#I'm moving boxes
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baka-monarch · 2 years ago
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My boss: you work as an usher and have to clean disgusting theaters multiple times a day and deal with people
Me: okay, will I get paid well?
Boss: no, you'll be paid below the livable wage and have the lowest paycheck out of all the positions you can have here
Me: will I ever get a raise?
Boss: no
Me: do I at least get both a 30 and a 15 minute breaks during my shifts since they're all over 8 hours?
Boss: no, you'll always have a 30 but if we're busy we'll need you to not take a fifteen
Boss: also on weekends you'll have to stay an hour longer than normal
Me: am I guaranteed to always get my fifteen on those days?
Boss: no
Me: is there any way to get paid more?
Boss: yes, training to work in a different position so you can work in 2 positions at once, but only managers can decide if you can get double trained
Me: okay.... At least I only work part time so hopefully I won't get too tired when summer comes
Boss: this summer we're having early very cheap movies so we need you to come in an hour early for every shift
Me: will I get paid any more for this at least?
Boss: no
And like- I feel ripped off-
#rambles#busy days with large crowds cause me to have a panick attack and cry by the end of my shift whenever that happens#and now they're having me come in early and consistently deal with a huge crowd#and i get paid barely anything#i get we're technically a 'locally owned' theater#but we're also the only theater within a mile radius#and we get the same amount of customers as the name brand theater i used to work at#like#literally concessions get's paid well over $25 bucks an hour#and they only have like 5 people trained in concessions and won't let anyone else in#there's like 20 ushers and we're all paid under $10 an hour and treated like shit daily#like 7 out of 9 shifts i get covered in trash juice from being the one to deal with the trash#I'm getting mistreated by customers#I'm having anxiety attacks#I'm cleaning 9 giant theaters multiple times a day#I'm moving boxes#I'm helping everyone else at their NON-USHER stations#because they schedule a lot of ushers#so when theaters aren't letting out to make sure there's not a giant group around the stand#they'll send us off to do other people's jobs but it won't be considered as us doing that job so we aren't paid for being “#'double trained' even though we all lnow how to part food and how to deal with cups and run the cash register and stuff#because of how often our coworkers walk away from their stations#us ushers are paid the least#but like#we're the most important ones there methinks (since we clean everything and help with everything else as well)#why are the people who microwave food paid more than the people who clean 9 theaters over 12 times a day????
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nadiajustbe · 5 months ago
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I think the most beautiful thing about writing of Howl and Sophie's pair is that they are written as people before being written as a pair. Let me explain this very quick.
The thing about book Sophie and Howl is that they are not really fully fitting into any "classic" romantic trope. They are not exactly enemies to lovers, as their angry chats are definitely cannot be considered a life or death battle, they are not rivals to lovers because the only aspect of rivalry between them is the cleaningness of Howl's room. They are not friends to lovers, as their relationship just doesn't fit into "friendship" structure at the very start, nor they are roomates (yes, they live in the same house but that's not the core aspect of their relationships). Of course, you can go on and fit the name of the trope you found specifically for them, but that's the thing.
They simply cannot be processed through a pairings lenses only, in order to understand how they act in relationship you need to analyse them separately, as a characters first of all. Cause that's what the book itself does!
Sure, it doesn't have a whole lot of romance instead, but it gives us time to learn and observe the life of incredibly written, alive characters, understand them as personalities first of all, while slowly immersing the dynamic between two characters (in this case, Howl and Sophie) into work. They are written as personalities, both being fully separated and interviewing, changing eachother's point of view.
It's difficult to find a trope for them. They're are not a trope. They are Howl and Sophie, and that's probably the only way their dynamic can be properly described. Just as real people, they are not really fitting into the boxes of linial character progression, but go way deeper into being complex, filled with little differences and moments only people with their personality can have in romantic (or any different) kind of interaction. They're imperfect, and silly, and multidimensional and the reader knows them well enough to imagine them interacting way beyond of what the book says to them.
They are being people before being a ship, a pair of a trope — and that's why they work so perfectly charming in the end.
Howl and Sophie are unique in being themselves.
#and that's not that they're the only ones like that#I'm sure there's a lote of well-written paintings like them as well#it's just I feel that people would try to find them some kind of a trope in the end anyways#actually If you let me brag about it a bit#I feel like people nowadays are trying a little to hard to force romance (and other dynamic but romance especially) into some kind#eh..tiny boxes instead of letting characters actually interacting on independent manner?#like there's so many bookshops and book covers that say “enemies to lovers!!” on it and like#nothing else. that may be a fault of booktock cause so many videos in there are “top-5 friends to lovers books of the year!!”#I don't care?? tell me about the characters about how their personalities are connecting them tell me about their story about their quircks#about the parts of them that led to romance being as it is about the parts of them that compliment each other#TELL ME ABOUT THE BOOK AND THEIR PERSONALITIES GODDAMIT#I have nothing against people inventing a way of naming the progression their characters relationship are that's actually pretty handy#I'm just kinda puzzled cause way people are starting to act like having one of this two three maybe five classic tropes is a necessity#I cannot understand why people won't read a book simply because the cover doesn't say enemies to lovers#I cannot understand why ppl are thinking it's enough for characters to be enemies to lovers and nothing else#I was doing tell me abt your ship template with Sophie and I had to add a million of arrows and little texts explaining every specific#AND I LOVED IT SM LIKE THEY ARE SO??! THEMSELVES THEY ARE SO ALONE#you cannot understand how much I love it#(and yes I do categorise my ships sometimes it's just I feel I don't put as much meaning into it as someone else would??)#hmc book#howl's moving castle book#hmc#howell jenkins#sophie hatter#howl x sophie#howl's moving castle#howl pendragon
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majimasleftasscheek · 7 months ago
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Did you know that octopods can taste through the suckers on their tentacles?
That's all, just wanted to give you something to think about for your au. Love your art, and I hope you're well!
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:)c
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ghcstcd · 1 year ago
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If you’re still taking requests, can you do something with Dew and Secondo again? I love the way you draw them together!
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I need everyone to see how much they love each other.
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taradactyls · 30 days ago
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Trying to Tread Water Chapter 45 Updates
(and the Kitty/Col Fitzwilliam anon I haven't forgotten you I've got a rough draft sitting there waiting to be finished!)
There's a little bit written for both Chapter 45 and the small Beneath the Surface bonus content for Chapter 44 but not enough to get excited about.
I also haven't really been online much for the last fortnight so I'm sorry if I've missed anything! Still pretty much in the middle of half the stuff I mentioned in my authors note last chapter - more day care plagues, and moving and another essay all happening within the next week so AHHHHHHHHHH. Stress.
But also yay for me I got a great score on my last essay and I argued with the real estate agent and (successfully) asserted my rights even though sending and receiving the emails had me physically shaking for hours. Gotta keep your spine strong no matter how fragile your nervous system is. That's your motivational speech for the week, haha.
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xxplastic-cubexx · 3 months ago
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Mr. Cube I have a question of utmost importance for you as literally the only Magneto main I know of. HOW... DO YOU PLAY HIM. Do you have any tips. I want to look at him.
So You Want To Be Pretty OK As Magneto In Marvel Rivals
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(3 March, 2025) a beginner's guide written by your resident magneto main snapperoni because now i get an excuse to talk about marvel rivals magneto extensively and in gross detail
*this guide will be treating you as though you have never used magneto in your life and will go into extreme depths at explaining his abilities as well as what it means to be a tank player. if you feel confident in understanding his abilities, feel free to skip the abilities section and head straight to the bottom for talk on strategy and tips
TABLE OF CONTENTS:
TLDR ROLE INTRODUCTION ABILITIES Melee/Greatsword Primary Fire/Iron Volley Secondary Fire/Mag Cannon Metallic Curtain Metal + Iron Bulwark [TEAM-UP ABILITY] Metallic Fusion [ULTIMATE] Meteor M [PASSIVE] Magnetic Descent TIPS AND STRATEGIES Iron Volley + Mag Cannon Combo Bubble and Shield Usage Two Tanks Are Better Than One Metallic Fusion How to Use Meteor M CLOSING THOUGHTS
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Too Long, Didn't Read:
Magneto is a poke tank meant to be played at medium-to-close range whose priorities should lie in acting as a living wall for his teammates. preserving his abilities mostly for himself yet sharing them when the situation calls for it.
While his priorities should be defense-based, when it comes to going on the offensive you want him to target strategists and duelists and only engage in tanks if the rest of the team is with you. As far as aiming goes, he's very friendly and isn't hitscan reliant, and you should find yourself picking up his aim style easily with time.
He's not a super flashy character like the rest of the cast, but he's far from useless and, at this moment in time, stands as one of Rival's best tank options alongside Doctor Strange and Hulk, whether you're running two tanks or running solo.
Overall, the two-star difficulty he is awarded is very fitting: available to newcomers to pick up and start playing, however offers a little something extra to those with a better understanding of him; he's generally straight forward as far as tanks go, but picking up a few extra tips and tidbits never hurt anyone. Except your enemies, of course.
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Role Introduction: Vanguard/Tank
As a vanguard unit, Magneto's top priority should be taking the brunt of the team's damage on the front line and should give the team either opportunities to push forward, or shoot behind the cover you provide.
With 650HP (without shields), while he has average health for a vanguard, his defensive kit allows him to be a formidable wall when his abilities are used tactfully and you work in tandem with your support/s. Unlike dive tanks like Venom and Captain America, Magneto is much more stationary, and his kit rewards playing defensively and close to the team.
A common misconception with FPS games is that your top priority is to get the most eliminations as possible and to exclusively hunt for the next kill (unless that is the objective of the specific map you're playing on, then kill away). There are several errors with this philosophy: for starters, you begin to neglect the objective, which can lead to a game loss.
The amount of kills you have won't matter if you stay off point and the other team takes the objective. No matter what anyone says, don't stress about your eliminations so long as you know you're protecting your team, securing the point, and overall providing value to the game (though it is important to be able to land a shot....).
Moreover, playing under this philosophy is a sure-fire way to not only get you killed and remove your time away from the field (which should truly be your game philosophy: die as little as possible), but specifically as a tank you'll bring your teammates down with you as they lose what should be a reliable line of defense. As a tank, you should be opening up opportunities for your teammates to get the eliminations and protecting your strategist/support units.
All of that said, tank is not for the passive player: as tank, you need to be firm about the playing field being yours and making sure the enemy team knows they're going to have a hard time taking it from you. Fitting for Magneto, really.
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Ability Review
Before dissecting Magneto's abilities, I will preface and say I calculated his damage using Doctor Strange (600HP) and Scarlet Witch (250HP) as damage dummies. The numbers I have here may not be accurate, so to circumvent this potential error I'll describe how many shots it takes to use a specific skill in order to eliminate certain enemies.
Melee/Greatsword
Attack speed: ~1 second
Damage Output: 40 (About seven swings to KO a 250HP enemy)
Utilizing Doom Bot remains, Magneto swings with a grandiose blade. The problem with this sword is it's not only one of- if not the- slowest melees in the game as of right now, but it has very little to compensate for its poor speed. Should very rarely be used in place of a well-aimed primary fire.
Primary Fire/Iron Volley
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Reload time: ~1 Second
Damage Output:
Direct Damage: 80 (About four shots to KO a 250HP enemy)
Edge Damage: 40 (About seven shots to KO a 250HP enemy)
Fall-Off Damage: 40 (About seven shots to KO a 250HP enemy)
Magneto's Iron Volley asks that you lead/predict your shots. Moreover, his Iron Volley will explode automatically once reaching 25M(eters), whether it hits a target or not. At 25M, your shot will no longer do 80 damage, but will do half instead. As noted before, Magneto's primary fire will explode when it comes into contact with a wall, floor, or enemy. As such, the explosion has a small hitbox- doing just about half of a regular, direct shot. Because of this, you shouldn't be too stressed if you're not the greatest at aiming: Magneto's primary fire makes up for any minor imperfections and is rather generous so long as you're in the general area of your target.
Secondary Fire/Mag-Cannon
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Reload Time (Without Bulwark Aid):
One Ring: ~4 Seconds
Two Rings: ~8 Seconds
Full Power: ~12 Seconds
Damage Output:
One Ring: 40 (About seven shots to KO a 250HP enemy)
Two Rings: 80 (About four shots to KO a 250HP enemy)
Three Rings/Full Power: 100 (About three shots to KO a 250HP enemy)
Edge Damage: N/A
Similar to Iron Volley, you will need to lead your shot when firing off a Mag-Cannon. Unlike his primary fire however, Magneto's secondary fire will keep going until it hits a wall or enemy. Moreover, it doesn't suffer any damage fall-off, nor does it offer any edge damage. How many rings you possess show both on Magneto physically, but they can also be tracked by the purple arrows below your crosshair. As a bonus, the Mag-Cannon momentarily stuns and pushes back any targets it hits which can either cancel an enemy's advancement, or open the floor for a follow-up attack.
Metallic Curtain
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Recharge Time: 3 Seconds
Replenish-to-Full Time: 10 Seconds
Duration: 1.5 Seconds
Shield HP: N/A
Putting up an impenetrable wall just shy of two seconds allows Magneto and his allies to pull back safely from oncoming damage or provide just enough cover to make an adequate push forward. Not to mention, this indestructible wall scoffs in the face of any ult coming your way. Once the shield has been spent, a white bar will appear on the right side of your crosshair. This bar indicates how long you can hold your shield up the next time you use it before it's fully charged, where then the bar will fade. Finally, you can put your shield down early. While this means you'll have to wait the full three seconds for it to be available again, this means your shield will have more durability the next time you use it.
Metal Bulwark + Iron Bulwark
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Recharge Time: 12 seconds
Duration: ~3 Seconds
Shield HP: To be calculated, but it does exist: be cautious of the damage you and your teammates take.
Magneto can spring a magnetic bubble over either himself or an ally. The bubble not only negates any incoming damage and protects allies from Scarlet Witch's Reality Erasure, but once the bubble has popped or faded Magneto will regain some Mag Cannon rings relative to the damage absorbed.
[TEAM-UP ABILITY] Metallic Fusion/Chaos
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Recharge Time: 30 seconds
Duration: 10 seconds
Damage Output:
Direct Damage: 100 (About six shots to KO a 600HP enemy)
Edge Damage: N/A
Being his only team-up ability as of writing this post, this father-daughter duo ability allows Magneto to fire at an impressive 100 damage per second as he finally finds use in his otherwise-inadequate greatsword, adding a truly dangerous ability to his typically defensive kit. It's as though every shot taken was a Mag Cannon with a wider hitbox- however this hitbox varies from being vertical or horizontal and thus can be a little unpredictable if you aren't aiming carefully. Is used best at medium-close range, but don't neglect its potential to snipe enemies from across the map.
[ULTIMATE] Meteor M
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Duration: 4 Seconds
Magnetic Range:
Lowest to the ground: 30M
Nearest to the skybox: 5M
Damage Output (No Charge):
Edge: 150 (About over half of a 250HP enemy's health bar)
Direct: 300 (About half of a 600HP enemy's health bar)
Damage Threshold Before Explosion: To be calculated, however can be tracked by the counter below the crosshair
Automatically floating into the air, Magneto stays true to his name and acts as a magnet for all incoming projectiles; extracting enemy projectiles to build the power of his metal meteor and granting Magneto the ability to float freely, Magneto's ultimate doubles both as an offensive and defensive ability. You're able to see your magnetic field + blast radius by observing the purple ring on the ground. Remember: you can rise and descend freely so long as your ultimate is up, use this wisely. I affectionately refer to the meteor as "rock", however this ultimate has garnered a reputation for not doing as much as some believe it should. Hopefully this guide helps you in ensuring your meteors make the impact they deserve.
[PASSIVE] Magnetic Descent
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Manipulating the magnetic field around him, Magneto decreases his fall speed by 50% when holding the jump button. Nuff said. People have a hard time aiming up in FPS's so if you find yourself with the opportunity to float around a bit (especially using Rocket's jump pack) then by all means terrorize from above as you descend.
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Tips and Strategy
Iron Volley + Mag Cannon Combo
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A basic tip, but a valuable one nonetheless. To eliminate an enemy with 250HP- assuming you land all your shots directly- it takes about 3 seconds, four shots. Again, this is assuming you hit all your shots and if the enemy doesn't regenerate any health. Alternatively, utilizing the PRIMARY-SECONDARY-PRIMARY combo allows you to not only stun an opponent with your secondary fire, but it should take nearly half of the time spent then if you only used primary fires, so make sure to use your secondary shots responsibly. Remember that your primary fire has, at max, 25M of utility: afterwards, it won't be able to do much. Fine for picking off low-health enemies while they're fleeing, but don't expect to hit any enemies close to the skybox or far away from you without moving in a little bit first- that's what your secondary fire's for. As Magneto, your targets should be squishy characters like support and DPS. Because of his relatively-slow DPS, Magneto doesn't fair well against other tanks and shouldn't engage in 1v1's if possible (they're not unwinnable, but they could be a great distraction and leave your team vulnerable).
While I'm here, I'm just going to stress to not use your melee. Like. At all. You're much better just using your primary fire. At most you can set it up as Hulk's turning into Bruce if you'd like but that should really be it: your primary fire is much more effective than your sword.
Bubble and Shield Usage
As a tank, you want to act as a wall for your teammates, and this can be done effectively by being more conservative and selfish with your shields: you are the wall. Remember. Draw the enemy's fire towards you by being an irritant. While Magneto is healthy in shields, remember you have natural cover from stage obstacles and structures as well. Magneto can be regarded as a 'poke' tank: a tank who is meant to attack sporadically and in short bursts. He is best played at a medium distance from the enemy front line and to not to be wholly damage focused when he is much more defense focused. 'Poking' the enemy from behind structures is not only a great way to conserve your abilities, but it utilizes Magneto's primary and secondary fires well due to their moderately-slow start up and overall DPS, letting him take cover when need be.
While attacking on the front line, once you notice your health start to dip below half or you feel as though the crowd is about to overwhelm you, raise your Metallic Curtain and step back to give yourself some air. Bubble yourself as a last resort if you still need to back up- be sure to fire your Mag Cannon beforehand so you'll immediately have it replenished if your bubble pops during your escape. It's important to remember Magneto has zero movement abilities and it takes 5 seconds for him to traverse 30M: it doesn't sound too bad, but when there's a large crowd in front of you, you'll wish he could move faster. Don't push too far ahead, and be aware of exits around you.
That being said, be conscious of your teammates. This is a TEAM game after all. We've covered Magneto and Scarlet Witch's team-up ability before and how valuable it is. As a result, you'll need to learn to play well with any Scarlet Witches on your team, and this means having your bubble ready to protect her when she decides to ult (this also means making sure to check the scoreboard occasionally for your teammate's ult charge as well as, again, being ability-conscious of those around you). Only when she's in immediate danger do you bubble her, not before: this ensures the bubble lasts long enough for her to get her ult off (or there's a better chance it'll be executed, anyhow). If you feel as though you won't be able to react fast enough, then you can try to bubble her beforehand; don't stress out about timing the bubble perfectly, just make sure she's protected. In general, bubble your duelists when they're deep in a crowd to give them a chance to escape (but don't stress out about protecting them. After all, there's only so much you can do before you put yourself in danger or use a bubble inappropriately when someone else could have better benefited from it). Besides Wanda, it's naturally best to look after your support units and to make sure they're not being overwhelmed. Don't helicopter them and neglect the rest of the team, but just make sure to check on them every now and then. Ultimately, your bubble priority should be Supports -> Yourself -> Others. After all, your support/s can't help you or the team if they're dead.
Two Tanks Are Better Than One
Magneto has the fortitude to be able to tank by himself comfortably, however the rare days you find yourself partnered up with a second tank, know these are the days you can be more generous with your bubbles and shields to your teammates. Your second tank will help cover with you and should make it easier for you to escape the crowd when need be, so bubble-hogging is less of a necessity. Make sure to help your tank too if they're in a bind and they're out of defenses/movement abilities (but again, not at the detriment of yourself or your supports: once more, Magneto can tank by himself if need be so long as you use your abilities carefully).
Metallic Fusion
It's tempting to want to use Magneto and Scarlet Witch's team-up ability the second you have it, however it's best to save it for crowd control. That being said, once it is active, make the absolute most of it: there's no consequence to holding down the primary fire, so just let loose and go crazy (with reason, of course: don't run in and get yourself killed and don't forget your teammates).
How to Use Meteor M
Someone asked me this midmatch once and I scrambled to come up with an answer. Both because the round was about to start in five seconds but also because I truly didn't know the answer at the time. The longer I've played though, I think I finally have the answer- or a better one besides "spray and pray" at least. As noted before, Meteor M is a fickle ultimate and how you use it is dependent on the situation (many such cases about anything, honestly). At times, you'll want to play higher to the skybox to ensure your meteor doesn't explode immediately. Alternatively, a quick throw of the meteor might do the trick in some situations where it's both safe to build meteor charge close to the ground, and the faster you remove a target/s, the better. This is also dependent on how many projectiles are being thrown out onto the field: if you're in a situation with predominantly melee opponents, it's best to use your meteors to single-out troublesome duelists and supports- there's little chance your meteor's going to exceed 30+ charge in those kinds of matches. Generally, you'll want to use it to counter support ults like Cloak + Dagger and Luna Snow (NOTE: a raw meteor will NOT KO an ulting Luna. You need at least 30+ charge before a direct hit can KO her. Cloak + Dagger can be KO'd from the get-go with a direct hit). Don't be afraid to throw out a meteor if you see a cluster of low health/squishy enemies without any defenses, however. Just remember it's ok to hold onto an ult if it means it gets greater value later on, and that you shouldn't hunt exclusively for team wipes. If you find yourself popping ult and the crowd's dispersed, support units should be your default priority (unless there's a duelist/DPS unit using their ultimate: take them out instead if you can). Initiating Meteor against Punisher's Final Judgement can be tricky if you aren't fast enough, as Frank's ammunition will quickly push your meteor to its limit. If you don't throw your meteor fast enough, you could potentially risk your teammates their lives and waste an ultimate in the process. Use your meteor against Punisher with caution. Similar notes to be said about Star-Lord's Galactic Legend, only now your problem is also throwing at a flying enemy. If he's close enough to your 25M range, I personally would shoot him down with a regular primary/secondary as his DPS isn't nearly as grand as Punisher's and a meteor could be superfluous. Otherwise, focus on getting to cover and protecting your vulnerable teammates. You'll especially want to be wary of enemy tanks and their shields as they'll without a doubt cancel out your ult with ease, more specifically enemy Magneto's and Doctor Stranges. Be cautious that Captain America can deflect your ultimate, though I personally have had minimal trouble with Captains. In general, you should track enemy ability usage, but especially the prior two if you hope to pop your rock soon.
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Closing Thoughts
Ultimately, improving at Marvel Rivals in general comes with time and willingness to acknowledge you're bad at the game sometimes but to not let that stop you from playing who you wanna play, whether you're playing as Magneto or not. While you can do your best to improve your aim in Rivals' practice area, things like game sense are something that can only really be accumulated through experience and playing the game.
Sometimes I watch back old games/moments of mine to figure out where I could've gone wrong to improve next time, but you don't HAVE to do that: just play the game, have fun, and love Magneto.
And throw a rock at every support you see for me okbyethankyouforreading
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Bonus: My Credentials so you can determine if i'm reliable or not. or something.
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[PS: every hero Not Mags/Wanda/Adam is purely my brother i swear im loyal]
#marvel rivals#magneto#snap chats#idk how valuable my opinion is i'm just a plat player but like Hey Its Something focus on my hours and trust me vJLAERKEAKJ#hours mean nothing if you dont learn from being balls... whatever... moving on...#i'm not checking this over i'm just throwing it into the wind no one's going to read this anyway#i thought of having more gifs to show stuff but i thought thatd be overdoing it <- this whole post is overdoing it#maybe ill pin this to the top of my blog idk. took a long time to type...#NO ONE'S GONNA READ ALL THAT WHY DID I TYPE ALL THAT#i think ive gotten enough inquiries about My Magneto Playing to finally write a semi-professional guide about it vJELKJAEKL#wrote all of this to get my PhD in Magnetism thats right baby#WHATEVER if you read all of that i love you i'm giving you a box of mochi donuts#if you take anything away from this post uhhhh Please Dont Forget Your Teammates THIS IS A TEAM GAME#ok thank you.... i hope you enjoy my. nonsense#yk im so glad my school group hates me cause i got to spend all day doing this jvLKAKJ#NO TELL ME WHY i try contacting my group last week to ask when we can meet and no one says anythign#and now people getting cross with me for us not meeting sooner... i TRIED NONE OF YALL EVER ANSWER ME#WHATEVER. whatever...#for a mfer just talking about teamwork My Team is making me want to eat gravel#anyway!!!! again if you read All That hope you enjoyed my inisght and input#again this is just from my experience playing magneto and some tank experience from overwatch so#take it how you see fit#if you guys care one of my fave rivals/ow youtubers is flats and he's always got great input for tank players#check him out if you like :)
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fox-guardian · 1 year ago
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personally 👀 if u would like to elaborate on the saw au 👀 i am listening 👀
hi <3 this ask is months old <3 but i am answering it now teehee
SO. TMA SAW AU (disclaimer: i have only seen the first two movies so idk if these are very like. film accurate style traps)
basically it's just. what if a saw movie happened to the archive gang. they're all in one big space that's like a big trap in the sense that they all have the same time limit but they all get their own little traps also <3 the breakdown is this:
Jon is gagged with a camera in his mouth that he cannot remove without a key, it's strapped to his face with horrible rusted metal, y'know. Once time runs out, the battery powering the camera will leak down his throat killing him so so painfully <3 He cannot speak and must find other ways to communicate with the others.
Sasha has what is essentially a VR headset strapped to her head and she can't remove that without a key either. The headset is showing her the live feed from Jon's camera, so she essentially has to see through his eyes the entire time. When time runs out, two big ol' spikes will stab her in the eyes and give her a good ol' fashioned impromptu lobotomy <3
Tim's trap is a bit different from the others'. Instead of a contraption, he was injected with a paralytic prior to the gang waking up, and is paralyzed from the waist down. He needs a key to obtain the antidote for the paralytic. Rather than having a specific time when he suddenly dies, he's essentially either relying on the others to help him move/get the key/antidote for him, or he needs to move himself despite his paralysis in order to live. So when time runs out, it's either find a way to move anyway or wait for the paralytic to travel further through his body and kill him slowly after experiencing many terribly side effects (hypotension, bronchospams, and renal failure)
Martin is even more different. His trap is less about his death and more about saving the others. He's placed in a big freezer where he basically needs to find the others' keys in blocks of ice (joshua gillespie core) and if he doesn't, they'll definitely die. He also has the option of finding the key to unlocking his own door and simply escaping without saving the others. He also also has the option of only taking some keys, but not all. He will know which will save who, and gets to choose. The trap itself isn't that difficult, but there's A Lot Of Ice, and it's Really Cold and he's Already Been There A While so there's a chance of dying of hypothermia if he can't find the keys fast enough (or if he spends the time finding the others' keys after he's found his own).
Jon, Tim, and Sasha all wake up in the same room together. Jon wakes up first and is able to watch a video tape explaining what's going on, but it can't be watched more than once, so he has to explain what's happening to the others without being able to speak. He can't speak, only play charades and listen.
Sasha isn't able to see except through Jon's eyes, so he has to rely on the two of them to make sure she's not walking into more danger. She also is unable to understand any of Jon's explanations since a lot of it is through body language and She Can't See That, so they have to work together so she can watch Tim translate. She can't see through her own eyes and is forced to watch through someone else's.
Tim either has to trust that the others will come back for him (and that they won't die somewhere in this building) or get them to carry him around, slowing them down but giving him more of a chance at survival. He either has to take action, or simply wait and trust.
Martin has to make a choice between risking what's left of his life for other people (some of which who don't care about him), or saving himself. Even if the others find the room he's in, it's locked from the inside so it is entirely on Martin to save both himself and everyone else. Not only do the others have to rely on each other, but they all have to rely on Martin. The door will lock behind him when he leaves, so if he doesn't get everyone's keys, then whoever is left without one will die.
idk if these traps are entirely fitting for all their character's and flaws and whatnot, but for the research trio i thought it'd be fun to do an audio/vigilo/opperior with them and then martin gets to play god suddenly lol.
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pisshandkerchief · 2 months ago
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put my ass on r/malelivingspaces
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okyum · 2 months ago
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if you squint hard enough it kinda looks like they're having a first breakfast at their new place together
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16th-of-a-twigg · 5 months ago
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Opening up 3 single character fanart commission slots! Price list below but can change slightly upon complexity.
DM me and we can discuss 🤗
(I reserve the right to decline prompts)
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ghostlyclem · 2 months ago
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THEY'RE HERE!
Happy 4/13 fellow homestuckers! To celebrate the occasion I've put my keychains up for sale!
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Get one for yourself here!
(they're $15 each but if you buy them together it's only $25 woah)
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hazelkjt · 5 months ago
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"Time to play."
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"Now, be good little toys and try your best not to break too quickly!"
Mock up of what Pandora's transformation would be like, perhaps as a raid fight in Pandaemonium? She did work there, after all.
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nadiajustbe · 11 months ago
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There's a ton of jokes about movie Howl wearing clip-ons aka "the fake earrings" which can be simply attached to the ear. But I assure you that book Howl actually had his ears pierced.
Somewhere in his bedroom, with a needle in a pure unsanitary, being about 16. Just in sake of looking cool. Just because he can.
Like there are real earrings.
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frombothofmyhearts · 4 hours ago
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they put her in a box. they put her. in a box. they put her in a BOX. they PUT HER. IN A BOX.
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alongtidesoflight · 5 months ago
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i swear my stepdad is so illogical AND stubborn it hurts
#okay so strap in coz this is a wild ride#tl;dr we have been without heat and warm water for years and i mean literal years#because he refuses to pay off some debt he built up with the company#because he feels unfairly treated (let's not get into this. it absolutely makes no sense) by the company#so instead of doing the logical step of growing some balls and admitting he made a mistake and paying off his shit#he's been looking for a new supplier all over but the deal IS#that he's been doing this with a couple of places before and people are hesitant to even make him any offers#and you'd think that learning about THAT at least now he'd be like. idk willing to just pay off his debt and be done with it#but you'd be WRONG#now he's looking to just have our entire heating system replaced for the teeny tiny price of 25000 bucks#mind you his debt isn't even a THIRD of that#and obviously he can't afford those 25000 bucks#so what's his next step now you might wonder?#well good thing you asked. his next step is going off on ME for not paying towards the new heating he wants#and now that that's not working for him guess what he did next?#that's right. he bought shit expensive 'space heaters' that are pretty much just small little boxes that you plug into an outlet#and he swears up and down that they're going to heat up our house (it's negative degrees outside)#(it's obviously not working)#and genuinely. all i can think of is how much money he shoved into trying to macgyver this house into a house with warm water and heating#and how he blew off ten thousands of bucks he got paid when he retired within the span of two weeks#when this debt could have been paid off ten times over by now#so now you might be thinking. okay tiago. why don't you move out#good question you see. my mom is disabled and reliant on someone who cares for her#something that he can't won't and shouldn't do because the last time he sorta kinda tried she almost died and we had to call an ambulance#she wouldn't eat a thing if i weren't there to cook. the house would fall into disrepair if i wouldn't do maintenance all around#i've set up (functioning) heat in some areas she occupies and i've gotten a boiler going so she at least has warm water#i'm paying off their bills to make sure he doesn't skip on paying any others. i'm buying groceries for them because again they wouldn't get#any for themselves#and finally. i've offered to pay off his debt so that we can finally live like normal fucking people do#and guess what. guess WHAT. he just got mad at me for not adding money to that 25000 bucks pool for that new fancy heating he wants
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charleslelurk · 3 months ago
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I got tagged by @speciallivery, thank you!!
rules: tagger gives a word, then for each letter of that word you share an excerpt from your WIPs that start with that letter.
And I will not be saying what wip they are from 😈
I was given the word RICE and I will be giving the word HOLD
T
The whole drive, Carlos has his left hand on top of the steering wheel, and his right on Lando's thigh. He asks about the flight, comments on the new haircut Lando is sporting, his curls on top longer than he has let them grow in years. Lando doesn't even look at the road, just gazes sidelong at Carlos, his entire focus on Carlos's thumb brushing up and down beside his hand on Lando's thigh.
A
After breakfast, Lando wants nothing more than get Carlos out of the apartment, to see him in the sunlight. Happy. "Do you want to go for a drive?" Lando asks. "Take the Spider? Zoom down the coast?" Carlos seems to be mulling it over, and Lando wonders if it's too much, if Carlos doesn't want to go out. Then, "You want to take the Competizione, no?" Lando gasps. "Would you really let me drive it?" Carlos laughs, and it's like hearing his favorite song start on the radio: pleasantly unexpected. "You are a professional driver, no? I think it will be fine."
L
Lando's mind goes blank, high static and a snowy white out and screeching tires almost too severe a pitch to hear. Their eyes are locked on one another, Lando's quivering and borderline panicked while Carlos's are wide and earnest. He sucked Carlos off in the shower this morning. They slept tangled in the bed, knees and ankles and elbows and wrists knotted together.
K
"Knew you were here, being on display for everyone, Pilluelo." Lando smirks, his smile half tucked into the crook of his arm. "Did it make you hurry?” Carlos smiles and Lando's chest quivers behind his sternum. "It is having me anticipating, no?"
I'm tagging @toppamplemousse, @bumblewyn, @landinrris, and @namariecarlando
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