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#BG-31
grrl-bubble-acid · 9 months
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Casio CASIO BG-31
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starredfishing · 7 months
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doing a miku-poke-tober! i wanted to join in on the miku variants, so i randomly generated 18 pokemon to design costumes for miku!
Day 1: Psychic / Mespirit
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jiiyawns · 2 years
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little nature boy with his appreciation for nature because i like that part of sonic’s character a lot
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Carmen as Zorro, because a charming outlaw who defies law enforcement and fights for the common people while wearing an iconic outfit that includes a hat? it's just too perfect not to do the comparison!
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virfujiwara · 1 year
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Redraw from the movie. I'm fucking crazy... but I'm free
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jammyhunnyart · 6 months
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EYESTRAIN WARNING
BRIGHT COLORS WARNING
Ooooo Bodoque’s jealous
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I wanted to play around with the idea of Bodoque still being pushed to the side by Tulio even after going into the idol business. Them fighting for the spotlight would be so funny or angsty depending on how one sees it, definitely liking the idea of the au just them trying to bring back Ratoncitos like in that one episode.
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lerildeal · 1 year
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An Adventure Time comic based of of some of my silly little head cannons… i’ve never been much of a writer :/
Colors and style inspired by Sawah_Draws (I highly recommend you check out their twitter and webtoons)
The paintings in the BG are done by Laura Knetzger and are from Abstract
original concept: July-31-2022
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gremlins-hotel · 1 year
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From the notes of Capt. Alfred Jones: "Davie was a bus and the 'Flying Fortress' moniker seemed to pass her by, but it was a ship with a brave crew. The trudge of getting back to England from enemy territory is a story for another day. I miss her and sometimes I miss the boys we lost that day."
-✪- -✪- -✪-
B-17F "Dear Davie": *U.S. Army Model B-17F-65-BO Air Corps Serial No. 42-29670 Delivered Cheyenne 31/1/43; Pueblo 18/2/43; Salina 15/2/43; Brookley 19/3/43; Smoky Hill 23/3/43; Dow Field 18/4/43. Assigned to the 333rd Bomb Squadron/94th Bomb Group [TS-L] "DEAR DAVIE" 22/4/43; Missing in Action near Hamburg 25/7/43 with Alfred "Comet" Jones, **Co-Pilot: Daryl "Speed" Reed, Navigator: Richard Reed, Bombardier: Charlie Marstaller; Radio Operator: Johnathan Graves, Flight Engineer/Top Turret Gunner: Clyde "Pepsi" Ray, Ball Turret Gunner: William Ortlieb, Waist Gunner: Leslie Lipsey, Waist Gunner: Paul Rapoport, Tail Gunner: Thomas Pugh (6 Killed in Action); "DEAR DAVIE" lost to flak/anti-aircraft fire, crashing near Uetersen, 15 miles NW of Hamburg, Germany.
-✪- -✪- -✪-
[nerd things & acknowledgements below cut]
Notes on the B-17F... The B-17F was an upgrade of the previous E model, with several notable changes: A one- or two-piece plexiglas nose cone, as opposed to the ten-paneled cone of previous versions. Reinforced landing gear allowed for a greater maximum payload, from 4,200 lb (1,900 kg) of ordnance to 8,000 lb (3,600 kg). Flight and combat range of the F model was improved by 900 mi (1,400 km) with the addition of nine self-sealing rubber fuel cells in the wing root, aka, "Tokyo tanks". The F model was generally characterized by being tail-heavy - which lead to part failure - and woefully undefended from the front; the early F models had no front-facing armament, leaving a 60° blind spot to the direct front of the aircraft - a flaw which was exploited by German pilots, who held air superiority. Later F models would see a list of possible available modifications (factory and field) such as inserting two .50 caliber machine guns into the nose cone to solve the blind spot. Other modifications to later F models were bulged cheek turrets, as opposed to the window-mounted guns of earlier iterations, and the available addition of the iconic "Bendix" chin turret. The chin turret is far more common on the subsequent G "gunship" variant. ("Dear Davie" is an early F model without the nose mount, bulged cheeks, or chin turret.)
*This model production block, serial no., and fate are borrowed from real-life B-17F #42-29670, "Thundermug." "Thundermug" was an aircraft that originally served in the 333rd Bomb Squadron/94th Bomb Group alongside my great-grandfather and his usual steed, "The Gremlins Hotel." It was transferred to the 544th BS/384th BG, at which point it went Missing in Action over Hamburg from flak/aa-fire; 8 of its crew became POWs while 2 were KIA. I have had the honor to speak to descendants of both of its crews and help them research "Thundermug"; I wish to voice a mere glimpse of their stories in a unique way.
**All names of Alfred's crew are either cobbled-together family names throughout our history here or entirely fictitious - though some were inspired by real people whom I grew up with stories of. All inspirations were individuals that lived good lives post-war.
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koosuvi · 2 months
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ㅤㅤㅤㅤㅤㅤㅤ ♡⃝ ꙳ ∿ march-mix : event
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hiii, happy almost march and welcome to the second event between @jeonzio and i :3 since both of our birthdays occur during the month of march, we thought it would be a fun way to celebrate them with all of you on here, while also celebrating the beginning of spring ! consisting of two separate events, the flower fête and zodiac zone events, we hope that those who choose to participate have some fun !
ㅤㅤㅤㅤㅤㅤㅤ ♡⃝ ꙳ ∿ how to participate
ㅤㅤ• reblog this post and tag 2-3 other people you think would be interested in joining
ㅤㅤ• comment joining with the specific event you are choosing to do, or both
ㅤㅤ• add march-mix : event along with the specific event you choose to do in the tags of your finished moodboard(s)
ㅤㅤ• be creative and make sure to tag both tee and i on the finished post somewhere
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( 1 ) 𓏸 ⏖ zodiac zone : event
ㅤㅤthe first event of the month due march 12th ! for this one, you will need to either dm @jeonzio or i with the date of your birthday, along with either "bg" or "gg." based on the date of your birthday, we will spin a certain wheel specific to the date (1-20 spin a "pisces" wheel and 21-31 get an "aries" wheel) ! each wheel will consist of idols that have march birthdays. then, based on the wheel's selection, you will be required to make a moodboard with the chosen idol. finally, make sure to post your moodboard with the correct tags before the deadline and have fun !
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( 2 ) 𓏸 ⏖ flower fête : event
ㅤㅤthe second event of the month due march 30th ! for this one, simply pick from this list of flowers we have complied together. each flower is specific to march in some way and you are free to use whatever creative liberties you would like to make a moodboard with it ! it doesn’t matter where or how, but the flower must be featured somewhere on the finished moodboard :3 make sure to post your moodboard with the correct tags before the deadline and have fun !
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ㅤㅤㅤㅤㅤㅤㅤ ♡⃝ ꙳ ∿ prizes (both events)
ㅤㅤ• 1st place - a follow from both of us, s/o on both of our blogs, 2 moodboards, 75 reblogs on mb of choice, one loc, user, or divider set
ㅤㅤ• 2nd place - a follow from both of us, s/o on both of our blogs, 1 moodboard, 50 reblogs on mb of choice, one loc or user set
ㅤㅤ• 3rd place - a follow from both of us, s/o on both of our blogs, 1 moodboard, 25 reblogs on mb of choice, one loc or user set
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pierisim · 2 years
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Hello hello!
Here comes the MCM Kitchen 😃
It gives you 31 new items, including a lot of matching built-in appliances, accent counters and cabinets pasta jars! It has all the matching wood texture, to make the MCM House as much matching that I can! 
For the appliances, you will find a fridge, a hood, a hob, a stove an oven, a high oven, a dish washer, a washing machine and a dryer. Now more in details : I didnt manage to get the high oven basegame compatible even if the tuning is bg (if I'm right) so I made one using Dream Home Decorator, and another one as a clutter to have it base game even if it's not a playable item. There is a special cabinet for it to cover the high oven. Same for the hood, one version of the two hoods is shorter, to match the cabinets height and make it more seamless, so I've added a shorter cabinet too to cover the hood if you want to! The other cabinet variations are two opened cabinets so you can clutter it inside, and bring more life to your builds! 🤗
For the cabinets, you have two variations : one with two doors, and one with drawers. The one with doors doesnt belong to any appliances, but the one with drawers is made to be used with the built-in appliances so it's seamless and doesnt have the gap from the door under it! But of course you can use it as an accent counter ! 
You can find the items by searching for MCM or Pierisim in game.
Some items share the same textures so make sure to have the packages finishing by "texture" in your mod folder :)
All base game compatible, except the functionnal high oven.
merged and unmerged version.
Public release July the 24th
Thank you so much for your support 💚
DOWNLOAD (early access)
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madamepestilence · 8 months
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FUCK IT, ULTIMATE TUMBLR (and more) FIXER
This is a very long post, so have a breaker so your feed isn't taken up by this every time it circulates
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For XKit Rewritten, please use:
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the rest is up to you
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dvtchie · 6 months
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What's he looking at?
Late Halloween post bc..... why not LOL just pretend its 31 october 🙏🙏🙏
First time trying to actually paint a bg, and also lighting! It went fairly well :) perhaps ive stared at this for too long though
6 november 2023
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bradfordsims · 5 months
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[AC23 - DAY 6] OSMIUM SET - GAME EDITION
New meshes
HQ/BG compatible
All LODs
Custom thumbnails
Disallowed for random
DOWNLOAD:
PATREON [PUBLIC RELEASE: DEC 31]
FULL GAME EDITION COLLECTION
------------------------------------------------------------------------------
[AC23 - DAY 6] OSMIUM SET - BLENDER EDITION [SHOWN ON COVER]
New meshes
HQ textures [4096x2048]
4 diffuse textures for each model + normal maps
Material Nodes for customization
Tutorials included
DOWNLOAD:
PATREON
FULL BLENDER EDITION COLLECTION
-------------------------------------------------------------
WHAT IS BLENDER EDITION?
Blender Edition is a special edition that has more texture space (usually 2048x2048) and can be used only in Blender due to different UV Mapping. This edition allows you to create renders with more quality and flexibility than models exported from the game itself.
Archive with this edition contains .blend file, diffuse textures, normal maps and tutorials on how to use it.
IMPORTANT NOTE:
Blender Editions will be available to Platinum and Diamond members only. Early Access doesn't apply to Blender Edition since this edition weren't made for the game and is basically a separate 3D model.
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“Hello, I’m the friendly wizard _____. My name got taken by a fey prince but it hasn’t really hampered my life. Anyways I am new to this wider wizard community and would like to get along. I have a magic book, a cart, and a friend. His name is Jerry, he is a fungus colony that has taken over my magic book and acts sort of as my patron. He…is a little weird but great fun.”
*sound of an explosion in the background, a book flys by being chased by goblin shamans casting fire ball*
“He is…”
“He is fine.”
“Anyways, I am here to sell goods and make a small profit. If you need something I’ll see what I can do : ) ”
“Also apparently I helped smuggle an amnesiac @fattocatto-wizard out of the city in my wagon. That was a shock, though he was just a cat.
Character Cheat sheet
( 3 currency to 16 silver crowns and 2 copper crowns)
(Current balance 77,033.750001 currency, one penny, 23 meat pucks, 14 pounds, 2 gold coins one with Julius Cesar on it, 3 naturally-grown mana stones, 2 highly enchant able metal pieces, and one bar, 1 special bug corpse, 675 gold, silver 13, 70 aus, 5kg silver, magic dirt house size. 24 counterfeit currency. Moss/lichen-coded bio stone. An inverse cold torch. 99 BG silver. EMERALD LINCOLN, GOLDEN CARROT, 200 SALTED MEAT DISKS, 200 POLISHED ROCKS, 82 FIGET SPINNERS!, A FULLY EQUIPPED LICH'S DUNGEON, and a cardboard box (magic black marble).” Invisibility stone, a bundle of drake feathers, quantum locked rock, raw gold. 9 Gold coming from the green goblin empire, 50 mushrooms, 92 secret society emblem. 5 trans enchanted gold coins, 2 skull coin, ancient lost civilization fragment, 5 glistening green metallic coin, 31 writhing bugs of gold, jade coin. Pile of gold coins and gold coin bugs)
(Currently holding baby frost dragon.)
(Jerry’s balance 13 gold, a fancy rock, 1 coin, flower petals (snacks for later), harpy eyes, feathers, vocal cords, and talons)
(Warlocks of Jerry @fungal-boy-witch-yay @ignisuadaroleplay @life-is-okay-rn2 I think that is who it was…)
(Possessions - wealth stone, Antidote stone)
Owner of membership cards
——————————
@the-final-knight-2
@confused-sorcerer
@bi-gender-sorcerer
@the-mighty-dalob
@detectivewizzard
@goblin-wizard-in-the-making
@serious-tabaxi
@weltreths-wanderings
@ignisuadaroleplay (will)
@shittest-wizard-ever
@wizard-wylin-wylerian
@akronus-and-associates (the primordials)
—————————————
@hallowed-the-silver-gun
@jormungand-seas-champion
@crow-natures-wrath
@antros-ember-of-fear
@akronus-the-redeemed
@clockwork-time-watcher
@aldira-born-anew
——————————
@wizard-ghost
@yeast-wizard
@crickled-thorn-thug
———
Perks
———
5% off all purchases
Special requested items
More favorable bartering
———
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tudtuds · 1 year
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Hi! While I was developing Casa Caipira, the barbecue area, I thought that would be awesome to see more historical Brazilian architecture representation at the game. My 14yo Simmer tried it at the time but didn't have the skills that my today yo Simmer has.
So, here is the facade set.
The Items
There are 31 items in this set;
All Items are BG Compatible;
All items are color tagged;
Polycounts compatible with the game standards;
Stone, Plaster, and Wood textures were made by me (and I'm really proud of them);
There are a bunch of swatches with unique color combinations. Windows and Doors has 56+swatches;
Windows and Doors will work better on Medium and Tall walls;
The friezes are decor items that need to be placed one by one, but I made a 1x1 and a 3x1 module to help cover bigger areas; They were configured to work as roof finish;
Best Search Terms
"Tuds Caipi" , "Caipi Build" , "Brazil"
Download
patreon.com/TudTuds (Eary Access until December 23rd)
Follow Me
instagram.com/tud.tuds twitter.com/TudTuds
Thank you so much! Tuds More about inspirations and Items list down below.
Planning and Inspiration
I started focusing on the rural historical houses but as the set planning evolved I added more and more elements that mostly will be found in urban houses, like the Muxarabi.
I talked about this woodwork at the cross set and now I was able to reproduce the original pattern. This element was used in the doors and windows of the colonial buildings to allow privacy.
There was a time when a big number of houses has it on the facade but the Portuguese King came to Brazil and ordered to remove all of it. Some still can be found mainly on the two biggest final inspirations for the facade set, Paraty and Ouro Preto.
The other thing from the urban area is the arched doors and windows. In rural areas, most of the windows and doors of the remaining house have a flat top while in urban houses it is arched.
I couldn't create both styles in one month so this is part one of the Casa Caipira build set. The second part will not be released next month. I need to take a break of build items.
Items List
Doors
Arched Door 2x3 - Muxarabi | 56 Swatches - 521$
Arched Door 2x3 Open - Muxarabi | 56 Swatches - 522$
Arched Door - Panel | 56 Swatches - 523$
Arched Door Open - Panel | 56 Swatches - 524$
Arched Door - Glass | 56 Swatches - 525$
Arched Door Open - Glass | 56 Swatches - 526$
Arched Door 1x3 - Panel | 56 Swatches - 221$
Arched Door 1x3 - Muxarabi | 56 Swatches - 222$
Arched Door 1x3 - Window | 56 Swatches - 223$
Arch 1x3 | 14 Swatches - 45$
Arch 2x3 | 14 Swatches - 45$
Windows
Arched Windows 1x3 | 62 Swatches - 221$
Arched Windows 1x3 - Glass | 62 Swatches - 222$
Arched Windows 1x3 - Glass Open | 56 Swatches - 223$
Arched Windows 1x3 - Muxarabi | 56 Swatches - 223$
Decorations
Arched Door Trim 1x3 | 7 Swatches - 70$
Arched Window Trim 1x3 | 7 Swatches - 70$
Arched Door Trim 2x3 | 7 Swatches - 70$
Arched Window Trim 2x3 | 7 Swatches - 70$
Stone Lintel 1 | 7 Swatches - 70$
Stone Lintel 2 | 7 Swatches - 70$
Roof Finish - Corner | 25 Swatches - 15$
Roof Finish - Inner | 25 Swatches - 15$
Roof Finish - Middle 1x1 | 25 Swatches - 15$
Roof Finish - Middle 3x1 | 25 Swatches - 15$
Balcony Muxarabi 2x1 | 20 Swatches - 225$
Balcony Muxarabi 3x1 | 20 Swatches - 235$
Wallpapers
Whitewashed Plaster and Wood - With Trim | 13 Swatches - 4$
Whitewashed Plaster and Wood | 13 Swatches - 4$
Whitewashed Plaster and Stone With Base | 7 Swatches - 8$
Whitewashed Plaster and Stone | 7 Swatches - 8$
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steamberrystudio · 4 months
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31/12/2023 Devlog
Hey everyone! Time for the bi-weekly tumblr update for Steamberry stuff! Except I skipped one because I can't remember why.
I half-wrote it but I think I just wasn't feeling up to finishing and posting.
I haven't been doing extremely well health-wise lately but still powering through.
Summary
Finished writing Chapter 5.5 (the new chapter in WSC)
Finished editing Chapters 6, 7, and 8 of Asher's path
Finished all the profiles for the GS lore book
Have started wrapping up the "side stories" and additional content for the GS lore book
Ramble
Okay so in my last update I was in the middle of editing chapter 5 and was nearly to the start of chapter six in editing Asher's route. I finished up chapter 5...
At that point when I was looking ahead, I started feeling like I wanted to add in a transition scene to move between Chapter 5 and Chapter 6.
As I started plotting out this scene, one of my ideas took on a life of its own and I realised that it might be better to interject a new, fleshed out story incident that would allow me to slow the pacing as well as flesh out the setting and universe a little more. This incident would also let me tie into some earlier events and connect them to something that occurs in chapter 6, also foreshadowing the chapter 6 incident.
Ultimately, this became too much to call a "scene" and I decided to branch it off into a supplementary chapter (IE a chapter a bit shorter than the others and meant to be released along with another chapter.)
Then that chapter ended up being 30,000 words.
So that happened.
After finishing that I went on to finish editing chapters 6, 7, and 8. I am currently on chapter 9. I only have a few more chapters before I'm finished editing Asher's path. As always, during my edits, one of the main things I do is flesh things out.
So obviously the word count has grown from that (and, you know, the 30k extra chapter I invented).
Currently the word count is 468,000 words.
Other Stuff:
I have received several new BGs and a new BG sketch. BGs are continuing to come in at a fairly steady pace.
I now have all the BGs for The Ophelia and the artists are working on other locations finally. OwO
I've also been, here and there, doing small tweaks to the sprites, small additions and fixes.
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Gilded Shadows:
As I mentioned, I finally got through all the character profiles. There are so many more characters than I remembered in this game.
Then I got halfway through and realised that I forgot five. And had to insert them, which...meant rearranging pages, which is a pain in the butt. However, that is now complete.
What I'm working on now is finishing up some of the short stories and drabbles I have planned or partially written out and getting them into the lore book. 
As well as gathering any other content. The lore book is currently about 350 pages. And I am really hoping to wrap it up soon.
Upcoming Weeks:
Next couple of weeks I will be trying to wrap up the lore book and wrap up editing Asher's Path.
When I finish editing Asher's path I'll be moving on to finish drafting the end sequences for the four remaining characters. I'm starting to have an idea of where the word count is going to end up but will have a better idea for sure when Asher's edit is complete.
I have written over 100,000 words since mid-August, just plugging away and trying to hit at least 1000 words a day.
I hit my year end word count goal of 466,000 words for When Stars Collide but unfortunately did not finish the draft because the draft has grown in size.
But I am really hoping to finish it early next year so we can fully move into phase 2 of When Stars Collide.
I am also hoping to get the final KS stuff resolved for Gilded Shadows early next year as well (the lore book, art book, and some residual art and stuff).
For now, I shall just keep plucking away at it until it's all done.
And that is all for now. I will see you all next year.
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