and wellness of a single species, but what about the members of the other species? What about the “melting pot” nature of the Citadel and how, realistically, reinforcing those barriers between species only makes it harder for these species to get along with one another?
It’s a “no good choice” scenario, and I think it’s worth a discussion with Anderson at the end (rather than back on the Normandy with all the companions, just because I don’t think the game can really account for everyone there having an opinion). Though let’s also give a follow-up conversation with Kelly – y’know, the therapist – and let her have more to do in this game.
Post Game Followups:
ME3: If the doctor was taken in to custody, they’re among the Cerberus scientists during the mission on Gellix – Mister Illusive stepped in to get their work under his banner, and, like Gavin Archer, Shepard’s involvement eventually made them hesitate to do his bidding. If the cyborgs were kept on, they’re a decent strength war asset.
 The Batarian Connection
A Cerberus vessel goes missing out near the batarian border. While the Collectors are still the first priority for Commander Shepard and company, the Illusive Man is concerned this may be the first stage of a batarian incursion of Alliance space. He tasks Shepard and company with recovering the missing ship. The batarians, however, have other ideas...
(Post-Horizon)
We hear a lot of talk about the batarians making slave grabs throughout the first two games, and the Colonist background has this as a part of the things Shepard has been through. But we don’t actually see it. And we probably can’t manage to see the absolute worst horrors of the batarian slavers, but that’s not the full point of this.
No, the point is to start showing another face to the batarians. See, we’re going in with the idea of the batarians slavers we’re after handing off the captives they take – of various races, though krogan and turian are not likely, given their own, more aggressive nature (maybe useful in gladiatorial rings... We might be coming back to that before these DLC are done), and the quarians aren’t going to be as numerous, that still leaves humans, asari, salarians, and other batarians. And we know from Mass Effect 3, having the Cannibals being introduced in the first segment of the game, the Reapers have access to a lot of batarian genetic material, so they’ve already spent a lot of time developing how they intend to repurpose the batarians into the servants they need to wage war in this cycle.
Codex material speaks of how the Collectors want certain specific types of people to collect, and that is going to be what’s happening here – while the Collectors main focus in the game is to gather up humans to turn into Reaper slurry, we’re also looking at the other races, because there’s a history of the other races being taken by the Collectors for various unknown reasons. It wasn’t clear if there would have been an intent to build additional Reapers out of the other races – an asari Reaper, a turian Reaper, etc. - or if they’d just be left to rot, possibly slurried alongside the humans and just put in the same shell. To build off the idea of “organic preservation” of the species who consist of a cycle, I’m going to assume that they would be fused into a Reaper of their own, though there’s room to argue they were going to just be pulped into the same Reaper or left as the Collectors of the next cycle. But my ideas, my interpretation of things. And if BioWare wants to fight my interpretation, hey, should have included it in the game.
So yeah, the batarian slavers we’re coming across were going to offer the Collectors more of those captives of various races and such. The idea here is to not just have a look at the horrors of batarian slavery, but also an upfront acknowledgment that the batarians do this to their own people as well. The crappy situation for your average batarian is reduced to codex and one-liners, so we don’t actually have this knowledge available for the common players, and this is a thing that needs correcting.
We’re also going to have an encounter with a different Collector ship (just to avoid too much of the whole “small universe syndrome” of the same ship dogging Shepard for two years – it wasn’t until ME3 and James’s backstory that I got the impression that the Collectors had more than the one ship, since they made this one ship out to be this major force). Because, really, if the Collectors taking colonies was something of a plan B when the Citadel didn’t open, then they should be readying themselves for more than just humanity to be taken.
Among the batarians is a sense of distrust – batarian propaganda says the galaxy hates them, and, because we get the slavers and mercs running around in the games, the audience is probably not inclined to disprove that theory (particularly if there’s a Colonist Shepard doing the run – because I say so, there can be plenty of statements from them on the subject that fit the background specifically, because it’s nice that these are all theoretical and I can throw in whatever I like). Still, the general idea is that Shepard does feel a moral responsibility to save them, even if, as in the case of Renegade Shepard, it’s just in the name of preventing the Collectors get their claws on them.
But, thing is, ME2 offers no ship piloting mechanic, and I’m not bringing that in. And, y’know, I still get war flashbacks of getting ambushed by Sith fighters in KOTOR. So that means that the Normandy heads off, Shepard ordering them to find help (we’re gonna say that this is taking place somewhere near the batarian-turian border, so the Normandy can go find a few turian ships – going back to my idea of “shaking up companions” concept, I don’t have any particular choices to go with Shepard this time, but this makes it almost mandatory for a companion other than Garrus to come along, since Garrus can sway the turians to come to the rescue of alien nationals – and this ship ends up crashing, with Shepard and companions still on board – as are the freed slaves.
And we’re not crashing on a habitable planet. Because while there’s the helmets and all, I feel sometimes like the franchise as a whole underplays how much the atmosphere of planets being conducive to life as we know it is kind of rare. So while the cargo hold, settled in the heart of the ship and surrounded by the various additional decks of the ship, makes it through, there are portions of the ship that have been vented into space.
And the Collectors are coming.
Shepard gets to make a Paragon/Renegade “inspiration” speech to the captives, recommending that they get to trying to save themselves. Paragon will get a majority on their side, Renegade only a particularly brave soul. This one would be the Paragon’s contact/coordinator, just so that I can have a clearly identifiable person to turn to. And, yeah, we’re punishing Renegades here, but here’s the thing about this – we have stolen people, taken prisoner, made into slaves, about to be handed off to aliens who are only known to the galaxy as kidnapping and experimenting on people who never return, and then crashed on a deadly planet, with their only shelter pocked with holes letting out the valuable atmosphere that keeps them alive. I’m sorry, but being an asshole to these traumatized people? Even in the name of saving their asses from said kidnapping and experimenting aliens, they are NOT going to be ready to take up arms and fight. Read the room.
So, it becomes a game of causing enough losses to the Collectors for them to retreat for the Normandy to arrive with rescue vessels. Cat and mouse combat, with interspersed dialogue with our batarian coordinator (Making a name up on the spot... Kahvahr). That’s giving the expansion on both him as a character, talking about himself – a political exile, he spoke out against the Hegemony’s attitudes and practices, that they are so isolationistic that the necessary trade with the Citadel races, trade that could reduce their reliance on slavery, is killing them, which led to him attempting to leave, an attempt that ended up putting him into the hands of the slavers he argued against, and he’s certain that the Hegemony’s leaders basically gave him up. Talk about the beauty of Khar’shan, as a planet and place, something more tangible for us the audience of this place that we never get to go – he speaks longingly of these natural wonders he doesn’t expect he’ll ever see again.
The aid of the batarians Kahvahr leads can offer some combat segments getting avoided, but I do want to include some elements of the Collector faction from ME3 in combat segments all the same, the Collector Captain in specific. Because these things never appeared in ME2, so let’s remedy that.
And our end boss is going to be some variant of the Collector drones we see in Paragon Lost, which are these giant sized Collectors. So they get some additional tricks and are a clear case that Shepard is now facing the worst forces the Collectors can throw at them. Because I figure you can give them some interesting additional boss tricks.
The turians arrive and the Collectors withdraw, so Shepard gets to pass on what to do with these batarians – treat them as refugees who are seeking asylum in Citadel space or ship them back to batarian space. Because the thing is... batarians in Citadel space are probably not going to have things pretty well. Like there’s a reason we see batarians on Omega but not the Citadel. And a lot of these batarians still have families in the Hegemony. So there’s a very real argument to the idea that they’d be better off going back. It’s probably bull, considering the Hegemony’s leadership (and definitely bull on the basis of the Reapers being about to steamroll the batarians in between games), but... It can be made.
And it also speaks to how well Shepard is responding to Kahvahr – Kahvahr makes it clear, batarian slaves tend to be those who speak out. How much good can they really do going back to the Hegemony? Sure, you can argue that it’s in the name of encouraging rebellion against the Hegemony’s leadership, but realistically? It’s signing a death warrant – if this attempt at silencing him didn’t work, the Hegemony will likely just go straight to killing him.
And maybe Shepard’s okay with that – the whole reason we’re doing this is because the portrayal of batarians through the rest of the series is almost exclusively them as an always chaotic evil antagonistic force. What do they contribute to the galaxy, right? But this whole thing has been to help paint the batarians in a new light – now, shipping these batarians back to their people isn’t a mercy but a death sentence. What can I say, I like that script-flipping. But, as always, it is a choice for Shepard, for the players. Because apparently, people who play these games like the chance to play the asshole. Fine, you can, but you’re definitely getting judged for it.
Post Game Followups:
ME3: If given asylum, a batarian militia will have formed, both the survivors of the crash and of batarian refugees, wanting to aid the Citadel forces, Kahvahr himself as an asset.
 Shadow Dance
Shepard’s connections to Cerberus have not gone unnoticed. A Spectre – Vexx Liranus – has decided that they are a key component to Cerberus plans (not untrue) and that their capture or death would be useful in combatting Cerberus (definitely untrue). With a fellow Spectre nipping at their heels, Shepard has to face what should be a comrade in arms in a deadly game of cat and mouse!
(Post-Horizon)
We meet three other Spectres in the trilogy, and only one of them, Jondum Bau, in ME3, is actually an ally. This is turning that on its head – all things considered, Vexx Liranus should be an ally. After all, we’re talking about a fellow Spectre, working for the Council, and Cerberus IS using Shepard for their plans, so taking Shepard out would make sense.
It’s just Shepard is a good guy, working with Cerberus as more an alliance of necessity, rather than any ideological alignment. And while I’m sure if you had a chance to sit down and talk to another Spectre, they’d probably eventually come around to the idea, well... Where’s the fun in that.
So Vexx. We had Naevia above in “The Omega Heist” as our “first” female turian for the trilogy, though she does potentially get killed. So we’re gonna have another female turian here, just to really sell the “no fridging female turians” concept. She is a badass turian soldier, like I want a planet with an “r” name to say she had a major incident on so that she can be “the Raptor of [wherever].” Because I love alliteration. I picture her being voiced by Claudia Christian (who was a favorite of mine to voice a female turian back before we knew anything about Mass Effect Andromeda, and while I’m absolutely a fan of Danielle Rayne’s performance as Vetra, I still regret that lack, so I’m making this happen here).
As for the actual plot, we’re gonna start on a small waystation location. It’s a standard resupply place, in the vein of like those Fuel Depots or something, a place like the Citadel but smaller. Because I think that space stations are an underdeveloped aspect of the Mass Effect universe. Like in Star Trek, there are Starbases and Deep Space Stations (such as DS9). Surely the various militaries of the Citadel races are doing the same, building their own stations that act as refuel and resupply, as well as standard rest and relaxation – Spacer Shepard will talk about living on ships, but I don’t see a child actually being raised on military vessels. But a space station that acts as a rallying point and home base for a vessel? That I’ll buy.
So this begins with the Normandy pulling in to one of these types of stations. You know, a little bit of a supply run, something simple. Things do not go according to plan, though, because, y’know, why would they, we wouldn’t have a plot if they did.
It begins simply. They settle in for a resupply, Miranda suggesting that the operational crew get a chance for some break time, Kelly adding that crew like Rolston and Hadley should have an opportunity to contact their families. That’s how we get here. As Shepard proceeds to look through the market, we get other angles of Vexx monitoring and observing Shepard. Shepard will begin to get that feeling of being watched, and that’s when she makes her first strike.
Now, yeah, I say right off in the synopsis that Vexx is a Spectre, but in the story proper? This is going to be kept quiet for a while. Sorta like how Vasir gets this intro that kinda clearly marks her as someone who we’re going to have to fight later, Vexx is getting the appearance of being a straight up antagonist. Because in her mind, she IS an antagonist to Shepard. She just believes that she’s the protagonist of the story, specifically because of Shepard’s ties to Cerberus, coming to this place in a vessel flying Cerberus colors, operating with a Cerberus crew. In her mind, she has discovered a threat to the Citadel and the Council.
While I’m still on the “give the companions more of a role” train, in this case, we’re going to see Shepard cut off from the crew – they come under fire from Vexx, they give the command to evacuate the station, return to the Normandy, and get out until they give the signal. Paragon Shepard wants to minimize casualties, Renegade Shepard wants to handle this themselves – Vexx interrupts their leave? It’s on now.
This leads to a chase through the station, and finding that she’s gotten things pretty well set up for this chase – I figure at some point, Shepard comes across like a secured bunker she’d been using as a command base, finds logs that have been tracking them since they landed on Omega at the start of the game. (Timeline being what it is, meaning as variable as it is, I’m gonna say that this is taking place functionally around, say, the Collector ship mission.)
That discovery is also when her Spectre status is made clear. Now, while there’s a good chance that Shepard’s had their Spectre status reinstated (thank you Dad!miral Anderson), well, we still need a plot here. Vexx doesn’t believe Shepard’s claim to have Council approval – after all, she certainly can’t just casually check this out while on a mission, Spectres are supposed to function independently of the Council. And she’s pretty good with the “better beg forgiveness than to ask permission” approach – Shepard helping Cerberus, even as a double agent, is a threat (for a less competent example of why, see how Shepard helping Cerberus in ME2 leads to Conrad Verner preaching Cerberus values in ME3).
The hunt continues. I’m basically picturing this functionally working a lot like a lower-levelled version of Arrival’s Project Base level, just with like security drones and such, and Vexx popping in and out of combat range. This is a hunting mission, on both sides, and the idea is that Shepard (and, by extension, the player) should feel like Vexx or her drones might show up around any corner. If nothing else, call it useful practice and experience.
Now, I said before I wanted to avoid stuffing our first female turian in the fridge. While Naevia could survive, she also could die. So I want to guarantee that at least one female turian of prominence is introduced without killing her off. That means that we’re going to have to find a peaceful resolution, as well as an alternative that allows the bloodthirsty playerbase to be satisfied.
That means an outside agent, a third party, getting in on this. I’m thinking a krogan merc with a grudge and a krantt and a blood oath against Vexx he’s more than willing to extend to Shepard, the Spectres, and the Council – with Vexx, it’s personal, having tangled with her before, with Shepard, they’re in the way, and with the Spectres, they work for the Council, and the Council gave the go-ahead on the genophage, so hey, it’s a good day to be him.
This eventually leads to, after some three-way combat, Shepard suggesting a truce for the time being – the krogan (Vargan, for want of a name) is a bigger threat to them both at the moment, since he’s distracting them and endangering the station as a whole. Vexx sees the wisdom in this and is willing to work with Shepard.
This gives a little more time to explore her, now that Shepard can talk to her. Vargan’s grudge stems from her disbanding his merc pack a while pack – they had ideas similar to the Blood Pack and Clan Weyrloc (re: Mordin’s loyalty mission), just without the aid of any salarian scientists. Maybe they’d sought out Okeer (possibly part of the reason that Okeer became a “very hated name,” as Wrex puts it? I don’t know, I’m spitballing here). Whatever the goal, however, she managed to put a stop to it, enough that Vargan was stripped of his clan name – given the structure of krogan society, I figure that in doing that, a krogan loses all right to even attempt to mate with the females, a big blow to a proud krogan leader, basically leading him to a voluntary exile from Tuchanka. That he still has a krantt after that still speaks to his skill and prowess, but also makes it clear that these are his only allies in the galaxy.
Shoot-y shoot-y stuff happens, yadda yadda... We’ve been over how writing about combat in these write-ups is boring. End result, we learn more about Vexx, develop and establish her further, give her this likeable air now that we’re on the same side, and get to Vargan, taking out his krantt in the process. Now that he’s alone, he is ready to die. He got everyone loyal to him killed, that means he’ll never regain a clan name now. He wants to die.
Typically, Paragon/Renegade decisions are a clear binary of “good means letting people live, bad means letting people die!” But here, Paragon is understanding the krogan mindset – he wants to die because he will never have a place in krogan society if he lives. He got his krantt killed, so he will never be able to gather a krantt again. He will never have that trust again, and so his death is the only way he can have an honorable ending. Meanwhile, Renegade is saying “no, I’m not going to grant you the mercy of death, live with your failure.” And doing that will likely mean he will strike out and go on some kind of suicide run (indeed, I picture that result being a news announcement overheard on the galactic news points).
Because I like the idea of twisting the Paragon/Renegade assumptions around – the idea behind it is supposed to be more nuanced than “good = blue, bad = red,” but in context, a lot of the use of the system through most of the series is a lot more binary. So this is showing the flip side of both ideas’ general attitudes – you are saving more lives and respecting his attitudes and beliefs by killing him, while knowingly leaving a threat to others that you KNOW he’ll act on by keeping him alive.
Vargan defeated, it comes back to Shepard and Vexx. She’s more impressed by Shepard at this point. Paragon Shepard showed an understanding of non-human mindsets, and that more than anything makes her hesitate to paint them with the same brush as Cerberus. Renegade Shepard showed enough martial skill that she’s concerned that things will only reach the point of a stalemate, and likely do too much damage to the station for it to continue operation.
So she offers Shepard what she’s going to call a deal – keep to the Terminus Systems, like they have been, and she’ll let things stand as they are, with the added note that, if their Council reinstatement is genuine, she’ll also send a letter with a fuller apology after the DLC concludes. Yeah, it’s basically going back to the status quo, but one, I’ve been clear that my goal is to make these slot in comfortably with the existing game, and two, back to the in-universe justifications, it also means that she can prevent other Spectres from coming after Shepard – after all, we learned with Saren, the only real way to respond to a Spectre going rogue is to send another Spectre after them. If Vexx is in Shepard’s corner, it prevents other Spectres from coming after them later.
Probably should lead to a line or two in reference to Vexx from Tela Vasir, depending on when Lair of the Shadow Broker is played – alternatively, I suppose Vexx should have some comments about Vasir’s death as well, but I did say above that I see this functionally being roughly around the point of the Collector Ship in the timeline, and I always view Lair of the Shadow Broker as taking place after the Suicide Mission, and my write-ups, my timeline. Moving on.
Shepard has to agree to this, because see above: not fridging female turians when the trilogy is so bereft of them in the first place. We don’t kill Vexx. Because, really, that would mean that Shepard would have killed three of the four fellow Spectres they encounter in the course of the trilogy, and their numbers are said to only go to about a hundred or so. That’s a three percent fatality rate for the Spectres, and a seventy-five percent fatality rate of meeting Shepard. Someone has to think those numbers look bad. So, in accepting the deal, Vexx walks away and Shepard calls the Normandy for a pick up.
Post Game Followups:
ME3: Vexx has a sidequest on the post-Coup Citadel, regarding her work with the unifying of turian and krogan forces. Given Shepard having contributed, she’s asking them to join in her efforts. Complete that and she gets to be an asset and there’s a boost for both of those groups as well.
 Underworld
Illium is home to many elite in the galaxy. It’s called the gateway to the Terminus Systems. But it’s equally a warning that there is as much danger in Illium’s shadows as on Omega. And now a high-profile Alliance official goes missing there. Ambassador Anderson asks Shepard to investigate as he keeps the disappearance quiet, and Shepard gets drawn into a web of conspiracy...
(Post-Horizon)
Illium seems like it should be a bigger deal, don’t you think? I mean, in ME2 we get three hub worlds in Omega, the Citadel, and Illium, but Illium is introduced after Horizon, being locked to (on console) disc two, and, while Lair of the Shadow Broker gave us more of Illium in general... Hey. Let’s explore more. Cuz now we can open up some new areas that can stick around and still be explorable after the DLC ends.
We open with a message from Anderson – “one of our people went missing out on Illium, I’d like you to look into this as a favor to me,” that sort of thing. This official is an ambassadorial figure from the Alliance to the asari (so, for the sake of a name, I’m in a Power Rangers mood right now, I’m gonna call her Kimberly Hart). She’s been attempting to shore up some diplomatic ties – I’d figure this would include matters like getting stronger ties between the asari in the name of gaining access to teachers for Grissom Academy, better relations in the name of biotic rights, that sort of thing.
Illium, being a free trade world, is a place where these kinds of negotiations take place without government oversight – I figure, based on things like the asari on Noveria in ME1 who wants to protect asari patents by getting Shepard to help her engage in corporate espionage, the asari government is extremely strict about their “secrets” while humans, who are still struggling to get a handle on what to do with first and second gen biotics, are willing to take on free agents more than like the commandos and such. Also, don’t want a repeat of Vyrnnus, so the turians are definitely out. It’s “asari free agents” who they’re looking at bringing on for this.
But with her having gone missing, that’s concerning – again, we have the asari being fiercely protective of what they view as their copyrights (which I do want to have a running theme here surrounding the idea “how do you copyright something that has this melding with the life it is bonded to?” – amps working as they do, mapped to biological systems as they are, this seems like it borders on trying to patent people in the process, since they’ll gain full maps of the people those amps are implanted in). Anderson wants Shepard to go in, since they’re off the official books.
Now we return to that earlier concept of mandatory companions. Because of the matter of biotics, this feels like a mission that Jack pushes her way in to – both because she’s been the subject of biotic experimentation, and she wants to ensure that this doesn’t turn in to the Teltin facility all over again, and to help give some foreshadowing for her becoming one of Grissom Academy’s teachers next game. Additionally, I’ll go with Thane as the other companion for this – he’s done work in Illium’s criminal underworld.
Now then, to our central hub of Illium. We’re on a different city than Nos Astra, but it’s going to have a similar flavor to it, in the same way that Azure still felt like it wasn’t all that out of place alongside the trading center. Nos Vidia, I’ll call it (sounds suitably asari, anyway). It’s not as major a hub of intergalactic trade and commerce, meaning that Shepard and company are going to stand out in the crowd.
This is also one of the more “crime” areas, where the black market has moved in. We have Eclipse symbols on the wall and, while they’re not wearing the uniform, many of the people around here are obviously in the gang. Which also makes Shepard stand out. Thane, however, manages to bring up a former contact, someone who has been able to stay alive this long, meaning they’re skilled enough that they’ve survived.
The contact is an asari I’m gonna call Kassria. Kassria has picked up some Eclipse chatter that references our missing ambassador. That means Eclipse has her, but it’s not clear so much if her being taken is because of her getting in the way of Eclipse as a gang or if the Eclipse are working for some asari company.
We pause for some talk about the various asari copyrights, explore that conversation, with Jack having quite a few words on the subject of trying to make people property. That kind of thinking creates situations that create the same kind of science as Teltin. Thane offers something of the drell perspective – he’s the one who argues that he was raised and trained as a weapon for the hanar, and that he was not responsible for the lives he took. Who owns the abilities, the user or the one calling for their use? (I mean, there’s an obvious answer, but Thane’s bringing up the alternative to this – the people who are broken down and made into weapons at the hands of others.)
Like actually, let’s make that aside a point of having Jack and Thane – in Jack’s eyes, Thane’s attitude towards the people he’s killed is much how Cerberus would have wanted her to have ended up, as a weapon for them to point, pull the trigger, and give no concern for the ways that it impacts the person who acts because of that order.
It’s the same argument that we have with Miranda – the idea of “disposable troops” does not make it a matter of saving lives, just a matter of how war becomes easier, having these weapons to unleash upon others with no risk to the people who are supposedly being protected by them. It’s a way of absolving yourself for creating slaves by giving them some higher purpose.
This really is going to be a turning point with Jack’s arc proper, with how it leads to her being a teacher, because she wants to protect the young biotics. It’s not just about her protecting the kids at the Ascension Project from ending up tortured like the kidnapped victims at the Teltin facility. It’s also about reclaiming and maintaining personhood.
And while it’s hard for me to really give the separation theory Thane speaks of (we ARE going to come back to issues of the drell in general a few DLCs from here, so consider this to be foreshadowing and set up for that bit), I’m going to try and offer his point of view – that of “if you hone someone to only be a weapon, to only look at the world from that perspective, is it really on them as an individual that they proceed to see the world from that viewpoint?”
Of course, yes, I’m aware that the inherent flaw of ALL of this is that we’re not talking about drell youths giving themselves up to the hanar in the fulfillment of the Compact or with “different brain structures” to humans. It’s the tangent that they end up on because they’re along for the ride, and Shepard eventually has to get them back on track – finding Ambassador Hart. Whether or not the asari corporations are intending to use people as weapons, the Eclipse sisters presently have her held captive, and this means staging a rescue operation.
I want to take this chance to get a better idea of Eclipse’s organization (which, by extension, showcases the ideas that are moving the other merc gangs in the series). Like, what goals do they really have – Blood Pack are basically chaotic berserkers who want the world to burn (which, fitting, considering the general krogan mindset following the genophage and the vorcha having a complete lack of survival instincts because they never needed to evolve them), while Blue Suns have the veneer of respectability, acting as private security. But when we meet Jona Sedaris in ME3, she’s a raving psychopath, ready to kill anyone in her way. So what does the Eclipse gang want? I mean, besides the obvious of money.
Kassria is a former Eclipse sister, so she offers this insight – Eclipse doesn’t even really know itself. The non-asari members are almost leaning towards biotic extremism, given how the other races tend to mistreat and look down on the biotics among them, which makes them angry and want to lash out at those who’ve hurt them. Meanwhile, the asari who join in are often driven by other motivations, given that all asari have biotics – some are outcasts (purebloods, in pureblood relationships, or people with the Ardat-Yakshi mutation – let’s just assume Samara will have shared about her loyalty mission by the time this mission is unlocked so we don’t have to have the characters explain this to Shepard), others are maidens looking for glory (think Elnora the mercenary from Samara’s recruitment mission), some are obsessed with killing (like Sedaris), and some are just looking for a purpose.
She suggests that, if given something better, Eclipse might be a valuable asset for Shepard – not just in biotics, but also in their mechs. It’d be something to use when the Reapers come calling, not that she knows about the Reapers, just that she can figure that whatever Shepard’s up to, they’ll want an army at their back (because we’re still ME2 here, so this means we don’t know that Aria will be assembling the merc gangs under her banner).
This leads to an assault on the Eclipse base and trying to reach Hart before anyone proceeds to try and kill her or worse. As we continue, we find out that there is a high-ranking Eclipse member among this group – Jona Sedaris.
Yes, that’s right, we’re going to be responsible for her getting locked up come ME3. Obviously, this does mean she’ll survive the inevitable conflict and boss battle, but hey, we’re gonna have other things to deal with in the final analysis, so hold all questions to the end.
The Eclipse sisters and the techs with their mechs are heavy throughout the place, but eventually, we reach the place they’re holding Hart. She’s been roughed up a bit, but she’s alive. She’d made contact with an asari firm who’d claimed to be willing to trade some “asari patents” in the name of cross-cultural cooperation, but Hart got suspicious of what was happening. Turns out, she was being used – the company (a minor company, not one of our major equipment suppliers from the actual games, that she had gone to them in the name of avoiding those big names) was going to give her access, only to revoke it and claim that she had stolen these patents. That would give them an opening to start consolidating biotic patents in a human market, because humans would now be running amps and implants with copyrighted asari material, and, by extension, that would mean the company would own those human biotics.
That, of course, gets Jack’s ire up, and she’s ready to tear the place apart – people aren’t things to be owned. Even Thane’s ready to join in – even accepting his claims of lacking a responsibility for the lives that his employers hired him to take (again, we’ll be digging deeper into this in the future), this is trying to force people to be under the control of this company – based on his reaction when Shepard suggests that the Compact between the hanar and the drell constitutes slavery, Thane’s definitely not on board with that idea. And even on Illium, a planet with legalized “indentured servitude,” this contract is definitely sketchy – but it would be just legal enough that the company leadership would be able to get their foot in the door, and make it harder for human biotics to be able to exist without “company oversight,” giving them access to the human biotics before they have a chance to stabilize their position in human society.
It’s some further asari haughtiness, the idea of asari like Erinya, the lawyer who holds the contract to the Feros colonists, that the asari are “better” than the other races. The asari in charge of this company are of the belief that only the asari “deserve” biotics, and want to keep all biotics in the galaxy under their control. These asari in particular don’t see any race other than asari as even deserving of evolving out of the primordial muck. Not a mainstream view, but one that we do have foundation for existing in the universe proper, and, let’s be honest, it’s not hard to imagine this being a thing anyway based on our world (We’ll touch on these themes in more detail later). And this idea, especially combined with the asari willingness to indulge in “indentured servitude” on Illium, if no where else, gets taken to its natural endpoint – they see human biotics as little more than pack mules, livestock.
Short step from there to going along with batarian or Collector ideas, but really, it’s not like we don’t know exactly where that endpoint is from our history.
Obviously, Shepard is a walking contradiction to those ideas, so combat is the only way through. Sedaris might be an unrepentant murderer, but we do still have to take her into custody – this is where Kassria comes in, taking her down and intending to hand her over to the authorities in the name of getting a slice of the Eclipse pie with her out of the picture. It won’t be a clean takeover, which will justify why Sayn is running things for Sedaris outside of prison instead of Kassria (who would DEFINITELY just leave Sedaris to rot and probably arrange an ‘accident’ for her), but it’s getting her more power.
As for the company, they’re JUST on the side of legality – the efforts of Eclipse on their behalf were by way of verbal contracts, and no lawyer on Illium is going to take the word of a mercenary over those of these high-ranking business officials. Hart swears that she can make things hell for them, lose them some very lucrative contracts with the Alliance. Thing is, that also makes her job all the more difficult, now that she’s been found out having attempted to make these grey legality ties for the sake of “getting an edge” in the biotics market – they have the resources to make this a fight that, meanwhile, would set the cause of human biotics back. (Which, as we’ve been over in other write-ups, actually is a bit of a thing that has some deeper ties in to the overall universe that the people of this setting are still working on figuring out.)
The Paragon/Renegade choice here becomes the rather obvious “do we take the option that handles this cleanly but lets the bad guys escape responsibility, or the messy alternative that may not even get the result we want?” choice. Because the thing about asari litigation is that they can afford to tie things up for decades without concern for the “short term” consequences. So if this DOES go to courts, they can wrap things up and keep them there for a long time – which will impact how things go for the human biotics, the whole idea of ‘owning’ people because they have these abilities. Because then their legality, their agency, their right to choose for themselves would be being litigated, and being done so in the court of aliens.
It doesn’t feel GOOD to me to have it left like this, honestly, but I don’t really see this as something that is supposed to have a conclusion that feels good – we’re talking about issues of corporate ownership of individuals, and the truth is... that exploitation just goes on, it doesn’t resolve itself with a few showy displays of violence. It gets caught up in red tape and paperwork, and people lose, even as they win. And the point of this has basically been, at its heart, to show that the “underworld” isn’t the black and grey markets that scrounge a semblance of society. It’s the businesses who will crush people underfoot then complain about the mess they stepped in. The design of a lot of the locations introduced in ME2 had this cyberpunk dystopia look to them, but only really focused on the criminal gangs – the core of this is approaching the white collar criminal element that was not shown off as much, how it encourages both further street crime and the depersonalization that comes from treating humans as a commodity.
Jack is pissed either way because this is all kinds of bullshit – it’s Shepard who points out that as angry as Jack defaults to, this is, for once, her being pissed at something beyond herself, where it’s not just that she wants to cause mayhem, but that she wants to make things different for others. To do something to protect future human biotics, kids who are in need. It’s her actively wanting to find a way to make a different, not just chaos.
As for Thane, he is still drell, still a proponent of the Compact (again, we’ll be coming back to this issue), but he does understand how easy it is to see something ostensibly done to the benefit of people turns around and is used by malicious actors to take advantage of them. It’s one of those things that he certainly understood in the abstract, but it’s another thing to see in practice. He leaves it on the note that “this has given me much to consider.”
As for Ambassador Hart, she knows that either way, she’s tanked her chances for getting the instructors that she’d been hoping for. Basically, the diplomatic ties she’d wanted from the asari government are off the table, given the combination of asari tied to the company and just general political embarrassment at the fact that all of this even happened – they want to ignore it, paint things over in pastels, and she is a living embodiment of the event to the asari, able to bring up the reality at a time of her choosing. The asari would rather that this go away, rather than have this constant reminder. Still, she’s grateful for Shepard’s rescue – the Eclipse might not have actively been planning on her death, but it wasn’t a good position. And, at this point, she can at least salvage a career going forward. Maybe not with the asari, but there’s a chance that relations with the turians have thawed out some.
Post Game Followups:
ME3: The fate of the company plays a part in War Assets – being tied up in legal red tape, they’re not able to contribute to the war effort, or, in a magnanimous show of “inter-species cooperation,” they’re sharing some patents with the other races. Additionally, Ambassador Hart shows up for a sidequest after the Cerberus Coup, making another go at the effort, now that Grissom is gone and the human biotics are here – might as well make the effort to get these asari instructors anyway, and she wants Shepard to help her out with smoothing the ruffled feathers (since this would still be in that period of time where the asari are still trying to avoid joining the active war effort).
Also, while this wouldn’t really impact anything via saved game import, I also figure this would at least tie in to Andromeda, that several human biotics joined the Initiative in the name of getting away from the corporations who want to hold them as “patented property” and such. Probably would be a way to help at least make Cora’s arc tighten up a little – it’s not just that she thought she’d only be a “useful freak” as a human biotic, as opposed to an asari commando or an Initiative Pathfinder, but that in getting away from Citadel space, she’d be allowed to just be, to find out who it is that she is beyond her biotics, rather than have to have her biotics “registered” with a corporation who’d exploit them and her. Not sure how to incorporate that into Andromeda proper, but it’s something that would be acknowledged.
End of Part 1, link to Part 2 forthcoming.
9 notes · View notes