#GameIdea
Explore tagged Tumblr posts
gameideas-111 · 1 year ago
Text
Soulslike Cyberpunk setting
This is admittedly an idea I've been letting rattle around in my head for a while. It's not fully thought out, but I have thought about how it work for a while.
Basic Idea
My idea is to combine the concepts of blood born with cyberpunk ethics. With some inspiration from Overkill. You wake up in a cyber city overwhelmed by a medical power source called "Spark" by the company who discovered it, Steven Cyberware. Your very existence is considered an affront to company policy and an unwanted factor the corporation doesn't want to understand or use (Think of it similar to Far Zenith from Zero Dawn). So they send a clean-up crew to destroy the isolated island lab you're on. You likely die (And rise out of a light blue sea of geometry onto an island with a lighthouse observatory known as Shoreline) or run away (you'll be invited to the Shorline, a cyberspace isolated and hidden in the network where people like you may hide). In Shoreline, a chip and jovial person known as "S.k.I.E." will meet you. A friendly and acts as a shrine made of the game. You'll also find other NPCs here who you can meet in the real world as well. Other NPCs who've come here for one reason or another.
The shoreline is a hub world, With it largely being where docs amongst the small coastline with small huts and shops. on the boats With the centerpiece of S.k.I.E.'s Lighthouse and observatory. Where she can use concentrated Spark and data you get from enemies to upgrade your stats. Further on in the game, This place will slowly change. The Sea will start to show faces and limbs of glitching complexions of grey, boats trying to prepare to depart. At the end game, the sea will be red as the sky sparks and sputters. Boats in the distance or at the docks wrecked or sinking. The place is now marked and surrounded by beings wanting to feed. S.k.I.E. Now showing some worry, as she tries to hide their fear behind a smile. Trying not to think about what could happen to her. (Here, you could possibly catch her crying, to which she'll stop and say she's fine if asked. If you can listen to her out of sight though, you could hear her talk to herself in private. trying to focus on anything but the fear of oblivion she might be subjected to, or worse, she stays conscious as she's torn apart by eldrich things. You may even see her mind degenerating as bits of it go away. eaten by uncaring gods. Her anger and sadness at not being able to remember the faces of people they care for. She's terrified and trying to hide it so you may complete her mission of helping you, the thing she was made to do. But she also doesn't want to die).
The Save system is made up of transition nodes. Massive cell towers that many have plugged into so they can escape the nightmare inflicted upon them by corporations and spark. With Ancient beings coming from another realm to feast upon spark. Some plugging in and never coming back. You need to activate these nodes to fully create systems online (Kinda like how you need to unlock towers to fast travel in breath of the wilds). Around the area, there are fabricator Nodes. Acting as the primary save points. Where some will actively be around these Nodes to top up on spark. A vital resource to survive outside the Corporations and the City Council. With Many enemies are robots or cybernetically enhanced guards and creatures from one of those two factions, or gangs. Later on, spark creatures will emerge. Often around unoccupied Spark nodes.
The goal of the game is to either destroy all five Spark capacitors, or your original mission of getting to the top of Marigold Tower, a luxury tower for the high society in the past, now a fortified fortress where the companies keep the portal open and keep harvesting Spark from the grey world. The High society doing nothing but maintaining their lifestyle and power. To them, they'd rather rule the world, even if it's nothing but ashes than ever lose power. They'll die eventually, so what about the consequences. They also want you and others like you gone. To them, you're spit in their face by someone who defied them, and an unknown variable. Some smarter ones will try and use you for their own ends (connected to one of the endings). But in the end, they will prioritize their power and pride over others.
Lastly (For now), there would be "The Spark Beings". Those Eldrich gods mentioned earlier. These are otherworldly beings who consume Spark. Alongside having some intelligence and motives you don't get to fully know. They do want to eat though. Which can collapse the entirety of society and everyone who has spark even remotely near them (Everyone who still lives). This is actually something your creator is interested in. I should explain your Creator.
Your creator and by extension creator of the shoreline is named Alisa Burg and her persona is "Hustin Hills". A former tech billionaire who helped build up the corporate society and its reliance on spark. However, she was kicked out of high society and forced out of the oppressive corporation she helped found. Alongside being forbidden to continue her research which was deemed company property. However, as soon as the eldrich beings where dicovered, she started drafting up plans. Eventually becoming one of the most wanted people in the city as a result of body snatching from the morg, illeagal experimentation with trademarked technology, and other such crimes. One of which was you. (With your purpose not being to save the world, but to instead assign yourself or your creature into one of these eldrich gods).
Combat
Combat focuses on dodging and striking. With All enemies holding the resource known as "Spark". A resource that acts as your health. You can even recover health by bathing in the Spark that spews out of enemies. The most spark is gotten either by striking an enemy during an attack where you can get a slight healing, or striking a death blow that gives you some Hp and refills a charge of your Spark Charg (Estice flask equivalent). You can also recharge weapon abilities with these. With quick weapon changes and modifications also being key.
Cybernetics act as special talismans or charms that can help certain things happen. With Chips acting like spells, your character can be used for spells. Extra spark is restored by attacking an enemy right after they make an attack. landing a death blow, or by getting a recharge.
it'll largely be melee-based, with range weapons tacking sparks. With most everything ranged needing it to power up, or use as ammunition.
4 notes · View notes
ghostyattheblogg · 2 months ago
Text
Also, Ubisoft, If any member y'all sees this, Do Indonesia's History, pls, Like...Make an Assassin during the Revolution of it (Maybe for the enemies VOC soldiers ? idk)
Assassin's Creed game idea
Okay so there REALLY needs to be an Assassin’s Creed game where you can make your own character and have dialog texts (and even relationships​) similar to Fallout 4 or Mass Effect: Andromeda. I’m not the only one who thinks this right ??
3K notes · View notes
imogenebuggy · 4 months ago
Text
Tumblr media
some concept art for this game i wanna make idk this is Star (The child) and Evylen (the rabbit lol) and a creature of some sort its a wip ill be coloring it tomorrow because i be eepi
0 notes
aisuhex · 1 year ago
Text
platformer about a time traveler who is tasked with fixing cracks in spacetime in whatever time period they appear in with some quirky side characters and bosses that have sad backstories/motivations
0 notes
stanleyfox · 2 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
0 notes
uooj601 · 11 months ago
Text
Mech Quest game concepts
Ive ben thinking about Mech Quest and what a "Remake" could look like, and i recon theres two ways to do it
Either you remake the original game, Redo combat as its one of AEs earlier games and the combats what really shows it -I recon it'd be fun to experiment with the gameplay maybe a side scrolling beat em up somewere between Street fighter and Megabyte Punch, where your move list is based on your chosen mech chassis and equipped parts- In general if you did this ide want the gameplay to be Wildly different, and be as crazy as the story Note that the story stays exactly the Same, your telling the same story with different Combat and gameplay -----------------------------------------------------------------------------
Alternatively you switch gears, Instead of making a game about the hero, you make a game about a mech squadron in the Soluna Defense Force, and you progress through the same story but from the perspective of a military unit, Early game is dealing with pirates, Then the Kingadent sends your unit to the moon with Odessa, your unit is one of those to retake Tabattleona and search for survivors and you keep going across the war, Picking up different mechs and pilots from each world
You could end the story with pilots from the rubble of Tebattleona in mechs from Arthurian scoundrels Led by a noble of the same word supported by the last riders of Westion While the protagonist is making alliances and finding a way to defeat the Shadowscythe the Soluna Defense Force Holds the line, With gameplay more akin to Xcom or MechWarrior, your commanding a mech Squadron were every mech and pilot is equally customizable and expendable
0 notes
collectingbaseballcards · 2 years ago
Video
HOW TO PLAY A GAME WITH BASEBALL CARDS?
0 notes
glitchpalantir · 2 years ago
Text
Top 5 Ways to Come Up With Unique Game Ideas:
1. Brainstorm For Ideas. Brainstorming is a common method used to come up with not just game ideas, but ideas as a whole. ..
2.Try to Find Something New In a Familiar Genre. ...
3.Combine Elements from Two Wildly Different Games. ..
4.Use the Real-World for Inspiration. .
5..Don't Try.
0 notes
dicercv · 9 months ago
Text
Tumblr media
4 notes · View notes
gameideas-111 · 4 months ago
Text
I have an idea I'm unsure of
As of returning from the silence of the void, I've been trying not to let myself get burned out on my projects, along with drawing multiple sources of inspiration for many Current games/passion projects (That SCP and project moon inspired ttrpg), and I was looking at the root homeland expansion, and the intrusive thought of "Hillbilly frog Mafia" popped into mind, and now I'm making a gang bassed aroud those words that the players can interact with. Here's what we have so far. (Along with some context for the default world of this ttrpg I'm working on).
District Zero is no stranger to gangs and unlicensed anomalies. It is, after all, effectively just a massive shantytown officially recognized so the city can tax it and have a filter between their wall and the waistbands. Yet the care for this area has run thin; plenty of organizations know the area's lax law enforcement and the Anomalous Research Congregation (A.R.C.) not having the manpower to govern all of it and do their research at once. So, like in other places where unorganized crime rained, organized crime became something to protect people from it. Thus the rise of the Lake gang.
The lake gang was originally a family of unknown individuals who started operating near the waterboarded areas of District Zero shortly after the seven-hour war. Managing to gather a noticeable following amongst various disenfranchised who lost their homes. The individual known as "The Father" Cather Lake (The seeming founder of the criminal organization). Holding open parties and setting up homes for new members of the family. The gang's first criminal activities were noted around 189X AD (After Distortion), when it was discovered multiple members of the family anomalously transformed into amphibious creatures with enhanced strength and were robbing a board member of Envoy 19 (A prominent tech company), who was overseeing the construction of the "District 0 Gateway" governmental project. Because of this, a mass investigation was launched, with A.R.C. launching a raid on a large stronghold of the Lake gang. With the death of Cather Lake being killed in the crossfire. With the current gang considered neutralized.
Out of game notes: The Lake gangs work similarly to the mafias. The Godfather movies are accurate depictions of how they'd work. Other parts of their elements include the influence of American southern culture and the fashion sense of farmers (Practical and functional), along with the anomalous element of the frog (Picture Shadow of and smith, but they can transform into it like lycanthropy). The anomaly originating from a jasper ring with a stylized frog on it replicates itself once it is fed enough blood. The further away the ring is from the original, the redder it is, and the more blood is needed for it to duplicate itself. The rings let the users turn those in the family who are related to the Lakes able to transform in and out of their anfibian form.
Even lets people who aren't blood relatives of the lakes also transform for a short while before the coppied ring breaks. Their leader, known as "The lake father", is a title often passed down to the oldest children and is voted in by the trusted gang leaders and each other (They can't vote for themselves, and the votes for them aren't counted unless that member votes first). The original ring was given to the new Lake father. This ring can let any individual wearing it turn into an amphibian form, regardless of blood relation, and it can never break from this process. it will also have any children born after wearing the ring also be capable of turning.
Lastly, the Lake family specializes in racketeering, smash and grabs, and cases of smuggling anomalous items. Often also guarding areas of district 0 for matters of territory. Lastly is the great care they take in keeping their leader and the original jasper ring. with other organizations trying to find it for justice or to just take it for themselves.
If this sounds like a good minor faction to encounter, let me know, and I'll continue implementing them (The amphibian transformation is the trickiest part).
0 notes
vanilkaray · 9 months ago
Note
Heeheilike that that’s nice repurposing stuffs is nice
Ohmygourd ireallyyy want peanut soup now
Cold knitting knit fast enuff to make clothes not to be cold
It’s a good gameidea
NOOO you make me wanna some too…
0 notes
geoadventureindonesia · 11 months ago
Text
17 agustus sebentar lagi nih, gak usah bingung mikirin games. Coba game yang satu ini deh, dijamin seru #foryou #17agustus #permainanseru #teamwork #fungame #teambuilding #outbound #gameideas #outingwithfriends #fypシ゚viral
0 notes
multifandomgod124 · 1 year ago
Text
the man in Lego city is missing looks like... (URL)
Go follow me too please
Context: I had a dream where I was booting up a Windows XP computer and it was to play "The man in Lego city is missing!" And it's inspired by Mario Is Missing and the Lego City ad where it says "A man has fallen into the river in Lego City!" So there is context to the picture!
0 notes
jadensartsblog · 4 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
It’s quite upsetting that the comic got canceled but I’m thinking about turning Bad Timing into a fan-made RPG so you guys can play
9 notes · View notes
squarecarousel · 5 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Challenge 138: Restaurant Battle: Chef Paws and His Favorite Ingredients
Chef Paws is an energetic two star meowelin chef from New York City. He specializes in Shrimp Quiche which includes the ingredients: egg, green onion, and shrimp. 
So I’ll admit when I started I wasn’t sure how this would turn out, I wasn’t immediately a fan of the challenge idea, BUT I love the final product! It’s not something I would typically challenge myself with but making this wooden playing cards was great for pushing my creativity out of it’s comfort zone. 
This was my first time tackling text on a laser cut product and I’ve learned a lot. The smaller text definitely needs a second pass in the future. 
- Natasha 
4 notes · View notes
archonveins · 5 years ago
Text
Tumblr media Tumblr media
4 notes · View notes