#Data Pipeline Development
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aakarshanstar · 8 months ago
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Innovative Data Engineering for Strategic Decision-Making
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Data Engineering Services at Aakarshan Edge
In today’s data-driven landscape, Data Engineering services are pivotal for harnessing the full potential of enterprise data. The complexity and volume of data generated by modern businesses necessitate robust, scalable solutions to transform raw information into actionable insights. At aakarshansedge.com, our Data Engineering services focus on building high-performance data pipelines, architecting data lakes, and enabling seamless integration of disparate data sources, ensuring your business can make informed, real-time decisions backed by data science and analytics.
Key Components of Data Engineering
Data Pipeline Architecture A well-architected data pipeline is the foundation of a successful data engineering strategy. At Aakarshan Edge, we specialize in designing data pipelines that ensure the efficient flow of data from multiple sources into centralized storage solutions. Our pipelines are optimized for speed, reliability, and scalability, handling everything from real-time data streaming to batch processing. We ensure that data is cleansed, transformed, and enriched at each stage to maintain the highest level of accuracy and consistency.
Data Lakes and Warehouses Enterprises today require flexible and scalable storage solutions capable of handling structured, semi-structured, and unstructured data. Aakarshan Edge excels in creating both data lakes and data warehouses solution tailored to your business needs. We implement cloud-native and hybrid solutions that provide the necessary storage capacity and processing power to handle vast amounts of data while offering real-time access for analytics and machine learning applications.
ETL/ELT Process Optimization Extract, Transform, Load (ETL) and its variant, Extract, Load, Transform (ELT), are the backbones of data integration. We optimize ETL/ELT processes to reduce latency and improve efficiency, leveraging automation where possible. Our team uses advanced tools and frameworks to ensure that data transformation is seamless, whether it’s migrating data from legacy systems or integrating with third-party APIs. This results in reduced operational costs, increased performance, and enhanced decision-making capabilities.
Big Data Solutions As big data continues to grow, businesses must find ways to process vast datasets at lightning speed. Aakarshan Edge offers specialized big data solutions, utilizing platforms like Apache Hadoop, Apache Spark, and cloud-based systems such as AWS, Azure, and Google Cloud. Our big data expertise enables us to create scalable infrastructures capable of processing petabytes of data across distributed environments, making data analysis faster, more accurate, and more affordable.
Data Governance and Security Data governance and security are critical concerns in today’s regulatory environment. Aakarshan Edge implements comprehensive data governance frameworks that ensure compliance with international standards such as GDPR and CCPA. We deploy robust security measures, including encryption, access control, and data masking, ensuring that sensitive information is protected at every stage of the data lifecycle. Our proactive approach to data governance helps businesses maintain transparency, reduce risks, and build trust with their customers.
Cloud Data Engineering In the era of cloud computing, businesses increasingly turn to cloud-based data engineering solutions for their flexibility, scalability, and cost-effectiveness. At Aakarshan Edge, we develop cloud-native data architectures using leading platforms like AWS, Google Cloud, and Azure. Our cloud data engineering services include migrating on-premises data to the cloud, optimizing cloud resources for data processing, and building serverless solutions that scale effortlessly with your data needs.
Data Quality Management The value of data lies in its quality. Poor data quality can lead to faulty insights, resulting in bad business decisions. Aakarshan Edge employs sophisticated data quality management strategies to ensure that data is accurate, consistent, and reliable. From automated data validation to anomaly detection and real-time monitoring, we maintain high data integrity across the entire data lifecycle.
AI and Machine Learning Integration To maximize the value of your data, Aakarshan Edge integrates AI and machine learning capabilities into our data engineering solutions. This includes building models for predictive analytics, automating data-driven decision-making, and providing advanced data insights. By leveraging machine learning, businesses can uncover patterns and trends within their data that would otherwise remain hidden, enabling proactive strategies and innovation.
Benefits of Aakarshan Edge’s Data Engineering Services
Scalability and Flexibility: Our data engineering solutions are built to scale with your business, ensuring that as your data needs grow, our systems grow with them. We design modular architectures that allow for easy expansion, whether you’re processing gigabytes or petabytes of data. Cost Efficiency: Through optimization of data processing workflows and cloud resource utilization, we reduce costs while maintaining peak performance. Our solutions prioritize efficiency, allowing businesses to achieve more without overextending budgets. Real-time Insights: With Aakarshan Edge’s real-time data processing capabilities, businesses can react quickly to market changes, customer behavior, and operational inefficiencies. This agility helps companies stay competitive in fast-moving industries. Robust Security: Our security-first approach ensures that all data handled by our systems is protected from breaches, leaks, and unauthorized access. We embed security best practices into every layer of our data engineering services. Custom Solutions: Every business has unique data needs, and at Aakarshan Edge, we tailor our services to meet those specific requirements. From custom-built data lakes to proprietary machine learning models, our solutions are designed for optimal alignment with your business goals.
Conclusion Data is the cornerstone of modern business, and mastering it can unlock significant competitive advantages. Aakarshan Edge provides advanced data engineering services that are designed to meet the complex demands of today’s enterprises. Whether you need to streamline data operations, improve decision-making, or prepare for AI-driven innovations, we have the expertise to turn your data into a powerful business asset. Partner with us to drive your data strategy forward and stay ahead of the curve in an increasingly data-centric world. Contact us (+91-8860691214) (E-Mail: [email protected])
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casbitchh · 2 years ago
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fucking hate engineers
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reasonsforhope · 1 year ago
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"Research on a police diversion program implemented in 2014 shows a striking 91% reduction in in-school arrests over less than 10 years.
Across the United States, arrest rates for young people under age 18 have been declining for decades. However, the proportion of youth arrests associated with school incidents has increased.
According to the U.S. Department of Education, K–12 schools referred nearly 230,000 students to law enforcement during the school year that began in 2017. These referrals and the 54,321 reported school-based arrests that same year were mostly for minor misbehavior like marijuana possession, as opposed to more serious offenses like bringing a gun to school.
School-based arrests are one part of the school-to-prison pipeline, through which students—especially Black and Latine students and those with disabilities—are pushed out of their schools and into the legal system.
Getting caught up in the legal system has been linked to negative health, social, and academic outcomes, as well as increased risk for future arrest.
Given these negative consequences, public agencies in states like Connecticut, New York, and Pennsylvania have looked for ways to arrest fewer young people in schools. Philadelphia, in particular, has pioneered a successful effort to divert youth from the legal system.
Philadelphia Police School Diversion Program
In Philadelphia, police department leaders recognized that the city’s school district was its largest source of referrals for youth arrests. To address this issue, then–Deputy Police Commissioner Kevin Bethel developed and implemented a school-based, pre-arrest diversion initiative in partnership with the school district and the city’s department of human services. The program is called the Philadelphia Police School Diversion Program, and it officially launched in May 2014.
Mayor-elect Cherelle Parker named Bethel as her new police commissioner on Nov. 22, 2023.
Since the diversion program began, when police are called to schools in the city for offenses like marijuana possession or disorderly conduct, they cannot arrest the student involved if that student has no pending court case or history of adjudication. In juvenile court, an adjudication is similar to a conviction in criminal court.
Instead of being arrested, the diverted student remains in school, and school personnel decide how to respond to their behavior. For example, they might speak with the student, schedule a meeting with a parent, or suspend the student.
A social worker from the city also contacts the student’s family to arrange a home visit, where they assess youth and family needs. Then, the social worker makes referrals to no-cost community-based services. The student and their family choose whether to attend.
Our team—the Juvenile Justice Research and Reform Lab at Drexel University—evaluated the effectiveness of the diversion program as independent researchers not affiliated with the police department or school district. We published four research articles describing various ways the diversion program affected students, schools, and costs to the city.
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Arrests Dropped
In our evaluation of the diversion program’s first five years, we reported that the annual number of school-based arrests in Philadelphia decreased by 84%: from nearly 1,600 in the school year beginning in 2013 to just 251 arrests in the school year beginning in 2018.
Since then, school district data indicates the annual number of school-based arrests in Philadelphia has continued to decline—dropping to just 147 arrests in the school year that began in 2022. That’s a 91% reduction from the year before the program started.
We also investigated the number of serious behavioral incidents recorded in the school district in the program’s first five years. Those fell as well, suggesting that the diversion program effectively reduced school-based arrests without compromising school safety.
Additionally, data showed that city social workers successfully contacted the families of 74% of students diverted through the program during its first five years. Nearly 90% of these families accepted at least one referral to community-based programming, which includes services like academic support, job skill development, and behavioral health counseling...
Long-Term Outcomes
To evaluate a longer follow-up period, we compared the 427 students diverted in the program’s first year to the group of 531 students arrested before the program began. Results showed arrested students were significantly more likely to be arrested again in the following five years...
Finally, a cost-benefit analysis revealed that the program saves taxpayers millions of dollars.
Based on its success in Philadelphia, several other cities and counties across Pennsylvania have begun replicating the Police School Diversion Program. These efforts could further contribute to a nationwide movement to safely keep kids in their communities and out of the legal system."
-via Yes! Magazine, December 5, 2023
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television-for-dinner · 3 months ago
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WE WON, REMEDYHEADS
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Partial release reads:
Alan Wake 2   In the second half of 2024 Remedy released the second expansion of Alan Wake 2, The Lake House, alongside the release of the physical retail Deluxe Edition of the game. The physical Collector’s Edition was shipped to players in December by Limited Run Games. In November, with the launch of the PlayStation 5 Pro, Remedy released a Pro-specific update for Alan Wake 2 and multiple updates to improve the quality of the title across all platforms. These actions together support Alan Wake 2’s long-term sales. Remedy has started to accrue royalties from the game sales towards the end of Q4 2024. FBC: Firebreak   Stage gate status: in full production    In October, Remedy announced its first self-published title, FBC: Firebreak, in the Xbox Partner Preview digital event. A gameplay teaser trailer showcased Remedy’s brand of cooperative multiplayer, giving fans a taste of what's to come. The positioning and messaging of the title were carefully considered to ensure as good reception as possible in a competed genre.  In December, the development team carried out a closed technical test with external players successfully. They tested match-making and other technical components of the upcoming title giving the team data and insight to help development and shape the final product.  Control 2   Stage gate status: finalizing the production readiness stage, entered full production after the end of the fourth quarter in February 2025  The project has verified the velocity of asset creation, established production pipelines, and is ready for scaling up for full production.  Max Payne 1&2 remake   Stage gate status: in full production  Max Payne 1&2 Remake is making steady progress in full production. The development progress is heading towards key development objectives together with the game’s publisher Rockstar Games. 
link to tweet // link to full Remedy investors release
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pawborough · 3 months ago
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January Check In
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Hello, all!
Happy update day, catfolk! We apologize for the late update, but we wanted to share the Beta dates with you in this update. We took extra time to ensure the dates were accurate without risking something not being ready in time or causing burnout for our team. We’ve done quite a bit of internal assessment on the pros and cons of letting ~2,000+ people into the game. 
Our most pressing thought was how to reconcile needing to continue working on key features while getting valuable feedback and play data on all that we already have. There was a lot to consider, in reputation, timeline, and team morale. We did not want to give the wrong impression that we felt anywhere close to a done game, but we have a lot of high fidelity mechanics and playability to share which need high population testing regardless. We’ve finally settled on rolling our sleeves up and opening to testers. At the start, we’ll provide a comprehensive breakdown of everything we’re planning to add over the months of the test, and continue our monthly check-ins on our progress. We’re ready to grind, and we hope you are too! And in many ways, it will be much nicer to get the comprehensive mass testing whenever we have something new to roll out!
We hope you will all agree that this update was worth the wait, as we have exciting news to share with you today, along with our most exciting news yet! :)
Accessory Progress
We are proud to announce that we have 47 unique accessories, altogether with 564 color variations. 
We have just about reached the edge of our odyssey in the first production run of accessories. After 8 months of practice and training for our fledgling team, we’ve improved immensely at our pipeline. What has previously taken us months now takes a matter of weeks. We have one more backer accessory to develop, and any additions in the near future will be small, simplistic items in comparison to our full sets, but I’m very proud of the team for how far we’ve come, and the marvel of quality they produce in good time.
This month’s new progress includes:
Frog Friends
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Illustration by Remmie, sponsored by Hag
Protogear Recolors
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Recolors by Emma
New decor
We’ve also been busy with decors. 
Argh, matey! 
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Macaws by Jersopod, cannon, barrel and newspaper stack by Giulia and Remmie
In addition, style compliant sketches of the original rose decor!
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Sketches by Remmie
Archetypes
We’re here to introduce a very exciting mechanic that has been in the works since our initial overhaul. It’s one of my personal favorite concepts, and the primary motivation behind how we’ve structured the cat design system.
Introducing… cat archetypes!
Archetypes are a specific combination of traits which, when fulfilled, mark the cat’s profile with a badge and reward the user as an achievement fulfillment. (If the cat’s traits are changed, the badge will be removed. Cats may fulfill multiple Archetypes simultaneously.)
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For example, this badge means the cat fulfills the Ruby archetype, a badge which requires the cat to have the color Ruby in all slots.
Examples of the Ruby archetype include:
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To give examples of the specificity, other Archetypes include for example “Leopard,” which must have the following to comply:
A Yellow range Leopard overcoat
Light Greyscale or Light Yellow undercoat
Yellow or Greyscale Claws
None for the second accent
Here are some Leopards!
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Owning these cats will give the user rewards, sometimes completely custom to the Archetype. 
What we hope to achieve with this system is a greater incentive to think creatively within the restrictions of our cat builder, and to reward our players for intentioned play in collecting, breeding, and designing a variety of cats. After all, it is the core of the game!
And with each new addition of colors or patterns, we’ll release an onslaught of new Archetypes! We plan to introduce a healthy amount of them, some easy to get, and some harder depending on genetic obtainability and the obtainment method.
This system is already up and running on our servers, and is in its infancy. We’ll get a lot of data from testing it out!
Originally, this system was on the backburner while we focused on bigger picture mechanics, but we’ve fast tracked it so we can bolster and better encourage casual play while the Guild system is still in its preliminary beta state. 
Pelt System
Perhaps the feature we are most excited to see in use and tested is the Pelt System, which we briefly introduced in the 2024 November Check In. There is a frankly insane amount of functionality behind this feature, which includes autonomous user decision and interaction every step of the way. 
First, we were able to implement dynamic layering. This means that Unclipped (top layer) pelts can actually sport layers which are placed behind the cat automatically. Valuable uses for this feature include the inside of sleeves, backs of hoods, and items which you would otherwise always want to go behind anything it’s stacked above.
Users can view their pelts already submitted, see their submission progress, choose to submit more to the pelt, choose to print their pelt themselves, choose to list pelts for buyers to print on demand, and view their pelts on any cat.
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There is also a draft system which allows users to store information they aren’t ready to submit yet. 
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Users can list pelts as a print-on-demand resource, and are able to control how many copies they will allow to be printed. 
All prints will require a tax which will be dependent on the coverage %, calculated based on the amount of pixels that cover the canvas. This means that small pelts, like a hat or a monocle, will take only a small tax!
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AND we have a rudimentary tagging system going as we experiment with this feature! Big news! Once we iron out the kinks, we’ll be able to roll out user filtering and tagging of other content, such as cats or forum posts.
And drumroll please…
As teased at the beginning of this update, we are overjoyed to announce the Closed Beta dates!  Early access launches on February 3rd, with the regular Closed Beta starting on February 6th!
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During the Closed Beta, you’ll have the chance to experience many new and polished gameplay features, exciting customization options, and the now refined economy! We encourage all testers to not only find any potential bugs and ui improvements, but also to provide feedback and suggestions on all of our game features and our economy!
All 253 Early Beta, 1940 Beta and Kickstarter codes have been generated, and we will begin sending them out shortly over the next day.
In the coming week, we’ll put out writings on our expectations early on and the features roadmap that we’re currently staring at. We can’t wait to see you all in Kotemara soon!
To summarize: We shared decors, Protogear recoloring, Frog Friends, pelt system showcase, archetypes and closed Beta dates.
What to expect next month: Further asset and development updates. Check-ins for how closed Beta will be going.
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mythauragame · 4 months ago
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Development Update - December 2024
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Happy New Year, everyone! We're so excited to be able to start off 2025 with our biggest news yet: we have a planned closed beta launch window of Q1 2026 for Mythaura!
Read on for a recap of 2024, more information about our closed beta period, Ryu expressions, January astrology, and Ko-fi Winter Quarter reward concepts!
2024 Year in Review
Creative
This year, the creative team worked on adding new features, introducing imaginative designs, and refining lore/worldbuilding to enrich the overall experience.
New Beasts and Expressions: All 9 beast expression bases completed for both young and adult with finalized specials for Dragons, Unicorns, Griffins, Hippogriffs, and Ryu.
Mutations, Supers and Specials: Introduced the Celestial mutation as well as new Specials Banding & Merle, and the Super Prismatic.
New Artist: Welcomed Sourdeer to the creative team.
Collaboration and Sponsorship: Sponsored several new companions from our Ko-Fi sponsors—Amaru, Inkminks, Somnowl, Torchlight Python, Belligerent Capygora, and the Fruit-Footeded Gecko.
New Colors: Revealed two eye-catching colors, Canyon (a contest winner) and Porphyry (a surprise bonus), giving players even more variety for their Beasts.
Classes and Gear: Unveiled distinct classes, each with its own themed equipment and companions, to provide deeper roleplay and strategic depth.
Items and Worldbuilding: Created a range of new items—from soulshift coins to potions, rations, and over a dozen fishable species—enriching Mythaura’s economy and interactions.
Star Signs & Astrology: Continued to elaborate on the zodiac-like system, connecting each Beast’s fate to celestial alignments.
Questing & Story Outline: Laid the groundwork for the intro quest pipeline and overarching narrative, ensuring that players’ journey unfolds with purposeful progression.
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Code
This year, the development team worked diligently on refining and expanding the codebase to support new features, enhance performance, and improve gameplay experiences. A total 429,000 lines of code changed across both the backend and frontend, reflecting:
New Features: Implementation of systems like skill trees, inventory management, community forums, elite enemies, npc & quest systems, and advanced customization options for Beasts.
Optimizations and Refactoring: Significant cleanup and streamlining of backend systems, such as game state management, passive effects, damage algorithms, and map data structures, ensuring better performance and maintainability.
Map Builder: a tool that allows us to build bespoke maps
Regular updates to ensure compatibility with modern tools and frameworks.
It’s worth noting that line changes alone don’t capture the complexity of programming work. For example:
A single line of efficient code can replace multiple lines of legacy logic.
Optimizing backend systems often involves removing redundant or outdated code without adding new functionality.
Things like added dependencies can add many lines of code without adding much bespoke functionality.
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Mythaura Closed Beta
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We are so beyond excited to share this information with you here first: Mythaura closed beta is targeted for Q1 2026!
On behalf of the whole team, thank you all so, so much for all of the support for Mythaura over the years. Whether you’ve been around since the Patreon days or joined us after Koa and Sark took over…it’s your support that has gotten this project to where it is. We are so grateful for the faith and trust placed in us, and the opportunity to create something we hope people will truly love and enjoy. This has truly been a collaborative effort with you and we are constantly humbled by all of the thoughtful insights, engaging discussions, and great ideas to come out of this amazing community of supporters.
So: thank you again, it’s been an emotional and amazing journey for the dev team and we’re delighted to join you on your journeys through Mythaura.
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Miyazaki Full-Time
Hey everyone, Koa here!
We’re thrilled to share some news about Mythaura’s development! Starting in 2025, Miya will be officially dedicating herself full-time to Mythaura. Her focus will be on bringing even more depth and wonder to the world of Mythaura through content creation, worldbuilding, and building up the brand. It’s a huge step forward, and we’re so excited for the impact her passion and creativity will have on the project!
In addition, I’ve secured 4-day weeks and will be working full-time each Friday to dive deeper into development. This extra push is going to allow us to keep moving steadily forward on both the art and code fronts, and with Miya’s expanded role, the next year of development is looking really promising.
Thank you all for being here and supporting Mythaura every step of the way. We can’t wait to share more as things progress!
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Closed Beta FAQ
In the interest of keeping all of the information about our Closed Beta in one place and update as needed, we have added as much information as possible to the FAQ page.
If you have any questions that you can think of, please feel free to reach out to us through our contact form or on Discord!
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Winter Quarter (2025) Concepts
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It’s the first day of Winter Quarter 2025, which means we’ve got new Quarterly Rewards for Sponsors to vote on on our Ko-fi page!
Which concepts would you like to see made into official site items? Sponsors of Bronze level or higher have a vote in deciding. Please check out the Companion post and the Glamour post on Ko-fi to cast your vote for the winning concepts!
Votes must be posted by January 29, 2025 at 11:59pm PDT in order to be considered.
All Fall 2024 Rewards are now listed in our Ko-fi Shop for individual purchase for all Sponsor levels at $5 USD flat rate per unit. As a reminder, please remember that no more than 3 units of any given item can be purchased. If you purchase more than 3 units of any given item, your entire purchase will be refunded and you will need to place your order again, this time with no more than 3 units of any given item.
Fall 2024 Glamour: Diaphonized Ryu
Fall 2024 Companion: Inhabited Skull
Fall 2024 Solid Gold Glamour: Hippogriff (Young)
NOTE: As covered in the FAQ, the Ko-fi shop will be closing at the end of the year. These will be the last Winter Quarter rewards for Mythaura!
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New Super: Zebra
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We've added our first new Super to the site since last year's Prismatic: Zebra, which has a chance to occur when parents have the Wildebeest and Banding Specials!
Zebra is now live in our Beast Creator--we're excited to see what you all create with it!
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New Expressions: Ryu
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The Water-element Ryu has had expressions completed for both the adult and young models. Expressions have been a huge, time-intensive project for the art team to undertake, but the result is always worth it!
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Mythauran Astrology: January
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The month of January is referred to as Hearth's Embrace, representing the fireplaces kept lit for the entirety of the coldest month of the year. This month is also associated with the constellation of the Glassblower and the carnelian stone.
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Mythaura v0.35
Refactored "Beast Parties" into "User Parties," allowing non-beast entities like NPCs to be added to your party. NPCs added to your party will follow you in the overworld, cannot be made your leader, and will make their own decisions in combat.
Checkpoint floor functionality ironed out, allowing pre-built maps to appear at specific floor intervals.
The ability to set spawn and end coordinates in the map builder was added to allow staff to build checkpoint floors.
Various cleanups and refactors to improve performance and reduce the number of queries needed to run certain operations.
Added location events, which power interactable objects in the overworld, such as a lootable chest or a pickable bush.
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Thank You!
Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the Discord.
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tomorrowusa · 4 months ago
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Microblogging platform Mastodon is taking steps to make sure it never falls into the hands of some MAGA billionaire like Zuck or Musk.
Founder Eugen Rochko is transferring ownership to a nonprofit entity based in Europe. It is already located in the EU where it is free of any political or legal pressure from a Trump administration. Becoming nonprofit is a poison pill to deter any broligarchs who bend the knee to MAGA.
Mastodon announced Monday that it's shifting its structure over the next six months to become wholly owned by a European nonprofit organization—"affirming the intent that Mastodon should not be owned or controlled by a single individual." This takes control of the social network away from its previous "ultimate decision-maker," Eugen Rochko. As founder, Rochko initially took the reins to ensure the decentralized platform would never be for sale and "would be free of the control of a single wealthy individual." His grand vision remains to leave Mastodon users in control of the social network, making their own decisions about what content is allowed or what appears in their timelines. The news comes after leaders of other social networks, like Mark Zuckerberg and Elon Musk, have sparked backlash over sudden changes to popular apps like Facebook, Instagram, and X (formerly Twitter). For years, Musk has drawn criticism for changing Twitter's hate speech policies through his X rebranding. And more recently, Zuckerberg this month defended Meta's decision to relax hate speech policies (permitting women to be called "property" and gay people to be called "mentally ill") by calling bans on such speech "out of touch with mainstream discourse." Mastodon is hoping to provide an alternative social network for users who are potentially frustrated with their lack of control over their timelines and content on other networks.
Mastadon is part of the Fediverse – which takes a little getting used to. And while not small, it doesn't yet have the enormous volume of broligarch-owned social media; though Elon Musk's transformation of Twitter/X into a playground for Nazis and Trumpsters has sparked growth at Mastodon.
Mastodon appears to be betting that even more users will seek alternative social networks in the future as popular apps enact unpopular policies. The blog discussed progress on a "privacy-respecting search tool" that could be used to explore the entire Fediverse, a collection of independent social media networks that Mastodon connects to. That could make it possible to discover more content without depending on a "For You" algorithm mining user data. And perhaps in a nod to Meta's recent changes, Mastodon also vowed to "invest deeply in trust and safety" and ensure "everyone, especially marginalized communities," feels "safe" on the platform.
Dominic Preston at The Verge writes...
“When founder Eugen Rochko started working on Mastodon, his focus was on creating the code and conditions for the kind of social media he envisioned,” Mastodon says. “The legal setup was a means to an end, a quick fix to allow him to continue operations. From the start, he declared that Mastodon would not be for sale and would be free of the control of a single wealthy individual, and he could ensure that because he was the person in control, the only ultimate decision-maker.” In the short term, nothing should change for users. Mastodon will continue to host the mastodon.social and mastodon.online servers and support its federated network. Routine code development and bug fixes are ongoing, though the announcement adds that “changes are definitely in the pipeline.” “Our core mission remains the same: to create the tools and digital spaces where people can build authentic, constructive online communities free from ads, data exploitation, manipulative algorithms or corporate monopolies,” Mastodon says.
What's not to like about a platform for Twitter refugees which doesn't Zuck?
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covid-safer-hotties · 6 months ago
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Also preserved in our archive
A new study by researchers at Zhejiang University has highlighted the disproportionate health challenges faced by sexual and gender-diverse (SGD) individuals during the COVID-19 pandemic. By analyzing over 471 million tweets using advanced natural language processing (NLP) techniques, the study reveals that SGD individuals were more likely to discuss concerns related to social connections, mask-wearing, and experienced higher rates of COVID-19 symptoms and mental health issues than non-SGD individuals. The study has been published in the journal Health Data Science.
The COVID-19 pandemic has exposed and intensified health disparities, particularly for vulnerable populations like the sexual and gender-diverse (SGD) community. Unlike traditional health data sources, social media provides a more dynamic and real-time reflection of public concerns and experiences. Zhiyun Zhang, a Ph.D. student at Zhejiang University, and Jie Yang, Assistant Professor at the same institution, led a study that analyzed large-scale Twitter data to understand the unique challenges faced by SGD individuals during the pandemic.
To address this, the research team used NLP methods such as Latent Dirichlet Allocation (LDA) models for topic modeling and advanced sentiment analysis to evaluate the discussions and concerns of SGD Twitter users compared to non-SGD users. This approach allowed the researchers to explore three primary questions: the predominant topics discussed by SGD users, their concerns about COVID-19 precautions, and the severity of their symptoms and mental health challenges.
The findings reveal significant differences between the two groups. SGD users were more frequently involved in discussions about "friends and family" (20.5% vs. 13.1%) and "wearing masks" (10.1% vs. 8.3%). They also expressed higher levels of positive sentiment toward vaccines such as Pfizer, Moderna, AstraZeneca, and Johnson & Johnson. The study found that SGD individuals reported significantly higher frequencies of both physical and mental health symptoms compared to non-SGD users, underscoring their heightened vulnerability during the pandemic.
"Our large-scale social media analysis highlights the concerns and health challenges of SGD users. The topic analysis showed that SGD users were more frequently involved in discussions about 'friends and family' and 'wearing masks' than non-SGD users. SGD users also expressed a higher level of positive sentiment in tweets about vaccines," said Zhiyun Zhang, the lead researcher. "These insights emphasize the importance of targeted public health interventions for SGD communities."
The study demonstrates the potential of using social media data to monitor and understand public health concerns, especially for marginalized communities like SGD individuals. The results suggest the need for more tailored public health strategies to address the unique challenges faced by SGD communities during pandemics.
Moving forward, the research team aims to develop an automated pipeline to continuously monitor the health of targeted populations, offering data-driven insights to support more comprehensive public health services.
More information: Zhiyun Zhang et al, Sexual and Gender-Diverse Individuals Face More Health Challenges during COVID-19: A Large-Scale Social Media Analysis with Natural Language Processing, Health Data Science (2024). DOI: 10.34133/hds.0127 spj.science.org/doi/10.34133/hds.0127
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possumcollege · 1 year ago
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NOBODY needs to be defending these people. Major publishers, studios, streaming services, Tesla, Apple, Adobe, Amazon, social media companies- there isnt a single altruistic bone caught in their teeth. Profit from the output of exploited and captive labor IS their product now. When their contacts look like the one in question, the company is clearly stating that shareholders are the customers, not us!
Why else would it be anything but a stupid idea for Amazon to just nuke the majority of Comixology's self-published titles when they consolidated their services? If our experience was really foremost in their minds, why would they repeatedly purge, censor, demonitize, bury, and delete popular accounts with robust followings if not to allay the moral brainworms of shareholders and investors?
Forfeiting rights to our IP is not a "shitty deal," it's surrendering any potential ability to make money off of your own creative work. It's selling your property to a board of accountants to pitch into a portfolio. It's theirs to trot out as long as it's profitable and bury the instant its projected profit dips too close to the cost of maintenance. Hell, we've seen services drop popular series just because their projected profits started to flatten out! Mothballing it also has the added bonus of removing it from the market to further minimize potential competition. Like how there just weren't spider man movies for ages because the owner of the property didn't think it was worth developing but worth too much to sell.
They will make more money from suing you for trying to reclaim IP they mothballed than you did selling it to them in the first place. I guaranteee their budget for lawsuits is a lot deeper than the one they pay their "original" artists from.
By virtue of being a big, profitable, corporation, "their" IP is going to have an astronomically higher value in a court of law than any individual creator. The financial "damage" will be higher for infringing on their copyrights than any amount you can claim on your own. When it becomes theirs, their connections, their infrastructure, their reputation makes it an asset with much more value than you or I can possibly claim. So if you try to steal a bite back from them it's a bite of a *potentially* multimillion-dollar series. In their eyes, they bought the totality of your work, which you agreed was worth the price they gave you. It's value becomes more dependent on who owns it than whether it's even good.
You may not have the same potential to become flash-in-the-pan, short-term succesful without their resources, but you will still own your rights to distribute, alter, preserve, promote, and negotiate your share if you still own your work. That is worth everything as a creator who is passionate about what you've made and committed to protecting it.
The most effective power we can exercise as artists is our ability to say, "no" when someone else wants to pay us a disadvantageous fraction of our worth. You may lose potentially lucrative opportunities but "opportunities" presented by companies like Facebook or Twitter, whose real product is a platform for ads and data collection, with content as bait, are not opportunities to thrive on as independent artists. This specifically is an opportunity for the company to acquire property.
The myth that the publisher's strength is something for us to exploit, without them getting the lion's share is a trap that they feed from at will.
People like the poster up top are opportunists who see the process as a pipeline towards trading low-investment content for financial treats and maybe a share of ad revive. They're stalking horses for companies to exploit more talented but less experienced artists who are facing a daunting and overwhelming market where their work becomes harder and harder to show, let alone sell. A quick deal may feel like a win but it's selling the cow to save money on bottling the milk. Artists like this serve the publisher by making it seem like signing away your rights are just a necessary part of the game. However it's a game they are playing with exceedingly cheap stakes that weren't going to succeed on their own merit. So what if Mr. Business Perspective loses rights to his sexy Mario Bros. parody to a huge company? The point was always to unload it because it's a product, a bartering chip, a trinket. He's a Business Man, so he sees tactics that maximize profits to the business as maximizing their ability to buy whatever shiny tripe he cranks out. The business is his customer, not the reader. The business is his ally, not the creative community. Fuck him and fuck anyone who tells you the exposure is worth a damn if you don't retain rights to your work.
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grison-in-space · 8 months ago
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I did a bit of de novo genome assembly way, way back in the day which I have never been able to use professionally because my PI refused to spend $2000 more on getting new read depth. He had ordered the reads before actually learning anything about the pipeline and only about half of the libraries he had ordered were usable in any given pipeline, see. (Some had been for older assembly methods and others had been for newer ones, basically.)
Rather than find the money to fucking get me the reads to do it right, he heard about an open source project called RACA that was some dude's dissertation arguing that you COULD use some of the worthless libraries to fill in the gaps of the assembly and get a functional genome out of it. I spent two years trying to move massive quantities of data through that fuckhead's pipeline on the campus supercomputer to get the assembled genome out, and then I got to the end and found there was no output as fastq files or ant other format recognizable to me.
(Give me a break, I was 23 and had also been frantically learning acoustic analysis, basic electrical engineering, and technical equipment maintenance in the two years since I had started learning to code. Plus I was figuring out what I wanted my dissertation to be. I'd never grappled with anything more complicated than our home-written library of matlab acoustic analysis before, and it simply hadn't occurred to me that anyone would publish a non-functional pipeline to achieve a goal quickly anyone verifying that anyone else had done anything yet.)
Anyway, eventually he collaborated with someone else who ponied up $2000 and a postdoc to get new reads. My name was not on the paper, so that's two years of my life developing a particular and fairly unique skill set that I will almost certainly never use.
In retrospect it's less surprising than you might think that the PhD took eight years and absolutely shattered my confidence.
And the best part is that it was just about impossible to predict at the time that shit would go quite this bad, except that some people handle power well when they're stressed and some people maintain a strong layer of cognitive dissonance over their knowledge of power such that it's never real enough to be responsible about but always real enough to win a dispute.
Anyway I think every student should have two advisors so that everyone in the department should have to immediately know about it when a PI is floundering and have a strong direct incentive to do something about it. A LOT of my problems could have been fixed with one look with a gimlet eye from a senior, more experienced researcher being not impressed at a student under their supervision running on an endless treadmill to nothing. Frankly a lot of my problems could have been solved if my mentor had formal training or literally any supervision that could deliver metrics faster than "how close am I to my previous mentees?"
I know a lot of dual advised students wind up in a tug of war between two advisors, but like: that's the point. If one of them turns out to be insane and malicious then a) the students all have clear lines to bail, b) the other ones all realize quickly that bailing out the chaos and career damage of someone who is fucking it up is way more work than resolving the problem, and c) the one with more tethers to reality has a way bigger likelihood of formally retaining the student when and if a third party has to examine the contract.
Just. It was such a fucking waste. And not because anyone necessarily wanted it to be wasteful, either, or any malice, but because I was... mm, I think the fifth PhD student in that lab and that's actually not that many to be learning on. Systems that set you up to play with decades of people's lives should have more fail-safes and places for people to learn before they get to be the sole director of someone else's career for five fucking years, not less. And yet!
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reasonsforhope · 9 months ago
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"On a blustery day in early March, the who’s who of methane research gathered at Vandenberg Space Force Base in Santa Barbara, California. Dozens of people crammed into a NASA mission control center. Others watched from cars pulled alongside roads just outside the sprawling facility. Many more followed a livestream. They came from across the country to witness the launch of an oven-sized satellite capable of detecting the potent planet-warming gas from space. 
The amount of methane, the primary component in natural gas, in the atmosphere has been rising steadily over the last few decades, reaching nearly three times as much as preindustrial times. About a third of methane emissions in the United States occur during the extraction of fossil fuels as the gas seeps from wellheads, pipelines, and other equipment. The rest come from agricultural operations, landfills, coal mining, and other sources. Some of these leaks are large enough to be seen from orbit. Others are miniscule, yet contribute to a growing problem.
Identifying and repairing them is a relatively straightforward climate solution. Methane has a warming potential about 80 times higher than carbon dioxide over a 20-year period, so reducing its levels in the atmosphere can help curb global temperature rise. And unlike other industries where the technology to decarbonize is still relatively new, oil and gas companies have long had the tools and know-how to fix these leaks.
MethaneSAT, the gas-detecting device launched in March, is the latest in a growing armada of satellites designed to detect methane. Led by the nonprofit Environmental Defense Fund, or EDF, and more than six years in the making, the satellite has the ability to circle the globe 15 times a day and monitor regions where 80 percent of the world’s oil and gas is produced. Along with other satellites in orbit, it is expected to dramatically change how regulators and watchdogs police the oil and gas industry...
A couple hours after the rocket blasted off, Wofsy, Hamburg, and his colleagues watched on a television at a hotel about two miles away as their creation was ejected into orbit. It was a jubilant moment for members of the team, many of whom had traveled to Vandenberg with their partners, parents, and children. “Everybody spontaneously broke into a cheer,” Wofsy said. “You [would’ve] thought that your team scored a touchdown during overtime.”
The data the satellite generates in the coming months will be publicly accessible — available for environmental advocates, oil and gas companies, and regulators alike. Each has an interest in the information MethaneSAT will beam home. Climate advocates hope to use it to push for more stringent regulations governing methane emissions and to hold negligent operators accountable. Fossil fuel companies, many of which do their own monitoring, could use the information to pinpoint and repair leaks, avoiding penalties and recouping a resource they can sell. Regulators could use the data to identify hotspots, develop targeted policies, and catch polluters. For the first time, the Environmental Protection Agency is taking steps to be able to use third-party data to enforce its air quality regulations, developing guidelines for using the intelligence satellites like MethaneSAT will provide. The satellite is so important to the agency’s efforts that EPA Administrator Michael Regan was in Santa Barbara for the launch as was a congressional lawmaker. Activists hailed the satellite as a much-needed tool to address climate change. 
“This is going to radically change the amount of empirically observed data that we have and vastly increase our understanding of the amount of methane emissions that are currently happening and what needs to be done to reduce them,” said Dakota Raynes, a research and policy manager at the environmental nonprofit Earthworks. “I’m hopeful that gaining that understanding is going to help continue to shift the narrative towards [the] phase down of fossil fuels.”
With the satellite safely orbiting 370 miles above the Earth’s surface, the mission enters a critical second phase. In the coming months, EDF researchers will calibrate equipment and ensure the satellite works as planned. By next year [2025], it is expected to transmit reams of information from around the world."
-via Grist, April 7, 2024
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probablyasocialecologist · 1 year ago
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Among all government institutions worldwide, the US and UK militaries bear some of the greatest responsibility for climate crisis. Despite this, emissions from military sources are not addressed in international climate agreements: as a result of US lobbying, overseas military emissions were made exempt from the 1997 Kyoto Protocol and military emissions reporting remained optional in the 2015 Paris Climate Agreement. Even if using opaque official data, the UK and US militaries have jointly emitted at least 430 million tonnes of CO2 equivalent since the year of the Paris Climate Agreement — more than the total greenhouse gas emissions produced in the UK in 2022. While several other militaries are also leading institutional emitters, this report focuses on the joint climate impact of the US and UK militaries for three reasons: first, their historic role in the development of the global fossil fuel economy; second, their current consumption of fossil fuels, associated greenhouse gas emissions and the environmental damage produced by their military infrastructure; third, the US and UK governments’ allocation of public investment towards carbon-intensive industrial sectors to supply their militaries when they could better prioritise green industrial policy. The US and UK governments and their militaries are important architects of the modern fossil fuel economy. Throughout the twentieth century, the strategies of both militaries were intimately tied to the supply of oil. In the wake of the First World War, for instance, the British empire’s division of former Ottoman regions was explicitly designed around plans for hydrocarbon pipelines. As data presented in this briefing demonstrates, the legacy of the US and UK militaries as architects of the fossil economy lives on through their present consumption of fossil fuels — in 2017, the Pentagon produced more emissions than the country of Portugal. Accounting for the social consequences of US and UK military emissions since 2015 — using even a conservative social cost of carbon calculation as detailed below — would entail an international climate finance package of approximately $111 billion to be paid to the nations most threatened by climate crisis, far above the US and UK’s current contributions through established climate finance channels. Beyond carbon emissions, the US and UK’s overseas presence shows the various modes through which military bases, activity and infrastructure produce environmental damage and toxic waste. 
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pawborough · 1 month ago
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March Check In
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Hello, all! Hope you’re well! Thanks for your patience as we chug along.
Let’s get right into it.
UI Icons
We took a little more time on this update because a large focus this last month went to an effort at icons and style consistency, and we wanted to show you everything we’ve done. We’ve been working on filling out the entire catalogue with UI icons, and we’re basically done!
Though with this update, we’ve moved from pixels, and into an illustrative UI style. The pixel icons will still be available for forums and general decorative use, though the cat emojis got an update!
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Art by Hydde.
We reason that this better matches the artistic tone of the rest of the game. We’ll be inputting these onto the UI of the Closed Beta server over the next few days for testers to try out.
Jackalope Fauna
A WIP sketch of a new fauna coming up! 
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Art by Remmie.
Decor Sketches
In addition, we’ve been working on decor!
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Art by Remmie.
Wardrobe "Sandbox" Functionality
And in addition to general development, we’ve begun work on the next huge functionality push we’ll be doing, which is the “wardrobe” section. 
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Users will be able to create designs, save them, and share them with others! Or keep them private!
There will also be functionality to apply any design to a cat from their customize page using items that the User already has in their inventory. 
Development Check-In
We recently performed our first maintenance wipe, and we covered a lot of ground this month. Things are looking good! We did have an issue where updating would break other functionalities, so we’ve taken the time this week to upgrade our testing suite, and this should hopefully mitigate the annoyance. We’re getting a lot of good economic data and have our bearings on what to tweak and where to go next.
We also took the time to update our admin panel, and this should tighten the pipeline for uploading accessory files, mitigating beta trial and error with improperly formatted images. We’re excited to continue improving!
Provided we get a few pesky bugs down, our big goal next week will be to start on Processing functionality; the ability to turn large items into smaller items, and to dye accessories. And in tandem, work on Pelt and Guild issues!
Our weekly report will come soon, otherwise it’s business as usual. 
To Summarize: We shared new icons, a fauna preview, decor sketches, the Wardrobe functionality, and a brief development check-in. What to expect next month: Further asset renderings and development, business as usual while we continue updating Closed Beta
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girlactionfigure · 3 months ago
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Somewhere in the world, in the supersecret bowels of a clandestine agency, someone is training an AI model. They are training it to be a weapon -- no, a soldier. They are teaching it to probe and analyze the electronic sinews of their enemy, its computers, networks, routers, data centers, power grids, pipelines, communication and transportation infrastructure, and of course military command and control systems. And when it is ready, they will order it to kill all of those, and perhaps even to find a way to kill the human enemy as well. The model itself will be decentralized, and thus hard to destroy. It will be invulnerable after it sends out “expeditionary forces” to ensconce themselves in computers all over the world: children of the Mother of all Malware. Stuxnet was a proof of concept of the delivery system, but if Stuxnet was a pistol, the MOM will be a fleet of thermonuclear-armed bombers. But of course whoever develops it first will use it to bring about world peace. What could go wrong?
Victor Rosenthal
Abu Yehuda
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mythauragame · 1 day ago
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Development Update - April 2025
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Hello hello, folks!
Content development for what we'll have available at launch is well underway, utilizing all the tools that Koa and Sark have built for us—like a dialogue creator that powers all of our questlines and a map builder that's allowing us to build 2.5D levels for your characters to explore. It's full steam ahead for our team as we continue to prepare for Closed Beta next year.
Sark has built a fishing minigame for Mythaura, which we will explore in this update. We also have the results for the Spring Quarter Ko-fi Rewards, and would like to remind everyone interested in winning some Radiant Wolfwasps for their journey through Mythaura to enter our Wolfwasp Giveaway on Instagram by 11:59 AM on May 31!
Fishing
Mythaura is filled with all manner of bodies of water—lakes, rivers, streams, and oceans. In addition to being able to traverse water by swimming, Sark has created a way for players to explore them in another dynamic way: fishing.
The fishing minigame will be available at launch, with some post-launch additions planned as well.
Mechanics
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After acquiring a fishing pole from the Grinning Gar, players will be able to fish along any body of water.
Players will have to keep their lure close to the fish in order to reel it in. The higher the rarity of the fish, the more difficult it will be to reel them in.
Rarer fish yield better effects when consumed and have a higher sales value with in-game vendors.
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Fishing Rewards
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Fishing does not exclusively yield consumables—there's also the chance to fish up certain Companions as well!
Pictured above are just some of the creatures that you can fish up from the rivers and streams around Talon's Rest.
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The Grinning Gar
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"Mind your fingers around the Ottergrebe. He's insatiable."
The Grinning Gar is an adventurer's destination for all things fishing-related. Its proprietor, Captain Hawthorne, is always quick with a recommendation and quicker yet with a fantastic tale about the epic battles he has waged with the fish in Lake Lacrima.
The shop was designed by our own lovely Sourdeer and Hawthorne's design was pulled from one of the NPC Design Contest that we held. Thank you for the design submission, Satyrn! 🎣✨
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Ko-fi Spring Quarter 2025 Winners
Thank you to all the Ko-fi sponsors who voted for the Spring Quarter 2025 rewards. Next month we will show the finalized artwork for the Frilled Nester Companion and the Bumblebaby Ryu Glamour. Stay tuned!
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Radiant Wolfwasp Giveaway
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A reminder that entries for our Radiant Wolfwasp Giveaway will close on May 31, 2025 at 11:59am PST. We will use Wask to determine our winners, and will stream the award selection on our Discord on May 31, 2025 at 12:00pm PST.
Prizes
1st place: Wolfwasp Queen (Radiant), Wolfwasp King (Radiant)
2nd place: Wolfwasp Warrior Drone (Radiant) and Wolfwasp Worker Drone (Radiant)
3rd place: Corgbee (Radiant)
How to Enter
Users will just need to follow three steps:
Follow the @mythauragame Instagram account
Like the giveaway post
Tag a friend in the comments
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Writing & Design Updates
2/8 bespoke levels created for intro quest
Dialogue trees begun for intro quest
Companion descriptions rewritten: 2/95
Item descriptions rewritten: 2/69
Wind's End landmarks named: 1/9
Talon's Rest primary businesses & landmarks named: 3/13
Map regions named: 1/12
Territories named: 1/32
Mythaura v0.37
Quest System Foundation: Players can now take on structured quests with objectives and rewards.
Lineage Data for Beasts: Lineage tracking has been added to beast profiles.
Repeatable Event Support: Events can now be repeated. For example, being able to harvest apple trees in Talon's Rest once a week.
Player Blocking System: Added functionality to block other players.
Buildings can be added to maps and entered: The player can enter and explore buildings with interiors.
Ability to talk to party: You can now interact with your party members to get context-specific dialogue.
New Game Pipeline: Starting a new game now initiates the first quest and generates a random second starter beast.
Map Editor Features: Dozens of new features were added and refined in the internal map tool.
Active Quest Tracking: The codex now shows your active and completed quests. One quest can be tracked as the main quest.
Dynamic Fishing Lighting: When fishing at night, the assets are darker.
Beast Contract Termination: Players are rewarded from a loot pool based on the tier of the terminated beast
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Thank You!
Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the Discord.
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Automated polymer design tool integrates machine learning and molecular simulations
A research group has developed SPACIER, an advanced polymer material design tool that integrates machine learning with molecular simulations. As a proof of concept, the group successfully synthesized new optical polymers that exceed the empirical limits of refractive index and Abbe number. The research was published in npj Computational Materials on 28 January 2025. Machine learning has rapidly advanced the design and discovery of new materials across various systems. To overcome the challenge of limited experimental data and the limitations of interpolative machine learning predictors, first-principles calculations and other computational experiments have been incorporated into material design pipelines.
Read more.
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