ULTRAMODERN/POST-APOC PARKING LOT BASE TUTORIAL
Working on some minis for Project Z from Warlord and I thought I'd share how I'm doing the bases! I'm painting them separate from the models for reasons that'll quickly become apparent.
PREP: Before basecoating, I applied watered-down PVA glue in small patches on the base, then dunked them in fine modelling sand, shaking off the excess.
STEP 1: Prime the base black. I'm using a Vallejo brush-on primer here.
STEP 2: Drybrush and lightly stipple a pale, bluish grey. I'm using Vallejo Ghost Grey. Don't worry if some parts are a little too bright, we can go over that with black later.
STEP 3: Using two pieces of masking tape, cover the base, leaving a thin gap between the pieces of tape. Try and press it in a bit to reduce bleed. Then, with a domed drybrush, heavily stipple your line colour, typically white or yellow. I'm using Citadel Flash Gitz Yellow. If you want a second line, repeat the process at a right angle to the first!
STEP 4: Using some black and a fine brush, clean up the line, chip it as desired, and bring back any areas where the drybrush was too heavy.
STEP 5: Using a heavily frayed brush, stipple on some Vallejo Dried Blood, followed by some Fresh Blood in the centre of the larger patches. And you're done!!
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Walking around here makes me think : I could never go to New York. I would not be able to ever leave. Would be stopping at every corner of every streets.
La défense, janvier 2024
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Gneiss City Grit: A Rock Noir Mystery
My party decided to take me up in my crazy idea for a game.
For starters, this is a 5e edition hack.
a good friend of mine wrote up Savage Settings: savage lands
https://preview.drivethrurpg.com/en/product/302992/Ultramodern5-REDUX-5th-Edition
preview.drivethrurpg.com
I mixed it with Ultramodern 5 (redux)\
https://preview.drivethrurpg.com/en/product/302992/Ultramodern5-REDUX-5th-Edition
preview.drivethrurpg.com
and came up with My legally distinct Gneiss City
Gneiss City.docx
My premise is Rock Noir over all in feel.
I want to start them at 1st level and have them progress, eventually leaving the city where it will have a feel more so like leaving the vault form fallout.
but we need to start somewhere.
so here is what I want to build off of for the premise:
The Mysterious Disappearance: A prominent citizen has vanished without a trace, and the party is tasked with finding them. As they delve into the case, they uncover a web of deceit, betrayal, and intrigue that leads them to the highest levels of Gneiss City society.
So with that in mind. where do I begin? I get that pushing it through 5e might make it difficult, but I want to keep it more monster stompy then full procedual.
I might mix in some metropolis as well.
So with that in mind. Where should i begin?
I kind of want to give it a bit of a homlet feel to start up with.
What locations should I have and how should it go?
What monsters should I use to balance the overall feel?
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Expansive - Wine Cellar
Example of a huge minimalist ceramic tile and black floor wine cellar design with display racks
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Modern Wine Cellar in New York
a sizable, minimalistic image of a wine cellar with display racks
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Contemporary Powder Room
Example of a trendy powder room design
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Deck - Deck
Deck: rooftop privacy deck idea for a small rooftop without a cover
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Modern Dining Room in Los Angeles
Inspiration for a mid-sized modern porcelain tile and gray floor kitchen/dining room combo remodel with white walls
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Modern Wine Cellar Portland
Inspiration for a huge modern ceramic tile and black floor wine cellar remodel with display racks
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Cincinnati Contemporary Family Room
Inspiration for a large contemporary open concept concrete floor and gray floor family room remodel with white walls, a ribbon fireplace, a concrete fireplace and a wall-mounted tv
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