anhendyhap
anhendyhap
~ w a m p a
229 posts
multi-media confusion, ᔕᑭᖇåᛕ (en/sv/eo/??), och ᛕᑌᒪ丅ᑌᖇ 💿site|poetry|art|µblog|linklog𝔥𝔬𝔫𝔶 𝔰𝔬𝔶𝔱 𝔮𝔲𝔦 𝔪𝔞𝔩 𝔭𝔢𝔫𝔠𝔢 🪱
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anhendyhap · 15 hours ago
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emperor zed
i spent 8,000 hours defi yield farming so you didn't have
to here's what i learned:
rifles grow on trees
a gigabyte (chugged) crippled a frutiger aero dell moomoo gateway minipc
operatic polachek is worth over half a GB
infamous german corporation wants a part of that
sipping fruit juice attached to an email from σοφία@yahoo.com
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anhendyhap · 15 hours ago
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shattered horizon
i've been building my own computers since the early 2000s. my uncle used to donate his old pc parts to my brothers & i, and that kicked off our foray into pc building. fast forward many years and many birthday trips to Fry's later, and i finally was able to construct a pc capable of playing Crysis. playing (& beating) Crysis was probably one of my first completed bucket list items. (i don't keep an actual list, but i'm sure it would've been on there if i did.) fast forward another few years (or so?) and you'll find me booting up SHATTERED HORIZON, another vizually stunning work of art. one that died too soon.
most people are probably nostalgic for a few games. maybe some of those games even live up to the hype. but unlike a long-forgotten nintendo 64 or gamecube game, modern multiplayer games need more than just a cartridge/disk & a tolerance for outdated game mechanics. games like Shattered Horizon also need servers & players. the game might be playable alone, with bots, but that isn't the same thing. and i'm not even sure that's possible. i'm sure i'll get around to checking someday. but there are other games i've played that have been completely scrubbed from Steam. those games are 100% gone, never to be played again, unless by some miraculous incident they get uploaded to the Internet Archive or something.
it's sad to lose a game forever to the cybervoid. but i'll always have the memories -- or at least memories of feelings -- & the soundtrack on my Plex server. nostalgia is a blessing. it's being able to fondly remember something lost, without the acute pain that accompanies sudden detachment from worldly people & things. we didn't lose our favorite games overnight. these games instead slowly melted into the floorboards & walls of our mind, never leaving us but never the same.
nostalgia is mac & cheese for the mind.
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[ about Shattered Horizon ]
Shattered Horizon is a zero-gravity, space-based, multiplayer, first-person shooter game released in 2009. you fly around with a jetpack and can rotate in 360 degrees as you fight the enemy team. there was also some mechanic that made it easy to "land" on floating space stations & debree regardless of your angle, if i recall. the mechanics were the same as a regular fps game except if you held the right mouse button, you could then rotate along the y-axis and spin around. it was such a hoot flying & rotating around in space, shooting at players at any imaginable angle. i don't remember what game modes there were, but i'd guess it was the usual team versus team game modes like team deathmatch & so on.
looking at the wiki:
it was made by Futuremark Games Studio and required at least a Core 2 Duo processor (for Intel people), an Nvidia 8800GT (for Nvidia people), & Windows Vista.
the game is set in 2049. moon mining companies are raking in huge profits, which causes them to get greedy. this leads to a catastrophic mining accident. the International Space Agency gets weapons from Earth and attempts to apprehend those responsible from the Moon Mining Cooperative. the two factions fight over control of the Arc, fragments of the Moon orbiting the Earth.
i think this game's plot would make for a captivating 1980s-era space opera film.
[video] shattered horizon trailer
(written in 2024)
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anhendyhap · 15 hours ago
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cxio ne ESTAS
aferoj kiuj okazis ne influos kiujn okazos
ho, vi sidas pacience en malgranda kampo,
sercxas trans la granda rubo — ne
la GRETA rubo (ha ha)
trovis unu au tri au kvin belecoj,
du malbelecoj — unu ricxa stultulo, unu tre ricxa granda stultulo
sed dormi, dormi, dormi vi…
ne kabei nun cxar
printempo venos kun 🍓 inter siaj lipoj
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anhendyhap · 15 hours ago
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tapetum lucidum
BUNG! IN THE HOLLOW DARK DREAMZ PL AY THE MOONLIGHT HYPNOTIC SCREEN, BOT TOMS OF OUR MINDZ DANCE! DANCE, DANCE, MY FRENDZ, DANCE! TH E VAMPIRE'Z SHELL COMMANDS ./SUCK.SH THE GHOSTLY GHOSTS GHOSTLY GHOST. PALE VISIONARY EMERGING FROM RIGHT SIDE OF THE BLACKBOX FRAMED BY BEIGE PLASTERED WALLS UNLEASHES A LUNACY OF LIGHTS HALF A CENTURY OF SOIL TRODDEN HORIZONTALLY, FETCHING POP CORN FROM A FEW INCHES AWAY, COOKED (BY FAKE FIRE) JUMP INTO SCREEN W ME WHAT LUNACY, SOLD FOR TUPPENS A PIECE TO NON-BIDDERS,SH- UFFLED UNDER A RUG THO THE VAMPIRE 'S LAUGH. IN A THEATER PATCHED TO GETHER FROM OLD FLOPPY DISKS, PEELING POGS, PUPPETS STITCHED FROM ARCHIVE.ORG ANSI ART DEMOS ABANDONED GEOCITIES PAGES FLIT AROUND CLUMSY OUT-OF-SYNC SCREEN TEARS E- NACTING TALE: DOWNLOADING GAMEOVER NIGHT [**……] POSTPWNING ORANGE BOX SATISFACTION OWLCITY CD SKIPS& KIDS (V1) STILL SOUNDS P ORACULAR
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anhendyhap · 2 months ago
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green wax futures zine
(experiment)
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anhendyhap · 4 months ago
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anhendyhap · 4 months ago
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final banter buddies podcast art for the season
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anhendyhap · 6 months ago
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youtube
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anhendyhap · 6 months ago
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FEAT: books, games, films, shows, songs, albums, platforms, places.
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anhendyhap · 6 months ago
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collab w my younger brother
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anhendyhap · 6 months ago
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anhendyhap · 6 months ago
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anhendyhap · 6 months ago
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anhendyhap · 6 months ago
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anhendyhap · 6 months ago
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anhendyhap · 6 months ago
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stills from "Space Buddies," created for Oh Yeah Heck Yeah episode 3
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anhendyhap · 8 months ago
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barnabas, mabel, lars, holly, kevin, seymour
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