On the left my friend did the training and I did the right! We both really liked the nebular/galaxy colors! I'm proud of him.
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Space goop Experiments
There are going to be a lot of technical challenges with this project, so I'm tackling a few of them now to make the animation process less laborious later. Up first is the titular jar of cosmos, or more specifically the viscous, galaxy-colored liquid therein. I was able to get what I needed from Blender's fluid sim for the liquid space, but not so much the stars. My first pass with materials came out a little janky:
Then I tried assigning an emissive material to the fluid particles, and got this odd (but twinkly!) result:
Unfortunately, I can't control that twinkling. I believe it has to do with blender recalculating the fluid sim particles every frame, and hence messing up my Random output from the Particle Info node >:( Here are a couple simulations I tried (the red particles would show up as stars):
All of these look cool in their own way, but none approximate a star field. For now, I managed to get passible material stars, but more than likely I will either jerry-rig something through compositing or figure out how to combine the fluid sim with a separate particle system so the stars look like they're coming from inside the space goop.
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So the above color is the average color most prevalent in over 200,000 galaxies.
I’m just waiting to see how many leftists now declare 200,000 galaxies “racist”!
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"A happy B-day to our Pastel Punkboy!~"
Alphonse 11/11
🎂🧁🍭
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🎉 craving confetti colors🎊
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