my favorite piece of avatar lore i’ve ever learned is that piandao apparently also deserted the Fire Nation military, but instead of going on the run he just. went back the Fire Nation. built a fucking mansion about it. and then when the army sent 100 guys to arrest him, he kicked the shit out of them so hard they just fucked off forever.
jeong jeong is out there in a hut in the woods living his most bitter life meanwhile piandao is sitting in his palatial estate sipping tea, fully daring the fire lord to fuck around and find out. bad bitch behavior
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It is a good thing that the BG3 team is attentive and we get updates all the time, but where does it end? If they are going to continue changing stuff about the game per request, what will be there left of what they envisioned in the first place? Especially for character traits and dialogue, like making them kinder and more likeable, just because there were two more people asking for it and they happened to see it. I just don't want to see characters shift into generic ones just because of a need to respond to everyone's ideas
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I think Brennan did something interesting with the Porter and Gorgug scene in the last episode. Porter is by all appearances a competent Barbarian teacher. He understands the role of Rage and its mechanical combat benefits, and he even recognizes how Gorgug uses Rage to protect those he cares about. But he doesn't understand how multiclassing into a caster fits into that framework.
And it's true! In 5e you can't cast or concentrate on spells in a Rage. But-- Artificers work a little different than other casters! Alchemist Elixirs and Arcane Cannons aren't technically spells. Arcane Armor just works. And so does the Steel Defender.
Of any caster I think the Artificer is probably the best-suited to multiclass Barbarian because their key subclass features are largely not spells. But it also runs into the problem of requiring multiple high stats. Barbarians already want high STR and CON, and Artificers need INT for their spells and spell saves.
And so there's this narrative tension here. Brennan the DM obviously wants to let his player have fun with the character build-- embracing the creative artificer side of himself is a great character moment for Gorgug, bearer of the tin flower. Someone who has always channeled Rage to protect those he cares about but who has also been called to create and preserve beauty.
And yet mechanically, it's a difficult build. We didn't see Gorgug cast anything in the Night Yorb battle, as far as I recall? And in-universe, classes are a formally recognized thing that require approval. But Gorgug can't be the kind of Barbarian that Porter wants him to be. So he has to show that he can be a different kind of Barbarian-- one whose magic integrates and synergizes with his Rage rather than opposing it.
We see Gorgug still insecure about his homunculus and about the solar lasso, even though these are objectively impressive feats. So it's not a skill issue but an internal conflict-- it's only once Gorgug reconciles and synthesizes his magic with his Barbarian side that the in-world powers that be will recognize him for all of who he is.
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