#Path Companion
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autumnslance Ā· 1 year ago
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This is probably the most complete as well as one of the better quality uploads of the 1.x quest "Futures Perfect" that I've seen.
The Path Companion was a partner for the WoL, someone to make and give commentary during the storyline. They were customizable like a retainer; you chose their race/gender (of the available 1.0 options), class, and personality type. They were also Ala Mhigan originally, with a (variable) relative in the Resistance.
The WoL is defended, and spoken to at the end, by their starter city archon (this is during the Circle of Knowing/Path of the Twelve era, as the Scions were formed by combining the organizations after the Calamity).
This is also the introduction of Gaius van Baelsar as an imperial enemy; going forward there were scenes that include him shooting Cid for being angry and insulting, and also talking to WoL about how Gaius disagrees with Nael van Darnus's plans and the Meteor Project. But here, he crushes the Resistance's operation and gets into a fight with the archons--that only ends when he calls in an airstrike, sending WoL into a brief Echo vision before returning home to get medical aid for their companion.
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lunian Ā· 2 years ago
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Gale: *practices shadow magic*
Lae'zel and Shadowheart: wtf
Astarion: TWIRLING HAIR GIGGLING KICKING FEET
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holistichiatus Ā· 2 years ago
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Apotheosis
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askfordoodles Ā· 7 months ago
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felt so euphoric to be able to come out as nb/trans in Veilguard, loved the added dialogue they took the time to write and record just for such scenarios
now can we PLEASE make a game where u can explicitly, verbally come out as ace, and also without it automatically locking you out of the romance path
pls bioware (and other companies) some of us are STARVING
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mourn-and-watch Ā· 1 year ago
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so if solas sees himself in the inquisitor because of how they were made a leader, a prophet and a symbol by people who followed them, just as fen'harel had been made a leader and a saviour for by the freed elven slaves, will he see himself in rook because they're left alone against the threat they can't possibly defeat without singlehandedly making decisions that will impact the world in unknown ways, just as fen'harel had been left alone against evanuris with no other option but to create the veil
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themumblingmouse Ā· 2 months ago
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*I'm counting Anders and Justice separately for the sake of this poll but you define them how you want
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cafe-smut Ā· 1 year ago
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Yall . . . Boothill is getting to me. And as much as I love Guns'N'Roses . . . Think for a sec.
Trailblazer finding out about his past and his dead daughter and inviting Clara to the express while Boothill is there. And this man just melting for this little girl. He kind of reminds her of Mr. Svarog, but- different. Mr. Svarog is someone she cares about, and he's her closest friend . . . But Boothill. That's her dad now.
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slayerdurge Ā· 3 months ago
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i finally tried out the "lose to orin" path line and i was excited to see if gortash has any unique dialogue about it (considering he has unique dialogue for becoming bhaal's chosen again & for resisting bhaal) but apparently durge can't even tell gortash that she lost to orin šŸ˜‚ which i mean i guess it kinda makes sense because you probably wouldn't want him to know that if you're trying to ally with him but you'd think you'd still have the option to click it even if he just reacts by attacking you 🤣
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bhaalest Ā· 3 days ago
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i can be trusted with the end of act 2 resist durge cutscene
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grabyourpillow Ā· 3 months ago
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Hmm
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autumnslance Ā· 1 year ago
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send LOST for a scene from my muse's past in which they felt lost, literally or figuratively {Zaine}
He was supposed to protect her.
Zaine's axe and armor, Evienne's spells and social acumen. They were a matched set of opposites, a team that had traversed the realm for months now. That's how it worked.
On reflection, he really hadn't known her that long; less than a year. Yet everything they had gone through made it feel much longer, or at least more intense. They had shared their histories, their hopes, more than a few secrets.
Never a bed, though; as much as he'd come to love her, it was not in that way. And she was still mourning the loss of her spouse, besides. So fierce friends and comrades they were.
...They had been.
Zaine was going to tear Gaius van Baelsar into pieces.
"Hey," Yda said, wandering over to sit with him.
"Hey," he replied, taking a deep breath and sitting up. "You doing all right?"
"Yeah, I'm fine. How--"
"How about Papalymo? And Thancred?"
She frowned. "They're all right, Zaine. Everyone is."
Not everyone.
Before he could say more, she stuck her finger against his lips. "How are you?" she demanded to know, glimpses of her blue eyes through the mask showing her own sadness and resolve. She removed her finger.
Zaine slumped. "I keep feeling like I did everything wrong. Missed something, forgot something. If I'd been a little more on guard--and I know, I know that's not how it works, I know you all rushed cuz you only found out too late, but I--" He rested his head in his hands, clutching his hair.
"I feel like 'it's not your fault' won't help, huh?"
He huffed out a bitter laugh. "No." They were silent for a moment. "I know he targeted her as a caster, as a threat. Even if I had been in her place, even if I had been on guard. And I know...Evienne chose this, same as the rest of us, but it...Gods, this hurts."
"Of course it does," Yda replied softly. "It will for a long while."
He sat back now, leaning on the wall behind him, Yda watching. "If I knew anything of Eorzean etiquette as a boy, I forgot it. Evienne, though...she had impeccable manners. And took it upon herself to teach me better. My rough soldier ways grated on her lady's sensibilities." He smiled thinly. "I don't think I'd have made half as good an impression on all those people without her. And nevermind how many of her own heroics have been overlooked. It's not fair."
"A lot of things aren't," Yda said. "Minfilia's speaking to her sister, and her son. He's so little."
"Yeah," Zaine said. "Not much older than my sister was, when we lost our father. This kid's lost both his parents now and I don't...I feel like I should say something, but what? 'I was your mum's partner but failed to protect her from a Garlean bullet'?"
"Zaine, you can't say that."
"No, of course not, I just," he pinched his nose, trying to stay the renewed feeling of prickling heat in his eyes, threatening another deluge. "I don't know what to say. I don't know what to do. She would know; that's what she was good at! It's all her clever words and maneuvering that's made me seem a hero; people think I know what I'm doing, but I don't. And there's still so much happening, no time to sit here and wallow, but Sisters help me, I don't know how I'm going to do it without her!"
The tears fell despite his attempts; guilt and shame as much as grief pouring from him. Yda was silent, simply holding his hand, squeezing tightly, a reminder he had more friends and allies, more people to help, to rely on.
Just not his companion.
--
((As the 1.0 WoL, Zaine traveled around with a Path Companion, who I decided was a prim & proper elezen conjurer named Evienne. There is, however, a famous scene where Gaius shoots the Path Companion, and then fights Thancred, Y'shtola, Papalymo, and Yda. In Zaine's continuity, his Path Companion dies from the injuries inflicted in that incident.))
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outlanderalien Ā· 2 years ago
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Devastated this can't be real. Here's my dream dark-urge team if I could recruit any NPC.
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And of course my Dark-Urge:
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rpgchoices Ā· 6 months ago
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Companions' reactions to choosing the Azata path!
Ember, Sosiel and Seelah seem to be the ones who approve the most! Daeran does not mind (but he is much more enthusiastic in the Trickster path), Regill hates it, Ulbrig is suspicious.
(Nenio always comments the same)
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shaykai Ā· 1 year ago
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Tossing around the idea of Good Timeline Vat’il having a panic attack after not murdering Isobel
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I'm back on my bullshit thinking about the Hawke siblings again and how much I love a "both twins live" AU... but y'know what I love just a little bit more? An AU where all three Hawke siblings are alive, but one of the twins still get attacked by the ogre in Lothering and is presumed dead when they actually survived.
I like to think that since the narrative in DA2 is framed as a story Varric's telling Cassandra, we can play around with the fact that he's an unreliable narrator. Varric wasn't there in Lothering. He only knows what Hawke told him. It makes for a better story if Leandra, Hawke, and the surviving twin get to huddle around the dead twin and say their goodbyes... especially if they didn't actually get to do that. I mean, a lot of us already have that train of thought when it comes to Leandra's death and Hawke getting some closure through her final words telling them how proud she is. Whose to say Varric didn't do that for the lost twin, as well?
All that to ask what if the ogre attack happened, but the group was so overwhelmed by darkspawn they had to flee further and couldn't check the twin who "died?" Flemeth still showed up, but it was too late to go back and say goodbye.... so Hawke made a deal with the Witch of the Wilds and they all pushed forward to Kirkwall.
Imagine Bethany, left behind with broken bones and bleeding in the sand, fading in and out of consciousness as the remaining darkspawn surround her. She knows how to heal, how to fight back, but she's weakened. Her staff lays out of reach. Air shakes in her lungs. She tries to call for help, but only wheezes come out. Where's her mother? Her siblings? Did the ogre get them, too?
At this point, we all know what happens to the women darkspawn take, and Bethany could've met that fate; she doesn't have the strength to fight back as they drag her away. But before they can bring her underground, she's saved by another group of survivors. Perhaps they're more soldiers fleeing Ostagar, or townsfolk who recognize her from Lothering. They do what they can to treat her wounds but she needs a healer, so they bring her with them to seek refuge in Redcliffe... except they eventually realize she's an apostate. Well, she doesn't seem dangerous, but they still contact the templars.
Bethany wakes in a warm but unfamiliar bed with skilled healers tending to her. Templars hover by the doorway. First Enchanter Irving greets her, gentle in explaining she's safe inside of Kinloch Hold and that she's going to survive. When Bethany asks about her family, he gives her a sympathetic smile and says they only found her.
Bethany, who never took to embracing her magic the way her older sibling did and always felt like it burdened her family... has lost that very family. Could they survive the ogre and darkspawn? Or did the ogre tear them apart, too? How did she survive... but not them? Did the Maker really have such a sense of humor? How else would she end up in the Circle, a place her family went to great lengths to keep her safe from?
She doesn't want to think about it. She hopes they made it to Kirkwall, but the prickle of dread that crawls up her spine knows how unlikely it is. Bethany finds comfort in speaking with the mages who rotate in to heal and bring her food. Some feel trapped by their magic just as she does, but others remind her of her older sibling in the way they embrace their magic, a gift from the Maker. The younger apprentices who aid the mages ask her questions about what lies beyond the walls. The templars mostly keep their distance, but one is friendlier than others. A man with curly blonde hair and a sympathetic view of the mages bothers to speak to her more than his fellows do.
She's still in recovery when Uldred and his blood mages attack the tower, but she survives. Bethany heals, even as she's haunted by nightmares of the ogre wrapping its tainted hand around her body to crush her, flinging her aside to lay among the limp bodies of her family... haunted by the horrors the blood mages unleashed on the tower. She aids in restoring the tower the best she can, and accepts her new home, her new life. When she's well enough, she lights a candle for each of them; her father, mother, her eldest sibling, her twin... she even lights a candle for the family mabari, and prays to the Maker to give them her love as they stand at His side.
The Blight ends. Years pass. Bethany settles into her new life, becoming a fine example for the younger apprentices she mentors. She witnesses wrong doings against her fellow mages, loses friends to their harrowings or tranquility. She accepts what she is, even if bitterly. The Chantry's teachings about magic scar more than enlighten; she sees it in some of her fellow mages, feels it in herself. Secret meetings. Whispers of escape, of freedom. More escape attempts. Harsher restrictions.
Around this time, back in Kirkwall, Knight-Captain Cullen stands where he always does in the Gallows courtyard. He notices Hawke appear with some of their companions. It hurts to think back to Kinloch Hold, but something occurs to him: he knew of another Hawke who was brought to the Circle while he served there. They only spoke once before... well, before. He wonders if there's any relation. When Hawke wanders over to speak to him, as they always do, Cullen brings it up.
Hawke pales. A beat of silence. Cullen recognizes heartbreak; he sees it unfold in their eyes and swell in their throat as they realize that all this time, their baby sister was alive.
Then the day comes where new whispers float among the mages in the Circle. A visit by a Grey Warden. Most, including Bethany, assume he's here to recruit... until Irving comes to her. He says this warden's requested, though more like insisted, he see her now. But then Irving smiles; the warden in question said his name is Warden Carver. He received an urgent letter that his sister is here, alive, and he demands to know if that's true.
Bethany nearly collapses when she sees him.
While the reunion can't last; she can't leave the Circle and he has his calling; the twins embrace, sobbing out apologies and exclamations that they thought the other was gone. Carver tells her of Kirkwall, the expedition that led him to the Grey Wardens, and their older sibling's status as Champion. With a gentleness she never knew her brother to have, he tells her what happened to their mother, and more tears flow freely. Their sibling learned about her from a templar, though Carver grumbles that the bastard could've said something sooner.
There's the Maker's humor again.
...Now flip the script: imagine Carver being left behind instead.
For as strong and passionate as he is, that ogre still picks him up and slams him to the ground. Bones crack. Black splotches flood his vision, agony exploding across his skin. His sword flies from his hand. The soulless bastard tosses Carver aside like he's nothing, and he's left to lay there. His mother's cries muffle in his ear as though he's stuck underwater, sinking slowly into the dark.
It figured, honestly... that he'd survive Ostagar while his fellow soldiers were cut down all around him, that he and his eldest sibling would flee the field when all hope was lost... that he'd make it home to get his family out of Lothering... only to die protecting his mother. And why not? He is a protector. A warrior. It's a honor to die saving those he loved... so why didn't it give him peace?
Carver eventually wakes in the night among the bodies of fallen darkspawn. Everything aches painfully hot and his thoughts reject coherency. He knows his family is gone; they're dead, or they've fled... either way, he's alone; left behind. Something's broken inside of him, but he has just enough will to pull himself up at the sound of approaching footsteps. A group of survivors find him- funny enough, the same group who aided Bethany in an alternate timeline. Imagine that.
That's how Carver ended up in Redcliffe's Chantry with an overworked healer tending to him. He doesn't even flinch when the mage works their magic on him, knowing all too well the sensation of healing magic seeping into his skin, mending the flesh. He tries not to think of Bethany, or what might've happened to her.
The Chantry's overwhelmed with townspeople hiding from a danger outside that he can only assume is darkspawn... except it's not. He wonders how hard he hit his head when he hears the undead have come from the castle to slaughter what they can of the town every night. But then he sees it with his own eyes when one breaks in, taken down by a templar, and never before has he ever felt so useless.
Then the last two remaining Grey Wardens arrive. They're crucial in the final fight against the undead, swearing to enter the castle to stop the attacks at the source. While Carver couldn't participate in the final fight, something he complained loudly about, he did what he could in his condition to help like sharpening swords and handing out supplies. Mostly to keep his sanity and quite his thoughts throughout his recovery.
When the time came, he took up his sword again in the name of all those he lost.
An archdemon was said to be on the horizon, and the Grey Wardens needed everyone they could get to fight. Carver fights in the battle of Denerim where the Hero of Fereldan defeated the archdemon. He cuts his way through every darkspawn he sees. Ostagar flashes red behind his eyes. Lothering clutches at his heart. So much anger and sorrow built up inside him, flooding out in his tears and screams. Blood everywhere. Fire and smoke.
Then it's over.
In the aftermath of the Blight, like so many others, Carver has no home to return to. No family. He thinks to go back to Lothering to help rebuild, only to hear the lands were too tainted. These tainted creatures took everything from him... That's what eventually brings him to Vigil's Keep, standing before the Hero of Fereldan themself, asking to be made a Grey Warden. He already dedicated nearly two years of his life to killing darkspawn, and he had nothing else. Even when faced with the Joining, holding the chalice of darkspawn blood and being told to drink, he didn't flinch.
Life as a Grey Warden isn't as simple as he assumed it would be, but Carver finds purpose in his calling. Over the years, he grows to view his fellow wardens as family. He travels all over Thedas, venturing down into the Deep Roads to help clear out hoards of the darkspawn. But then comes the day he finds himself in Kirkwall, and it doesn't take long before he hears the name Hawke on the lips of the townspeople. His eldest sibling was not only alive, but they're quite popular among the people. But what about Mother? Bethany? He doesn't have to snoop too far to learn templars took Bethany away to the Gallows, and that Leandra Hawke was the final victim in a string of murders committed by a blood mage.
Carver finds himself standing outside the estate, glaring at the door. Furious. Heartbroken. Bitter. He wants to scream. This entire time, they lived. He's torn between wanting to reunite with his older sibling again, to get the truth from them, and wanting to barge into the estate, demanding answers to how they could let the Circle take Bethany... after what Carver sacrificed, how could they let Mother die like that? Was it all pointless in the end?
He leaves without knocking. He can't bring himself to see them. Not that it mattered. Before he could leave Kirkwall, the tensions with the qunari finally overflowed, and chaos fell upon the city. He's forced face to face with his older sibling again, but he wasn't prepared to watch the recognition slowly bloom on their face, or for all his anger to turn to mush. Carver's the first to speak.
"Somehow, I knew it would be you."
.............So, yeah. I really like this idea.
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moggettt Ā· 1 year ago
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HERE IT IS!! after Many moons of chipping away at this OC song comic for my scifi-noir android character Whitney and his bodyguard Bast, it is finally as complete as it shall ever be;; I’m proud of the work I put into this one! Pretty niche, but maybe some folks out there will enjoy UuU
ps: there's also a video for easy viewing!
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