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#wario land ii
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Wario Land II (Nintendo - GBC - 1999)  
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nintendometro · 5 months
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Zombi Wario 'Wario Land II' Game Boy Color, Japanese Manual
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mario-fax · 1 year
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The manual for Wario Land II incorrectly states that Wario cannot jump when he is flat.
(Mario Fax|Source: Wario Land II (US) Manual)
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pokerninja2 · 9 months
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Flame Kitsune from Wario Land 2! Armed with blowtorches that allow them to spew fire by blowing into them, they're pretty good at setting foes on fire and making them run around uncontrollably. They're good at picking foes off at a distance, but if someone gets up close, they're in trouble
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technoplanet · 1 year
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devileaterjaek · 2 years
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wake up in the mornin feelin like Wario
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metamelonisle · 1 year
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can it just be easier for once (playign wario land ii level 5-2 Into the Factory)
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hazelspooder · 1 year
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feeling a bit silly today, might delete later
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demifiendrsa · 2 years
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Nintendo Switch Online - Game Boy & Game Boy Advance Announcement - Nintendo Direct 2.8.23
Game Boy and Game Boy Advance games are now available for Nintendo Switch Online + Expansion Pack subscribers.
The following titles are available at launch:
Game Boy – Nintendo Switch Online (Nintendo eShop) – Requires Nintendo Switch Online membership
Alone in the Dark: The New Nightmare
Game & Watch Gallery 3
Gargoyle’s Quest
Kirby’s Dream Land
Metroid II – Return of Samus
Super Mario Land 2 – 6 Golden Coins
Tetris
The Legend of Zelda: Link’s Awakening DX
Wario Land 3
Game Boy Advance – Nintendo Switch Online (Nintendo eShop) – Requires Nintendo Switch Online + Expansion Pack membership
Kuru Kuru Kururin
Mario & Luigi: Superstar Saga
Mario Kart: Super Circuit
Super Mario Advance 4: Super Mario Bros. 3
The Legend of Zelda: The Minish Cap
WarioWare, Inc.: Mega Microgame$
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g4zdtechtv · 2 years
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Cinematech's Trailer Park - Game Boy & Game Boy Advance for NSO
True Portable Power.
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Wario Land II (Nintendo - GBC - 1999)  
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nintendometro · 1 year
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Grunt & Rooster 'Wario Land II' Game Boy Color, Japanese Manual
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janmisali · 7 months
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milesluna · 9 months
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My Favorite Games of 2023.
Hi. Hello. Thanks ever so much for clicking on this page. Happy to have you.
First thing's first: I'm a little freak when it comes to video games. I don't feel the need to beat most games I play. From Software is one of my favorite studios in the industry and I've never finished a single one of their games. This means, fortunately, that I get to play a LOT more games than the average bear.
I've written up some blurbs about my top ten favorite games from 2023, but before that here's the list of every game I remember playing this year that left any sort of lasting impact on me (in no particular order):
Dead Space Remake Resident Evil 4 Remake F-Zero 99 Humanity Dredge Metroid Prime Remastered Anemoiaplois Alan Wake 2 Baldur’s Gate 3 LoZ Tears of the Kingdom Counter Strike 2 Hunt Showdown El Paso Elsewhere Jusant Slay the Princess| Remnant II The Finals Street FIghter 6 Lethal Company BattleBit Remastered Don’t Scream Homebody The Murder of Sonic the Hedgehog Pizza Tower World of Horror Super Mario Wonder Mr. Sun’s Hatbox Fifa 23 Sea of Stars (Demo) Half-Life (25th Anniversary Update)
And the games I played that were NOT released in 2023:
Unpacking Persona 4 Golden Picross 7 The Order 1886 Shovel Knight Dig Lost Planet: Extreme Condition Spider-Man: Miles Morales Pac-Man Championship Edition DX Project Zomboid Quake LoZ The Minish Cap Drill Dozer Wario Land 4 Pokemon Pinball Resident Evil Revelations Summer of ‘58 Trackmania TwinCop We Were Here Visage Cursed Halo CE Half-Life 2 (I probably play this once per year) Witch Hunt Red Dead Redemption 2 Cyberpunk 2077 Borderlands 3 Brutal Legend Cultic Slay the Spire PUBG Rez Infinite Batman Arkham City Alan Wake Alan Wake: American Nightmare Max Payne LoZ: Majora’s Mask 3DS Metroid Prime Metroid Prime 2 Tunic Everhood Final Fantasy VII Final Fantasy VII Remake GOODBYE WORLD Yakuza: Like a Dragon Critters for Sale Dome Keeper Phasmophobia Hades Nintendo Switch Sports
Now that you understand the kind of freak you're dealing with…
Let's dive into my top ten favorite games from this objectively fucked up year.
10. El Paso Elsewhere Developed by Texas indie studio Strange Scaffold, El Paso Elsewhere is a Max Payne-clone with vampires, an opinionated narrator, and lots and lots of bullet time. As a small studio punching well above their weight class, Strange Scaffold leans into abstract, PlayStation 1 minimalism when it comes to visuals and pairs them with a soundtrack that will make your hands sweat. The vibes are here and they're ready for the end of the world. I'm personally also a big fan of everything this studio stands for.
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9. Mr. Sun's Hatbox I want you to imagine Metal Gear Solid V. Now I want you to imagine that game as a 2D, level-based, slapstick platformer you can play with up to three friends. If you think that sounds stupid, you'd be right. And it's beautiful. As you build up a secret army of soldiers with various skills (and disorders), you'll start to develop *favorites*. This game constantly asks if you're willing to send those favorites on a harrowing mission and risk losing them forever… or if you'd rather send an idiot you recently captured who blinks constantly and can't kill anyone without fainting.
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8. Dredge Every year I feel like I find one game that falls into the “just one more round” category, and baby… Dredge was it for 2023. As a weary fisherman in strange waters, you'll make the most out of your 12 measly hours of sunlight only for your daily voyages to inevitably pull you into the darkness of night, and night is when things get weird. Rocks emerge from the fog that you swear weren't there before, your equipment malfunctions, and you're pretty sure you just saw something in the water… something big. Despite only containing a small collection of islands, the world of Dredge manages to feel vast - perhaps vast enough to swallow you whole.
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7. Resident Evil 4 Remake I was curious to see what sort of changes would be made to the timeless classic and father of modern 3rd person shooters, Resident Evil 4. I wasn't let down. RE4 Remake takes all the things that didn't age well about the original, tossed them out, and replaced them with only good things. And MORE things! It's campy, fun, and better than a game of bingo.
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6. Jusant I really feel like this one didn't get the recognition it deserves. Jusant is a rock climbing game that combines the quiet contemplation of Journey with the mechanical specificity of Death Stranding. Unlike Death Standing, though, there is very little story to interrupt your flow. There are plenty of collectible bits to find for those curious to learn more about what happened before the events of the game, but the environmental storytelling does most of the heavy lifting. For me, the joy of the game comes from how it feels. Right trigger controls your right hand grip, and left trigger controls left hand grip. Plan your route, manage your stamina, and climb high above the clouds in search of answers.
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5. F-Zero 99 This. Shit. Slaps. I've never been a big F-Zero guy, but this MADE me one. The “battle royale”, 99 player format is the perfect fit for the ruthless, high octane world of the game. Races last about three minutes, and friend, they are the most intense, white-knuckled three minutes of your life. The decision to make your boost meter the same as your health meter started in F-Zero 64 (I believe), and it is so much more HARROWING in this game when another player could side-swipe you mere meters from the finish line and blow you to bits. Sadly it's only playable via Switch Online, but it made me cheer, laugh, and scream enough this year to earn a spot in my top 5.
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4. Alan Wake 2 Remedy makes weird games that also manage to exist in the AAA space and for that I will forever love them. Although Alan Wake 2 resembles a 3rd person shooter survival horror, I'd honestly say it's more of a narrative game than anything else. There's sidequests, there's puzzles, there's upgradeable skills, but at the end of the day the characters, world, and story are what kept me playing. If you haven't checked them out recently, you should definitely watch a story recap of the original games before diving into this sequel, but the wild swings for the fences this game takes are well worth that small price of admission. There's a god damn musical number, for Christ's sake.
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3. The Legend of Zelda: Tears of the Kingdom I've really got nothing to say about this game that most people don't already know. It's incredible. The fact that Nintendo made a game that redefined an entire genre and then made a SEQUEL to it that ups the ante is remarkable. To be honest, I've only cleared the Rito, Zora, and Goron cities. I got a bit tired of exploring the depths and guiding Koroks to their friends, but I can't deny the sheer level of complexity and polish on display here. I saw someone on TikTok build a functioning Mecha Godzilla in this game. Good God. I've heard that the ending of this game is one of the best in the franchise, and if I'd seen it this year then it may have wound up higher on my list, but for the time being I'll continue picking up this masterpiece from time to time, chipping away at it until the day comes that I can finally smack the tits off thicc Ganondorf.
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2. Half-Life (25th Anniversary Update) I know I'm gonna get shit for this, but I don't care. This year was the 25th anniversary of Half-Life and Valve released an update that made playing it (and it's online Death Match) much more accessible. I threw it on my Steam Deck out of curiosity, expecting to play for 20 minutes. I could not put it down. It is unbelievable how modern this game still feels. I simply had so much fun sprinting through the corridors of Black Mesa with a dozen weapons strapped to my back, blasting aliens and military Spec-Op chumps as a 24(?!) year old theoretical physicist.
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1. Baldur's Gate III This game is fucked up, man. The sheer amount of writing in this game scares me. We can all talk about how BIG this game is, it deserves it, but the thing BG3 does better than any other role playing game I have ever experienced is actually encourage roleplaying. I've played through Act I four times now, with four different groups of friends, and it has felt fresh every time. I have seen the same events play out in so many different ways that it boggles the mind, but in every one of those play sessions I see players asking themselves “What would my lil guy do here?” rather than "what is the best thing to do here?" The game rewards players constantly for just trying shit and the D&D 5e rule set means playing like the character you said you were from the start leads to frequent Points of Inspiration. Maybe one day I'll see the end of this story (probably not), but I don't have to in order to feel a connection with BG3's world, characters, and most impressively, the characters I made myself.
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Honorable Mentions for 2023
5. Dave the Diver 4. Homebody 3. Sea of Stars 2. Humanity 1. Super Mario Wonder
Top 5 Favorites NOT from 2023
5. Metroid Prime 4. Final Fantasy VII Remake 3. Cursed Halo (Halo CE Mod) 2. Red Dead Redemption 2 1. Legend of Zelda: Majora's Mask (3DS)
Games I didn't have a chance to play from 2023 but still want to when I find more time...
Viewfinder Venba Chants of Sennaar Thirsty Suitors Hi-Fi Rush Moonring Armored Core VI Laika Aged Through Blood Bomb Rush Cyberfunk
OKAY THANKS BYE!
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charlotteheehee · 3 months
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Wario Land influencing Wario the Character (and vice versa)
Yeah I rambled to some friends of mine and I'm gonna copy-paste it here, with some tweaks and additions.
The Game Boy had a small screen, and since Wario's rather big frame would take up a good portion of it, it was decided his game would be slower pace as to prevent the players from not being able to react to what's ahead of them
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Wario's greedy nature was established by selfishly stealing Mario's own castle in his debut game. This, combined with the above factor, influenced Wario Land's primary objective: looking around for LOOT.
With the incentive to explore levels that were slower and somewhat more open than Mario levels, it's a guarantee for more playtime and replayability.
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(Would you look at this haul, wowzers!)
This is expanded upon in the sequels, which are even more exploration-based, fitting for Wario's newly-displayed hobby of treasure hunting.
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And when the screen for Wario's games got bigger, whether it be on Virtual Boy or Game Boy Advance, Wario was allowed to ram into who-knows-what even faster.
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Wario's design changed a tad following his new series, he was slightly redesigned to be less.. goofy-lookin for the protagonist role.
Here he is in 1992, his debut year, he's a real charmer.
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The lazy eye, my dear lazy eye, was removed quite soon after.
Here he is in 1994 with his trusty treasure-hunting hat, his debut as the lead of the Wario Land series. He has a confident smile that says "You're-a playing as Wario now! That's right, soak it in, hee hee hah hah!"
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(I know that's a safari hat, but the way it's shaded always makes it look like metal.)
Here's where his strength is first emphasized, what with powerfully ramming into everything and everyone against him. note those toned arms of his, this trait will become more visually apparent soon.
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The next year, my darling Virtual Boy Wario Land released. Take a gander.
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Here he's drawn notably slimmer than usual, spooky, though this is rather inconsistent.
Not much else to say here or for the next couple years outside of the advent of his 3D model, so let's skip to 1998
Behold, Wario Land II !
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Would you look at that, someone's shortened his sleeves!
To emphasize Wario's cartoonish levels of strength of which he displays in his games frequently, the designers have given Wario permission to show off his enviable biceps. (Mario spinoffs went back and forth on this for about 6 years. The funniest example to me is Wario having short sleeves in Mario Tennis, yet having long sleeves in its sequel.)
Wario has reached the conclusion of his design evolution, good for him. Well, there's WarioWare, but that's for another day.
Despite these tweaks to his design, Wario is still very much a goof, so all his transformations are just comedy.
Initially, Wario's power-ups were just that. Wario utilized a variety (3) of hats, all of which granted him abilities such as a flame attack or a flying dash attack.
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(look at that, incredible.)
The world turned upside-down on, once again, the release of Wario Land II. Those deranged folks back at Nintendo get a lot of yucks inflicting life-threatening slapstick onto Wario, all because Wario is naturally goofy, poor guy.
Thus, "Wario with a Dragon Hat that Breathes Fire" became "Wario Running Uncontrollably on Fire" and "Wario with an Eagle Hat that Helps Him Glide" became "Wario Got Stung by a Bee and His Balloon Head Gives Him Flight" among others, there's a lot more than three this time.
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I love this guy.
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shinigami-striker · 8 months
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30 Years of Wario Land | Sunday, 01.21.24
It's been exactly 30 years since the Wario Land series kicked off with the original Wario Land game on the Nintendo Game Boy handheld in Japan.
Super Mario Land 3: Wario Land (1/21/1994) | Game Boy
Virtual Boy Wario Land (12/1/1995) | Virtual Boy
Wario Land II (10/21/1998) | Game Boy Color
Wario Land III (3/21/2000) | Game Boy Color
Wario Land 4 (8/21/2001) | Game Boy Advance
Wario Land: Shake It! (7/24/2008) | Wii
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