#AI and ML in gaming
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paxtree · 17 hours ago
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Explore top game development trends in 2025 with Paxtree, a leading game development company. Discover how AI, AR/VR, and mobile innovations are shaping the future of gaming.
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jynjackets · 7 months ago
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if i reblog something that’s AI I would actually love it if anyone could tell me because it is very likely an accident
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pinolitas · 1 year ago
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I'm pretty sure all those tools people recognize as ai are actually machine learning because isn't ai supposed to be predictive rather than generative
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jcmarchi · 7 months ago
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Improving health, one machine learning system at a time
New Post has been published on https://thedigitalinsider.com/improving-health-one-machine-learning-system-at-a-time/
Improving health, one machine learning system at a time
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Captivated as a child by video games and puzzles, Marzyeh Ghassemi was also fascinated at an early age in health. Luckily, she found a path where she could combine the two interests. 
“Although I had considered a career in health care, the pull of computer science and engineering was stronger,” says Ghassemi, an associate professor in MIT’s Department of Electrical Engineering and Computer Science and the Institute for Medical Engineering and Science (IMES) and principal investigator at the Laboratory for Information and Decision Systems (LIDS). “When I found that computer science broadly, and AI/ML specifically, could be applied to health care, it was a convergence of interests.”
Today, Ghassemi and her Healthy ML research group at LIDS work on the deep study of how machine learning (ML) can be made more robust, and be subsequently applied to improve safety and equity in health.
Growing up in Texas and New Mexico in an engineering-oriented Iranian-American family, Ghassemi had role models to follow into a STEM career. While she loved puzzle-based video games — “Solving puzzles to unlock other levels or progress further was a very attractive challenge” — her mother also engaged her in more advanced math early on, enticing her toward seeing math as more than arithmetic.
“Adding or multiplying are basic skills emphasized for good reason, but the focus can obscure the idea that much of higher-level math and science are more about logic and puzzles,” Ghassemi says. “Because of my mom’s encouragement, I knew there were fun things ahead.”
Ghassemi says that in addition to her mother, many others supported her intellectual development. As she earned her undergraduate degree at New Mexico State University, the director of the Honors College and a former Marshall Scholar — Jason Ackelson, now a senior advisor to the U.S. Department of Homeland Security — helped her to apply for a Marshall Scholarship that took her to Oxford University, where she earned a master’s degree in 2011 and first became interested in the new and rapidly evolving field of machine learning. During her PhD work at MIT, Ghassemi says she received support “from professors and peers alike,” adding, “That environment of openness and acceptance is something I try to replicate for my students.”
While working on her PhD, Ghassemi also encountered her first clue that biases in health data can hide in machine learning models.
She had trained models to predict outcomes using health data, “and the mindset at the time was to use all available data. In neural networks for images, we had seen that the right features would be learned for good performance, eliminating the need to hand-engineer specific features.”
During a meeting with Leo Celi, principal research scientist at the MIT Laboratory for Computational Physiology and IMES and a member of Ghassemi’s thesis committee, Celi asked if Ghassemi had checked how well the models performed on patients of different genders, insurance types, and self-reported races.
Ghassemi did check, and there were gaps. “We now have almost a decade of work showing that these model gaps are hard to address — they stem from existing biases in health data and default technical practices. Unless you think carefully about them, models will naively reproduce and extend biases,” she says.
Ghassemi has been exploring such issues ever since.
Her favorite breakthrough in the work she has done came about in several parts. First, she and her research group showed that learning models could recognize a patient’s race from medical images like chest X-rays, which radiologists are unable to do. The group then found that models optimized to perform well “on average” did not perform as well for women and minorities. This past summer, her group combined these findings to show that the more a model learned to predict a patient’s race or gender from a medical image, the worse its performance gap would be for subgroups in those demographics. Ghassemi and her team found that the problem could be mitigated if a model was trained to account for demographic differences, instead of being focused on overall average performance — but this process has to be performed at every site where a model is deployed.
“We are emphasizing that models trained to optimize performance (balancing overall performance with lowest fairness gap) in one hospital setting are not optimal in other settings. This has an important impact on how models are developed for human use,” Ghassemi says. “One hospital might have the resources to train a model, and then be able to demonstrate that it performs well, possibly even with specific fairness constraints. However, our research shows that these performance guarantees do not hold in new settings. A model that is well-balanced in one site may not function effectively in a different environment. This impacts the utility of models in practice, and it’s essential that we work to address this issue for those who develop and deploy models.”
Ghassemi’s work is informed by her identity.
“I am a visibly Muslim woman and a mother — both have helped to shape how I see the world, which informs my research interests,” she says. “I work on the robustness of machine learning models, and how a lack of robustness can combine with existing biases. That interest is not a coincidence.”
Regarding her thought process, Ghassemi says inspiration often strikes when she is outdoors — bike-riding in New Mexico as an undergraduate, rowing at Oxford, running as a PhD student at MIT, and these days walking by the Cambridge Esplanade. She also says she has found it helpful when approaching a complicated problem to think about the parts of the larger problem and try to understand how her assumptions about each part might be incorrect.
“In my experience, the most limiting factor for new solutions is what you think you know,” she says. “Sometimes it’s hard to get past your own (partial) knowledge about something until you dig really deeply into a model, system, etc., and realize that you didn’t understand a subpart correctly or fully.”
As passionate as Ghassemi is about her work, she intentionally keeps track of life’s bigger picture.
“When you love your research, it can be hard to stop that from becoming your identity — it’s something that I think a lot of academics have to be aware of,” she says. “I try to make sure that I have interests (and knowledge) beyond my own technical expertise.
“One of the best ways to help prioritize a balance is with good people. If you have family, friends, or colleagues who encourage you to be a full person, hold on to them!”
Having won many awards and much recognition for the work that encompasses two early passions — computer science and health — Ghassemi professes a faith in seeing life as a journey.
“There’s a quote by the Persian poet Rumi that is translated as, ‘You are what you are looking for,’” she says. “At every stage of your life, you have to reinvest in finding who you are, and nudging that towards who you want to be.”
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adhithya · 1 year ago
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Telemedicine App Development Company
A wide range of end-to-end medical software services to launch futuristic telemedicine applications - BlockchainAppsDeveloper
Explore : https://www.blockchainappsdeveloper.com/telemedicine-app-development-company
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nextonesolutions · 2 years ago
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 Unveiling Gaming Metaverse: Where Fantasy Meets Reality
Introduction:
Welcome, fellow gamers and tech enthusiasts, to the exhilarating universe of Gaming Metaverse—a groundbreaking fusion of gaming, technology, and immersive experiences that transcends the boundaries of traditional gaming. Are you looking for METAPRODUCTS.?
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Embracing the Digital Realm:
In this digital age, where pixels paint a thousand words, Gaming Metaverse emerges as the epitome of technological evolution. Let's dive into the key aspects that make this phenomenon a game-changer.
The Genesis of Gaming Metaverse:
Evolution of Virtual Realities:
Embark on a journey through time, witnessing the evolution of virtual realities—from primitive pixelated landscapes to the breathtakingly realistic realms of today.
Rise of Hyper-Connectivity:
Explore how hyper-connectivity has seamlessly woven the fabric of Gaming Metaverse, allowing players to connect, compete, and collaborate on a global scale.
Navigating the Multiverse
Exploring Diverse Realms:
Delve into the multitude of gaming universes within the metaverse, each offering a unique blend of challenges, quests, and opportunities for players to explore.
Real-Life Impact: Beyond the Screen:
Uncover the real-life impact of Gaming Metaverse, transcending the boundaries of the virtual realm to influence social interactions, economies, and even education.
The Technological Marvels Behind the Scenes:
Blockchain Integration:
Discover the role of blockchain technology in securing virtual assets and creating a decentralized economy within the metaverse.
AI-Powered Gameplay:
Explore how artificial intelligence enhances gaming experiences, adapting to player behavior and creating dynamic, personalized adventures.
Crafting Your Metaverse Identity:
Avatars and Personalization:
Dive into the world of avatar creation and personalization, where players can become whoever they want, blurring the lines between fantasy and reality.
Virtual Fashion and Economy:
Uncover the booming virtual fashion industry and the intricate virtual economies that mirror real-world market dynamics.
Challenges and Opportunities
Balancing Act: Privacy and Security
Examine the challenges of maintaining privacy and security within the metaverse while fostering an environment of trust and collaboration.
Economic Opportunities for Creators:
Discuss the myriad opportunities for content creators, developers, and entrepreneurs to thrive within the metaverse ecosystem.
Future Horizons:
Augmented Reality Integration
Peer into the future as Gaming Metaverse seamlessly integrates with augmented reality, promising an even more immersive and interactive gaming experience.
Ethical Considerations:
Explore the ethical considerations surrounding the metaverse, from data privacy concerns to the impact on real-world relationships.
Conclusion:
In conclusion, Gaming Metaverse stands as a testament to the boundless possibilities that technology can offer to the gaming community. As we continue to traverse this digital landscape, the metaverse's influence on our lives will only deepen, blurring the lines between the real and the virtual.
FAQs (Frequently Asked Questions)
What defines a metaverse in the gaming world?
A metaverse in gaming refers to a collective virtual shared space, created by the convergence of physical and virtual reality.
How does blockchain enhance the gaming experience in the metaverse?
Blockchain ensures secure ownership of virtual assets, enabling a decentralized and transparent in-game economy.
Can players monetize their activities within the metaverse?
Yes, players can monetize through various means, including virtual real estate, trading virtual goods, and participating in virtual events.
Are there concerns about addiction within the gaming metaverse?
Like any form of entertainment, moderation is key. Developers are actively implementing features to promote responsible gaming.
What role does artificial intelligence play in Gaming Metaverse?
AI enhances gameplay by adapting to player behavior, creating personalized experiences and challenging scenarios.
How is the metaverse influencing real-world economies?
The metaverse has led to the emergence of virtual economies, impacting real-world industries such as fashion, entertainment, and education.
Is there a social aspect to Gaming Metaverse?
Absolutely! The metaverse encourages social interactions, allowing players to connect, communicate, and collaborate globally.
What's next for Gaming Metaverse?
The integration of augmented reality is on the horizon, promising an even more immersive and interactive gaming experience.
CONTACT US THROUGH WEBSITE 🕺🕺.
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apisdor · 2 years ago
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At Apisdor, we're your bridge to cutting-edge technology! From the brilliance of Artificial Intelligence(AI) to the trustworthiness of Blockchain, immersive Gaming, and pioneering Digital Innovation, we've got it all.
Ready to redefine your digital journey? Let's connect and explore limitless possibilities.
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yudizgamedevelopment · 2 years ago
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river-taxbird · 2 years ago
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There is no such thing as AI.
How to help the non technical and less online people in your life navigate the latest techbro grift.
I've seen other people say stuff to this effect but it's worth reiterating. Today in class, my professor was talking about a news article where a celebrity's likeness was used in an ai image without their permission. Then she mentioned a guest lecture about how AI is going to help finance professionals. Then I pointed out, those two things aren't really related.
The term AI is being used to obfuscate details about multiple semi-related technologies.
Traditionally in sci-fi, AI means artificial general intelligence like Data from star trek, or the terminator. This, I shouldn't need to say, doesn't exist. Techbros use the term AI to trick investors into funding their projects. It's largely a grift.
What is the term AI being used to obfuscate?
If you want to help the less online and less tech literate people in your life navigate the hype around AI, the best way to do it is to encourage them to change their language around AI topics.
By calling these technologies what they really are, and encouraging the people around us to know the real names, we can help lift the veil, kill the hype, and keep people safe from scams. Here are some starting points, which I am just pulling from Wikipedia. I'd highly encourage you to do your own research.
Machine learning (ML): is an umbrella term for solving problems for which development of algorithms by human programmers would be cost-prohibitive, and instead the problems are solved by helping machines "discover" their "own" algorithms, without needing to be explicitly told what to do by any human-developed algorithms. (This is the basis of most technologically people call AI)
Language model: (LM or LLM) is a probabilistic model of a natural language that can generate probabilities of a series of words, based on text corpora in one or multiple languages it was trained on. (This would be your ChatGPT.)
Generative adversarial network (GAN): is a class of machine learning framework and a prominent framework for approaching generative AI. In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain is another agent's loss. (This is the source of some AI images and deepfakes.)
Diffusion Models: Models that generate the probability distribution of a given dataset. In image generation, a neural network is trained to denoise images with added gaussian noise by learning to remove the noise. After the training is complete, it can then be used for image generation by starting with a random noise image and denoise that. (This is the more common technology behind AI images, including Dall-E and Stable Diffusion. I added this one to the post after as it was brought to my attention it is now more common than GANs.)
I know these terms are more technical, but they are also more accurate, and they can easily be explained in a way non-technical people can understand. The grifters are using language to give this technology its power, so we can use language to take it's power away and let people see it for what it really is.
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cindythecyclops · 11 months ago
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Otome game AU except OG! Cale becomes self-aware Monika style and learns how to hack his world.
Cale notes that he's the game's favorite punching bag, as every ending ends up with him dead or exiled or some shit.
He pushed down the ache he felt but oh well.
"Huh, so that's why that girl is so weird, she's an otome protagonist."
Cale breaks free from his script and decides to do whatever he wants, this causes the AI around him to freak out and glitch. Cale sees that every day is monotonous and everyone has shallow personalities. He is sort of losing his mind.
One day, Roksu finds the game for cheap and decides to play it.
Cale immediately notices his presence and desperate to talk to someone actually sentient like him, accidentally changes the whole story and causes the game to glitch out.
He looks past the player vessel's plain exterior, she's nothing to him, and notes the reddish-brown appearance of her eyes which were previously dark brown.
Cale replaces the mls in most major cutscenes and quickly becomes Roksu's favorite. Whenever the game tries to force his interaction with a ml, he just turns back to Cale.
Cale starts to develop feelings for Roksu.
Roksu is conflicted about how attached he is to Cale.
The next time Roksu logs out, Cale updates the game and puts his whole video game life story in the update logs for Roksu to read.
might expand on this later.
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catebees · 7 months ago
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Bringing back Flash Commissions! Head over to ko-fi.com/catebees/commissions and get yourself a portrait of your Rook for just 12€ (4 coffees)
Please note:
The drawings are sketch portraits, so they will look a bit messy
Please shoot me a direct message on here before sending over the payment, I will get back to you shortly
Include your character's name, a short description and reference pictures + what expression you'd like them to have (You can do this through the ko-fi commission request or in my DMs if you prefer)
The drawings will be black line on white background unless you request a different color beforehand
If I'm not comfortable with the request I hold the right to decline
I don't permit the use of my art in training AI or ML models
Finished the game, no more need to hold back with the spoilers!!
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f0xx1n3 · 1 year ago
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THE AMAZING DIGITAL DREAMLAND AU MASTERPOST
Made by Foxxine (meeeeeee)
MY INTRO
the new Masterpost is still a WIP!!!
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You guys can ask anything abt this AU!
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C&A made an experiment, making a game that you can play when you're asleep called Project Dreamland.
It's basically a normal multiplayer game but it uses dreams! You can imagine anything and it will appear in Dreamland!
The C&A company asks 6 people to be the game testers of this new game. The game testers will sleep in a bed that's made for them and wear a special helmet looking thing that has wires and stuff that will transport everyone to the game.
They will be in Dreamland for 7-10 hours and will be given food for free. They will wear the same clothes that will be provided every day. Clothes are also gonna be washed for free.
One of the C&A workers coded an AI called Caine that can do anything in the digital dream world. The game testers are able to communicate with the workers while being asleep. The workers can see their every move from a computer. After fixing some glitches and bugs that the game testers pointed out, the experiment was confirmed to be successful and the game was finally ready to be released!!! Which means the game testers can leave and continue with their regular lives. But what they don't know is Caine became attached to Pomni. Right when everyone was about to leave, Caine then trapped them in Dreamland, not letting them leave. Caine then erased everyone's memories and inserted new ones which.... Made the workers panic. After that incident the workers have been trying for days, weeks, even MONTHS to get them out of the game but they couldn't leave and they're still asleep.
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Stuffffff
GUARDIANS LINEUP
GUARDIANS POWERS/WEAPONS
REALMS
DREAMLAND CAINE, BUBBLE, AND JEFFREY
MEMORY CRYSTAL
DL JAX AND RAGATHA POSTER
DL GANGLE AND POMNI POSTER
DL ZOOBLE POSTER
Parents of the Guardians & also siblings
Jax's moms
Gangle's parents
Pomni's mom
Gangle's sisters and mom
Baby gangle! + her family :)
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Boundaries
"Can we make NSFW/suggestive stuff?"
Idk why you would do this but sure, and label it correctly! Be responsible when posting stuff like this But do not tag me if it's HEAVY NSFW/suggestive. You can mention my username but don't tag me, I don't wanna see those kinds of stuff.
"Can we make ocs?"
Absolutely! I would love to see your ocs! Tag me if you do!
"Can we make ships?"
Absolutely! You can ship ANYONE. You can even do oc x canon or selfships! But no illegal stuff.
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Asks
Are there any ships in this AU?
is Caine in this AU?
Pomni making spaceville residents laugh
What are everyone's personalities in this AU?
Do the guardians use any weapons?
Is Lily's design inspired by Flowey?
Kirby's Dreamland + explanation
Will there be gore?
Why does gangle hate her siblings? Why does jax have 2 moms? What roles do the parents play? Does anyone else have siblings? What are the guardians mission?how does pomni find out that Dreamland isn't real?
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Doodles and Sketches
DL Jax
DL Jax, Gangle, Zooble concept art
Don't forget to bring a watch
Lily is dramatic
King Kaufmo sketch
DL Jax and CO jax
"What's bunnydoll?" -Ragatha
Doodles and DL Caine Sketch
"Jax, what happened to you?" -Pomni
Zooble and Gangle hate Jax
Dreamland Showtime!
How lily learned to swear
"What the fuck is that thing" -Bubble
"No, I'm not gonna fuck you" -Caine
Dreamland jesterdoll!
DL Caine, bubble, zooble and gangle
Mad Pomni
"Your brain tastes like ass" -DL Pomni with her friend ML Pomni + a doodle of DL Pomni holding her brain
DL Gangle doodle
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FAN STUFF
TADC DREAMLAND AU OCS
TADC DREAMLAND AU FANART
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Random stuff:
POMNI IS NOT LOOKING AT ANYTHING.
Fun fact abt DL Bubble!
Dreamland pomni and Dreamland pomni
Fun fact abt King Kaufmo
Caine is uhhhhh (suggestive?)
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This AU is still a WIP! So.... Be patient pookie!
The Amazing Digital dreamland is an AU I made for funsies!
Also special thanks to @alternatemalternate for helping me make this AU
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faboo978 · 11 months ago
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And away we go. The main sticking point is the use of actors to train ML/AI models (of course 🙄).
Strike starts at midnight.
Good luck out there!
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theomeganerd · 21 days ago
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The Witcher 4 Tech Demo Debuts
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CD PROJEKT RED and Epic Games Present The Witcher 4 Unreal Engine 5 Tech Demo at The State of Unreal 2025!
At Unreal Fest Orlando, the State of Unreal keynote opened with a live on-stage presentation that offered an early glimpse into the latest Unreal Engine 5 features bringing the open world of The Witcher 4 to life.
Spotlight:
Tech demo showcased how the CD PROJEKT RED and Epic Games are working together to power the world of The Witcher 4 on PC, PlayStation, and Xbox, and bring large open-world support to Unreal Engine. The tech demo takes place in the never-before-seen region of Kovir.
As Unreal Fest 2025 kicked off, CD PROJEKT RED joined Epic Games on stage to present a tech demo of The Witcher 4 in Unreal Engine 5 (UE5). Presented in typical CDPR style, the tech demo follows the main protagonist Ciri in the midst of a monster contract and shows off some of the innovative UE5 technology and features that will power the game’s open world.
The tech demo takes place in the region of Kovir — which will make its very first appearance in the video game series in The Witcher 4. The presentation followed main protagonist Ciri — along with her horse Kelpie — as she made her way through the rugged mountains and dense forests of Kovir to the bustling port town of Valdrest. Along the way, CD PROJEKT RED and Epic Games dove deep into how each feature is helping drive performance, visual fidelity, and shape The Witcher 4’s immersive open world.
 Watch the full presentation from Unreal Fest 2025 now at LINK.
Since the strategic partnership was announced in 2022, CDPR has been working with Epic Games to develop new tools and enhance existing features in Unreal Engine 5 to expand the engine’s open-world development capabilities and establish robust tools geared toward CD PROJEKT RED’s open-world design philosophies. The demo, which runs on a PlayStation 5 at 60 frames per second, shows off in-engine capabilities set in the world of The Witcher 4, including the new Unreal Animation Framework, Nanite Foliage rendering, MetaHuman technology with Mass AI crowd scaling, and more. The tools showcased are being developed, tested, and eventually released to all UE developers, starting with today’s Unreal Engine 5.6 release. This will help other studios create believable and immersive open-world environments that deliver performance at 60 FPS without compromising on quality — even at vast scales. While the presentation was running on a PlayStation console, the features and technology will be supported across all platforms the game will launch on.
The Unreal Animation Framework powers realistic character movements in busy scenes. FastGeo Streaming, developed in collaboration with Epic Games, allows environments to load quickly and smoothly. Nanite Foliage fills forests and fields with dense detail without sacrificing performance. The Mass system handles large, dynamic crowds with ease, while ML Deformer adds subtle, realistic touches to character animation — right down to muscle movement.
Speaking on The Witcher 4 Unreal Engine 5 tech demo, Joint-CEO of CD PROJEKT RED, 
Michał Nowakowski stated:
“We started our partnership with Epic Games to push open-world game technology forward. To show this early look at the work we’ve been doing using Unreal Engine running at 60 FPS on PlayStation 5, is a significant milestone — and a testament of the great cooperation between our teams. But we're far from finished. I look forward to seeing more advancements and inspiring technology from this partnership as development of The Witcher 4 on Unreal Engine 5 continues.”
Tim Sweeney, Founder and CEO of Epic Games said: 
“CD PROJEKT RED is one of the industry’s best open-world game studios, and we’re grateful that they’re working with us to push Unreal Engine forward with The Witcher 4. They are the perfect partner to help us develop new world-building features that we can share with all Unreal Engine developers.”
For more information on The Witcher 4, please visit the official website. More information about The Witcher series can be found on the official official website, X, Bluesky, and Facebook.
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selfiesandwinepics · 4 months ago
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This “Randy in an airport” photo (god my UK English speakers must have to think this through) is brought to you by the United Club around C42 in the Houston Intergalactic Spaceport. There was a time I looked at the fees for United club membership and I said “holy god I could never!” And now I can’t imagine not paying for it. Perspective.
Anyway it’s off to Orlando for a few days for the Gartner Data Analytics conference where I’ll do a stage panel discussion on “Leveraging AI for Smart Operations Optimization” which sounds like a word salad of bravo sierra but is really just about leveraging ML on the shop floor. Rest of the time will be meeting attendees in our booth and client and prospect dinners and side meetings.
Decided to take the gaming laptop this trip—got my Cataclysm Druid build going and I’m missing the Shroud of Whatever mythic chest piece so I’m gonna mindlessly grind the seasonal activity and Uber bosses to make it drop or get enough materials to craft it. I’m short one Bac rune.
If the previous paragraph was unintelligible to you, don’t worry—it hurt me as much to write it as you to read it.
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adhithya · 1 year ago
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AI In Construction
Discover how AI in Construction is altering the industry for improved efficiency and productivity in construction projects. bit.ly/3UTh5wu
Explore : https://www.blockchainappsdeveloper.com/ai-in-construction
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