NIS America announced that a demo is available now for the NIS-developed daughter-raising simulated dungeon-crawler void* tRrLM2(); //Void Terrarium 2.
The demo is available on PlayStation 4 and Nintendo Switch, which allows players to get a hang of the gameplay systems before launch. The demo features a scenario where Robbie wants to celebrate Toriko’s birthday, so he’ll have to go through a dungeon to gather materials and customize her room with party decor.
void* tRrLM2(); //Void Terrarium 2 takes place after the event of Void Terrarium as Robbie, the robot, and his human, Toriko, adapt to living in a post-apocalyptic world. Everything has been going well until Toriko falls ill with a deadly new disease.
Once again, it’s up to Robbie to venture into the dungeons of the past and search through remnants of cloudAI’s memories. Hopefully, this will provide him clues about the mysterious illness that Toriko suffers from.
The gameplay features dungeon-crawling elements as Robbie collects resources for Toriko. The humidifier that Toriko lives in has been modified since the previous game, but new threats make their way into her world. Players will need to adjust the settings of the humidifier so that mold and other bacteria can’t be produced. Further, new enemies can also be found in the dungeons that will put up a fight against protected resources.
void* tRrLM2(); //Void Terrarium 2 coming to PlayStation 4 and Nintendo Switch on February 28, 2023.
Of all the sequels to all the games I happened to play last year, a continuation to “Void Terrarium” was not on my sure fire list... And for good reason!
Nippon Ichi Software is releasing a sequel to Void Terrarium. In void*tRrLM2();//Void Terrarium 2 new deadly disease threatens the last human’s well-being. Can you save her again?
void*tRrLM2();//Void Terrarium 2 releases for PlayStation 4 and Nintendo Switch in Spring 2023.
Seems I'm a popular guy~ Not really, but I think two parties days back to back is my limit. Had a ton of fun, but collapsed into my couch late last night.
Kinda rushed this render... but at least I did have it in mind for a while.