Know about Industrial rotary Dryer Manufacturers, Process, systems, drying equipment
Know about Industrial rotary Dryer Manufacturers, Process, systems, drying equipment
Drum drying is a process of operation in which moisture / Solvent is removed thermally from a liquid / solid mixture. Dryers vary in application and function.
Selection Of industrial rotary Drying Equipment
# Initial Selection of rotary Dryer
Best Suited to Handle the Wet Material and the Dry Product.
Which fits into the Continuity of process as a whole.
Which will produce a product of the desired Physical Properties.
Factors to consider in the preliminary selection of dryer are below
Properties of the material being handled
Drying Characteristics of the material
Flow of material to and from the Dryer
Product qualities
Recovery Problems
Facility available at site of proposed installation
# Initial Comparison of Dryers
Evaluation of Size and Cost should be made to eliminate the uneconomical process
# Drying Tests
Drying tests need to be conducted on the selected Dryers. These tests will determine the optimum operation conditions and product characteristics.
Being leading Industrial Dryers Manufacturers, We at Mathesis Engineers Pvt Ltd., have conducted numerous Pilot Trials and Tried to understand the Nature of the Feedstock to be dried to the desired Moisture Levels or Residual Solvent Levels keeping in view the Process Economy.
Our Successful Pilot Trials which resulted in Equipment Solutions for our Customers are mentioned Below:
1) Thermal Desorption of Drilled Mud using Hollow Paddle Dryer
2) Agro Chemicals Drying-Spin Flash Dryer
3) Effluent Drying-Twin Drum Dryer
4) Hygroscopic Pharma Intermediates Drying-Contionous Fluidised Bed Dryer
5) Agrochemicals Drying-Vaccum Drum Dryer
6) Protein Concentration-Agitated Thin Film Evaporator
7) Agrochemicals Dryer-Continous Screen Conveyor Dryer
8) Biomass Drying-Hollow Paddle Dryer
9) Agrochemicals Effluent Dryer-Agitated Thin Film Dryer
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If Tianxi were T4T they'd both have survived.
Especially if the Old Palace Master didn't know about it (and why would he? I don't think Su Xiyan would tell him and TLJ definitely wouldn't). Somehow word gets around that the demon realms are celebrating because Tianlang Jun is going to have a child. OPM, already aware that Su Xiyan has shacked up with him (and furious about it), takes this to mean that Xiyan is pregnant and does his usual thing of locking her up and forcing an abortive on her while plotting to ambush and trap TLJ.
Except of course, Su Xiyan isn't pregnant enough for the abortive to do more than make her somewhat ill, and Tianlang Jun is too busy giving birth to fall for an ambush. Su Xiyan escapes, Tianlang Jun safely delivers Binghe, and they all ride off into the sunset with Zhuzhi Lang and threats of declaring open war if the other sects ally with Huan Hua Palace to try and make any kind of move against them again.
The old palace master never does figure out why his plan didn't work.
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After a good night's sleep, I think I can better solidify my thoughts in regards to the Dragon Age trailer.
First, let's start with the positives:
- Companion diversity: This has always been part of the series' DNA that has been clearly depicted with every iteration, so those who cry foul over "Asian & Black elves", prosthethics, etc etc...I really don't get that, because values and sensibilities evolve over time. Even the series itself has course corrected when needed, eg. Player character creation influencing the family ethnicity of the Couslands in DA:O vs the Hawkes in DA2.
- Unlocked romances: Letting players choose whoever they want to romance regardless of their sexuality and race has always been a positive for me. Allowing everyone to enjoy the experience equally is great (and I'm sure the nuances of player race & gender will be addressed through dialogue and banter). Moreover, CRPGs are long and time-consuming, so to be locked out of character romances mid-way through is never going to be a good time (from personal experience and observing fandom in the past).
Now the negatives:
- Maybe it's me being on the older side of the Bioware fandom (15 years in Dragon Age, 20 years if you count older games like KotOR and Jade Empire), but I cringed very hard watching the trailer. If you followed the development of this game in the past decade, the cancelled live service element that was to be DA4 in one of its iterations was so all over the way the companions were introduced that it brought out a visceral reaction in me. The tonal whiplash from how foreboding Dreadwolf was presented in the past to the patronising happy quippy MEET OUR LITTLE GUYS YOU'RE SURE TO LOVE also did not help as a first concrete look of what to expect after all this time (also poor anachronistic choice of soundtrack when you already have Trevor Morris' compositions right there). I was so dismayed when they went with a looter-shooter-esque lighthearted vibe when they could've leaned hard on the foreboding established mood and momentum they've already got going with Dreadwolf.
- The branding switch this late in the game that comes with it, especially one as drastic as this will always come with questions and ambivalence. I feel that mitigating uncertainty from announced changes (party number, combat mechanics, setting and environment, etc) should've have been prioritised to reassure existing and lapsed fans before appealing to new ones in such a jarring way.
- I'm simply baffled at the marketing suit who signed off on whatever this is to be their "best foot forward" at reintroducing the final form of this game? If only there were confident with the world they've already built instead of relying on trendy gimmicks, the amount of damage control I'm seeing prior to the gameplay reveal tonight was so avoidable. Controlling the narrative from the get go is so very important especially now as opinions can easily snowball overnight into behemoth-like proportions especially from bad faith actors. You would think that lessons were learned from DA:O's "THIS IS THE NEW SHIT" and DA2's "Press a button, something AWESOME happens" debacles.
(The thing is, despite it being my least favourite DA out of the three, imho Inquisition has the best marketing campaign in the franchise despite the developmental troubles going on in the background. So it has been pulled off successfully before!)
- I think the Bioware layoffs, especially the recent extensive gutting of senior staff in September 2023, significantly depleted my goodwill as a fan. To see Varric being paraded as a mascot in the trailer, game promotion and supplementary media while having his creator unceremoniously let go after years of building the franchise we love left me so very cold. And it's a me problem, but seeing many other fans barely acknowledging that save for few hollow words before getting back into the fun frustrated me so much. I get being excited to finally get something solid after years of false starts, but with what was lost along the way...I personally don't feel right to approach this installment without cynicism.
Idk, I'm just a bundle of conflicted feelings over this series I guess? When it's so good, it's really good and stays with you as memorable gaming experiences that stays with you for life, but when it stumbles and fumbles the bag...it hurts to see.
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There's this really dumb part with having DID, which is what do you mean I haven't processed this shit yet? Because, surprise! Maybe you did process it, but was it you-you, or was it another you that did the processing, hm? Oh, sorry, looks like this current version of you never actually did go through that, so you're gonna have to process through these thoughts and feelings and memories allllll over again.
What do you mean I haven't actually worked through my issues yet I thought I was already through with this song and dance months ago *grumbles*
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