#ts3 ask
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simminginstars · 4 months ago
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YOUR TS3 SIMS??? gorgeous😭 do you have respurces for your ts3 mods somewhere? Or evem a cc finds blog? I really want to set this game up again😅
THANK YOU! i played ts3 many years ago and i had all these sims saved on a random usb so i have their old cc hehe.
there is a discord server that can be super helpful if you want to ask questions, find cc links etc.. or speak with other ts3 players it's by hemerasims you can find the link to it on their insta
my game also looks this way because i use reshade, i just use the same one as i do in ts4 though i've tweaked it a lot for this game. selcouth 1.0
i don't use a crazy amount of mods i use:
Nraas master controller
Uranesia lighting mod (GreenSunrise+BrighterWater+BrighterNight)
cmomoney pose player & Lyralei's Pose Addon
invisible limelight mod
sliders
genetics:
smallsimmer [makeup, eyelids]
brntwaffles [eyebrows, nose shine]
sk-sims [makeup, eyebags, eyebrows,eyes]
skins i use:
mango smoothie
candy crush skin
noir redux
cc finds:
emily cc finds
llama cc finds
sims 1, 2 & 4 conversions to sims 3:
xto3 conversion finds
poses:
heaven's pose database
poses by bee
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rstarsims3 · 2 years ago
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@thesirensims
Here's how you use animation sequences like the ones in this post.
You have a number of 3 animations that go together. For example:
a_4t3_CelebPic_fem01_start
a_4t3_CelebPic_fem01_mid
a_4t3_CelebPic_fem01_stop
-start = means sim getting into position / beginning of animation
_mid = means the middle of the sequence
_stop = sim getting out of the animation / end of the animation
Basically, the posing itself is only the middle animation. The "_start" and "_stop" animations are for sims switching between normal pose and the middle one.
You can use only one animation or the entire sequence of three.
As for Animation Player, you write the codes when asked (in the right order -> start, mid, stop). When you finish inserting them, you click "x" on the Animation Player UI.
To run them, click either "Play" (plays the entire sequence of animations just once) or "Play Looped" (plays the entire sequence indefinitely, until you stop it yourself).
Hope this helps!
Happy simming!
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bellakenobi · 11 months ago
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can you recommend tutorials on making hair suitable for a beginner? i've tried it in the past, but the result was.. questionable lol
Hi thornowl! First I'd like to thank you for your blender tutorials, they're truly a lifesaver!
If you're talking about making your own hair meshes, there's this hair card tutorial which I think is very easy for beginners. (I mean, I am a certainly a beginner with poor Blender skills and I found it very easy to follow so)
💡Tip: it's good to have the hair you want to model planned before you start, this way you can make each hair card in the proper order (starting with "bottom/deep" strands and going out/upwards) and then avoid most transparency issues (the bane of my existence lol)
But well, making a hair mesh is all fun and games until you have to port it to The Sims, right?
I mainly follow CardinalSims' hair tutorial, the only thing I do differently is converting the mesh to .wso and using TSRW to pack it when the mesh has a polycount higher than 20k, upon packing hair with DABOOBS it seemed that the program didn't like high poly hair...
Also after I finish modeling and UV mapping my mesh, I end up importing it into Milkshape (ugh) to check if any hair strand is in the wrong order so I can fix that, and then I basically follow Anubis tutorial on how to get rid of transparency issues. (I know that some people can do that on older versions of Blender, but I'm currently using 3.6 and everytime I tried to do that on aforementioned older versions I got confused).
So in a nutshell this is all, as I said I'm also a beginner in all these converting and creating CC, and when I think I finally mastered it I do some fuckup. If you have any doubt (and man you're really more skilled than I am lol) just ask :)
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midsummermoon20 · 1 year ago
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hi<3
what gshade/reshade preset do you use in sims 3?
Hello!
I use a personal preset for my sims 3 game
(I don't share presets anymore because it's waayy too stressful answering questions/trying to troubleshoot people's problems with it)
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plumbobem · 1 month ago
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KNITWEAR COLLECTION | 4T3 Conversion Tops for AM
Our old money boys are in the trenches with the clothing options they currently have. So I figured I'd convert some: @camuflajesims Alexandar Sweater - 1 preset, recolorable | all morphs | everyday, formalwear, outerwear - original here
@gorillax3-cc Chunky Knit Sweater Edit - edited by me: removed turtleneck from the original mesh - 1 preset, recolorable | all morphs | everyday, formalwear, outerwear - original here
@lazyeyelids Zip Collar Sweater - 1 preset, recolorable | all morphs | everyday, formalwear, outerwear - original here
Darte 77 Turtleneck & Tied Sweater - 4 swatches, 1 fully recolorable (turtleneck is recolorable in all of them) | all morphs | everyday, formalwear, outerwear - original here [DOWNLOAD MF (.ZIP)] [SIMBLR.CC]
*known issues: Lazyeyelids' Sweater and Darte77's Turtleneck both have a few visible holes/breakage on the mesh due to the decimation process (40K to around 5K) - I tried my best to fix most of them. Photoshop is recommended.
all credits to the original creators. Please do not claim these as your own, and do check their TOU if you want to modify these conversions. DO NOT put this behind a paywall in any circumstances, adfly or patreon.
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sunshinepixels · 21 days ago
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Some shots of Bachelor Hall
Bachelor Hall is a co-ed dormitory for first year students at Sim State University. The dorm stands at three stories tall and houses 22 students. The top two floors consists of 5 shared traditional style dorm rooms and 1 single. Each resident floor has 2 communal bathrooms, a lounge, a laundry room, and a multitude of study rooms. Apply to live in Bachelor Hall today!
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melbens · 11 months ago
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A collective WCIF ✩ ♬ ₊.🎧⋆☾⋆⁺₊✧
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Sul sul ! Since I got many questions about the cc I used on my Workout Set conversion I figured why not put them all together in one post ! Enjoy <3 0 Workout set | 1(hair) | 2 (Headset) | 3 ( Bun Hair) | 4 | 5 |
Thanks to all cc creators for these gorgeous cc ✿
Model ⋆˚࿔ Meredith 𝜗𝜚˚⋆ by the one and only @novvaable ✿ ILYY
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auroraeternal · 3 months ago
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Hello darling! I'm not sure if you take requests but if you do... could I so kindly ask for the possibility of making Aphroditeisimmoral's Eye See You eyes into contacts? I've been wanting those eyes for years and I finally found them up for download. Sadly, they are only available as defaults. Is it possible to make them into contacts? I will happily give my left kidney for it 🥺🙏❤️
Hi!
Actually AIS made non-defaults too but they are seems completely lost so I made quick and dirty conversion for you.
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In facepaint category
Toddler-elder unisex
2 recolorable presets (one original blue-ish and other grayscale)
Original 2t3 texture by Aphroditeisimmoral (deactivated)
Custom thumbnail:
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TOU, Ko-Fi
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Download | Alt
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@pis3update @darkccfinds @simfluencer-network @xto3conversionsfinds @wanderingsimsfinds
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nectar-cellar · 8 months ago
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Base Game Sweaty Muscle Shirt/Tank Top
Take a big sniff babes. This is my little edit of a hidden base game muscle shirt. I removed the llama logo and added some muscle definition. Now your sweaty men can look as stinky as they smell in this well-worn rag! 😍 What could be more alluring? Of course, you are delighted.
Information
1 skintight accessory version you can wear with whatever you want
1 version on the default base game mesh. Preset 1 has no muscle definition on the texture, preset 2 has a little bit of muscle definition.
1 skintight version on my V1 muscle torso. Preset 1 has no muscle definition on the texture, preset 2 has a little bit of muscle definition, preset 3 & 4 are slightly translucent.
custom thumbnail
Download: simfileshare / mega
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elitisim · 1 year ago
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Sheabuttyr - Dameon Dreads
All credits goes to @sheabuttyr! Original here!
Hair for For Teen ➤ Elder Males
25.8k poly
1024x texture
Texture Credit: Sheabuttyr
Custom Thumbnail
Contains all LODS and is disabled for random
Larger Pics and color channel breakdown under the cut
tagging: @pis3update, @naturalhair-sims3, @xto3conversionsfinds
[DOWNLOAD]
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dizziesims · 10 months ago
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Summertime Re-release
100% meshes by me!
Set includes: Ruffle Swimsuit, Knit Colorblock Swimsuit, & Hello Gorgeous T-Shirt!
Each piece is recolorable, has all morphs (including pregnancy)
Enabled for categories that make sense and disabled for random!
I realized I forgot to upload my summertime collab pieces when I originally made my Patreon. These are not new I made them years ago. Feel free to re-download if you already had these, I edited them a bit and changed categories they are enabled for.
Support me on Ko-Fi! 💕
Download: DizzieSims Patreon (Join Free!) Download: Simfileshare
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geminipixels · 4 months ago
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I have a habit of making sims just to never play with them and make them townies. But small collection of sims I made recently. And I have an obvious favorite already.
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rstarsims3 · 2 years ago
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Hi! What tutorials helped you learn how to mesh clothes in Blender? Or what tutorials or tips would you recommend? Thank you
Hi,
I've watched a lot of character modelling videos on YouTube to get better acquainted with Blender. What I can recommend for you to watch is this 10-part tutorial by Darrin Lile. The creator even provides the images he's working with which makes his workflow easier to follow. The notions you'll learn here will help you create basically anything in Blender, from a bed to a crop top to a bridge.
Another good series you can watch -and specifically made for creating clothing in TS3 - is this one by Lyralei.
Once you're more comfortable with Blender, you can search all kinds of tutorials (like how to mesh flowers, coats, skirts, pillows, etc)., if you're interested and need further clarification.
What I strongly recommend is for you to export the EA game meshes and break them apart in Blender to see how the dev team has approached the category you're interested in. At the beginning, I wouldn't look too much at anyone's meshes except EAs because every creator has their own style and views over what a reasonable polycount is (you can have the same skirt at 2k or 4k- for instance, depending on how much detail you want to add to the mesh). But it is useful to look at other creator's meshes when you deal with transparency, for example.
You can also try to convert CAS stuff from TS4 if you have the possibility. This helped me a lot in getting used to meshing in general because, while being similar to TS3s, their meshes are a bit more detailed (a belt is often painted on the mesh in TS3, but in TS4 the belt will be meshed).
Another important process in Blender is UV mapping. Because it's TS3 and you can't get away with wonky and stretched textures -as long as you make your stuff recolorable, that is - you need to pay special attention to this part.
In general, for Blender I'd say:
keep your polycount in check; too detailed/high poly meshes will "explode" in the game;
close the openings on a mesh (where the sleeves, pants or skirts/dresses end); I also UV unwrap these and find them a spot on the UV layout to make the textures more cohesive.
avoid using the "subdivision surface" modifier as it increases the polycount too much;
try to delete as much of the body under the clothing mesh as possible (I'm also doing this part in Blender for a while now and it's a lot better, easier and more precise to crop it; it helps a lot with avoiding clipping too);
for baggy clothing you can use a plane or cylinder to start with; for skin-tight clothes you can use the EA body meshes ((like in the second link);
If you're really set on creating custom clothing -and sharing your stuff- I'd get used to some good practices from the beginning (because we humans tend to get used to do things one way and keep at that from there on):
create all the LODs required for your item (if it's clothing you'll need all these three: HLOD, MLOD and LLOD) and load them into TSRW. This way your carefully crafted blouse won't change into a t-shirt when zooming out in the game.
in TSRW leave only the maps/images you created for your item. Delete everything else.
for every LOD in TSRW, go to Mesh -> HLOD (MLOD, LLOD)-> Material and load your maps by using Browse. Don't import over the same map again.
textures are really important and the more time you spend working on them, the better your item will look. It's very useful to know how to create normal maps as they add depth to your mesh.
never export packages directly from TSRW as it doesn't compress your file the way it does for sims3pack files. Export as sims3pack, use S3RC to compress it further, then use the Sims 3 Pack Extractor to convert into packages.
Note: When I say TS3 and TS4 meshes, what I'm referring to is meshes from the games, not CC. Also what you're going to learn here is how to make Maxis-Match content for TS3, which I do 90% of the time. The only differences is that my textures are usually more "alpha" looking. I've got a similar ask a while ago if you want to check it out.
The most important thing is to keep at it and don't get discouraged. All this info might seem like a lot now but with practice you'll get used to it. Start with something easy like a tube top and see how it goes. If you have any more questions you can contact me again, either through ask or through DM if you feel comfortable.
Hope this helps!
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bellakenobi · 9 months ago
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Olá! This is a question I'm asking because I can't find a tutorial that has what I'm looking for somehow. I'm interested in learning how to paint a hair mesh. Not the meshing itself, just the painting. Diffuse, control, uv, all that stuff. Since you have started creating hairs (love the Tears of Zelda hair), do you know where I can learn? I am not good with computers at all unfortunately, but as long as it very clearly states what I'm supposed to do at every single step, maybe I'll manage...
Well, you can follow a retexture tutorial! I learnt how to do that with Fanaskher's one. This is how I do my retextures and did the texture for my hairs.
To do the alpha channel of the diffuse it's a bit more complicated since you'll need to paint like actual hair strands. If you have a drawing tablet, it gets a lot easier, and this is how I did mine, with a cheap Huion tablet I had bought right before the pandemic hit, and I'm finally having some use to it by doing CC lol. Together with the drawing tablet, I used these PS brushes to make my work easier.
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midsummermoon20 · 1 year ago
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Hi! I'm really sorry if this has been asked already, but I'm curious if you have any of your sims 3 sims up for download, and if you could guide me to the correct place (if they are)? Thank you!
Heeyy,
I don't have sims 3 sims up for download right now, although I have thought about it.
Tbh, I honestly forgot how to upload sims 3 content lol (especially cus I'd rather just include most of their cc with them) so when I figure that out, I might upload them!
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smallsimmer · 4 months ago
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@perseusx42 😎
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