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#Customer Feedback Impact
ennobletechnologies · 9 months
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The Power of Online Reviews & Reputation Management
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Introduction
In the digital age, where the internet reigns supreme, the influence of online reviews and reputation management cannot be underestimated. Consumers today heavily rely on the opinions and experiences shared by others before making purchase decisions. This article explores the significance of online reviews and the art of reputation management.
The Impact of Online Reviews
The New Word of Mouth
In this digital age, the landscape of recommendations has undergone a significant transformation. Online reviews have emerged as the new gold standard, effectively replacing the traditional “word of mouth” recommendation. Today, individuals eagerly turn to the vast expanse of the internet in search of valuable advice from complete strangers.
The power of online reviews cannot be underestimated. A single positive review holds immense potential for your business, acting as a powerful endorsement that can catapult your brand’s reputation to new heights.
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It is crucial to recognize that in today’s competitive marketplace, consumers place tremendous trust in the opinions shared by other consumers online. A well-crafted review not only showcases the quality and value offered by your business but also fosters a sense of authenticity and transparency that resonates deeply with discerning individuals.
Embracing this paradigm shift by actively encouraging and engaging with customer reviews can prove instrumental in propelling your business forward. By consistently delivering exceptional experiences and encouraging satisfied customers to share their thoughts online, you create a virtuous cycle where positive endorsements attract even more clientele.
Therefore, it is evident that harnessing the power of online reviews holds great promise for businesses seeking to thrive in this digital era. The impact is undeniable: these testimonials offer profound social proof that influences purchasing decisions, establishes credibility within your industry, and ultimately solidifies your position as a trusted brand worthy of consideration.
Boosting Trust
Customers are more likely to trust the experiences of fellow consumers. A high number of positive reviews can help establish trust, making your business more appealing to potential clients.
Search Engine Visibility
Search engines, like Google, consider online reviews in their ranking algorithms. Positive reviews can improve your website’s visibility and bring in more organic traffic.
Reputation Management: The Art of Shaping Perceptions
Proactive vs. Reactive
Reputation management can be proactive or reactive. Proactive management involves taking steps to build a positive image from the start. Reactive management deals with addressing negative feedback and restoring your reputation.
Social Media Presence
Active engagement on social media platforms is vital. Responding to comments and feedback in a friendly and professional manner can work wonders for your reputation.
Continue Reading: https://ennobletechnologies.com/digital-marketing/power-of-online-reviews/
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bizionictechnologies · 6 months
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Feedback Matters: Elevating Business Performance to New Heights
Powerful feedback is essential for continuous improvement, relationship-building, innovation, accountability, customer satisfaction, and effective leadership in every business setting.
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marketxcel · 6 months
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What Is Mystery Shopping: Types, Examples, Advantages & Workflow
Explore the world of mystery shopping with our comprehensive guide. Discover various types, real-world examples, and the advantages of this unique approach. Dive into the mystery shopping workflow to understand how it can enhance customer experience and benefit your business.
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princealberich · 2 months
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HOW DO I COMPLAIN TO HOYOVERSE?
It's easy, and there are MULTIPLE things you can do! I recommend doing each item on this list.
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1. SIGN & SHARE THE PETITION
The petition will be delivered to the appropriate cultural reps, in order to complain to the CCP about the negative impression this is leaving on Chinese companies. Genshin Impact is highly favoured by the government for the positive press it gives the country, and putting pressure on the 'big daddy' is FAR more likely to make Hoyoverse buckle.
As of right now, the petition has nearly 38k signatures.
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2. EMAIL HOYOVERSE
Email them directly at [email protected] to state how this has affected your desire to continue playing their games.
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3. USE THE IN-GAME SURVEY OR FEEDBACK
Genshin Impact has frequent update surveys, and there is a permanent option to give feedback at any time. You can find it in the Paimon Menu.
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4. REVIEW BOMB
Rate Hoyoverse's games, particularly Genshin, with one star on the app store. This has already proven in the past to have an effect, when this caused the team to review the anniversary rewards.
Here is a guide on how to do this!
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5. POST IN OFFICIAL HOYOVERSE ACCOUNTS' COMMENTS
Do not be silent! Speak up about your displeasure. It's important that these comments outweigh the rest! Show that we are the MAJORITY.
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6. SPEAK UP
Use the tags!
#BoycottHYV #WhyAreTheyWhiteHoyo #GenshinImpact #FixNatlan
Be relentless.
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FURTHER DETAILS UNDER THE CUT!
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WHAT SHOULD I NOT DO?
The following actions should NOT be taken:
DO NOT spend money on Hoyoverse games.
DO NOT sent threats, to voice actors OR customer service staff.
DO NOT engage with trolls or racists. Block and report.
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WHY IS THIS IMPORTANT?
It's easy to dismiss this in the face of 'more important' issues in the world at the moment, but Genshin Impact (And by extension, Hoyoverse) is a very influential game and company. It is extremely popular, and directly influences MANY other games and players through this popularity.
This isn't an issue of 'just stop playing'- This is not anger for a game's decisions, it's anger for a precedent. It's a demand that not only should Hoyoverse care about representation, but other, smaller, companies too. If Hoyoverse can get away with it, so can others- But if Hoyoverse is held accountable for their exploitation of culture, then it sets the precedent that other companies have no chance of doing the same.
Like it or not, Hoyoverse has a lot of influence, and the CCP itself values the company for giving China a positive image in other countries. This is bigger than just being mad at character design.
EDIT: It was also pointed out to me that if POC were to simply stop engaging with hostile content, they would have nothing left. 'Just stop playing' isn't fair, plain and simple. POC deserve to play the things that they enjoy WITHOUT being ostracized.
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DOES HOYOVERSE LISTEN?
They listen if there's no money lining their pockets, they listen if their reputation is damaged, and they listen if the CCP gets involved. We have direct evidence of this.
Review bombing alone caused Hoyoverse to reconsider the first anniversary rewards.
The CCP forced Hoyoverse to reskin various characters to comply with their laws, which HYV did. (This isn't necessarily a good thing, however, it is still evidence that CCP has influence over them.)
This is by far the largest outcry the company has seen so far, and MANY of HYV's voice actors have spoken out in support for the movement as well. This is not just playerbase complaints, but staff, too.
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I recommend following AvenOfStrats on X/Twitter for further updates on the petition's progress, and on other ways to contribute. They also share plenty of resources on why this is important, and guides on how to complain.
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Sky Bet: Dominating the Online Betting Market with Innovative Features and Trusted Reputation
Introduction: A Brief Overview of Sky Bet’s History and Mission Sky Bet is a leading online betting company that has been operating in the UK for over a decade. The company was launched in 2002 as a subsidiary of Sky plc, a British media and entertainment company that is known for its satellite television service. Since its inception, Sky Bet has become one of the most recognizable brands in the…
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dig-3m-b2c · 2 years
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“Achieving success in 2023 will require brands to channel resources toward marketing activities that emphasise brand marketing and measurement of omnichannel touchpoints that lead to long-term impact.” - Nancy Smith, President & CEO at Analytic Partners
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zhongrin · 2 years
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— a short and casual genshin impact otome game.
⟣ 𝕕𝕠𝕨𝕟𝕝𝕠𝕒𝕕 𝕙𝕖𝕣𝕖 ⟢
┊ (Windows 🪟, Linux 🐧, or Mac 🍎 only!)
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◇ 𝐰𝐡𝐚𝐭'𝐬 𝐭𝐡𝐢𝐬? ◇
Just a simple something I had in mind for a Genshin otome game... I have 0 attention span, 0 time, and 0 knowledge to write and build a full-fledged 3D game with intricate stories, plot, and mechanics. This is just a simple visual novel with a streamlined plot and partial voices. You should be able to complete everything in like... 30 minutes long in total. Might be less, even.
◇ 𝐜𝐨𝐧𝐭𝐞𝐧𝐭 𝐭𝐚𝐠𝐬 ◇
The game will contain the following: established relationship, FLUFF, comfort, lots of pet names, suggestive themes, lots of kissy sounds on some routes, implications of violence (not towards player), a sprinkle of protective behavior
◇ 𝐥𝐨𝐯𝐞 𝐢𝐧𝐭𝐞𝐫𝐞𝐬𝐭𝐬 ◇
Zhongli, Xiao, Childe, Diluc, Kaeya, Itto, Kazuha (Zhongli is selected by default because who doesn’t love geo daddy???)
◇ 𝐰𝐡𝐨'𝐬 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫? ◇
This is a very self-indulgent project, hence the dialogues were written with fem!player in mind. It will contain suggestive themes, so please be aware of that before downloading / playing!
◇ 𝐢𝐬 𝐭𝐡𝐢𝐬 𝐟𝐫𝐞𝐞 𝐭𝐨 𝐩𝐥𝐚𝐲? ◇
Yes, it's totally free - in fact, I do not accept payment.
◇ 𝐡𝐨𝐰 𝐭𝐨 𝐩𝐥𝐚𝐲? ◇
Click the link to download the appropriate file based on your OS. Only Windows, Linux, and Mac are supported. No, I won't release it on other platforms.
Open the game, and you’ll find that it’s pretty straightforward. Customize your profile, select your love interest, then start the game.
There are no wrong answers and the love interest can be changed anytime (just go back to main menu and select the character’s picture on the right side).
◇ 𝐜𝐚𝐧 𝐢 𝐬𝐡𝐚𝐫𝐞 𝐭𝐡𝐢𝐬? ◇
You can personally send links to this post / the game’s itch.io page to your friends via DMs, but outside of that (reposting), NO. For example, posting about this on Reddit is prohibited.
◇ 𝐚𝐧𝐲𝐭𝐡𝐢𝐧𝐠 𝐞𝐥𝐬𝐞 𝐭𝐨 𝐧𝐨𝐭𝐞? ◇
This is a super casual project.
Scripts are not proofread. Probably lots of grammar mistakes.
Novel format without narration (full dialogs).
There are no actual sprites, just official art and something akin to a speech bubble to cater to the characters’ changes in ‘expression’.
There are voices, but only partial - mostly just grunts, chuckles, kisses, and stuff. I’m using JP voices EXCEPT for Itto because Max Mittelman is a gem. No, I will not add other languages' voice versions.
Sound cues and voices are quite important for this game so I recommend using headphones.
Depending on when you open the game (morning, afternoon, nighttime, midnight), your currently selected love interest might greet you differently.
To reiterate, there are no wrong answers.
Selecting all talk/act options for a character will unlock a small event where they'll give you unique gifts.
I lowkey have so many ideas on how to expand on this in terms of gameplay and options but let’s be real here it probably won’t happen lol why can’t my brain be this creative when it comes to work
◇ 𝐢𝐬 𝐭𝐡𝐢𝐬 𝐚 𝐯𝐢𝐫𝐮𝐬??? ◇
No... That said, anyone can literally say that. Please be responsible for your own actions.
I have also released other games on the same itch.io profile, so this isn't my first rodeo. Feel free to check the reviews on those before making your decision if you're wary about downloading!
◇ 𝐥𝐚𝐬𝐭 𝐰𝐨𝐫𝐝𝐬 ◇
hyv please don't sue me i gain 0 dollars for this and i just wanna simp in peace
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⟐ 𝚌𝚛𝚎𝚍𝚒𝚝𝚜 🄸 𝚒𝚝𝚌𝚑.𝚒𝚘 𝚙𝚛𝚘𝚏𝚒𝚕𝚎 🄸 𝚒𝚗𝚜𝚝𝚊𝚕𝚕 𝚒𝚗𝚜𝚝𝚛𝚞𝚌𝚝𝚒𝚘𝚗𝚜 ⟐
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© zhongrin | 2022 ◆ do not repost or share without permission. reblogs much appreciated. feel free to reach out to submit suggestions, feedback, comments, or if you just want to talk!
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xoxoemynn · 8 months
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Transcript of tweets below the cut but in short: calling makes the biggest impact, focus on DEI, you can call more than once, and you do not need to be in the US or have a Max subscription to call.
Everyone, I just talked on the phone to an absolute ally at Max, and they gave me extremely useful information! We need to be calling WAY more. It's a higher impact that most other things we can do. Here's the phone number: (855) 442-6629. But read on if you want to know WHY.
Every time Max receives a customer feedback call, that information is logged in the system. The info, *including all the details* is pushed to a server that relays it to the higher ups. They don't just get a tally of calls and general opinions—they get the full feedback.
And it's not just higher-ups at Max. Per the service rep, "it's actually read by the higher ups who are in charge of what happens within Warner Media/ Discovery."
The rep also suggested that particular types of feedback, especially those around DEI, might bear extra weight. They had to be a bit cryptic for job reasons, but they made this very clear.
They ask for an email but don't triage based on whether that email has a subscription. E.g., if you're outside the US and watch elsewhere, you can still call, and your feedback will still go up the chain.
In fact, the rep was very clear to encourage ALL people with feedback to call individually. And to keep calling! I asked whether multiple calls from the same person make a difference, and the answer was a clear yes bc the feedback gets shared as it comes in, not batched.
It's also worth noting that phone calls in general are always higher-impact than letters, online engagements, etc. This is true for political campaigns, and it's true here. There's a real cost to having people answering phones. It takes time, which equals $$.
So: Call. I know it sucks; I hate the phone too. If you have phone anxiety, you can also delegate to a friend and have them provide your name and email. If you *don't* hate making phone calls, ask friend for permission to call on their behalf!
I'll put together a little phone script shortly and add it to this thread.
Source
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rainbow-crane · 4 months
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In-Depth Character Analysis On All The DR Characters Because What, Are You Gonna Try And Stop Me? Who Are You, My Mom? Yeah, I Didn't Think So- Part 1: Kiyotaka Ishimaru
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Yes, I'm aware the title is ungodly long, it's called comedy. Behold, a series inspired by my overwhelming hubris! Despite my better judgement, I love this series and (almost) every single one of its characters, so I decided to do this little series of posts on the side, just cuz!
So part 1 of like, 88 I think?, going through the characters from THH, DR 0, SDR2, UDG, DR3, and DRV3 with as much objectivity as possible, analyzing their character using only canon material from the games/anime/novel/canon adaptation they're present in. So sit back and enjoy while I go feral! Or just scroll, if you aren't interested. Whatever works for you.
Part 1- Character Design
Kiyotaka Ishimaru is depicted as a very aggressive honors student, and is shown as such through his very expressive facial features and his choice of clothing. He has large eyebrows and big eyes, and is given a uniform meant to make him look more like a soldier, reflecting his rigid dedication to the rules and his ethics. This uniform also includes an armband meant to signify his authority within the class as Hall Monitor and as the unofficial class rep. His sprites are very animated, with big gestures using his arm(s) and his mouth often wide open, whether in a wide smile or while yelling. This makes him one of the more expressive characters in THH specifically, as most of those characters are pretty restrained on a day-to-day basis and only become more exaggerated when put under high levels of stress.
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Something interesting about Taka is that his talent changes from the original Japanese to the English translation. His official talent is the SHSL Public Morals Committee Member, meaning his original talent was that of discipline and social order. This was translated to Ultimate Moral Compass in English, as most western schools don't have a Public Morals Committee. This change in translation unintentionally shifted the perception of his talent from discipline to morality. This change in distinction has had a bit of a negative impact on the Western perception of his character, as rather than appearing to impose order on the other students, it instead appears at the beginning as though we, the audience, are supposed to view him as a beacon of morality. We're not.
Part 2- Character Introduction
Taka is one of the first characters to actually speak to Makoto directly, berating him for being late on the first day of school, despite the fact that he and everyone else had experienced a strange warping of memory. He also goes on to interrupt your first conversation with Sayaka, stating that their time is being wasted by 'ridiculous back-and-forth'. Despite this, when it's his turn to introduce himself to Makoto, he goes off on a tangent about how cool Makoto's name is. He's described by Makoto as a 'flawless honors student' and is most publicly known for his work on his local Public Morals Committee. He believes in putting 'every ounce of effort' into living, and imposes this belief on those he interacts with, something Makoto finds irritating(This guy is... kind annoying.").
So in short, Taka's first impression on the player is that he's a mildly obsessive honors kid, and a bit of a hypocrite that isn't fully aware of his own presence or the effect it has on the rest of the cast. The game goes on to use this lack of social awareness as a source of comedy, as he takes Monokuma's initial greeting as Headmaster fully at face value. He struggles to grasp the concept of the killing game at first, opening the discussion upon Monokuma's departure from the welcome ceremony with dialogue that sounds like it was pulled from a customer feedback survey("So guys, how would you define what we just experienced?"). He's not a malicious or hateful figure; he wants to work with the class but isn't quite sure how to.
Part 3- Early-Game Events
The game spends the early-game establishing Taka's more negative traits. He's shown to be inobservant and wrapped up in his own ideals and need to command authority to even notice Kyoko is missing and, upon being informed of her disappearance, cares more about her punctuality than her safety. "Not only is she late, she didn't tell anyone she would be late! A most unbecoming personality trait..."
He's also established as hypocritical once again, and a bit egotistical, as he has trouble fathoming the others' lack of discoveries but overinflates the importance of his own.
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He then goes on to agree to Celeste's suggested nighttime rule for all the boys in the class, without letting them speak for themselves. While ultimately, no one has a problem with the rule, this is the first real instance of him doing something that, on paper, is beneficial to the group, but without considering how the others actually feel about it.
Taka doesn't show up in-story again until the day of the motive, when he goes around to the entire class demanding that they will now all have breakfast together every morning after the morning announcement. Although this is a good idea, allowing for everyone to bond and creating a morning headcount, he makes this decision for the entirety of the group. Leon and Makoto both complain about this if you speak to Leon outside the cafeteria, but ultimately go along with it because they don't want Taka to continue bugging them about it. So we can see that his efforts are perceived negatively by his classmates and go unappreciated.
Already we've seen Taka act overbearing and commanding over and over, inadvertently separating himself from the majority of his peers. He's direct and to the point, forming the breakfast meetings expressly to 'become friends and build trust' with the rest of the class. So we can see in no uncertain terms that he wants to befriend his classmates, but that his lack of social skills leads him to fail at every turn. He doesn't ask the class to join him for breakfast, he tells them. The strategy he employs doesn't leave room for choice, and ends up building resentment from his classmates.
It's not until the first body is discovered and the rules of the class trial are revealed that reality fully seems to set in for Taka. He, along with everyone else, are given the rules of a game they don't really want to play- that should they fail in the trial, all of them will be killed. And it sends Taka to a breakthrough- that some regulations can be harmful to those they're imposed upon.
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There's now a shift in his actions- he's still trying to push for the class to follow the rules he's set, yes, but there's a newfound urgency to them. When Byakuya disappears in chapter 2, his concern has shifted from punctuality to his classmate's safety. He's the one to lead the search for Byakuya when he doesn't answer. Despite all his harshness, we can see that his strictness now comes from a place of genuine concern for the people around him, a direct parallel to earlier in the game when Kyoko went missing- "I'd like to think so. But I'm worried something might have happened to him."
This growth of character, though not focused on, is undoubtedly present. The dedication he has to his discipline and his ego are still fully intact, but now that dedication has moved beyond just order. It's an act of protection, for him and everyone else. The invisible threat of death has become all too visible with Sayaka's absence from their last breakfast meeting. If he can keep track of everyone, then he'll know they're still alive. He can prevent another murder. It imposes upon him the responsibility of the leadership he craves.
Part 4- Relationship(s)
Unincluding if the player actively seeks him out through FTEs, Taka only ever develops a real relationship with one character of the other fourteen in-game, though he does have some important dynamics with others. We'll continue moving in chronological order.
4.1- Ishimondo (these bitches gay?)
Throughout the game, whenever Taka is saying or doing something stupid, Mondo is typically the one to call him out on it or shut him down. While this doesn't start to take real shape until chapter 2, it is visible here and there in the early game.
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But their connection doesn't really start to take focus until chapter 2, as Taka's failings as leader and Mondo's constant correcting him puts them at odds. Mondo's attitude is the antithesis of Taka's, living a life of complete risk and impulsiveness, yet has a matching level of energy, and despite being more intimidating on a surface level, he's able to actually befriend characters like Chihiro, Hina, and Sakura, while Taka's left on the out. One of the best examples of this is found not in the game, but in the stageplay adaptation, where both characters attempt to help Chihiro feel better about her weakness in the daily life segment.
When Byakuya starts mocking Chihiro for her fear, Mondo threatens him, and insists that Chihiro's weakness doesn't matter because she's a woman. But when this makes her upset and Sakuraoi call him out on it, he offers to help Chihiro train as an apology, acknowledging that his behavior was irrational. But when Taka tries to give her advice by telling her not to be weak anymore and is told to be reasonable, he can only insist that Mondo's words don't matter anyway.
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In the game itself, Taka's barely present for this exchange, as it chooses instead to focus on Chimondo's relationship. Regardless, the animosity between Mondo and Taka is still made very clear in-game.
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Mondo and Taka are both demonstrating the desire to protect their classmates here, but in different ways. Taka is the more logical of the two, focusing on keeping track of resources and devising a system of check for everyone to keep watch over each other in the breakfast promise. Mondo, meanwhile, wants to push the importance of actually getting everyone the fuck out of there. While their endgoal is the same, they disagree on how to go about it, and both their stubbornness drives them to butt heads as time continues to pass, leading to the sauna scene.
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After being slowly built up in the background, Ishimondo's mutual anger finally comes to a head, with both not understanding the position that the other is in. Taka still believes Mondo's value to be what he provides to society, and as a biker gang leader, that's not much to a man that lives by lawful discipline. Meanwhile, Mondo can only see Taka as an egomaniac with a stick up his ass and doesn't know the background to why(and neither does the player without actively seeking out his FTEs). They each follow a different code of ethics, and view themself as the protector of the class, leading them to see each other as rivals. Yet, despite that, both of them still share their core value of total dedication, and so when finding a way to prove themself the better man, they end up with an endurance competition. For Taka, this reflects his belief that men connect by baring their souls, and do so by baring their bodies(something only learned in-game by approaching him for FTEs).
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(This also leads to the implication that, while Mondo insisted on entering the sauna with all his clothes on, at some point, he was, in fact, naked while with Taka that night.)
The information as to what happened in that sauna is intentionally left unanswered, remaining fully private between both men in-game. The only thing either of them will say is that a brotherhood was formed between them, and that who won their initial contest no longer matters. Finally, Taka has found someone. Someone he can confide in and lean on, someone who'll support him and that he can support in turn("And if you can't do it alone, just find someone to support you, and you can support them back! That's how you can overcome any storm!" -Taka ch 1).
And then Chihiro's case happens.
At first, when the motives are introduced, Taka is one of the few to vocally insist no murder will take place. He has newfound confidence in the willpower of his classmates, and puts faith into everyone else for the first and only time. Even when presented with his own unknown secret, he finds it ridiculous that anyone would kill over the embarrassing memories and secrets. It's here that we truly see the highest high of this character- when he comes up with the idea to share secrets. When he presents this idea, he moves forward as usual, preparing to be the first one to reveal their secret and take the pressure off. But when his classmates insist they can't (Toko & Celeste) he doesn't keep chugging along, and he doesn't completely shut down, either. He looks around at his classmates, and he asks Chihiro. He actually steps back and asks for someone else's opinion.
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And when she isn't yet comfortable, he backs off. He respect her wishes, and he stands with the class, ready to help them face their secrets the following day. Finding a friend in Mondo has softened his rigid exterior a little bit, enough to actually consider the opinions of the others. He's gotten comfortable. All that comes crashing down with the discovery of Chihiro's body the next morning. After finally taking a step back and letting his classmates- his friends- make their own choices, it directly leads to the murder of one of them("Dammit! I'm sorry, Chihiro... It's all because I wasn't strong enough!").
Taka fully blames himself for allowing Chihiro to be murdered, and as the guilt of failure starts to set in on him, he looks to his ethics and order to solve it. Chihiro may be dead, but the murderer will be condemned through the class trial("Justice always prevails! Right, bro!?"). A solution, a path forward, still exists for him. He still has Mondo by his side, and he and the rest of the class can surely prevent this from happening again, right?
The trial only validates him at first, revealing the existence of a serial killer among the group, someone so clearly immoral for her killing obsession. But it's not her. Why isn't it her? "Could such a heinous villain really be innocent!?" But his confusion is quickly stamped out- of course, it's Byakuya, the guy that's been threatening everyone and refusing to cooperate, the guy that has no regard for the rest of their classmates. "He kept calling this a game, right? So he'd totally be willing to do whatever it takes to 'win'!" But no, wrong again- he didn't know that the murder was in the boys' locker room, and was taken aback by Chihiro being AMAB. It should be him, someone so clearly antagonistic, that's how it's supposed to go, right?? But no, it's wrong! Why? And, who could kill someone like Chihiro at their most vulnerable?
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He's failed. Taka's failed in every way conceivable. Mondo, the first person he's ever truly felt connected to, a murderer? Chihiro's murderer? That can't be it. Even long after Mondo's stopped arguing, Taka continues to push back against Makoto and Kyoko's accusations. It's a coincidence, that's not actually proof, anything to get them to stop, to save his brother, to save himself from the reality he's about to have to face. When sent into the BTB, it's Taka we fight in his despair, not Mondo. Until the very end, Taka won't acknowledge it. He can't. He can't bring himself to vote his Mondo a murderer, a killer. How could the man who gave him the chance no one else would, ever be so cruel? "I- I refuse to believe it... There's no way... no way he would kill someone! Why!? Why why why why why!? WHYYY!? Why did you do it!?"
He learns the truth of Mondo's story alongside the rest of the class, unable to process it all. It makes no sense. They were friends who trusted each other, who helped each other. And what about the man's promise? Doesn't that count for anything!? This doesn't sound right. This isn't Mondo, not his Mondo, not the man from the sauna. How could he have been so wrong about him?! It just can't be, but it is; the truth is but a slap to the face.
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He was wrong. He stood by Chihiro's killer and defended him. He let his brother become the monster he saw himself as. He didn't stop it when he could have. He was blinded by his own beliefs, and as he watches Mondo's death, his spirit dies with him, the game cutting out all music as Taka screams, filling a deafening silence. "As Taka's sad screams invaded our skulls, we were each forced to realize once again..."
4.2- Kiyondo Ishida
Taka enters chapter 3 as a hollowed out shell of himself. He's gone near comatose, staring at nothing and saying nothing. He won't eat, won't speak, won't sleep, and although there are a couple weak attempts to get him back in action from Hiro("It's times like this where the committee chairman needs to get things going with a BANG!"), he's mostly left to grieve by himself, as the rest of cast is more concerned with the expanded school than the bossy guy they didn't like that much.
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Monokuma even goes out of his way to torture Taka, to punish him for his grief, lying about the existence of a time machine just to fuck with his head and give him false hope, sending him further into despair- "Hmm... You sound disappointed. But actually, I was lying about the whole thing anyway. There's no such thing as time machines!" He's forced to become Monokuma's most successful project from the class, completely and utterly destroyed.
When he learns of Alter Ego, something in his head clicks. He can still talk to Chihiro. He can repent. He can apologize directly to him. So, with Makoto's help, he's brought to the laptop. His guilt finishes totally consuming him as he asks: "Do you... hate Mondo? And since I couldn't stop him... do you hate me?" His own self-hatred stemming from his failure is projected onto Alter Ego in one last attempt to come to terms with what's happened. The response he receives, unfortunately, is the culmination of all the toxic and unhealthy ideas of manhood the other boys carried with them via an attempted simulation of Mondo.
"You're not letting yourself get crushed under the weight of that responsibility, are you!? A man's only worth as much as the load he can carry! You get it, right bro!? Hell, what am I saying? Of course ya do!"
"So you're just gonna stand there, huh? Just wait for things to get better? Just take your time and get all depressed... Take the time to indulge your regrets... You might even start walking again without realizing it. Sure, that kind of mediocre thing might work for some people."
This speech, while attempting to inspire Taka to keep living for Chihiro's and Mondo's sakes, encapsulates the desperate need to be perceived as strong and untouchable that Mondo himself carried, and that Chihiro admired so much. It sinks its way into Taka, convincing him that the way to respond to his guilt is simple- pretend it isn't there! Mondo has clearly returned to him, and he's never letting him go ever again. He fully deludes himself, and he's fused with this idealized version of his bro. He permanently ties himself to Mondo's memory, and goes from the SHSL Public Morals Committee Member to something else entirely- Kiyondo Ishida, the unholy mixture of both men.
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This revelation also leads him to an obsession with Alter Ego, viewing it as the vessel in which his bro was returned to him. He views it as another chance to protect his bro from ever being hurt again, as some divine second-chance he's been granted. All desire to be around the rest of his class is gone, replaced with this obsession. He's put at odds with Hifumi, who's also connected with the AI, and separates himself from the group that much more. When Alter Ego disappears, he can't handle it. He panics. He won't let his bro die, not again. And so he dooms himself, refusing to let go of the shadows of the past enough to see his own death looming before him, and he's killed in the early hours of the morning, led by desperation to his demise. And even so, the class can only worry about the semantics of when he died, barely mourning him.
5- Isolation (What's the point of this guy, anyway?)
Rather than learning from the mistakes both Chihiro and Mondo made by subscribing to the societal expectations of what makes a man, Taka ends up doubling down, burning away the optimism and more reasonable logic Taka used to have. Taka's story is that of a doomed fate to become the symbol of manhood and its self-destructing nature, leeching off of his first and only friend's unhealthy behaviors and sending him spiraling. And it's allowed to happen because of his social isolation.
From the very beginning of the game, Taka is singled out as annoying to be around. He's put in a negative light and viewed as unpleasant to spend time with. Every attempt to befriend or connect with a classmate is written off as a nuisance, a hindrance. Taka doesn't know how to make friends. He doesn't know how to do anything besides follow the rules and regulations he's been taught. He sticks to his regimen, because it's comfortable, and doesn't understand why others can't conform in the way that he does. He's very thoroughly isolated mentally and emotionally from his classmates at every turn, to the point where even in the very first trial he's standing with no one but the dead by his side(as Sayaka and "Junko" were positioned on either side of his podium).
All this is done with the deliberate intention to showcase his solitude, and more importantly, the loneliness that comes from it. It's to the point that when he finally does make a friend, he thoroughly idealizes him in his subconscious, coming to view him as some perfect person who'd even support him. It's inherently contradictory from his established beliefs going into the game, that a delinquent could be kind, but he accepts it wholeheartedly. He gets to know Mondo on some deeper level while in that sauna, and it's enough to rapidly develop a massive codependency on him. So when Mondo self-destructs and dies, so too does Taka.
Taka's purpose as a character is to suffer. He wraps himself in his moral beliefs, remaining steadfast in what he views as right and wrong, making judgement calls he's 100% sure of, and when they're challenged/disproven, he's thrown wholly out of whack. He exists to serve a purpose- what would've happened if Makoto didn't accept the truth about Sayaka? What happens when you let your idealism blind you to the truth? What happens when you blind yourself to the reality of the people around you, of the darkness in the people you care about? You self-destruct. He's tossed aside, killed as an accessory to the plot of someone who does nothing but manipulate the truth. He dies, and that's just it. His story is cut short; he doesn't get to heal or grow or come to terms with the truth. Such is the fate of the failed.
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6- Afterword
...I didn't even touch his FTEs for this. Holy shit.
I'm gonna be honest, as much as I love Taka, I never expected this post would become as long as it did, or that I'd uncover such a dark fucking reason for why he gets as totally fucked over as he does. Don't get me wrong, I still really wish he'd lived and gotten to grow after this, but maybe his death was more well-written than I used to think. Good god.
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cheritzteam · 11 months
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[Cheritz] Answering Customer Questions regarding the use of A.I. in <The Ssum> Season 2 and More
Hello, this is Cheritz.
Some of the photos of our newest Ssumone, June, have not been polished enough to the game standard, and we will be updating them as soon as possible. We apologize for the disappointment caused by this issue.
On that note, we would like to clarify the topic on the use of A.I. in art in June’s photos.
First of all, we express our sympathies to the fan base who have been worried about the recent issue over the use of A.I. in games and movies, as it has been linked to copyright issues, job security, and more.
As you may have already been aware, <The Ssum> had to showcase an unparalleled amount of text and images to create a long-term romantic experience for you, and in Season 1, we used real-world images and free stock images to achieve the goal. While keeping the subscription price as low as possible in relation to production costs, our team have been working on the game with a limited number of staff to make <The Ssum> viable in the gaming market on its own.
In Season 2, we decided to apply the 2D art style to meet the feedback received by the fan base, we used retouched images sourced by A.I. which got data exclusively from a commercially available sources of packs to avoid any conflict with copyright issues for the art work that do not involve characters’ faces.
It was never the case for our team to replace the art staff with machines, but rather because most illustrators in the game industry have preferences on drawing main character illustrations over backgrounds or objects. For that reason, the art team was more focused on drawing 2023 commemorative artwork for <Mystic Messenger> and SD images on social media. Also, because Cheritz has been running four-day work weeks since the start of 2023, there was an internal consensus to tap into A.I. to balance work and life for staff. There were no cuts or layoffs of art staff for Season 2 projects.
The team feel terrible about unpleasant surprises some of you may have gone through by us not announcing this before the release.
Additionally, we have learned that some of the users feel disappointed that the new character in <The Ssum> has a connection to one of the main characters of <Mystic Messenger>.
The team has been constantly getting requests for 2D-art style images and involvements of <Mystic Messenger> characters, and more text content to <The Ssum> since its release. Our team is aware of the users’ support for <The Ssum>, however, we did not expect the new change would sadden some of our loyal fan base.
We will do our best to make it obvious that the launch of June is not an extension of <Mystic Messenger>, but rather as an extension of the launch of <The Ssum>, where the games from the same company share a universe but are on their own game systems and charms.
In addition to the currently released June, we have a new character currently under development, and we plan to release the rest of Season 1 in 2024 with some of the improvements applied.
We understand this clarification would not satisfy everyone, and we feel awful that these changes made some of you feel disappointed. We will pay close attention to the negative impact that the A.I. has brought to the gaming industry, and we would like to find a viable way to reach out to you through our games.
The team would like to thank you for your continued support of <The Ssum> and other Cheritz games, and we truly appreciate our fans’ feedback.
We hope this announcement has made your heart a little lighter and given you clarity.
 *To clarify rumors about the author of <Mystic Messenger>, please let us address it as well here. The main writer of <Mystic Messenger> is Ms. Ri, the founder of Cheritz, as revealed in the Otakon video. Ms. Ri is also the writer of <Dandelion>, <Nameless>, and is the main writer of <The Ssum> Season 2.
Thank you.
-Cheritz Team
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ennobletechnologies · 9 months
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Unlock the power of online reviews for effective reputation management. Enhance your online presence and build trust with customer feedback.
Do Visit: https://ennobletechnologies.com/digital-marketing/power-of-online-reviews/
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saltpepperbeard · 8 months
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Call It Through as a Crew: Alleviating Some Phone Anxiety
Hello everyone! So as you probably already know, there has been a recent call to make, well, calls! Another member of our crew figured out that the max customer service line (855-442-6629) is a very effective way to get our feedback heard, as the feedback gets transcribed and shared to a multitude of teams.
I already sort of briefly shared my experience on this post, but I wanted to go a bit more in detail to offer some solace for those who are also phone averse, as well as share resources and get the word out even more.
And y'all, when I say I'm phone averse, I mean PHONE AVERSE LMAO; MY FEET WERE SWEATING JSDKLS LIKE I WAS FIGHTING FOR MY LIFE. So I totally, TOTALLY get it, and am here to walk you through everything in detail!
So I called that number and was on a brief hold--probably like 5 minutes or so. The customer service representative (Margot my bestie Margot) then picked up, and asked for the email associated with my account as well as my full name.
I was extremely extremely worried and anxious about being bothersome/annoying the person on the other end and just being able to feel it in their tone, so I was shivering and sweating all the while. But then when she asked for my reason for calling, I said, "Oh, it's actually in regard to some feedback," and she went, "Is it for Our Flag Means Death?"
And we both laughed, and I was like, "Haha how did you knooooowww?" And she laughed some more and was like, "Let me tell you, I have never seen anything like this in all my years working here. We are getting so many calls. It's incredible."
And by that point, a large weight was off my chest because she was friendly, I was friendly, EVERYONE WAS FRIENDLY.
I laughed and told her that we were a very passionate and concerned bunch, and she told me that she thought that was so cool and also super important. She then allowed me to tell her my feedback, and she transcribed it as I talked. This was the little script I had prepared in case you'd like to reference it:
I just wanted to call and express my disappointment, dissatisfaction, and concern with the recent cancellation of Our Flag Means Death on Max. As a queer person myself, this show has a tremendous impact on me. And in a climate where so many diverse and LGBT-centric shows have unjust ends, I’d just like to express my wish for reconsideration, and just the hope that…Max will allow LGBT stories like ours to live and flourish. And I’m really worried about there being some kind of…homophobic angle to the cancellation, so it would mean the world to myself and so many others if the decision could be reversed, and we could get our third and final season.
I went a little graver than originally planned, because I saw talks that taking a DEI (Diversity, Equity, and Inclusion) angle, as well a "hey I'm a queer person and this feels like a decision made for a nefarious purpose" angle, are supposedly more likely to be noted.
Anyway, she allowed me to say my piece and wrote it all down, and then actually stayed with me on the line to chat a bit more. So, the phone call didn't feel rushed or anxious which was SO so huge to me; it felt far more conversational.
She was like, "I don't want to toot our little horn or anything, but Max really takes all this feedback into consideration. It will be passed to the properties team (or something equivalent, I can't remember the EXACT term she used), and they're in charge of what goes on Max and why. So, I really feel like you guys have a fighting chance with these efforts."
And of course I was thanking her profusely for telling me all of this, and for listening; polite menace, that will be my brand!
But man, the coolest part of all? She told me that she was POC, and a queer person herself, and that this was all so cool and so amazing to see. She applauded our efforts, and expressed interested in the show. I laughed and said, "Well uhhhh I might have a BIT of a bias, but I cannot recommend it enough."
And then she proceeded to tell me that it might be even MORE effective to hit from different angles. So, keep calling (they're available 24/7), and also keep utilizing the online feedback form. Basically just keep FLOODING them with how much this means to us and why.
I then expressed a lot of gratitude, we exchanged pleasantries, and there was a brief survey at the end. I don't think the survey is necessary, so you can probably hang up by this point, but I stuck around for a little more horsepower. It tells you to rate the customer service on a scale of 1-5 with 5 being the highest, and you know I gave my bestie a fivvvveee. It also tells you to press 1/2 if your issue was resolved or not. I said HELL TO THE NO, DUDE SJDKLS. And THEN, it asks you to leave a voice message after the tone describing your experience. I said that I was with the customer service representative Margot, and that she was extremely friendly and helpful, but that the issue at hand will not be resolved until Max reserves their decision about the recent cancellation of Our Flag Means Death (I'm also always saying the show title in full as opposed to just the acronym, just for more OOMPH).
...And thennnn I proceed to shake it/shriek it all off LMAO.
Buuuut yeah! Probably took a total of 10 minutes or so. @xoxoemynn also shared with me that she's seen people say that these customer service representatives likely deal with older folks who need help with technology, and are subsequently stunned (and maybe even excited) to talk to younger people who just want to voice concerns instead of chew the poor customer service people out lol! And Margot also mentioned that they were eager to take calls no matter what, so as long as we're all polite and succinct, I don't think we'll have to worry about a very tense and awkward call.
I hope this alleviates some fear a bit! We got this, crew. We're doing so, so much. And it seems like it's being heard all over the place; it also seems like we've got so many people on our side, too. Big big hugs, and I'll share the necessary resources once more-
Customer Service Number: (855) 442-6629
The Online Feedback Form:
The original tumblr post with all the information:
The tumblr post where Fox and others were sharing even more information:
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Web Event "Fragrant Fantasy" Now Online: Embark on a perfume-making journey with Miss Emilie~ Take part to obtain Primogems and other in-game rewards!
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>> Click to Take Part in Event <<
Flowers and trees intertwine, mingling together to create a melody of fragrance.
Embark on a perfume-making journey with Miss Emilie~
〓Event Duration〓
July 9, 2024 – July 15, 2024 23:59 (UTC+8)
*Rewards cannot be claimed after the event ends. Please claim them in time.
〓Eligibility〓
Travelers who have reached Adventure Rank 10 or above can participate in this event.
〓Event Description〓
During the event, you can log into Genshin Impact daily, consume Original Resin, claim Commission Rewards, and complete other missions to obtain card packs.
Open the card pack at the workbench to obtain any Plant and Omni Cards. Plant and Omni Cards can be used to blend perfumes. You can obtain different grades of perfume based on the level of cards used.
After successfully blending perfumes, you can obtain Primogems and other in-game rewards based on the total number of perfumes made. Meanwhile, you can give these perfumes to Furina, Navia, and Sigewinne, and they will provide different feedback and evaluations based on the perfumes gifted.
You will receive fragrance reports from different companions for each bottle of perfume gifted. Give out perfume and share your fragrance report to obtain Primogems and other in-game rewards.
〓Obtain Ingredients〓
You can obtain card packs through the following methods and open them at the workbench to receive the corresponding Plant or Omni Cards:
1. Complete the following actions in Genshin Impact and the web event every day: log into Genshin Impact every day, consume 40 Original Resin, and complete other missions to receive the corresponding number of plant card packs.
2. Daily missions refresh at 04:00 (Server Time) each day. Unclaimed plant card packs will also be cleared by then. Please claim and use them in time. Claimed plant card packs will not be cleared.
*If you try to visit the event at around 04:00 (Server Time), which is when the daily missions refresh, you may encounter a brief network error. Please refresh the page if you encounter this error.
〓Make Perfumes〓
1. You need to place three different plant cards separately when making perfume. These plant cards have mutually exclusive relationships. You can open the Perfume Handbook on the left side of the workbench to read the relevant information on perfume blending. Using different plant cards will result in perfumes with different fragrances and colors.
2. Two same basic plant cards can be merged into an advanced plant card. Three advanced plant cards can be used to make a premium perfume.
3. You have the opportunity to draw Omni Cards from card packs. Omni Cards can be used to replace any basic or advanced plant cards. Additionally, when you use three Omni Cards to blend perfume, it will automatically create a perfume that you have yet to own.
4. Failing to blend a perfume does not deduct plant cards and you can try again multiple times.
5. During the blending process, you can visit the Exchange Shop at any time and use available plant cards that you no longer require to exchange for plant cards of the same level that you need.
6. Once you have successfully blended a perfume, you can send it to a companion. The corresponding companion will give different feedback based on the perfume you send out.
*If you exit in the middle of the blending process, plant cards will not be deducted.
*If you try to blend perfumes at around 04:00 (Server Time), which is when the daily missions refresh, you may encounter a brief network error. Please refresh the page if you encounter this error.
〓Customize Perfume Packaging〓
1. You can create perfume packaging for your companions on the page. Depending on the types of plant cards unlocked, different dyes can be unlocked.
2. You can use dyes to create your very own perfume packaging.
3. While designing the perfume packaging, you can clear the dyes you have applied at any time and start over, or undo the last dye application to remake it.
〓Event Rewards〓
Make a total of 12 bottles of perfume, successfully make 1 premium perfume, send 1 bottle of perfume to your companion, and share your fragrance report once to obtain a total of Primogems ×120, Mystic Enhancement Ore ×8, Hero's Wit ×8, and Mora ×90,000.
*The in-game rewards will be distributed via in-game mail. The mail will expire after 30 days, so don't forget to claim the rewards in time.
*This web event is provided purely for entertainment. It is not indicative of any related gameplay features in Genshin Impact.
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overtake · 7 days
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old playing cards!!
I managed a fic under 1k. Please clap.
DECEMBER 2022
Daniel’s fingers tap on the glass table and leave smudges from the sweat and oils coating them. He pulls the sleeve of his shirt over his hand and tries to wipe away the evidence, but he only succeeds at blurring the fingerprints into a hazy circle.
He curls his fingers into the meat of his palm instead, hidden safely inside the too-long cotton cocoon, and stares blankly down. Through the glass, he can see his knee bouncing up and down, just centimetres from banging into the table and bruising his skin.
He startles when a bowl lands in front of him. It’s that eco-friendly cardboard stuff they’ve switched to in the factory cafe, and it’s stuffed to the brim with some kind of chicken and rice dish. Just the smell of it makes Daniel’s stomach churn, and he pushes it to the edge of the table. He ignores Simon’s admonishing glare and crosses his arms across his ribcage.
“Well?” he asks. He knows the sim session didn’t go well. He could hear it in Simon’s constant feedback. He could feel it in his corner hesitation, slamming the brakes like he could fuck the sim into an actual wall and subsequently bracing for impact.
Simon doesn’t answer. Instead, he pulls something from his pocket and passes it across the table to Daniel.
It takes Daniel a second to register what he’s looking at, and it draws a laugh out of him for the first time that day.
“You still have these?” Daniel asks. He picks up the old deck of cards and pulls them from their package.
It’d been a tradition every race weekend since he’d become Daniel’s engineer for the two of them to play a round of war before every session. Daniel refused to call it a superstition, but it was their thing.
He’d bought this particular deck for Simon as a farewell gift in 2018, a joke packaged in amongst the real gift of the expensive watch that still decorates Simon’s wrist to date. Simon had become temporarily obsessed with the Real Housewives franchise, a secret he told Daniel to take to the grave, and Daniel had custom-made him a deck of cards with the housewives’ faces on it.
The pack has clearly only been opened once, the day he received it, and Daniel delights in shuffling them for the first time. The fresh edges are stiff against his hands.
Simon doesn’t speak until the cards have been dealt.
“When are you headed back to Perth?” he asks conversationally. He’s never been one to speak around the matter at hand. Daniel must have really stunk up the sim, then.
“Tomorrow.”
They each flip their first card. Simon’s eight takes it to Daniel’s three.
“And Max?”
Daniel turns over a queen, but Simon shows a king.
“After the holiday party. Are you really that invested in our winter break plans?”
Simon shrugs, unbothered by the bite in Daniel’s words. “Yes. I think you should spend time with your family, eat lots of Christmas ham, and stop thinking about the sim.”
Daniel finally takes a round.
“Is that your way of saying today was so bad, we can never speak of it again?”
Daniel flips over an ace. Simon rolls his eyes and slaps down an ace with Lisa Vanderpump’s smiling face, and they begin doling out cards for war. “We’ll talk about the data in a bit. I just want to remind you to take it easy, alright? Trust yourself. We both know your talent didn’t disappear. You just have to let yourself breathe a little.”
Daniel bites down on his lip, hoping the sharp edge of his tooth in skin will stop the burn in his eyes. “You almost sound like you care about me,” Daniel teases.
Simon shakes his head, but Daniel can see the bemused glint in his eyes.
“Get fucked,” Simon says solemnly when he wins the war and sweeps the pile into his deck.
They play the rest of the game in peaceful silence.
MARCH 2025
“Ready?” Max asks. His race suit is only half-zipped, allowing Daniel to lewdly admire the way his white fireproofs hug the frame of his body. Max sees Daniel mentally objectifying him and sticks out his chest a little.
“Almost,” Daniel promises. Simon’s only got about two cards left in his pile. He refuses to bring the Real Housewives deck, so they’re using a boring one for now, but Daniel plans on finding a themed deck for every other city this season.
Max collapses into the chair next to Daniel and spins himself in lazy half-circles until Daniel takes Simon’s final card and wins the game.
“Let’s go,” Daniel crows, doing a little fist pump.
“I let you win,” Simon lies, like it’s not a game of chance. Daniel boos him, and Max joins in.
“I didn’t miss you two being teammates,” Simon says, waving his hand between the two of them, which only increases their boos. Simon cracks his neck and stands up from the table. “Are you coming?”
“Yeah, yeah,” Daniel says, collecting the cards neatly back into the little box. Max offers him a hand up and lets his fingers linger on Daniel’s skin for a second too long, gently tracing over the four card suits tattooed over the puckered scar on his left hand. “Let’s do this thing.”
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outivv · 2 months
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I’m so disappointed with the natlan teaser because like. Girl. All of those characters would straight up look better if they had even the tiniest bit of melanin don’t even lie hyv.
I’m gonna go on a fat rant here so below the cut, fair warning because it’s messy as fuck I’m just pissed off
No because how are you going to straight up take the inspirations, and clear liberties from Aztec, Māori, Qichwa, Nigerian, Hawaiian, Native American, And Mayan (according to this image from @ HYVboycott on Twitter highly recommend btw they have good info imo)
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And then you’re not gonna represent them in terms of their skin color??? Yes there are pale people in all these countries and pale people apart of these cultures, HOWEVER the vast majority of people, or the native people are not typically fucking white. I am white and I literally am darker than the majority of the genshin characters, even in winter when I don’t fucking tan. Like the genshin characters don’t even look ALIVE for Christ’s sake. Hyv are a bunch of cowards who take inspiration from poc, and don’t properly represent them, even in their other games like honkai Star rail. Boothill is Native American. Blatantly. “Oh, no he’s not!!” Yes the fuck he is, his entire backstory is based off of native people, he’s also part Hispanic because the original cowboys were Hispanic people called vaqueros, his home planet in the original CN version of honkai Star rail is literally two native tribes put together I believe. He is Native American, and Hispanic, and hyv TOOK that inspiration and that culture and then was too much of a coward to AT LEAST make him tan. Don’t even get me started on aventurine. So it’s not just with genshin that they do this shit, it’s a hyv problem as a whole, but with genshin it’s so like… common, and genshin has so many issues that make it feel like a cash-grab kinda game, and like the devs are just spitting in our face CONSTANTLY, especially when it comes to characters, and representation. It’s so depressing to see a game that at first had so much fucking promise, now just be such a fucking letdown after like what? 5? 4? Years? Like you’ve built up so much hype, and lore, and excitement just for Sumeru and Natlan not having any representation like fuck off. Hyv CAN fix these issues, they just don’t want to and they have expressed that time and time again by making dark skinned enemies, and enemies with dreadlocks. They know that they can, they just don’t want to because they’re too pussy. And it’s not because they’re a Chinese company, I mean obviously I understand that there is a complicated relationship with tan skin and China, HOWEVER that is no excuse because genshin, honkai Star rail, zenless zone zero, and honkai impact 3rd are all worldwide games and they need to appeal to their WORLDWIDE customers, and I’ve seen plenty of CN players fucking just as pissed off that there isn’t any actual diversity for like any of their games. Plus other Chinese companies have made diverse games, like Dislyte which I’m honestly a huge fucking fan of because of their diversity. Having diversity would BENEFIT hoyoverse a hell of a lot, but they are just trying to appeal to greasy old white men who are the same men who have a tantrum while making a reaction video to a game trailer and go “OH MY GOD SHE ISNT GOT ENOUGH!! LOOK AT HER!! SHE ISNT SEXY!!”, “OH MY GODDD THEY HAVE PRONOUNS NOW!! THE WOKE SNOWFLAKES GOT TO THEM”, and “OH MY GOD ASSASSINS CREED IS MAKING A BLACK SAMURAI THE MAIN CHARACTER!! NOOOO THATS NOT HISTORICALLY ACCURATE!!” Because they’re all pathetic, and that’s who hoyoverse is trying to cater to.
Okay I’m done, this went all over the place but I’m so pissed off so fuck hyv, give them the feedback they deserve, have a great day.
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petalruesimblr · 2 months
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Hi everyone! I'm excited to share my latest part-time career with you all - the Army Reserve - Military Working Dog (MWD) Handler! I remembered reading a Criminal Minds fanfic where one of the characters joined the Army Reserve so I thought 'yeah that could work' and I wanted to do something different hence working with dogs! It's been fun creating this one as I had to dig out a cc I created a year ago for the uniform of this career.
If you are interested, click on ’Keep Reading’ below for more information and pictures of the Army Reserve - MWD Handler Part-time Career.
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Army Reserve - MWD Handler
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Individual files: Career - Sim File Share | Army Shirt Male - Sim File Share | Army Shirt Female - Sim File Share Bulk Download: Sim File Share
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Join the Army Reserve as a Military Working Dog (MWD) Handler! Dive into a rewarding role working alongside brave military dogs from securing bases to detecting threats. Unleash your potential and serve your country with pawsitive impact, apply today - no experience necessary and embark on a unique adventure!
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Career Type: Part-Time Available for: Young Adults and Adults Available Languages: English Levels: 3 Rabbit Hole: Military Base Work Days: M, T, W, F Work Hours: 7AM - 10AM (Downtown 5AM - 8AM) Does it have Carpool? Yes Does it have Uniforms? Yes (details under Final Notes) File Type: Package Min. Required Game Version: 1.42 Packs Needed: The Sims 3 📣All descriptions for the levels, tones and metrics as well as skills required, salary, uniforms and other details are provided on the pictures above.
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NRAAS Careers Mod Male and Female Uniforms CC
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I decided to stick with Athletic skill only for this part-time because this branch of the military mostly focuses on training with military dogs. As much as I wanted to include dog training skills, unfortunately that is locked to pets in the game. It may be possible but it is outside of my current skillset as it would require delving into scripting or modding. You can adopt a dog and train it, though training sessions will only occur outside of work hours. However, if you enjoy roleplaying like I do, I typically adopt a dog and train with them in the park after work. Regarding the custom content I mentioned earlier, I have included two files in the Download section above: Army Shirt Male and Army Shirt Female. These should be placed in the Mods folder like any other cc and are required for the level 1 uniforms to appear in your game. The shirts are simple t-shirts with the word 'ARMY' written on the front, and I owe huge thanks to the tutorials and references I found (links provided below in the Credits) for helping me complete them. The Army Shirts are exclusively available for the Army Reserve - MWD Handler career and are disabled for random outfits as well as maternity wear. I have included both individual files and a bulk download option depending on your preference. RAR files can be opened by third-party applications such as WinRAR or 7-Zip. If you do not have these applications yet, you can refer to this link for the download links. As stated above, you will need NRAAS Careers Mod for these careers to show up in the game and as long as you have the latest version of it, it should work for higher patches. You can also read my #psa regarding these careers, click here. I’m not fluent in any other languages to translate so if anyone is interested in translating this career, please don’t hesitate to send me a message here, comment on this post or let me know in my Ask/Contact form (if you don't have a Tumblr account) and will let you know the details. I have tested this career in my game, so far it is working and all scripts are showing up. All feedback is very welcome to help me learn and improve my skills so please let me know if you experience any problems on your end and I’ll do my best to sort it as soon as possible.
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MissyHissy step-by-step tutorial Twallan for the Career Mod S3pe Simlish alphabet LGR Video Tutorial CAS Texture Unitool (CTU)
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