#Computer Game
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arconinternet · 2 months ago
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Safecracker (Classic Mac, Daydream Software, 1997)
You can download it here, and run it on modern systems by dragging it onto the emulated desktop here once it's finished loading (open the disk icon that appears, then run the installer, then open the second icon in the left column in the new window that appears).
You can find the game's manual here; you may need a program such as GIMP to view it. One important thing to note is that you look around by clicking and dragging - a short-lived QuickTime feature called QuickTime VR.
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unawakened-dragon · 1 day ago
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Nobody:
That one kid in the cafeteria game: Please give me a whole tray of PEAS. *proceeds to give it to her* Thank you.
Omnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom.....
That meme will never die.
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Jumpstart 1st Grade CD-Rom (1995)
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1999babi · 8 months ago
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mazin hamsters
source 1, 2, 3, 4, 5, 6, 7
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beausbugbiome · 3 months ago
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Bugaboo Pocket released today on Steam! (Will be out on switch later 2025).
I’ve been excited about this game now for over a year! If you loved tamagatchi’s as a kid, you’ll love this game! You get to raise your very own digital pet insects, dress them up, and decorate their homes! 🐛
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retroscifiart · 25 days ago
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Atari box art from Art of Atari: Poster Collection by Tim Lapetino (2017) 1/2
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oldschoolfrp · 6 months ago
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Ye basic and elite adventurers in Wizardry: Proving Grounds of the Mad Overlord -- easily created and deleted in the Training Grounds and added to your party at Gigamesh's Tavern (Will McLean illustrations from the game manual, Sir-Tech Software, 1981)
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perpetualtoysruskid · 5 months ago
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radioactivetoad · 1 year ago
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gaming unit - 2005
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webdiggerxxx · 2 years ago
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꧁★꧂
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black-salt-cage · 2 months ago
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ଘ(੭*ˊᵕˋ)੭* ੈ♡‧₊˚
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arconinternet · 4 months ago
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Frac (DOS, Simsalabim Software, 1990)
A Swedish 3D Tetris clone with unusually-shaped pieces. You can play it in your browser here. May run slowly in Firefox.
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90s-2000s-barbie · 2 years ago
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Jumpstart 1st Grade CD-Rom (1995)
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liminalbeans · 8 months ago
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Prize booth from the iSpy Fun House computer game. The iSpy games carried this incredibly liminal but incredibly comforting feel to them, and I still rewatch playthroughs when I'm feeling nostalgic.
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retroscifiart · 6 months ago
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Parker Brothers Star Wars games 1982-1983 #gamer
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oldschoolfrp · 4 months ago
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Conan on a computer? (Scot Bayless illustration from his article "Byte the Bullet," The Space Gamer 15, Metagaming, January-February 1978)
In his article Bayless created a simple fantasy game with two competing species based on the Life Game by John Conway, popularized by Martin Gardner, and wrote a flowchart that could be coded as a computer program. From there he made the leap to describe very briefly how rules and decision making in a board game or RPG could be programmed. He warned that you probably would need discs or bubble memory for storage instead of cassette tapes. He noted that the price of computers still was high but was falling, and some people could find access to them through local community colleges and universities.
Nine years later Scot Bayless left his engineering job to code AD&D games for SSI, and went on to be a technical director and producer at Sega of America and a studio head for Microsoft and Midway.
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