✨High elf from the Warcraft movie✨💙
Such a dream dress and so much fun to draw! I will definitely be sewing this one day too ♡
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One Dress a Day Challenge
August: Fantasy & Sci-Fi
Warcraft: The Beginning / Ruth Negga as Queen Taria Wrynn
This beautiful grey velvet dress appears in the epilogue, at the king's funeral. Queen Taria was a new character created for the movie, meaning there was no animated version to draw upon and they could design her look from scratch. It's hard to see in the actual film, but she has the lion of Stormwind worked into the back of the gown!
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Honestly the Warcraft movie was nice, it's a good adaptation of the video game, and I think that's why people who don't play it didn't really like it.
2 reasons.
1. The movie kept the armors, clothing styles and places of the video games, even though it meant leaning very heavily toward the image of a *stereotypical* fantasy movie. Y'know, huge armors and swords, the sort of stuff a historian would criticise in a YouTube video for not being authentic (even though that's literally fantasy). So, when people who don't know WOW watch it for the first time, I can guess that it can feel a bit too simplistic, even though this style is very much the point of Warcraft!
2. The movie made the decision to show us both sides of the war, but in doing so was nevertheless very unbalanced. I place the emphasis on the writing of character's interactions.
I'm going to expand on this second point.
That's the first thing you see of the orcs: they don't hesitate to laugh together, to mock each other as well. More importantly, all of their social and political interactions are extremely nuanced. Even the second orc boss got a development, which is quite rare in an industry where a lot of characters are usually left behind in writing. All of the orcs are torned between their traditions, the loss of their native earth, their wish to survive, and therefore they must all ask themselves how much they are willing to sacrifice around them to make sure their people survive. Their disagreement with Gul'Dan by the end in favour of a human who managed to win a duel with honour really shows that side.
On the other side, Humans are the main specie of the "good" side, yet I felt like every human character was quite flat, with only a few characteristics. Lothar is fun and he got a son and he's badass. Khadgar is the loser nerd who is actually super strong. And they always interact as if nothing had much stakes around them. As an exception, the King and Lothar become much more interesting at the end of the movie, when tragedy gets in their way.
Yet again, this imbalance is something that you can find within the game, the Alliance having much less existential crisis to face.
But I think it might be detrimental to an audience when half of a movie is trying to get you attached to humans characters as flat as white bread, while on the other hand your orcs characters are being much more interesting and better animated on screen.
That's sad, because I honestly think that's the only movie where the "alien"/"other" specie gets this much writing and thinking. Usually, orcs are just a random enemy that you'd see defeated by the end of your 2 hours watch. I WISHED they made a sequel to see them more...
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One Dress a Day Challenge
The Men of September
Warcraft: The Beginning / Ben Foster as Medivh
Medivh's wizardly robes and raven-headed staff are pretty cool, but what really pushes this costume to the next level is the feathered cloak. A red-haired cosplayer friend of mine kept muttering a steady stream of "I want that cloak so much" while we were watching.
Frankly, I think this is an instance where they actually improved on the game design (see below) in converting it to live action. I love the look of the iridescent feathers. The rippled silver lining has an almost organic look; it also keeps the interior of the hood from looking too dark and overshadowing the face.
I actually really enjoyed this movie and am sad that it doesn't seem likely to ever get a sequel. It had its issues--most of which could have been fixed by restoring the 25 minutes of footage that were reportedly cut out--but even the final version didn't, in my opinion, deserve the savaging it got from the critics. Alas.
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