#ts2 asylum challenge
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anonymous-sims2-builds · 10 months ago
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[TS2] High Security Asylum (NO CC | Download)
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I recommend Sims 2 Clear Installer for installing any lots.
->DOWNLOADS: [SFS | MF | MEGA | hostb]
~~~This lot comes with 2 versions~~~
Grass version, the one you see in the screenshots.
Desert version, perfect fit for Strangetown style with minor plant and floor changes. That one really reminds me of prison and Area 51 aesthetic!
But what's this for, you ask? Well there is this mental asylum challenge... which is really fun to play! You can view the rules here. I went over them one more time in the readme.txt included in the archive just in case.
Ghosts are not included with this build ~.^ I also hope certain someone who is red across won't sue me
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theamberplumbob · 1 year ago
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Whelp, I knew it was only a matter of time, but its still sad to see that the last of the OG relationships has fallen. Sunny left Auburn for Blu, and he IS NOT taking it well...
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cyazurai · 11 months ago
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Anonymously Autonomous: an Autonomy Based Legacy Challenge
For The Sims 2, The Sims 3, and The Sims 4
Have you ever played an ISBI (I'm Surrounded by Idiots) legacy, or an asylum challenge? Was it something you enjoyed, but felt a little ick about the name, and the premise being that the sims you don't control are "insane," "crazy," "erratic," or just in some way just stupid? Well, you're not alone! The autonomy in these games isn't great, but can make for some really chaotic situations that you'd never get if you controlled every single sim most of the time, so it's fun to occasionally play a game where your sims are allowed to just be their little chaotic selves. And I want to help facilitate the chaos because maybe I'm a little bit of a Watcher of Mischief myself. If you're interested, keep reading!
Basic Concept
If you know the ISBI and Asylum challenges, you know the main premise: you can only control one sim in your household. In the ISBI Legacy, your founder will eventually "pass the torch" on to their heir, who will become the next sim you can control, and you will no longer be able to control your previous sim. It's very simple. There are other rules, and some versions even include the addition of points, but that's the basic idea.
For AAL (Anonymously Autonomous Legacy), at the bare bones, it's the same exact concept: one single sim you can control. But I decided to do something a little different with this, as well, because I didn't want this to be just a renaming of the ISBI. I want it to be its own thing. And what that thing is is:
Randomization.
The sim you can control will not necessarily be your founder or heir at all times. When you only control one sim, it will always be that sim you control, but once you have multiple sims in your household, after a set period of time you have to Spin a Wheel with all of your household's eligible sims on it to pick what sim you will control during the next set period of time. Sometimes, you will get the same sim multiple times in a row. Sometimes you might never even get to control your heir. It will all depend on the wheel (or dice roller, or number randomizer, whatever you wish).
Interested? Good!
General Rules (for Sims 2, 3, and 4)
Create a YA sim of your choice. If you are playing TS2, you may start either as a YA in university, or you may start as an adult to start their life right away. They can have any personality, likes/dislikes, turn ons/offs, whatever you want.
If you want to start off with randomization from the very beginning, give them a spouse, and spin the wheel to decide who you play as from the beginning.
Use whatever age span you want to for this. However, short might make this even more difficult that it already will be, so only use short if you want an extra challenge.
You may not use money cheats.
Move into a lot using whatever money your family has. You may not give them more money to build them a nice house.
Optional: Move them into the biggest lot in the game (whichever iteration you're playing), and do some lawn living. If they still have a lot of money, reduce their money in a way you see fit - remove it through cheats, or purchase a really expensive item that serves no practical purpose.
Next generation begins when the heir becomes a YA.
Non-heir children may stay in the family home however long you want.
Autonomy Randomization Rules
Once you have more than one sim in your household, you must decide on a specific timeframe in which to randomize who you will be allowed to control and how long you can control them.
An example of what I mean by this is if you have four sims in your household. Let's call them Matthew, Frankie, Shawn, and Sky. Matthew is the founder, Frankie his wife, Shawn a child, and Sky a toddler. You input their names in the wheel, and spin it. The wheel lands on Shawn's name, so for that entire week, he is the only one you are allowed to play.
When you have a sim chosen to be the only one you can control, that is the only sim you may select. You may not select other sims to check their inventory, to check their needs, etc. Their needs and everything are a mystery to you. If they genuinely seem to be stuck, you may reset them however your particular iteration allows you to do so.
You may use your own timeframe for selecting a random sim, but I have come up with my own in case you want to use one of mine.
Weekly Randomization: On Sunday at 8 am, spin the wheel. From that moment until the next Sunday at 8 am, you will control only that sim.
Seasonal Randomization: This is similar to the previous one, but if you play TS4 and play with 14 day or 28 day seasons or have some kind of mod or cheats to modify the length of your seasons. On the first day of the season at 8 am, spin the wheel. From that moment until the first day of the next season, you will control only that sim.
Yearly Randomization: If you want more time with a single sim, this one is for you. On the first day of Spring at 8 am, spin the wheel. From that moment through all of Spring, Summer, Autumn, and Winter, you will control only that sim. On the first day of the next Spring at 8 am, you will spin the wheel again.
Age Span Randomization: The next time your current sim ages up, spin the wheel. So if your founder starts as a YA, spin the wheel when they age up to adult. If the next sim is a child, you play them until they age up to teen, and so forth.
No Randomization: This is an option. If you only want to control your torch holders, you don't have to randomize who you control at all, you can just control your founder then heirs, as long as you only ever control one sim at a time.
Random Randomization: This one would be rather difficult to keep track of, but if you want to, you can use either a number randomizer, or a dicer roller, or some way, to pick how many days you will control your current sim. When you first start controlling a sim, you will roll to find out how many days you may control that sim. Once you move onto the next sim, roll once again to find out how long you will control that sim.
This is all of the timeframes I can come up with right now, but if you have any ideas feel free to message them to me!
Another rule about the randomization is that you may roll the same sim multiple times in a row. You may not remove your current sim from the wheel - whatever sim you get is the one you play.
The sim you control doesn't need to be related to your family. If they are a controllable sim in your household, you must put them on the wheel. If you move in your best friend? You may end up controlling them more often than your own sim.
Optional: If you are going to be posting your legacy on Simblr, or somewhere else, and want to really follow the "anonymous" part of this challenge, keep the sim you are controlling a secret from your viewers! See if they can guess which sim is being controlled, maybe have a poll every time before the next switch just for fun.
General and Iteration-Specific Rules
The first thing I'm going to talk about is what sims are eligible to be put on the wheel, depending on which game you are playing.
The Sims 2: The sims eligible for being the controllable sim are as follows: toddlers, children, teens, young adults (if you send them to university), adults, and elders. All occults/supernatural beings are also eligible, if they are in your household. If you use cheats to control babies or pets, you may also add them to the wheel.
The Sims 3: The sims eligible for being the controllable sim are as follows: babies, toddlers, children, teens, young adults, adults, elders, cats, dogs, and horses. All occults/supernatural beings are also eligible, if they are in your household.
The Sims 4: The sims eligible for being the controllable sim are as follows: infants, toddlers, children, teens, young adults, adults, and elders. All occults/supernatural beings are also eligible, if they are in your household. Also, if you use the mod that allows you to play pets, you may add them to the wheel as well.
You may play however you would normally play, except that you are only allowed to play one sim at a time.
Mods and CC are allowed. You may even use mods that improve autonomy if you so wish.
For any of the games, you may set things up to make life easier for you. For example, I suggest using the baby monitor in TS3 if you end up having to play as a baby - that way, you can use it to call attention to yourself if you are in need. For TS4, I suggest using MCCC to make more things autonomous, like gardening and repairing items. Things like that.
When controlling a sim, you may use their reward points to purchase things. Even if they are rewards that will help you greatly, nothing is off limits. Use whatever advantage you are given.
Nothing in the build/buy modes are off limits either. If you want sim death, feel free to build the horrors. If you want to keep as far away from death as you want, you don't even need an oven. It's up to your discretion.
Also, how do you choose an heir? You can choose an heir any way you choose. Whether you choose the one you like the most, have an heir poll, or use one of the Succession Laws from the official legacy challenge, any way you prefer is fine.
What is the Goal?
Your goal is to get to the 10th generation, and will end when the 10th generation's youngest child ages up to YA. You may play further than this if you please, but that is the main goal.
However, this is not as simple as you might thing, and that is why it is your only required goal.
Because you will (probably) be randomizing which sim you can control, it's not always going to easy to keep your heirs alive, or even find your heir a spouse/significant other to have children with. After all, if you can't control the heir, how can you find them someone to love?
You will have to use whatever sim you are allowed to play to your advantage. If you can't play your heir, use the sim you can play to bring eligible sims to the household to meet your heir.
Another reason that the goal is simple is because sims are not the brightest bulbs in the box, or the sharpest tool in the shed (I had to say it). Some of your unplayable sims might very well die to something silly, like eating too many jelly beans (TS3) or starving to death. Some babies, infants, toddlers, or children may be taken away by social services. Some pets might be taken away as well.
Optional: If you want a little extra challenge, you can add the generational goal that you have to try to complete your heir's LTW/aspiration before they die.
"What is the fail condition for this challenge?" You may be asking. There is exactly one fail condition: every sim related to your family in the household dies/is taken away. So, realistically, this challenge is very difficult to fail. If you only have one related sim left in the household but there are relatives out in the world and you want some insurance, feel free to bring the family back into the home. Whatever you can do to not fail? Do it.
And that's all I have for now! I haven't put together points or anything, or a score card, because I know people don't really play challenges for points anymore. But, if enough people want to play for points, I will add a scoresheet/scoring section.
If you have any questions, please message them to me or comment on this post, and I will answer your questions to the best of my ability!
If you decide to play this challenge, please tag it with #SimsAALC so that I can see it!
@ts4challengehub
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maisims2 · 3 months ago
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The Backhills Asylum Challenge - Preface
Some of my fondest childhood memories are of sneakily reading not always child-friendly Sims 2 stories and legacies on my DSi way past my bedtime, and there were many many attempts to start writing my own stories that I gave up on before taking 10 screenshots let alone posting anything anywhere. I have reinstalled the Sims 2 a few times in the years since but This Time is finally The Time! I am going to SIM my inner 10-year-old's little HEART out of my inner 10-year-old's little cage of pessimism and perfectionism!!! (I had my all-black clothing, pop punk-listening phase at 10).
That being said, I don't really get how to browse tumblr let alone know any etiquette or posting conventions so I am just going to do my best..?
The Backhills Asylum Challenge - The Beginning
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a little preview :)
btw... If this post actually reaches any real people interested in Sims 2 gameplay simblrs, I would appreciate any recs of active Sims 2 gameplay blogs or any advice about posting for a simblr :)
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heartmeadows · 1 year ago
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slyndseyy · 2 years ago
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On stream we play an Asylum Challenge on Saturdays and it's been super fun. Chat has been submitting sims to be patients and it's hilarious watching them all hookup and fight each other lmao.
I wanted the build to be somewhat spooky. There wasn't much funding for the reopening of Frostford Asylum so some areas are still pretty rundown.
twitch.tv/slyndsey if you want to join. or our discord :3 https://discord.gg/Kzkyhk8Z
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bustinsims · 1 year ago
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Erik and Russell were getting into it and then Amber who is madly in love with Erik caught them after the act. In a jealous strike, she slapped Erik who just seemed confused by the entire ordeal.
Amber: Take that you nasty woohoo hungry pig!!
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rurpleplaysmuttingtonac · 2 years ago
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It had been a long time coming, Beatrice thought.
The last time she'd been in this position, she'd been very stressed and emotionally wrought, but now, now everything was perfect. She and Benedict were getting married on their terms and nobody was bossing them around. Their acquaintances were now dear friends and the home they lived in would soon have the sounds of growing children laughing and running about.
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harmonyckrs · 7 months ago
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Phase 1, Day 13 of the Strangetown Takeover: Busted
THE PREVIOUS DAY
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Dina: Hey, Brandi! Guess who the newest resident of the Goth mansion is!
Brandi: OMG, for real? How'd you do it?
Dina: Cassandra's moving to Strangetown so she gave the house back to Dad since Alexander's too young. And obviously, I moved in with him!
Brandi: Cassandra moved to Strangetown?
Dina: Yeah, apparently her boss got super pissed because all of the patients escaped on her watch? So she's overcompensating by moving closer to her. So much for being perfect and all, huh?
Brandi: True. That means you're going to inherit the house too, right?
Dina: Yep! Everything's going just as planned. I even found a couple who moved into the old place!
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Kristen: I never thought we'd make it out of there. We've got our whole lives ahead of us now...I don't even know what I want to do!
Circe: Maybe you can try going back to that athlete career that you came to Strangetown for.
Kristen: Do you think it's not too late?
Circe: It's worth a shot, isn't it?
Kristen: Yeah, you're right! What do you want to...actually, um, don't worry about it too much. I know you're probably still processing everything, since you've known everyone and Strangetown for longer. Just...let me know if you need anything, alright? I'm always here for you.
Circe: (Anything, huh? I could definitely get used to this.)
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Pascal: This is nice, isn't it?...remember when we danced under the stars outside of my house, Nervous?
Nervous: Yeah! Our very first date.
Vidcund: Am I just going to have to put up with this for the remainder of my life?
Pascal: You could've went with Lazlo or Kristen.
Vidcund: And deal with Circe? No thanks. And besides, Lazlo's got his own thing going on, and I'm sure there's no room for me there.
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Lazlo: Mmm...this is some good shit. Thanks, Aktu.
Aktu: Of course. Least I can do for taking so long with the plan. Harper really came in clutch with hacking the security system...
Lazlo: Right, right. Is she gonna be okay, by the way? I can still hear her crying in the other room.
Aktu: Let's just give her some space for now...I'm sure everything will be sorted once Melony gets back. We've still got to make sure Dr. Vu doesn't take anyone else prisoner, or worse, hunt all of you down...
END OF PHASE 1
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necile · 5 months ago
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🕯️ LEGACIES 🕯️
Mockabree (Differences in the Family Tree Challenge, ongoing) index | chrono | recent
Ghuu (lEPacy Challenge, retired) index | chrono | recent
Cromwell (lEPacy Challenge, retired) index | chrono | recent
Moonracer (lEPacy Challenge, retired) index | chrono | recent
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🕯️ BUILDS 🕯️
The Sims 2
The Sims 3
Mandragora's (TS2)
Mosswick Asylum (TS2)
Cromwell House (TS3)
Moonracer House (TS3)
Penny-Wise Arcade (TS3) , 2025 revamp
Novem Portis (TS3)
Honeyside Cottage / Whitehall Manor (Mockabree House, TS3)
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🕯️ CHALLENGES 🕯️
Fungi Friends CAS Challenge
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🕯️ GAME TAGS (MY POSTS) 🕯️
The Sims 1
The Sims 2
The Sims 3
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🕯️ THE SIMS 1 🕯️
Resources
CC Finds (WIP)
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🕯️ THE SIMS 2 🕯️
Resources
Downloads
CC Finds
Hollow Hill
Pre-2014 Screenshots
Body Shop Shenanigans
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🕯️ THE SIMS 3 🕯️
Resources
Downloads
CC Finds
Scenery
CAS Adventures
Quirks of My Playstyle
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🕯️ LINKS 🕯️
About
Blog Credits
Blogroll
Bluesky
Dreamwidth
Gaming Blog
Inspiration Blog
Naming Resource
Personal Blog
Pillowfort
Pinterest
Simblr.cc
Twitch
YouTube
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🕯️ GAME TAGS (GENERAL/REBLOGS) 🕯️
The Sims 1
The Sims 2
The Sims 3
The Sims 4
The Sims Medieval
The Sims Bustin' Out
SimCity 4
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🕯️ MISCELLANEOUS 🕯️
GIFs
Random Post
Replies
Tag Games
Text Posts
To-Do List
WCIF
Last updated on June 15, 2025 
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theamberplumbob · 11 months ago
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Epilogue: Rosario
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For all his troubles in the hostel, Rosario got an incredible luxury apartment in the fancy district. Now he can pursue his dream of running a 5 star gym! Now he can focus on self care and leave all that love drama behind him-
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Ah.
Girl... you deserve so much better. Why are you so obsessed with this man?
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I guess Blu is just as petty as ever. The rivalry continues...
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maisims2 · 3 months ago
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The Backhills Asylum Challenge - Ballet Biker Barthelet
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Kenneth brings home his first friend from work - Brittany Wendland, who is a brunette and not a werewolf, which is the kind of sim that really gets Ken going if you know what I mean 👀 Brittany is not keen on the stench of dirty dishwater, and neither is Ken, so he goes to wash off the day while Brittany meets the other residents.
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...who are very surprised to see another sim! Brittany spends most of the night enjoying the smell of the mac and cheese in the kitchen...
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Before abusing the violin for the sleeping sims, and finally leaving at 3.30am, without speaking to Kenneth once 😅
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Chris is always tickling people (literally the second interaction he had with Kenneth on the first day was to tickle him 😅) so he's definitely a playful sim...
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...but I'm not sure that makes him a nice sim (-_-;) He spent hours blocking Magnus from going to the toilet - first by physically blocking the door, then by constantly tickling and playing games with him... poor Magnus lol
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Morning comes with the smell of Ken cooking pancakes, which Blake was incredibly happy about haha He spent the whole time Ken was cooking just standing behind him and grinning, while Alan was staring at Blake and grinning as well...
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After breakfast Blake breaks plays sea captain in the bathtub, with Alan watching of course.
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This is the face of a sim who spent the morning unclogging the toilet, repairing the TV, and fixing the bathtub, has work in half an hour, and has just heard the sound of someone clogging the toilet again 🫠
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Jake is the first sim to start working out on the exercise bike, wearing his leotard which... can't be comfortable haha
Kenneth heads off to work and I let everyone do their thing, sitting back and watching at x2 speed, when I realise...
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Jake is still on the bike.
I never had Freetime as a kid so it's... quirks aren't that familiar to me, but I had heard about the deadly exercise bike and downloaded the fix for it from recommended mod lists, but I hadn't tested it yet, so I'm a little worried about Jake at this point...
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Ray rocks out while Jake... keeps... biking... ( ̄~ ̄;)
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I end up putting a pause on the challenge rules to monitor Jake's bike situation... and to finally change Magnus' hair so I can tell the two of them apart 😅
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...he was not happy with the makeover lol
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Here is the point where I just decided to get rid of the bike and replace it with a different exercise object with the same stats.
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I had the bike fix mod in a subfolder, so I moved it to the main downloads folder and decided to actually test it out.
So now is a quick detour to Desiderata Valley > Bluewater Village to see Tess Thompson, a sim I made to test out the alien genetics I default replaced, and who is now going to see if using this exercise bike kills her 😋
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Nope! Though I now realised I didn't know if this was any different from when I had the fix in a subfolder so I decided to test that too.
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Yeah she was fine lol... I guess I panicked over nothing?
I am finishing up this post a couple play sessions after these screenshots were taken, and no one has used the new exercise equipment yet, except for Kenneth when I told him to... I might have just created an issue for myself instead of fixed one... oopsy 😅
<< Part Two - The First Night
Part Four - Promotions & Commotions >>
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heartmeadows · 1 year ago
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Halfway through the first day everyone was struggling and acting so darn dumb, apart from the sim I'm controlling which is the red-headed alien. She's called Ania. Anyway, I decided to make things a bit easier for myself because I was getting annoyed and it's fun I want to have, so I'm allowing myself to use maxmotives once a day.
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rurpleplayssims · 1 year ago
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Before I started my BaCC, back in 2021, I'd never played a TS2 challenge before. I saw @pixeldolly's Walden BaCC and was inspired to write my own, but to use the Rules as a prompt to keep me writing for times when I feel low in creativity.
However, I'm five rounds deep into my Campbell Quay BaCC which, if you'd like to read, you can read from the start here.
I've also since done an Asylum Challenge story, as I was inspired by @antisocialbunnysims's Asylum Challenge series.
Maybe one day I might do a Legacy challenge, but I don't feel the desire to do that yet.
📩 All my other replies to these questions are here. 💛
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📩 Simblr question of the day: Have you ever played a legacy challenge in the sims? If so, what made you decide to play it? If you haven't, do you think you'll attempt one in the future?
answer in whatever way is most comfortable for you and feel free to share this SQOTD around, make sure to use the hashtag SQOTD and tag me in separate posts ~ 💛
This question was contributed by an anon ! ~thank you for contributing multiple questions! (This is question 6 out of 10 that this specific anon sent)~
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slyndseyy · 2 years ago
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I am trying to build an old mental hospital for the Asylum challenge, but I want it to be spooky/grungy kinda? The problem is I have no idea where to get CC for it! I have tried simply googling but most of the links I find are dead, and I don't have a lot of time to search. Any recommendations for what I'm looking for by chance? 🙃👽
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bustinsims · 1 year ago
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What does this mean??
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