Tumgik
#I agree with Varric
feykrorovaan · 6 months
Text
Sometimes I think about what lyrium actually is and I just
Tumblr media
14 notes · View notes
vigilskeep · 2 years
Text
do varric’s opinions on mages v templars change depending on da2 or what’s the deal
5K notes · View notes
ghost-bard · 1 month
Text
I think at least some of varrics issues would be fixed if he looked into bisexuality and thats all i have to say on the matter
193 notes · View notes
mossattack · 4 months
Text
varric is not a redhead anymore (the iron bull greatly disapproves)
Tumblr media
109 notes · View notes
dreamaturgy · 4 months
Text
bioware claiming varric is the obi-wan of dragon age and after watching the gameplay trailer i'm like... but obi-wan dies you guys
72 notes · View notes
Text
Tumblr media
Anders buddy i have barely done anything 😭
23 notes · View notes
bushelofmuses · 3 months
Text
//sorry, I read "Varric big naturals" in someone's tags on one of my posts and blacked out. what were you saying?
8 notes · View notes
lethalhoopla · 2 years
Text
I am once again losing my mind.
This time: I went to look up references of Varric, and just typed "Varric Tethras" into the search bar. I was going to just tab over immediately to the images section, eyes barely glancing over the obvious top-result fandom wiki, then (more entertainingly, but still expected) Wikipedia link-
but. but the next one.
Tumblr media
GOODREADS??
.... There's absolutely no tongue-in-cheek in the entry either.
(of course I immediately clicked on it who do you think I am)
There are 3 quotes from him relating to storytelling, both from 2 and Inquisition, as well as a book attribution:
Tumblr media
The Dragon Age Novel Edition of Hard in Hightown.
ATTRIBUTED TO VARRIC TETHRAS.
with Mary Kirby*~
Tumblr media
Absolutely unblinkingly written summary/bio.
I love this with my whole heart. Varric you beautiful bastard -- and DA writers/editors (Mary Kirby very much most importantly included) you even more beautiful, dorky, wonderful bastards.
---
*if you're not in the know, Mary Kirby is a cornerstone of the DA writing team, including being the one who was in charge of Varric (and Merrill!). To say she's his "trusted human confidante" is certainly putting it one (delightful) way.
370 notes · View notes
rosykims · 4 months
Text
on top of varric getting anders war flashbacks irt solas i think he also gets them for ashara lol. her vallaslin was quite literally mythals = justice and watching her downward spiral of paranoia and wrath in the years following trespasser is EERILY similar to act 3 anders. so thats fun for him!
5 notes · View notes
shift-shaping · 3 months
Text
So many screenshots of Enaste it's like most of my screenshots folder now
2 notes · View notes
attractthecrows · 4 months
Text
retconning stroud out of the deep roads so i can shove laure amell and the hawke siblings and varric and anders all into the same little camp. they would all have such a bad time
#carver: dying of blight. with an inferiority complex. but mostly dying#danie: MY BROTHER!!! MY BABY BROTJER HELP HIM!!!!!#anders: oh god oh fuck. wait a minute. i recognize this area. isnt this where the commander should be? oh hell#varric: we are all going to 🪦die⚰️ in a 🕳 hole. not even a GOOD hole#warden commander laure amell of ferelden and amaranthine: oh. anders. glad you're not dead or a darkspawn but Why The Fuck Are You Here#anders: oh hell. uh.#warden commander laure amell of ferelden and amaranthine: actually shut up. darkspawn incoming. its too open here so follow me to camp#'uh- commander-' 'shut it. there are shrieks about. this is a nasty area to be in with non-wardens' [glaring disapprovingly]#they awkwardly walk to camp. sigrun and a couple other wardens are there. they all sit down & drop their stuff#amell sits on a stump and pulls out a corked bottle. pops the cork. sniffs it. takes a swig. her white hair almost seems to glow?#she coughs then asks anders 'so why *are* you this far in the deep roads with a band of nonwardens? how'd you even get here?'#anders pulls out the map and hands it over. she looks at it. her expression darkens. she rolls up the map and says 'Anders.' he looks up.#she whaps him on the head with the map and gripes 'do you have ANY idea how long I spent looking for these fucking maps?!' whap 'you dick!'#she whaps him one more time then stuffs the maps into her bag. 'that still doesn't tell me WHY you're here. out with it.'#varric speaks up: 'my asshole brother locked us in a thaig. we came down on an expedition and found an idol that he betrayed us for'#amell frowns. 'a *thaig*? there aren't any records in the shaperate of any out this far. this isn't even a main branch of the deep roads.'#'it could be ancient!' sigrun offers 'or an unsavory secret the shaperate 'lost'. like Caridin?' amell nods & turns back to varric.#'so you're looking for a way out.' they nod. 'and just happened to come by this way?' anders says 'no commander- we need your help.'#amell takes another swig of her bottle. her hair is definitely glowing slightly. 'who *doesn't* these days. but for a pair of old friends-'#she winks at anders. 'what is it you need?' danie interrupts. '-please- my brother is sick- if you can't help him he'll die!'#amell looks at hawke then at carver. gets up and steps over to him. kneels in front of him and unceremoniously grabs his face#tilts his chin up (carotid + jugular blackened) peels his eyelid back (sclera greying and bloodshot) pries open his mouth (tongue greying)#then releases his head and stands shaking her hands. 'oh yeah. that's blight for sure. this is why you sought me out?' anders nods.#'we'll take him. but you know- he may not survive the joining.' 'any chance is better than letting him die!' 'i agree.' amell says coolly.#'youre lucky. we can do it here but the prep will take time. rest. eat. be on your guard. and DO NOT touch my whiskey if you're not a mage.'#it takes like a day of prep. also no one has used amell's name so they havent figured out the Cousins thing yet#eventually amell pulls carver over to the fire and hands him a cup of the joining potion and says 'you get one warning. *don't flinch.*'#he drinks it. he lives. but he's unconscious. amell sends the party on their way#to anders: here. i found this not long after you left. *hands him the phylactery* you and justice be careful. it's getting chaotic out there#to hawke: for what it's worth im sorry. if ever you need the wardens' assistance i grant it under the authority of warden-commander amell
3 notes · View notes
faerun · 7 months
Text
ive been wanting to do a full playthrough of all the dragon age games with my canon girls and get my canon set up all nice and neat before dreadwolf comes out but thats hard because. my canon has morphed so much from what the games ALLOW you to do. i have two wardens. hawke has two love interests simultaneously but her true love is someone you cant even romance. rosie is the closest to inquisition canon but i have extensive ideas about what her post-Inquisition life is like that i just know dreadwolf is gonna mess up. wahhhhh
#to clarify#iris and thalia are my two wardens and theyre both elves but thats where the similarities end#thalia hates being a warden and pretty much hands the role of 'team captain' to iris without too much fuss#so i consider iris' decisions to be my canon ones for keep purposes#hawke has a thing going with anders and sebastian simultaneously (everyone knows about it and its cool)#she loves anders but decides she cant be with him anymore after the Incident so she runs off to starkhaven with seb#but deep down she and varric are soulmates and it takes her being left behind in the fade for her and varric to realize this#and rosie goes thru a deep depression after trespasser#i imagine her magic is weaker bc of solas taking the mark; that direct connection to the fade empowered her magic but now that its gone#she feels like she's weaker; like trying to read with a blindfold on or play chess with her hands tied behind her back#so thalia (!) visits skyhold and agrees to train her in Rogue Stuff so she has a backup if her magic fails her in a fight#while she's there carver shows up and joins the Seekers; stuff happens and he and rosie become friends#inspired by all of this rosie decides to mount a rescue mission to get hawke out of the fade#so rosie varric carver thalia and cassandra all rescue hawke and its great and whooo#hawke and varric reunite and tearfully (awkwardly) confess their love for eachother#and nothing really changes in their relationship except they kiss now bc they were already soulmates!!!!#what 10 years with no new DA games does to a mf ^
5 notes · View notes
darhknight · 2 years
Text
just a thought
It's come to my attention of an amazing thing.
That even tho I have only been apart of the dragon age games Fandom for about a year.
That fact that all of us agree that varric should have been made on of the romances you could have picked makes me very happy.
This is also the reason why I refuse to allow my Hawke to fall in love with the other choices. He has his favorite dwarf and that's my final decision on the topic.
13 notes · View notes
enasallavellan · 2 years
Text
Gif Convo Monday
Taken/inspired by Perchance's Incorrect Quote Generator here.
Enasal: The universe is cold and unfeeling. The only constant is chaos.
Varric: Was the tavern out of apple tarts?
Enasal:
Tumblr media
4 notes · View notes
dirt-juice · 2 years
Text
.
2 notes · View notes
felassan · 21 days
Text
Tumblr media
New today from IGN: 'Dragon Age: The Veilguard's Devs Reveal New Info About Each of the Companions (and Solas and Varric, Too)'
It turns out The Veilguard really is the friends we made along the way.
Intro:
"Friendships, romantic relationships, and everything in between have always been an integral part of not just the Dragon Age series, but of BioWare in general. From Mass Effect’s Garrus Vakarian to Dragon Age’s Varric Tethras, the characters – and how they get along with the player – are inseparable from titles from the studio. But, perhaps more than any other BioWare game, Dragon Age: The Veilguard is leaning in heavily on this idea, as it’s already easy to see from the marketing material. For one, the name changed from Dragon Age: Dreadwolf back in June, with BioWare general manager Gary McKay telling us at the time that it was out of a desire to shift the focus to a “really deep and compelling group of companions.” That would be followed by a first official trailer at Summer Game Fest that put the focus squarely on seven new companions that will be tagging along with the player character, Rook, in The Veilguard. With all that in mind, it’s little surprise to hear game director Corinne Busche talk about how these companions aren’t just central to the story of The Veilguard, but the gameplay and combat as well. “Building a relationship with companions has always been a staple of Dragon Age, but this time around, that relationship translates into how well you work together as a team,” Busche tells IGN. “It is how you're actually going to level up your companions, by getting to know them better. That's how you're going to unlock skill points. So when you look at all of the various abilities the companions have, there's inherent combos and synergies and roles that they'll have on the battlefield.” She uses the example of Neve, the mysterious detective mage who has a wildly useful special ability to slow time in combat. “But if I really get the opportunity to know her,” Busche explains, “whether it's platonic or romantic, I'm going to help be able to shape her skills and augment those abilities that work really well with my own personal build, so our sense of teamwork really deepens.” During our time with the game, IGN got to see some of this in action; unsurprisingly, Dragon Age: The Veilguard has an approval/disapproval system, with pop-up text on the side of the screen indicating whether or not a companion liked what Rook just did or said. But something new in this Dragon Age: even just completing a quest with a companion in your party increases your “bond” with them, whether they agree with how you handled things or not. Your relationship, Busche says, isn’t necessarily about “how much they like you, but how well you get to know them.” “This is about a found family,” Busche tells us. “That is, they have the same goals, different complications in their life, but they're all giving everything they have to defend Thedas. You're going to get to know them really well. You're going to develop trust, understanding. That doesn't mean you're always going to agree.” But, we’ll have plenty more to say about the game systems and combat later. With Busche, we had the opportunity to really dive into the seven companions at the center of The Veilguard and what they’re all about. Here’s what she had to say about each one:"
"DAVRIN Busche: “When we were thinking about Davrin, how we were going to develop him as a character, we had to think about, 'How is he going to show up on the battlefield?' And it was unique because he has this, I guess you could say, companion of his own, the griffon Assan. That makes him, as a companion, very unique, because Assan shows up on the battlefield. So we had to think about how that integrates into his abilities, where Davrin as a Grey Warden is capable on his own, but also, when does he call upon Assan and what does that look like? What happens if you're indoors?... And indeed, when you're doing some of Davrin's content, just seeing Assan gliding through the environments, you really get a sense that they care and they're protective about each other. “…When we think about Davrin and his being the representative of the Grey Wardens within the team of The Veilguard, it was an opportunity for us to really go back to some of those roots that we know our fans, our players, deeply care about. Dragon Age: Origins, of course, was so Grey Warden-forward. We want to evoke those memories, those connections that our players have. And I absolutely love when you're journeying with Davrin, not only his aesthetic, how he carries himself as a Warden, but how he interacts with his fellow Wardens. The little wrinkle of, 'Hey, there actually are some griffons remaining in Thedas,' how he learns as a Warden to train and interact with these griffons that, to our knowledge, haven't existed for quite some time, it's a learning experience on a lost art of the Grey Wardens that is really unique to Davrin's character.”"
"HARDING Busche: “To talk about Harding as a companion, I guess I'd have to go back to Inquisition. Of course, Harding showed up. She was your scout on the field. There was a light romance with her, and I think one of the things that the team didn't quite expect is how much Harding would catch on in Inquisition. Players fell in love with her, and we heard them. They wanted a deeper romance, they wanted more engagement with Harding. So for the team, I felt like it was kind of a no-brainer for us to bring back Harding, and we also wanted to reestablish that connection to the Inquisition in the world of Thedas, which occurred 10 years ago, the events of Inquisition. “Harding serves as our proxy back to those events, and you get to learn about what's happened with the Inquisition since, so she presents some really lovely opportunities for us. I will say, personality-wise and her role on the battlefield, she is among my favorites. When you see her leap into the air, unleashing these devastating attacks with her bow and arrow, I just can't get enough of her.”"
"TAASH Busche: “Taash, in the creation of their arc, is one of our more complex characters. It's a journey along their arc that is about introspection. 'Where do I belong in the world? What are my boundaries? What do I fight for? How do I become at peace with who I am?' So I love the juxtaposition, actually, between Taash's personal journey and this imposing literal dragon slayer, that sort of hard exterior and really gentle interior. It makes Taash a really special companion for me.” (When asked which companion had the steamiest romance): “I'll just speak for me personally, but at the culmination of the romance arcs, I'd have to say Taash. When I got to that scene and saw the finished version of that cinematic, I was hollering. Hollering.”"
"EMMRICH Busche: “The thing about Emmrich that is going to surprise our fans the most is his relationship with necromancy. I really love that we kind of turned the idea of a necromancer on its head here, where you think of them as these conjurers of evil, the certain malice when you hear the term 'necromancer,' but it couldn't be farther from the truth for Emmrich. There is a reverence about the dead. He has a unique relationship with death. You get to explore how he ended up in the Mourn Watch. Death has shaped this character in all aspects of his life, and we frequently refer to him as our gentleman necromancer. I think his proper, kind nature stems from that respect that he's learned about this cycle of life and death throughout his life. “Manfred is like a son to Emmrich. He very much has an affinity for this wisp, this life force that he's given a second chance through this skeletal body, and in many ways, it's the story of a parent raising a child. Emmrich, he needs to teach Manfred and help him along to develop as a character of their own, things like learning new skills, how to assist The Veilguard. Some of our most charming moments are in dealing with Manfred, and I must say I absolutely love the interactions. They just have me rolling whenever Manfred steals the show. “…In my last playthrough, I romanced Emmrich. What I also loved is as I'm synergizing with him as we're doing combos, just having him refer to me as ‘my dear’ on the battlefield. ‘Well done, my dear!’ It just fills me with joy every time.”"
"LUCANIS Busche: “The character that went through the most changes [throughout development] without a doubt was Lucanis. Lucanis is very complex. He's an assassin. He is very skilled in the art of death. The Antivan Crows, they pursue these contracts with a certain level of dispassion, but also, Lucanis is a romantic, and he's dealing with some internal struggles. He's been through a lot of trauma. He's relearning how to trust. And all of those elements come together with a richness, but it creates a lot of complexity in how we tell that story. So I'd say Lucanis is the first one that comes to my mind in terms of the thought that's gone into it, where we've had to make adjustments to really cover all facets of his character.”"
"NEVE Busche: “Neve is our confident noir detective. I love to bring her onto the battlefield because she's just so incredibly capable. She's our ice mage, so really big on controlling the battlefield, and that's actually a good metaphor to her arc. She wants to fight for change. She wants to fight for a better Minrathous, and she's going to use all the tools at her disposal to try and reshape Minrathous into a better place for all. She's very much a Shadow Dragon. This is among the mantra of the Shadow Dragons. They operate from the shadows, fighting for a better Minrathous. So as this accomplished ice mage, she's fierce. She's not going to shy away from any challenge, whether it's taking down darkspawn or dealing with the Magisterium in Minrathous.”"
"BELLARA Busche: “Oh, my dear, sweet Bellara. I relate to Bellara a lot. She is joyous. She's been through a lot, but she remains curious, optimistic. She's kind of a geek. She really likes her fiction. She fangirls over Neve a little bit. She's just so relatable, and I think that's what our players will find and fall in love with when they get to meet Bellara, is just how much you'll recognize some of those patterns and sensibilities that she holds, but don't let it fool you. She is also a Veil Jumper. She's very comfortable in elven ruins. I frequently bring her with me in my party. I like to play rogue. I like to play the Veil Jumper, or the Veil Ranger. Bellara's a fantastic companion to set up that spec with electric vulnerabilities, so I love her both on and off the battlefield.”"
Bonus rounds:
"SOLAS Okay okay, so Solas isn’t technically one of your core companions who will travel with you, but given his place in the Dragon Age story, we still had to ask about his relationship with Rook. Here’s what Busche had to say: Busche: “Rook's relationship with Solas is a complicated one. Everyone has seen, at this point, the gameplay reveal and the opening moments of the game, so you'll know things got shaken up pretty radically for Solas already. He's trapped. He's basically communicating with you as an advisor, and I absolutely love that idea of, ‘He's your lifeline right now, but can you trust him?’ And those touch points with him, ‘Do I take his advice or not? Can he be trusted? Is he going to betray me?’ All the while giving you this information that you absolutely need in order to be successful. “It creates an interesting stage for us, where, I think our fans will agree, Solas is very complicated. He firmly believes he's doing the right thing, and some of our fans will agree that he's trying to do the right thing. Others will not, and this creates a stage for you, the player, where you get to lean into those tendencies of your own as you're taking advice from Solas throughout parts of the game. I think those really interesting debates about, ‘Was he ever redeemable? Can he be trusted? Was he wrong all along?’ You're really going to be able to dive in deep on that.”"
"VARRIC Varric, while a part of Dragon Age: The Veilguard and a series mainstay, isn’t part of your core companions either. But, as fans can see in the trailers, he’s still very much in The Veilguard, so we asked Dragon Age creative director John Epler about how he’s changed since we last saw him in Inquisition: Epler: “Since the events of Dragon Age: Inquisition, he has spent the time, just briefly, obviously, [serving as] Viscount of Kirkwall. I mean, anybody who knows much about Varric knows how well a job where he sits around and tells people what to do is going to sit with him. He has been participating in the hunt for Solas. And I think for Varric in particular, that's a very difficult thing for him to do because Solas is his friend. Solas is somebody that he grew close to over the events of Inquisition. They adventure together, they work together. “And now knowing who Solas really is, that eats at Varric. Because Varric always sees, Varric believes he can always make somebody do the right thing. Varric believes he is the most convincing, charismatic, because he cares about people. And he has this belief that as long as I get a chance to talk to Solas, I'm going to be able to turn him. But as he's seeing what Solas' ritual is doing to the world around him, as he experienced in the comics, Dragon Age: The Missing, that eats at him a little bit. That's challenging his world view of him as always being the best judge of people, being able to see that somebody is able to be redeemed. And he's starting to question a little bit, ‘am I right or am I being a fool by believing in Solas?’ ”"
[source]
655 notes · View notes