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caeliangel · 7 months
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CLICK TO HELP PALESTINE
Flag based on obsidian
୨୧ • Obsideric : KLW KLM KLN
Kenochoric loving women, men and nonbinaries.
PT. Obsideric : KLW KLM KLN. Kenochoric loving women, men and nonbinaries. END OF PT.
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postcard-from-the-past · 11 months
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Greetings from Königsberg, modern-day Kaliningrad, Russia
German vintage postcard, mailed in 1896 to Köln, Germany
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wally-b-feed · 1 year
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Anthony Fineran (B 1981), Amanda KLN Hot, 2023
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seniouesbabes · 2 years
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Lily Maymac 🌸🍒💋🌸 What a night 🤩
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0choo1 · 1 year
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llustration for <Korean Literature Now> Vol.57 Autumn 2022: Cover Feature ‘In Search of Lost Hope’
• The Distance of Hope • The Place of Hope • Where Dreams Begin Again and Continue
(kln.or.kr)
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ca-dmv-bot · 7 months
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Customer: KALIN LOVES ROBERT DMV: KLN LOOKS LIKE KILLING Verdict: DENIED
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blessedwithlucky7s · 2 years
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NOW
If your time is often spent wasted:
If every waking moment of your existence is you, off with the faeries;
Lost in thought, wondering “what could have been,” or, “what could be,” you’re stuck on a loop in time that has either already been lost, or is not quite yet yours; what a waste….
This is for those who are often lost in thought.
Off with the faeries, trying to loose themselves in Wonderland, (perhaps trying to forget something whilst doing so).
Some using substances to disassociate, others cutting themselves up (inside and out), just so they can survive/stay alive just one more day, but are loosing themselves in the process:
Life is not so black and white,
And time is precious.
Stay in the grey,
And live in the now.
You can be everything you want to be, right every wrong you’ve ever done in the now. In this very moment, in fact, I’m doing just that!
Most importantly,
Don’t forget that you are loved.
XX
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kaleuh · 8 months
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Day 23: A month/year of your life when you were happiest and why
Exhales, forever, and ever.
I don't know if looking back on the past like that is good for me anymore. It's great to view it as a landing point for the kind of happy I want to be again, but in some ways, it's detrimental to appreciating the happiness I have now. What do you do about being so happy, that everything else after that just pales in comparison?
I remember the exact moment my life changed forever and to this day I still don't know if it's best to give up on finding that again.
If one day you woke up, and for no reason at all, your hands and mind felt new, like a baby. And your poetry dripped with sky, and when you looked up in the sky you could feel every piece of history in the clouds and when you looked up again you saw something that answered any question you've ever had about being alive?
If that instilled such a happiness within you that every day, for years, you woke up awestruck and rapturous, would you ever stop looking for that again if you lost it?
Does that make you or break you in the end?
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Me when my friends message me without using emojis.
"Don't you love me anymore?" "Do you hate me?" "Why are you so cold to me?"
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soymilkwithyuri · 1 month
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Good luck doctor yae (firefighter Kln x Doctor skr)
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caeliangel · 7 months
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CLICK TO HELP PALESTINE.
Flag based on umbra and the sun (eclipses)
୨୧ • Umbriec : KLNB
Kenochoric loving nonbinary.
PT. Umbriec : KLNB. Kenochoric loving nonbinary. END OF PT.
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Flag based on onyx stone
୨୧ • Onyxeric : KLNB KLM
Kenochoric loving nonbinaries and men.
PT. Onyxeric : KLNB KLM. Kenochoric loving nonbinaries and men. END OF PT.
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Flag based on kyanite
୨୧ • Kyaneric : KLW KLNB
Kenochoric loving women and nonbinaries.
PT. Kyaneric : KLW KLNB. Kenochoric loving women and nonbinaries. END OF PT.
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View of the Zündorf borough of Köln, North Rhine-Westphalia, Germany
German vintage postcard
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theresattrpgforthat · 10 months
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Games for one? Most of my experience is with dnd 5e but getting groups together is always a pain.
THEME: Solo Games
Hello friend! I see you've given me plenty of license to go wild with the recommendations, so I hope you like a nice little selection of different genres!!!!
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Space Jellyfish Overhead, by Spring Villager.
This is an ancient place, known only as Land. The people of Land seek to live in harmony with the sea and the sky. Once a generation, a bloom of giant jellyfish fills the skies above. The Visitors descend, stay a few days, and then leave for many years. Nobody knows why they come or where they go, but the Elders teach that they are messengers from the stars.
A select few possess an innate ability to communicate with the jellyfish. Known as Jelly Watchers, these individuals journey through wild places in search of signs heralding the Visitors’ impending arrival. They listen to the jellyfish songs, learn their secrets, and share their wisdom with the people of Land.
Players journey through wild areas, seeking signs of the Visitors' arrival. The game blends introspective journaling with deep time. Players uncover lost truths, assess threats and chart a path forward for their community—all influenced by the strange space jellyfish above.
I love the premise of this game. It’s 2 pages long: rthe first page gives you play instructions and some basic setup, while the second page is an oracle that you can use by drawing cards from a playing card deck. The game occurs over four acts: Searching, Arrival, Jelly Days and Departure. You roll dice until your character finds Jellysign; then you determine what the Jellyfish looks like. Jelly Days uses the oracles on the second page to determine truths, threats and tasks conveyed through messages; you then take time to decide how your visions convey these messages. The final stage details your departure from the meeting withe the Jellyfish, as you decide how your messages are received.
Overall, if you love eerie settings and deciphering prompts in the process of creation, you’ll like this game.
Gunslinger, by KLN Games.
You’ve arrived on a strange swamp planet. A powerful curse threatens the land, and you are the only hope to stop it. 
Gunslinger is a scifi-fantasy journaling TTRPG with Flintlock pistol combat. Can be finished in 2 to 3 hours. You play as a Gunslinger, a sort of freelance hunter who has been recruited to help bring an end to the decaying state of the world.
This is another game that feels more akin to a dungeon delve than an interpretive experience. You will build a character with stats and attacks, and you are given a swamp map to explore with various locations and NPCs that may help you or give you quests. The brochure itself has a very definitive style that I really like: it’s simple, but communicates the feeling of the setting.
Escape from Charybdis Station, by Kaid Brenen Sacander.
You are a Myrmidon, an elite servant of the queen of the Attala Star Empire. You stole the secret weakness of the enemy’s star-eating superweapon, and must return it home for any chance to save your people.
While fleeing your pursuers, you were caught in the FTL-disabling zone of Charybdis Station, a massive, ancient Precursor relic that has ensnared generations of careless star travelers in its net.
If there is any hope to save your home, your people, your queen, you must traverse the myriad depths of the station, battle or avoid the perilous Custodians, locate and disable the FTL dampeners, and Escape from Charybdis Station!
This is a solo game using the Firelights SRD, which is a system inspired by metroidvania video games. The game itself fits on a double-sided brochure, but it fits a lot on there. You have three approaches and a fatigue meter. As you move throughout the world, you pull from a deck of cards to determine where you are, and use them to build a map that your character will be able to explore. You also have a task that you need to fulfill: in this case, Disabling the FTL Dampeners. You will roll for events, but also to determine whether your character succeeds or fails at certain tasks. If you like a game that is less procedural and more suited for dungeon delving, this is the game for you.
The Familiar’s Rebellion, by ToriBee.
In The Familiar's Rebellion, you play the role of a magical creature bound in service to a formidable witch. Aided by a deck of tarot cards and a Jenga tower, your destiny is literally in your hands. The Major Arcana cards shape your tasks, handed down by your master, while the Minor Arcana cards weave intricate tales of your everyday life and relationships with other magical beings.
The suits of the Minor Arcana - Wands, Cups, Swords, and Pentacles - guide your actions and choices. Navigate the demands of your servitude (Wands), manage the ebb and flow of your emotions (Cups), carefully plot your rebellion (Swords), and handle the inevitable consequences of your actions (Pentacles). Each decision you make influences the game world and determines your path towards freedom.
But the stakes are high. Pull a block from the Jenga tower each time you face a consequence and should the tower fall, your rebellion has been discovered. It's a delicate dance between obedience and defiance, comfort and risk, servitude and freedom. As a Moth, a Raven, or another mystical creature, will you gather your strength, outwit your captor, and finally taste the sweet air of liberation? Dive into this solo RPG and create your own tale of magic, cunning, and freedom.
This game might require you to acquire a tarot deck (and a Jenga tower) if you don’t currently own one, but I appreciate the way the Jenga tower can keep you in suspense. The game also looks really pretty.
In Service of the Fey, by Christina Evans.
You are in the service of the Fey. You have survived until now. You have four seasons left in their service before you will be released.
This is your story of your last year in Faerie.
In Service of the Fey is a deck and dice based storytelling game for solo play. Using a standard deck of cards and single six-sided dice, you tell the story of your year in service to the Fey and the Fey who change you for better or worse.
A short journaling game, this is a great setting for fans of high fantasy. Your character will navigate four seasons in the service of the Fae, after which they will return home. This is a pretty short game, so it’s great for folks who just want a chance to experience something interpretive to see how they feel about it.
The Hands of Gods, by KMST.
Mechs are a common sight in many stories, but where do they come from? This solo journaling game has you chronicle the lives and work of those who are responsible for making the massively complex mechs that we take for granted. To play, all you will need is a regular deck of 52 playing cards, and a way to chronicle your story.
The game consists of three phases. In Setup, you decide on the background, context, and theme of the mech and your character, as well as your playstyle. In Construction, you draw from the deck to determine what events happen as you make progress on the mech, and in Journey, you take a wider view and see how your mech fares as it goes off to battle, and what becomes of it.
Created for the MechJam of 2023, this is pretty substantial for a solo game - 18 pages long! I especially appreciate the worldbuilding tool that helps you set up exactly what kind of setting this mech game takes place in. It doesn’t assume that you want a space game - you can play fantasy, post-apocalypse, whatever your heart desires. This game is more guided than other interpretive games, asking you plenty of questions about your character’s beliefs and workplace before giving you various oracles to fuel your journal entries.
Previous Solo Game Recommendations
Free First-Time Solo Games
Crafting and Exploration Solo Games
Short, Daily Solo Games
Character-Focused, Lighthearted Solo Games
First Time Solo Games
Lighthearted Solo Games
Wizard Solo Games
Solo, But Not Alone
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dahliasdeath · 1 year
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im going to let my rats type a post. for fun.
yøp7m,[,\m,kln vh 459vv
s2zrdeb
thank you.
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jeonqkooks · 2 years
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youre going to jail for bringing up that calvin kln thing CUZ IM FUCKING DYING
DUDE THAT WAS THE FIRST THING I SAW WHEN I WOKE UP THIS MORNING AND MY EYES NEARLY FELL OUT OF MY HEAD
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blessedwithlucky7s · 2 years
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Same, Same (But Different)
And, ironically. It was the very same thing!
The thing that pulled me from the water, it was the same thing that held me down and watched me drown.
The only difference between now and then was the perspective I’d acquired over time to see that.
For a long time now, I have believed the drugs were saving me, (i.e. keeping me afloat, you know?). Don’t get me wrong, they were, to some extent they really were; but in time I have come to realise they have in fact been slowly sinking me. I was inches from drowning when I had this epiphany. Moments from being dragged too far down a wormhole I know I would not be able to escape…
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