Hi hello. Vet school is destroying my sleep schedule but not my ability to hyperfixate on Giingersnaps’ new warriors au map. It’s absolutely gorgeous and I am so obsessed. So here’s my silly little contribution as compensation for being so late to the game on the hype of these AUs.
More of my obsessive gushing thoughts below the cut
The little scream I screampt when I saw Swiftpaw’s first run cycle as two halves was absolutely unmatched. Even in the storyboards, the movement is so fluid and incredible with the implied stretching of his ghost spine was just so good!! All the little remedies he tried to get Brightpaw to heal were so sweet!! Like curling up in their nests like normal days. And then him always having to be mindful of Brightpaw’s head just going thunk when he forgets to paw attention. And the way he saw Brightpaw dying at the end and he immediately goes up to Bluestar and then just as quickly turns away to transfer his new life to her is just… AAASHDJSKDK so good!!
New paragraph for how absolutely godtier the animation on Brightpaw's resurrection at the Moonstone was!! Like all of elmira's little details in how Brightpaw's legs and bushy tail moved were absolutely insane!! And then @fadedkat's lighting and expressions as Brightpaw goes from realizing shes alright to seeing Swiftpaw to going "okay go time" and charging back out of the cave. AAHHHHHDJSKSJDK
Watermark placement is a little different here than on insta bc still figuring out how to properly size my procreate canvases (bc I’m a dingus)
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Loudclan - Lore!
This is gonna be a long one, so buckle in!
Loudclan is one of 4 clans that live on a large swath of land on the coast of South Central Alaska. Here's a map and some more details about them:
Loudclan camp is located on a flat ledge atop one of the smaller mountains in the range. They were named for the roaring rumble of the mountain's frequent avalanches and landslides. While prey is never frequent in Loudclan territory, their higher elevation and sloped ground means that the snow doesn't pool like it does down in the valley, and thus they never really run out of prey either. In the cold months the clan cats sleep in the many small caves around camp, insulated with wool from the dall sheep and mountain goats that live in the clan territory. In the warmer months, many take to sleeping out in the open, enjoying the sun warmed rocks, but this can lead to epidemics of heatstroke due to the lack of cover on the mountain. Loudclan cats are said to have excellent balance compared to the valley clans.
Ghostclan camp is located in an abandoned mining town build over a grassy wetland. They were named for the strange, empty buildings that they live among. Food in the wetlands can be unpleasant, but not inaccessible. The clan spreads out into several different buildings during the warm months, but during the winter the clan retreats from the deep snows of the valley into the mines, where they are shielded from the cold by several feet of dirt along with their collection of scavenged twoleg fabrics. The dusty interior of the mines seems to be bad for their lungs, however, as Ghostclan cats seem to be more prone to illnesses than the other clans. Ghostclan cats are said to be able to sense oncoming earthquakes with their sensitive paw pads, knowing when to retreat from a tunnel before it caves in. They were the first to discover the Black Water Pool, and feel that they have some kind of special connection to it, deeper than that of the other clans.
Shadedclan camp is located at the lowest point in the valley, in the largest clearing of the dense evergreen forest. They were named for the shade provided by the needled branches of the trees lining their camp. In the summer, Shadedclan's forests and meadows provide the most plentiful prey, but in the winter the snow piles far higher than the head of a cat, and their territory becomes near barren. This means that the clan must vacate their normal dens, moving instead into the branches of spruce and pine that they have learned to weave together into a network of dens and walkways. They tend to have larger paws with extra toes to help them traverse the deep snows when necessary.
Freezingclan camp is located among the heaps of man made boulders that line the shore. (It's called rip rap it's basically a bunch of big rock chunks that they line the shore with to keep it from eroding.) They were named for the harsh winds that batter their territory regardless of the season. While the rocks are hospitable for few creatures besides certain shorebirds, the ocean is always plentiful, and for those who are willing to trek across the ice, even the inhospitable frozen water will give way to a plentiful meal. Due to the small spaces considered to be actually livable amongst the gaps in the rocks, Freezingclan has no dens, and cats instead sleep with their family units deep in their personal nests of feathers, dried seaweed, and driftwood. The wind, while biting, can be helpful, blowing the snow deeper into the valley and not allowing it to settle over the camp. Freezingclan cats claim to have harder paw pads than the other clans, needing them to keep from cutting themselves on the sharp rocks. They are also the only clan to not worship the Black Water Pool, instead believing that their ancestors live in the ocean, reborn as the creatures of the sea.
Due to the extreme nature of all of the clan's territories, they have an unspoken agreement that borders are pretty much just loose suggestions. So long as you don't get too close to anyone's camp, or travel ridiculously far into someone else's territory, you're not breaking any rules. Of course, this doesn't mean that no disputes arise over territory, in fact, if anything, it actually makes territory disputes worse as no one can agree on how far is too far. The clans also often trade items exclusive to their area in order to obtain similarly scarce items from other clans.
Each clan (minus Freezingclan) is led by a "leadership team" made up of the Leader, the Lead Healer, and the Lead Mediator.
The Leader is considered to be the closest to Starclan, and receives six lives by being completely submerged and drowned in the Black Water Pool. Afterwards they wash the oil off and receive the mark of a paw print from the Lead Healer as a sign of their approval. The Leader can receive prophecies and visions from starclan on occasion, but if they wish to speak to them directly then they have to sacrifice a life to the Black Water.
The Lead Healer is tasked with being the caretaker of the clan, and receives three lives the same way the Leader does. All healers keep a consistent layer of oil on the lower half of their body, once dried and hardened it acts as a pseudo-apron, protecting the medicine cat from possible infectious material and keeping them from spreading germs to their patients. The Lead Healer rarely receives visions from starclan, and instead focuses on interpreting omens seen in the real world. They may also sacrifice a life to speak directly to starclan.
The Lead Mediator is something of a balance to the other two. They do not receive any lives and are in fact banned from touching the Black Water. It is their job to make sure that the other two leaders do not become so distracted by starclan that they become blind to the struggles of their living clanmates. The Lead Mediator wears a decorative collar to signify their position, and will never receive visions or omens of any kind.
The Leader's closest living relative is called the Heir, and is marked by a streak of oil on their forehead given to them by the Leader. Upon reaching twelve moons old, they take the position of deputy. The other two leaders also have heirs, who are often asked to advise or assist them, but they do not hold official positions or markings.
Whoo, okay, I think that's all that I wanted to say, anyway, hope this clarifies some things and that you enjoy reading it! Follow up questions are welcome, as always!
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