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writertypepeople · 6 years
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In addition to the great “getting rid of white supremacists ups your Honor stat” bit I found in #RedDeadRedemption2, I want to tell you a story. The events are real. Settle in, it’s a STORY THREAD. In the game you play an outlaw, but I am the most noble and kind outlaw I can be. I was short on cash to upgrade my camp, where people were going hungry. So I decide to hit up a sheriff station and grab a bounty. $100! A big one. Unfortunately I could not hunt said bounty because I had a $15 bounty on my own head (it was all a simple misunderstanding, I assure you). So I ride to the telegraph station and pay off my bounty. Eh, cuts into my take of the $100, but not a big deal. Riding out to the last known location of said bounty, a JACKASS rides right into me. Both of us and our horses take a mudbath. After much cursing I get up, my horse gets up... and the guy shoots me! (told you he was a jackass) Motherfucker YOU ran into ME! I’m not gonna kill him, but i’m not opposed to beating his face. So I hit him a few times, all the while he’s still SHOOTING at me. A witness runs to the cops... who charge ME with assault. So now I’m on the run with, you guesssed it, another $15 bounty on my head. I beat feet out of town, then sneak back in unseen and pay the new second bounty. FINALLY I can ride out to catch this guy and get the bounty on him and still net $70. I leave the telegraph office and immediately get on the wrong horse. I GOT RIGHT BACK OFF. You have to understand. It looked just like mine. I GOT RIGHT BACK OFF. A witness reported me for horse theft. BOUNTY OF $30 ON MY HEAD. After nearly dying multiple times as the cops shot me to pieces for deigning to sit on the wrong horse for three seconds, sneaking back through alleyways in the dark of night, I make it back to the telegraph office AGAIN and pay off my bounty. Catching this other dude is now going to net me only $40. Whatever, now I’m pissed, this fucker is going down. He’s holed up in an old fort with a fucking CHAIN GUN but I persevere and take him and his entire gang down. I load him up on my horse, head back into town, excited to finally get my reward... so much so I forget how to slow my horse and crash through a crowd of people outside the sheriff station. I get off my horse, worried, but all seems okay. Hm. I drop off my albatross and collect my $100 (net $40). Phew. The second I do the FUCKING COPS START SHOOTING AT ME. A witness from my collision with the crowd just reported me for DISTURBING THE PEACE. Fuck this noise. I bolt out of the station, hop on my horse, speed on out of town. In the course of this I may or may not have had physical altercations with the constabulary, so the bounty on my head is now $50 (net... -$10). A brief aside on my horse. She was the first thing I bought, she was magnificent and red, and I had her mane braided and she had a long swishy tail and her name was Churro. We had reached maximum bonding level and no finer steed had a cowfolk ever seen. So Churro and I are heading to a new county, going to put all that nonsense behind us. I spy an altercation to the side of the trail, looks like two folks with a wagon are being robbed by bandits. Uh uh. Not on my watch. I ride in, dismount, bring my trusty repeater to bear. In trying to defend themselves from the bandits, ONE OF THE VICTIMS FUCKING KILLED CHURRO. I took out the bandits, but not before they took out both victims. Now I’m stranded in a county with four dead bodies, a dead horse, and a $50 bounty on my head. Well fuck. Might as well see what’s in the wagon, nobody’s gonna miss it now. Oh, canned fruit. Super. I remove my saddle from Churro (listen, I loved her, but I paid good money for that saddle and I’m not leaving it behind and going even FURTHER in the hole on this ordeal). No sooner do I get it removed than two passerby ride up. Hello, gents. Uh, no, this isn’t what it looks like. These bodies were... dead. When I found them. No no this is MY saddle, I’m not stealing- where are you going? WHY ARE YOU CALLING FOR THE POLICE?? I drop the saddle and lasso a guy, hogtie him so he can’t report me. I’m not gonna hurt him, you know, but geez. While I’m lassoing and hogtieing the second guy, the first gets free. While I go after him, the second gets free, gets to his horse and rides off. Fuck. The bounty on my head now climbs to around $100 for MURDER (I didn’t fucking murder anyone!) and I’m alone in a forest at night carrying a motherfucking heavy saddle for miles and miles and miles, no horses or towns in sight. Sticking to the trees I avoid the cops and bounty hunters, make it to a stable. They have ONE horse for sale and it’s fucking $115! So I go out back to their pasture, try to make friends with the horses there. I get kicked in the head two or three times, but one smallish one doesn’t reject me. We make friends. I feed him, brush him, give him sugar cubes and carrots and oat cakes (I fucken treated Churro right) and I get the dopamine hit of the little plus sign by the horse. He’s taking to me. Lets me saddle him. And so I steal him and we fuck right off out of Lemoyne county, fucking good riddance. And that’s the story of how Churro II (see photo) saved me and became my new best friend. And all it cost me was $110 and a dead horse. Et fin.
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writertypepeople · 6 years
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Who’s busy? WE are. With so, so much. And here’s something you can see!
It’s a test animatic for an all-ages animated show called Little Devil. Check. It. OUT. Written by us, co-created and character design by Penelope Rivera Gaylord, animatic art by @thefranchize, audio mixing by @batanna and starring Lea Gulino!
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writertypepeople · 7 years
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Do you know how hard it is to find a good rain gif? Really damned hard, it seems. So many of them are faked! Apparently by people who think it’s easy and cool SPOILER ALERT: It is neither.
Rain doesn’t have anything to do with this post, we just like it. And apparently posts with photos have a better chance of getting read AHA WE HAVE YOU NOW, it’s too late for you, you’re going to read the whole thing. AREN’T YOU.
Where in the world have we been? Oh, here and there and a little bit all over the place, really. Not physically, but in terms of writing.
Since our last post we’ve had shorts in the Not Forgotten public domain superhero anthology (”Cannibal Planets”, which is as delightfully mad as it sounds) and the MANthology about gender trope reversal (”Sleeping Jerkface”, which flips fairy tales around).
Both of those were with artist Leonie O’Moore, who kicks ass.
We also had a comic we wrote and co-created with artist Penelope Gaylord, who also kicks ass, in The Blueprint #2 from Identity Comics Studios (”Little Devil”, an all-ages story about a devil girl who gets sent to an all-angel school). You’ll definitely be seeing more of this one in the future.
We’ve got a crime short with artist Phillip Sevy who, you guessed it, is an ass-kicker in his own right, in the IF Crime Anthology from Alterna, which I believe is out later this month. Our short is called “Morrow” and it’s about a detective in the 70s investigating strange happenings in a small town in the middle of the empty midwest.
And we’re in the middle of putting together the first issue of a cyberpunk action comic (or first fourth of a graphic novel, your choice) with an art team that is turning in some amazing, mind-blowing stuff. More on that in the future as it progresses through production.
On the Pendant side of things, our sci-fi crime drama and longest-running show, “The Kingery”, has its 100th episode next week. That is CRAZY.
Oh and we wrote, directed and produced a webseries pilot based on one of our audio dramas, which we’re now running a Kickstarter to fund the first season of. Check out the details (and even watch the full pilot) at the Kickstarter link: https://www.kickstarter.com/projects/1494384918/active-radioactive-radio-the-web-series We’ve got other new Pendant projects in various stages of development too, and on top of that we’ve been working with a producer on one of our television pilot scripts for several months. If/when there’s more news we can share about that, we certainly will.
So why the update now? Because we figured it was high time we had a writerly website that collects our credits and contact info, etc. And we thought that site should link to a place with news about new projects, and hey, the best place to post those would be here on our existing blog, and just maybe it shouldn’t look like it hasn’t been touched since tamagotchis were a thing. (That new website, btw, is birdguest.com)
HA HA. We’re good at blogging!
In any case, we’ll try to update more often. Which, no, we get how that sounds, we really do. We can feel your eye roll from here. But hey, we can try, right?
Sure we can. Sure.
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writertypepeople · 9 years
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It’s finally here!
Out today, July 8, in Witchblade 183, is our backup story “Some Day, One Day” with art by Luigi Criscuolo!
This is the result of a hell of a lot of work, and is the beginning of our journey into comic book writing. As lifelong comic fans, we can’t tell you how much this means to us. There’s a few people we’d like to thank:
First and foremost, Matt Hawkins and Top Cow. Nobody in the industry is doing for writers what Matt and Top Cow are. If you have any interest in writing for comics, you owe it to yourself to check out the latest Top Cow Talent Hunt. On top of it all he’s a great, smart guy and awesome to work with.
Our backup comic is the direct result of us placing in that contest, and we cannot recommend the Talent Hunt enough. You won’t find a better way to get your foot in the door. Top Cow is turning out some really fantastic books (”Postal” and “The Tithe” among our favorites) and it’s a company full of great people that have been a pleasure to work with. You can’t go wrong with them, and we hope to keep working with them for a long time to come.
And to our editors, Betsy Gonia and Ryan Cady, thank you for making the process painless and for making our script better. You can’t ask for more from your editors.
After a brief period of disillusionment, the delightful Amy Dallen was instrumental in helping us get back into things. Her love and enthusiasm for the medium is second to none, and we’re lucky to know her.
We’ve also become friends with great people along the way, like good ol’ associate editor Ryan Cady, new story editor Bryan Edward Hill and fellow Talent Hunt alum Tini Howard, all great writers in their own right. It’s been a true joy.
But we wouldn’t have gotten to this place without Nunzio DeFilippis and Christina Weir, long time comic writers, who encouraged us to give writing comics a shot way back when.
Dark Horse editor Patrick Thorpe is a fantastic human being, and gave us some great advice right when we needed it, and has been terrifically supportive of us.
Everyone we worked with (Jerry Gaylord, Penelope Gaylord, Bryan Turner) on our Kickstarter-funded Dixie Stenberg mini-comic, we adore you and can’t wait to work with you again. Everyone who supported that Kickstarter and helped make it a reality, we couldn’t have done it without you.
And all along the way, when the going got tough and we questioned everything, Geoffrey Thorne was there. Propping us up when we needed it and always treating us as peers, even when we were newbs that he barely knew. We’re not sure he knows how much his support meant (and still means), but it’s vital to have someone that good who believes in you that much, and we’ll never forget it.
We haven’t mentioned it here yet, so this is as good a time as any... we’re officially writing/producing an audio drama adaptation of “Archer & Armstrong” for Valiant, and we’d like to thank Valiant for coming to us with this project. It’s been a lot of fun to work on, and we hope to have the final product out for your listening pleasure later this year. It’s going to be amazing, and as an added bonus it’s gotten us reading more of their comics, which we’ve also really enjoyed.
But now we’ve got the comic writing bug, and you’re bound to see more from us. This is just the beginning. Thanks again to everyone who’s helped us along the way. Here’s to the future! Comics you should check out:
THE TITHE, written by Matt Hawkins, art by Rahsan Ekedal, from Top Cow. Robin Hood megachurch heists. POSTAL, written by Bryan Edward Hill and Matt Hawkins, art by Isaac Goodhart, from Top Cow. A man with Asperger’s uncovers a creepy town’s dark secrets. ATHENA IX, written by Ryan Cady, art by Phillip Sevy, from Top Cow. A stand-alone that ties into the Aphrodite IX and IXth Generation books. Possibly the best one shot in recent memory, and you don’t need to have read any of the other books to understand it. But it might just hook you into the larger story... POSEIDON IX, written by Tini Howard, art by Phillip Sevy, from Top Cow. Another stand-alone in the Aphrodite IX and IXth Generation books. Full disclosure: haven’t read it, as it’s not out yet. But I have full faith it’s going to be amazing, because Tini is awesome. IVAR, TIMEWALKER, written by Fred Van Lente, art by Clayton Henry and Francis Portela, from Valiant. Valiant has a great universe and a lot of good comics, but this one is far and away our favorite. Action comedy time travel shenanigans. GHOST FLEET, written by Donny Cates, art by Daniel Warren Johnson (edited by Patrick!). “When one of the world’s most elite combat-trained truckers takes a forbidden peek at his payload, he uncovers a conspiracy that will change his life forever”. The concept alone is killer. THREE STRIKES, written by Nunzio DeFilippis and Christina Weir, art by Brian Hurtt, from Oni. A favorite of their large catalog of works, about a bail bondsman and the seedy underbelly of L.A. KNIGHT RIDER, written by Geoffrey Thorne, art by Jason Johnson, from Lion Forge. Whether on The Librarians or Leverage or any of his plethora of sci-fi novels and stories (or Phantom Canyon, the audio drama we co-wrote with him), his stuff is never not gold.
Oh, and, uh...
WITCHBLADE 183, by Ron Marz, art by Francesco Manna, from Top Cow (and we hear the backup story is killer!)
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writertypepeople · 9 years
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LISTEN UP!
We have a backup story in Witchblade 183, from Top Cow! 
Our first professional comic! YEAH.
Art by Luigi Criscuolo, who is pretty amazing!! (some slightly NSFW art on his website)
We’re super proud of it and think you’re going to love it. Best of all it also stands on its own, so you can follow it even if you’re not familiar with the Top Cow universe (or even comics in general).
Now those of you who frequent comic shops, you know what to do. PRE-ORDER THIS BOOK. Or pre-order ten of them. Look, if you want twenty, we think that’s cool. Get those orders in!
Others of you out there have mentioned wanting to pick this up, and if you haven’t read comics in a while (or ever! which is totally okay!) this is what you need to know.
PRE-ORDERS are everything. EVERYTHING. This post from badass writer Kelly Sue DeConnick lays out exactly why, but here’s a money quote:
Baaaasically, it comes down to this: most comics are still sold through specialty retailers who, unlike traditional bookstores, are not able to return unsold stock. They have limited budgets, limited shelf space and new comics come out every Wednesday! So they have to be very selective about what they buy and in what quantity.
Safe tends to mean the top selling titles (A-list heroes, A-list creators) get ordered in quantity and everything else (“the midlist”) is ordered sparingly if it’s ordered at all.  (Remember: they can’t order everything. They just don’t have room–in the store or in the budget.)
So what does this mean? It means your local comic shop probably orders enough copies of Witchblade for all of their patrons who regularly purchase it, and maybe a couple extra copies. If you’re lucky.
YOU NEED TO TELL YOUR LOCAL COMIC SHOP TO ORDER IT FOR YOU.
Witchblade 183. From Top Cow. 
I’m sure we’ll make another post as we get closer to release, talking more about the process of working with the great folks at Top Cow and our plans for the future, but until then... go pre-order a copy or two!
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writertypepeople · 9 years
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Hey, it’s been forever! We haven’t even made our 2014 year in review post. Know why? WE’RE STILL WRITING ALL THE THINGS we’re not yet allowed to tell you about.
In the meantime, have some stupid!
Susan: i don't know what a powertrain is.
Jeffrey: it's like this locomotive that's super strong
 S: hahaha. maybe it's like an exercise program. DO YOU POWERTRAIN
J: I POWERTRAIN EVERY DAY BRAH
S: or it's like practicing for superheroes. they have powers, they need to train! SORRY LOIS BUSY POWERTRAINING YOU KNOW. I POWERTRAINED FOR TWO HOURS LAST WEEKEND IT WAS COOL. WITH BRUCE YOU KNOW WE'RE FRIENDS, GO TO THE SAME GYM, HANG OUT, CHECK OUT THE LAYDAYS
S: well Bruce doesn't have powers never mind
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writertypepeople · 10 years
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Too busy writing ALL OF THE THINGS. So instead of Very Important Writing Talk, have a Very Important Discussion About The Danger Zone.
Susan: HIIIIIIGHWAAAAAY TO. THE. DANGER ZONE.
Jeffrey: highway to the danger zone? Susan: just listening to my music like you do Jeffrey: huh. my whole life until this very moment I thought it was "I went to the danger zone". ENUNCIATE, Kenny Loggins! Susan: lol Jeffrey: well in one of the lines he even says "I'll take you right into the danger zone" so it only makes sense that the line directly preceding was that he WENT there! IT IS ABOUT FIGHTER JETS WHY ARE YOU MENTIONING HIGHWAYS Susan: IT'S A METAPHOR Jeffrey: the highways are a metaphor. for fighter jets. which the rest of the song has LITERALLY been talking about. yes. Susan: lolol this is the best
Jeffrey: BLOG POST Susan: This could be an ongoing series. TRYING TO MAKE SENSE OF THE 80S Jeffrey: Don't. You can't.
Actually, it's too late! If you missed it, read the accidental first entry in our TRYING TO MAKE SENSE OF THE 80S blogs by learning that Billy Ocean wants you to pop his glove box.
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writertypepeople · 10 years
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*Susan yawns*
J: You tired?
S: Not really, no.
J: Then why are you yawning?
S: It's what I do. I'm a yawner.
J: Well, that's true. Whenever anyone asks me to describe you in three words, it's "yawner", "bitch", "bitch".
S: *dies*
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writertypepeople · 10 years
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#MyWritingProcess blog tour
Our good friend, the lovely Miss Darian Lindle, has tagged us in what is an apparent tour of writing blogs wherein writers discuss their writing processes. Stop by and check out her blog (and her own writing process) at the link above.
Our process is probably different from most, as it seems much more common for people to write solo than as a team (and married writing teams are even less common).
We write screenplays, teleplays, audio drama, comic books... just about anything that comes in script form. Hey prose, we love you, really, but you're just not our thing.
We prefer to write sci-fi/action, though certainly also write in other areas. But we do our best when we're having the most fun (true for all of us, we think), and we have the most fun when writing crazy blow-your-mind sci-fi action stories.
No matter the format or intended medium though, our process stays the same. It always begins with the idea, which almost invariably is when we're not actively trying to come up with one.
Can't tell you how many of them came from just talking to each other on car rides in the dark or that sprang out of something weird we heard on television.
Trufax: our most recent blockbuster action sci-fi screenplay sprang out of ONE WORD we heard on an old Brady Bunch rerun. We weren't familiar with it, though we could guess what it meant. We thought it would make a great title, and then said... okay, well, what would a movie with that title be about?
Not two minutes later we had the basic concept down.
This won't be the last time you hear us say how great it is to have a writing partner, and how sometimes it's like cheating because you've got someone else to do half the work for you. You've got a constant sounding board telling you which of your ideas are stupid and which smell like bacon on a Saturday morning. But of course, that's just where things START to get interesting.
If the concept is strong enough we'll figure out the characters first, and what their arcs are, and how they relate to each other, and what their goals are, and then we'll figure out the story, how the characters interrelate and sort of talk through everything, taking copious notes. We're not too strict through that stage -- sometimes you find a character needs serious changes, and sometimes you find the story does too. But eventually we do up a draft outline, and then we revise it until it makes sense to Susan (Susan does not put up with too much vagueness and hand-waving. Susan needs facts. Susan is fine with this and so is Jeffrey SO THERE).
Jeffrey will do some super-vague outlines when he's not sure about a story idea, or when he wants to convince Susan of a thing. This often happens after Jeffrey tells Susan an idea and Susan does not like it. So he'll do a really rough outline just so we have something to talk about, which almost never resembles the final product at all. Basically it's just trying to get down a bunch of our ideas about plot and character, and toss them together if only to see what DOESN'T work and give us ideas on the right direction to go in.
After that, usually, we can then proceed to the character step and then walk them through the story (as mentioned above) and then get to outlining.
Our outlines generally don't go scene by scene (though sometimes they do, or for some portions, usually near the end where it becomes more vital to tie up loose threads), but more just give us a general idea of where we're going.
It does get more specific as it goes through revisions, though. We've written both with and without outlines, but it's been a VERY long time since we've done the latter. We find outlining saves us time later, as in revising the outline we can see the entire story at a glance, and find places to better set up that turning point at the end of act 2, or we can see that we'll need to beef up a weak character arc. Or, we find after we've outlined the whole thing that there's really nothing good there.
We definitely remember the first time we outlined an entire screenplay and then said "yeah, I don't really like it." WE SAVED MONTHS OF WORK. No joke.
So then one of us will usually write the more specific outline, then the other will review and revise, then the first will review and revise the revision, and on and on until we're both happy (and have argued until we're out of breath multiple times, hence the image that goes with this post).
To be clear, there's no animosity, but we are both creative, passionate people, so we do get into it when hashing things out. But this is another way in which having a writing partner who you trust and who won't get their feelings hurt when you tell them something sucks is an amazing thing. It puts every idea, every character, every line of dialogue through the fire. What comes out the other side is, we believe, far stronger than anything either of us would have done on our own.
We all have strengths and weaknesses, and we're very well set up in that we're each stronger at what the other is weaker at. It's a mutually beneficial arrangement for both of us. With lots of yelling.
Okay, no, there is rarely yelling. But sometimes. :)
From there, scripting basically works the same as outlining. One of us will write the always shitty first draft (it's what first drafts are for, which is why they suck so much... you gotta force yourself to keep writing, even if it sucks, just so you can finish it and then go back and make it awesome).
Despite our outlining, we will also still find new ways to improve it, beats that were missed, a new way to tie a character to the plot, etc. There's no getting around that, but outlining DOES save us from getting to the end and not knowing what in the hell to do about a subplot that doesn't relate to anything or a character that seems entirely ancillary.
Sometimes we'll split scenes or pages on the first draft, but lately there's been less of that. Especially at the beginning, when the character voices aren't quite set in both our heads yet, that can lead to a bit of disjointedness and almost makes the first draft more work to revise. It's worked well for us, for the past several scripts, for one of us to do the entire first draft, then the other edit and revise.
Then we discuss the revisions, and the scenes and characters and plot, and revise again. And again. And again. Each time tossing the chaff and only keeping the best stuff.
Once we get to the point where we think it's in decent shape but our brains are fried, we'll get outside feedback on it and step away from it for a week or so to let our brains rest and come back to it with a fresh perspective.
Depending on the comments we get back, we'll edit and revise again, somewhere in there deciding on calling some version a draft final.
We try not to go back to scripts once we're done with them entirely, but sometimes it happens when a new piece of outside feedback catches something we find important, or gives us an idea for a change that would make it stronger still. But that's rare.
It's important to always be willing to edit and change in service of making the work stronger, but you also can't dwell on the same project forever. At some point you have to let it be and move on to the next thing.
ALWAYS have a next thing. Take a rest between projects, sure, but always have a new one ready to go. Keep that brain going, keep it working, keep thinking. We're always scanning everything and everyone we encounter every day, learning new bits about how people behave and react, filing away bits of news that we could mold a story around, etc.
Incidentally, this very post you're reading was done in draft form by one of us, and then the other went through and cut out redundancy and added bits and trimmed others, and then we talked about it, and argued, and when we were both happy we had a pretty good blog post on how we write.
Having a partner teaches you the extremely valuable art of compromise. You will need this skill in all of your professional dealings. It also teaches you how to fight for your viewpoint without belittling or destroying the other person.
Many people will caution you against entering into partnerships. They're right. Partnerships are not for everyone, and it all depends on finding the right partner, but it works for us, and we wouldn't have it any other way.
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writertypepeople · 10 years
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i love sir patrick stewart more with each passing day.
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writertypepeople · 10 years
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WHAT THE BECHDEL TEST IS AND ISN'T
Recently I got into a discussion with someone online over the usefulness of the Bechdel Test, specifically my belief that it's the lowest possible barometer any story/script/movie/book/comic/etc should meet in terms of gender equality. It is the first stepping stone along the path.
His stance was that not every story calls for it, and that plenty of really great books and movies fail the test.
And that is absolutely true. Even movies that have a great female lead, like "Gravity", fail the Bechdel Test. This does not in any way mean the movie isn't good, it means it simply doesn't feature two women talking to each other about anything other than men.
And let's be clear, that's ALL it means. Plenty of great stuff fails the test, just like plenty of subpar stories pass it. The Bechdel Test is not an arbiter of quality. 
His stance was also that a great lead character, like Ryan Stone in "Gravity", is more important than whether or not two women talk to each other about something other than men.
I don't think we want to get into which is more important, and I have no intention of diminishing the importance of a character like Ryan Stone in an action thriller like "Gravity". But the Bechdel Test is also not an arbiter of equality.
It doesn't mean a story is free from sexism and is egalitarian among the genders. It is, again, just the first, most basic step any story should take on its way to equality and being free from sexism.
And it doesn't have to be either/or. It's not like you can have Ryan Stone OR have it pass the Bechdel Test. Why can't you have... both?
Sticking with the "Gravity" example, why couldn't Matt Kowalski have been Mary Kowalski? I can already hear the whining... TWO FEMALE LEADS WHAT ARE YOU KIDDING ME.
But flip it around. In how many movies like "Gravity" would few people have batted an eye at Ryan Stone being a man? TWO MALE LEADS WHY I NEVER ALWAYS.
And that's the very point I was trying to get at. We strive for a lot MORE than just passing Bechdel in our writing, but it's the very least you can do. As a writer, I WANT to keep it in mind and be thinking about it.
We don't live in a world that's 85% men, so why should our writing and popular culture be?
Initially I thought perhaps there were some situations where the story would make it difficult, for example something like "Cool Hand Luke", set in a men's prison.
But then look at "Orange is the New Black", set in a women's prison, and with the largest and most diverse cast of women a television show has likely ever seen. It still has four major male roles.
The person who sparked this discussion with me said he had a really great, complex, deep woman character who was awesome and real. But she was surrounded entirely by men.
I freely admit there may be story specifics that require a setup like that, but he said nothing to indicate that was the case. My response to him was... that's great! But why can't there be more than one?
I'm not even saying you have to have an even 50/50 split numerically, but keep it all in mind and realize you can, in fact, have more than one woman who is a deep, flawed, real, rounded character in her own right, and who doesn't just revolve around the men.
There's just no excuse.
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writertypepeople · 10 years
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We're short on time due to ALL THE WRITING, which we'll talk about specifically later on, but wanted to quickly mention the importance of positivity.
Yesterday the first photo of Ben Affleck as Batman was released by Zack Snyder, and the internet exploded, as the internet does.
This sparked a lot of sudden general Zack Snyder hate, which baffles us. He doesn't need us to defend him, mind you, he can dry his tears with his millions of dollars.
We do happen to enjoy many of his movies, and think the Batman costume looks interesting. You may prefer a different costume, or want to compare to past live action flying mouse costumes or discuss movie costuming in general or have no opinion at all.
And that is OKAY.
But why does it upset you if others enjoy what you don't?
Spend your time uplifting and promoting the things you DO love. Spread the word and tell people about it. Tell a creative person that you enjoy their work and that it's meant something to you. Tell your friends about that awesome comic book you read. Share a video of a song you love. And find other people who are POSITIVE.
Share what makes you feel GOOD. Share what's AWESOME. And it will help more people find awesome stuff in a world crowded with so much new entertainment it's impossible to see it all.
Give it a shot, it'll make the world a better place.
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writertypepeople · 10 years
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J: *cutting onions*
S: Stop, wait, look, you gotta take off this outer part, it won’t cook right!
J: Fine! I don’t even know why I help! Maybe you should just do it! You’re never satisfied, you’re always saying everything I do is wrong and it’s not good enough and you hate it!
S: …that’s also pretty much our entire writing dynamic.
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writertypepeople · 10 years
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What hasn't been done?
Recently a friend asked for advice on creating an artificial intelligence character in a story. With the prevalence of Data (Star Trek: The Next Generation), every Cylon ever (Battlestar Galactica), Agent Smith (The Matrix), EDI (Mass Effect), Wall-E and Eve (Wall-E) and on and on, he was searching for an original take on the concept.
But I think he's looking at it the wrong way. An AI character is, at heart, still a character. Mostly we write about human characters, and hasn't every human been done before?
You can tweak and change and add detail to characters, and you should, but some version of every character has been done before. Archetypes exist for a reason.
All those paths are already trodden. But it's not necessarily just which path you take, it's what you do along it and how you navigate it that matters.
It's not whether a character is a human, an AI, an alien, a car, a bug, a plastic toy, a fish, a monster, or a robot that matters (Pixar has done this a lot is what I'm saying).
And just as you would build any character, it's probably more relevant to look at the story you want to tell, and the role you want the AI to play, in relation to the other characters you're building. How should the AI interact with the people who surround it? Do you want it to get along with everyone? Is the AI going to have a starring role (Her)? A pleasant background character (Star Trek)? Does it experience a slow descent into madness (HAL)?
Just like humans, they can be adorably friendly, want to eradicate all organic life, posses childlike wonder, be completely full of themselves or be passive-aggressively snarky.
But they're still just characters. And it's what you do with them that matters.
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writertypepeople · 10 years
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In researching specs that sold last year, some very obvious trends in their loglines. Combining them into one, this is your 2013 spec:
A small-town sheriff with a dark past joins an elite military strike team to rescue his raped/kidnapped wife before traveling back in time to stop his daughter dying in a terrible shopping mall terrorist attack.
That's free, by the way. You can have it. Enjoy?
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writertypepeople · 10 years
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Weather/people got you down? 2.5 hours of western horror audio drama will delight the senses and cure what ails you.  Full disclosure... we co-wrote it. And it is well worth your time. http://www.audible.com/pd/Fiction/Phantom-Canyon-Audiobook/B00IO4UO3C/
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writertypepeople · 10 years
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