Tumgik
#Romano Orzari
fledermavs · 1 year
Text
romano orzari's voice >>>>
13 notes · View notes
kenaigamesgallantly · 8 months
Text
I don't want to hear anyone talk crap about Romano Orzari's performance as Garrett ever again. Man genuinely sounds like he's suffocating and breathing in smoke. Also, unfortunately Garrett cuts himself off on that line about the great safe for some reason, and much like the Prologue cutscene with Erin, the audio would only play if I had everything on. @grandqueefmaster
28 notes · View notes
silurisanguine · 3 years
Text
In appreciation for Thief (2014)
Tumblr media
-I know this game has it's issues ( obvious cut content, sometimes the plot has holes because of it, but that's what fanfic is for though! ). Good old Square Enix fucking with things again)
BUT
it is one of my favourite games and these are the reasons why
Stealth - omg the stealth is fantastic. The swooping mechanic is so fluid and makes you feel like you have extraordinary skills as a master thief, able to move with the shadows.
The Focus magical element is worked in really smoothly, upgrading it to the point you are practically unstoppable as a thief, becoming one with the shadows and able to break into anything.
This game is not about combat but you can do that, using Garrett's nimbleness to avoid attacks and bring on your own, like a coiled snake.
Garrett's bow is a masterpiece and the archery feels natural. I've played a lot of stealth archers in games as well as done archery irl and this feels the most natural.
The mocapping and Voice work by Romano Orzari is fucking superb and he does not get enough credit for it. Dont get me wrong i love Stephen Russell as Corvo/ Nick Valentine/ all the many v.a. roles he's done, but i don't think he ever suited Garrett. The character is a loner and silence is everything. He would be soft spoken, choosing words carefully when speaking and Stephen's voice is just too bold and deep. When i heard him in the first Thief trailer before they changed it, it just never sounded right.
Romano brings that softer spoken edge.
(Edit Okay, since i've now played the first 3 games, Stephen's voice is lighter than his normal cadence and i did enjoy it. BUT i still prefer Romano's voice as he brings far more nuance to the character's voice. I think the reason is the first Thief 4 trailer, Stephen's voice is gruffer and deeper sounding, more like Corvo's if anything and that's why i didn't think it suited, it wasn't the same as he had it in the earlier games. Just listen to how he says ' Night time, my time'. It sounds different to how his voice sounded then.)
I also noticed playing it that Romano's voice changes depending on who he's talking to. It almost comes across in a neurodivergent way, which many have spotted.
*By himself - its confidant and faster than usual. He is his own master, self assured and sarcastic as anything so talking to himself he is the most comfortable with (the most similar to Stephen's performance).
*To his closest friend Basso - Quiet in front of emotional language, often unable to find the right words, but soon as Basso is calm, Garrett becomes far more confidant, being friendly and sarcastic to his friend. He probably says the most to this man than anyone else bar...
*His apprentice and sister like figure Erin - He talks to her the most, because he can share his passion for theft with her, except of course they don't always see eye to eye on things. He's also the most emotionally open with her.
*Those he is unsure of - Orion for example, he says few words and they are curt and possibly come off as cold and quiet. He is wary of strangers and seems to not like talking with them.
*Some clients like Vittori, he is very business like, though will come back with self assured sarcasm if goaded or realises he is safe around them.
*When emotionally invested, a new self confidence comes out- Telling Orion to stop, fighting the Thief Taker, demanding answers from the Baron. He never really shouts though.
The way Romano did this really shows he understood the character well, which can be seen in mocap too, the movements of his head and face, pursing of lips when he finds it hard to find right words, and as for body work, his elegant movements are like that of a dancer or acrobat, he makes Garrett feel like a cat, always ready to disappear.
Tumblr media Tumblr media
Then of course special mention needs saying about who ever in Eidos they modelled Garrett's hands after, as they are so elegantly beautiful. Also to note the idle motion Garrett has also suggests his neurodivergent nature - fidgeting with his fingers. They are never still. (something i can relate to when thinking and Garrett is always thinking.)
Tumblr media
I love the gothic aesthetic of the game, the pseudo industrial dark steampunk grime, where the world is being forced into an industrial age but still clings to it's more medieval past. )
(Again after playing the earlier games i appreciate the new game maps even more. Yes they are smaller, but i often found the earlier games maps to be too big, empty of space and looking all alike. There were good maps dont get me wrong- The various manors in Metal Age for example and my favourite of the OG three - Deadly Shadow's maps were pretty damn good, though still not enough verticality, though the climb gloves were a cool mechanic... When they worked. The new maps though, have the most detail and life, and more verticality.
The Thieves highway actually can be used more than in just 1 mission!! It becomes the special route a thief can use to avoid enemies.
The atmosphere of the city under the Gloom gives an ambience that i think was missing in much of the older games, but that i think is a personal preference. I can see why some complain of the lack of colour. But to me that is part of it's story telling- life and thus The City is dying thanks to the Gloom. I think that lacked in the earlier games. They talked about all plant and animal life dying off everywhere in the first 2, but not a single person is heard complaining about lack of food! None that i ever heard!)
The other reason I love this game, is it feels like a sister game to the Dishonored universe, which considering the original Thief games inspired Dishonored, feels like a full circle with the 2014 game.
86 notes · View notes
badmovieihave · 3 years
Photo
Tumblr media
Bad movie I have Turbo Kid 2015
0 notes
whatsnextmovies · 6 years
Video
youtube
Kin
August 31, 2018
2 notes · View notes
scenesandscreens · 7 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Turbo Kid (2015) Director - François Simard, Anouk Whissell, Yoann-Karl Whissell, Cinematography - Jean-Philippe Bernier “This is the future. The world as we knew it is gone. Acid rain has left the land barren and the water toxic. Scarred by endless wars humanity struggles to survive in the ruins of the old world, frozen in an everlasting nuclear winter. This is the future… this is the year 1997.”
93 notes · View notes
Text
So, I've played this game a few times now, once the initial year it was released, and just recently...I have to say...I love Garrett, he's such a cool character. Mysterious to say the least, but also the effort they put into his movements, that slinky way he drops in chpt 1, the cross-cross pattern of his feet, how he shifts when he walks, or holds his torso angled and pans with his eyes in a sort of tiptoe stance...just makes for a sexy dude. Too bad he didn't take the offer from Vittori ;) Also he's kinda a smart ass werido and I live for it.
I thought there were rumblings of a movie at one point - part of me jumped with excitement - and the other griped at the thought of no actor being able to portray him...I mean maybe Cillian Murphy...maybe. He has the face and eyes for it, the voice and body as well, not to mention the cardio and the confidence for outfits (or nudes, [Breakfast on Pluto/28 Days Later] )but it'd be a damn hard character to pull off. Romano did a great job with the voice and movements (A+ dude, thanks for the memories) but I hate to say his physique wouldn't keep up with Garrett on screen. He's really a foxy thing....and those eyes...those eyes would be almost impossible to emulate.
1 note · View note
randomstills · 7 years
Photo
Tumblr media Tumblr media
Bugs (2003)
1 note · View note
kieraplume · 4 years
Link
1 note · View note
tvafterdark · 8 years
Photo
Tumblr media
2 notes · View notes
ganymedian · 4 years
Text
Tumblr media
Half traditional and half digital pen on notebook paper and other scribbling in Clip Studio. I beat Amnesia: A Machine for Pigs for the first time since it came out and @zerachielamora s interpretation of him with Romano Orzari’s face in mind stuck with me through the years. Complete with Dad-volume levels of sneezing. Annnnnnnd there go his dentures.
24 notes · View notes
silurisanguine · 2 years
Text
New Thief game ideas to honour both VAs
Tumblr media Tumblr media
When not if Embracer make a new Thief game i think they should respect and honour both VAs of the game (ie the original 3 with Stephen Russell and the 4th one with Romano Orzari) as they both in my mind did stellar work and Orzari shouldn't be ignored because some fans were bitter Stephen was replaced. (for a pretty good reason. the future for VA's is mocapping, not just voice acting) They could have Orzari as the recent Garrett to keep continuity in the game but have the story maybe focus around the Keepers, perhaps in connection to the Primal and their hiding of it and his search for a past version of himself, or who he was named after. There could be sections done similar to how Assassin's Creed had it. In Revelations Ezio saw Altair's spirit/memory and it helped him in his quest. In Vahalla, depending on location you sometimes could play as a different version of Eivor. You could have moments where modern Garrett has flashbacks and then the player plays as original Garrett, voiced by Stephen. Or somehow timey wimey magic happens and the two could interact in some places. the Ghost or time flashback Garrett working with modern Garrett would be amazing. I could just imagine the snark between the two. The camaraderie and admiration for each other's techniques.
16 notes · View notes
Text
ANSWER THESE & TAG 9 PEOPLE YOU’D LIKE TO KNOW BETTER/CATCH UP WITH !
Tumblr media
LAST SONG: Bunbury - El Jinete I’m so in love with his voice and his music, and even the covers of the other people’s songs he did are genius!
CURRENTLY READING: I’m really slowly reading Arthur Conan Doyle’s The Land Of Mist because I’m spending the most of my subway/tramway time studying with Duolingo now and, let’s be honest, because the book is boring.
CURRENTLY WATCHING: I’m slowly rewatching Doctor Who. Just watched The Last Christmas. Love Peter Capaldi.
LAST MOVIE: Prisoner X. It’s not bad actually, and yep, it has Damon Runyan and Julian Richings (the loveliest Death), and Romano Orzari is also great there, very underestimated actor.
CURRENTLY CRAVING: Uhm... I don’t know. I actually don’t want anything lately and I blame it on depression that woke up from the slumber again. Nothing gives me joy. What I’m craving? Something really good and bright to happen in my life. And also more inspiration for writing.
TAGGED BY: No one, I stole this from @dxspereaux​ TAGGING: All of you. Really.
2 notes · View notes
johnnymundano · 5 years
Text
Punisher: War Zone (2008)
Tumblr media
Directed by Lexi Alexander
Screenplay by Art Marcum, Matt Holloway and Nick Santora
The Punisher created by Gerry Conway, Ross Andru and John Romita Snr.
Music by Michael Wandmacher
Country: United States
Running Time: 103 minutes
CAST
Ray Stevenson as Frank Castle/The Punisher
Wayne Knight as Linus Lieberman/Microchip
Colin Salmon as Paul Budiansky
Doug Hutchison as James Russoti/Loony Bin Jim (LBJ)
Dominic West as Billy Russoti/Jigsaw
Dash Mihok as Martin Soap
Romano Orzari as Nicky Donatelli
Julie Benz as Angela Donatelli
Stephanie Janusauskas as Grace Donatelli
Larry Day as Agent Miller
Ron Lea as Captain Ross
T.J. Storm as Maginty
Mark Camacho as Pittsy
Keram Malicki-Sánchez as Ink
Carlos Gonzalez-vlo as Carlos Cruz
David Vadim as Cristu Bulat
Aubert Pallascio as Tiberiu Bulat
Bjanka Murgel as Arm Candy
(Guilt Belch: I took the images from The Internet. But everything everywhere is  ©®™ Marvel©®™.)
The Punisher©®™ is Marvel©®™’s greatest and most lovable mass murder. He’s an utter nutter. No two ways about it, Frank Castle is no hero. A 1974 comic book knock-off of other vigilante figures in other media, back when New York was doing a good impression of both Sodom and Gomorrah, that’s The Punisher©®™. Basically. Over the years the need to shift units to children meant he developed into a sympathetic character, but one whose stories, once childhood faded, were really only worth reading for the art; and then only some of them (I liked the ones drawn by Joe Kubert, John Romita Jnr and Klaus Janson).  With the exception of  about six Mike Baron scripted issues in 1987 and, for sheer WTF?!?, that time in 1991 where The Punisher©®™ turned into a black man, they were forgettable stuff. It wasn’t until Garth Ennis started writing them that The Punisher©®™ comics were wholly decent comics. Garth Ennis being Garth Ennis there was an initial emphasis on unfunny playground humour, but his later Punisher Max©®™ series burned this out and concentrated on Frank Castle as Soulless Monster. Which was nice. Punisher: War Zone©®™, a belated sequel to the forgettable 2009 The Punisher©®™, takes its cue from both sets of Ennis’ Punisher©®™ comics, and is as good as neither.
Tumblr media
Obviously I am openly a pinko limp-wristed snowflake who believes in rehabilitation and (shhhhh!) not descending to the level of your enemy; basically I’m temperamentally pretty much the complete opposite of The Punisher©®™. But I can afford to think like that; after all, I haven’t had my whole family gunned down in Central Park while picnicking between two rival criminal factions. (Frank Castle is as good at picking picnicking spots as Thomas Wayne is at choosing shortcuts.) Had I cradled the bloody corpses of my family amongst the pulped tuna sandwiches, crushed crisps and spilled soft drinks of a murderously truncated picnic, perhaps I too would be waging a war on crime from my lair under the New York subway, aided only by that hefty fella from Jurassic Park (1993) and some cops on the down-low. I’m not sure I’d find time to spray paint a skull on my chest armour, but I’d definitely have a big comfy chair to brood in like Frank has. Mine would have a cup holder though, perhaps an antimacassar if I was feeling bold.
Tumblr media
From that simple premise Punisher War Zone©®™ manages to make an intermittently entertaining, occasionally fantastically violent, movie suitable for viewing with your teenage son. If anyone involved had any higher ambitions then I would say they failed. In the post-John Wick world in which we dazedly find ourselves it is readily apparent that much of the problem with Punisher: War Zone©®™ is too much plot. There’s just too much faffing about trying to get reasons to have Frank kill people. If John Wick has taught us anything, it’s that we really don’t need much of a reason for the killing, but that killing better be spectacular stuff. Such a simple lesson would not be learned until 2014, alas. So here, back in 2008, there is much huffing and puffing about Frank accidentally killing an FBI Agent, feeling bad about it and killing lots of cartoonishly bad people. Killing lots of people remains a remarkably efficacious solution to all the problems presented in Punisher: War Zone©®™. Which is entirely as it should be in a Punisher©®™ movie (but I feel the need to stress that in real life it’s less effective).
Tumblr media
Lexi Alexander directs in that rapid-fire music video style popular at the time, and has a marked penchant for lighting scenes in one key colour. I enjoyed this latter aspec,t but less so the kind of blurred out approach to detail in longshots; mostly because I don’t need a sneak preview of what cataracts will be like, thanks. Oh, it’s probably worth noting for fans of Marvel©®™ movies that Punisher: War Zone©®™ dates from before Marvel©®™ brought things in-house, so there’s no cameo from Iron Man©®™ being insufferably smug or an after credits scene of Fin Fang Foom©®™ playing blackjack in the bath. There is, though, an actor who looks a lot like comics’ most overrated writer Brian Michael Bendis, so you could pretend that’s a cameo if you’re really desperate.
Tumblr media
Unusually for a comic book movie most of the actors in Punisher: War Zone©®™ act like they believe they are actually in a comic. Nuance is not on the agenda in Punisher: War Zone©®™, and I can’t say it is missed. Dominic West as vain goombah Billy Russoti is hilariously extreme in his foghorning Bronxness; so focused in his accent is his bombastic hammery that his lips seem a separate entity entirely. This, uh, interesting acting choice is soon explained when his face gets gorily mangled and he is reborn as Jigsaw©®™ . Wearing a big false head proves no impediment to a performance of such, er, force. Everybody else kind of fades into the background, mostly because they haven’t much to do, and also because giving them a name from an issue from the comic is as far as characterisation goes. But, again, it’s not On Golden Pond (1981) is it now? Essentially 99.9% of the cast exist to get killed. There’s an Urban Freeflow gang, for example, who exist purely so that Frank can shoot one of them in mid-air with a rocket launcher. Again, appropriate enough stuff for a Punisher©®™ movie.
Tumblr media
Ray Stevenson gets top billing as everyone’s favourite homicidal loon, and he is very good value as The Punisher©®™ when The Punisher©®™  is cutting through hoods like a hunting knife through unset jelly. There’s a real sense of the implacable to his murderous movements.  He’s less successful, however, when Frank has to emote.  It’s not so much Ray Stevenson’s acting that’s the issue, there’s nothing wrong with his emoting; it’s the fact emoting is called for at all. Literally nobody who wants to see a Punisher©®™ movie wants to see The Punisher©®™ bond with a small child, certainly not to the extent that he does a little wave back at her with his wee handy pandy hesitantly raised. Literally everybody who wants to see a Punisher©®™ movie wants to see The Punisher©®™ nonchalantly shoot a hood’s face right off as a cop is reading him his rights. Both these things exist in Punisher: War Zone©®™. But only one should. As a Punisher©®™ movie Punisher: War Zone©®™ is sporadically successful, and as an action movie it’s okay if you want to bond with your teenage son. Ultimately though, as entertainment, it’s creakily obsolescent in a post-John Wick world. But then so much action cinema is.
Tumblr media
8 notes · View notes
gruesomemagazine · 7 years
Text
"Prisoner X" (2017): A Richly Satisfying Examination of the Paranoia of Time-Travel
“Prisoner X” (2017): A Richly Satisfying Examination of the Paranoia of Time-Travel
Many Sci-fi spectacles trade ambition for science when handling time travel in film. It is easy to get caught up in the head spinning paradoxical nonsense the genre can often and easily fall victim to. Director Gaurav Seth keeps the fantastical in check with a focused examination of the concepts of time travel and the effects of its possibilities in the taught, precise thriller Prisoner X. The…
View On WordPress
0 notes
page58-blog1 · 7 years
Text
Time is Nothing. We can't Change the Past, But we can Create a New One in Sci-Fi Thriller 'Prisoner X' (Trailer)
Time is Nothing. We can’t Change the Past, But we can Create a New One in Sci-Fi Thriller ‘Prisoner X’ (Trailer)
    “This used to be a facility back in the 50s where they did all kinds of experiments. Mind control, genetic manipulation, we’re the lab rats now.” In ‘Prisoner X’ as the world rages in war and civil strife, a CIA agent arrives at a secret underground prison to interrogate a time-travelling terrorist, who she believes is responsible for the unfolding catastrophe.
“A man was taken into custody…
View On WordPress
0 notes