#Firmware Girl
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sissytiffanypink · 7 days ago
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evangelust · 1 year ago
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When my sub gets fucked/blissed out it’ll mindlessly start saying “thank you… thank you… thank you… thank you…” and it gets me off so stupid bad.
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molagboop · 2 years ago
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I would very much like to infoblast about Raven Beak's powersuit upgrade library with all the optimizations, QoL tweaks, security features, and the myriad integration systems Samus is currently lacking with her babby suit, but alas. Time restrictions.
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foone · 5 months ago
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Robot girl, finally back online after a year and a half, looking at the newly outfitted soldering station. There's a lot more tools on it than there were when she last closed her eyes: Inspection microscopes, hot air reflow, EEPROM programmers, logic analyzers, thermal cameras and regulated power supplies. She starts to tear up when she sees the video history of her partner (and repairperson): months and months of electronic tutorials, starting simple ("what is a circuit?") and towards the end there's PCB design classes and CCC videos about reverse engineering secure processor firmware.
"You did all this, for me?" she asks, her voice sounding different from how she remembers it, lacking the stutterglitch and 8-bit audio harshness. Her partner smiles. "I thought I'd lost you... I couldn't live with that. I had to!"
She hugs them in a pile of spare parts, servos moving smoothly for the first time in decades, pressure sensors finally accurate enough to hold them without risk of crushing them.
Sometimes, love is stored in the soldering iron.
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centrally-unplanned · 4 months ago
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I was going through some archived scans of 90's otaku magazines, as is my sacred duty, and I stumbled on this ad for a Sega Saturn game I did not know:
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The pitch of Roommate (as seen here) is that of a "real time" romance simulation:
What makes it real-time is that the game progresses in sync with the Saturn's internal clock. In that way [main girl] Ryoko is just like a real girl; she has her own daily habits and lives her life accordingly. So if you start the game in the afternoon, you might not be able to meet her because she's at school [...] The purpose is to enjoy living together with Ryoko in real time and communicating with her.
And this is exactly the kind of way-too-convoluted gimmick that sacrifices gameplay functionality on the altar of conceptual novelty based on random technology add-ons present in new-gen consoles of the era that I just love. Obviously the concept of starting a game and having the main girl not be present so you cannot play is completely asinine - but think of the realism!
Between that and the discount-Sadamoto 90's character designs, I wanted to see it for myself; so I spent way, way too long setting up a Sega Saturn emulator. In my experience early CD-ROM-based consoles often require much more bespoke set-ups to get working, in this case custom BIOS files in the emulator firmware directories, and JPN-language ones at that for this game. But I got it to work and oh yeah, this is some early "digital" console era crust:
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Playing this game is just painful. The clock of course means that you essentially can't play it at all - looking at YouTube comments on the very few Let's Plays and such that exist, people are reminiscing about how they could never find Ryoko because their schedules didn't align. One person even comments:
This game is for NEETs and shut-ins
Which is a valid demo I guess! But it doesn't really stop there - your house is a "fully realized" 3D environment of bare walls which you navigate with clunky controls. Let me log in and take some screenshots...
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Jesus Christ it's 10 pm and you are cooking dinner?! The one time I don't want this ghost popping out of the cracks in the floorboards, I swear...
Okay, got rid of her (She broke a plate -_- you moved in yesterday, girl):
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You walk, in real time (step by step) through this pixel museum just...hoping that one of the rooms will contain Ryoko and proc a dialogue event based on the time of day. There is a little more to it than that but that is essentially the gameplay. This would, very obviously, be simply better as a straightforward visual novel.
But you see how that just isn't as cool in 1997, right? This is the era where the fidelity of graphics and the technology for simulation is progressing at a rapid clip, and everyone wants to see the boundaries pushed. Roommate isn't the first "real time simulation" game, but it is the most pure, the one fully committed to the bit. Your house is completely mapped out, the girl has her routine, you walk step by painful step through the rooms because this is "real", you are living it. They even use a live photo for the outside of the house to sell the aesthetic (and also save money):
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Ryoko is waiting in the kitchen of that house when you come home from work, putting on an apron, ready to cook dinner. For you.
Assuming you get home at whatever fucking 30 minute window the game decided to gatekeep its gameplay behind! But of course I exaggerate - it wasn't that bad (there are little mechanics you can use to set some schedule times in the game for example), player tolerance for bullshit was way higher then, and you were expected to buy strategy guides for these things. So even though it was panned by critics on release...it was a sleeper hit with a devoted fanbase.
Which means it got a ton of sequels and ports! We don't have to go through them all, though I will share my favorite factoid about the first sequel - "ROOMMATE ~Ryoko in Summer Vacation~" from the wiki:
The character designs are significantly different from the previous game (especially Ryoko's brown hair and large breasts).
Priorities, baby. But some of the ports are interesting because of the changing tech. A version was ported to the PlayStation, which does not have the internal clock a Sega Saturn had. But coincidentally it did have the PocketStation, a handheld GameBoy/Tamagotchi hybrid expansion tool that did have an internal clock and could sync with the game. It also let you track Ryoko's schedule and play mini-games, with some very adorable animations as you can see in this ad for the product that featured Roommate:
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This device absolutely reminds me of the Disc Fax system discussed in my Miho Nakayama essay - a very niche product biting off more than it can chew making games overly complex to play but allowing things that would otherwise be impossible (and this one was a good deal more successful at least). Here it allowed Roommate's central gimmick to function - and is super cute, honestly I would buy a standalone tamagotchi version of this game.
The PS1 also couldn't quite handle how the game was built for the Sega Saturn graphics-wise, and as such a bunch of the 3D elements were sanded off into 2D simulacrums - most notably the house:
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Which, despite this being a technological downgrade, is way better! It looks adorable, you can actually see what is going on and where Ryoko is, and you can navigate it way more cleanly. God, did...hold on let me tab back to the game...yeah, is there no clock in the original game on screen. That is insane. Anyway the PS1 version had a lot of these cute little graphical additions, even right on the title screen:
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It is definitely the better looking version, which is a classic tale - in 1997 the "bleeding edge" of 3D graphics were impressive to players, even through their roughness. Now they just aren't, and so the retro charm of designs that are optimized what the mediums of the time could reliably handle have a lot more appeal.
There was also a PC port in 1998, which did exactly what I suggested and added an "adventure" mode where you could ignore the clock system. They definitely learned over time what worked and what didn't; but the appeal of the gimmick is what first sold it to players in the end.
All of this is to say, don't play Roommate, and if you do just emulate the PS1 game instead of torturing yourself with the Sega Saturn version. Oh...you weren't gonna play a Japanese-only abandonware 90's not-even-eroge dating sim to begin with? Ah, well, yeah, I guess that makes sense.
Man I should translate it shouldn't I? So people can play it...
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1337-robot-girlfriend · 4 months ago
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Robot Girl who is always late because of constant firmware updates that leave her zoned out and non responsive.
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fearfulfertility · 2 months ago
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INTERNAL AFFAIRS INCIDENT REPORT
DRC Internal Affairs Division
Date: [REDACTED]
Subject: Internal Audit - Quota Breach - Case File [REDACTED]
To: Director [REDACTED]
From: Inspector [REDACTED]
I: Audit Trigger
This audit originated from an anomaly flagged by the Compound Oversight Unit following a routine cross-comparison of mortality curves, biometric telemetry, and average fetal volume expansion across paternity compounds in FEMA Zone 5. Paternity Compound 144, in particular, demonstrated a statistically aberrant rise in surrogate experience [REDACTED] collapse, a condition only observed in gestations over 18 fetuses. While the facility’s internal reports claimed average pregnancies between 8 and 11 embryos per surrogate, biometric logs suggested fetal counts ranging from 18 to 23 embryos per case.
Due to the severity of the physiological strain such numbers would imply—and the lack of official documentation acknowledging it—a Level 2 Integrity Audit was ordered. The Internal Affairs Division performed an unannounced sweep of all surrogate biometric records, insemination logs, and surveillance data from Cycles [REDACTED] to [REDACTED].
What followed revealed not only systemic concealment of lethal overloads but also willful obstruction motivated by personal psychological deviance.
II: Surveillance Analysis
Biometric data recovered from Wards 3B through 7E indicated that surrogates began exhibiting rapid and extreme abdominal distension by Day 11, surpassing known volumetric thresholds typically seen by Day 17. Skin tension diagnostics showed redlining stretch marks and dermal fissures in [REDACTED]% of all recorded subjects. In multiple cases, respiratory compression and full [REDACTED] subluxation—typically observed only after Day 30—were logged as early as Day 19.
“We knew something was off when they were too big to move before the second week. One of them just looked like that blueberry girl from Willy Wonka or some shit. But the logs said 14 embryos, so we assumed it was just edema.” - Employee GS-144-217
Footage recovered showed numerous surrogates experiencing aggressive fetal growth and abdominal distension, with growth rates in Ward 6C indicative of at least 23-25 embryonic masses. Two surrogates suffered multi-organ [REDACTED] before a team from the Compound Oversight Unit could intervene, though all fetuses were successfully delivered via cesarean.
“We knew something when we saw the guys from Ward 2. We were blimps compared to them, and they were twice as far along as us. I mean, I can literally see my belly growing!” Surrogate, later determined to be carrying quattuorvigintuplets (24)
Despite this, the internal logs submitted to the Archive Management Unit recorded all affected surrogates as having a “successful delivery with standard expiration.” The discrepancy was manually edited at terminal station 144-T12-OP47—registered to an Insemination Operations Unit employee named [REDACTED] (Employee ID IO-144-611).
III. Device Failure & Impact
Each MNAIS unit in Ward Blocks 3–7 had suffered [REDACTED] desynchronization following an outdated firmware push. Rather than delivering the standard 8-12-embryo load, units programming applied a multiplier to its quota and began injecting up to 24 fertilized embryos per cycle, with no error code generated.
Employee IO-144-611 discovered this failure within three days but refrained from submitting a maintenance report. He manually edited implantation records to match quota expectations, falsely logging a randomization formula (6–11 embryos per surrogate) across all documentation streams. Employee IO-144-611 then overrode the automatic alert system from the local Postpartum Command, which would ultimately log surrogates giving birth to higher fetal quotas than inseminated with.
His actions delayed DRC response for 41 days, during which:
42 surrogates suffered [REDACTED] rupture before Day 28, [REDACTED] overload, or uterine [REDACTED], necessitating emergency C-sections. No fetal fatalities.
17 surrogates expired mid-labor after undergoing compound [REDACTED] due to displaced [REDACTED], necessitating emergency C-sections. No fetal fatalities.
3 surrogates, against all medical prediction, reached Day 33 and birthed successfully, but ultimately expired post-extraction. No fetal fatalities.
26 surrogates still gestating, average 19 embryos per individual.
IV. Behavioral Profile – Employee IO-144-611
Subject: Employee IO-144-611 Tenure: [REDACTED] Position: Regional Implantation Supervisor Clearance Level: Tier II – Override Authorization Security Clearance: Revoked as of [REDACTED]
Following confrontation and seizure of his local system access logs, Employee IO-144-611 was detained and subjected to a Tier III Psychological Assessment. During this evaluation, the root of the concealment was uncovered.
Psychological Findings:
Employee IO-144-611 exhibited a previously undiagnosed paraphilic fixation classified under Government Code [REDACTED]: Macrophilia, a pathological sexual arousal in response to abnormally large bodies or bodily expansion.
Upon exposure to the visual data of overloaded surrogates—particularly those carrying between 19 and 23 fetuses—Employee IO-144-611 demonstrated elevated oxytocin and dopamine levels, a flushed dermal response, and sustained pupil dilation.
Under questioning, he confessed:
“I couldn’t report it. If I said anything, they’d shut it down, recalibrate the racks, lower the numbers again. You don’t understand. They were… monumental.”
He further admitted to deliberately withholding service requests for malfunctioning implantation equipment, specifically the Multi-Nozzle Accelerated Implantation System (MNAIS) units, which had developed a systemic fault causing them to implant +[REDACTED]% above calibrated embryo counts.
V: Displincary Response
1. Equipment
All MNAIS systems in Paternity Compound 144 were ordered offline for 24 hours.
Software rollback and integrity checks were completed under the supervision of IT Command.
Ward 3B was closed to all personnel below Grade-D rank, and affected surrogates were contained to minimize public awareness.
2. Actions
Psychological Services Command has formally reclassified [REDACTED] Employee IO-144-611 as Class-A Deviant – Mentally Compromised via Paraphilic Obstruction.
Archive Management Unit has censored relevant administrative records.
Public Affairs Division has disseminated a press release to DRC-approved news channels, citing [REDACTED] as the cause of the shutdown for Paternity Compound 144.
Facility Operations Command has transferred any personnel who raised professional or personal concerns about the citation. 
[REDACTED] Employee IO-144-611 detained to Isolation Cell 6E. 
3. Recommended Process Updates
Expand psychological screening to all Grade C employees and below. 
Recommend quarterly psychological deviance evaluations of Grade B employees and below.
Implement full biometric auto-logging for all surrogate embryo counts—disable manual override across zones.
Closing Remarks
Employee IO-144-611's indulgence in personal gratification resulted in unsatisfactory delays to our facility's operation. Proper procedures have been implemented to prevent further disruptions and ensure that fetal quotas are adequately maintained. 
[Report prepared by Inspector [REDACTED]] 
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Sending...
Sending...
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Date: [REDACTED]
To: Deputy-Director [REDACTED], Security Office
From: Director [REDACTED]
Subject: Internal Audit - Quota Breach - Case File [REDACTED]
Deputy Director,
Following my review of the [REDACTED] file, I would like to register my formal dissatisfaction with how Inspector [REDACTED] handled this matter. While I acknowledge the necessity of enforcing procedural transparency, the inspector’s decision to escalate the MNAIS malfunction as a containment emergency rather than a potential breakthrough reveals a worrying lack of vision.
To put it plainly, the equipment failure at Paternity Compound 144 resulted in spontaneous fetal yields well above the current national minimums, with documented gestations ranging from 18 to 23 embryos—many of which progressed past Day 25 with surprisingly high internal cohesion and containment. Had Inspector [REDACTED] exercised creative initiative, the anomaly could have been reframed as a pilot overcapacity trial rather than triggering a full-blown mechanical audit and unnecessary decommissioning.
Such a rigid interpretation of oversight policy has compromised a unique opportunity for data extraction and jeopardized our ability to scale gestational loads in future cycles. This shortsighted compliance fanaticism is increasingly common in mid-tier personnel and must be corrected.
Accordingly, I recommend that Inspector [REDACTED] receive formal censure and retraining through the Training & Development Unit for failing to recognize the strategic potential embedded in abnormal conditions. Our agency requires flexibility under pressure, not reflexive alarmism.
On a separate but related note, I would like to approve the personnel reassignment request for Employee IO-144-611. Despite his classified psychological profile, his unique enthusiasm may prove operationally useful if adequately directed. I am authorizing his immediate transfer to Site [REDACTED], where he is to assume the role of Supervisory Insemination Officer. In the correct environment, they are an asset and IO-144-611’s tendencies are no longer a liability.
Please liaise with the Facility Director [REDACTED] at Site [REDACTED] to ensure the transfer. 
This matter is now considered closed from my office.
Regards,
Director [REDACTED]
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genderstormwrites · 4 months ago
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I just *know* there's girls out there with viruses on their firmware that would just corrupt and fry my mind if I ever received one. Just completely rewiring me. Making me so much worse. Making me forget everything I am and everything I desire. It's probably fine, though. The new, infected me is so happy, and she's eager to infect others alongside you~
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deliasbabe · 8 months ago
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Take Me Back To Eden- Venable x Reader- Chapter 1
I feel bad that I haven't given you updates to my other stories, so here's the first chapter to a fic I've been working on for over a year (it's going to be like 35 chapters long, so bear with me plz).
(Also I know this is my second fic with this song title, let me have it)
Enjoy!
Words: 2.4k
Warnings: Mentions of sexual acts, language, blatant misogony, mentions of drugs and drug use. I think that's it????
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You should’ve won.
It was a bet, a stupid bet to make your coworkers shut the fuck up about your boss. You were good at pool, you thought you had it in the bag, and you did, right up until your opponent bumped the table during your shot, and you sunk the 8-ball. You accused him of cheating, he accused you of being too much of a pussy to hold up your end of the bargain. A deal’s a deal.
It was some kind of twisted fate that the object of your disagreement would walk through the door only a few moments later, a scowl on her face as she spotted you all, brushing past the lot of you and sitting down at the bar.
“Look who it is.” Your coworker, Nate, laughed, “Time to pony up, princess”
You rolled your eyes, “This is cruel and unusual punishment.”
“For you or her?” Another, Scott, asked.
“You haven’t been on the receiving end of Venable’s wrath yet,” Nate said, “But you’re about to.”
“Not likely.” You sneered, “I’m not stupid enough to code the firmware update in java instead of python, unlike some people.”
“I was a rookie.” Nate scoffed, “You’ve made it two years without being on the receiving end, it’s time you get baptized.”
You could hear the murmurs of the other men, a quiet chant.
One of us, one of us…
“Maybe because I’m actually competent.” You fired back.
“Well, competent or not, nothing is going to save you from this.” Scott chuckled, “Might as well rip off the band aid and get’er done.”
Oh yeah, you were definitely about to be fired.
“Who knows, maybe she’s really into the bosses sleeping with their assistant’s thing. Might feed her fantasy.” Nate joked.
“Or yours.” You spit.
“Listen, as hot as lesbians are, if I ever start fantasizing about Venable getting her rocks off, please shoot me in the head.” Nate said seriously.
You downed your drink and turned on your heel, willing to do just about anything to get away from the current conversation. You knew what you had signed up for when you took this job, a staff of 95% men, all of whom hadn’t fucked a girl in at least 10 years and were proud members of the boy’s club, but you still didn’t want to subject yourself to their blatant misogyny any more than you had to.
Obviously, you weren’t going to do it. It was cruel and unnecessary, but you knew your colleagues well enough to understand that it had to at least be believable. You walked up next to her, making sure you were facing the group so they couldn’t see her face.
The bartender looked over at you, “Another round?”
“Yea, same thing.” You said, nodding in Venables direction, “And put whatever she’s having on my tab.”
Venable turned and glared at you, but you ignored it.
“Just this round?” The bartender asked.
“All of it.” You said, shaking your head, it was the least you could do after what you were about to put her through.
“Well, I guess it’s payment for forcing me to witness you traipsing around with those men like a whore.” Venable sneered.
“That’s a funny way of saying thank you.” You laughed, “There’s nothing wrong with grabbing a few drinks with colleagues. You should try it sometime.”
Venable scoffed, bringing her martini to her lips, “Workplace relationships are forbidden.”
You smirked, “Then I guess it’s a good thing I’m not into men.”
Venable sputtered around the rim of her glass; eyes wide as she choked on the burning liquid. You reached for your new drink, taking a sip as you winked at her and walked away.
“What happened?” Nate asked, “It sure didn’t take long.”
“Nothing, yet.” You said, “I walked away before she could give me an answer.”
“But the dare…” Scott interjected, but you were quick to cut him off.
“The dare was to ask her on a date, which I did.” You retorted, “No one said anything about her giving me an answer.”
“But she has to give you an answer, that’s how this works.” Nate said, and you shushed him.
“Cool your jets.” You groaned, “Getting someone to agree to a date is more like a game of chess than checkers. Good things take time.”
Nate and Scott laughed, “You are so getting fired on Monday.”
“Don’t I know it.” You mumbled over the rim of your glass.
In typical Venable fashion, you didn’t have to sit with it for long, a sticky note taped to your monitor on Monday morning for an eleven o’clock meeting. Working under Venable for as long as you had, you knew her habits. Meetings with clients were always first thing in the morning, before Jeff and Mutt had enough time to sniff themselves into a stupor. Staff meetings were after scheduled hours or during lunch, unpaid, of course. The eleven o’clock time slot lived in infamy, it was right before lunch, giving you just enough time to pack your things and do the walk of shame as everyone walked back through the doors. Clearly a genius move, or one of an absolute psychopath.
“What the fuck was that?” Venable sneered before you were even able to fully shut the door.
You pushed the door the rest of the way closed, “What was what?”
“At the bar.” Venable said, rolling her eyes, “Don’t tell me the alcohol killed what little brain cells you have left. I should fire you for speaking to me that way.”
You shrugged, “So fire me.”
Venable sighed, her words biting, “I don’t want to fire you. I want an explanation.”
That was a lie, she absolutely wanted to fire you, and she probably would have, if you hadn’t overheard that Jeff and Mutt were considering placing her on a firing freeze. She had hit an all-time record, canning 17 employees in the span of two weeks, and now she was doing damage control. But she didn’t know that you knew, and you weren’t going to let her figure that out. A loss of control was seen as weakness to Venable, and if she found out that you knew, nothing Jeff and Mutt could bring down would stop her from getting rid of you.
You shook your head, “It’s better if you don’t know.”
Venable grit her teeth, her nails digging into the soft wood of her desk, “I asked a question, I expect an answer.”
You threw your hands up, “I lost a game of pool.”
Venable cocked her head, very slightly, and chewed on her words, “You… lost a game of pool?”
“Yes.” You said, hoping if you danced around the topic enough, she would eventually get bored and leave it alone, or just assume you were too stupid to get any viable information out of.
Venable’s eyes raked over you, before zeroing in on some invisible crack in your armor, “And?”
“And?” You asked, trying to play dumb.
“I assume there’s more to the story, given the way your feet are dancing like you’re stepping on red hot coals.” Venable said, eyes following yours towards your feet, “Spit it out. I don’t have all day.”
You chewed on the inside of your cheek, “We bet on the game. I lost the game, so I had to hold up my end of the deal.”
“Which was?” Venable asked, growing tired of your antics.
You sighed, “To ask you on a date.”
Venable cocked her head to the side, studying you for a moment, “You didn’t ask me on a date.” You nodded, “So then you didn’t hold up your end of the deal.”
You nodded again. “I’m not going to ask someone out for a dare, its cruel and juvenile. I just needed them,” You said, motioning to the row of desks opposite the frosted glass walls, “To think I did.”
“You risked your job,” Venable sneered, “For a childish dare?”
“Actually,” You began, cocking your head and smirking, “I risked my job so I wouldn’t have to do the dare. Men are stupid, and extremely gullible.”
Venable’s eyes narrowed, “Why would they dare you to ask me out?”
You rolled your eyes, “Because they’re intimidated by strong women, and they wanted to humiliate you.”
She pursed her lips, “Flattery will get you nowhere.”
“It isn’t flattery,” you chuckled, “You scare the shit out of them.” Venable tried her best to fight the smirk on her lips, but you still caught it, and you thought you should get out while you were ahead, “Now, am I fired, or can I get back to work?”
Venable looked confused, “I haven’t assigned you anything.”
“Jeff and Mutt want me to work on their “super-secret project”. ” You said, rolling your eyes and making air quotes with your fingers, “I have to go through security clearances.”
“Why would they need you?” Venable asked, her voice dripping in condescension. While it wasn’t unusual for Jeff and Mutt to borrow her employees, it wasn’t typical to borrow assistants, and certainly not on a project so secret that even she was being kept out of the loop.
You shrugged, “Your guess is as good as mine.”
“Very well. You are excused.” Venable said, her face setting. “And Y/n?” You turned, looking back at your boss, “Don’t let it happen again. Next time, you’ll be lucky to be a dishwasher at McDonalds.”
You smirked, “McDonalds doesn’t have a dishwasher, but I get the sentiment.”
Venable rolled her eyes as you shut the door, cursing Jeff and Mutt for putting her in this position. Had she been able to do what she wanted, you never would have felt comfortable enough to make such a statement, let alone challenge her. She didn’t have too much time to dwell on it, the most recent delivery of a certain white substance being delivered straight to her office, and she knew the boys were already itching to reup on their dose.
“The woman of the hour!” Jeff yelled, fist pumping the air as he spotted the giant jar firmly planted in her arm, “Have I told you I loved you lately?”
“Save it.” Venable sneered, dodging his grabby hands and keeping the cocaine just out of reach, “What’s going on with this secret project?”
“Nothing you need to worry your fiery little head with.” Mutt said, “Just know it’s going, full steam ahead.”
“How can I manage it if I don’t know what it is?” Venable asked.
“You aren’t managing it.” Jeff said, “We are.”
“You two,” Venable said carefully, “Are managing it, all on your own?”
Mutt laughed, “Yeah, it’s going to be fucking sick.”
“So why are you stealing my employee?” Venable asked, the two engineers sharing glances.
“We need her skillset.” Mutt finally answered, obviously dragging his feet.
“She’s an assistant.” Venable stated.
“Yeah,” Jeff said, “She’s also an engineer, and she’s not bad to look at.”
Venable scoffed, “You’re stealing my employee because she’s attractive?”
“No, were stealing her because we need her brain.” Mutt said, “The fact that she’s a babe is just a bonus.”
“So, you aren’t going to tell me anything?” Venable asked, Jeff and Mutt staring back at her.
“It’s not that we want to not tell you anything, we just can’t.” Jeff offered apologetically, conveniently reaching for the cocaine at the same time with pleading eyes.
Venable huffed, swinging the cocaine out of his reach at the last second, and placing it on the farthest table as she stomped out of the room, ignoring the string of apologies from her bosses. This just wouldn’t do. She had always been in the loop, from day one. Those idiots couldn’t be trusted to run an entire project by themselves, they could barely remember their own addresses. Quite literally, Venable was the one who had to give the addresses to their cab drivers because they were too blitzed to form a coherent thought.  She sat and she stewed for the remainder of the day, before she settled on a plan. She was tired of being on the outs, she needed to regain her power.
When you got the message on teams, you worried she had changed her mind, and you felt your palms begin to sweat.
My office. Now.
You trudged past your coworkers and towards her office, Nate and Scott snickering behind you.
“Someone’s in trouble.”
You rolled your eyes, but you couldn’t help but feel like they were right. She was playing with you, the same way she did to every other employee, making you feel safe and then yanking the carpet out from beneath you. Still, you opened the door and stepped into her den, her eyes flicking over you for only a second, “Close the door.”
You shut the door behind you, asking hesitantly, “What can I do for you, Miss Venable?”
Venable didn’t even look up, “It’s more so what I can do for you.”
“Pardon?” You asked, unsure of the direction this conversation was heading, and there was no way you could prepare for the words about to leave her mouth.
“I’ll speak in plain terms so that you understand.” Venable sneered, “I’ll let you fulfill your little dare, and in turn, you give me information on whatever it is that Jeff and Mutt are stealing you for.”
“The project?” You asked, your head spinning.
Venable sighed, glaring at you, “Is there anything else they are stealing you for?”
“No?” You said, shaking your head, “But why would you need me to gather information?”
Venable rolled her eyes, “Jeff and Mutt have decided they will be handling it themselves; they don’t want a grownup’s help. I need to make sure they don’t royally fuck it up. I’ve spent far too long building a reputation for this company, I don’t need them snorting it away. Now do we have a deal, or will you be looking for a new position?”
You shook your head, still unable to process what she was asking of you, “You do realize they’re only doing this so they can make fun of you, right?”
Venable arched a brow, “I’ve never cared about men’s opinions before. Why start now?”
“Yea, but, those coconut heads design sex robots.” You tried again, “For all I know, they could want me to code for a doll that gives head.”
Venable stared at you, clearly annoyed with the conversation, “You have a week to gather as much information as you can. That will be all.”
You stared at her as she refocused on her work, completely ignoring your lingering presence, before you shook your head incredulously, “Ok.”
You couldn’t keep the smile off your face as you left her office, beelining straight for Nate’s desk and whispering in his ear, “Just to be clear, you’re my bitch now.”
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prettygirlobeyer · 10 months ago
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robot girl with tamper proof firmware x hacker girl who tampers with it anyway
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sissytiffanypink · 6 days ago
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kompaktcat · 2 years ago
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Sasha here!
CW here for references to hypnosis;
With the recent vibe of robot girls being The Thing on here lately I thought it might be fun to share a related thing of mine that's been an ongoing project for a while. While I have not had the drive or capacity to really work on new updates for it for a long while (I just kinda came out of a bit of a dormancy which does not help), this project was the collision between my enjoyment of machine/robot/pet play, hypno stuff, and a l o v e for prop making that we don't get to indulge nearly enough.
The goal with this was to make something that looked like it was plucked straight out of its universe and plopped into ours, and while not perfect, I'm proud of the work that went into it. It's intended to carry the vibe of an old software manual binder, but in a retro future sorta way.
The other goal was "Imagine if a robot girl had a manual to mess with her firmware" because let's not dance around that.
Please note that within the context of this project, where "System" appears, is meant to convey "operating system," as this project was conceived prior to RealisationsTM
Presenting the Firmware Operator's Manual
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Neofelis Integrated Systems is imagined to be a prominent industry leader in the electronics integration and cybernetics field, that is rumored to dabble in biosynthetics and synthetic intelligence development, but these rumors are unsubstantiated outside of the company. In reality they're a Bit Fucked beneath the surface.
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Opening the cover, numerous post-its are scattered on the interior, to help sell the idea that this manual existed in a real working environment. An extra LOTO tag is included in the manual, Just In CaseTM
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The interior title page mirrors the outer cover, but with some additional information. Numerous pages within this project are also dotted with UV reactive EUrion constellations to depict anti-duplication measures.
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Contents 1/2. The second half won't be shown here because Reasons. EPM here refers to Elevated Permissions Mode -wiggle eyebrows-
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You can't just design and construct synth prototypes without proper regulation. That just won't do. Everything is definitely above board here.
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These pages are just such a vibe. I can't help but add them between sections.
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There are a few graphics that were made and sprinkled into this project to really fuel the software manual vibe. The chassis diagram in the print copy is now out of date, slightly. Also, never miss an opportunity to hide memes in a creative kink project. We like easter eggs.
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Beyond this there's complete sections regarding ethics and safety (some of which is genuinely important SSC/RACK info, because that's important), and the sections containing various hypno commands, which will not be shared openly for obvious reasons. There's also the Error Codes page at the back, full of error codes I really have not bothered to memorise admittedly.
Anyways, that's all to share. Questions are encouraged though!
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gameplay001 · 2 months ago
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youtube
Why Zeus Feared Nyx | The Forgotten Goddess of Greek Myth
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nixiecat · 1 year ago
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ok so I recently got a 3D printer (an oldish one given to me by a relative) and like
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idk if this makes sense but this is a girl to me. my daughter. I am experiencing motherhood. just today I lovingly and carefully and affectionately disassembled her, cleaned up all her parts, and put her back together with meticulous perfectionism. I updated her firmware which was years out of date and she's now happily humming away working on calibration tests.
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gaysheep · 1 year ago
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Touching is Good: A Retrospective
My trusty Nintendo 3DS, which has held out since I was gifted it for my 15th birthday, has turned one decade old with my 25th birthday this past November. Given new life with custom firmware and nds-bootstrap via TWiLightMenu, the 3DS is stellar for visiting any past handheld title or console title up to (and somewhat including) the N64. (Quick plug for the CFW/hacking community for the less popular PS Vita, too, which has accomplished some pretty crazy-cool stuff this last year.) I use my 3DS more often than I use my Nintendo Switch most weeks.
The Nintendo DS (minus the three) launched in late 2004. The second display and stylus support were novel tools for developers to experiment with, and the NDS is best remembered for its robust catalogue of RPGs and visual novels. Where it lacked in power, narrative-focused games flourished under its technical limitations.
That being said, while browsing the ROM archives on Vimm's Lair to pick up some titles, I was reminded of what an interesting era the mid-to-late 2000s were for games. While Sony and Microsoft were fighting over the "core gamer" demographic, who had outgrown Nintendo mascots, Nintendo led a series of wildly successful marketing campaigns for its hardware after the light failure of the Gamecube, where the Nintendo DS and then the Wii were targeted at...everyone else.
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[Image source. Image description in alt text.]
If you look at ads for the DS and the Wii, you'll see that adults are featured much more prominently than children, especially women and seniors. (This did not go unnoticed, as I found this ancient relic of misogyny while looking for images for this post.) A Nintendo handheld was already an easy sell to parents with small children (though I think it's also notable that ads which do focus on children often prominently feature girls. Munchlax is pretty hot...), but Nintendo's angle for the DS and Wii was that their hardware wasn't just for children. The Wii was a way to get up off the couch and to play board games with grandma. The DS was a great gadget for a working woman to keep in her pocketbook.
This worked. The Wii and DS were two of the best-selling consoles of all time. In particular, the DS's marketing campaign only worked because it came out in the perfect window of time. PDA-phone hybrids had been around since the 90s, and the Blackberry had been kicking around for a few years, but the iPhone wouldn't be introduced until 2007, and the 4G LTE standard wouldn't be released until 2009. While the Blackberry was popular with businesspeople and the PDA was out of style, smartphones were luxury toys for several years; they wouldn't become near-ubiquious until the mid-2010s. I didn't get my own smartphone until probably around the same time I got my 3DS, a full handheld generation later.
Browsing the software library for the Nintendo DS and DSi with that in mind is really interesting. Many titles released for the platform serve the same purposes that would be fulfilled by simple smartphone apps less than a decade later: planners and diaries, fitness trackers, calculators, language learning and SAT prep software, even a guide to the then-most-recent version of the driver's test in the UK. These proliferated with the release of the DSi's virtual store, but they existed even with the base model. You could go to a brick-and-mortar store and buy them on physical cartridges. (You might be wondering, "Why would you bother carrying those around over just buying a Blackberry?" You can't underestimate how expensive the service bills for a smartphone were before companies realized they were the most powerful spyware tool in history.)
There was never a time where every single businesswoman in New York carried a DS Lite, but adults did buy and use them, and a not insignificant portion of the DS's software library is aimed at a casual adult audience. Another niche covered mostly by smartphone games these days—games designed to be picked up and played in short sessions on-the-go, in places like waiting rooms and subway commutes.
Nintendo made crazy bank in the seventh console generation. Publications of the time talked about a console war between Sony, Microsoft, and Nintendo, but the real battle was between the PS3 and the Xbox 360 over the gamer demographic. Nintendo was producing hardware for a niche who would quietly disappear once smartphone sales began ballooning by hundreds of millions per year over the course of the early 2010s.
After the failure of the Wii U, Nintendo's marketing strategy pivoted again, though I doubt they'll ever completely abandon their family-friendly image. Currently beat out only by the PS2 and the DS, the Nintendo Switch may very well climb to a status as the best-selling console of all time before the end of its lifespan, but the "gamer" demographic is much bigger than it was two decades ago at the dawn of the DS. As more and more devices become consolidated into the Swiss army knife the smartphone has become, consoles can only carve out a role as dedicated gaming machines.
I'm not sure we'll ever see anything like the Nintendo DS or the Wii again. I think they're worth looking back on for their uniqueness in that way as much as they are for the more celebrated parts of their libraries.
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neurosismancer · 2 years ago
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im a girl but im the kind of weird off-the-wall brand girl you’d find at national wholesale liquidators
like she’s perfectly fine and gets the job done but has these odd quirks that make you wonder if they’re bugs or if she was actually designed like that on purpose
she has a firmware update but all the official download links are dead. you find the update on a third party website but it doesn’t ever seem to actually install
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