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#Animation Software for iOS
animationssoftware · 1 year
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anicehomicidaltree · 11 months
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Finally got around to animating the Sillies!!!
Also more priest Mind
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emeraldbabygirl · 4 months
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Wait so all my apps updated or some shit and I can’t access my photos and there is literally no option in settings on any of my apps that will allows me access to my own photos. I am mad, first Picsart doesn’t let me save my MASTERPIECE AS IT WAS and now it’s not letting me save anything and I can’t post pic to anywhere even tho there is literally no option in my phone settings to allow apps to access my photos. I am so confused, how am I supposed to allow access when the button literally doesn’t exist? I suppose I could try and turn my phone off or exit all the apps but I’m afraid this phone will delete all my photos if I turn it off and I can’t lose my photos. What do?? Help!
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joemus · 2 years
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Am app developer and
app publisher for both android and ios
Kindly hit me if you got any work
Thanks
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tofupixel · 3 months
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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zapperrr · 6 months
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ulyssesp · 2 years
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For low installation fee $ I can help you install the foundry nuke on your Mac iOS 
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violetsandshrikes · 1 year
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Since sharing this post about a usful AI used to compile and graph research papers, I've realised I have a few other resources I can share with people!
Note: I haven't had a chance to use every single one of these. A group of post-grad students has been slowly compiling an online list, and these are some I've picked out that are free (or should be free and also have paid versions). However, other students using them have all verified them as safe.
Inciteful (Using Citations to Explore Academic Literature | Inciteful.xyz) – similar to connectedpapers + researchrabbit. Also allows you to connect two papers and see how they are linked. Currently free.
Spinbot (Spinbot - Article Spinning, Text Rewriting, Content Creation Tool.) – article spinner + paraphraser. Useful for difficult articles/papers. Currently free (ad version).
Elicit (Elicit: The AI Research Assistant)  – AI research assistant, creates workflow. Mainly for lit reviews. Finds relevant papers, summarises + analyses them, finds criticism of them. Free (?)
Natural Reader (AI Voices - NaturalReader Home (naturalreaders.com)) – text to speech. Native speakers. Usually pretty reliable, grain of salt. Free + paid versions.
Otter AI (Otter.ai - Voice Meeting Notes & Real-time Transcription) – takes notes and transcribes video calls. Pretty accurate. Warn people Otter is entering call or it is terrifying. Free + paid versions.
Paper Panda (🐼 PaperPanda — Access millions of research papers in one click) – get research papers free. Chrome extension. Free.
Docsity (About us - Docsity Corporate) – get documents from university students globally. Useful for notes.
Desmos (Desmos | Let's learn together.) – online free graphing calculator. Free (?)
Core (CORE – Aggregating the world’s open access research papers) – open access research paper aggregation.
Writefull (Writefull X: AI applied to academic writing) – Academic AI. Paraphrasing, title generator, abstract generator, apparently ChatGPT detector now. Free.
Photopea (Photopea | Online Photo Editor) – Photoshop copy but run free and online. Same tools. Free.
Draw IO (Flowchart Maker & Online Diagram Software) – Flowchart/diagram maker. Free + paid versions.
Weava (Weava Highlighter - Free Research Tool for PDFs & Webpages (weavatools.com)) – Highlight + annotate webpages and pdfs. Free + paid versions.
Unsplash (Beautiful Free Images & Pictures | Unsplash) – free to use images.
Storyset (Storyset | Customize, animate and download illustration for free) – open source illustrations. Free.
Undraw (unDraw - Open source illustrations for any idea) – open source illustrations. Free.
8mb Video (8mb.video: online compressor FREE) – video compression (to under 8mb). Free.
Just Beam It (JustBeamIt - file transfer made easy) – basically airdrop files quickly and easily between devices. Free.
Jimpl (Online photo metadata and EXIF data viewer | Jimpl) – upload photos to see metadata. Can also remove metadata from images to obscure sensitive information. Free.
TL Draw (tldraw) – web drawing application. Free.
Have I Been Pwned (Have I Been Pwned: Check if your email has been compromised in a data breach) – lets you know if information has been taken in a data breach. If so, change passwords. Free.
If you guys have any feedback about these sites (good or bad), feel free to add on in reblogs or flick me a message and I can add! Same thing with any broken links or additions.
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thatskindarough · 4 months
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Oh it was only 3 actually, counting that one animatic on YouTube (that BTW i had no idea was yours! I was pleasantly surprised <3)
And I found it so funny that you have somewhat an idea of who I might be PFFF you can throw the guess, it would be funny if you get it right (don't have to say my name if you don't remember it, you can just go for something you remember NFKDSJ)
also time for an actual question since i'm already here, what program did you used for the animatic? I've always wanted to get into animating but most softwares cost money or are free but really bad so I could use some recommendations 👀
Good to hear there is no imposter lol. I should probably start using the false pfp so people know it’s me but I’m too lazy to change them all 💀 also my guess was right as to who you were but probably mainly because I put on my Aziraphale detective hat and you were the last notification before the ask inbox notification and your icon had a red beanie. We meet once again.
As for the animatic I used procreate for drawing and capecut for composting. Not the most efficient method but I liked it. I ended up segmenting off each camera angle into a different canvas and making any animation for the shot that way. I love capecut because the free version has every editing function you need for an animatic and the watermark only appears as a black screen at the end so it’s so easy to crop out. It’s probably the best free editing software I’ve found. (I also used a screen recording device to record the audio cause even if you buy a song it sometimes doesn’t allow you to put it in the program.)
I honestly recommend procreate if you have a device that supports it. I think it’s still only a 10 dollar onetime purchase. But if you don’t have a device that supports it, I have used things like flip a clip which is free, and the paid version is pretty cheap. I have also dabbled in an app called rough animate, also free (you don’t have to pay for the onion skins) which was also okay. I got frustrated cause of the lack of brush choice but other than that it’s not bad at all. If you can’t pay anything at all I’d recommend this because, unlike flip a clip, you don’t have to pay to unlock the a lot of the really helpful features. Ibis paint also added an animation feature I think so that’s an option. Idk if you need the paid version for it, but I remember only having to watch ads for a minute to unlock all the brushes so maybe it’s the same for the animation feature lol.
If you have a computer set up, I’ve also heard nice things about Krita for animation. It’s free and from what I remember it had a really good timeline set up. I actually tried to use it, but my computer at the time was old and slow and it lagged to much, and then I had a shitty no screen tablet and my hand eye coordination when it came to drawing and writing is quite bad, so it just wasn’t a good set up for me personally. But I know people make it work. I mean, people make this kinda shit in MS paint, if you’re dedicated enough you can technically do it in almost any program (though you may not be able to make it as polished as you’d like.)
Then there is Clip Studio Paint, which does cost money but is way less expensive than like, harmony or adobe. The EX version which gives you a second of free animation per project is a $5 monthly subscription for once device, PC MaC IOS, and the Pro version (which is more expensive) gives you unlimited animation animation access for I believe around 10 -15 dollars a month (still less than most streaming services lol). There’s also a one time purchase version that is $50 dollars, but it goes on sale A LOT for $25! Although I don’t think it gives you more than a second of animation. CSP also has a very long free trial period, for EX it was legit like 3 months. so if you try it out and like it, I’d definitely suggest finding a way to pay for it. It’s actually used in some professional studios in Japan, so if you have any professional aims for your work it’s a good starting platform to get into industry software. However a lot of the nice things CSP offers for animation are not needed in the story boarding/animatic stage, so if that’s as far as you wanna take your animations it maaaaaaay not be worth it unless you love it.
If anyone else has other cheap or free recommendations feel free to add on. I have attempted to make animatics on procreate, rough animate, and flip a clip; all of which I have uncompleted projects on. It just so happens that procreate is what I was using when I finally made an animatic I liked enough to see until completion. Whatever software you do use, just make sure you learn how to use it before attempting a big project. Do some smaller stuff before you try anything big.
Edit to check the comments! We got other good recommendations for computers!
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pivziksixdude · 5 months
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A short animation I just put together. Link's Fuse ability is great!
Unfortunately the quality is a bit rubbish because I was not able to use my video editing software, so I had to use my iOS screen recorder to record the animation, and iMovie for iOS for the sound editing.
FREESOUND CREDITS: https://freesound.org/people/CeebFrack/sounds/132593/ (sped up by 2x) https://freesound.org/people/RunnerPack/sounds/87043/ https://freesound.org/people/EminYILDIRIM/sounds/551080/
Made with Aseprite v1.3.5. Permission is not required to use, but credit is greatly appreciated. Thank you!
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harshtechseo · 5 months
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Top 10+ Free Forum Posting Sites List for 2024
In the digital age, where connections are made with a click and conversations span continents, online forums remain a cornerstone of the internet community.
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These virtual gathering places serve as hubs of discussion, information exchange, and camaraderie for individuals with shared interests. Whether you're seeking advice, sharing knowledge, or simply engaging in lively debates, forums offer a platform where voices can be heard and connections can be forged. In this ever-evolving landscape, here are ten free forum posting sites that stand out as beacons of community in 2024.
1. Proko
Website: Proko
Artists and art enthusiasts converge on Proko's forum, where discussions range from technique tips to critique sessions, fostering a supportive community of creatives.
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Interior design aficionados gather on Roomstyler's forum to exchange ideas, showcase their designs, and seek inspiration for their next home decor project.
4. Ads of the World
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Marketers, advertisers, and creative minds converge on Ads of the World's forum to dissect the latest ad campaigns, share industry insights, and brainstorm ideas for future projects.
5. RoutineHub
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Anime and manga fans unite on Kitsu's forum to discuss their favorite series, recommend new titles, and connect with like-minded individuals who share their passion for Japanese pop culture.
9. Glitch
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Developers and creators converge on Glitch's forum to share coding tips, troubleshoot issues, and collaborate on projects using Glitch's collaborative coding platform.
10. Product Hunt
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Entrepreneurs, innovators, and tech enthusiasts gather on Product Hunt's forum to discover and discuss the latest products, apps, and startups making waves in the digital world.
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In a world where digital connections often feel fleeting and ephemeral, online forums offer a sense of community and belonging that transcends geographical boundaries. Whether you're a seasoned professional seeking to expand your network or a hobbyist looking to connect with others who share your passions, these free forum posting sites provide a platform where voices can be heard, ideas can be exchanged, and meaningful connections can be forged. So dive in, join the conversation, and become a part of the vibrant online communities that define the internet landscape in 2024.
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adarkrainbow · 4 months
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Lost media quest: H&G Epic Tales (part 3)
Last time I ended my post while exploring the defunct epictales.com website. There was one page of this website (preserved in the Wayback Machine) that I did not add in this post: the About page.
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The About page not only describes the Epic Tales line, but also lists the full staff that worked on this project. Here is what the website contains:
EPIC TALES™ is a developer and publisher of interactive storybooks for the iOS platform. EPIC TALES presents its own unique interactive adaptation of the imaginative and magical stories found in fairytales, folklore and world mythology.
All of our tales are narrated by our central storyteller, a most likeable dwarf named Silvertongue who used his magic to let our books and stories come to life. Each storybook offers stunning hand-drawn animations, a revamped storyline, original music scores, and spellbinding interactive environments that are sure to draw readers deep into the story.
EPIC TALES allows you to not only enjoy magical worlds and enchanting tales, but to experience them more closely than ever before.
We, the people at EPIC TALES, are always inspired by stories that fuel our ideas and imagination. We are storytellers, animators, and composers that gladly indulge ourselves in folklore, mythology, and the many tales and stories that have captured our imagination for generations. The result is a talented team of people driven to create original storybooks that are filled with whimsical characters, spellbinding environments, and interactive surprises. By combining creativity with technology, and talent with expertise, we hope to constantly produce exciting tales that bring every page to life. EPIC TALES is a joint venture between Cloud Castle Interactive and Anikey studios.
EPIC TALES Paul Hanraets, Founder of EPIC TALES and producer
Albert ‘t Hooft, Partner and creative director
Paco Vink, Partner and lead artist, animator
TEAM MEMBERS Lou Attia, Narrator and voice actor
Martin van Spanje, Software engineer
Joost van den Broek, Music composer
Arjen Schut, Sound designer
Sjan Weijers, Background clean-up artist
David Muchtar, Animator
Jelle Brunt, Animator
Ruben Zaalberg, Animator
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The website also briefly offers descriptions/curriculum of the staff members:
Paul Hanraets Paul Hanraets has been a creative entrepreneur since 2002 when he co-founded Red Road Media, a media agency specialized in video games. Successful projects undertaken by Red Road include: Benelux largest annual game event Gamexpo, the tv show GAME FACTS broadcasted by TMF/MTV and the freely distributed game magazine Games Guide. In 2008 Paul founded Cloud Castle Interactive and was involved in the development of smaller game projects which further awakened his passion for the creative industry. As an immediate result Paul founded EPIC TALES, a developer of interactive storybooks for IOS and GAMBITIOUS an equity based crowdfunding platform dedicated to the games industry.
Albert ‘t Hooft & Paco Vink Albert 't Hooft and Paco Vink both studied traditional animation at the Willem de Kooning Art Academy in Rotterdam before they founded Anikey Studios in 2007. Anikey is an award winning animation studio which specialises in hand drawn 2D digital animation. Anikey creates independent and commissioned animations for television, films and games which have an emphasis on story, characters and fun. Anikey's first two independent films 'Paul & the Dragon' and 'Little Quentin' won several awards at international film festivals. In addition on working on the new EPIC TALES titles, Anikey is developing the first hand drawn animated feature film in the Netherlands since 30 years.
Lou Attia Working with the likes of Disney and Sesame Street, Lou Attia has been a professional voice-over artist for over 15 years. After studying professional vocals in London, England, Lou landed a radio host position at 104.2 Nile FM in Cairo, Egypt where he became Creative Director and then Program Director of the station. Throughout his seven years on the air, during which his morning show went on to be the No.1 listened to radio show in a city of 16 million, Lou continued to do voice-overs for numerous commercials, shows and features. In 2010 Lou moved to Toronto, Canada where he is currently a full time voice-over artist, writer and TV show host.
Martin van Spanje Currently co-owner of LayerGloss Digital Publishing, Martin used to program and design on 8-bit Sinclair machines in the eighties. Then came Macs, digital audio, ten years of IT-projects and finally, iOS. Nowadays he lives his life surrounded by Objective-C code, and he sometimes thinks cornflakes look a bit like people. Oh, and he doesn't do Twitter.
Joost van den Broek Joost van den Broek is a producer, composer, arranger and keyboardplayer based in Tilburg, The Netherlands. Starting out as a keyboardplayer for several metalbands like After Forever touring all over the world, he finished his conservatory with honour in musicproduction, keyboards and classical arrangement. Since then he been working as a freelancer in his own studio on several productions, compositions and arrangements, for acts/events like: Ellen ten Damme, Symphonica in Rosso, Wende Snijders, Games in Concert, Ben Saunders, Qlimax. Epic moviescores and/or/in combination with (pop/alternative)rock is what defines his style the most.
Arjen Schut Arjen Schut is a sound designer based in Hilversum, The Netherlands. As a freelancer Arjen has worked on numerous projects, both on location and in his own studio. Arjen is involved in sound effect creation for all sorts of media, but has a strong focus on interactive and animation projects. International blockbuster Killzone 3 being one of the larger projects.
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I have taken upon myself to contact some of these artists, just in case they were open about talking or sharing information about the animation they worked onto. Is it a bad idea, or a good one? I don't know but that's the most straightforward direction one can take. I will warn you if I ever receive any response, positive or negative.
I forgot to link before the official page, on the Anikey Animation website, for their work on Hansel and Gretel - Epic Tales. Not only does it contain large, high-quality screenshots of the artwork, but their "Production" page also has one concept art for the storybook. They also list the credits of the app as such:
Title: Epic Tales - Hansel & Gretel
Release: 2012
Directed by: Albert 't Hooft & Paco Vink
Animation by: Jelle Brunt, David Muchtar & Ruben Zaalberg
Backgrounds by: Paco Vink & Sjan Weijers
Music by: Joost van den Broek
Sounddesign by: Arjen van der Schut
Producer(s): Paul Hanraets for Cloud Castle Interactive
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AppAdvice still has a page dedicated to the application. There is also a review by the MacTrast website that is quite interesting because, while today the pictures contained within it are "dead files", in the Wayback Machine you can fetch them back, and they are pretty rare screenshots of the game! Here's an additional Dutch article I forgot to add earlier. Again, not much to add since they all basically just announce the game's release and rephrase the storybook's commercial description.
I also don't think I have added this to my previous posts, but Cartoon Brew also had a page for the app's launching, which contained this text:
The Hague, the Netherlands — April 24, 2012 — Hansel and Gretel – Epic Tales animated storybook is the first in a series of tales as told by Silvertongue, the likeable dwarf and storyteller, and is now available on the Appstore for IPad and IPhone.
Hansel and Gretel – Epic Tales animated storybook offers a world filled with whimsical characters ranging from pesky gnomes to witty dwarfs; from brave children to wicked stepmothers and cunning witches.
“But we are not just another fairytale App,” says Paul Hanraets, founder and producer. “What sets Epic Tales apart from other storybooks are the incredible production values. Each of Epic Tales storybooks are digitally hand-drawn by our award winning animators, and offer stunning 2d animations, professional voice acting, original music scores and ambient sounds by game industry veterans. These elements combined offer spellbinding interactive environments that are sure to draw readers even deeper into the story.”
“Of course, our alternating witty and wacky humour and the high quality of our animations are amongst the things that separates Hansel and Gretel from other storybooks,” says creative director Albert ‘t Hooft.”However, what ultimately distinguishes Epic Tales is the implementation of our central storyteller, Silvertongue the dwarf.” Using the magic of pesky gnomes, Silvertongue brings the stories to life and narrates them.”Silvertongue used to be quite the adventurer, travelling the world in search of the most intriguing tales and stories, and now looks after your storybook collection in his humble bookstore. He is a truly gifted storyteller who can take an audience from a gasp of fright to a roar of laughter in just the twist of a phrase.”
Epic Tales is a series of high quality, interactive fairytales that allows you to not only enjoy enchanting tales, but to experience their magical worlds more closely than ever before. Children will love the sense of wonder and discovery,while adults will certainly appreciate the clever and wacky humor.
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A final piece to add to the dossier so far is Muchtar Productions' page for Hansel and Gretel - Epic Tales. Muchtar Production is the WordPress website of David Muchtar, a 2D animator and illustrator who worked on the Epic Tales animation as a (I quote) "Rough and Clean-up animator". He notably put within his portfolio an important number of concept art for the game's character designs. But, as with last time, I will keep it for the NEXT post!
Or... an almost final piece. I wanted to keep this for a much later post, but I ultimately decided to share it here. I vaguely described before one unofficial source for content about "Hansel and Gretel - Epic Tales". And that is an online review, a Youtube video, by a Youtuber named "Crazy Mike" specializing in app reviews. Here is the video, and the reason why this video is important (beyond it being the last remaining video review - unless I manage to get back the one from the defunct website) is because so far it is the only visual recording we have of the app outside of the trailers. Not only that, but at one point Crazy Mike opens the list of chapters within the app - which gives us a full glimpse of the story's main episodes, with thumbnails of each "tableau". Mind you, it is tiny details at the bottom of the screen so we can't get much of it... But with all the additional material I gathered, it will be a key element in my reconstruction of what the storybook looked like and was about.
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govindhtech · 3 months
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Apple Intelligence powers iOS 18, iPadOS 18 & macOS Sequoia
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Apple launched Apple Intelligence, the iPhone, iPad, and Mac personal intelligence system that uses generative models and personal context to provide highly valuable and relevant intelligence. Apple Intelligence permeates iOS 18, iPadOS 18, and macOS Sequoia.
It uses Apple hardware to comprehend and create language and graphics, act across apps, and use personal context to simplify and speed up daily chores. With Private Cloud Compute, Apple establishes a new benchmark for AI privacy by flexing and scaling computing power between on-device processing and bigger, server-based models on proprietary Apple silicon servers.
Apple Intelligence New Language Understanding and Creation Skills Apple Intelligence offers new ways to improve writing and communication. Users can rewrite, proofread, and summaries Mail, Notes, Pages, and third-party app content with new systemwide Writing Tools in iOS 18, iPadOS 18, and macOS Sequoia.
Writing Tools boost confidence in writing by organizing class notes, proofreading blog posts, and perfecting emails. Apple Intelligence’s Rewrite feature lets users set a tone for their writing based on audience and task.
From perfecting a cover letter to injecting humour and creativity into a party invitation, Rewrite helps produce the proper words. Proofread evaluates grammar, word choice, and sentence structure and suggests modifications with explanations that users can review or quickly accept. Summaries can summaries text into a paragraph, bulleted points, table, or list.
While writing an email, a user can choose Proofread or Rewrite from the Writing Tools menu. The Summarize feature is selected in the Notes app for holistic health notes. In Mail, managing emails has never been easier. Priority Messages display urgent communications like dinner invitations and boarding passes at the top of the inbox. Instead than previewing the first few lines of each email, users can see summaries without opening them. Users can tap long threads to get relevant details. Smart Reply suggests rapid responses and identifies email questions to assure answers. Deep language understanding extends to notifications. Priority alerts display at the top of the stack to highlight what’s most important, while summaries assist users skim long or stacked alerts to see key facts on the Lock Screen, like ongoing group chats. Reduce Interruptions, a new Focus, highlights only urgent alerts like a nursery pickup SMS to help users stay focused. The Notes and Phone apps may capture, transcribe, and summarize audio. Participants are automatically notified when a call is recorded, and Apple Intelligence creates a summary to help recall key points after the call. The Notes app on iPad Pro can capture and transcribe audio. iPad Pro can summarize audio. Image Playground Enhances Communication and Self-Expression Fun Apple Intelligence enables innovative image creation to help consumers express themselves. Users may create amusing graphics in seconds using Image Playground’s Animation, Illustration, or Sketch styles. Images Playground is simple and embedded into apps like Messages. A separate software lets you experiment with different ideas and designs. Users can play with as many images as they wish because all images are made on device.
Users can choose from themes, costumes, accessories, and locales; provide a description to characterize an image; incorporate someone from their personal photo bank; and pick their favorite style with Image Playground.
Messages’ Image Playground lets users easily create amusing graphics for pals and explore personalized conversation-related themes. If a user messages a group about hiking, they’ll receive suggested concepts relating to their friends, destination, and activity, making image creation faster and more relevant.
iPhone 15 Pro iPhone 15 Pro demonstrates Messages Image Playground Image Playground presents the user’s mum as a superhero in iPhone 15 Pro Messages. In Notes, the new Image Wand in the Apple Pencil tool menu opens Image Playground, making notes more visually appealing. Users can generate beautiful graphics from rough sketches and even empty space utilising information from the surrounding region. Keynote, Freeform, Pages, and third-party apps that use the new Image Playground API also support Image Playground.
Genmojis Create Genmojis for Any Situation
Users can build unique Genmoji to express themselves. Typing a description displays their Genmoji and other options. Photos can be used to create Genmoji of friends and relatives. Genmoji can be used in texts or as stickers or reactions in Tapbacks like emoji. Genmojis are chosen for the prompt “Smiley relaxing wearing cucumbers.” In Messages, users can choose Genmoji Tapbacks.
New Photo Features Increase Control Apple Intelligence makes photo and video searching easier. Use natural language to find photographs like “Maya skateboarding in a tie-dye shirt,” or “Katie with stickers on her face.” Finding certain moments in clips to jump to the relevant segment improves video search. The new Clean Up tool can also remove background distractions without affecting the subject.
Memories lets users create stories by typing a description. Apple Intelligence will use language and picture understanding to select the finest images and videos based on the description, create a plot with chapters based on photo themes, and organize them into a movie with a narrative arc. Apple Music will even suggest songs based on memory. Apple and others do not access user photographs and videos, as with all Apple Intelligence features.
New Era for Siri Siri Siri becomes further integrated into the system using Apple Intelligence. With better English understanding, Siri is more natural, contextually relevant, and personal, simplifying and speeding up daily activities. It can track users’ stammering and preserve context between requests. Users can also type to Siri and switch between speech and text to converse as needed. Siri’s new look includes an exquisite flashing light around the screen while engaged.
Siri can now answer hundreds of iPhone, iPad, and Mac queries and provide device assistance anywhere. Mail app users can learn how to schedule emails and switch from Light to Dark Mode.
Siri will eventually understand and act on user content in more apps with display awareness. A buddy can text a user their new address in Messages and say, “Add this address to his contact card.”
Siri can do hundreds of new activities in Apple and third-party apps using Apple Intelligence. Siri will handle requests like “Bring up that article about cicadas from my Reading List” or “Send the photos from the Saturday barbecue to Malia.”
Siri will provide user-specific and device-specific intelligence. A user can say, “Play that podcast that Jamie recommended,” and Siri can find and play the episode without having to remember if it was mentioned in a text or email. Or they can ask Siri, “When is Mom’s flight landing?” and Siri will retrieve the flight data and compare them to real-time flight monitoring to give an arrival time.
Apple Intelligence must grasp deep personal context and respect user privacy to be helpful. Many Apple Intelligence models operate solely on device, a cornerstone of its processing. Privacy and security of Apple products are extended into the cloud to unlock greater intelligence for sophisticated demands that require more processing power.
Apple Intelligence can increase its computing capability and use larger, server-based models for difficult requests with Private Cloud Compute. Apple servers power these models, ensuring data is never retained or exposed.
Private Cloud Compute cryptographically prevents iPhone, iPad, and Mac from talking to a server unless its software has been publicly logged for scrutiny. Independent experts can analyze Apple silicon server code to verify privacy. Apple Intelligence with Private Cloud Compute redefines AI privacy, enabling trusted AI.
ChatGPT ChatGPT integrates across Apple platforms Apple is adding ChatGPT access to iOS 18, iPadOS 18, and macOS Sequoia, letting users leverage its expertise and image- and document-reading capabilities without switching tools. Siri can use ChatGPT’s knowledge as needed. After receiving inquiries, papers, and photographs from ChatGPT, Siri answers directly. An iPhone 15 Pro user tells Siri, “He have fresh salmon, lemons, tomatoes.” Help me create a 5-course feast with dishes for all tastes.” Siri on iPhone 15 Pro asks, “Do you want me to use ChatGPT to do that?” Siri displays ChatGPT results on iPhone 15 Pro. A bullet describes the first course, tomato and basil bruschetta. Apple’s systemwide Writing Tools will also include ChatGPT to let users write material for any topic. Compose users can use ChatGPT image capabilities to create graphics in many styles to match their content. ChatGPT users’ IP addresses are hidden, and OpenAI won’t store requests. Users who connect to ChatGPT must follow its data-use policies. GPT-4o-powered ChatGPT will launch later this year on iOS 18, iPadOS 18, and macOS Sequoia. Users can access it for free without an account, while ChatGPT subscribers can connect their accounts and enjoy paid features from these experiences.
Read more on Govindhtech.com
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sigskk · 11 months
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@scotchfairy
What software are you using?
I use IbisPaintX mobile on a Samsung Galaxy S8 (poor thing is so old but it still works well). It's available on Android, iOS, Mac, and PC.
I don't have experience with any other digital art software, but iirc I've heard it's similar to PaintTool SAI.
The free version works fine, the ads have gotten a little more aggressive over the years. There is a subscription available for additional features, but it's definitely not necessary lmao. I'm not familiar with it, but it recently received an animation update.
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furrythingcreator · 1 year
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How to Find Safe PC Software Free Download
Using the operating system is impossible without installing additional programs that serve specific purposes. Of course, it is important for each user to get high-quality pc app with full functionality without annoying ads.
In the world of PC software, there are many options available. Some of these programs are free, while others require a subscription or license fee to use. However, some people are not willing to pay for software and instead seek out pirated copies of these programs. This practice is known as “cracking” and can pose a serious security risk for computer users. It can result in malware infections and other issues. In addition, it can lead to data theft and illegal activities.
There are several websites that offer cracked software downloads, but not all of them are safe. Some of them contain adware, spyware, and other malicious software. These sites can be difficult to find and often require multiple steps to access. Some of these sites also contain viruses that can damage a user’s computer. Others can steal personal information and sell it to Chinese websites. This is why it is important to choose a website with a good reputation and one that offers a variety of programs.
One of the best websites for downloading crack software is MajorGeeks. This site features a variety of software for Windows and other operating systems. It is an excellent source for finding high-quality software that is free from virus and other dangerous components. It is also easy to navigate and includes an active community. Another option is the Crackzoom site, which has a huge collection of cracked software. This site is not recommended for beginners, but it does have some useful programs that can be downloaded for free.
Other websites for downloading cracked software include Softpedia, Softonic, and Ninite. These websites are useful for managing the programs on a user’s operating system. These sites can be a convenient alternative to searching for individual applications and can save time. These websites also provide a comprehensive list of available programs and updates.
Another popular website for downloading free programs is Sharewareonsale. This website is based in the United States and offers top-rated programs for both Windows and Mac computers. It also has a section for mobile devices that is updated regularly. In addition, the site offers free iOS and Android applications.
If you are looking for a way to create high-quality graphics without spending money, consider using free design software. There are a number of options available to help you create stunning content for social media, business marketing, and much more. Some of these software programs offer templates that are easy for a novice to use, while others provide more sophisticated tools for experienced designers.
The most popular graphic design software is Adobe Photoshop, but it is not the only option. There are a number of alternatives that are free to use and feature flexible controls for creating a wide range of designs. These programs allow you to customize text and images, create layouts, and add animation to your content. They also come with a number of plugins to improve the appearance of your design.
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React Native: Why Should You Use It For Your Mobile App?
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Introduction 
There is no doubt that mobile applications are a basic need in our day-to-day life. Tons of mobile apps are being downloaded every day. Every organization requires a mobile application for its business so every app must be well-optimizer and user-friendly as well.
Therefore various frameworks are being created and used to give out the best mobile app to the customer and from all of them react native is one of them.
What is React Native?
With various frameworks and technologies available, choosing the right one can be terrible. However, when it comes to creating high-quality mobile apps, React Native has always been a first thought for mobile app developers. 
In simple words, React Native is an open-source UI software Framework for creating mobile applications for Android and iOS platforms. Moreover, it allows developers to build high-quality mobile applications using a single codebase.
However, the question arises as to why React Native is the best framework for mobile applications. So, let’s begin with why mobile app developers rely more on the React Native framework. 
The Advantages of React Native
The apps that are created by React Native are always of high quality and flexible towards code sharing to make it a developer-friendly framework. 
Cross-Platform Compatibility One of the most significant advantages of React Native is that it’s flexible on various platforms. As it’s a cross-platform framework it provides the same level of performance as a native app for android and iOS as well. It just requires a base code and it can be operated on any OS platform, by which you don't have to hire developers for various platforms. That’s the reason why React Native is used as a hybrid application.
UI Focused React Native allows you to create a unique eye-catching UI (User-Interface) for the app. It involves components like clicks, hovers, keyboard inputs, and all to make your mobile user-friendly and easy to navigate. You can say this framework pays a lot of attention to designing UI apps. 
Hot Reloading This is one of the advantages that allows the developers to view two screens at a time allowing them to inspect the live changes without reloading the entire app. Hot reloading is also known as Live reloading which improves the development process with real-time feedback. 
Better Performance Compared to native apps React has plenty of components that are used for different features and functions. Therefore, it allows the developer to create mobile apps faster and more efficiently which reduces the time and work needed to develop an app. 
Accessibility For every mobile app development process accessibility is the main aspect as it increases the size of your potential market. React Native has a considerably more robust accessibility API than many others. Developers can gain benefits in approving apps from this feature of React Native. 
Future Of React Native
React Native has already made a name for itself in the field of developing mobile applications. Performance and stability optimization will be one of React Native's main future priorities. 
To provide a seamless experience for developers and end users, the React Native team and the community are actively solving the performance issues. The bridge between JavaScript and native components is being optimised to cut down on cost and speed up rendering. 
This involves enhancing navigational capabilities, enabling smoother animations, and improving support for platform-specific components. 
The future possibilities for React Native are promising to continue work and a passionate user base. The developer experience is streamlined and native-like user interfaces are made possible as performance increases. 
Conclusion
In conclusion, React Native is the clear choice for mobile app development. Its numerous advantages, cost-effectiveness, and ability to deliver native-like experiences making it the preferred framework for developers worldwide.
So, embrace your React Native mobile application with Techvoot Solutions where our experts ensure to create a seamless and robust mobile application for your organisation.
Frequently Asked Questions
Is React Native the same as React? Yes, React Native shares some concepts with React, they are not the same. React Native is specifically designed for mobile app development, whereas React is a JavaScript library for building web user interfaces.
Can I use existing web development skills with React Native? Yes, if you have experience with JavaScript and React, you’ll find it easy to get started with React Native.
Which Programming languages are used in React Native? React Native primarily uses JavaScript or TypeScript for building mobile applications. It allows the writing of platform-specific code using iOS and Java when necessary.
Can I use native modules with React Native? Yes, React Native allows the integration of native modules written in Swift, Objective-C, Java, or other native languages.
Can I use third-party libraries and plugins with React Native? Yes, React native community offers a wealth of third-party resources to enhance your app’s functionality. Source:
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