#this is a daggerfall unity mod
Explore tagged Tumblr posts
nyanbinary-perineum · 2 months ago
Text
This still makes me laugh, fuck yeah you did.
Tumblr media
15 notes · View notes
jestergirlbosom · 2 years ago
Text
Tumblr media
9 notes · View notes
fashionablyfyrdraaca · 6 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Uriel Septim VII's meeting with the Hero of Daggerfall
14 notes · View notes
aldmerisorcery · 1 year ago
Text
Tumblr media Tumblr media Tumblr media
59 notes · View notes
countbars-mainblog · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
My Daggerfall Unity gameplay pt. 2
4 notes · View notes
margieargie · 1 year ago
Text
Tumblr media
Ugh, I hate retail monopolies
3 notes · View notes
non-main-branch · 3 months ago
Text
Imagine if he ran mods too
Tumblr media
my only complaint about data is i wish he was worse
934 notes · View notes
awsmedude · 5 months ago
Text
Did I spend many many hours meticulously modding Skyrim VR into a semi-stable working state with many, many, MANY added quest mods and followers?
Yes!
Have I effectively abandoned that character in order to play through every mainline elder scrolls title as a single character?
...perhaps.
3 notes · View notes
ashvampire · 1 year ago
Text
maybe i should play daggerfall...
1 note · View note
thydungeongal · 2 months ago
Text
Okay so what you want to do is go download Daggerfall from GOG. It's free and it's an absolutely massive open world RPG that is still unmatched in sheer scope by the later Elder Scrolls games. Now, remember where you installed that game so you'll know where to find it.
Then what you'll want to do is head on over to the Daggerfall Workshop to download Daggerfall Unity. Daggerfall Unity is a port of Daggerfall into the Unity engine which already incorporates some basic quality of life upgrades (like WASD + mouse gameplay, fixing bugs, allowing you to turn off the game's awful "hold down the mouse button and drag the cursor around to simulate swinging" combat system for more sensible click-based combat, you can find this setting in the game's Options menu) but now you also have access to an absolutely massive modding scene. If you want you can pick up some mods that make the game "prettier" but like the game is already beautiful as is
DAGGERFALL SKELETON ATTACK
Tumblr media Tumblr media
2K notes · View notes
theeightpointedstar · 2 years ago
Text
I created this space to go with my YouTube channel, but started reblogging antique dresses that match my vibe. Because, Tumblr? Anyway, feel free to look at my channel. I'll put more videos on it eventually. Rising like a Phoenix from the ashes, yes?
0 notes
toskarin · 2 months ago
Note
See this is why we should have just gotten daggerfall smh smh smh. Daggerheads will get their day 😔
we did get daggerfall though. it's literally free now and got ported to unity, sparking a revival of interest in modding (to a greater extent than ever before) in a way that an official remake wouldn't have achieved
89 notes · View notes
elderscrollsconceptart · 3 months ago
Note
i've said this before but: i, personally, am *not* looking forward to any TES remake made in Unreal. i think it handles certain physics and lighting aspects much, much worse than Havok, the engine that original Oblivion uses [and technically also Skyrim, though heavily modified by that point]. i think UE5 is likely to kill a lot of the charm and unique feel of Oblivion, and i'm a lot more hopeful about things like Skyblivion. i've never loved an RPG made in Unreal, and Oblivion is one of my favorite games of all time partially because of the versatility of Havok. obviously i could be wrong, and honestly i hope so! but given bethesda's track record [and microsoft in general, which is their parent company], i think it's likely to be a lot... flatter than the OG.
So Ive been thinking about this constantly for the past few months. It's definitely possible the remake won't match the "vibe" of OG Oblivion. That concerns but as well. Half of Oblivion's charm is how janky and lowkey..bad? It is 😭 Thats not a knock btw! Games and genres often become DEFINED by their flaws despite their positives! Skyrim is awesome but id bet one of the first things the average gamer remembers about Skyrim is the ridiculous "giants hit you so hard you fly into space" bug. For Oblivion it's the absurb (and endlessly memed) behavior of it's NPCs.
I wouldn't be shocked if the outsourcing studio drops the ball as Oblivion is a huge and clunky game to begin with. Even a remaster would be hard to do. That said, all negativity/optimism we can have at this point is wholly based on leaks and assumptions so it's fair to reserve final opinions until we actually get a real look at the remake if/when it releases.
I will be honest and say I'm personally cautiously optimistic about the remake since as charming as the OG is, it's a technical and unoptimzed mess beyond the memes and charm of silly physics glitches. I love OG Oblivion! I also want to be able to play it without having to do a bunch of mods to (try!) to make it work on my PC.
IMO literally all the remake/remaster would need to do is improve things like draw distance, get rid of the absurd CPU restrictions the OG has, and make Oblivion run stable on modern hardware.
I've talked about it before but id very happily accept a 1 to 1 port of Oblivion for modern hardware if all they did was ensure the game ran smoothly. I've genuinely only been able to have a single full playthrough of Oblivion, and that was on the xbox 360. He'll I'd take a Switch port of Oblivion if it was in HD at least. I just want a stable game experience that doesn't require me to have an old dual core CPU or try a bunch of janky 12 year old INI tweaks and memory patches.
I've tried probably half a dozen times to get the game working on PC with the necessary performance patches/stability fix mods and I *still* can't get the fixes to last thru an entire playthru before some stability issue major quest bug forces me to quit.
Morrowind has OpenMorrowind which makes the game fully stable and playable on modern hardware (like my phone!) Daggerfall has Daggerfall Unity which has innumerable improvements and also allows the game to be played on modern hardware with little issues. Skyrim has been ported to everything except apple smart watches and is playable basically everywhere with only moderate stability issues.
Oblivion is the *only* semi-modern mainline TES game that is super jank out the box and doesn't have some "fixed" version that allows it to be playable and stable on modern hardware. If something like OpenOblivion existed, an official remake/remaster wouldn't be necessary
I will reiterate the super frustrating CPU restrictions the PC version has unless you use mods to circumvent them. Game literally will start crashing on you if you have a multi core CPU. Old games tend to have technical problems like this, but given almost every other mainline TES game has a safe and stable version that exists for modern hardware, its not fair that Oblivion gets ignored in this matter. We deserve a permanent and officially fixed version of Oblivion, be it a remake or a remaster. We shouldn't just rely on mods and fan projects to fix old TES games.
Daggerfall is another good comparison since yes, by remaking Daggerfall in Unity you DO lose some of the original game's charm, but you also gain a shitload of stability and graphical improvements which make the game accessible to modern gamers.
In lieu of a fanmade Oblivion project in the vein of OpenMorrowind/DaggerfallUnity, Oblivion NEEDS a remaster or remake to make it accessible on modern hardware. Skyblivion is cool! But it still looks like Skyrim with different architecture. That's not a knock on that project, it's just true since it's literally the Skyrim engine. In the same way Morrowblivion looked like Oblivion despite being a "remake" of Morrowind into Oblivion's engine. Skyblivion is a FULL remake of Oblivion (with some changes from what I understand) but we still deserve an official Oblivion remake/remaster.
Skyblivion doesn't negate an Oblivion remake and an Oblivion remake doesn't negate Skyblivion. If anything they compliment each other since they each would be doing things the other isnt/cannot do.
An Oblivion remake/remaster might suck (or it might be great!), but regardless of our feelings on the matter, its simply true that the OG grows less and less accessible the further we get from it's release 19 years ago...We deserve to be able to play Oblivion on modern machines. I hope the remake allows us to do that (and that it comes out to begin with lol)
Peace out yall ✌️
22 notes · View notes
countbars-mainblog · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
My Daggerfall Unity gameplay pt. 1
4 notes · View notes
average-crazy-fangirl · 2 years ago
Text
Started at Skyrim when I was younger, then went backwards though the games
I just want an excuse to make a poll here but I also want to know.
What was your first elder scrolls game?
This post is in no way to be used as an "Oblivion/Morrowind purist" post I think any game you start on is valid and should be treated as such. Thanks ❤
646 notes · View notes
doctor-disc0 · 8 months ago
Text
Greetings to the approximately 5 Daggerfall fans. I keep trying to play Daggerfall, but I can't get out of the tutorial dungeon (I keep dying). I do have Daggerfall Unity installed, and I could technically skip the tutorial dungeon, but for some reason, that feels like cheating to me.
And. I feel like this is probably important information. But I'm playing as a sorcerer. Yes, I know that's probably part of the problem, given that sorcerers have much less health than almost every other class, but I really like magic, okay? I like pure magic builds. Also, I'm really committed to this character because I already have some Lore™️ for him, so I don't want to change my class even though I know choosing almost any other class would give me more health and therefore make it a little easier to not die.
I don't technically have a race completely decided yet (I am trying to decide between Altmer or Dunmer), but I don't think race affects your ability to survive all that much (though I could be wrong).
Anyway, I guess I'm looking for advice? Do you all know any tips on surviving in Daggerfall? Maybe some mod recommendations, too, though I don't want mods that feel like cheating. Maybe just like... mods that allow you to lower the game difficulty a tiny bit, like how later elder scrolls games had a feature where you could choose your difficulty setting. Or something along those lines? Idk I've only ever used Skyrim mods because normally, I play Elder Scrolls games on console...
That actually may be part of the problem, too... I'm just not used to playing computer games
Anyway, TL;DR:
Any advice on how to survive in Daggerfall as a sorcerer, and maybe any mod recommendations for making it a little easier to survive?
13 notes · View notes