Quick apocalypse AU where Sqq takes Lbh (who is immune because protagonist halo) into their group of survivors who have settled in an abandoned town. Sqq has a habit of taking in kids but lbh is by far his favourite. A quick learner, good shot, smart, and an incredible cook, lbh latches onto sqq’s heart without fail. Ofc the abyss scene is lbh getting bitten after a horde attacks and he gets separated from Sqq. After the horde ravages the group and their resources, they have to start moving around, making it harder for lbh to find Sqq. After a few years of hunting them down, he finally finds Sqq (who has no idea how he survived getting bitten, and somehow convinces himself that lbh has a twin who wants revenge for the brother Sqq failed to save). They do their whole murder-chicken song and dance, and then happily settle close to the group (but still far enough that no one is woken up by their…nightly activities.)
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Cleo!
Just felt like drawing a Cleo today (I was trying to advance my art by using colour palattes)
I used a generator and it gave me 5/6 colours (I had to add the darkest shade because I needed contrast, spare me)
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"oh no my gay angel made a bad decision" well he didn't suddenly have a psychopathic secret sister manipulating him for years through various disguises after dog related trauma made him lose all memory of her. so i think we're good
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so depressing i was shopping and saw a child no older than one and a half clearly not even walking or talking yet in a pram with a phone in front of their face watching cocomelon or whatever the fuck, like your child cannot even comprehend language they do not need to be stimulated like this they should be looking around at the world and learning!!!!! some people are just so terrified that their child might make a noise or ask for something so they plant them in front of a screen to be seen and not heard. do you not realise that a child crying or making noise is them attempting to learn to communicate with you???!! if every time they do that you instantly distract them and overstimulate them you are going to seriously hinder their development like please just don’t have kids if you’re not prepared to actually let them be children this makes me so sad
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An actual idea: Making "Animate Dead" Evil Again
Zombies and skeletons in D&D, for all they play to spooky images, aren't really horrific. They're a mismash of two different lores that can't really work together (like a lot of zombie fiction but that's a discussion for another day)- the mindless ravenous predators of modern zombie apocalypse and the tragic undead slaves of the original stories. But they lack either sides symbolic resonance. They're no apocalypse- they're disposable cannon fodder even a starting party can take down- but nor is there any indication that "animate dead" is an actual evil act beyond being kinda gross. This seems very harmless for both a nominal horror monster, and something intended to be a genuinely (indeed, mechanically) evil act.
It doesn't seem possible to make them a real threat without major changes, so the obvious solution to this is a simple fluff change. They're not mindless. They're compelled, they can't act of their own volition. But they're still in there.
They don't shamble. They visibly struggle against the motions their limbs make, as if they were puppets trying to resist their strings. They don't moan. They sob, and when they see the players they force out desperate apologies and pleas for help. They're not stupid. They're intentionally twisting orders and trying to destroy themselves to the best of their ability because they hate the necromancer and are taking what vengeance they can.
Maybe they can genuinely help, if the players will accept it. The "disposable minions" see a lot, and might mutter the necromancer's weaknesses or warnings about an upcoming ambush or whatever useful information they've seen while attacking. Failing that, they fight to lose. They're easy to beat not because they're weak, but because they're on your side. They intentionally move to hinder the necromancer and help the party as much as they're able to, they interpret all the villain's orders as unhelpfully as they can, they hiss encouragements and laugh hollowly when the players succeed.
The undead hordes are victims, not monsters. They're the people the players are trying to help, or at least avenge. And they're trying, as best as they can, to make it happen.
-Pencil.
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Sorry guys for sketches only, I want to feel the character in this au and Rex helps me a lot with this. It was interesting for me to draw him, especially with the chainsaw. Good boy, anyway! ( ‾́ ◡ ‾́ )
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