#Funhouse Frazzle
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disneytva · 2 years ago
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August 2023 Programming Highlights
Wednesday, Aug. 2 Original Series – Episode Premiere on Disney Channel, Disney Junior and Disney XD Star Wars: Young Jedi Adventures “The Girl and Her Gargantua/The Show Must Go On” (1-09) (9:00-9:30 a.m. EDT) “The Girl and Her Gargantua” – The younglings track an escaped creature.
“The Show Must Go On” – Nash’s Jedi friends help reunite her favorite band. TV-Y7
Friday, Aug. 4 Original Series – Episode Premiere on Disney Channel and Disney Junior Firebuds “Roller Coaster Rescue/The Night Shift” (1-22) (7:00-7:30 a.m. EDT on Disney Channel/1:50-2:20 p.m. EDT on Disney Junior) “Roller Coaster Rescue” – The Firebuds must rescue three young wee-hicles from atop a roller coaster. *Keith David (“The Princess and the Frog”) recurs as daredevil Manny Kablamee. “The Night Shift” – The Buds’ first sleepover at their new HQ is unexpectedly interrupted. *Nat Faxon (“Loot”) recurs as getaway car Throttle. TV-Y
Original Series – Episode Premiere on Disney Channel and Disney Junior Pupstruction “Professor Frazzle/A Crabby Neighbor” (1-12) (8:00-8:30 a.m. EDT on Disney Channel/11:30 a.m.-12:00 p.m. EDT on Disney Junior) “Professor Frazzle” – Professor Frazzle keeps wrecking her lab with explosive experiments.
“A Crabby Neighbor” – Underwater, Pupstuction helps separate a cranky crab and his neighbor by building a wall between their houses. TV-Y
Original Shorts – Episode Premiere on Disney Channel ZOMBIES: The Re-Animated Series Shorts “Grill or Be Grilled” (8:27-8:30 p.m. EDT)} Zed and Addison use lime soda to try to win a barbecue contest, but instead, they create a culinary disaster: a pizza monster that wants them on a plate. TV-G
Saturday, Aug. 5 Original Series – Episode Premiere on Disney Channel The Ghost and Molly McGee “Carbon Zero Heroes/Davenport’s in Demise” (2-14) (8:00-8:30 p.m. EDT) “Carbon Zero Heroes” – When Molly and Ollie decide to embrace a carbon-zero lifestyle, they realize it’s harder than it seems.
“Davenport’s in Demise” – When Davenport’s closes, Andrea must figure out who she is without her family’s store. TV-Y7
Original Series – Episode Premiere on Disney Channel and Disney XD Hailey’s On It! “Leather Jacket Hailey/In a Pinch” (1-14) (10:00-10:30 a.m. EDT) “Leather Jacket Hailey” – Hailey finds a leather jacket that brings out her rebellious side.
“In a Pinch” – When Hailey gets distracted by her list item instead of babysitting the school mascot, she lands herself in hot water. TV-Y7
Friday, Aug. 11 Original Series – Special Premiere – Simulcast on Disney Channel and Disney Junior Mickey Mouse Funhouse “Dino Safari” (2-18) (8:00-8:30 a.m. EDT) Mickey, Minnie and friends visit Prehistoric World to dino-sit some dinosaur eggs. When the dinosaurs start hatching and running loose, it’s a safari adventure to get all the babies back together.
Original Series – Episode Premiere on Disney Channel and Disney Junior Marvel’s Spidey and his Amazing Friends “Dino-Rama/Daytime at Night” (2-24) (8:30-9:00 a.m. EDT on Disney Channel/1:00-1:30 p.m. EDT on Disney Junior) “Dino-Rama” – The heroes stop Gobby and Rhino from wreaking havoc, but Reptil’s jewel turns them into dinosaurs.
“Daytime at Night” – Team Spidey must stop Electro from disturbing nocturnal animals in the forest. TV-Y
Original Series – Episode Premiere on Disney Channel, Disney Junior and Disney XD Star Wars: Young Jedi Adventures “The Princess and the Jedi/Kai’s Bad Day” (1-10) (9:00-9:30 a.m. EDT on Disney Channel and Disney XD/7:30-8:00 p.m. EDT on Disney Junior) “The Princess and the Jedi” – Nash and the young Jedi transport a princess.
“Kai’s Bad Day” – Kai’s bad day worsens when a simple mission goes awry. TV-Y7
Original Shorts – Episode Premiere on Disney Channel ZOMBIES: The Re-Animated Series Shorts “Cabin in the House” (8:27-8:30 p.m. EDT) Zed wants Eliza to go camping, but she has already programmed a lifelike, virtual campsite inside her bedroom and refuses to leave. TV-G
Saturday, Aug. 12 Original Series – Episode Premiere on Disney Channel The Ghost and Molly McGee “Web of Lies/Kenny’s Falling Star” (2-15) (8:00-8:30 a.m. EDT on Disney Channel and Disney XD) “Web of Lies” – Molly and Scratch spiral with guilt when they think they’ve killed Darryl’s spider.
“Kenny’s Falling Star” – When Kenny Star escapes to Brighton, Molly helps him reconnect to his country roots. *Tony Hale (“Arrested Development”) guest stars as Calvin Redtop, and Yvette Nicole Brown (“Community”) returns as Dianne. TV-Y7
Original Series – Episode Premiere on Disney Channel and Disney XD Hailey’s On It! “The Fart of War/Who Let the Dogs Out? (Hailey)” (1-15) (10:00-10:30 a.m. EDT on Disney Channel and Disney XD) “The Fart of War” – When Scott has an awesome idea for a social media filter, A.C. claims the idea as his own.
“Who Let the Dogs Out? (Hailey)” – After Hailey reads an online rumor about Dingles Chips, she, Scott and Beta go to the factory to expose the truth. *Legendary satirist Al Yankovic (professionally known as Weird Al) guest stars as Chip Dingle. TV-Y7
Saturday, Aug. 12 Original Series – Episode Premiere on Disney Channel The Ghost and Molly McGee “Web of Lies/Kenny’s Falling Star” (2-15) (8:00-8:30 a.m. EDT on Disney Channel and Disney XD) “Web of Lies” – Molly and Scratch spiral with guilt when they think they’ve killed Darryl’s spider.
“Kenny’s Falling Star” – When Kenny Star escapes to Brighton, Molly helps him reconnect to his country roots. *Tony Hale (“Arrested Development”) guest stars as Calvin Redtop, and Yvette Nicole Brown (“Community”) returns as Dianne. TV-Y7
Original Series – Episode Premiere on Disney Channel and Disney XD Hailey’s On It! “The Fart of War/Who Let the Dogs Out? (Hailey)” (1-15) (10:00-10:30 a.m. EDT on Disney Channel and Disney XD) “The Fart of War” – When Scott has an awesome idea for a social media filter, A.C. claims the idea as his own.
“Who Let the Dogs Out? (Hailey)” – After Hailey reads an online rumor about Dingles Chips, she, Scott and Beta go to the factory to expose the truth. *Legendary satirist Al Yankovic (professionally known as Weird Al) guest stars as Chip Dingle. TV-Y7
Friday, Aug. 18 Original Series – Episode Premiere on Disney Channel and Disney Junior Mickey Mouse Funhouse “The Kooky Paleontologist!/That’s My Jam!” (2-17) (7:30-8:00 a.m. EDT on Disney Channel/12:00-12:30 p.m. EDT on Disney Junior) “The Kooky Paleontologist!” – Von Drake whisks the gang off to Prehistoric World to find hot lava to repair their game.
“That’s My Jam!” – The gang embarks on a journey to gather instruments for a big jam session. TV-Y
Original Series – Episode Premiere on Disney Channel and Disney Junior Pupstruction “Luna’s Bad Hair Day/Happy Maya’s Day” (1-14) (8:00-8:30 a.m. EDT on Disney Channel/11:30 a.m.-12:00 p.m. EDT on Disney Junior) “Luna’s Bad Hair Day” – Luna avoids a haircut because she’s never had one before but learns it can be fun.
“Happy Maya’s Day” – Phinny helps Bailey build her Mother’s Day gift but struggles to complete his own in time. TV-Y
Original Series – Episode Premiere on Disney Channel and Disney Junior Marvel’s Spidey and his Amazing Friends “Stolen WEB-Quarters/Spideys in Space!” (2-25) (8:30-9:00 a.m. EDT) “Stolen WEB-Quarters” – When Zola takes over WEB-Quarters, Team Spidey must decide whether to destroy it to save the city.
“Spideys in Space!” – Team-Spidey goes to the moon in their new Web-Spinner suits. TV-Y
Original Series – Episode Premiere on Disney Channel, Disney Junior and Disney XD Star Wars: Young Jedi Adventures “Visitor’s Day/The Growing Green Danger” (1-11) (9:00-9:30 a.m. EDT on Disney Channel and Disney XD/7:30-8:00 p.m. EDT on Disney Junior) “Visitor’s Day” – Jedi track down artifacts stolen from the town fair.
“The Growing Green Danger” – Nubs plants a seed that grows out of control. TV-Y7
Original Series – Episode Premiere on Disney Channel and Disney Junior SuperKitties “Fruit Loot/Buddy Wanna-Be” (1-21) (9:30-10:00 a.m. EDT on Disney Channel/1:25-1:55 p.m. EDT on Disney Junior) “Fruit Loot” – The SuperKitties stop Zsa-Zsa from stealing all the oranges in Kittydale.
“Buddy Wanna-Be” – Bitsy wants to be strong like Buddy but learns she’s pawesome just the way she is. TV-Y
Friday, Aug. 25 Original Series – Episode Premiere on Disney Channel and Disney Junior Mickey Mouse Funhouse “Dino See, Dino Do/Pete the Mighty Baby!” (2-21) (7:30-8:00 a.m. EDT on Disney Channel/12:00-12:30 p.m. EDT on Disney Junior) “Dino See, Dino Do” – Mickey and the gang head to Prehistoric World for a sleepover with some baby dinos.
“Pete the Mighty Baby!” – On a visit to meet Pete’s mom, Donald and Pete step into a fountain of youth which turns them into babies. TV-Y
Original Series – Episode Premiere on Disney Channel and Disney Junior Marvel’s Spidey and his Amazing Friends “Hide & Seek/Whale of a Time” (2-26) (8:30-9:00 a.m. EDT on Disney Channel/1:00-1:30 p.m. EDT on Disney Junior) “Hide & Seek” – Team Spidey and The Thing must stop Gobby from using invisibility to cause trouble in the city.
“Whale of a Time” – Team Spidey must stop Doc Ock’s mechanical whale from disrupting the real whales. TV-Y
Original Series – Episode Premiere on Disney Channel, Disney Junior and Disney XD Star Wars: Young Jedi Adventures “The Ganguls/Bad Eggs” (1-12) (9:00-9:30 a.m. EDT on Disney Channel and Disney XD/7:30-8:00 p.m. EDT on Disney Junior) “The Ganguls” – Nash’s Jedi friends set out to find her missing speeder.
“Bad Eggs” – Hap’s kitchen is overrun by creatures. TV-Y7
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darkwingsnark · 3 years ago
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Duckvember: Corny Duck
"We ain't toyin' around with you, now scram!"
The funhouse level of Cuphead has a lot of fun imagery, and quite naturally I was smitten by the duck enemies.
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mlpoutofcontext · 3 years ago
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 a mashup I made of Funhouse Frazzle from Cuphead and Magic by The Living Tombstone, among other songs
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brantsteelegamepictures · 5 years ago
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Cuphead character pictures, Pt 4
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elementalgod-aj · 6 years ago
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Pounder C. Carpincho
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 meet  another of the Animal food hybrids     one of friendliest  people you’ll  meet  Pounder   who lives close in   isle 2  next to  the funhouse 
( thank you  @paint-splatterblog ) for making the sweet Capybara 
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clanwarrior-tumbly · 3 years ago
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Can i get something platonic with beppi the clown? The reader is just as chaotic as him and the two of them like to be a nuisance to everybody else on the Isle as pals?
As the "local nuisances of Isle II", pranks are both of your specialties. You even have a list of victims that Beppi crafted together, explaining how you'll carry out each plan.
These consist of:
Sending Beppi's balloon dogs to consume everything in Baroness’ Sugarland kingdom (and getting chased out by her subjects and cotton candy projectiles from her shotgun cane)
Racing through the isle in bumper cars and nearly running over the Barbershop Quartet.
Sneaking near Wally and Willy's nest to rudely awaken them with a loud horn, laughing together as you run away from a flurry of feathery rage and laser guns.
Summoning Djimmi to grant you both ridiculous wishes..and making a wish that tricks him into forgetting those ridiculous ones he made.
Letting Beppi's penguin clowns prance around Grim's tower while you both swim through the hills of treasure he hoards, only taking a few coins.
The residents of funfair fever and funhouse frazzle partake in the pranks or laugh along at your antics.
It's clear to see your chaotic energies match each other perfectly. You two are practically inseparable.
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bones-and-whatnot · 2 years ago
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The Fascinating World of the Moldenhauer Bros. Cartoons (A Retrospective on a Forgotten Gem of Animation’s Golden Era)
Moldenhauer Bros. was a small animation studio of the 1920s and 30s, founded by brothers Chas and Jerry Moldenhauer, best known for their unique flagship character, Cuphead, who was often paired with his “pal” (or brother, depending on the cartoon), Mugman.
While the Moldenhauers enjoyed popularity in their heyday, after the implementation of the Motion Picture Production Code, the studio’s output, much of which had previously been reliant on violence, gambling and other such vices, began to gradually become blander and more watered down until they lost favor with audiences and had to close, becoming relegated to a footnote in animation history books.
Selected “Cuphead” Shorts
- The Cup-Heads: The debut of the earliest prototypes for Cuphead, Mugman and Elder Kettle. On a picnic basket-boat with a teakettle captain and a crew made up of other containers and dishes, two young teacup sailors try to complete all their tasks without bungling it up, which proves easier said than done.
- Forest Follies: Cuphead and Mugman get a job as milkmen. They are running late to deliver the milk to an old woman living out in the woods, so Cuphead suggests they go off the path and take a shortcut through the trees. They stumble upon a village of living plants who believe they’re being invaded and send out their military to fight back the boys.
- Treetop Trouble: Bugs have been getting into Cuphead’s garden. He wants to put a stop to it, so he follows them when they flee his old-timey bug spray gun. This leads him to a huge tree which the bugs (including some rather big bugs) have made into an apartment building. Cuphead goes to talk to the bug king, a dragonfly, about leaving his garden alone and the king challenges him to a duel, which Cuphead eventually wins using his old-timey bug spray gun.
- Funfair Fever: Cuphead, sick of life at home having to listen to adults, decides to run away and join the circus. However, he soon learns that working in the circus is not as much fun as he expected. The workers are harsh to him and rather than letting him do glamorous things like be a trapeze artist, strongman or lion tamer, he has to sell snacks, perform with the clowns and sit in the dunk tank. When he decides to run back, the circus folk chase after him, but he just narrowly makes it home, safe and sound.
- Funhouse Frazzle: Cuphead goes to a funhouse and laughs at his warped reflection in the funhouse mirror. However, being laughed at makes the reflection mad and it pulls him through the mirror into a bizarre, madcap world of living toys, weird creatures and generally surreal experiences. He eventually makes it out, but is extremely shaken by the experience, breaking the mirror.
- Rugged Ridge: Set in medieval times. Cuphead and Mugman are two young boys who wish to become great knights. The king, who doesn’t like them very much, says that if they can get to the top of Monster Mountain and defeat the Cyclops that lives there, he’ll let them. Overjoyed, they immediately set off, promising not to let him down. He chuckles, expecting never to see them again. The boys make their way up Monster Mountain, using their wits to defeat the various beasts they come across. Eventually, they reach the Cyclops and trick him into the ruins of an ancient building, filled with debris so that he trips and gets stuck. They tie him up, and drag him back to the king, who begrudgingly grants them knighthood.
- Perilous Piers: Cuphead and Mugman are goin’ fishin’! They’ve agreed to have a contest to see who can catch the most fish. They both have the same bright idea to cheat by buying some especially potent bait from a mysterious traveling merchant pig who’s recently arrived in town. Once the day of the contest arrives, each brother feels very self-assured, confident that their newly-bought bait will give them the upper hand over the other. What they weren’t counting on, is that the combined smell of each of their super-bait purchases attracts all manner of strange sea creatures who are now after the two of them. Putting aside their competitive spirits, the pair work together to overcome this legion of aquatic life.
- The Mausoleum: While traveling through a terrible storm, Cuphead and Mugman take shelter in a mausoleum. Unbeknownst to them, the mausoleum is inhabited by a gang of ghosts who like to cause mayhem and play tricks on the unsuspecting boys. Luckily, one ghost whom the brothers freed from an urn without realizing keeps saving them at the last minute. Cuphead and Mugman, of course, don’t notice any of these supernatural goings-on until the end. This cartoon was rereleased twice.
- All Bets Are Off: The Cup Brothers discover a mysterious and tempting casino, each room of which contains a different anthropomorphic vice and/or casino entertainer. They keep coming across the manager of the casino, a singing, dancing, rotoscoped man with a die for a head. Eventually, they discover that he’s a demon in disguise, trying to get them to gamble their souls away. They have to flee from him and all the casino inhabitants.
- One Hell of a Time: Cuphead finally kicks the bucket and (to no one’s surprise, really) ends up in Hell. Thankfully, they give him one phone call, which he uses to ring up Mugman and formulate an escape plan. Mugman sneaks in and the two traverse through Hades. Just as they reach the gates, who should show up, but the Devil himself! The two little mugs use all their pluck and rascally ways and manage to outwit him, bringing Cuphead to the land of the living once more. This cartoon was also rereleased as Don’t Deal with the Devil.
- The King’s Leap: Miss Chalice falls asleep playing chess and dreams of being in a chess kingdom where the king is holding a tournament for all his subjects. She makes it to the final round, but has to fight the irate queen, who has been betting against her. Upon defeating her, Chalice is crowned the new ruler of the chess kingdom and wakes up.
- One Hell Of A Dream: Cuphead falls asleep in a graveyard and has a surreal nightmare about angels and devils.
- A Dish To Die For: A Hansel and Gretel-type tale wherein Cuphead, Mugman and Miss Chalice are traveling and arrive at a seemingly empty town. Searching around, they do manage to find one inhabitant, a saltshaker chef who invites them in for sweets, an offer they eagerly accept. Only after entering, engaging in several gags with various items and ingredients in the bakery, and narrowly escaping an assortment of unnoticed traps and sneak attacks by the chef do they realize he plans to turn them into the promised desserts. In the end, the trio escapes as the bakery collapses. (In true fashion of the animation at the time, this chef character would reappear in later cartoons, despite seemingly dying at the end of his debut.) This cartoon was also rereleased as The Delicious Last Course.
Selected Stand-alone Shorts
- Botanic Panic: A garden of sentient vegetables tries to avoid being picked and eaten.
- Ruse of an Ooze: A blob cheats his way through a boxing tournament by shapeshifting, taking pills to grow larger, and even faking his own death.
- Threatenin’ Zeppelin: An aviator is terrorized by a troublesome blimp-witch after they “trespass” in her airspace.
- Clip Joint Calamity: A bumbling frog duo (Showing clear inspiration from Steinbeck’s George and Lennie) try (and fail) various methods of sneaking into a riverboat club run by flies to eat the patrons.
- Floral Fury: An idyllic day in a clearing full of living flora is interrupted by a band of petaled bullies. Two child-flowers of ambiguous relation from the beginning of the short rally the rest of the garden to put a stop to it. Features an extended chase sequence parodying gangland films of the day.
- Sugarland Shimmy: The rulers of Sugarland suddenly fall ill, leaving their bratty daughter in charge. Her group of evil advisors try to manipulate her, but she refuses to listen to them, instead making their lives miserable. Eventually, they find her so insufferable that they turn themselves in and provide the antidote to the poison they slipped the former rulers.
- Carnival Kerfuffle: A curious clown causes various mischief at the carnival where he works while trying to avoid being fired by his no-nonsense boss.
- Pyramid Peril: A grave robber discovers a lamp containing a genie. He takes it, thinking all his problems are over, but the genie constantly gets him in trouble and chooses the worst possible interpretations of his wishes. Eventually, he gets so frustrated that he sneaks it back into the pyramid, and all’s well that ends well. At least, until another grave robber finds it at the end... (This short has been scrutinized in later years for its conflation of Arabian and Egyptian culture.)
- Aviary Action: A giant bird with a hair-trigger temper struggles to raise his troublemaking insufferable genius of a son.
- Fiery Frolic: A knight tries to rescue a princess from a lonely dragon who kidnapped her for some company.
- Honeycomb Herald: A look inside the offices of a newspaper run by a hive of bees.
- Shootin n’ Lootin: A pirate visits a kingdom of sea creatures and ends up taming a whale, which he then uses as a ship. Has a framing device of pirates swapping stories at a bar.
- Murine Corps: A group of militaristic mice sneak into a house through use of a Trojan Cat and proceed to wreak havoc on the homeowners.
- Junkyard Jive: A mad scientist creates a robot from scrap to take over the world, but he finds the robot is only interested in being an entertainer.
- High Seas Hi-Jinx: A group of sailors try to escape from the giant attention-crazed mermaid who has wrecked their ship for a captive audience.
- Dramatic Fanatic: A play is being put on, but behind-the-scenes, things keep going wrong and everyone is scrambling to keep the audience from finding out.
- Railroad Wrath: A criminal trying to escape the police accidentally stows away on a train to the afterlife, upon which the various ghosts and ghouls torment him before dragging him off to the Land of the Dead with them.
- Gnome Way Out: A merry band of gnomes discover a mountain cave rich with gold, however, when they begin to mine it, it gives the mountain (in reality a sleeping giant) a toothache and he wakes up, swallowing them whole. The rest of the cartoon is the gnomes exploring the giant’s inner workings attempting to find a way out before a short battle between them and him once they escape.
- Snow Cult Scuffle: A traveler wandering through a snowstorm comes across a building made of ice. They try to enter for some shelter, but are locked out, with a sign saying “MEMBERS ONLY”. They eventually sneak in by picking away at the walls, but stumble upon the secret proceedings of a blizzard wizard and his loyal legion of animate snowmen, who spot the traveler and chase them around.
- High-Noon Hoopla: A corrupt cowgirl cow girl travels in her mobile saloon to a down-on-its-luck town, claiming to be a sheriff, and scams everyone out of their valuables before they revolt and make her into sausages.
- Doggone Dogfight: A literal dogfight between a bulldog pilot and another canine flying ace. When the bulldog finds out his opponent is female, he falls madly in love with her and a flash-forward at the end shows them with four jet-powered pups.
- Bootlegger Boogie: Ant cops get a tip-off and raid a bug speakeasy. They dispose of the spider gangster running it, his fly flunkies, an insectoid singer and a drunken caterpillar who got roped in, only to be taken out by the man behind the man: The snail MC, who rides in on an anteater.
Other Moldenhauer Bros. Characters
- Ms. Chalice: Originally conceived as the ghost who protected Cuphead and Mugman in The Mausoleum, the design was then reworked and used as a fun-loving addition to the cast- Sometimes a friend, sometimes a love interest, sometimes in a completely unrelated role.
- Elder Kettle: A wise (but often confused or goofy) old teakettle, typically cast as some sort of oft-exasperated authority figure for Cuphead and Mugman. Parent, grandparent, mentor, teacher, monarch, leader, etc.
- Porkrind: A snake-oil salesman pig who rides into town peddling bottles of “Miracle Medicines” that have bizarre effects on anyone who drinks them.
- Chef Saltbaker: A jolly chef with a salt shaker for a head. Originally appeared as a one-off character who invited Cuphead, Mugman and Miss Chalice to his bakery for sweets and ended up trying to make them into tarts, he then became a semi-recurring adversary.
- Mac: The Moldenhauer Studio’s original star character. Once the Cup Brothers took off, Mac was reworked into a supporting character for them, sometimes acting as the slightly goofy, easygoing third to Cuphead’s brashness and Mugman’s timidity.
- Chip: The Moldenhauer Studio’s second major character, after Mac, but before Cuphead and Mugman. During his rise to popularity, Chip was usually teamed up with Mac- Having Mac as the straight man to contrast with Chip’s more scrappy nature. After Cuphead became the studio’s major crowd-pleaser, Chip’s tough-guy aspect was played up and he started being cast as a friendly (or otherwise) rival to the cocky crockery.
- Quint: A stingy, surly coin. Was often portrayed as the no-nonsense employer of Cuphead (and Mugman, when applicable) and would usually end up suffering as a result of their shenanigans.
- Canteen Hughes: A wacky inventor who would often enlist Cuphead and/or Mugman’s help in his latest experiment or project. It rarely ended well for them.
- Angel: A minor character in a cartoon about hunting ducks: As Cuphead is looking for a good spot to lie in wait, he passes a fish fishing in the lake. Later, he thinks he sees a duck and fires his gun, only for the same fish to come up to him a few seconds later, kick him into the lake and walk off disdainfully, revealing a dorsal fin shot full of holes.
- The Four Mel Arrangement: Appear as a running gag in a cartoon where Ms. Chalice gets kidnapped and Cuphead has to go rescue her. They show up early on, singing, and then keep popping up to sing the song out of increasingly unlikely places in the middle of tense moments during the short.
- Quadratus: Appeared in a cartoon where Cuphead and Mugman go for a walk and get lost in a spooky forest. They come across a pond. A giant, creepy old man head pops out of it and sings a jazzy song about all the ways you can die. After the sequence is over, they quickly run for home.
- Ginger and Buster: The protagonists of a stand-alone short about a pair of gingerbread people who come to life and try to navigate the proportionally-giant house, encountering various hazards and getting separated once or twice in the process.
- Lucien: The main character of a stand-alone short in which a professor gives a class. The students constantly interrupt and try his patience until he freaks out.
- Cora: Appeared in a cartoon wherein Cuphead and Mugman are sailors who keep getting bamboozled by a crafty, clever pirate girl.
- Tully: Appears in the last black-and-white Cuphead short. It starts with Cuphead’s girlfriend catching him in a fight and telling him that if he doesn’t clean up his act and stop scrapping all the time, they’re through. Cuphead promises to quit fighting, but isn’t sure he can do it. He walks the streets despondent, wondering what to do, when a little turtle pops up and says he can help him become peaceable. Cuphead then spends the short almost getting into several fights. Every time, however, the little turtle shows up and stops him, causing Cuphead to get completely beat up by whoever he was going to tussle with. At the end, a roughed-up Cuphead encounters the turtle once more, and, is so sick of pacifism, that he beats him up.
- Silverworth: Appears in the first color Cuphead short. A high society man throws a party and the inivitation meant for a pair of sophisticated gentlemen accidentally gets delivered to Cuphead and Mugman. They arrive at the party, are taken for the gentlemen it was addressed to, and proceed to wreak havoc.
- Ludwig and Wolfgang: Appeared in a stand-alone short about a man who loves nothing more than to listen to classical music on his gramophone. One day, however, he brings home a brand-new radio, and starts listening to music over it, instead. The gramophone gets jealous, and starts trying to sabotage the radio, hoping to reclaim its spot as the man’s favorite pastime.
- The Boatman: First appeared as a gag in Shootin n’ Lootin, where the pirate is lost in unfamiliar waters. As he looks at his map, trying to figure out where he is, he sees a small passing boat, in which a cloaked ferryman is transporting three skeletons, who wave to him. The pirate immediately turns tail and speeds his ship in the opposite direction as fast as he can. The gag was later reused in various other cartoons involving boat travel.
- Buckley: A cat newsboy who stars in a cautionary tale about telling lies.
- Senita: A character created as a framing device for cartoon rereleases; an anthropomorphic cactus telling stories around a campfire.
- Inspector Graves: A ghostly detective who was the star of a one shot cartoon. He was “better known” (for a given value of the term) for receiving a regular newspaper strip, “The Peculiar Cases of Inspector Graves”, that lasted several years.
- Lumin, Digby and Prynne: Appearing in the short The Great Mountain Race, they were the three contenders most focused on. Not given much characterization beyond their bitter rivalry which is resolved by short’s end.
- The Honorable Judge Wise: An owl who served as the judge in a standalone short about various forest creatures holding a murder trial. (The short is rather loose about using animals that actually all live in the same habitat.)
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oops-moved · 8 years ago
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Mugman would sell Cuphead's soul for a corn chip but Cuphead would gamble Mugman's soul to get two corn chips
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disneytva · 2 years ago
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August 2023 - Highlights
Shortlidays with Big City Greens
Summer Shortstacular with Big City Greens - SPECIAL 12/8
Zombies The Re-Animated Series - Shorts
Endless Summer SERIES PREMIERE 21/7
Solstice Slasher 28/7 Grill Or Be Grilled 4/8
Cabin In The House 11/8
Hailey's On It!
Leather Jacket Hailey ; In a Pinch 5/8
The Fart of War ; Who Let the Dogs Out? (Hailey) 12/8
The Ghost And Molly McGee
Carbon Zero Heroes ; Davenport's in Demise 5/8
Web of Lies ; Kenny's Falling Star 12/8
Playdate with Winnie The Pooh
Harmonica SERIES PREMIERE 18/8
Mystery Jar 19/8
Cardboard Box 20/8
Pupstruction
Professor Frazzle ; A Crabby Neighbor 4/8
Luna's Bad Hair Day ; Happy Maya's Day 18/8
Star Wars: Young Jedi Adventures
The Girl and Her Gargantua ; The Show Must Go On 2/8
The Princess and the Jedi ; Kai's Bad Day 11/8
Visitor's Day ; The Growing Green Danger 18/8
The Ganguls ; Bad Egg 25/8
SuperKitties
Fruit Loot ; Buddy Wanna-Be 18/8
Firebuds
Roller Coaster Rescue ; The Night Shift SEASON FINALE 4/8
Mickey Mouse Funhouse
The Kooky Paleontologist! ; That's My Jam! 18/8
Dino See, Dino Do ; Pete the Mighty Baby! 25/8
Spidey And His Amazing Friends
Dino-Rama ; Daytime at Nighttime 11/8
Stolen WEB-Quarters ; Spideys in Space! 18/8
Hide & Seek ; Whale of a Time 25/8
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nagito-kissmaeda · 4 years ago
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A Lapse in Judgement - Part 4
CHAPTER ONE: A Dangrous Present CHAPTER TWO: A Past Forgotten CHAPTER THREE: A Foreshadowing CHAPTER FOUR: One Possible Conclusion CHAPTER FIVE: Untethered
Komaeda Nagito x Ultimate Empath!Reader
Summary: Deep down you always knew that it would end this way. Contains: she/her pronouns, emotional torture, canon major character death, suicide ment Read on AO3
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You should have seen it coming. Komaeda was weirdly distant after you escaped the funhouse, alone in his room and not answering even when you pleaded for him to open the door. You should have seen the signs, you should have kicked the door down. There were so many things you should have done, but did not.  It made sense that someone would finally take the initiative and get rid of him after the bomb threat, you might even have forgiven them if it had been a gun to the head or a knife to the heart. 
You cup his face in your hands, staring hopelessly into a set of eyes with nothing behind them. Praying that if you look for long enough you will feel something, anything to prove that he is still in there somewhere. Your throat is dry and raw from a constant string of screams and sobs that you can't even hear. 
“Hey, c’mon. You have to get up.” Hinata says, reaching out and resting a hand on your shoulder.
You whirl around and the pity living behind the eyes of six different people slams into you. It only makes you angrier, “I am not leaving him.” you suck a breath in through your teeth, hot tears pouring down your face, “One of you did this .” you gesture to the empty vessel that had once held the soul of the man you loved, “Someone tortured him. You know perfectly well that he wouldn’t have resisted if someone tried to kill him. They didn't have to do this, they could have just stabbed him and been done with it, but no . The mother fucker tortured him.” you turn back to the body and brush some of the bloody hair away from his forehead, “You can do your worthless little investigation around me, but I am not moving.”
Your hear Hinata sigh behind you and suggest that everyone start investigating elsewhere for now. Sonia mutters some words of apology in your direction, but you ignore her and listen as only five sets of shoes leave the warehouse. Your fingers cart shakily through Komaeda’s hair and you ask, “Why are you still here?” 
Kuzuryu rounds the body and drops into a crouch on the other side. He doesn't say anything, he just stares at you. Behind his eyes you can feel more than just pity, it’s deeper, more complex. Empathy, guilt, understanding . 
“You know what i'm trying to say right?” He huffs, “I don't really understand how your weird-ass talent works, but you felt that. Didn’t you?”
“Oh.” You whisper, heart tensing with a sudden realisation, “Pekoyama.”
He turns away from you, a silent indication that these emotions were for him and him alone, “Yeah.” he says. 
You sniffle, trying to stop yourself from crying again while gently stroking Komaeda’s cheekbone with your thumb, “He was scared of dying alone.”
Kuzuryu doesn't say anything, but he also makes no move to leave.
“I know i probably couldn't have stopped it but, i wish i could have been there. I wish he could have seen me. I just hate…” your breathing is raggard, it’s hard to speak, “I know he did some fucked up shit, i know! But I loved him, I did and I don't even really know why. It’s just, it's...just-” your hands are looping around on eachother, circular, as you try to explain feelings that don't make sense, “-it’s like we’ve been here before. Like I love him because I already loved him, and will love him again and again and again ad infinitum.” You’re sobbing now, Kuzurya reaches across Komaeda’s corpse and rests a hand on your shoulder. A noise more like a shriek than a sob rips through you and your hands tangle in your hair, “I feel like i'm going crazy…” you whisper.  
“It’s grief.” He replies, “One day, we’ll both get over it.”
*
The trial is arduous. You were not around for much of the investigation, but that didn't matter to Monokuma, he dragged you kicking and screaming into the elevator and over to your podium. Everyone keeps looking at you, at the way your hair is frazzled from your grasping fingers and the barely dried tear tracks running down your cheeks. You can tell that Souda especially is just waiting for you to snap, like Komaeda once did. 
Your fingers are gripped white around the front of your podium, eyes locked only on the photograph across the room. Your mouth curls at the irony, that even he is staring at you. Judging you . 
Hinata is leading the discussion as usual, but there is a moment of silence every now and again. Like he is waiting for input from someone who cannot speak. A bottomless void, a lapse in more than just conversation. Hinata clenches his fist tight. 
You aren’t paying much attention, your talent has been acting up. You’ve been feeling things that aren’t even there, from a past life? From someone else’s? Nervous shaky hands cupping your cheeks, one hand and one glove slowly lifting the hem of your shirt. Lips that taste like summer and lips that taste like desperation. You can’t remember anything tangible, but god can you feel . Two sets of hands, two pairs of lips. Completely differently but irrecoverably similar. You feel like throwing up. 
“What do you think?” Hinata asks and you are ripped back to the present.
“Huh?” 
His brow is pulled tight, but his eyes are apologising to you and begging you to stay calm, “Would Komaeda commit suicide?” 
“I….WHAT? No!” You can’t believe it, you can’t believe the shit Hinata is trying to pull, “did you see the body? You think he did that to himself?!” 
Nanami turns to you. Giving you a gentle smile, “It’s okay.” She says, “we’re just working through it, but we need your help.” you’re shaking with a barely contained mania, teeth grinding and tears building in your eyes. Nanami just keeps smiling, and she means it. You can feel her fear, but even more than that, you can feel how deeply she cares for you. For all of you, “You knew him the best, didn’t you? Do you think he would do it?”
You feel calmer. Taking in a deep breath through your nose, “Not without a reason. He would never kill himself just for the sake of dying, he’s smart. He was trying to accomplish something.”
Nanami nods and rests a hand over her heart, “thank you. Considering what we found in his cabin, along with your testimony, I think it was more than just a suicide.”
What they found in the cabin was poison. Taken from the final dead room. You are dimly aware that it was probably in his pocket while he was fucking you, you turn your eyes to the ground. 
“We also found...one other thing.” Hinata mutters, he pulls an envelope out from his pocket and passes it over to you. Everyone is leaning in, trying to get a glimpse at what it is, “It was on the bookshelf, it’s addressed to you.”
Your hands are shaking as you grip the paper. You reach out and trace the lines of your name written in his messy handwriting. The envelope is still sealed.The trial continues. 
The reveal of the poison reveals a motive. Komaeda was trying to take the traitor down with him, the poison hidden in plain sight and his luck rolled the dice. Hinata runs through everything, piece by piece but there is no way to know who did it. No way to know who the traitor is. Unless of course, they come forward.
Nanami’s smile is heartbreaking. Hinata’s jaw is clenched tight when he realises the truth, whispering her name so gently so sweetly, like he is begging her to tell him that it’s all just a lie.  
You have a feeling though, twisting and turning in your stomach as Nanami begs for your votes. You try and ignore it to just vote for the traitor that Komaeda had wanted to kill, but the longer you waited the more the thought festered inside you. your fingers are still curled tightly around the envelope you don’t want to open, and his fingers are skill curled around your heart.
“Wait!” The word escapes from your mouth like a thunderclap, everyone’s eyes turn to you, “Please don't vote yet.”
Nanami tilts her head, a sweet smile on her lips that doesn't match the sorrow in her eyes “It’s okay. I need to go.”
You feel a tear spill over and run slowly down your cheek. Your hands are shaking, “Nanami. You don't .”
Souda groans, “I thought we were done! Why do you guys keep doing this?”
“Yeah.” Hinata says turning to you, “What is it? What happened?”
Your mouth opens and closes as you struggle to find the words. The room is closing around you and it feels like there is a vice affixed to your lungs, “What if he didn't want to kill the traitor. What if he wanted to kill everyone else?” 
“WHAT?” Souda screams, and the room fills with noise. Everyone is arguing and talking over each other, but you don't even hear it. Your fingers are shaking as you flip the envelope over, running your nail under the seam delicately, wanting to make sure it doesn't tear. (you don’t notice, but Monokuma is leaning forward with a grin on his face). It pops open and you reach inside. It isn't really a letter, it’s little more than a few worlds scrawled onto a notecard, but it changes to course of the trial all the same.
My life for yours
I love you
You clap a hand over your mouth and a sob rips through you. Tears rolling down your cheeks in rivlets as your body shakes, you collapse forward onto the podium. Your legs have given out. It was you . That moment in the funhouse, when his smile softed and his eyes turned bright, he thought the traitor was you . Because you took the time to love him, whatever sin he believed the rest of your cohort committed he thought you absolved. Innocent. You weren’t . He died for you and you weren't even the person he wanted to save. Did you even deserve to live now? Knowing it was a fictional version of yourself that he died for and not your true self? You knew the answer, and it made your next move just a little easier. 
You swallow, using your arms to push yourself back up. Breathing as deeply and evenly as you can, you force yourself to smile, “I killed him.” the words feel disgusting on your tongue, but they are true all the same, “It was me.” all the eyes in the room turn to you and you can feel them all, the confusion, the hatred, the sadness, it fills you up until you are bubbling over, crying and laughing all at once, “he thought i was the traitor. The grenade with the poison, I threw it. Nanami is innocent.” You pass the note back to Hinata, and his face pales when he reads it.
“But I thought…” Sonia starts, watching the realisation dawn on Hinata’s face, “I thought Nanami was the traitor.” 
“She is.” You say, “But...I was kind to him.” You turn to Hinata again, it’s hard to see him through your watery eyes, “Will you convince them for me?”
Hinata’s face is grave, but he nods.
*
There is little time for goodbyes. Just before Monokuma pulls you away, Nanami grabs you by the hand and smiles.
“They told me to keep an eye on the two of you.” She says, “What happens twice will always happen a third time.
”“What do you mean?”
A tear cascades down her cheek, you notice it glitters eerily in a way real tears never would, “love transcends memory.”
“Wait- Nanami what-” 
“ALL RIGHT! TIMES UP!” Monokuma yells, “And I have the perfect punishment ready for the Ultimate Empath.”
You grab Nanami’s hand tighter, desperation racing up your spine, “Nanami, what happened two times? You have to tell me please-”
A metal collar snaps around your throat and you’re tugged backwards, feet scrambling against the ground as it races under you. Your reach out a hand, Nanami’s name screeching from your lips but the familiar figures of your classmates grow smaller and smaller as you disappear down a hallway and into the darkness. Something slams you down in a small wooden chair, the room is pitch black and you can't see a single thing. 
You try to struggle and a set of metal shackles clamp around your wrists and ankles. It’s quiet. You can hear the sound of your rapid heartbeat and the whirring of machinery. You’re going to die. A sob catches in your throat and you squeeze your eyes shut to keep the tears from spilling over. Then, a flash of light behind your eyelids, and something (or someone) comes up from behind you, forcing your eyes open.
 “No…” you whimper, struggling against your restraints with a new determination. The metal bites into your skin and you writhe and shake, your heart is pounding and you can't breathe , “NO! Don't make me look. Don't. PLEASE!” 
Whatever they are using to keep your eyes open does not relent. You are sobbing and begging and pleading, but they make you watch.
Komaeda is sticking the duct tape over his mouth. He lifts up the knife, and the determination in his eyes morphs into fear. His hand shakes, and he drives the knife into his thigh. You scream, trying so hard to escape that the chair is creaking and groaning under you. He stabs again and again and again. Knife down the arm, knife through the palm. You feel it all. Slamming your head backwards into the back of the chair, bitterly hoping that you’ll crack your skull open like an egg. You want to die. 
He is just lying there now. All alone. Staring up at the spear where it dangles above him. It hurts, it hurts so much. He is all alone, you left him to die all alone. You’re like a rabid animal, twisting and turning in the chair, unhinged and terrified. He is still just lying there . You can’t stop crying, your chest is hurting from the way your breath heaves and from the shrieks that won't stop leaving your throat. Then, a door opens. Now that you know to listen for it, you recognise the sound of monokuma panels toppling over, and the woosh as the curtain catches alight. The determination in his eyes is back, but then…
“Oh god! Is he back there?” That was your voice, “We need to put out this fire, if he’s back there he's going to die!”
Komaeda laughs behind the tape. Eyes softening. He loves you loves you loves you. He’s going to miss you. 
You aren't making any noise anymore, your mouth is hung open in a silent scream as you feel your heart beating in tandem with his, “I love you…too” you whisper, your voice shattered and wheezy.
His eyes open wider and for a moment you think he heard you, but then you realise what he heard was the sound of the fire grenades shattering. For the first time, during this whole ordeal, he feels regret. Just before the poison reaches him, he changes his mind, maybe he doesn't want to die. It kills you. Your very being is twisting and warping, your heart catches on a hook and is reeled back into shore, the tears running down your face begin to boil and steam. You watch him as he starts to writhe, screaming inaudibly behind the tape, struggling against his restraints as the poison enters his system....and you feel it.
Finality, relief, and a bittersweet goodbye. 
His eyes glaze over, and your soul rips in half.
But then, the joke is on Monokuma, because whatever he does to you, however he deals the final blow. It doesn't matter. You are no longer there. You’re in a classroom a million miles away, sitting on the windowsill with the boy you are in love with. His nervous fingers, gently intertwined with yours.
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votederpycausemufins · 4 years ago
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So, happy eggs benedict day to those who watch dsmp. I’m sure you’ll have fun today! I know I will when you all read this chapter and freak out at the end! also gonna apologize for the formatting. I wasn’t sure how to replicate what I did while writing it, so I’m doing that instead.
@petrichormeraki​
“Hey Tommy?” Phil took the teen over to the side, wanting to speak with him. “Since Grian is still talking with his admin-”
“He’s my admin too. You saw that the other me was in their world.”
“Right, fine. While he’s talking to your admin, I’ve got a question.”
“Alright, shoot.”
“When you were talking with that other you… D-Did Kristen show up?”
“Mumza? Uh, no. Why d’ya ask?”
“Well, I guess you wouldn’t know. She wasn’t really around when you were growing up. But she’s sort of… a goddess of death.”
Tommy’s eyes widened. “She’s what?”
“Yeah.”
“Yeah, no. Mumza didn’t show up. You did. Or the other version of you. I guess you’re the death god there instead of her.”
“Right. Well, anything else happen, mate?”
“After the other you showed up, the other me got taken away by him and told me the thing to say to Xannes.”
“Alright. Thanks for telling me Tommy.”
“Theseus. Theeeeeeeseus. Theseus! Wake up!”
“Ugh… where am I?”
“Prison. Specifically Base Iridium.”
Theseus shook his head to wake himself up more. “Wait where the fuck am I?!”
“I just said you’re-”
“No what the fuck is this?!” Theseus shouted and tried moving around, only making the sound of chains jingling.
“Ohhhh, enchanted bedrock casket to make sure you can’t move. But hey, At least we get face holes. Aaaand you’re hyperventilating.”
“How do I get out?! Let me out!”
“If I knew how to get out, I would have aaaaaages ago and gone to see Sense!”
“W-Wait, S-Sense like the e-evil r-redstone guy?”
“Yes! With a wonderful mustache and sexy suit of his~”
“Oh eww gross. You’re just as bad as him.” Theseus cringed.
“How’s he doing?”
“Half starved to death and had his vocal cords ripped out.”
“He. What.”
“The new emperor of Helscraft or whatever did it. Kicked him off the throne and trapped him in whatever was there instead of the nether.”
“No! Now I need to get out!” Chain rattling filled the air.
“Uh hey, what’s your name by the way?”
There was a pause from the rattling. “Oh you heard I changed it? It’s Grifter now.”
“Uh, didn’t know you started with anything else.”
“Hiii Puffy! I’m baaack! Did you an’ Grum talk about stuff?” Jrum walked into Puffy’s home holding a lot of quartz in his arms. He knew he could just put it in his inventory, but this was more fun.
“Yes we did, though… well it was a little rough for him, so he’s... out building a place for you to stay near your charger until you can get home, alright?”
Jrum nodded, accepting the answer without question before setting his haul down on a table and picking up a piece quartz to chew on. “I made a new friend! His name is Michael!”
“Oh, that sounds nice.”
“Yeah! And then I went exploring and I found a big cave!”
“In the nether?” Puffy asked, only half paying attention right now while hoping Jrum would get distracted talking. She knew the bot’s brother wasn’t really out building after his panic attack, but duckling Dream had been kind and offered to help the child.
“It looked kinda like it, but no. It kinda looked like something Uncle Scar would make. It was pretty. He once built a humongous drill to get to the nether. A-And then some of the nether started climbing out, but the hole was waaaaay too big so it didn’t have any chance!”
“That sounds creative.”
“Yeah! He also made a magic village with a big magic crystal, and apparently it helps connect to the hels dimension, so I made a friend there!”
“What’s that?” Puffy asked with a tilt of her head. 
“Oh, the hels dimension is a place parallel to this dimension, but it’s not like another dimension like the overworld and the nether are different dimensions to themselves, hels is like… us, but through a mirror! A funhouse mirror! Like my daddy is really good at redstone like me, and he can get frazzled at times, but he’s really nice. But then there’s the hels version of him who’s like a big mean evil scientist!”
“Oh really. And I suppose you made friends with your hels version?” Puffy asked with a small smile, but Jrum frowned and found his antenna to tug on, squeezing the little blue ball at the end.
“Uh, no. Grum and I were built by our dads, but in hels, they got separated and so they couldn’t build us. So… we don’t have our own hels versions.”
Puffy frowned sadly. “Do you want to talk about that?
“Yeah. I’ve tried telling my dads, but they just sort of reassure me without really listening.”
Puffy got a chair set up for Jrum, ready for an impromptu therapy session which she hoped wouldn’t end as bad as the last one. “Now, what’s bothering you most?”
“Well, the fact that we don’t have our other versions kinda hurts because it sort of makes me feel like we’re less real. I know my dads say that we’re of course real, but it doesn’t hurt less because they just sort of say it and not give reasons. In fact, they sort of give us less reasons because they were really protective about us respawning since they didn’t know how that would work. I mean, I guess they had a reason to worry since Grum and me are here now, but the fact they couldn’t trust us with that kinda hurts.
“And then we need to be charged up as well as eat, but we don’t need to worry about phantoms. I guess it’s a trade off, but no one else has to deal with that! It feels weird! From what Xisuma said, he needed to mess with some files to get us read properly by all his admin stuff, and he didn’t need to do that for others sort of like us, so why are we different?!”
Puffy hugged Jrum to comfort the now crying robot. The small whispers of reassurance helped a little, telling him he really was a person and that he would be safe. Jrum was glad for them he didn’t like the mess he was in, and the fact that it came from not really being a person made it sting even worse. So he was very happy to find someone who would listen and understand.
System hard drive crash. Attempting recovery. Recovering… Recovering… 92% of data recovered. Rebooting… Rebooting… Essential data missing. Please insert external drive for troubleshooting.
External drive connected. Reading external data. 16 files located. Do you wish to replace data with files? Backing up old files. Backing up… Backing up… Data has been backed up. Replacing data. Replacing… Replacing… Replacement complete. Restarting. One moment.
Restart complete. Checking systems. 100% data found. Implementing… Implementing… Files implemented.
Are you sure you want to rename this machine? Renaming… Renaming… Renaming complete. Restart needed to fully implement. Restarting. One moment.
Welcome. Please continue with s s s set u u up. Ch ch choose a l l lan. :) 
Grumbot sat up with a start. He was pretty sure if he wasn’t a robot, he’d be breathing heavily. He put a hand to his head before looking around. It looked like he had been put in a room with a bed, but he didn’t recognize it, and no one else was there.
Grum tried to remember what happened. Had he run out of battery? Or had he gotten damaged. No, he had been trying to [: )] and it didn’t work out. He had also been with Puffy, so perhaps this was another room in her house. It wasn’t one he had seen before, but he also hadn’t really gone exploring.
Getting up from the bed and stretching, Grum decided to do just a little bit of looking around the room to make sure this really was Puffy’s place. He didn’t want to end up in someone else’s place and get in trouble. Though perhaps it was a similar situation to [: )] when they showed up on [: )].
That was another thing he almost forgot. Jrum. Was he okay? He didn’t know how long they had been separated and if it were long enough, he could have gotten in trouble. He had always taken after their [: )] and if the people here weren’t the happiest about stuff like that, it might not end well.
Well, as he looked around, the place seemed safe, and after carefully breaking a piece of the wall before putting it back, he was still at Puffy’s home. He attempted to contact Jrum, but it seemed that function wasn’t working. Possibly because they were no longer in [: )] and it was something there that allowed a direct connection between the two of them.
Grum’s eyes landed on a piece of paper he hadn’t noticed before. It seemed to be a note of sorts, so he read it. It seemed to be from the admin. He wrote how Puffy said Grum passed out and she went to check on Jrum to make sure the same didn’t happen to him. That if he would like, the admin could check him over and make sure everything was fine and there were no programming issues.
The robot rolled his eyes. He wouldn’t have any issues. [: )] and [: )] had built him just fine, Plus Jrum had gotten the two of them updates from [: )] so they were even better. There was no reason to see the admin, especially because…
Because…
Because why? This person was the admin, so he would just be making sure the server ran as smoothly as possible. He likely was just worried. That was all. What admin wouldn’t? And they hadn’t done anything to make Grum think otherwise. If they did, then maybe he would need to be wary. But so far, nothing. 
Puffy suggested they get a treat for Jrumbot to help him cheer up and Jrum wiped away his virtual tears before following her. As they left, neither of them noticed the small red plant wrapping around the antenna and connecting to the now red ball on the end of it.
“Ah ha. Nice joke Theseu- wait a second.” There was silence. “You’re not my brother.”
.
.
.
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popfizzles · 5 years ago
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Here’s me finishing off Isle 2 and spending way too long to do a Pacifist run of Funhouse Frazzle,
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skittlewaffle · 5 years ago
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I’m in a good mood and am finally making a long overdue Spinel playlist on YouTube! This includes her original songs and soundtracks, other takes on it that I like, instrumentals, songs that match her character or remind me of her, singers that sound like her (including Sarah Stiles herself!), and soundtracks that match her aesthetics!
If you wanna help, feel free to tag me in music posts or leave suggestions in my inbox! Here are some examples of songs I’ll include:
Other Friends (obviously)
Other Friends - Big Band Jazz cover
Adelaide’s Lament (sounds just like her!)
Don’t Go / Ikanaide
Cuphead - Funhouse Frazzle
All Eyes on Me
If we get enough songs, I might even make it public :0 (I don’t really do anything with my Youtube account except make personal playlists so hahdksbfs maybe don’t bother following haha)
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maggabytes · 5 years ago
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Played Cuphead today. It took me an hour, but I beat Funhouse Frazzle! Not sure why it gave me so much trouble!
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makeminemint · 8 years ago
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[DPS] Let's Play Cuphead #7 - Funhouse Frazzle
DavidGX
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spiderin-space · 6 years ago
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The wall in Funhouse Frazzle looks like a demon that would be in Weirdmaggeddon in GF
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