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#PS4 Games with Cute Graphics
chevvy-yates · 1 year
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[NC_RES]_27022048-NCA steyr_j_portraits_008_LC_MB.file ///core:_jaysen_steyr.file\\\ —
⚠️ READ: Please do not repost/reupload any of my art here or to any other platform, or I will be forced to do anything to get it annihilated. —
Jaysen had to hold back long enough, right? So have a bratty rowdy netrunner gunslinger! <3
Spontaneous pics as always. I've tried to re-outfit JayJay yesterday. Was a bit complicated since I'm thinking about giving him a different tattoo ate most of the time but this is a task for another day.
As always I didn't feel comfortable closing the game without taking at least some random pretty pics. See it as a first attempt to venture further into his netrunner cowboy/gunslinger theme. Not sure if the outfit stays as it is because the cyberdeck clips minimal into the coat but it def looks like I could let it stay there — like it's made to be clipped onto the coat in some way? And the belts could as well be a holster underneath the fabric x)
The gun is wrong though. Jaysen prefers to use revolvers (Malorian e.g. the Overture a.k.a. Crash but dunno if I make him a Techie or not, so far all have Power weapons because I love Power Weapons uwu). Jaysen stole borrowed Arki's glasses when Arki was too busy helping his lil' twin brother V.
My goal with Jaysen is to bring out his chaotic good character in the best way possible in future vp. And somehow I find it funny because Jay is in fact something between Arki and Vijay. His color scheme is close to Arki's, though Jay wears more red and orange instead of black with gold and red details (I wish there was more copper in the game though so he often has gold elements too now). He's the aggressive offensive runner, Vijay is the reserved defensive one.
In fact Jaysen is how I wanted Vijay to be first but couldn't make him because V was so cute and I loved the 80s theme for him once I did that graphics posts. But Jay is more like I have played PS4-Version Vijay and imagined him to be if I could use mods: Hack n blow em up, if RAM needs recovery; just bullseye 'em all.
Here's another two: one with the awesome golden glasses. But I prefer the red round glasses more I gotta say.
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1eos · 3 months
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Miss kendra would u reccomend getting a switch? Ive been think of getting back into video games but im not sure if i should get a handheld or a home console.
if a majority of the games you're interested in are switch exclusives its worth it, but if you want to play games that are also on steam, ps4/5, xbox etc i would recc getting a console bc the switch is the worst abt planned obselescence. like its the least durable system ive ever encountered in my life its actually infuriating.
good points:
if u like handheld gaming the switch lite is excellent. you can save $150, there a cute colors, and the battery life and graphics are excellent. going back to my ps vita after the switch is like whoaaa the display on the lite is just that good.
memory cards for switches arent too expensive and u can get a big sized one for a good deal and not have to worry about space
good game library. i got the switch to play persona strikers, botw, animal crossing, and god eater 3 and it was worth it....and most of these games were worth it
since the switch is super popular its easy to get pre owned units for a decent discount from reputable places
bad points:
the joycons on the switch WILL go out. like no ifs and or buts they get terminal levels of drift in a year, year and a half of any kind of regular play. nintendo knows this and they don't give a fuck. if you have a switch console they used to send u joycons replacements for free but if u have a lite they have to fix it and YES they will charge you :) i got a discount only bc i said i wasn't gonna pay $80 for their negligence.
also 4 or so years later the flap on the game slot has broken and the left trigger doesnt work on my lite. mind u my first ps vita is almost 12 years old and had NO hardware issues (only a memory card issue) and i put more work into that vita in one year than i have in 3 years w my switch. so just be mindful that you will have hardware issues guaranteed
-game prices. switch games rarely if ever go on sale even if theyre 400000 years old and its actually evil. if there are a lot of games u want to play im honestly gonna recommend getting a ps4/ps5 first bc u can get games on sale digitally and physically at a MUCH better price
-a LOT of switch exclusive games drop half baked. this is true of a lot of consoles but with the switch its even more egregious bc of the insane price point. i regret getting animal crossing when it dropped out of nostalgia bc it arrived w virtually no content. one of the newer story of seasons was wayyyyy too empty too easy etc etc. with switch exclusive games in particular you should always wait for unbiased reviews bc most of these games beyond botw dropped bare bones as hell
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elliespuns · 1 year
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I remember when playing The Last of Us: Remastered on my PS4 how I already thought the graphics was amazing and I immediately fell in love with Ellie's character as she seemed extremelly unique and cute to me. Couldn't imagine Ellie looking any differently.
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But then The Last of Us: Part 1 came, and I honestly, truly, completely fell in love with the game all over again with a set of new eyes. Ellie stole my heart once again, giving me butterflies looking like this now. It's incredible what they did with the remake. You don't feel like playing a game. You feel like living through a real experience.
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alyniaffxiv · 1 year
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I wanted to make a post kinda compiling all my thoughts on what was announced today! First off feeling super hyped. I'm excited that we're adventuring off again after the events of endwalker, it'll be a much needed breath of fresh air. That trailer omg it was so good. Never seen one piece, but got such one piece vibes from it. The cgi for the scions and wol looked fantastic and the new areas look amazing. Very excited to see it's based of south america and hope they do it well.
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Can we just look at HOW GOOD HE LOOKS ♡♡♡
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A little bummed it is next summer, thought it would be beginning of next year but think it'll be worth the wait. Fingers crossed for early June/July.
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Now this scares me don't let me fight the twins or g'raha please ;-; but honestly looking forward to some kinda of conflict with the scions and what it'll be about exactly. And will this have long term effects?
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The new areas look freaking STUNNING with the new graphical update. It was cute seeing how excited yoshi p was talking about the shadows and plants being updated xD
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SPEAKING OF THIS MAN WAS A TEASE ;-;-;-; But we all know yoshi doesn't wear a shirt without it having some kind of purpose so seen a few different theories. Based on the trailer we did see either the wol or somebody with a similar cloak holding a new weapon. Some people are thinking a corsair class which would be cool. And it could be a dual wielder with a pistol and a sword. If true that'll be a fun class. The two new classes were confirmed to be a melee and a caster (hell yes finally) But going back to the shirt it could be going many different directions. All the TMNT turtles are named after artists. So maybe some kind of Inkmage is what I seen most talked about. Or they are holding duel wielding weapons which could further confirm the corsair class. Whatever it is might see one of them at the EU fanfest in october.
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Taking a break to admire the boys Erenville and G'raha Tia cause LOOK AT THEM ♡♡♡
Now probably the biggest thing this update is the graphical update and WOWW it seriously looks great so far.
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Left is updated right is current ingame The way it just looks so much brighter and colorful fdjhfv seriously can't wait. It's a much needed update and so far they still aren't done but next time we see it will be even better.
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Updated example of aura their horns look great so far not just a blob. There are some videos on youtube showing off just the updated graphical updates and it all looks stunning especially a certain flower field we're all quite familiar with. Now with this of course does come with updated system requirements not as bad as I thought I barley just meet the recommended but keep this in mind for Dawntrail. It makes me wonder if by 8.0 support for ps4 will stop entirely or they will just have a lower quality version for ps4. We'll have to see.
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NOW THIS THANK YOU FOR ALL THIS This is all stuff I know myself and so many players have been begging to be added into 14 and it's finally happening.
Really hoping for at least 100 slots for housing inside and maybe 20 for outside. It seriously will just give so much more freedom for housing peeps. Now of course we have standard stuff we come to expect -Level cap -New Dungeons -New Trials -8 Player Raids -Ultimate Raids -Alliance Raids -New Gear and Recipes -Fates -Hunts -Treasure Hunts -Side quests -PVP Updates
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P.S just love this little guy <3
But we also have what yoshi p said Expansive New Lifestyle Content so something like island but not. Super curious what they have in mind for that or what it even possibly could be? Now...the two things I would have NEVER and I mean NEVER guessed is this...
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FALL GUYS?!?! Not just a collab in fall guys as a full pass but a probably perma game mode in the gold saucer! I could not stop screaming crying laughing in vc with a friend. I'm still in shock this is even happening. Much less skins being in fall guys but a fall guys game mode in 14! Ngl tho it looks like a ton of fun and I hope it brings some more people to the gold saucer. Now they said in 7.0 gold saucer is getting an update which they said in 6.x that was gonna happen. Please let it be a bigger update this time.
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This is the second thing that surprised me was 14 is coming to xbox! Which is great bringing in new people to the game and honestly about time it's on xbox. Phil spencer also great to see him as awkward as ever :)
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Nothing needs to be said about this picture lol this was so funny to watch live Overall though extremally hyped for what this expansion is going to bring. I think it's going to bring such a fresh air from the doom and gloom endwalker brought and what I am hoping is just more content. Endwalker does feel a little lacking in content and I just want more and hopefully they can deliver.
I know and can understand people not super vibing with the more relax vacation this is showing off so far. But we still don't fully know what mysterious or problems we'll have so I'm quite optimistic of what they will bring here. Anyone reading this I'm curious what other people think and if you want leave a comment I wanna know :D
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miharuhebinata · 3 months
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monthly game tag time!
this is going to be a veryyyyy long post, so buckle in
may
1. Hollow Knight
[played on ps4.]
thoughts: i know i literally just replayed hollow knight back in like, what, last august? but i had a strong urge to play it again and after the shitshow that was my life in march/april, i decided what the hell. i'm probably going to be doing a yearly replay anyway, though i won't hold myself to any kind of strict schedule in regards to that. i'll just play it when i feel like it and keep track of when and how it goes with these posts.
but anyway, on to my thoughts (yes, i still have thoughts on this game lmao): the game is definitely getting easier with every replay, which makes me very very happy. don't get me wrong, there are definitely still plenty of challenging bits (looking at you, trial of the conqueror. bane of my fucking existence -_-), but apparently i've managed to memorize a good chunk of the attack patterns for most of the boss fights. hornet and the mantis lords are the most obvious example of this, as i literally beat both on my first try. which was a tiny bit disappointing, just because those fights are so fun, but also extremely satisfying. literally had me feeling like a pro gamer LMAO
2. Princess Peach: Showtime! (Demo)
[played on nintendo switch.]
thoughts: i've been so excited for this game ever since i saw the first trailer, and the demo certainly didn't disappoint! the two levels you get to play, as swordfighter peach and patisserie peach, were very fun, and just everything from the level designs to the gameplay to, of course, the costumes are so cute. i definitely want to play the full game! ....unfortuanately i've heard the game is actually pretty short overall? supposedly it's around 6-8 hours of playtime, which honestly just seems absolutely ridiculous considering it costs fucking $60 for a game i could (theoretically) knock out in a day but hey, that's nintendo for you 🙃 so, yeah. not entirely sure when or even if i'll get to play the full game. which is a damn shame.
3. Agatha Christie - Murder on the Orient Express (Demo)
[played on nintendo switch.]
thoughts: seems like a fun game! although i will say, it was quite jarring to realize it takes place in the modern day. hercule poirot does not look like a character who should know what a smartphone is, i'm sorry 😂 but yeah, i'm definitely interested in playing more, although i'll probably wait for it to go on sale. i liked it but i don't need to play it right now or anything lol
4. NOX
[played on mobile.]
thoughts: a quick little better-than-average mobile puzzle game. tbh i enjoyed the first half more than the second half. by the end i was just like meh, but i guess i still recommend it if you're looking for a decent puzzle game on mobile
5. Turnip Boy Commits Tax Evasion
[played on mobile.]
thoughts: i've been wanting to play this for a while, and it did not disappoint! such a fun, silly little game. pretty much my only complaint is that i wish it was longer, but apparently now there's a sequel? so i guess i can always try that! :)
6. Blossom Tales: The Sleeping King (Demo)
[played on nintendo switch.]
thoughts: seemed fun but also the demo was extremely short so idk. i liked the obvious zelda inspiration, but it mainly just reminded me of chrono trigger. honestly i think i'd be more interested in replaying that than in playing this, but who knows. maybe someday!
7. OneShot
[played on pc.]
thoughts: I ABSOLUTELY ADORED THIS GAME!!!!!!!!! everything about it is so beautiful, from the story to the graphics to the soundtrack (which, if you know me at all, i'm a sucker for a good video game ost and this one DOES NOT DISAPPOINT 🥰). i don't want to say too much, because i really think everybody should play this one for themselves, but i will say it is EXTREMELY meta. which is not a spoiler, as you find this out very early on, but again, the less you know the better. so i'll just say this: make sure the name on your computer matches your real name! i believe the game *does* give you the option to input whatever name you want (i'm not 100% sure, but i think so), but i feel like the story will hit harder if you use your real name. plus, if you've changed your name recently but forgot to update the name on your account (like i had), this is at least a good reminder to do so :)
8. Ib
[played on pc.]
thoughts: while i played the remake, i can definitely see why this is a rpg maker horror classic! like honestly, idk what else there is to say about it that other people haven't said already? it's not super long and though it's not pants-shittingly terrifying or anything, it's got a very strong, creepy atmosphere to it. now that i think about it, it actually reminds me a lot of alice in wonderland.... which is such a huge plus to me, you guys don't even know :3 i especially adored the character design, particularly ib who reminds me of one of my oc's <3
9. A Short Hike
[played on nintendo switch.]
thoughts: i want to live in this game <3 seriously, if you're looking for a nice chill game to play this one should be right up your alley! it's not long but i promise it is still so, so worth it. beautiful pixel graphics, lovely soundtrack, and a surprisingly poignant story....yeah i loved this one a lot. my one and only complaint is that the beachstick ball minigame can rot in hell LMAO
june
1. Moonlighter
[played on nintendo switch.]
thoughts: idk about the pc version, but PLEASEEEEEE DO NOT BUY THIS GAME ON THE SWITCH. IT SUCKS ASS. for as enjoyable as the actual gameplay is (which honestly, was not even that fun after the first couple hours), the game is buggy as hell. especially when rolling. do NOT roll near walls, or you risk getting stuck inside them. which is especially annoying inside the dungeons, getting stuck inside a wall on some random floor long before you ever meant to have to leave.... pretty much ruined my whole experience. i could barely even bring myself to finish the game, but i forced myself to do it, because i had been meaning to finish this game for forever, and i just wanted to be DONE with it, and so i did, and i was so SO happy....aaaand then i discovered there was a whole new post-game storyline to play through in new game+. -_- at first i felt obligated to finish that before i could say i completed the game, but after playing a few hours, i just said fuck it. honestly the new game+ stuff wasn't even that bad, but i was just so ready to be done with it by that point. fuck this game. absolutely adorable graphics and a nice soundtrack, but buggy-as-hell gameplay and an anticlimactic story. completed ruined it for me. boo. boooooooo. such a disappointment.
2. Another Code: Recollection (Demo)
[played on nintendo switch.]
thoughts: seems like a very fun game, and i really do want to play the full version! …just not for full price. especially because, after playing the demo, i already had some gripes:
the controls are kind of wonky and by that i mean this just feels like a game that would be better played on pc (yet it's a Switch exclusive).
the (english) voice acting is… definitely not my favorite, to say the least. (that scene of ashley crying as a kid was so fucking annoying, and it went on for wayyyy too long.) ashley does not sound like a 14 year old. which ties into my next point:
okay so i actually FULLY admit this one is mostly on me, but i legit thought ashley was college-age until she explicitly mentioned being 14. like, obviously i understood in retrospect that the story literally said she was 14 long before that (i believe the letter from her father mentioned her 14th birthday?), but because i was pretty tired when i played and also because the character model does not look like a 14 year old girl aside from her being shorter than the adult characters, the voice does not sound like that of a 14 year old, AND she was wearing a university sweatshirt, i thought she was, like, 19-21 and that she for some reason had only recently received her dad's letter? IDK DUDE I'M A LITTLE BIT SLOW 😭
honestly this just kind of made me laugh but i did think it was a bit silly how ashley made a big deal of "yeah sorry D, but i can't help you get your memories back. i've got my own problems. sooooo... yeah, bye." then literally she walks down some stairs, he helps her open a door, and she's immediately like "okay i'll help you and also we're besties, obviously 🤗" like, i'm not saying the game has bad writing (i didn't get to play enough to truly make an accurate judgement) but that felt like the kind of contrived thing i would have written when i was in middle school ngl. but maybe that's the point, since ashley's so young? idk
anyway, i know i've kinda been ragging on it, but like i said, i do still want to play it. the story seems interesting, and i really want to see where it goes! just definitely not for the price of $60 lol
3. Prince of Persia: The Lost Crown (Demo)
[played on nintendo switch.]
thoughts: it was fun! like a mix between immortals fenyx rising, hades, and trine. all of which are right up my alley! but also i was not very good at the combat, which definitely detracted from the experience a bit. i imagine if i was playing the full game i could eventually get used to the combat, but there just wasn't enough time for me to do that in the demo. but i did like it, and i'll definitely consider picking it up if it ever goes on sale for a more reasonable price.
4. Chants of Sennaar (Demo)
[played on nintendo switch.]
thoughts: i enjoyed it so much i actually bought the game. stay tuned for my thoughts on the full game!
5. Growing Up
[played on pc.]
thoughts: so, full disclosure, i only played through one of the routes in this game (richard). when usually i would play through all the route's (or at least more than one) before counting it as finished, honestly i just cannot be assed this time. which isn't to say it's a bad game! it was a very fun game (at first), with interesting stat-building mechanics. i especially enjoy that my previous character + whoever i ended up with become the parents in a new playthrough. however, despite the fact that i had already started having new events when i started a second playthrough, i don't think the gameplay is interesting enough for me to want to replay it multiple times just to see the new events/meet new characters, at least not any time soon. at the very least i wish there was some kind of carry-over bonus. for example, since my character ended up with richard, maybe my current player character could have a boost in empathy? or intelligence, since my previous character's intelligence was so high. something like that.
also the parents sucked, they had nothing to do with anything unless they were giving me their stupid parent expectations goals, which got really annoying by high school age because the goals often took up desperately needed schedule slots. also especially bitter because literally right after i had completed a goal of tutoring 10 times in a row, they gave me a goal of helping out some neighbors (aka buying groceries ten times in a row) and when i had my character be like "will i get paid?" stupid fucking idiot dad was like "omfg why are you so selfish??? 😤" BITCH I JUST TOOK UP A BUNCH OF MY VALUABLE SCHEDULE SLOTS TO DO TUTORING FOR ONE OF YOUR STUPID FUCKASS GOALS????? KYS YOU ANNOYING BITCH OMFG
6. Harmony: The Fall of Reverie (Demo)
[played on nintendo switch.]
thoughts: of the few (spoiler-free) reviews i've seen, reactions seem kind of mixed overall, but personally i really enjoyed what i got to play! the art is beautiful and the game mechanic of the augural is definitely unique and interesting. unless the story really starts to branch out though, i don't see there being much replayability; which makes me just a tad reluctant to buy it, even on sale, especially seeing as it's apparently only ~10 hours long. speaking of, i am VERY surprised the demo is as long as it is. hard to put it into hours, since i'm a slow reader, but you get to play 2 out of 5 chapters, i believe?? it certainly got me hooked and invested in the story, but that also just seems crazy, letting you play that much in the demo. so i guess, taking all of this into account, i think i'll just wait for a really good sale. like, i do want to eventually see where the story goes, but not for more than $10 lol
7. AI: The Somnium Files (Demo)
[played on nintendo switch.]
thoughts: seems like a fun game, but also kind of weird. one of the characters blew up a balloon to comical size and the main character's response was something like "i wish your boobs were that big" whshgsjsjlskdj ???????? still planning to play it eventually lmfao but i'm gonna play it on pc. definitely seems like a game that's better on pc
8. Chants of Sennaar
[played on nintendo switch.]
thoughts: ah, what a fun game, and such a beautiful artstyle too (it actually reminded me a lot of sable!); however, while i did really like the game overall, i will say that— as with most people who have played both games— i can't help but compare this against heaven's vault and, personally, even with all the issues i had with it, heaven's vault is definitely the better game in my eyes. while i wouldn't say the translation mechanics in this game are at all easy, it was easier than in heaven's vault. in this game, all you really had to do was match the right glyphs to the right pictures. which, obviously was often a challenge, don't get me wrong, but it was at least somewhat easier than i originally thought it would be: i thought i had to get my guess at the translation right too, but that part of it mainly seems to be so you can remember what the glyph means (or approximately what it means) before you actually verify it. so that was a little disappointing, although it certainly helped make things easier in the long run. which turned out to be a good thing that was actually a bad thing, because i'm not gonna lie, i played the majority of the game over the course of a single day. this was not a good idea (obviously), because it resulted in sleep-deprivation and me hurting my wrists/palms from holding the Switch for so long. clearly this was my own fault, but it did still detract from the experience, unfortunately. the inability to fully concentrate really kept me from fully immersing myself in the latter half of the game, which is likely why the ending fell a tiny bit flat for me. also, i have to mention. there was one puzzle i had to look up a guide for how to solve it, and even now i still don't get it and idk if i ever will. so, i'm kind of bitter about that 😭 but yeah, i don't want to keep ragging on the game, because overall it was great! definitely worth the hype imo. and if the core game mechanics of translating made-up languages sounds fun to you, i definitely recommend checking this one out! just maybe remember to take breaks and get some sleep so that you don't ruin your own experience like i did mine :/
9. The Roottrees are Dead
[played on pc.]
thoughts: if you like mysteries, difficult puzzles, or even just family drama, this is the game for you! it's actually been compared to the likes of return of the obra dinn and the case of the golden idol, and that definitely holds up imo. not in terms of graphics, but just in that you are given a mystery that you need to solve (or an extensive family tree that you need to fill out, in this case) and the game does not hold your hand. i will say, although it's been a while since i played either return of the obra dinn or the case of the golden idol, i think this game was definitely easier than those two (shorter, too). but it was still very rewarding! like i said, it was easier, not easy. honestly i really hope this game gains some traction, because we definitely need more difficult mystery puzzle games like it!!!!
10. Unpacking
[played on pc.]
thoughts: don't really have much to say except that it was a nice chill game 👍
11. Tunic
[played on nintendo switch.]
thoughts: i actually started this soon after chants of sennaar, but i finished it last (the roottrees are dead and unpacking serving as breathers). i really REALLY liked this game at first. it was different than i thought it was going to be, but i was still enjoying the challenge even when i wasn't, you know? aaaaand then i kind of hated it, because certain parts of the puzzle you have to solve in order to achieve the true end were extremely frustrating and overly convoluted imo. but overall, after seeing the end credits you get after the true end, i think i left off on a good note. at the very least i would definitely recommend this game to anyone who enjoys a difficult challenge not just in terms of combat, but in solving deep intricate puzzles as well <3
started but not finished yet:
Sea of Stars (Demo) - started in june. won't be finishing, but only because i decided to buy the full game!
Neo: The World Ends With You (Demo) - started in june. won't be finishing, because the gameplay just seemed a bit monotonous.
Paleo Pines (Demo) - started in june. won't be finishing, because the artstyle was not very appealing to me.
Tangle Tower (Demo) - started in june. won't be finishing, but only because i think i'd prefer to play it on pc.
Who's Lila - started in june. probably won't be finishing, because it just didn't seem like the game for me. which sucks, because i had been looking forward to playing it for a while :(
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Playstation Showcase 2023
Yesterday showcase was really cool!!! I have made a list of the games that I liked the most!!!
Metal Gear Solid Δ Snake Eater (MGS3 remake) 
H Y P E D   A F
I was jumping with my sister with this one!!!! I can’t wait to play it!!! I hope they don’t mess it up because I love MGS3!!!!!!!! And when you realize the parrot is The End’s parrot AAAAAAAAAAAAAAAAAAAAAH!
Alan Wake 2 
Same as Snake Eater SUPER HYPED!!!  and the fact there was a cameo of Max Payne has me even more hyped (confirming that Alan Wake, Max Payne and Control happen in the same universe aghflkahfla) Neva The artwork is beyond beautiful and the trailer made me cry :’(
Phantom Blade ø 
Looked like a super amazing action game! And for once set in what seems chinese lore? sign me up! 
Revenant Hill 
Looks so cute, quirky and interesting!!!!!!!! 
Sword of the Sea  THE ART IS SO PRETTY!!!!!!!!!!! As a recent fan of Journey I can’t wait to see this one too!!!
Foamstars 
Looks like a really fun multiplayer game! Loved the character design so much!!! I know it is basically splatoon but nevertheless it looks really interesting!!
Dragon Dogma 2:
I liked how they basically said FU to final fantasy XVI’s lack of ethnic diversity, since DD2 will have more diverse characters I’m gonna get this one!
Final Fantasy XVI Don’t care about it, since the director said they won’t be adding  ethnically diverse characters because of realism in the quasi european setting (in a game where they ride giant yellow birds as horses btw) I lost all the hype. Street Fighter VI I played the PS4 demo and it seems Capcom is not going to repeat the mistakes of SF V and I’m all for it and the world tour mode is so much fun!!! Gran Blue Fantasy Relink: I have been waiting for this game to come since forever!!! Looks so amazing I can’t wait to play it!!! As a side note: Since most AAA studios are aiming for high fidelity graphics that look as close to real life as possible... Is it me or they are starting to feel a bit generic? in the sense that visually they start to look the same since these games go for the same thing visual realism, on the other the games that got most of my attention during the showcase were actually the ones with distinctive  art styles.  What were your favs??? :D
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satoshi-mochida · 8 months
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Umbraclaw launches May 30 for PS5, Xbox Series, PS4, Xbox One, Switch, and PC
Gematsu Source
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Side-scrolling action game Umbraclaw will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam on May 30, developer Inti Creates announced. The PlayStation and Xbox versions are newly announced.
In Japan, a physical standard edition of Umbraclaw will be available for PlayStation 5 and Switch for 5,280 yen. A limited edition will also be available for 9,980 yen, which includes an art book, two-disc soundtrack CD, and an acrylic key chain.
Get the latest details below.
■ Release Date Announced
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Today, January 23, 2024, Inti Creates has revealed extensive details, including the release date, for their newest 2D action game, Umbraclaw! A demo will be available during the Steam Next Fest February 2024 Edition. Umbraclaw tells the story of Kuon, a house cat who has died in the mortal world, after she awakens in the Soulplane, a realm of the dead. She must challenge the perilous underworld to return home to her owner in this 2D action adventure. Taking the helm of development on Umbraclaw, Blaster Master Zero director Satoru Nishizawa will show that cats are not just cute, but cool heroes as well. The game also features an enchanting, art-book graphical style with a hint of darkness that reflects its story. Will Kuon be able to break through the Boundary to return home safely…?
■ Find Hope in Death
Kuon has died. Shortly after this simple house cat leaves the mortal world, she awakens in the Soulplane, realm of the dead. The player controls the cat Kuon as she searches for a way to open the “Boundary” to the mortal world and return home. The dangerous terrain and frightful fiends of the Soulplane present a near impossible challenge for a mere house cat. Any single hit to the tiny feline means instant death. However, it also means a new chance—Kuon has the power of “Anima Revive” to revive her with a new skill, once again challenging the trials that await her. Kuon’s story can meet a multitude of endings depending on her and the player’s actions and choices. Her struggles to break the cycle of life and death may even touch your very soul.
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■ Story
One life has come to an end. Life is a fragile thing. It can be snuffed out in an instant through any number of means. This life belonged to a simple cat that lived with her owner. Her owner may have been devastated. They may have given her a formal burial. They may have scattered her ashes. Or perhaps they were not even aware of her death. she just disappeared one day, never to come back. Regardless of the circumstances… One life has come to an end.
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Having died in the mortal world, the cat Kuon awakens in the Soulplane. In order to return to her owner, she sets out for the only exit available, the “Boundary.”
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■ Features
◆ (1) Find Hope in Death with “Anima Revive!”
Kuon is a mere mortal cat. Any damage in the Soulplane is enough to kill her instantly. However, the mysterious “Anima Revive” power will bring her back to life with new skills by absorbing the soul of another animal.
—A mere cat, Kuon dies easily.
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—Anima Revive brings her back with a new skill.
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—Overcoming her weakness, she can now defeat enemies.
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Animal Skills—Elephant: The Elephant’s trunk snatches enemy projectiles from midair.
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—Crow: The Crow’s wings grant 1 mid-air jump.
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—Tyrannosaurus: Transform and roar to attack with a powerful shockwave.
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Kuon can become even stronger by transforming into a humanoid form, but… Kuon can only revive up to 9 times. “Cats have nine lives,” after all. Will Kuon be able to escape the Soulplane before all nine of her lives are lost?
—Feline Kuon with “Dodge and Flee” Action
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Transforms into all-new gameplay…
—Humanoid Kuon with “Full Fighting” Action
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After repeated deaths, Kuon will absorb a “human’s soul.” transforming her into a humanoid form built for fighting. Gameplay transforms along with her, from a focus on “avoiding enemies to fighting them.
◆ (2) Traverse an Enchantingly Dark and Stunning Underworld
Kuon’s journey home is lavishly rendered with hand-drawn art, in a style of paper cut-out art. Each twisted enemy and environment has been lovingly crafted by the Inti Creates art team.
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◆ (3) A Story That Will Leave a Mark on Your “Soul”
A single cat’s “death” begins a cycle of rebirth.
As Kuon struggles to return home, she will cross paths with other souls fallen to the underworld, both like and unlike her.
Kuon’s story can meet a multitude of endings depending on her and the player’s actions and choices.
Will you be able to keep your humanity, and Kuon’s felinity, until the very end?
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■ Characters
Kuon: Feline
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A house cat who has died and awakened in the Soulplane. In order to return to her owner, she must find a way to open the “Boundary” between worlds. While she appears to still be a normal cat, she has revived in the Soulplane as one of the fiends who live there. This has granted her the ability of Anima Revive, bringing her back to life when she dies, along with other mysterious powers.
Kuon: Humanoid (voiced by Jenny Yokobori in English, Rie Kawamura in Japanese)
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After repeatedly using Anima Revive, Kuon absorbs the soul of a human and transforms into a new body. Honed for combat against the fiends of the Soulplane as it may be, this transformation also affects Kuon’s heart and soul. There is a danger that she may forget her owner and true goal, becoming something closer to the other fiends around her..
Tsukumo (voiced by Christina Assaf-Costello in English, Yuko Natsuyoshi in Japanese)
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Kuon’s owner back in the mortal world. She found Kuon as a kitten and has lived with her ever since. Tsukumo’s parents are rarely home due to work, and their relationship suffers as a result. She is shy, has few friends, doesn’t really enjoy school, and has no clear dreams for the future. Low in self-confidence, she’s a typical gloomy teenager. She becomes a total goof around Kuon, perhaps thanks to the emotional support she provides.
Watch a new trailer below. View a new set of screenshots at the gallery.
Release Date Trailer
English
youtube
Japanese
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alfredopizzaluver151 · 9 months
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Looking for game recs
I hope we get more English-translated Chinese fantasy games in the future. The cultivation genre, like Wuxia and Xianxia, is such an interesting fantasy genre that I'm sure more people would be interested in it if they just knew about it. So many are action games that a lot of gamers are missing out!
Though I've been looking for a game that I'm not sure has been made yet. I'm looking for a cultivation game that focuses on medical cultivation? Like helping people with ailments and defeating demons that are directly hurting people. Basically a game similar to Potion Permit but less grindy and more interesting. (Sorry to Potion Permit devs)
I'm def getting Amazing Cultivation Simulator cause its been described as like Rimworld (and it looks cool). The Leviathan's Fantasy looks good, but I'm not sure my laptop can handle all the graphics so I wish it was on ps4. I've considered Sword and Fairy: Together Forever but it has mixed reviews and it looks like it specifically has just fighting? Immortal Life looks cute, but it seems like its mostly just farming? I might wait until it's completed to try it.
How much does this make sense? lol
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jessjustplay · 11 months
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I finished playing Kena: Bridge of Spirits
October 30, 2023
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Game: Kena: Bridge of Spirits First Time/Replaying: First Time Game Time: 18 hours Console: PS4 Started: October 12, 2023 Finished: October 28, 2023
It's been a wild ride trying to play Kena: Bridge of Spirits, but I finally finished it over the weekend! The story is a very powerful tale of letting go and moving on. The world is both beautiful and sad, with vibrant colors and so much detailed foliage that you really feel like you are wandering through the forest. The music helped create a relaxing atmosphere, making each session an enjoyable time. I loved it so much!
The gameplay was very nice; moving about while exploring was so smooth and the battles were challenging but not too tough. I played on Story Mode which likely helped make it an enjoyable fighting experience. Like I said, the battles had their challenges but I never felt like a boss with impossible to beat.
Kena is a wonderful character who is strong and caring. Her job is to help the deceased cross over to the spirit realm. In this game, you guide 3 spirits while uncovering the mystery of what caused sudden corruption in the villages and forests outside your destination, the Mountain Shrine.
You also collect little creatures called Rot. They are very silly and, even though they have an odd name, very cute. The game lets you find a lot of hats for these Rot creatures to wear. The hats looked so goofy on them, I loved it. My favorite one was a cowboy hat!
I mentioned that the music helped create a relaxing atmosphere, but it wasn't just the music, it was the sound effects the game developers used, too. The game incorporates things such as bird noises, moving water, and leaves rustling in the wind. It was such a nice audible experience, and tied with the graphics it felt very special.
The puzzles of the game were so much fun. I had trouble with some, but the satisfaction of figuring them out trumped any annoyances I felt. The game definitely requires you to explore EVERYTHING - above, below, and around you. It was pretty insane how they designed some of these puzzles, I couldn't help but be in awe!
Overall, this game was awesome. Great music, great story, great characters, great battles, great puzzles! I don’t really have endgame stats because there isn’t a leveling system, but one day I’ll edit this post to include some screenshots of the abilities I unlocked & how many Rot I was able to find.
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beatthegame · 1 year
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Just beat Final Fantasy 7 Remake Intergrade. The original FF7 was first released on the Playstation One back in 1997. Considered by many one of the best video games of all time. FF7 was the gold standard for role playing games for a long time. It was remade again just a couple of years ago in 2020 on the PS4. During a time of perpetual remakes, Final Fantasy 7 Remake seemed to live up to the hype and made a great gaming experience even better. Remake Intergrade is the PS5 follow up that appeared shortly after the PS4 release. Not a sequel. More like the "Super Street Fighter 2: Champion Edition EX Plus Alpha Turbo HD" of the Final Fantasy world. A loaded statement for sure. But is Final Fantasy 7 Remake Intergrade a good game? Let's break it down like this...
In a nutshell: Young steampunk Super Saiyan Goku with a big ass sword becomes an eco-terrorist for hire to blow up electric power plants with this crazy dude with a minigun for a hand and a karate hooker, who just happens to be Goku's childhood sweetheart. Don't worry parents; this is an evil corporation, so blowing up their power plants is ok. You hack & slash & punch & shoot your way through hundreds of robots and monsters trying to stop this evil corporation with your dirtbag friends and a cute flower girl. Seems like a simple premise. That is until Goth Albino Axl Rose starts whispering riddles into Goku's ears. Getting all up in your business. You would THINK that was cool, but you find out that Axl is trying to destroy the world. Which is the opposite of cool. At that point you're fighting to save the Earth. Again. But seriously, this game is a lot more layered than how I'm trying to summarize. It's a nutshell full of awesome.
The Good: The original Final Fantasy 7 was pretty amazing. So you're already starting off with a good premise. But the developers took that premise and rebuilt it from scratch with modern developer tools. The end result is pretty fantastic from every aspect. The graphics are simply gorgeous. The assets are so insanely detailed, I would often stop progressing and just look around. The details in the environment. The non-descript chatter from the NPC's made the city of Midgar seem alive. And the characters! The Final Fantasy 7 cast has become almost iconic through the years. Popping up in several other games, movies, comics, etc. We were somewhat familiar with these characters. But the remake really brought them to life. Shout out to the voice acting cast, by the way. Just about everyone played true to their characters' personalities. The quirky banter between  certain characters were amusing at times. Which leads to the actual gameplay. Final Fantasy was always about quick turn-based battles and item management with pretty graphics. The remake takes it a step further with more pro-active arcade brawler style battles. All while preserving the quick item management aspect of the original games. It often feels like a juggling act at times. You have to attack, block or parry and dodge enemy attacks like any other 3-D action game. But you also have to manage two other teammates on top of the action. You can add quick commands from their arsenal or let the AI automate while you focus on kicking ass. It's definitely more proactive than the original game. Even the music is fantastic! The original soundtrack was already legendary. How on Earth could they possibly top it? Well, this modern day production crew took something great and added a layer of delicious frosting on top. Taking classic melodies from the original game and giving them full instrumental productions spanning several genres: pop, jazz, EDM, metal, hip-hop, reggae remixes. Amongst others. I had the damn chocobo song in my head ALL DAY. The Happy Turtle jingle is burned in my mind forever. Which is a testament to the greatness of this game's soundtrack. Controls were smooth, responsive and simple. The games menus and materia system might have a bit of a learning curve for unfamiliar players. Definitely not a typical beat em up. But you have tons of options! The UI is simple and provides easy instructions to guide players through. There are so many other good details about this game. I can seriously keep going. But let's flip the script and break out the table salt...
The Bad: If you're getting into this without any prior knowledge of the Final Fantasy experience? You might find yourself a bit confused. There is a LOT going on, with plenty of gaping plotholes from beginning to end. Which I now realize were placed intentionally to throw off fans of the original timeline. They are trying something new and different, which is GREAT! But from a tourist perspective? It's all super-fucking-weird! LOL! I can see the average Fortnite kid getting bored with this game really quick. Not a lot of gamers are patient enough to sit through all the cut scenes (which ARE skippable by the way). There were plenty of cringe inducing scenes that gave me douche chills. Speed Demon Roche and The Honeybee Inn were annoying, amonst others but I respect the developers trying new things and adding more substance to the Midgar experience. And speaking of adding to the experience... I don't like how they added to the game by subtracting 3/4ths of the original narrative out of the presentation. Back in 1997. Final Fantasy 7 came with 4 discs. Different parts of the saga split up, mostly because you can only contain a finite amount of game data on a single disc. Despite the 4 discs, you got the WHOLE STORY. The remake only covers the first quarter of the timeline. Like getting served a whole deep dish pie at first. Now you're only getting a slice? Which raises a LOT of questions I'm not willing to remember in-between the countless games we'll be playing before the next disc comes out. It kills the flow of the narrative. But from a business standpoint, you can see exactly why it would be more profitable to stretch the games out. And add as many spin-offs and DLC's as possible before you shell out another $80 bucks for the next disc. Unfortunately for me, I'm that hardcore Final Fantasy fanboy that will begrudgingly burn another $80 bucks for each stupid disc and download they crank out. Like a true Final Fantasy cuck. God help us if the introduce micro-transactions.
I also don't like how linear this game is. For a role playing game, especially with the freedom of other sandbox RPGs, this game seems pretty shallow. You really can't do much outside of what your character is tasked to do. Pretty weak compared to what's offered on so many other games. But you know what they say, "compare & despair". If it weren't for the iconic characters, the game would seem pretty weak when you're not invested in the lore behind these people. But fortunately, there are millions of fans who went all in on this franchise. The next installment is supposed to offer more freedom? Which seems ideal. But is it the same kind of freedom like you get in Skyrim or Red Dead Redemption? Very unlikely.
Overall: These son's of biscuits at Squeenix took a legendary game. Made it better. And added a Intergrade cherry on top, with more bells and whistles on the side. When you start getting caught up in the mini-games more than the actual story (hello Fort Condor!) you start to get a good video game Inception going on. The best games will make you want to play them again after beating it. But I'm already looking forward to unlock more features on Hard mode. It's Final Fantasy at its peak form.
S-Class
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shootyrefutey · 2 years
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Thoughts on Sonic Frontiers (spoiler heavy)
I put 19 hours into this game so I’m prepared to talk about some things (check the section below)
First of all, here’s the bingo sheet I did. Didn't get bingo but I was close.
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Overall, I thought the game was a huge 7/10. And I don’t mean that in a negative way. The game had tons of good things going for it but was a little rough around the edges. But it was so much fun.
Soundtrack I don’t feel I can comment too hard on. The vocal themes- I’m Here, Vandalize and the titan themes are absolutely stellar. Undefeatable just might be one of my favourite all time Sonic themes. The main world themes never got tiring to me and they accompanied the environments well. Cyberspace themes I didn’t listen to much, but 1-2 and 4-1 stood out to me most. They were pretty short and even though they were absolute bangers, a little indistinct.
I love love love how Roger sounded in this game. He sounded perfect as Sonic. Matched with Sonic’s laidback snark yet caring personality this was the perfect Sonic for me. Sonic’s brotherly relationship with Tails and his friendship with Knuckles were delightful. I also love how Sonic brought up tons of references to other places and characters. Some people saw that as nostalgia pandering but I feel like Sonic, who has been on so many adventures, would bring them up at every moment. And also he mentioned Jet and Babylon Garden so that gets a thumbs up. I have been pandered to.
Plot was pretty good. Certainly the best of the past 10 years. Some excellent character moments. I liked Sage but idk I didn’t connect to her as hard as other sidekicks like Chip, Shahra or Merlina. Her being Eggman’s daughter was very cute though.
The Koco are sweeties and my babies and I love them.
The movement was so smooth in the main world. Jumping felt smooth. Platforming was rapid. It reminded me of the Sonic Unleashed day stages mixed with Adventure style, which is a pretty banger combination. The best feeling platforming in a Sonic game. The drop dash reminded me of the Sonic Adventure spindash in how easy I could gain speed up slopes and I am really thankful they put something like that in the game. Climbing up slopes was challenging yet fun.
The puzzles didn’t overstay their welcome and were pretty fun. Some were a little easy, some were headscratchers. But they were quick (save for the pinball one :/) but very welcome additions for sure. And Big’s fishing minigame was delightful.
The maps were busy enough to feel occupied but sparse enough to match the desolate feel. They were quite pretty too. I can’t comment on graphics because the TV I play on is more than 15 years old and I played on PS4, plus Shadow the Hedgehog (2005) still looks impressive to me. It gets a thumbs up from me bc there was a nice lavender field I walked around in for a bit on the last island. I loved the island themes, but I couldn’t help but feel the fourth was a little too copy paste.
The bosses were the absolute highlight. Mini bosses in the hub world were varied and required a lot of variation to beat, so they never felt stale. And even if they did, I didn’t even need to fight a single one. And the titan bosses were so fucking good. You felt powerful, fast and it required good knowledge of your abilities too. So it wasn’t completely out of left field.
What WAS left field however.... the final boss. As I played on hard mode I got to see The End. And it just felt anticlimactic. After all the badass shit Sonic does in the titan bosses, this just felt like nothing. There wasn’t any buildup, and Sage’s sacrifice happens so suddenly I just didn’t process it. It didn’t carry much weight. And then at the end it’s just back to normal as always. Idk. It didn’t emotionally destroy me or pack the same punch as the Unleashed ending.
Also they did not play Vandalize in the credits smh
Overall, banger game. 
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bobgoesw00t · 2 years
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Top 10 Video Games of All Time: bobgoesw00t Edition
OK, I’m officially gonna start listing my Top 10 Video Games of All Time now and I’m starting off with the only game from my original Top 5 that has survived the cut: Star Ocean Till the End of Time
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Now I should mention something real quickly and it’s the following: I’ve played this game MULTIPLE TIMES, cleared the story at least 3-4 times, and only one of those clears was done without the use of an Action Replay… I know that’s rather sad but the first time I got to the Moon Base, without using it, that god damn Reclaimer FUCKED ME UP SO HARD that I ended up resorting to using the, “Max EXP” cheat on the entire party.
When they released the HD Remaster of the game on the PS4, I knew that I would have to play smarter (no Action Replay will do that to you), once I got that far and I was actually able to beat her on the first try somehow…I think. ANYWAYS, what I’m trying to say is that this game is one of my three favorite JRPGs from the PS2 (one of those is in my Top 5 right now) and no matter how many times I boot the game up and start from the beginning I have a blast. The story is awesome, the graphics hold up surprisingly well in the HD Remaster (at least IMO), combat is fun and challenging at times, and the cast of characters is phenomenal (hell, my top Star Ocean OTP is from this game and they are SO CUTE AND FLUFFY AO;SDGHASOLGJAPO;STGIJLAGPO…it’s Fayt x Albel/FayBel in case your wondering). I even think the big plot twist is awesome, given how it re-frames the ENTIRE series, even with the games that got released after it. I know one of the people who work on the series said that The Last Hope takes place in an alternate timeline, but I call bullshit on that.
That’s cause if we factor in the information that the Universe as Edge and the party know it is actually a giant MMOesque creation, we can come to the logical conclusion that the Missing Procedure is a bug or virus of some kind in the Eternal Sphere that had the potential to crash the entire system. As for the impact it has on Integrity and Faithlessness, along with The Divine Force, that is a conversation for another day.
I also like how in order to get enough Battle Trophies to unlock all of the bonus content, you actually have to play through the story multiple times with different party configurations when it comes to the optional characters. You’ve got Nel, Rodger, Albel and Peppita and which ever characters you don’t pick end up becoming bosses in the Urssa Cave Temple, and you get Battle Trophies for defeating the different configurations.
I only really have two complaints to talk about but both are pretty minor for me. The first one is the lack of a “Synopsis” section in the Info part of the Camp Menu, someplace where you can look up what’s happened so far and easily figure out where to go next. If you’re like me and you’ve taken a long break from the story, chances are you won’t remember what the current objective is the only way to figure that out is to run around like a chicken with your head cut off hoping for a cutscene to trigger…which sometimes can lead into a Boss Fight that you might be under prepared for. Thankfully they added that into the next game and this is no longer an issue but it’s still a pain in the ass to have this happen.
The other complaint is the MASSIVE difficulty spike at some points in the game. The only places I can think of when this happens is when you stop the Vendeeni from getting the Sacred Orb, the start of the second disc (or the equivilant part in the HD Remaster), and when you reach a certain level in the post-game part of Sphere 211. If you have any party members that are under-leveled, the enemies here will FUCK THEM UP. But even with properly leveled characters, one wrong move will wipe them from the battle.
And that’s all I have for gripes with this game, nothing really game breaking, and once you get a grip on the tougher enemies in the main story, it becomes a breeze to get past them and move on with the plot. Great gameplay, good cast of characters, music by the BADASS Motoi Sakuraba and a theme song from the Japanese Artist renown not just for being the first J-R&B star, but also sung the Japanese National Anthem at the Tokyo Games Opening Ceremony, MISIA. Her song, “A Little Bird Who Forgot How to Fly” is GORGEOUS and I almost ball my eyes out during the ending credits every time when it starts playing.
SO for my score of Star Ocean Till the End of Time, I’m going to follow in the steps of X-Play, use their scoring system and give this JRPG a 5/5.
Lastly for my Honorable Mentions today, I’m highlighting:
Forza Horizon 3 - the racing game that got my into not only the Forza franchise in general, but also introduced me to the music of CHVRCHΞS. Even the the next Horizon game wasn’t able to top this one for me, no matter how good it was.
Tales of Xillia/Xillia 2 - I’m doing a two for one deal this time only cause I feel like you can’t talk about one game without mentioning the other. Both games are awesome, both have their merits and flaws (not many of them to be honest though) and both have my favorite theme songs in the franchise from the Queen of J-Pop, Ayumi Hamasaki.
I’ll be giving more a in-depth reviews of these games sometime next year so that’s all for today! Keep your eyes peeled for when I post the next entry in this series and I hope you all continue to have a wonderful holiday season.
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ebonyforged · 2 years
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If any of y'all ever need 2 amazing games on ps4/ps5, consider playing Gravity Rush 1 & 2. It has great unique combat, a lovable and diverse cast, a whole slew of strong female characters, the main character is a young woman of color who kicks the shit out of everything while also displaying very relatable emotions, she has a canon female enemies-to-friends (maybe lovers) soulmate, the story is so chefs kiss that I haven't shut up about it in years, cute outfits, sweet kitty sidekick, its own fantasy language, great OST. I could go on. The second game is more open world compared to the first and has much better graphics but the first really sets the stage for the amazing story. I’ve met maybe 5 ppl that have played these games bc it was barely advertised in the west and that's just criminal. This post is incredibly ooc for this blog lmao but I literally start crying if I talk abt these games for too long, that’s how much I love them. Look up a gravity rush finishing move on youtube and tell me you aint in love. I dare you.
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sl33py-g4m3r · 14 days
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fell through the floor for a second time~~
how annoying would it be to send a bug report every time I fell through the ground?
happened once right when starting the game while emptying out one of the corrals of plorts; I walk backwards a bit and clip through the ground into the slime sea~~ that I sent a bug report for...
also verified steam files and they were fine~~
this time I was going from the main area into the overgrowth ranch expansion; I run to check lemons and the saber quantum largos that are in there, clip through the ramp stair thing and again, straight into the slime sea~~
Can't wait until I get teleporters to hopefully have fast travel points to everywhere so that doesn't happen~~ or if it does, I don't lose all the plorts I'm carrying.
the only thing I've lost at this point is (luckily) heart beets....
I've also had boxes and things that spawn from boxes (like the oca oca's I just found, had to find them the hard way) not be interactive with or vac'd up at all. just nothing. so I had to find some further into the indigo quarry and hope that slimes didn't eat them before I noticed them...
how rare are these bugs? how do I prevent them? had never had this happen on the switch at all~~ and I hope it doesn't happen on the PS4~~
got my copy of PS4 slime rancher today and the disk looks so cute~~ little gold slime blue ray (? or cd?) happy to be put into my PS4 and played~~
I hope the PS4 runs better than the switch, and doesn't have the "fall through the floor" and not interactive items from boxes glitches that are on steam~~
I mean I want to send a bug report every time these things happen but also I don't want to be annoying~~~
got my game on lowest possible graphical settings~~ is that the culprit? how do I fix this? or does it just randomly happen?
edit to add: checked steam files integrity both times~~ they were valid~~ and I don't mod so it can't be that.....
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mochlus · 1 month
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Been playing the trials of mana 3D remake and it's fun, but the fact that it's, like, fundamentally an SNES game but with the presentation of a PS4 game, it just feels like something is missing. Like it's shallow, or not expansive enough. Which it's not. It's not shallow, it's an SNES game. The HD 3D graphics just trick my brain into thinking I'm playing a PS4 game. I kind of wish it had the same graphical style as the Secret of Mana 3D remake tbh, that was so cute and didn't feel nearly as shallow... And Secret had the adorable inn conversations with your party too... I get that that's a logistical nightmare with the amount of party combinations in Trials, but if they just gave like, each possible pair (not even trio! Just pair!) like 3-4 conversations the characters would feel SO much more fleshed out... But no... Instead there's... Boob jiggle physics
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studiomkm · 3 months
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Been replaying the remakes of Spyro & Medievil on my PS4 the last several days and OH MY GOD!!!
I don’t remember the graphics being this damn good?!
And the games have so much PERSONALITY!
This is the best example of the stuff I miss about old school gaming back in the 90s & 2000s. There’s no worrying about checklisting achievements, whether or not you remembered to download DLC, an emphasis on art style over raw graphical fidelity (I know I was gushing about the graphics earlier but I’m just saying no other games LOOK like Spyro or Medievil)
You’re just a hero on an adventure. Meeting fun & (usually) unique characters, exploring colorful levels, powering up and taking down every bad guy in sight
Don’t get me wrong, I’m not knocking modern games. All I’m saying is that something really special got lost along the way and I’d actually FORGOTTEN that.
Sony needs to give its PS1 heroes some long overdue love in the form of new games… or at the very least a couple more remakes (Especially for Medievil 2. Give me a chance to give Dan and his cute mummy girlfriend a happy ending)
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