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Testo-Max UK Reviews (United Kingdom) | Legal & Natural Testolone Alternative
Testol 140 SARMs USA: A Comprehensive Guide to Muscle Gains and Performance
Testol 140 is a leading Selective Androgen Receptor Modulator (SARM) that has gained popularity among athletes, bodybuilders, and fitness enthusiasts looking to enhance their physical performance and build lean muscle. Known for its potency and targeted approach, Testol 140 offers many benefits for those aiming to take their fitness journey to the next level without the risks associated with traditional anabolic steroids. In this guide, we’ll explore everything you need to know about Testol 140, including how it works, its benefits, and why it has become a top choice in the USA.
Read more : https://consumerhealthchoices.org/Testol 140
Understanding Testolone RAD 140: A Powerful SARM for Muscle Growth
Testolone RAD 140 is an orally active, highly bioavailable Selective Androgen Receptor Modulator (SARM). It has gained popularity as a potential alternative to anabolic steroids, with some viewing it as a next-generation solution for bodybuilding. Its appeal lies in its ability to strongly bind to androgen receptors, specifically targeting muscle and bone tissues with rapid action.
Testol 140 by Crazy Bulk offers a legal and safe option for those seeking the muscle-building benefits of RAD 140 Testolone without the associated risks. RAD 140, a popular SARM, is known for its ability to increase muscle mass and burn fat. However, its illegal status and potential side effects have led to the development of alternatives like Testol 140, which aim to deliver similar results without the drawbacks.
What is Testol 140?
Testol 140 is a SARM designed to selectively target androgen receptors in the body. It mimics the effects of testosterone, which means it can promote muscle growth, increase strength, and enhance recovery times. Unlike anabolic steroids, Testol 140 is known for its ability to provide these benefits without causing harmful side effects or affecting other bodily functions. This selective nature makes it a preferred option for those seeking a safer alternative to steroids.
Testol 140 is a natural supplement created by Crazy Bulk as an alternative to the SARM RAD 140. It's designed to boost testosterone levels naturally, helping bodybuilders achieve increased muscle growth and enhanced performance. Crazy Bulk specializes in offering safer substitutes to anabolic steroids and SARMs, making Testol 140 a standout choice for those looking to maintain muscle and shed fat during both bulking and cutting cycles.
SARMs, or Selective Androgen Receptor Modulators, are synthetic compounds that mimic the effects of testosterone by targeting muscle and bone tissues. They aim to promote muscle growth while minimising unwanted side effects typically associated with anabolic steroids. However, despite their targeted action, SARMs like RAD 140 are not without risks. They remain experimental drugs, with potential side effects including liver damage and cardiovascular issues, and are banned for use in competitive sports.
Testol 140 is a muscle-building supplement developed by CrazyBulk, a well-known U.S.-based brand that specialises in producing legal alternatives to anabolic steroids and SARMs. CrazyBulk has built a reputation for offering powerful, safe workout supplements that cater to those seeking enhanced performance and results in the gym.
Testol 140 is specifically designed to replicate the effects of the popular SARM, RAD-140, also known as Testolone. RAD-140 is celebrated for its ability to promote rapid muscle growth, but it often comes with unwanted side effects. Recognizing this, CrazyBulk formulated Testol 140 to deliver similar benefits without those risks, and they have been successful in achieving that goal.
- **Boosting Testosterone Levels**: Naturally enhances the body’s production of testosterone, leading to better muscle growth, strength, and recovery.
- **Increasing Protein Synthesis**: Supports the process of protein synthesis, which is crucial for building new muscle tissue and speeding up muscle gains.
- **Accelerating Muscle Growth**: Helps users achieve faster gains in muscle mass when combined with a consistent training routine.
Testo Prime is formulated with a carefully selected blend of vitamins, minerals, and herbal extracts that naturally boost testosterone levels. The formula features 12 powerful ingredients, each included in optimal amounts without unnecessary binders or fillers. Key ingredients include D-Aspartic Acid, Fenugreek, Panax Ginseng, and Ashwagandha extract.
- **D-Aspartic Acid**: This amino acid stimulates gonadotropic cells in the anterior pituitary gland, which encourages the secretion of luteinizing hormone. This hormone is then transported via the bloodstream to the testes, where it helps increase testosterone production .
- **Fenugreek**: Known as a popular spice and medicinal herb, Fenugreek helps regulate blood sugar and can prevent cravings that lead to overeating. In Testo Prime, it’s included specifically for its proven ability to elevate serum testosterone levels .
- **Panax Ginseng**: Also referred to as Korean or Red Ginseng, this adaptogen is well-regarded for reducing stress and anxiety. Beyond these benefits, Panax Ginseng is known to stimulate natural testosterone production due to its ginsenosides. It can also support protein synthesis, aiding in muscle growth .
- **Ashwagandha (Withania somnifera)**: Another potent adaptogen, Ashwagandha has been shown to increase testosterone by up to 22% within three months. It’s also known for improving fertility and body composition by promoting muscle growth while reducing body fat .
Read more : https://consumerhealthchoices.org/Testol 140
Testo Prime is ideal for men, especially those in their late 30s and beyond, who may be experiencing a decline in their athletic performance or symptoms of low testosterone. It’s also a great choice for anyone looking to restore their energy, strength, and overall vitality, helping them feel more like their younger selves. With its ability to support testosterone levels and improve body composition, Testo Prime provides a comprehensive solution for those seeking to enhance their physical and mental well-being.
How Testol 140 Works
The primary function of Testol 140 is to bind selectively to androgen receptors in muscle and bone tissue. This selective binding stimulates anabolic activity in these areas, promoting muscle growth and increasing bone density without causing undesirable side effects in other organs. This makes Testol 140 a powerful tool for muscle-building and athletic performance while reducing the risk of liver damage or hormonal imbalances.
RAD 140 is designed to promote lean muscle growth and maintain muscle retention, making it an ideal choice for bodybuilders during both bulking and cutting phases. It can be particularly effective during a dieting phase, where it helps preserve muscle while supporting fat loss, especially when combined with Cardarine (GW-501516). The selective nature of SARMs like RAD 140 means they can deliver many of the benefits of anabolic steroids without some of the serious side effects, such as gynecomastia, hair loss, and acne.
By enhancing protein synthesis, Testol 140 helps to repair muscle tissue more efficiently after intense workouts, leading to faster recovery and more consistent progress. Additionally, it can boost metabolism, making it easier to burn excess fat while preserving lean muscle mass—a combination that many athletes and bodybuilders strive for.
While Testol 140 is not a direct SARM, it delivers similar benefits through a blend of natural ingredients. These include ashwagandha, fenugreek, and L-citrulline, which help to boost testosterone, improve strength, and support recovery. Unlike RAD 140, which may suppress natural testosterone production, Testol 140 supports the body’s ability to produce more of its own testosterone, leading to better muscle growth and energy levels.
Users of Testol 140 report noticeable increases in muscle size, strength, and stamina—effects comparable to those seen with RAD 140 but achieved through safer, natural processes. Additionally, Testol 140 doesn’t carry the risk of testicular shrinkage, cardiovascular strain, or other severe side effects that come with using RAD 140.
To achieve the best results with Testol 140, it’s important to pair it with a solid workout routine, particularly one that includes resistance training. Additionally, a diet rich in protein will further support muscle development, ensuring that the body has the nutrients it needs to maximise the effects of the supplement. By maintaining a balanced approach to diet and exercise, Testol 140 can help you reach your fitness goals more efficiently.
The formulation of Testo Max shares many similarities with Testo Prime, featuring potent ingredients like D-Aspartic Acid, Fenugreek, and Ashwagandha. These components work together to naturally boost free testosterone levels through various mechanisms.
- **D-Aspartic Acid**: An amino acid that stimulates the release of luteinizing hormone, which in turn enhances testosterone production.
- **Fenugreek**: Known for its ability to elevate testosterone levels while also aiding in blood sugar regulation, helping to maintain a lean physique.
- **Ashwagandha**: A powerful adaptogen that can improve testosterone levels, enhance muscle growth, and reduce stress.
Additionally, Testo Max includes **magnesium** and **zinc**, two minerals that are essential for testosterone synthesis and work synergistically to support hormonal health.
Testo Max is ideal for men seeking to boost their testosterone levels naturally, especially those who find Testo Prime out of stock due to high demand. Although the money-back guarantee is shorter at 60 days, it still provides ample time to test the product’s effectiveness. Testo Max is a versatile option for men across different age groups looking to regain their energy, strength, and muscle mass.
- Contains potent, natural ingredients known to boost testosterone
- Suitable for all men, regardless of lifestyle or fitness goals
- Manufactured in FDA-approved facilities in the USA and UK
- No reported side effects
- Free extra bottles when purchasing multiple months’ supply
- Occasional 24-hour flash sales for additional savings
- Free rapid shipping and a 60-day money-back guarantee
Customer feedback indicates that Testo Max delivers significant improvements in muscle tone, strength, and overall body composition. One user in his early 40s reported transforming his physique from a beer belly to a six-pack in just two months.
Testo Max is exclusively available through the official website, ensuring authenticity and access to special deals. Priced similarly to Testo Prime, you can purchase three bottles for the price of two or five for the price of three, all with free shipping and a 60-day satisfaction guarantee.
Testol 140 is a natural supplement designed for bodybuilders who want a safe alternative to the SARM Testolone (RAD 140). It includes powerful ingredients like **Ashwagandha**, **magnesium**, and **zinc**, which are known to elevate testosterone levels and enhance muscle growth.
The formula also features **Conjugated Linoleic Acid (CLA)** and **Pomegranate Extract**:
- **CLA**: Supports fat loss and muscle maintenance, making it a valuable ingredient during cutting cycles.
- **Pomegranate Extract**: Rich in antioxidants, it improves blood flow and speeds up post-workout recovery by enhancing vasodilation.
Testol 140 is ideal for bodybuilders looking to transition away from performance-enhancing drugs or avoid using them entirely. It’s also suitable for athletes aiming to increase training capacity, build muscle, and improve body composition without the risks associated with SARMs.
- Provides clinically-proven ingredients to boost muscle growth
- Enhances exercise performance and recovery
- Aids in burning excess fat and refining muscle definition
- No reported side effects
- Available with multi-bottle deals for extra savings
- 60-day money-back guarantee
Users of Testol 140 report significant increases in energy and focus, leading to more effective workouts. Many also experience rapid fat loss and improved muscle tone within a few weeks of starting the supplement.
### Cost and Where to Buy Testol 140
Testol 140 is exclusively available through the manufacturer’s website, priced at $69.99 per bottle. Savings are available through multi-bottle purchases, including options like three bottles for the price of two, or five for the price of three, all with a 60-day money-back guarantee.
Testogen is designed for those seeking to boost their testosterone levels and overall vitality. It includes **D-Aspartic Acid**, **Magnesium**, **Zinc**, **Korean Ginseng**, and **Nettle Leaf Extract**.
- **Nettle Leaf Extract**: Prevents testosterone from binding with sex hormone-binding globulin (SHBG), keeping testosterone free to promote muscle growth and overall well-being.
Testogen is an excellent choice for men over 40 who are experiencing a decline in energy, libido, and quality of life. It’s also suitable for anyone seeking a natural boost to their testosterone levels.
- Naturally boosts testosterone levels
- Supports vitality and improves libido
- Helps maintain free testosterone levels for optimal benefits
- No known side effects
- Free shipping on all orders and options for multi-bottle discounts
- 100-day money-back guarantee
Customers consistently praise Testogen for its ability to enhance energy levels, support weight loss, and increase muscle mass. Many users report feeling more youthful and revitalised after just a few weeks of use.
Testogen can be purchased directly from the official website at $59 per bottle, with discounts available for bulk purchases. Combo deals that include Testogen drops for enhanced effects are also available, providing a comprehensive approach to boosting testosterone levels without breaking the bank.
Benefits of Using Testol 140
Testol 140 offers a range of benefits that can significantly enhance your fitness routine. Here are some of the key advantages:
- **Increased Lean Muscle Mass**: Testol 140 is highly effective at promoting muscle growth, making it ideal for those looking to bulk up or build a more muscular physique. Its ability to stimulate androgen receptors means that it helps users gain lean muscle mass without the water retention commonly associated with other supplements.
- **Enhanced Strength and Endurance**: Users of Testol 140 often report noticeable improvements in their strength and stamina. This allows them to lift heavier weights, train harder, and push through challenging workouts, ultimately leading to better gains in the gym.
- **Faster Recovery Times**: One of the major benefits of Testol 140 is its ability to speed up recovery. By reducing muscle soreness and inflammation after workouts, it allows you to get back to training sooner, maximising the effectiveness of your exercise regimen.
- **Fat Loss While Preserving Muscle**: Testol 140 can support a leaner body composition by promoting fat loss while retaining muscle. This makes it an excellent choice for cutting phases, where the goal is to shed body fat while maintaining muscle mass.
- **No Need for Post-Cycle Therapy (PCT)**: Unlike traditional anabolic steroids, Testol 140 has a much lower risk of suppressing natural testosterone production, which means many users can avoid the need for PCT. This makes the supplement more user-friendly and reduces the need for additional products.
- **Rapid Muscle Growth**: Testolone supports muscle growth by binding to androgen receptors in muscle tissue, leading to stronger, leaner gains.
- **Fat Loss**: When paired with other SARMs like Cardarine, RAD 140 can help users achieve a leaner physique by targeting fat stores.
- **Minimized Side Effects**: Unlike anabolic steroids, RAD 140 focuses on specific receptors, reducing the risk of widespread side effects like liver toxicity and prostate issues.
- **Enhanced Testosterone Production**: Boosts natural testosterone levels, which supports muscle growth, recovery, and overall energy.
- **Increased Muscle Mass and Strength**: Aids in building lean muscle while maintaining definition, ideal for both bulking and cutting phases.
- **Improved Fat Burning**: Helps to enhance metabolism, supporting fat loss for a leaner physique.
- **Safe and Legal**: Unlike RAD 140, Testol 140 is available without legal restrictions and does not pose risks during drug testing.
These benefits make Testol 140 an attractive option for bodybuilders looking for a powerful yet safe alternative to traditional SARMs like RAD 140.
For optimal results, Crazy Bulk recommends using Testol 140 in cycles of 2-3 months. Take four capsules daily, ideally 30-45 minutes before workouts on training days. This allows you to maximize strength and energy during exercise. On non-training days, take the capsules with a meal, keeping doses roughly 24 hours apart to maintain consistent levels.
The biggest advantage of Testol 140 is that it provides similar muscle-building benefits without the legal risks and health concerns. It supports the body's natural processes instead of relying on synthetic compounds, making it a more sustainable option for long-term fitness goals. Additionally, with Crazy Bulk’s money-back guarantee and buy-2-get-1-free offer, it’s also a more affordable solution for those looking to boost their results in the gym.
Testol 140 vs. Traditional Anabolic Steroids
When comparing Testol 140 to anabolic steroids, the differences are clear. While both can promote muscle growth and enhance performance, Testol 140 offers a much safer alternative. Anabolic steroids can cause severe side effects such as liver damage, gynecomastia, and cardiovascular issues. In contrast, Testol 140 targets muscle and bone tissue specifically, minimising the risk of damage to other organs.
Additionally, steroids often require post-cycle therapy to restore natural hormone levels after a cycle, adding complexity and cost to their use. Testol 140, with its lower impact on testosterone levels, simplifies the process, making it more appealing for those looking for a straightforward approach to muscle-building.
How to Use Testol 140 for Best Results
To get the most out of Testol 140, it’s important to follow the recommended usage guidelines. Here’s how to use it effectively:
- **Dosage**: The optimal dosage of Testol 140 varies depending on individual goals and experience with SARMs. However, a typical dose ranges from 10 to 20 mg per day.
- **Cycle Length**: It is generally recommended to use Testol 140 for 8 to 12 weeks, followed by a break to allow your body to maintain balance. This cycle length allows for significant gains without overwhelming the body's natural systems.
- **Timing**: Many users take their daily dose of Testol 140 in the morning or around their workout time to maximise its benefits during training sessions.
Who Should Use Testol 140?
Testol 140 is suitable for various fitness enthusiasts, including:
- **Bodybuilders**: Those looking to increase their muscle mass and achieve a more defined physique can benefit greatly from Testol 140’s muscle-building effects.
- **Athletes**: For athletes needing improved endurance and strength, Testol 140 offers a way to enhance performance without the legal or health risks associated with steroids.
- **Fitness Beginners**: Even if you’re new to the world of SARMs, Testol 140’s user-friendly nature makes it a great option for those looking to boost their gains without the risks of more potent anabolic compounds.
Potential Side Effects of Testol 140
While Testol 140 is much safer than anabolic steroids, it’s still important to be aware of potential side effects. Some users may experience mild symptoms like headaches, nausea, or fatigue. However, these side effects are generally rare and less severe compared to those associated with steroids. It’s always a good idea to consult with a healthcare professional before starting any new supplement, especially if you have pre-existing conditions or are on medication.
Where to Buy Testol 140 in the USA
Testol 140 is available from various online retailers specialising in SARMs, but it’s important to purchase from a reputable source to ensure product quality and authenticity. Look for vendors that provide third-party lab testing and positive customer reviews to guarantee that you’re getting a high-quality product. Buying directly from trusted suppliers also helps you avoid counterfeit products, which can be ineffective or unsafe.
Final Thoughts on Testol 140 SARMs USA
Testol 140 offers a powerful, safer alternative for those looking to enhance muscle growth, improve performance, and accelerate recovery. Its selective action on androgen receptors allows users to experience impressive muscle gains without the significant risks of anabolic steroids. Whether you’re a bodybuilder, athlete, or just starting your fitness journey, Testol 140 can provide the support you need to achieve your goals.
With its ability to promote lean muscle, boost strength, and cut fat, Testol 140 is quickly becoming a go-to choice in the USA for those seeking a competitive edge in their training. If you’re ready to take your workouts to the next level and achieve noticeable results, Testol 140 might be the perfect addition to your supplement routine.
**Ready to transform your physique? Explore the benefits of Testol 140 and find out why it’s one of the top SARMs on the market today!**
While RAD 140 offers promising muscle-building benefits, its legal status and potential side effects make it a controversial choice. Those seeking a safer path may want to consider legal alternatives like Testol 140 or RADBULK, which provide many of the same benefits without the risks. If you’re considering RAD 140, it’s crucial to understand its legal implications and the potential impact on your health.
For those who value safety and legal peace of mind, opting for natural SARM alternatives is a smart choice, allowing you to achieve your fitness goals while avoiding the pitfalls of unapproved substances.
Testol 140 is more than just a testosterone booster; it’s a comprehensive alternative designed specifically for bodybuilders who want the benefits of RAD 140 without the risks. With its blend of natural ingredients, proven ability to support muscle growth, and positive customer reviews, Testol 140 offers a safe, effective option for serious fitness enthusiasts.
For those seeking the muscle-building power of RAD 140 without breaking the law or risking side effects, Testol 140 is a top recommendation. With Crazy Bulk’s commitment to quality and safety, you can confidently make Testol 140 a part of your fitness journey.
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Overview
Our hotly awaited quarterly report on the PCU and its outlook. We apologise for the slight delay but there had been some last minute changes that needed to be done before publishing. It has been quite the dramatic four months! It appears the PCU event horizon has finally come, the day when we can safely say the group as a whole is on an inexorable decline.
Guild Collapses.
There have been some major casualties to the PCU. The <Blood of Martyrs>, one of the main flagship Alliance based guilds for the cultic group has collapsed, most of its membership having migrated to Epsilon. In it’s place a “PCU / Not PCU” replacement in the shape of the <Vestige of the Flame> has recently popped up to apparently fill the gap for fascist religious fundamentalist Scarlet Crusade RP.
Other significant casualties include the <Aparoshe Stampede> the “official” RP guild of the PCU and the apparent collapse of <Primal Pact>, with most of the remnants of it being folded into the barely animated <Painted Shields>. It also appears as if the <Coppersail Corsairs> have after many iterations and forms have also gone into inactivity.
Following the trend of guilds taken over by the <Grim Gest>, the resident San’layn of RP, <Sunnyglade Ratters> has been sucked dry and left to decay under their custodianship and have folded, much like the <Stormwind City Sentry> before it.
As the <Highblood Myrmidons> have come under Xotrios’ leadership (and then subsequently relegated to be managed by a low level alt of his) we can assume the last of the Blood Elf PCU guilds will be looking to folding as well. Not to worry! Talirei and her guild of harassing women haters and bigots <The Sunspear> will likely open their arms to any incel Blood Elves wanting the “authentic” Blood Elf experience, but don’t want to have to worship at he altar of Talenthiel every morning.
Stagnation, Decline and Surprises.
Across the board there has been very little growth and in most cases, contraction of guild membership, with the proportions of max level characters in a number of guilds having declined considerably, even in the new leadership guild of the PCU the <Hand of Conquest>. In most cases being stuffed with alts in order to conserve the image that they are healthy, case in point being most prevalent within the <Red Venturers> and <Ronin>.
The only guilds showing an overall net increase have been <Boomtech Inc>, The “Shadowbane Coven” (<Cleft of Shadow>/<Ashen Wake>) and ironically, <The Rotgarde> of all people, Otherwise the trend has been stagnation or continued decline, even as the Dragonflight expansion hits its first major content patch (usually when we would expect an up tick in activity across the game, rp included).
So, where does that leave the PCU? Considering their public image is at an all time low, Gruggosh has done nothing to improve any of their atrocious behavior or even the appearance of such. Their own members bicker and trade barbs at one another over guild threads, their own guild threads at that (take note of <The Rotgarde> thread in recent weeks) and they are openly contested like nothing else in game these days, it is safe to suggest that the battle is in fact, over.
Beware The “FakeCU”.
However! We should not rest on laurels. It has become painfully obvious over the last few months that the PCU are attempting some sort of contingency plan to hide from the community until they are forgotten about - think of it like the ratlines to Argentina!
As each PCU guild that decays, a few “FakeCU” guilds seem to show up. This trend is not only obvious in some simple alt searches but how they present themselves, or the ones who have done so publicly at least. Guild thread pops up, title usually has an emoji icon inside it, main post sets out its big vision and within one hour PCU posters are over it like a hot rash saying “HOW GOOD” “HOW BASED” “HOW RAD” these people who have appeared out of nowhere are.The only people who comment on these threads are in turn, only other PCU members or their alts.
We would like to thank the eagle eyed readers who have shared with us recently those suspected of being PCU front guilds.
Predicted projections; changes going forward.
So, what will happen next? We have some predictions as usual. It is highly likely that the <Highblood Myrmidons> will fall off the PCU actives list. <Azure Dawn> is only on it by virtue that the guild functionally exists but its member base have all escaped to the Horde. There are many guilds who are looking extremely precarious in terms of activity and membership. For a group that flaunts how “active” they are, the PCU have had shockingly little to share in public aside from a small brief campaign in Blackrock Mountain, despite so many guilds claiming they are “going to the Dragon Isles.”
To paraphrase a statement made by Perroy a few years ago: “If your guild has under 30 high level people is it really a guild?” Many PCU guilds have dropped under that threshold. This is why we are monitoring the composition of guilds as much as the total net amount.
We here at CoAD think it’s quite reasonable now as the expansion has been out more than six months for people to have levelled their main characters up, the ones who they are going to actually spend the most time on. While yes it is very much true that you do not -need- to be at max level to RP the PCU have placed much stigma on “alt characters” (especially so recently) over the years, so we will merely be holding them to their own standards from here on out.
Which is to say, if there is a PCU guild with under thirty (30) max level characters and/or forty (40) 60+ characters, it will be being added to the “Walking Dead” classification of guild, a shell being propped up purely to maintain an illusion of activity. After all to once again paraphrase the former Dear Leader “Lol just merge with a bigger guild if your guild is so small.”
Concluding thoughts.
While we should allow some time to celebrate, the PCU core is remarkably resilient and manipulative. Morsteth in particular has already been removed from one server before, and he and his guild will likely remain a source of harassment and abuse to others for time to come. Though the extremely recent pantomime show done by his San’layn Quillestra shows that there is a break down in command that would not have happened even two years ago.
Gruggosh remains very much seemingly a continuity figure, but without the same amount of apparent baggage that Perroy carried, which is likely why he was chosen. A “fresh” face tied to little public controversy but long standing officership in the second largest PCU guild.
The fact that there are those who do not recite pure party orthodoxy on command however now and at least a significant minority disaffected with him by the reports we get continues to make us think he will be continuing his gradual purge of elements formerly associated with the Rotgarde and Grim Gest old guard.
Another indicator is also a very simple one. A dramatic collapse in PCU activity in barely half a year. Major guilds collapsing, some consolidating into others and clear fractures. We point you to the <Warsong Marauders> guild that popped up, which we have NOT included in this census due to the fact the leader appears to have deleted and/or removed his characters from PCU guilds.
For now though, we shall continue to remain vigilant, watch and report on changes of significance from within the PCU, their antics and any abuse we find coming from their ranks.
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My Adoring Fan Chapter 8
chapter 7
Arella was busying herself with housework that needed to be done. From picking up scattered toys that their youngest hadn’t put away before his brother had taken him out for the day to finishing up laundry from the previous night- she needed something to do to distract herself from worrying too much about her husband. It was just one of his bad days where he couldn’t focus on things very well and the world just didn’t feel real to him. He had moved past the incident that brought their oldest child into their life but the effects of the trauma he endured still plagued him from time to time. It was rare for an episode to be this bad however. He hadn’t had one on this scale since their twins were four. He would get better in a few days; all he needed was rest.
As she turned to pull the clothes out of the dryer, she could hear her phone ringing. Reading the caller id, she sighed as she picked up.
“Azalea, you had better be ringing me for a nonsense reason and not because you’re in Lord Diavolo’s office and I need to come down to get you.” Arella said in a whisper. With the condition he was in today, the last thing she wanted was Mammon hearing her and getting himself worked up.
“Well... at least I’m not in the office this time... but I did get kicked outta homeroom.” The girl said. “Can ya come pick us up... please?”
“Who is ‘us’, darling?”
“Me, ’Relius, Max, and Zulima. We had a good reason this time, Mum, I promise.”
“I’ll be there in a few minutes. Let me see if Dad needs anything and then I’ll be on my way.” After they said goodbye and hung up, Arella stared at her phone. “My stars, I wonder what happened for Aurelius, Max, and Zulima to get kicked out of class as well.” She went into the bedroom to check on her husband. “I have to go get the twins, Zulima, and Max from RAD. Do you need anything before I leave?” She asks as she rubs his shoulder.
Mammon only shakes his head as he looks at the clock. “It’s 8:30 in the morning. What the hell happened?” He starts to sit up but Arella just places a hand on his chest.
“Just stay in bed and rest, Dear. I don’t know what happened exactly, but I’ll handle it when I find out, okay?”
“Fine.” He lets out a sigh. “Let me know when you find out, please.”
“I will. I’ll see you in a bit. I love you.”
“Love ya too, Treasure. Drive safely.”
After that brief exchange, Arella grabbed the keys and left for RAD.
--------------------------------------------------
“So, I want you to tell me exactly what got the four of you kicked out.” Arella asks as she drives them back to their home. “And no lies, please.”
“Well,” Azalea started wondering where exactly she should start, “It all started when I came into class a half-hour late... apparently the old hag took exception ta that. She called me out on bein’ late ‘n I mouthed back ‘n next thing ya know she’s calling me a brat ‘n stupid ‘n forgetful ‘n a delinquent ‘n spoiled- which ta be fair, she’s not wrong ‘bout some of that stuff... but then she took it a step further by callin’ me a half-breed ‘n tryin’ ta take my cane claimin’ it was a weapon so I couldn’t have it on my person ‘cuz -ya know- all the fights ‘n shit I get inta.”
“And then when we tried to stand up for ‘Zay,” Zulima began, “She turned her sights on us.”
“She called us trash and abominations on top of calling us that stupid slur too.” Aurelius leans his head against the passenger side window.
“She said she’s going to write all four of us up saying it was her word against ours so it’s probably going to be wildly fabricated.” Max says as she wrapped her arms around herself. “I have most of the exchange recorded, if you want to listen to it Mrs. Morningstar.”
“I would love to hear it, Max, thank you.” Arella stopped the car, having arrived at home. “We’ll listen to it now.” Max pulled out her D.D.D. and played back the audio. About half way through, Arella’s jaw dropped in surprise. “And she speaks to the three of you this way on a regular basis?” The three half-demons nodded. “And what about you, Max?”
“This is the first time she’s ever said anything like this to me.” The human frowned.
“And it’ll be the last time too if I have anything to do with it. Azalea, is this why you were always late to your homeroom hour last term, honey?”
“Yeah,” she nodded. “I’m tired of bein’ berated ‘n called slurs and insults for an hour... I bet if she was the teacher in any of m’classes, I would have flunked them...”
“We all are,” Zulima says as she hugged herself tighter. “And whenever we try to defend ourselves or each other, she takes it out on us in the one other class we have with her. She almost failed me in world language claiming an airhead like me couldn’t have written such a high-level thesis in Latin of all languages, Auntie. I worked so hard with Uncle Satan on that thesis too! I felt so horrible.”
“And me in potions as well,” Max sighed. “And she gave me the wrong ingredients so I would be assured to fail.”
“I was this close,” Aurelius pinches his fingers together as he talks, “to flunking her Curses and Hexes course last term. I’m telling you, Mum, she’s an absolute witch of a demon. I think if Lord Diavolo hadn’t looked into it himself after I talked with Uncle Lucifer that I would have failed. Her excuse was that when it came to the end of term exam, mine was the last that she graded and she ‘accidentally’ used the wrong key.”
Arella had a look of realization on her face. “I know exactly who this teacher is. She absolutely hated me and your father. She was our curses and hexes teacher too.” She pinched the bridge of her nose. “She never did anything too extreme because we shared a class with three of your uncles and if word ever got back to Uncle Lucifer, she knew there would be hell to pay.”
“So she takes it out on us because of you and Dad?” Aurelius looks over at his mother. “That’s pretty shitty.”
“Not to mention, she’s a racist and a xenophobe on top of it all,” Zulima growled in disgust. “How ugly.”
“Let’s go in now. Please be quiet when you walk in. Dad’s having one of his episodes and it's really bad this time so let him rest. I’ll make lunch in a bit.”
All of the kids nodded as they got out and headed into the house. Immediately Azalea pulled max around giving her a tour of the house while Zulima went up to Azalea’s room to make herself comfortable and wait for Aurelius to stop by his room to grab some spell books so the three of them could work on their magical studies together since there wasn’t really anything else to do.
--------------------------------------------------
As the house tour came to a close Max and Azalea climbed the stairs headed up to the second level where the bedrooms were located.
“You’re having a much better time with the stairs now; I’m starting to notice.” Max says quietly.
“Yeah, I still have trouble with the ones in my room though. With these, the steps are more closed off where the ones in my room have that opening between each step, ya know? With these types of stairs, I can jus’ slide my foot forward until it hits the base of the next step and that way, I can know how far my foot is out and whether it's safe ta step up without bein’ afraid I might slip.”
The human nodded. “Yeah, I get it. Makes sense.”
As they passed through the hall and by Azalea’s parents’ room, Mammon called out to her. “’Zalea come in here please. I wanna talk to ya ‘bout what happened at school.”
“Are ya sure? I know yer havin’ one of them bad days...”
“It’s fine. C’mere please.” Mammon says as he sits up on the bed and runs a hand through his hair.
Max hands Azalea her D.D.D. figuring Mammon might want to hear what was said before heading straight down the to her girlfriend’s room where the other two teens were waiting on them.
“Please tell me you didn’t get yourself and the others kicked out of class because of a fight.” The demon asks as his daughter climbs up next to him on the bed.
“I didn’t. Not this time. The teacher just had a stick up her ass ‘cuz I was late for homeroom... And then things escalated from there. Ta be fair, I kinda had some fault in it ‘cuz I got mouthy with ‘er but still she said somethings... And she then told me ta get outta her class... The others stood up for me ‘n that’s why they got kicked out too.”
“What kinda things?”
“It’s easier if I jus’ play the audio Max took of the exchange.” The half-demon unlocks the phone and plays the audio for her father. She watches him carefully just to see his reaction. It’s not any different from her mother’s except she can feel anger rising within him.
“I can’t believe she’s still workin’ for the school... If I’m rememberin’ her voice correctly, I know exactly who that is and she was decrepit when yer uncles and I were students there. There wasn’t nothin’ I could do right with ‘er. And this has been every day since ya entered this year?” Azalea only nods at his question. “I’m sorry ya gotta go through that, kiddo. We’ll take care of this for ya. Ya know none of that horrible stuff she said ‘bout y’all is true, right?”
“Yeah... but it still bites when people say it.” Azalea leans her head on Mammon’s chest, tucking herself up under his arm as he pulls her into a side hug. “Like all we’ve ever done is just exist and both demons and humans won’t even let us do that! There’s always somethin’ they got a problem with! It's unfair. We’re not demon enough to live here in the Devildom and not human enough to live in the human world. It’s like we don’t belong in either realm. Like we don’t get to be.... happy.”
Mammon would only hug his daughter tighter as he tucked her head under her chin. He wanted things to be different. It always broke his heart to hear his own children- even his nieces and nephews- talk like this. It all stemmed from the oldest generation of demons too- the ones that had existed even before he and his brothers had lost the war, fell from grace, and became demons. The ones that remembered what it was like long before Diavolo started pushing for peace between the three realms, long before the exchange program. Just like the humans they looked down upon, they were just as resistant to change, passing down their ideology to their offspring and so on and so forth as time went on. And the Devildom was doing just that- changing in many ways. From the exchange program that started over 20 years ago that was still going to this day to the advances in technology that put them on par with the human world... as much as the elderly demons might protest it, they couldn’t stop it. Once they all had kicked the bucket, the Avatar of Greed hoped things would get better. They had to.
And the youngest generation was proof of this- unpoisoned by their great grandparents’ and grandparents’ beliefs, Mammon could see how eager they were to accept the changes and the fact that half demons were becoming more frequent among the Devildom's elite- even if his kids themselves couldn’t see it themselves just yet.
As they sat in silence, the demon began purring- not in a way that showed contentment, but rather a deep rumbling purr that resonated through his chest that was often used when a demon was comforting themselves or their young when they were hurt or scared or ill or just upset in anyway shape or form. For his children, it often calmed them enough to put them to sleep for at least a few hours- more if they were sick and needed the rest. It always worked most for Azalea even back when she a baby, especially when she was this worked up and upset about something. He misses those days. The days when the twins and even Cyrus weren’t yet aware of things like racism or discrimination or hatred. Part of Mammon wishes all three of them could have just stayed that age forever.
As the half-demon was falling asleep, she tucked herself closer to her father mumbling a soft “Love you, Papa...” before she was out completely.
“Love ya too, my little Magpie.” He smiles softly before yawning and settling back down for a nap himself.
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#obey me#obey me shall we date#obey me swd#obey me! shall we date?#obey me angst#obey me next gen#obey me mammon#obey me oc#om! mammon#arella#azalea#aurelius#zulima#max
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ty for all the explanations!! i love learning abt stuff thru infodumps and youre so good at explaining events and stuff clearly in a way i understand, so this is just. the peak experience. and youre interested in So Much Cool Stuff!! this is such a neat intro to blaseball, it legit seems so fun
bruuuuh i adore the MaX skin so much!!!! its so pretty!!!!! the flannel is done so well, and the lil rip on the knee!! oh xes so charming. the colors are so good, i adore xem. and a whole removable jacket, im :o thats so cool!!! u are so talented in so many ways!! the wyatts should play mc together, it's what they deserve
esp for MaX bc theyre a Digital Ghost???? thats so good!!!! that is fantastic vibes omg!! xes so cool, oh my gosh. xes goals. glitchy nd nb characters are. such a culmination of vibes. i would pat xir floofy hair if xe were cool with it, xe seems so so rad, and ivy too!!! oh gosh all the wyatts are just the coolest people ever!! i am adoring their hat n sunglasses combo oooo! they r all so fantastic. do all the wyatts hang out even tho theyre on different teams? wyatt club sounds like such a good time, all the wyatts seem so neat
booo the coin!! is there extra power that comes from being The Official god of blaseball? bc four gods would seem to imply equal power levels except if coin wants to be the only god. which, rude. monitor and original wyatt both seem lovely
oh wow thats a lot of games! thats a cool season championship system. yall may not have won rankings but you did win MaX, so. whos the real bottom of the league here. is there a meaning to mild v wild, as well? like one is junior league and one is major? or theyre just split into two groups just bc?
and is. is there additional lore for unintentional necromancy? that sounds like like a safe and totally unconcerning thing. /hj and, hehehe, crow weather is whenever philza minecraft comes to watch a game n brings his chat
the peanut is so rude w the tacos pitchers tho, ffhgs, like jeez. did not expect shelled players to be such a concern
but yeah glad that one thursday was not, like, Everything sgfdggs, especially with That tales. that woulda been a whole lot for one day! v glad MaX and Ivy r both good, tho, that is an understandable problem for all the wyatt club
im glad my explanations make sense hgxlkdhgkldhf i just kinda. Go. i love saying words about things i love and blaseball sure is a thing that i love
this one is going under a cut bc i talk a Lot
TYVM AAAAA i love making minecraft skins,,, i have like. a whole bunch i should show off sometime. but i can never find a good way to get images of em fhgklshf but theyre very relaxing for me to make and hey if i ever need a skin for something i have, like, 50 of em fghklhgk
MAX IS THE COOLEST i got to kinda help w xer concept bc ! the garages on the discord do like, Lore Jams where we all band together and discuss concepts for the newest character and MaX’s was my first time participating and p much everything i suggested got incorporated??? which was super cool????? and there was a lot of us building off of each other and so many cool ideas and aaAAAA once MaX’s wiki page is done im deffo gonna share it here bc. its so good. theres a blaseball wiki (technically 2 but the fandom dot com one is defunct bc fandom dot com sucks) but some of the Garages are a bit out of date or dont have info up yet HOWEVER, MAX’S PAGE HAS ART I DREW, SO MY MAX DESIGN IS AS CLOSE TO CANON AS BLASEBALL GETS, WHICH IS??? OMG???????
MaX and Ivy kinda sorta hang out! MaX is uh. currently stuck in another dimension (there’s a gameplay mechanic called Elsewhere where if a player is on base they can get swept to Elsewhere and are out of play until they return. MaX got that mod and so has just been Gone ahfkxjdlhfj xe’s fine. there’s a waffle house) and xem meeting Ivy face-to-face is kinda risky bc of them potentially annihilating each other BUT that doesnt mean they cant be pen pals! so theyre pen pals. and ignoring the whole echoed-out-of-existence thing, the wyatts do all vibe together. which i would love to doodle if i didnt have to doodle 13 entire characters. but i very much like to think that theyre all friends and that none of them are actually Permanently Gone and Everything Is Fine and they like, talk about pokemon or share funny stories from their teams
so theres like, diff tiers of god i suppose? the Peanut & the Coin have more direct control over events, like they actively influence things that happen on the site, reward or rebuke the player base, and are generally in-canon responsible for things happening. the Monitor just kinda vibes, but also works under the Coin currently (and also the Coin fucked off and left the Monitor in charge, who is now very overworked and out of their depth) the Microphone has very little influence asides from a) twitter (bc. he has an official twitter he talks on. theres a couple canon in-character accounts run by the devs! altho the Microphone account has been inactive since he got sabotaged / the Re-Masoning happened) and b) speaking through Receivers, which are certain characters (like NaN!) who got a modification from the Microphone and can hear him in-canon. this is indicated in-game by the Receiver’s pregame rituals being messages from the Microphone, w the last update being “Have hope” ;w;
the league’s split up Just Because i think? it was smth that happened before i joined, it used to have a totally different division setup and then that got rearranged into mild v wild. i do not understand it very well beyond “cross-league play between wild and mild is very rare unless you make it to the playoffs” dhflkdhd i guess its like. OH okay so each sub-division (high vs low) can end up w different champions that then go to the playoffs to find out who’s the Best In The League? like uhh Wild High had the Tokyo Lift (edit: HADES TIGERS, FUCK Tokyo Lift got wildcarded in) and Wild Low had the Unlimited Tacos make it to the playoffs, and the Philadelphia Pies were the Mild High champs and the Canada Moist Talkers were Mild Low (and also won the championship overall! gg MTs, i was rooting hard for the Tacos tho)
BOY HOWDY, THE NECROMANCY. so. necromancy is actually a huge thing in blaseball lore. back at the end of season 1, Jaylen Hotdogfingers of the Seattle Garages was the first player to got incinerated after everyone voted to open the forbidden book, which did a LOT of things but mainly a) killed Jaylen b) added a weather type, Solar Eclipse, that players could get incinerated during c) fucked up the Moab Desert and turned it into a eldritch location so the Moab Sunbeams became the Hellmouth Sunbeams and d) was one of the reasons we ended up pissing off the Peanut
the Garages were DEVASTATED at losing Jaylen. she was our best pitcher! and her replacement, Mike Townsend, is. a disappointment. or, was, it was kinda a meme but now he’s better known as a credit to the team! there is a series of songs about him. because the Garages fans have a band called The Garages and they make very catchy songs about blaseball. here’s an album of songs about mike townsend and his character development
several seasons later, there was a vote option where if your team won the vote, the #14th ranked player on the idol leaderboard (which is like. popularity? you can choose a fav player.) would get recruited to your team. one of the teams, i dont remember which rn but it might’ve been the Baltimore Crabs messing around? found out that you can idolize dead players as long as you had access to their player page. cue a league-wide effort to get Jaylen to slot 14.
and this is like, one of the major turning points of blaseball. like, this happened after the Wyatt Masoning, but this is THE moment of blaseball imho. because it worked, and we got Jaylen back. Jaylen is, effectively, undead!
...except it turns out it comes with a price. Jaylen started having a unique Thing where, whenever she was up to pitch, she had a chance to hit a player with a ball and they got a new modifier, Unstable. no one knew what it meant until it finally activated-- anyone who’s in Solar Eclipse weather that’s Unstable just fuckin. goes up in flames. like the amount of incinerations SKYROCKETED. turns out Jaylen’s in Debt as a result of being necromancied, and shes gonna just keep getting players killed unless something is done
enter the Microphone. somehow, the Microphone strikes a deal and changes Jaylen’s debt-- now whenever Jaylen beans someone with a pitch, they’d get a modifier (Flickering) that made them more susceptible to switching teams in Feedback weather. which is far less lethal, thank FUCK, if still kinda a Mess bc it meant team rosters were all over the place. after that, the Microphone pulled some more strings and changed Jaylen’s debt AGAIN to something that activated in Reverb weather, which made it more likely for players to do their turn twice i think?
at this point in time, Jaylen’s debt is totally gone, although she’s been benched because of ending up with ultra-Flickering during the bossfight against the Peanut (she worked together with the Microphone, who gave her ultra-Flickering so she could hop between teams constantly and sabotage the Peanut’s team and it uh. didnt go away afterwards.) and when she finally flickered back over to the Garages we made the choice to bench her so she’d stay
...the thing is, uh. the fanbase has not learned from what happened to Jaylen. specifically the part where Jaylen killed a lot of people. there’s a player, Chorby Soul, who as part of a funny joke by the devs totally breaks the UI and also died like forever ago? and a small portion of the Garages fanbase won the raffle on MINISCULE odds to resurrect them. most of the Garages are not happy about this. there’s a chance that it Won’t end in murder bc each Debt variation Jaylen went through gave a different modifier, but its still not great, yknow?
...........and then, at the exact same voting results, a different team chose to necromancy another player, York Silk, who was a fan-favourite that’d gotten incinerated the same season
so there are uh. two players with the potential power to Kill loose in mild league rn
also, as a fun fact, MaX being able to echo modifiers means that, if circumstances line up, xe might echo Debt! :D WHICH IS. NOT GOOD. WE DO NOT WANT THIS
however there’s another fun thing which is that resurrected players also get the Returned modification, which at the end of a season has a chance to return them to the afterlife. this led to something hilarious recently where Sutton Picklestein got resurrected during an election and then INSTANTLY DIED AGAIN because Returned went off. he was alive again for, like, 9 seconds i think. it was beautiful
but yeah the necromancy / Jaylen plotline is kinda. was kinda one of the Main Plot Arcs of blaseball before finally getting resolved? and then whoops we now have TWO resurrected players this go around. AND this is happening at the same time as the Wyatt Re-Masoning. AND blaseball has gone on siesta for 2 weeks so everyone can take a break after. That. so, boy howdy,
#i love jaylen btw. and mike. and all of the garages#jaylen&mike are the two characters i first got attached to in blaseball tho#Anonymous#blaseball#leo.txt
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The Littlest Timelord: Cracks in Time Chapter 15
TITLE: The Littlest Timelord: Cracks in Time Chapter 15 PAIRING: No Pairing RATING: T CHAPTER: 15/? SUMMARY: A little girl escapes the Time War when the Timelord’s return in “End of Time Part 2″. The newly regenerated Doctor must now raise the little girl while trying to find out why cracks in time keep following them around.
[A/N - First chapter of “Flesh and Stone”. I love writing mummy River.]
“Up. Look up”, the Doctor told them.
Elise pulled her head from River’s neck and looked up. Her mouth dropped open as everyone stumbled to their feet.
“Are you okay?” River asked Amy.
“What happened?” “We jumped”.
“Jumped where?”
“Up. Up. Look up”, the Doctor repeated.
“Where are we?” Amy asked.
“Exactly where we were”, River told her.
“No we're not”.
“Move your feet”, the Doctor told her.
Amy moved and he knelt down to sonic a circular hatch. “Doctor, what am I looking at? Explain”.
“Oh, come on, Amy, think. The ship crashed with the power still on, yeah? So what else is still on? The artificial gravity. One good jump, and up we fell. Shot out the grav globe to give us an updraft, and here we are”.
“Doctor, the statues. They look more like Angels now”, Octavian told him.
“They're feeding on the radiation from the wreckage, draining all the power from the ship, restoring themselves. Within an hour, they'll be an army”.
The hatch opened as one of the lights surrounding the hatch exploded.
“They're taking out the lights. Look at them. Look at the Angels. Into the ship, now. Quickly, all of you”, the Doctor ordered.
“How?” Amy asked.
The Doctor jumped through the hatch into the ship.
“Doctor!”
The Doctor appeared to be standing in a vertical corridor. “It's just a corridor. The gravity orientates to the floor. Now, in here, all of you. Don't take your eyes off the Angels. Move, move, move. River! Pass Elise through first”.
River lowered the small Timelord into her father’s hands.
“Hello there”, he said, kissing her cheek. He lowered her into the harness again as the group dropped down into the corridor. The Doctor rushed over to a control panel and pulled out his sonic screwdriver to start working on it.
“The Angels. Presumably they can jump up too?” Octavian asked.
The hatch closed.
“They're here, now”, the Doctor told him, “In the dark, we're finished”.
A door on the other side of them started to close.
“Run!” the Doctor yelled.
“This whole place is a death trap”, Octavian said as the door closed.
“No, it's a time bomb. Well, it's a death trap and a time bomb. And now it's a dead end. Nobody panic. Oh, just me then. What's through here?”
“Secondary flight deck”, River told him.
“Okay. So we've basically run up the inside of a chimney, yeah? So what if the gravity fails?” Amy asked.
“I've thought about that”, the Doctor said.
“And?”
“And we'll all plunge to our deaths. See? I've thought about it. The security protocols are still live. There's no way to override them. It's impossible”.
River was working on a control panel. “How impossible?” she asked.
“Two minutes”.
The hatch they came in through opened.
“The hull is breached and the power's failing”, Octavian said.
River groaned. She really wished Elise was older so she could help out. The lights went out for a second and the angels started crawling into the corridor.
The Doctor read River’s mind and started helping her with the control panel.
“Sir, incoming”, a cleric said.
“Doctor? Lights”, Amy told him.
As the lights continued to flicker, the angels got closer to them.
“Clerics, keep watching them”, Octavian ordered.
“And don't look at their eyes. Anywhere else. Not the eyes”, the Doctor added, “I've isolated the lighting grid. They can't drain the power now”.
“Good work, Doctor”.
“Yes. Good, good, good. Good in many ways. Good you like it so far”.
“So far?” Amy asked.
The Doctor opened up the control panel. “Well, there's only one way to open this door. I guess I'll need to route all the power in this section through the door control”.
“Good. Fine. Do it”, Octavian told him.
“Including the lights. All of them. I'll need to turn out the lights”.
“How long for?”
“Fraction of a second. Maybe longer. Maybe quite a bit longer”.
“Maybe?”
“I'm guessing. We're being attacked by statues in a crashed ship. There isn't a manual for this!”
“Doctor, we lost the torches. We'll be in total darkness”, Amy mentioned.
“No other way”, he told her, “Bishop”.
Father Octavian turned to River. “Doctor Song, I've lost good Clerics today. You trust this man?”
River nodded. “I absolutely trust him”.
“He's not some kind of madman, then?”
“I absolutely trust him”.
The Doctor patted River’s shoulder in thanks. “Excuse me”.
Elise watched as Father Octavian had a quiet conversation with River before he said, “Okay, Doctor. We've got your back”.
“Bless you. Bishop”.
“Combat distance, ten feet. As soon as the lights go down, continuous fire. Full spread over the hostiles. Do not stop firing while the lights are out. Shot gun protocol. We don't have bullets to waste”.
“Amy, when the lights go down, the wheel should release. Spin it clockwise four turns”.
Amy nodded and said, “Ten”.
“No, four. Four turns”, the Doctor corrected her.
“Yeah, four. I heard you”.
The Doctor walked over to the control panel. “Ready!” He stuck his sonic screwdriver into it and pressed the button. “Elise, the lights are going to go out and they’re going to shoot the angels. Okay?” He felt Elise nod against his back as her small arms wrapped around his neck.
“On my count, then”, Father Octavian ordered, “God be with us all. Three, two, one, fire!”
The lights went out and the clerics opened fire on the approaching statues.
“Turn!” the Doctor yelled to Amy.
“Doctor, it's opening. It's working”.
The door opened just far enough for Amy and River to squeeze through.
“Fall back!” the Doctor yelled at the clerics.
One by one they ran through the door.
The Doctor and Elise were the last ones through before it closed again. The Doctor ran to a control panel and opened another door that led to the secondary flight deck.
“Doctor, quickly”, River told him.
“Doctor!” Amy yelled.
The Doctor squeezed through, barely able to make it with Elise on his back.
The Angels started banging on the door as the wheel slowly started turning.
“Doctor!” Amy said as he ran to the controls.
Father Octavian placed a device on the door and pressed a button. T
he wheel stopped turning.
“What are you doing?” Amy asked him.
“Magnetized the door. Nothing could turn that wheel now”.
“Yeah?” the Doctor challenged.
The wheel slowly started turning again.
“Dear God!” Octavian gasped.
“Ah, now you're getting it. You've bought us time though. That's good. I am good with time”, the Doctor told him.
“Doctor”, Amy said, pointing to another door where the wheel was turning.
“Seal that door. Seal it now”, Octavian ordered.
A cleric ran over and did the same as Father Octavian.
“We're surrounded”, River said as another wheel started to turn. “
Seal it. Seal that door. Doctor, how long have we got?” Octavian asked.
“Five minutes, max”.
“Nine”, Amy said.
“Five”, the Doctor corrected her again.
“Five. Right. Yeah”.
“Why'd you say nine?”
“I didn't”.
“We need another way out of here”, River said.
“There isn't one”, Octavian told her.
“Yeah, there is. Course there is. This is a galaxy class ship. Goes for years between planet falls. So, what do they need?” the Doctor asked.
Even Elise knew the answer to that question.
“Of course”, River said.
“Of course what? What do they need?” Amy asked, not understanding.
“Can we get in there?” Octavian asked him.
“Well, it's a sealed unit, but they must have installed it somehow. This whole wall should slide up. There's clamps. Release the clamps”, the Doctor said. He knelt down and soniced them.
“What's through there? What do they need?” Amy asked.
“They need to breathe”, River told her.
Elise’s mouth dropped open as the wall slide up to reveal a vast forest.
“But that's…That's a…” Amy stuttered.
“It's an oxygen factory”, River said.
“It's a forest”.
“Yeah, it's a forest. It's an oxygen factory”.
“And if we're lucky, an escape route”, the Doctor told them.
Amy laughed. “Eight”.
“What did you say?” River asked her.
“Nothing”.
At this point, the Doctor, Elise, and River realized that something was very wrong with Amy.
“Is there another exit?” the Doctor asked, “Scan the architecture, we don't have time to get lost in there”.
Octavian ran into the forest. “On it. Stay where you are until I've checked the Rad levels”.
“But trees, on a space ship?” Amy asked.
The Doctor entered the forest. “Oh, more than trees. Way better than trees. You're going to love this. Treeborgs. Trees plus technology”. He pulled on a section of bark, exposing wires and fiber optics. “Branches become cables become sensors on the hull. A forest sucking in starlight, breathing out air. It even rains. There's a whole mini-climate. This vault is an ecopod running right through the heart of the ship. A forest in a bottle on a spaceship in a maze. Have I impressed you yet, Amy Pond?”
Amy giggled before saying, “Seven”.
“Seven?” the Doctor asked her. He came closer to her to look in her eyes, trying to pinpoint what was wrong with her.
“Sorry, what?”
“You said seven”.
“No. I didn't.”
“Yes. You did”, River told her.
“Doctor, there's an exit, far end of the ship, into the Primary Flight Deck”, Octavian said.
“Oh, good. That's where we need to go”.
“Plotting a safe path now”.
“Quick as you like”.
The communicator the Doctor was carrying came to life again.
“Doctor? Excuse me? Hello, Doctor? Angel Bob here, sir”.
The Doctor pulled it out and went to sit in the chair after pulling Elise out of the harness and setting her on the ground. “Ah. There you are, Angel Bob. How's life? Sorry, bad subject”.
“The Angels are wondering what you hope to achieve”.
“Achieve? We're not achieving anything. We're just hanging. It's nice in here. Consoles, comfy chairs, a forest. How's things with you?”
“The Angels are feasting, sir. Soon we will be able to absorb enough power to consume this vessel, this world. And all the stars and worlds beyond”.
“Well, we've got comfy chairs. Did I mention?”
“We have no need of comfy chairs”.
“I made him say comfy chairs”.
Amy giggled. “Six”.
The Doctor stood up. “Okay, Bob, enough chat. Here's what I want to know. What have you done to Amy?”
“There is something in her eye”.
“What's in her eye?”
“We are”.
The Doctor looked into Amy’s eyes again.
“What's he talking about? Doctor, I'm five”, she told him, “I mean, five. Fine! I'm fine”.
“You're counting”, River said.
“Counting?”
“You're counting down from ten. You have been for a couple of minutes”, the Doctor informed her.
“Why?”
“I don't know”.
“Well, counting down to what?”
“I don't know”.
Angel Bob came back over the communicator. “We shall take her. We shall take all of you. We shall have dominion over all time and space”.
The Doctor sat down in the chair again. “Get a life, Bob. Oops, sorry again. There's power on this ship, but nowhere near that much”.
“With respect, sir, there's more power on this ship than you yet understand”.
There was a loud screeching sound.
Elise ran to River and wrapped her arms around the woman’s legs. River picked her up and held Elise to her chest as she asked, “What's that? Dear God, what is it?”
“They're back”, Octavian said.
“It's hard to put in your terms, Doctor Song, but as best I understand it, the Angels are laughing”, Angel Bob told them.
“Laughing?” the Doctor asked.
“Because you haven't noticed yet, sir. The Doctor in the TARDIS hasn't noticed”.
The way Angel Bob was taunting him reminded Elise of Prisoner Zero in the hospital. She turned her head and her eyes went wide as she stared at the crack in the wall.
“Doctor…” Octavian said.
“No. Wait. There's something I've missed”, the Doctor told him. He turned around and saw the crack.
Oh this was very not good.
#eleventh doctor fanfiction#eleventh doctor imagine#eleventh doctor#doctor who#Doctor Who fanfiction#doctor who imagine#amy pond#amy pond imagine#river song#river song imagine
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Warhammer 40k: Wrath & Glory RP #46
Before our heroes leave for Triplex Phall, Gimlet asks to talk with Gorm and Saef in private. He wishes to bring up the point that after all this is done, something has to be done about Vivek and the Inquisition and the AdMechs, and Gimlet would love if anyone had any ideas, they might share them with the group. Gorm doesn’t see the problem, why just not tell Inquisition he lost Vivek and be done with it. Gimlet is worried he’ll get punished for it, and he should know best on that front. Gorm asks if Vivek’s life is a cause worth dying for for Gimlet, it certainly is for Gorm and Gimlet merely mutters that here Gorm goes again with talk of dying… Gorm says he needs to tell Inquisition that he just got rid of it (the servitor), gave it to the Wolves or something. Gimlet says neither him or Vivek want any trouble to the Wolves on account of this, but Gorm says he rather have Gimlet blame it on him than lie. Anyway, as Gorm sees it Vivek’s brother already knows something is up, the question is whether he’ll care or not. Gimlet says Inquisition can’t find Vivek, but Gorm says that shouldn’t be a problem as he asumed Gimlet wouldn’t be in Inquisition anymore at that point, and Gimlet says they won’t let him out. Gorm says to not lose hope.
Speaking of Inquisition, what is Gimlet doing to do about Inpax anyway? Gorm says Gimlet still seems not too keen on killing her. Gimlet says she’s her friend. Gorm advises Gimlet to start distancing himself. Gimlet says it’s difficult and Gorm can agree to that, having had to do the same.
While they’re here, Saef has something he needs to ask others. He mentions Uffe having talked with him about his little party trick, and how it came kind of out of nowhere, and so Saef is now asking permission to use his telepathy in the future, only when it is deemed necessary by Saef. Gorm says Saef has Gorm’s full trust, Gimlet’s fine with it too. Gorm says that honestly Saef has never been untrustworthy, clearly Gorm was not trusting of him in the beginning, but that was prejudice talking. Before the end Gorm wants them both know that they are dear friends. Saef and Gimlet can agree to that sentiment.
Gorm also have some things to share. Firstly that Uffe has been tested for the life eater virus and the results were positive. Nothing to be done about that except to find whoever has done it and stop them before they pull the trigger. Nextly, Gorm has learned that Alex is safe. Gimlet is relieved to hear that, but curious where Gorm got this information. Gorm attempts to dissuade him from learning that, but finally has to give in, saying that he contacted Inquisitor Corrida, and learned that Alex is imprisoned by them on the account of being caught spying on them. Gorm warns Gimlet not to involved, and to stay in good terms with Corrida. Gimlet informs Lu Yan that Alex is alive, but on Gorm’s asking he doesn’t tell her the details.
After that they meet up with Uffe and Vivek and head to Eden’s old base. Vivek takes them few levels down and explains that there’s a secret part to Eden’s base, very common among AdMechs, that the Inquisition couldn’t locate, but the AdMechs will. Eden’s base is rather derelict, there's even some bones sticking out from underneath the rubble. Vivek says that those belong to Eden's dad who died when the rubble fell over. The others point out its rather cruel to leave him there, but Vivek shrugs and says Eden didn't know what to do with the body. He takes them to a secret teleporter. Before they go Vivek asks people not to talk about Eden's current condition and also for Gimlet to take out his inquisition badge (he wouldn’t wish to lie to his friends). And off they go to the secret base.
There they meet up with the rest of Eden's AdMechs. Except for one named Xia who is not doing so well, or so Vivek is informed. Vivek orders the AdMechs to get to packing, as they are leaving, and one of the people, named Bonnie to show Gimlet where the sample was kept and then he hurries off to see Xia. Demir takes over from there, introducing the AdMechs and the people that have come to see them. He then sidles up to Saef and lets him know he needs someone relatively short, but strong to help him pack. A woman named Agda (the same AdMech our heroes saved from Styria) asks if anyone with medical acumen might check on Xia, and Gorm volunteers. Uffe is instantly adopted by Iiris, who takes him away to help with packing.
Bonnie takes Gimlet down another level of the secret base, where there are several tanks filled with flesh-almost-people. Bonnie hands over a sample of genetic material that Eden had been using for a long time and then busies herself with emptying the tanks, pointing that one of the bodies was supposed to become her. Gimlet notices a surgery-area and gets a little flashback, confirming that he has been in the base before.
Saef and Demir head off to gather the AdMech’s stuff, bantering while they do. Demir asks about the party. He also notes Saef’s promotion and says that he would rather switch places with Saef, since Demir isn’t feeling very optimistic about the future currently. But hey who knows. Saef musters up the courage and asks if Demir would like to have a two-person party after all this is done, and Demir enthusiastically agrees.
Agda shows Gorm where Xia is kept there, and while they’re walking thanks him (and the others) for getting her out of Styria. Gorm says it’s all in the days work. Gorm finds Vivek talking with a Sicarian Infiltrator, who looks quite badly off. Something has happened to Xia, as there is something black spreading beneath their skin. Vivek is of the opinion nothing should be done yet, just in case it’s the virus. He suggests that Xia be taken to a rad-wasted planet the AdMechs did a mission to once, so that if things blow up, there won’t be too many lives lost. Gorm asks Xia where the virus entered them and they show a pattern of five pin-prick scars near their lower spine.
Gorm catches one of the AdMechs, a boy in his preteens who is quite extensively upgraded. This turns out to be Agda’s son, Zeki. They chatter a bit, and Zeki lets Gorm know that he’s this way because he got stuck in one of the machines at the factory and Agda kind of started a factory riot because of that. It also turns out Agda is currently together with one of the other AdMechs, Max. Zeki is a bit unsure about his future, because he needs a tech-priest to upgrade him as he grows, and currently the only one who would do it would be Eden (current whereabouts unknown). Gorm asks what Zeki wants to be as a grown up and Zeki says he was hoping on being a tech-priest, but that seems unlikely right now, since AdMechs are supposed to lose limbs in a ritual to show their dedication to Omnissiah, but he already has lost his limbs. Gorm tells the kid to keep on believing in himself and gives him the pepper shaped vape.
Now all stuff done in Eden’s base, our heroes return to Santa Maria and Vivek wanders off with his AdMechs. Before our heroes pick up Z47r and head to X56r’s base, Gimlet drops the sample off with Tabasco and asks him to analyze it. Tabasco says sure, but obviously is most useful if there’s something to compare thing with and Gimlet with a small hunch suggests that Tabasco compare it with a sample from him. Tabasco does so. It’s a match.
Well, more on the implications of that later, I suppose? Our heroes join Z47r who hands over to Gorm the servo-skull made from Snorri’s skull. Getting used to the robotic voice might take a while, but surely this will be an useful fellow to have around.
The trio, Uffe and Z47r teleport down to Triplex Phall surface, at the bottom of a staircase that leads up to the base. Z47r tells that he was unable to reach his mentor, but that probably just means she’s currently on a mission. They can go in and grab what they need. Gorm notices that the doors of the place appear to be ajar, and asks if that is common practice. Z47r says no, and Gorm asks if he may take his weapon out. Z47r agrees and hurries his steps.
The reason for the door’s open state becomes quickly apparent as there is a body of a Skitarius laying in the doorway. Beyond there are several other bodies, including Skitarii, Servitors and Inquisitional Acolytes. Z47r asks Gimlet if he can explain any of this, and Gimlet says he can’t at the moment (though he does recognize the acolyte bodies to be people working under Inpax). Z47r instructs our heroes to look for survivors and not to touch anything.
Our heroes head upstairs first, where there are some more bodies, as well as a locked door and two open ones. The first room is the personal quarters of the skitarii stationed at the base, so nothing too interesting. The second room is the archives of the tech-priest. One wall is dominated by a star-map and Saef goes to inspect it. He spies a familiar pair of goggles nailed to the wall, and right at the center of one of the lenses is the planet Styria. Looks like that’s where Rat/Inpax have headed next. There is a computer for reading the data slates, but most of them turn out to be encrypted. There is one missive from an Ultramarine from Styria informing the tech-priest of a discovery of a Necron temple. Gorm meanwhile breaks into the locked room, which turns out to be the tech-priest’s private quarters. From there he finds more encrypted data slates, but at least he finds an extra pair of tech-priest robes so now they have a scent on the woman. Gorm asks Gimlet if any of this changes his opinion of Inpax, and Gimlet says that there must be an explanation for this. Gorm asks if Gimlet thinks Inpax is beyond corruption, and Gimlet replies that his biggest fear is that Inpax has become like Tanner.
Next our heroes head to the basement floor. There are more bodies, more closed doors (some locked, some not). Gimlet finds strange green goop on the floor and when he follows the trail he comes across an altar dedicated to Omnissiah which upon closer inspection clearly contains a secret door. No idea how to open it.
Saef and Gorm meanwhile open random doors while Uffe keeps watch so that Z47r doesn’t catch them. There are few interesting things, for once some really old Space Wolf power armor and wolf-claw, which Gorm confiscates. There is several locked doors. Behind one is a servitor, which starts making noise, so Gorm knocks it out and stuffs it into a storage room, which is by the way filled with xenos-stuff.
Z47r finally reaches our heroes and lets them know that no survivors were found. Gimlet points out to him the secret door beneath the altar and asks if the tech-priest could open it. Certainly the tech-priest could, but would he? No. They have what they came here for, the means of locating Rolf, and so they should leave. Z47r will let the proper Mechanicus know what has happened, so they can clear the place out.
Well, that’s no good. Gimlet argues that maybe there’s someone down there who needs saving and Z47r scoffs, saying he won’t do any such thing such as breaking in based on gut feelings. Gorm attempts to argue with backing from his apprentice-wolf-priest position, which doesn’t move Z47r an inch. Saef points out that they actually know X56r to be involved in some shady stuff, but when Z47r presses they are unable to come up with sources. Finally Gorm admits to breaking into one of the storage rooms and shows the xenos’ artifacts.
This evidence of X56r’s xenos’ connection (or to use a fancy term, her being a xenorite) manages to convince Z47r to help. He opens up the secret door beneath the altar, and our heroes and him head down the now opened stairway. They come to a room dominated with tanks, some filled with people, some empty, one broken. And in those tanks there are some familiar faces: Ahram, and two of Gorm’s brothers’ Snorri and Uffe.
#nemo roleplays#long post#not many comments for this one since it's been more than a week#tryin to get the latest session out in time this week :p#wag rp writeup#wag rp#campaign tag: the one where it ends
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I don’t want to set the world on fire… Indy Reviews Fallout 76

I’ve spent a lot of time in Appalachia. There appear to be two camps when it comes to opinions about 76. It’s a bit like Marmite, you either love it or you hate it. I love it.
Fallout 76 sees you emerge from Vault 76 on Reclamation Day – the day the carefully selected inhabitants of the vault are booted out of their comfortable home and told to go and rebuild their country. And I do mean booted out. Once you exit the vault you cannot get back in. No safe haven for you. I sure hope you picked up the quest from the Overseer’s terminal!
This is a world 25 years after the bombs fell. Appalachia is deserted. Any survivors outside of the vault after the bombs fell have been taken by the Scorched. This is a new enemy type, with animals and people being infected by Scorchbeasts – terrifyingly huge bat like creatures that appear when an area has been nuked.
Gameplay is very standard survival Fallout. The S.P.E.C.I.A.L. system returns, with points available to put into your attributes up to level 50. So no maxing out your traits, which makes sense for an MMO with PVP elements. You use a variety of weaponry to blast your way through mutated creatures and steal with impunity. Your character can be augmented with perk cards from making sure you don’t take rads from food and water to cutting down the weight of ammunition or heavy guns. All in all, no surprises here.
There is one new element however, a portable base building mechanic that allows you to build a settlement anywhere. I’ve seen some pretty crazy structures, and there are a lot of different elements to choose from. You pick up plans for different items in the world and from vendors. There’s a decent selection of some purely decorative things too – I have some cute little succulents and lots of pictures on the walls. I must admit to using the premium currency store to pick up new items.
This is a bit of a strange MMO. The only company you’ll find (apart from other player controlled characters) is in the form of the many robots that serve as vendors and quest givers. Player characters are also few and far between, with only 25 people to a server. I wasn’t sure how to feel about this at first. I’m quite a socially anxious person so talking to other players wasn’t really an option but I seem to have been able to get through the game fairly well so far without involving them.
That is, until I started to assault a nuclear missile silo. I was overlevelled for this challenge, but even enlisiting the help of my boyfriend couldn’t get me through the last room, with assaultrons, robobrains and sentrybots. I feel like I will need a group to get through this, and with no looking for group function, this can be challenging.
The game is also still beset by bugs – a particularly frustrating example would be a random server disconnect removing all daily quests in progress. If you were unlucky enough to have died before this disconnect you can also say goodbye to your dropped loot. Incredibly irritating.
To give Bethesda credit however, many bugs have been caught and fixed in the weeks since launch. I don’t get stuck in my power armor anymore, which is nice. Quests that were previously too bugged to finish now complete without incident. Granted, this game shouldn’t have been released with such glaring errors, but it is Bethesda we are talking about. It’s almost expected.
I can understand why people hate this game. There are definitely times I’ve wanted to delete the game off my PS4 but I’ve persevered. The world, although empty, is as intoxicating and full of little places to explore as Fallout 3 or 4. The MMO has a further draw to it as well, because the game still has so much growing room. There are 3 vaults in Appalachia that can’t be accessed yet. There are so many possibilities for growth, even by expanding into areas already explored in the single player games.
Basically, I want them to use the same model as their own Elder Scrolls Online. Give me the opportunity to explore the Capital Wasteland and the Commonwealth with my friends. Implement a looking for group system. Fix the server bugs. But basically keep doing what you’re doing Bethesda. I’ve spent a lot of time in 76 and I plan to spend a lot more time there. It’s intoxicating, I lose hours exploring and gathering resources to make my camp pretty.
It’s not Fallout as we know it, but maybe that’s a good thing. All the hallmarks of what made the single player games good are there, you just need to give it a chance. There are always teething problems with new MMOs. Hopefully we can move past them.
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My Definitive Ranking Of All 21 Confidants in Persona 5 (yep it’s a list you just gotta deal)
Persona 5 has some of the best characters in any game I've ever played. Over the 100 hours spent in the game, a lot of these characters are significantly fleshed out and you feel a genuine bond with them. Some not so much. So, because the world needed it so much, here is my official 100% accurate ranking of all those characters. No debate needed. This is the only ranking you will ever need. Enjoy.
21 Yuuki Mishima
Mishima seems to think that just because he figured out that you were a Phantom Thief that he is entitled a spot in your friend group.No. GET YOUR OWN FRIENDS MISHIMA. There are plenty of characters less interesting than Mishima, but none that annoyed me more. It may be completely unjustified, but I just need him out of my life. More specifically, I need him out of my hotel room in Hawaii. Go home, Mishima. No one wants you here.
20 Toranosuke Yoshida
The main issue that afflicts the majority of the people at the bottom of the list is dullness and being underdeveloped. Yoshida happens to be the former. Maybe it's just because I'm young and ignorant, but when I'm trying to save the world from its inevitable ruin, I'm not really all that interested in a disgraced politician. Call me simple minded.
19 Chihaya Mifune
Now we come to the underdeveloped. Although it must be said that Chihaya could have had an amazing storyline that I just didn't see, as her character was so one note and uninteresting that I became equally uninterested in what was going on with her and I didn't pay a whole lot of attention. So I apologize if I've missed an amazing character, but she should have made a better impression sooner.
18 Shinya Oda
I have little feelings towards Shinya. He's a little higher on the list due to his storyline being a bit sympathetic but there isn't really much to his character other than the fact that he's a kid who's good at a video game. I was invested in making sure that he got fed, but that's about as far as it goes.
17 Munehisa Iwai
I am currently holding a bit of a grudge against Iwai at the minute, as he was the only confidant I didn't manage to max out on my new game plus run, basically meaning I wasted about an extra 70 hours BUT HEY. That's not his fault. He also suffers from side character dullness, but he gets bumped up the list a bit because we had a lot of weird dates together that I'll never forget. What other game allows you to go to the planetarium and an all you can eat buffet with a yakuza member? In Persona 5, even the boring characters have something to offer. Some more than others.
16 Igor
There isn't really much to say about Igor to be honest. Of all the people on this list, he’s the one you have the least opportunity to get to know, but there's just something about him. Maybe it's his nose? Or perhaps the eyebrows? Either way, I like his style and he managed to crawl up a few spaces.
15 Haru Okumura
We arrive at another character who took a little while to grow on me. Originally I thought she was just as boring as Makoto, but at least Haru has some semblance of a personality. She's awfully sweet and her storyline is very sympathetic. She struggles under the weight of her responsibility to run a company, and is conflicted by her arranged marriage to a man she has no interest in. I felt genuinely invested in making sure she was okay and safe, even if her metaverse outfit is a bit dumb. Nobody's perfect.
14 Ichiko Ohya
If you're not familiar with Ohya, just imagine a really incompetent Jessica Jones and you're pretty much there. Meaning, she's drunk all the time. She drinks away the guilt she harbours from losing her best friend on the job, but she still remains a fierce journalist who doesn't crack under pressure and is determined to find out the truth. She just happens to smell like gin while she's doing it.
13 Sae Niijima
Sae is cool in the most normal way that you'll find in Persona 5. She's a prosecutor, working against against all odds to become the top in her field. She may have been working slightly against us in the beginning, but she was a formidable foe; working with an open mind and a level head, she eventually began to believe our stories about our time with the Phantom Thieves. Sae is rad without needing a cool outfit (@Makoto) and we should all be more like her.
12 Makoto Niijima
I'm not even going to apologise. Makoto just barely made it above her much more impressive sister, and the only reason she did is because her whole deal in the metaverse is pretty badass. However, and let me say this loud for you Makoto, just because your persona is a motorcycle, DOES. NOT. MAKE. YOU. THE BOSS. Once she joins your team, every plan comes from her, even though I am the leader of the Phantom Thieves. I have tried really quite hard to understand why everybody loves Makoto so much. I even romanced her on my second playthrough so I could get a different perspective on her. It helped nothing. I really tried to give her the benefit of the doubt, but anywhere outside of the metaverse, she is dull and boring. Number 1 Waifu she is not, I'm afraid.
11 Hifumi Togo
Before Futaba came along, I was all set to romance Hifumi. To be fair I felt she was the best of a bad bunch, but let that not detract from her good qualities. She's a shogi master (or at least she thinks she is), and yet she still struggles with something that a lot of us can identify with: she is desperately trying to live up to her mother's unachievable high expectations. All Hifumi wants is to play shogi, and when she plays shogi, she plays shogi. She's a bit crazy but we love her anyway, and there's no one else I’d rather play shogi in a church with. Now just to figure out what shogi actually is…
10 Morgana
What would a JRPG be without a resident weird humanoid animal thing? Mediocre, that's what. Morgana is an integral part to the whole structure of the game, in more ways than one. Without him, our character would have no idea about how anything works in the Metaverse. Yes, he can be literally the most irritating presence on the planet whenever I'm trying to go out and Morgana is telling me to go to bed (YOU’RE NOT THE BOSS OF ME MORGANA), but deep down I know he's doing it out of love. Sometimes I wish Morgana loved me a little less but hey, you can't pick your family.
9 Goro Akechi
Okay, look. I know what you're thinking. Akechi is a little bit problematic. I know this. But he's just so adorable before all that! That's pretty much that only reason I have for having him so far up the list. His little face in his character profile is just so cute that you can't help but love him. Also the way he yells ‘PERSONAAAAAAGHHHH’ is badass and I can't hear it enough times. I forgive the Ace Detective of all crimes he has committed.
8 Futaba Sakura
A couple of months ago, Futaba would most likely have topped my list. She was the first girl I romanced in Persona 5. I had spent the whole game waiting for someone to come along and sweep me off my (digital) feet. It was beginning to look like I was going to have to settle with Hifumi- and then Futaba came along. She was a hacker and a gamer: my perfect waifu. Her romancing scenes are very sweet and I remained enamoured with her throughout my whole playthrough. After playing new game plus that changed. I went in with the intention of romancing someone different, and boy is Futaba different without those rose tinted glasses on. Her inability to do anything on her own is, while understandable, it's frustrating at best. She's still pretty high on the list though, as I'll never forget our time together, and also she's saved me countless times during combat that she will forever be elevated to God tier in the Metaverse. I owe her a debt I can never repay.
7 Tae Takemi
I won't lie to you. A lot of Takemi’s charm and appeal lies in her character design. The idea of a cool, punk rock doctor who supplies us with our own extreme healing products is great. Even better is that she's got the attitude to match. Confident in her skills but still dating enough to go rogue and have you be her guinea pig for new medicines she's developing, Takemi is a doctor you would want as a friend, but DEFINITELY not treating you. Unless you enjoy drinking mysterious liquids and passing out for hours on end. In which case be my guest.
6 Sadayo Kawakami
Ah, Kawakami. She sure does have it rough. Teacher by day, maid by night, she's a very sympathetic character, although she may not start out that way. At first glance she just seems like your typical extremely incompetent teacher- which she is. However the deeper into her storyline you go, the more you start to understand why she is the way she is. She ends up being quite a sweet person, not to mention her skills enable you to have more of the most important resource in Persona 5: time. Coincidentally, that's the one thing it takes for her to grow on you. Just give her a couple of days, and you'll learn to love her for who she is. A hot mess.
5 Sojiro Sakura
I don't think it’s an overstatement to say that the entire plot of the game would not have happened if not for Sojiro. For some unexplained reason, he agrees take in our main character who has just been put on parole, and it's that act that eventually brings our whole crew together. Even when he discovers that he has a phantom thief right under his roof, he sticks by you and even lets you hold meetings right there in his café. He goes from standoffish jerk to ‘dad we never had’ in a beautiful transformation that is one of the best progressions of a relationship in the game. If it wasn’t for his curious combination of coffee and curry for breakfast every morning, there's no way we could have completed our rehabilitation and saved the world from ruin. Sojiro literally saved the entire world (don't question it he totally did).
4 Ann Takamaki
Of all the characters on this list, Ann is the one that surprised me the most. She's pretty, blonde and a model. In video games, TV, movies; these things tend to be a placeholder for a personality, so really I expected nothing more from Ann: and boy did she prove me wrong. She is kind, loyal and is extremely strong willed. She suffered through sexual harassment at the hands of her teacher, her best friend's attempted suicide, and the her career as a model being sabotaged by a spiteful competitor. Through it all, however, she remains a positive force on the team and one of your characters closest friends from beginning to end. We all deserve someone like Ann in our lives.
3 Yusuke Kitagawa
Yusuke is another character that I love purely because every conversation with him is golden, particularly when leveling up your relationship with him. Throughout his journey to find himself as an artist, I joined him at an art exhibit, a romantic boat ride on a lake, and I posed as our Lord and Savior himself Jesus Christ on the crucifix as a way to inspire the creativity within Yusuke. Some may say that Yusuke’s best quality is his voice, but those people simply can't appreciate what he brings to the table and I simply have no time for them. He is a rare flower and I will defend him at every given opportunity.
2 Caroline and Justine (The Wardens)
Before starting my new game plus playthrough, these girls wouldn't have even been on this list, because I had no idea that they were even confidants until my second time around. The way you level up your confidant ranking with them is by fusing personas with a certain ability, per their request. The only thing I dislike about that is that you don't get to spend as much time with them as I'd like. They are both as entertaining as they are enigmatic, and though it may seem strange to have them so high up, everytime I brought them a new persona, they stole a little bit more of my heart. By force. They demanded I give it to them. But it still counts all the same.
1 Ryuji Sakamoto
I don't care what anyone says, this game would not be half as interesting or funny without Ryuji in it. There are a lot of people who would probably put Ryuji last on this list, due to his loud nature and penchant for yelling in public about how you and all your friends are the Phantom Thieves. But that's all part of his charm! Ryuji owes a lot of his likeability to his voice actor, Max Mittelman, as he somehow manages to be comically over the top while still remaining believable for his character. There are multiple times during the game where you'll have to pick who to hang out with at certain story moments, with the intention really being that you hang out with the girl you're romancing, but every single time I chose Ryuji. Every situation with him is comedy gold. Ryuji will forever be my number 1, and nobody will ever change my mind on that.
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Bottom line, this is way too much radiation for humans to take! Million A Week Club ...
Bottom line, this is way too much radiation for humans to take! Million A Week Club …

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Subtronics, Boogie T., Level Up, & Ace Aura at The Drive Inn
As a part of a series of Drive Inn Concerts presented by Collectiv Presents, Subtronics will be coming to Drive Inn at The Speedway in Atlanta, Georgia on Saturday, November 14. Subtronics will be the headlining performance with other acts including Boogie T., Level Up, and Ace Aura. Collectiv Presents went above and beyond when booking talent and coordinating the production for this series of drive-in concerts in both Atlanta and Chicago to ensure the experience is as close to a normal outdoor live music event as possible while still adhering to CDC guidelines for live events at this time.
The lineup for the event features artists from the EDM / Dubstep / Riddim genres. Subtronics is a dubstep and riddim DJ from Philadelphia, Pennsylvania that’s known for his mixtape series Now That’s What I Call Riddim that he began releasing in 2017. The latest release in the Now That’s What I Call Riddim series even features a mix with Boogie T. Boogie T. is a musician and DJ from New Orleans, Louisiana who can also be seen touring with his live band occasionally the Boogie Trio. Boogie T. is a heavy, funky dubstep producer who will be bringing some serious face melting dubstep for this performance. The overall vibe for the evening will be super heavy, filthy dubstep just based on these two artists alone. The lineup also features Level Up, a DJ on Insomniac Records who just released her highly anticipated EP, Scared of The Dark. This three track EP features some eerie, 8-bit melodic beats with heavy drops. We highly anticipate future EP releases or any potential albums from Level Up as their career unfolds. Ace Aura, a DJ from Dallas, Texas, is also on the lineup for the evening. Ace Auras’s work can be found on Sound Cloud and their vibe features some more upbeat, melodic tunes juxtaposed against some filthy dubstep drops.
While this isn’t your typical EDM show, Collectiv Presents has done a fantastic job of curating this series of Drive Inn Concerts to feature high-quality sound, lighting, and video production. To ensure that all attendees in the lot get a live music experience worth talking about, curators have brought in sound systems throughout the lot to make sure even the folks in the back rows get a rad experience. The show also features large screens on either side of the stage for high definition video of the performances as well as some visual graphics. Each car that reserves a space also gets a small pod next to the car where they are able to mingle with their own group outside of the car if they would like. This space is the perfect personal space bubble for dancing or flowing with a hoop. Minus the ability to co-mingle with groups and wander about the lot, Collectiv Presents has done a fantastic job putting together an experience that gives everyone the opportunity to get out of the house and enjoy some live music for the night. Some fans can be seen at these shows going all out - bringing inflatables to sit on and decorations for their car space. We highly encourage going all out and making the most out of these nights so we can all make as many memories as possible at live music events this year.
Tickets for this event are on sale now and going quickly. Prices for tickets range from $45 to $300.50 per ticket or entry pass. Entry Passes to reserve a space in Ultra Premium and row B1 are currently sold out. Entry Passes for section B2 are available starting at $244.26 and section C is available for $215. Each Vehicle entry pass is good for up to 4 patrons. Each space can have up to 6 people max and additional add-on tickets can be purchased for $45 per person. Parking in each section is first come first served, so it is suggested that you arrive early! Be sure to bring some snacks, water, and a blanket to stay warm once the sun goes down. Please be sure to respect all safety guidelines and stick to social distancing protocols while enjoying the show so we can all get back to our favorite music festivals as soon as possible. Be sure to wash your hands, wear a mask, and stay safe out there!
#drive inns#drive inn concerts#subtronics#level up#edm#dubstep#collectiv presents#atlanta#boogie t#ace aura#2020#music#concerthopper#georgia#dance#preview
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Fallout 4 Mods on PS4
So I made a list of all the mods I have active on my current file. In doing so I found some I need to, uh, change or that are redundant, but I can still fully endorse any of these mods. For context, I have the Season Pass, I'm on the PS4 and usually play on Very Hard. The balance feels okay in that it's never outright impossible but situations vary wildly from easy and hilarious to drain-the-blood-from-your-face levels of oh shit. I can also safely say this is the prettiest mixture of mods that I've ever had. Anyway, the mods:
Armor and Weapon Keywords Community Resource (AWKCR) (PS4: All DLC) Creator: Valdacil Notes: Important. For everything. Seriously.
USO Base Game (core component of Unlocked Settlement Objects) USO Season Pass USO Mashups Creator: ANDREWCX Notes: Good for people like myself who spend entirely too much time decorating settlements.
Integrated Commonwealth Creator: ANDREWCX Notes: Actually makes the DLC kind of mixed with the main region instead of this weird, walled-off land you can only really tell your other companions about.
[PS4] SimpleGreen - SimpleSeasons 'Spring' [PS4] SimpleGreen / SimpleYellow / SimpleRed (Nuka-World Plugin) Creator: ANDREWCX Notes: I know it's fall and all, but it's been 200 years and plants are vicious little buggers. If nothing else, Boston should be drowning in kudzu.
[PS4] Cages Overhauled & More Creator: 3lric Notes: Kidnap and adopt local faction members, synths, and creatures, and get robot settlers that work.
[PS4] Overgrowth, Immersive Living Forests And Grasslands [PS4] Overgrowth, Far Harbor Creator: MisterOverseer Notes: -and sure, the bombs in Fallout are supposed to be crazy strong, and it's not like people have stopped using nukes there since the Great War, but if people can live there, plants certainly should be. And Nagasaki and Hiroshima look just fine today. It's been way longer in Fallout.
Reverb And Ambiance Overhaul - ALL DLC [PS4] Creator: Mm137 Notes: The reverb sometimes sets back to max at odd intervals - I usually keep it at around half - but it makes the audio blend into the various settings so much better. You'll be less eager to throw an explosive in that pipe you're standing in, but it's more immersive and just sounds nice. The radio echoing off of old walls in abandoned rooms is especially nice.
[PS4] Eli's Tweaks and Fixes All-In-One Creator: TheRealElianora Notes: So, so many of these bugs needed this. Water, power, and defense go up more per their sources, weights have been altered, you can get a new molerat disease cure by befriending Curie and gathering a bunch of stuff, and more unique game items don't get dropped into the 'junk' category - like MacCready's toy soldier.
[PS4] Water Redux Creator: lamanise Notes: Looks good. Like, so good. The water is changed based on what kind of body of water it is and whether or not it's stagnant.
Limited Minutemen Quests [PS4] Creator: Chucksteel Notes: Poor, sweet Preston. He didn't ask for that overwhelming sense of duty, and this mod helps the both of you out. You won't be constantly getting asked to help settlements (or failing the quests when you don't immediately jump on them) and he gets to relax a little.
[PS4] OCDecorator Creator: Ethreon Notes: For placing all those little objects in your settlements without worrying about a settler making them explode into an interior decorating disaster.
Time Scale changed from 20 to 6 [PS4] Creator: StormLord Notes: Longer days, longer nights. Makes keeping track of in-game time easier and more immersive without outright breaking any quests.
Peaceful Radstags Creator: Ash1597 Notes: No more bloodthirsty companions running off to murder the local wildlife for, uh, existing.
Loaded Loading Screens Creator: PoppaMcNikap Notes: Funniest mod by far, is even better if you're familiar with the original ones. Had actually made me laugh out loud sometimes.
Be smol (p small) NO DLC! [PS4] Creator: Drhamm Notes: I'm short. I like my character being short, too. Only makes some animations (like putting a fusion core in Power Armor) look silly at its worst, is otherwise very immersive.
Sanctuary No More Hammering Creator: Djpudz Notes: Sweet, sweet relief for your ears and for the settlers' arms. It's not like they were doing anything except aggressively hitting buildings anyway.
[PS4] Restore Barney Rook mission Creator: Abates Notes: Whyyyyyyyyyyyyyyyyyyy is this such a paaaaaaaaain. C'mon, Barney, you've been here for how long and you're gonna die as soon as you since I'm within three miles? Dude.
Plenty 'O' Exploration - PS4 - New Interiors And Exteriors To Explore! BETA Creator: DangoSan Notes: Lots more story and many more locations to check out. Blends in well with the vanilla setting - to the point that looking at the list now, I'm surprised by how many of these locations I thought were just a part of the game to begin with!
Power Conduits Radius Increase And No Build Limit - All DLC [PS4] Creator: StormLord Notes: Settlements no longer end up 60% wiring, 40% building.
The Beantown Interiors Project [PS4] Creator: Chucksteel Notes: Love me some new places to explore. There were too many boarded-up buildings, anyway. This one even adds some to Far Harbor and Nuka-World!
Colzie's Place Doors Anywhere Mod Creator: Colzie Notes: Doors are nice. The Wikipedia page for walls says, "Doors are mobile walls on hinges which open to form a gateway." Which, I mean, I guess is true. I can't say it's wrong.
NSA No Settlement Attacks (Base Game + DLC) PS4 Creator: Djulisa Notes: The only part of the vanilla game I actually dread. Settlement attacks never seemed to really care what your defense was at or where you were, but now you can escape that responsibility.
The Castle Revamp [PS4] Creator: FelloutIsLife Notes: Has that annoying problem where the debris sometimes respawns, but the fixes to the wall (and the free materials from scrapping that debris) are worth it.
[PS4] Luminus Workshop Lights Creator: ShanicTheOatMeme Notes: No more streetlamps that give off the light equivalent to that of a candle! Works and looks great with mods to change the brightness of nights.
Vault 88 - Restored Lighting - Rad Scanners - Turrets [PS4] Creator: StormLord Notes: The first area in the Vault looks crummy and is a pain to fix/work around...Until now. This mod fixes all that.
Immortal Cats - PS4 Creator: GenaTrius Notes: I really like cats. That's all I have to say about this one.
D.C. Glory Expansion Pack 1 Light [PS4] Creator: SlacksNawfside Notes: The Great Green Jewel sure as hell doesn't look like one...Until now. My poor system doesn't like the full version of this mod, but the Light one still looks lovely and makes it feel like a settlement worthy of the name.
TenPines Bluff Settlement Overhaul Ps4 Creator: Undernier Notes: Went here at too low a level. Gonna have to come back. The settlement itself still functions regardless but the nearby quest can be pretty dangerous. Look out for the minefield.
Power Line Physics [PS4] Creator: Cdante Notes: Because that's what a Bethesda game needs. More physics. (No, but really, it looks nice.)
Stumble Upon Interiors [PS4] Creator: Chiaro22 Notes: More things to explore? Yes, please. Some of these are actually really cool, and all of it blends in well with the vanilla game.
Consumables Overhaul - PS4 Creator: Aaronc53 Notes: Because food should matter, and cooking it should matter more. Works well with mods that decrease stimpak quantities.
No Build Limit - No DLC [PS4] Creator: StormLord Notes: Oh, no. This is here twice, sort of. Aw, shi-
Fizztop Grille Workshop - PS4 Creator: Mk221 Notes: Gage did say Colter had some peculiar taste, and I agree. I'm just gonna push everything off the top of the Fizztop and put in my own stuff.
Workshop Decorations Pack Creator: Astlem Notes: Probably one of my favorite mods ever. The bookshelves can have books, tables can come with clutter, desks look like they're in use...It's all so, so good.
Insignificant Object Remover Creator: AKcelsior Notes: Helps with frames, is generally comforting. Tucks you in at night and reads you a story.
[PS4] STS - Scrap that Settlement (Base Game) (+dlc addons) Creator: 3lric Notes: Doesn't let you scrap everything, but it sure lets you scrap a lot. There's this one makeshift structure on Spectacle Island that gets on my nerves, but I can't think of anything else I've had issues with since getting this mod.
UCO Base Game (core component of Unified Clothing Overhaul) (+season pass) Creator: ANDREWCX Notes: Very important. Very nice. Lets you upgrade, recolor, and wear armor in all kinds of ways.
DLC Ammo Leveled Lists Creator: Worlds Notes: Adds DLC ammo and weapons to other level lists, rearranges what drops when.
NPC Pipboys for PS4! Creator: Batta0909 Notes: Looks cool. That's about it.
(DLC) Companion Combat Overhaul Creator: Haighter Notes: A different mod that changes up perks for companions and actually makes them, you know, hit their targets. Their base clothing is also a little better. Also makes every other Courser a little harder thanks to the boost to the Courser Uniform X6 wears.
Superb Settlers [PS4] Creator: LilleMats90 Notes: Settlers actually show up with some gear, which makes sense since they're been getting by on their own 'til now.
NPCs are not Cartoons AIO -vBy Drhamm [PS4] Creator: Drhamm Notes: Companions look a little less unsettling. Plus, why do these twenty-year-olds look forty? Radioactive problems or not, it's creeping me out.
PS4 Shut. Your. FACE. Creator: Random.Encounter Notes: Why does every NPC feel the need to yell at me?! I'm JUST TRYING TO LIVE MY LIFE.
[PS4] Dogs not Brahmin Creator: ANDREWCX Notes: No more Brahmin cornering you in settlements or spawning on your roof. Besides, the Commonwealth could use more dogs, right?
Equilibrium: Weapons (Balance Fixes) Creator: Alexananiev Notes: Pros: Your pipe pistols are no longer useless. Cons: Enemy pipe pistols are no longer useless.
M.C.O.R. - Main Character Outfit Redux Creator: Sargeschultz Notes: One time I accidentally scrapped Kellogg's Outfit and broke my own heart. Never again.
Buffed Minutemen Militia 2 [PS4 Version] Creator: Dragonovith Notes: If I'm gonna be the general, you can bet your ass I'm training and equipping you...Or this mod can do it for me. Squads summoned by the flare gun (I'm not sure I've ever done that?) also have a squad leader, which is a nice touch.
Companions In The Institute Creator: Ash1597 Notes: I get lonely, okay?
Companion Perks (PS4)-DrNewcenstein Creator: DrNewcenstein Notes: Gives companions lore/backstory-based perks, which is pretty cool.
Ranged Robotics Hack Creator: Djulisa Notes: Re-breaks this perk into the funniest thing to bring into the Mechanist questline ever. Make robots explode at a distance by aiming your gun at them, then hacking from however far you are. Beautiful. Simply beautiful.
More Map Markers - PS4 Creator: Mogomra Notes: Because it's nice to know where you're going - and where you've been.
Slower Respawn Rate Creator: Sway4829 Notes: I like feeling like I'm actually having an effect on the Commonwealth, like clearing out a location matters. This lets me pretend.
[PS4] Deliverer Mark2 Creator: Areis3020 Notes: I love Deliverer. I usually grab the Mark2 at ~level 60 or so and use the regular one until then.
1st Person Animation Tweaks [PS4] Creator: Thedust01 Notes: Mostly lets your character chill out when moving around instead of constantly pointing their gun at everything all of the time. Don't be so paranoid, Sole, it's not like everyone you've ever known is de-oh.
Vender Diversity Overhaul [PS4] Creator: Hroun Notes: Vendors should matter, right? Right.
NPC Loot Drop Rebalance [PS4] Creator: Hroun Notes: Fewer enemies carrying stimpaks, adds more variety and character to the various factions. Maybe this file won't end up with 200+ stimpaks (but it probably will)
No Legendary Items from Creatures [PS4] Creator: Hroun Notes: Why did that Mirelurk have a gun, anyway? It'd be cool if it was jutting out from one of its claws from someone it had killed before, or something, but no. It just has a gun. This fixes that.
Sanctuary Hills SP Rebuild [PS4] Creator: SpiritPixie Notes: C'mon, Codsworth, you've been cleaning for 200 years and this is what it looks like? No way.
Silent Stealth Field [PS4] Creator: AlpineYJ Notes: Bweeep. Bwooo. Bweep. Bwooo. Bweep. Bwooo. Every. Single. Time. You move. NO MORE.
Loyal Gage [PS4] Creator: Sway4829 Notes: I just wanna keep my trash friend, okay? I love Porter, but I also really love shooting the Nuka-World Raiders in the face. Or in the back, in this case.
Pipboy Light To Spotlight Creator: Ska00l Notes: Provides a bigger light than similar mods while still remaining more immersive than the vanilla light, which apparently turns you into a beacon or something.
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Things I wish I could do/would be possible in FO4 without mods:
1. I wish taking radiation did more than taking away health or carry weight. I want the player to begin losing teeth and hair when levels get too high for too long. I also think it would be cool if there was the smallest chance that the player could become a ghoul when rads are at max. If someone had a boner for the Brotherhood and suddenly became a Ghoul they’d be cast out and hunted much like Paladin Danse in Blind Betrayal and certainly they’d begin to see Ghouls as people.
Imagine the reaction of a romanced Hancock.
2. When siding with the Institute, at the point after Father has died, the player should be able to convince the Council that they need to stop manufacturing people and help the ones that already exist above ground. It SHOULD be a hard speech check and maybe even contingent upon how many members of the council like you to a certain degree.
3. When a player is in good standing with the Institute, but before the point of no return, their dead spouse should appear in Sanctuary, claiming that a scavving doctor who got in to vault 111 was able to heal them and that they hadn’t ACTUALLY died from their wound. They should have a scar on their forehead. There would be no body left in the vault (the Institute isn’t that sloppy) and the only way to find out this person is a synth is to kill them and discover the synth component or betray the Institute at which point they become hostile.
4. Settlers should have talents and professions which allow the player to delegate tasks according to skill and even unlock certain things when one is in their settlement. For example, if a farmer is recruited and assigned to food, the plants should yield more than the standard 0.5 food per plant. If an architect or builder is recruited, there should be a lowered cost of materials for building houses and things. They may even be of higher quality. If a teacher is recruited, a school can be built and if a doctor is recruited, settlement happiness goes up as well.
5. Children should exist in settlements with defense over 10 and happiness above 60%. If there is a doctor there, the number of children should be slightly higher.
6. Dogs should be available through more than just the random Gene encounter. A tame one should wander into your settlement from time to time if you have a dog house or a food bowl laying out with happiness above 50.
7. The player’s hair should grow, but very slowly, making it more necessary to go to Diamond City or Vault 81 for a trim, but not of utmost importance.
8. If you have a broom in your workshop, you should be able to CLEAN UP THE FUCKING LEAVES AND SKELETONS THAT ARE IMMOVABLE IN SETTLEMENTS.
9. If a body or item is “too heavy to move” your companion should help.
10. If playing a male character that is romancing a female companion, that companion should be able to become pregnant on a very rare occasion and be “out of commission” for some time in-game. Considering the only female human companions are Piper and Cait, it would be a very rare, maybe even hard to get story line. The female player could only do this if she was romancing MacCready, but she would have to make the conscious choice to do so as the game would have to be interrupted and it would only be triggered after the end of the main story. Almost all romanceable men are either synths or sterile due to ghoulification. It’s so clean cut that I almost wonder if there was some intention here.
11. Deacon should be romanceable and it should be possible to get Nick a gen 3 body through hacking an Institute terminal in the synth production area. After that Nick should be romanceable.
12. Copper should be found in most electronics, including refrigerators, microwaves, toasters, TVs, and stoves. Why it isnt, I have no clue.
14. If the only cloth you have in your inventory is duct tape and you make a bed with duct tape, it should literally look like a duct tape bed.
15. Has no one in the wasteland ever had a blanket? Ever? I’ve seen pillows, but never blankets. There should be blankets for additional cloth and cotton thread cost.
16. You should be able to carry a sleeping bag with you to sleep in safe places in the wasteland. If you have a companion, they would also require one unless you have Nick or Dogmeat along. Nick doesn’t sleep and Dogmeat would probably sleep on the player’s legs. If the player brings a pot and a lighter they should be able to start a fire to craft food as well.
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MILLION A WOCHE CLUB - YRTW 14 - Veteranen heute | Nachrichten - Militärische Auswärtige Angelegenheiten
Neuer Beitrag veröffentlicht bei https://melby.de/million-a-woche-club-yrtw-14-veteranen-heute-nachrichten-militaerische-auswaertige-angelegenheiten/
MILLION A WOCHE CLUB - YRTW 14 - Veteranen heute | Nachrichten - Militärische Auswärtige Angelegenheiten
Millionen pro Woche Club YRTW 14 –
Bist du in einer Stadt, die eine Million Grafen der Strahlung erhält? Woche Erstens, wie um alles in der Welt wirst du herausfinden? Leute, das ist ein Geheimnis, nicht wahr?
Dies ist eine schlechte Situation für alle, die dem Rad ausgesetzt sind Die Woche 2018 ist vorbei, alle Städte über 14 Millionen CPM Year to Date [YTD] der tödlichen Gammastrahlung.
Ihre unveröffentlichten radioaktiven Verwandten sind ein verheerender Freebie aus der PTB [Powers that Be.] Ein Graf ist ein radioaktiver Zerfall.
HINWEIS FÜR LESER: Meine redaktionelle Arbeit ist ausschließlich mit Crowdfunding via PayPal verbunden. Klicken Sie hier, um zu spenden >>
Danke.
Tabelle der vergifteten amerikanischen Städte
Gesamt Gammastrahlung berichtet – USA Woche 14
1. Januar bis 14. April 2018
Veröffentlicht am 21. April 2018
Gamm a und Beta-CPM von Stadt und Staat in den USA
YTD GAMMA RAD 4/14/2018 2018 YTD BETA CPM DATUM STADT ST. 2010 Zensus Zielpopulation 19659020] 2,991,781 4/14/2018 MaxNormalSafeLevel US 24,090,670 Zurückgehalten 4/14/2018 Colorado Springs, CO. 645,613 21.939.127 Zurückgehalten 4/14/2018 Raleigh, NC 1.130.490 21.240.769 Zurückgehalten 4/14/2018 Little Rock, AR 699.757 19.905.779 Zurückgehalten 4/14/2018 Navajo Lake, NM Transient 19.752.991 Zurückgehalten 4/14/2018 Portland, ME 514.098 18.857.586 Zurückgehalten 4/14/2018 Spokane, WA [19659029] 527.753 18.005.732 Zurückgehalten 4/14/2018 Fresno, CA. [19659029] 930.450 17.687.259 Zurückgehalten 4/14/2018 St. George, UT 138,115 17,143,081 Zurückgehalten 4/14/2018 San Diego, CA. 3,095,313 17,138,418 Zurückgehalten 4/14/2018 Riverside, CA 4,224,851 16,928,562 Zurückgehalten 4/14/2018 Atlanta, GA [19659029] 5.286.728 16.724.626 Zurückgehalten 4/14/2018 Denver, CO. 2.543.482 16.476.640 Zurückgehalten 4/14/2018 [19659027] Worcester, MA 916.980 16.182.982 Zurückgehalten 4/14/2018 Tucson, AZ 980.263 16.044.263 Zurückgehalten 4/14/2018 Los Angeles, CA 12,828,837 15,969,791 Zurückgehalten 14.04.2018 Phoenix, AZ. [19659029] 4.192.887 15.610.812 Zurückgehalten 4/14/2018 Grand Junction, CO. [19659029] 146,723 15,463,527 Zurückgehalten 4/14/2018 Idaho Falls, ID. 133,265 14,845,616 Zurückgehalten 4/14/2018 Anaheim, CA. 3.010.232 14.750.245 Zurückgehalten 4/14/2018 Bakersfield, CA. 839.631 14.704.149 [19659025] Zurückgehalten 4/14/2018 San Bernardino, CA. 4,224,851 14,700,088 Zurückgehalten 4/14/2018 Yuma, AZ 195.751 14.624.711 Zurückgehalten 4/14/2018 Casper, WJ. 75.450 14.574.780 Zurückgehalten 4/14 / 2018 Concord, NH 146.445 14.507.748 Zurückgehalten 4/14/2018 El Paso, TX. 622.263 14.197.242 Zurückgehalten 4/14/2018 Laredo, TX. 250.304 14.129.980 Wi thheld 4/14/2018 Oklahoma City, OK 1.252.987 14.125.276 Zurückgehalten 14.04.2018 Hartford, CT. 1.212.381
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SHOWSTOPPER
Der heutige 104-tägige oder 2.496-stündige Bericht vom 1. Januar 2018 bis 14. April 2018 ist ein weiterer Fall von epischen schlechten Nachrichten (19659003) Ich werde nicht versuchen, Sie mit guten Lügen zu verhätscheln und "Fakten" zu erfinden. Unterm Strich ist das viel zu viel Strahlung für den Menschen.
Ich verachte die Leute-wie Tiere verantwortlich für diese weltweite Katastrophe. Ich werde den Bericht so lange fortsetzen, wie es mir möglich ist.
Lies weiter und teile so lange du kannst.
Ich werde unseren gemeinsamen Untergang nach bestem Vermögen messen und charakterisieren.
Max Normal Safe Level
Die Vereinigten Staaten sind ein sehr radioaktives Land. Aufzeichnungen über die gesamte Gammastrahlung sind mit einem Computer bei RadNet, einem Direktorium der EPA, leicht zugänglich.
RadNet präsentiert die Daten einfach. Es liegt an Ihnen zu entscheiden, wie viel Strahlung zu viel ist und was Sie dagegen tun können.
Viel Glück bei Ihren Bemühungen. Wie sie sagen: "Es ist kompliziert."
Fazit. Die Menge an Rad in der Luft verdirbt die Menschheit jetzt zu einem relativ schnellen Aussterben.
Hab ein wundervolles radioaktives Wochenende und denke daran, den Rad zu weichen, es ist gefährlich da draußen.
Resources *
Weitere Ressourcen: Eco Health Alliance interaktive Karte von Killerviren
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Quellen, Anmerkungen und empfohlene Lesarten
1. Die Strahlungsdiagramme und -diagramme der EPA. Individuelle Abfragen können im EPA RadNet Query Builder 2 erstellt werden. Die EPA-basierte Berichterstattung von NETC dot com, eine LLC. 3. Die Strahlung dieser Stationen entspricht der Gesamt-Gammastrahlung. Gammastrahlenmonitore berichten an allen diesen Standorten öffentlich. CPM. "Obwohl wir es nicht sehen, schmecken, riechen oder hören können, können wir Strahlung messen und deren Auswirkungen beobachten. Ein Weg zur Messung der Strahlung, den die United States Environmental Protection Agency [EPA] auf ihren Strahlungs-Websites gewählt hat, ist in Counts Per Minute oder CPM. Jede Zählung ist ein radioaktiver Zerfall. Zitat aus der 'Ihre Strahlung in dieser Woche' 3. April 2015 4. Strahlenzerstörung von Chitin, IAEA, von Ershov, B.G .; Sukhov, N. L .; Nud'ga, L.A .; Baklagina, Yu. G .; Kozhevnikova, L. G .; Petropavlovskii, G.A. (Institut für Physikalische Chemie, Moskau (Russische Föderation) 5. "Plutonium Air" von Dr. Paolo Scampa, AIPRI Blog, 19.08.2016 6. "Radioaktiver Dünger", AIPRI von Dr. Paolo Scampa, 23. September , 2016, AIPRI: Les engrais radioactifs, 7. "Texas weist die höchste Müttersterblichkeitsrate in Industrieländern auf, wie die Studie feststellt." Von ABBY GOODNOUGH 19. OKTOBER 2016, 8. Vorschlag der EPA für die Strahlenexposition im Trinkverhalten Wasser entspricht 250 Thorax-Röntgenaufnahmen pro Jahr "Fünfundvierzig (45) Jahre später erhöhen die Atomstaaten offiziell die Mengen an" erlaubten Strahlungswerten "um Hun- dert- oder manchmal Tausende Male, um die absolute und absolute Dominanz aufrechtzuerhalten des Atomstaates über alles, überall, für alle Zeit, keine Toleranz gegeben. " 9." Baghdad "von Dr. Paolo Scampa, AIPRI, Samstag, 12. November 2016 10." Pressemitteilung, Neue Luftaufnahme Identifiziert mehr als 100 Millionen abgestorbene Bäume in Kalifornien, USDA Office of Kommunikation, "Dies bringt die Gesamtzahl der toten Bäume seit 2010 auf über 102 Millionen" 11. Caribou Herde in Alaska leidet unter mysteriösen Rückgang, 30. November 2016, Noel Kirkpatrick, MNN Mutter Natur Netzwerk, "Die Central Arctic Caribou Herde in Alaska erlebt einen" steilen Rückgang "in seiner Bevölkerung, und Wissenschaftler erforschen die Gründe, warum () . " 12. "Facing a Dying Nation", eine Linie aus dem 1979 Tribal Rock Musical HAIR. Eine Szene mit "Facing a Dying Nation" mit Treat Williams aus dem Film ist hier: Der Charakter Pfc. Berger ist 1968 KIA in Vietnam. 13. Es ist Eugen Wigners Name als Verb. Es geht um alles Wignerized. Siehe Hinweise zu Ihrer Strahlung in dieser Woche Nr. 69 und 70 14. sie · vert, sēvərt /, noun Physik, Nomen: sievert; Plural Substantiv: Sieverts; Symbol: Sv, die SI-Einheit der Äquivalentdosis (die biologische Wirkung ionisierender Strahlung), die einer effektiven Dosis von einem Joule Energie pro Kilogramm Empfängermasse entspricht. Google: Sievert 15. Eco Health Alliance interaktive Karte von Killerviren – Karte 16. "In [a] zuerst, Regierung und Tepco verantwortlich für Fukushima-Katastrophe gefunden", von Daisuke Kikuchi, "Maebashi, Gunma Pref. In erster Linie wurden Regierung und Tepco für die Katastrophe in Fukushima haftbar gemacht " 17. Uran-Aktien, "Westinghouse meldet Konkurs, Schlag gegen Atomkraft", Mittwoch, 29. März 2017 um 10:04 Uhr, "Westinghouse Electric Company, die geholfen hat, die Entwicklung der Kernenergie und das Stromnetz selbst voranzutreiben, beantragte Insolvenzschutz am Mittwoch, wirft einen Schatten über die globale Atomindustrie. 18. Black Star zeigt Spuren von Alpha-Partikeln in einer Affen-Lunge, ähnlich wie deine. Plutoniumpartikel im Lungengewebe: "Der schwarze Stern in der Mitte dieses Bildes zeigt die Spuren von Alphastrahlen, die von einem Plutonium-239-Plättchen im Lungengewebe eines Affen ausgehen. Die Alphastrahlen wandern nicht sehr weit, aber sobald sie im Körper sind, können sie mehr als 10.000 Zellen in ihrem Bereich durchdringen. Diese Reihe von Alpha-Spuren (500-fache Vergrößerung) erfolgte über einen Zeitraum von 48 Stunden. "(Robert Del Tredici, At Work in the Fields of the Bomb [1987]Tafel 39). 19 19. "De la guerre nucléaire" Maurice, E. ANDRE, Atomoffizier (NBCR oder nukleare, biologische, chemische und radiologische ausschließliche Funktion) Captain Commander, im Ruhestand. Nachtrag von Dr. Paolo Scampa 20. Universität von Arkansas entsorgt Abwasser 21. Bannerbild der NY Times. Feuer 22. Total Gamma Radiation – Jahr 2017 bis 2017. 18. November 2017, VeteransToday. Hier. 23. 30-jähriger radioaktiver toter Baum in Tschernobyl. Sehr tot. Sehr radioaktiv, wie Millionen anderer Menschen auf der ganzen Welt. https://outoftheboxscience.com/wp-content/uploads/2016/10/Chernobyl-Dead-Trees-Photo-By-Beatrice-Lundborg 24. Amusing Planet, VIP-Beobachter beobachten das Spektakel während der Operation Greenhouse at Enewetak Atoll, 1951. http://www.amusingplanet.com/2008/07/how-to-watch-nuclear-explosion.html
25. Al Gore Lied, Die NASA (United States Aeronautics and Space Administration) senkt den Boom auf Al Gores Big Lie, dass das bescheidene, nützliche Gas – CO2 – die globale Erwärmung verursacht https://www.veteranstoday.com/2013/06/28 / al-gore-lied /
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Sunmile SM-G73 Review
SUNMILE SM-G73 REVIEW
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OVERALL EDITOR RATING
GRINDING PERFORMANCE 91%
DESIGN 95%
PRICE 98%
WARRANTY & SUPPORT 93%
PROS
– Easy to disassemble and clean it manually – Stainless steel blades and plating – Sausage attachment – Good performance for the price – Customers rate it highly
CONS
– Plastic housing – Not dishwasher-safe
The Sunmile SM-G33 with its simple design, this is yet another grinder that is preferred by most people. It is an electric grinder as well with the 400W power and can grind a lot of meat per hour. This grinder is perhaps somewhat weaker if we can say so than some others from the list, but it also does its work perfectly when it comes to grinding even the toughest meat. It possesses endurable gears, and you can rest assured it won’t break up easily. With the stainless-steel blades that are also very sharp, it certainly deserves a place on this list.
THE SPECIFICATIONS
DIMENSIONS: 13.6 x 6.2 x 13.6 inches
WEIGHT: 8.8 pounds
COLOR: Black and steel wrapped body
TYPE: Electric
WATTAGE: 400W
PERFORMANCE: 170 lbs/hour
ACCESSORIES: 1 stainless-steel cutting blade; 3 stainless steel cutting plates; 1 plastic food pusher; 3 sausage attachment
CLEANING: easy to clean, but not dishwasher-safe
WARRANTY: 1-Year Manufacturer Warranty
BEST SUITED FOR
If you are a person who loves to grind your meat, but you run on a tight schedule, this is the model for you. Being an electric grinder, it will surely save you the trouble of doing it yourself, and it will save a lot of your time as well. It can grind any meat and has the power to break it down into the tiniest pieces. If you love vegetables as well, you can grind those too in this grinder. Without any loss of your energy, you will be able to grind meat and vegetables that you can serve to your family.
HOW TO USE THIS GRINDER
This electric grinder does its work for you, so all you have to do is load it up and switch the button, and it will grind the meat for you. Having metal parts, it won’t break, and the stainless-steel parts won’t rust and won’t leave any unpleasant odors. The grinder also is reported durable because it almost never clogs with the meat residue. It comes with additional parts as well, such as sausage attachment for all the sausage lovers. Aside from that, it also has a kubbe maker, and you can make pasta as well. It is small in size but powerful enough to grind whatever you’d like. Its motor is fast and reliable and can grind large portions of meat in one hour. The grinder also has a circuit breaker as a safety measure to prevent the motor from burning out.
Aside from that, there is also a reverse function that will further eliminate any blockages that may appear over time. The product is easy to clean. However, one must not put it into the washing machine, so the cleaning process has to be done manually. Of course, plugging it off when about to clean is recommended.
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CONCLUSION
This is an excellent entry-level meat grinder. If you only grind meat occasionally, it’s a perfect choice for you. If you want to grind more often, I recommend a more expensive electric model. This one is a little underpowered, that’s why you need to make sure, you follow all instructions to ensure it works well. Aside from that, many people are satisfied with how it works, and it will be efficient while looking good in your kitchen.
PROS
It has one button setup, so it is very easy to use.
It is easy to disassemble and clean it manually.
It is cheap for an electric one.
Having stainless steel blades and plating, it is long lasting and durable.
It comes with 3 sausage attachment so you can make sausages as well.
CONS
It has a plastic housing.
When fresh meat is entered without freezing for grinding, it can clog.
You can’t put it in a dishwasher. It rusts with ease if you do.
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STX INTERNATIONAL STX-3000-MF
Dimensions: 16.5 x 6.5 x 14.5 inches
Weight: 12 pounds
Wattage: 3000
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BELLEMAIN MANUAL
Dimensions: 10 x 6.4 x 5.5 inches
Weight: 2.2 pounds
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GIDEON HAND CRANK MANUAL
Dimensions: 10.9 x 6.7 x 6.1 inches
Weight: 2.5 pounds
Manual
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@import url(//fonts.googleapis.com/css?family=Roboto:400,b,i); @import url(//fonts.googleapis.com/css?family=Open+Sans+Condensed:400); @import url(//fonts.googleapis.com/css?family=Open+Sans:400);@import url(http://ift.tt/2kPdAVZ); #go-pricing-table-33615 .gw-go { font-family:Roboto, sans-serif !important } #go-pricing-table-33615 .gw-go { margin-left:-10px; } #go-pricing-table-33615 .gw-go-col { margin-left:10px; } #go-pricing-table-33615 .gw-go-col-wrap { min-width:100px; } #go-pricing-table-33615 .gw-go-col-inner { border-radius:0 0 0 0; } #go-pricing-table-33615 .gw-go-col-inner { border:none; } #go-pricing-table-33615 .gw-go-col-wrap { margin-left:0; } #go-pricing-table-33615 ul.gw-go-body, #go-pricing-table-33615 ul.gw-go-body li { border:none !important; padding-top:1px; } #go-pricing-table-33615 ul.gw-go-body li .gw-go-body-cell { padding-top:1px; } #go-pricing-table-33615 ul.gw-go-body { padding-bottom:1px; } #go-pricing-table-33615 .gw-go-tooltip-content { background-color:#566373;color:#ffffff;max-width:195px; } #go-pricing-table-33615 .gw-go-tooltip:before { border-top-color:#566373; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-coinf div, #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-coinb div, #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li { color:#788c51; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li.gw-go-even .gw-go-body-cell:before, #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li .gw-go-body-cell:before, #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-btn { background-color:#788c51; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li[data-row-index="0"] { font-size:22px !important; line-height:22px !important; font-family:Open Sans Condensed, sans-serif !important; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li[data-row-index="1"] { font-size:14px !important; line-height:16px !important; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li[data-row-index="2"] { font-size:14px !important; line-height:16px !important; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-body li[data-row-index="3"] { font-size:14px !important; line-height:16px !important; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-footer-row[data-row-index="0"] .gw-go-btn { font-size:12px !important; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-footer-row[data-row-index="1"] .gw-go-btn { font-size:16px !important; font-family:Open Sans, sans-serif !important; } #go-pricing-table-33615 .gw-go-col-wrap-0 .gw-go-footer-row[data-row-index="1"] .gw-go-btn { background-color:#eeb61b !important; color:#ffffff !important; } #go-pricing-table-33615 .gw-go { visibility:inherit; }
KITCHEN BASICS 3-IN-1
Dimensions: 7.7 x 5.4 x 5.2 inches
Weight: 2.1 pounds
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Million a Week Club - YRTW 2019.34 - Your Cumulative Radiation and The Movie
Million a Week Club – YRTW 2019.34 – Your Cumulative Radiation and The Movie
See the sortable Table of Poisoned American Cities in the Bob Nichols Veterans Today column.


https://yourradiationthisweek.org/2019/09/14/million-a-week-club-yrtw-2019-34-your-cumulative-radiation/
https://yourradiationthisweek.org/2019/09/28/million-a-week-cl…
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#NotFixable#CPM#Dodge The Rads#GAMMA#Max Safe Rad Level#Million Count Cities#Nuclear#Nuke#PERMANENT NOTICE: US HIGH RADIATION ALERT#Sievert#Table of Poisoned American Cities#WE ARE THE MEDIA NOW#Wigner Effect
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