I'm convinced I'm not the target audience for the acotar series because I just saw someone say that they're rereading it and somehow love Rhysand more...? The first time I can understand the lack of introspection and caught up in the hype, but the second time? Seriously? Do people honestly think as Feyre and the IC does about him and are unable to see past the false persona of "amazingness" when he's a terrible leader and throws his power around to those who rightfully challenge him as a form of intimidation?
Maybe because they know where they story ends, they're now reading everything from a 20/20 romantic lense because they "understand him", but even with this understanding, to me, makes his entire personality even more underwhelming, forced and unnecessary. Oh so powerful, yet barely does anything substantial with it. Then what's the fucking point of you other than to fill a "morally ambitious", super powerful, dark haired quota trying to convey feminism, but not actually?
And then, when I'm critical, I have to check myself and ask if I'm being bloody pompous, but no. No, I'm not. The love for Rhysand is baffling for the genre he is in, and i think that's one of my main gripes. Dark romance, sure. But not in a series that has the audacity to hammers down "abusive" behaviour on one character but not the other in the books and by fans in online spaces. It's so weird. If you have fae's, let them be viciously so, because they are not human. Their behaviours and customs should be the differences highlighted. That should be the appeal, or am I wrong? Not for the faeness to used to be OK in one moment, but not in the next because it doesn't suit the convience of the plot or may paint your beloved in a bad light. You've then just convoluted your own world, sjm, and takes away character depth.
I'm tempted to say that I've aged out of sjm's storytelling style, but i've witnessed fully grown adults eat this shit up. But age has nothing to do with this, and I'm just honestly at a loss. I feel like an outlier. Like, I'm just not getting the appeal to these favourable characters and get frustrated when things are clearly unjust or misrepresented, yet others swear ones actions and behaviours are perfectly fine yet hate to see it in others. You can't just pick and choose when shit is ok or not, especially when the characters have very similar reasoning behind their actions. Maybe I like shit to be nuanced too much, which would explain why it irks me of being told what to believe in contrary to evidence.
It's ok to like whatever book you want, but just dont lie about the content within or delude tourselfninto believing characterisations that are false because even authors fall victim to their own character bias. *Sigh* So I'mma chill and go tackle the books on my tbr.
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Guess what game I just finished!!!
I dont have a lot to say on this because I think over the past 20 years people have already said enough.
But... MY GOD! The level of variety, creativity, and fresh ideas each chapter brings holy SHITTTT!!! One moment you're going underground with a cute goomba girl, then you're fighting a dragon, then you're playing a World 1-1 recreation with BOWSER! Then you're playing as Peach who has this deeply emotional and sad relationship with an AI (Tec is the goat, I love that ai. Top 10 ai in fiction idc), then you're doing a tournament arc AND THEN YOU'RE DOING A TRAIN MYSTERY OH MY GOODNESS!!!!
The combat is really fun and charming, THE DIALOGUE IS SO WELL WRITTEN AND I LAUGHED MULTIPLEEEEE TIMES!!! I love the characters, I love the world, I love the art style, i love most of the boss fights, the music is banging (I played with the original ost), God there's so much to love.
I will say, the final chapter of this game did kinda drag on, and there's so many points where I was thinking "okay NOW I get to fight the final boss!" And it takes another hour to get to them.... there's so many obvious signs of padding (copy and pasted hallways, a trash "pick the right door" puzzle, etc.)
I also didn't like how when you swapped partners that counts as a turn, i feel like you should be able to swap without wasting a turn because it would help with the flow of combat and make using Goombella's tattle less of a fucking pain...
Also....
VIVIAN IS SO FUCKING CUTE!!! I LOVE HER SO MUCH!!! SHE'S MY FAVOURITE PARTNER BY FARRRRR!!!!! Goombella is really cute too and she has amazing dialogue. I love the storyline of Admiral Bobbery too and that stuff made me cry... but...EEEEE I LOVE VIVIAN!!!!
GOD I JUST WANNA HUG HER!!! I WANNA PINCH HER CHUBBY CHEEKS!!! I WANNA RUB HER BELLY!!!! Nintendo I need a plushie of her yesterday. Come on. Please... I need one...
I shall leave my partner rankings as well, i wonder if I got any hot takes or not...
6. Flurrie.
No. Just... no I don't like her. Her design creeps me out, I don't give a shit about her moves. I never used her. Get her away from me.
5. Goombella.
Although very cute I found her more of a hindrance and i kept going, "ugh I gotta swap to her to get the tattle..." At least her design and personality are cute. Plus, she's more useful than that creepy ass Flurrie....
4. Koops.
I like him! He helped me out a LOTTT in the final battle, his later moves that you can unlock make him pretty damn good. Although I am jealous that this wimp has a girlfriend....
3. Admiral Bobbey.
Honestly I think the reason why he might be this high is because of his story. I really felt bad for him... his design is also killer, I LOVEEEE Bob-ombs so much!
2. Mini-Yoshi.
The fact that you can name him is really funny to me idk why. He's got some very helpful moves and his ability to help you move faster in the overworld is really nice. I like how he calls you Gonzalez too. What a fun character man.
1. Vivian.
I already said why I like her earlier but I'll go on further.
I LOVE HER STORYLINE TOO!!! I LOVE HER DESIGN!!! I LOVE HOW SHE'S TRANS AND THE REMAKE DIDN'T GET RID OF IT LIKE HOW THE ORIGINAL NORTH AMERICAN AND EUROPEAN RELEASES OF THE GAMECUBE VERSION GOT RID OF IT!!!
God.... I love her. I wanna kiss her on the cheek. She's so cute. Her moveset too is fire!.... wait..
Also btw I didn't know that this RATTTT was an optional party member... oops...
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i know I've mentioned my interpretation of mizu's gender a million times on here but i don't think i ever fully elaborated on it.
so on that note i just wanna ramble about that for a bit. basically, it's my reading of the show that mizu is nonbinary, so let me dig into that.
putting the rest under the cut because it ended up being pretty long lol. also here have a cute mizu pic of her being happy and most at ease with herself, symbolised by her letting her hair down. <3 ok let's proceed.
thus, when i refer to mizu as nonbinary, i am interpreting mizu as a woman, but not ONLY a woman. not strictly a woman. she is also a man. she is also neither of these things, she is something in between, while at the same time she is none of these at all. i've said as much many times, but i just don't want people to think that when i say nonbinary, it inherently means a "third androgynous gender" that essentially turns the gender binary into a gender trinary. not only is that going against what the term nonbinary was crafted for (to go against rigid boxes and categorisation of gender identities), but also, not all nonbinary people fall under that category or definition, and that's definitely not the way i interpret mizu.
okay before i go deeper i'd just like to address some important things. first of all, this post is an analysis of canon, and thus everything i am arguing for is about my own interpretation of the show, and not some baseless projected headcanon i am projecting onto the character. please remember there is a difference between an interpretation (subjective; interpretations will differ from viewer to viewer, but ultimately it is firmly rooted in evidence taken from the source material) VS a headcanon (unrelated and often even contrary to what is presented in canon; opinions wildly differ and they cannot be argued for because there is no canonical evidence to back it up).
ALSO please note that nonbinary is an umbrella term. this means that it applies to a vast range of gender identities. other identities that fall under the nonbinary umbrella include agender, bigender, genderfluid, and so on. however, it's my personal preference to use the term nonbinary as it is, simply because i'm not a fan of microlabels (more power to you if you do like them and find they suit you more though!).
also, before anyone fights me on this, let me clarify further that gender means something different to everyone. it's not your biological sex or physical characteristics. but at the same time, gender is not mere presentation. you can be a trans woman and still present masculine—either because you're closeted and forced to, or because you just want to—and either way, that doesn't take away from your identity as a woman. same goes for trans men. if you're a trans man but you wear skirts and don't bind or don't get top surgery, that doesn't make you any less of a man. because gender non-conformity exists, and does not only apply to cis people! some lesbians are nonbinary and prefer using he/him pronouns while dressing masculinely, but that doesn't mean they're a man, or that they're any less of a lesbian. neither does this mean that they're a cis woman.
the thing about queer identities in general is that, like i said, they mean something different to everyone, because how you identify—regardless of your biological attributes and fashion or pronouns—is an extremely personal experience. so a nonbinary person and a gnc cis woman's experiences might have plenty of overlap, but what distinguishes between the two is up to the individual. there's no set requirements to distinguish you as one or the other, but it's up to you to decide what you identify as, based on what you feel. either way, by simply identifying yourself as anything under the LGBTQ+ umbrella, you are already communicating to the world that you are not what a conservative, cisheteronormative society wants you to be.
which is why i find all this queer infighting on labels to be so ridiculous. because we're all fighting the same fight; the common enemy is a societal structure that divides us into set roles and expectations purely based on our biological parts. that's why biological essentialism in the queer community is a fucking disease. because by arguing that women are inherently weak and fragile and soft and gentle and must be protected from evil ugly men, while men are inherently strong and angry and violent and exploitative of women, these people are advocating for the same fucked up system that marginalises and abuses women as well as effeminate and/or gay men.
anyway. i'm going on a tangent. this was meant to be a blue eye samurai post. so yeah back to that— the point i'm trying to make is that there's no singular way to identify as anything, as everyone's views on gender, especially their own, is specific and personal to the individual.
so with that being said, yes you can definitely interpret mizu as a gnc cis woman and that's a totally valid reading of the text. however, interpreting her as nonbinary or transmasc also doesn't take away from her experiences with misogyny and female oppression, because nonbinary and transmasc folks also experience these things.
me, personally, i view her as nonbinary but not necessarily or not always transmasc because i still believe femininity and womanhood is a very inherent part of who mizu is. for example, from what we've seen, she does not like binding. it does not give her gender euphoria, but is instead very uncomfortable for her both physically and mentally, and represents her suppressing her true self. which is why when she "invites the whole" of herself, she stands completely bare in front of the fire, breasts unbound and hair untied. when she is on the ship heading to a new land in the ending scene, she is no longer hiding her neck and the lack of an adam's apple. we can thus infer that mizu does not have body dysmorphia. she is, in fact, comfortable in her body, and relies on it extremely, because her body is a weapon. instead, what mizu hates about herself is her face—her blue eyes. she hates herself for her hybridised racial identity, hates herself for being a racial Other. hates that she has no home in her homeland. thus it is important to note that these are not queer or feminist themes, but postcolonial ones.*
* and as a tiny aside on this subject, i really do wish more of the fandom discussion would talk about this more. it's just such an essential part to reading her character. like someone who's read homi k bhabha's location of culture and has watched this show, PLEASE talk to me so we can ramble all about how the show is all about home and alienation from community. please. okay anyway—
nevertheless, queer and feminist themes (which are not mutually exclusive by the way!) are still prevalent in her story, though they are not the main issue that she is struggling with. but she does struggle with it to some extent, and we see this especially during her marriage with mikio, where we see her struggle in women's domestic spaces.
on the other hand, though, she finds no trouble or discomfort in being a man or being around other men—even naked ones—and does not seem stifled by living as one, does not seem all that bothered or uncomfortable navigating through men's spaces. contrast this to something like disney's mulan (1998), where we do see mulan struggle in navigating through men's spaces, as she feels uncomfortable being around so many men, always feeling like she doesn't belong and that she's inherently different from them. mizu has no such experiences like this, as her very personality and approach to life is what can be categorised as typically "masculine". she is straightforward and blunt. her first meeting with mikio, she tells him straight to his face that he's old while frowning and raising a brow at him. she approaches problems with her muscles and fists (or swords), rather than with her words or mind. compare this with mulan, who, while well-trained by the end of the movie, still uses her sharp wits rather than brute strength. this is a typically "feminine" approach. it's also the approach akemi relies on throughout the show—through her intelligence and persuasive tongue, she navigates the brothel with ease. mizu, in contrast to someone like mulan and akemi, struggles with womanhood and femininity, and feels detached from it.
thus, in my opinion, mizu is not simply a man, nor is she simply a woman. she is both. man and woman. masculine and feminine. she has to accept both, rather than suppress one or the other. her name means water. fluid.
as a side note, while i do believe mizu is nonbinary, i also primarily use she/her pronouns for her, but this is a personal preference. i find it's easier to use in fanfic (singular they is confusing to write stories with, but again, that's just my feelings on it, and this is coming from someone who uses they/they pronouns). i also lean towards she/her because it's what the creators and all the official promotional copywriting of the show uses. and even though i am a "death to the author" enjoyer, i feel that when interpreting things that are left open-ended, it does help to look at the creators' take on things. also because, in general, being nonbinary simply doesn't necessitate the use of they/them pronouns. nonbinary is not just a third gender. it's about breaking the binary, in any which way, and that's exactly what mizu does, constantly.
also, i'd also like to mention that one of show's head of story even referred to her with the term "nonbinary", rather than simply "androgynous" (see pic below). and it's possible this could be a slip up on his part, in which he believes the terms are interchangeable (they're not btw), but regardless i find it a very interesting word choice, and one that supports my argument.
so anyway yeah that's my incredibly long rambling post.
TL;DR nonbinary mizu rights 👍🏻👍🏻👍🏻 congrats if you reached the end of this btw. also ily. unless you're a TERF in which case fuck off. ok i'm done.
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the way the ericson group were at the outbreak just a bunch of troubled kids who made various mistakes or committed crimes and were judged by a system that punished and abandoned them instead of giving them the support and love they needed, are then nearly a decade later put into a situation where now they must judge a troubled child for the mistakes and crimes hes committed against them. and 5 to 3 vote them out 😭
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a doctor turned serial killer turned doctor again, an actor who paints, a gang leader, a mining baron, and a vice overseer walk into the room.
oh yeah and they lead karnaca now.
dishonored 2 is my fav game but i think it's mid, story-wise. here's why dh1 works and why dh2's overarching story sorta misses
tl;dr: story integration is critical for gameplay that offers audience payoff, but emily's personal arc from dishonor to honor is inconsistently demonstrated in the story, and is not an interactive part of the gameplay.
essay/long version under cut >
recap: what's dishonored's deal
[skip if you want]
dh1 is an underdog story: corvo is an honorable man swept up in the machinations of a callous city, so his canonical ending being 'this child will rule over an empire' isn't about the child's rule but rather about corvo's reputation being restored in a more hopeful city, due to his & the player's rejection of the violent connotations of the tagline 'revenge solves everything.'
similarly, in dh1 DLCs, daud's story arc is that of an anti-hero: a dishonorable man who realises too late he has done irreparable harm. he sees the error of his ways after a single monumental death, and eventually a single life redeems him when he/the player stepped in to circumvent a terrible fate for a child, enabling her to rule unfettered.
daud & corvo come to a satisfying conclusion within the extent of their narrative arcs. it doesn't matter that a child on a throne isn't really a fix for a decaying empire - the player's actions throughout the city of dunwall was what mattered - and these stories could be framed as parables. in that sense, young emily as a ruler is a metaphor for a hopeful future for the city & empire.
dishonored 1 & its DLCs are also great examples of storytelling with perfectly integrated gameplay - you, the player, worked towards the outcome that redeemed the protagonists.
in your efforts to save young emily, you either achieved a good outcome (corvo) or prevented a worse outcome (daud).
bringing us to dh2 -
what's emily's arc
emily's arc is a coming of age: we're introduced to a reigning empress who questions her role & skillset ("am i the empress my mother wanted me to be?"), then her titular fall from grace occurs. from there, she learns to reject the violent, selfish connotations in 'take back whats yours' tagline (a la daud & corvo!) while rediscovering why her rule is critical to the empire.
emily's rule is no longer metaphorical, but:
a literal thing for audience assessment (is emily a good ruler?) AND
the crux of her storyline.
at the beginning of dh2, emily is introduced as a disengaged leader ("i wish i could just run away from all this;" "i dont know if whether i should sail to the opposite side of the world, or have everyone around me executed"). the antihero has a precedent for the dishonored series in daud, so it's not at first glance an issue*, however, the fact that emily has ruled poorly reframes corvo & daud's endings as being less than ideal (a moralistic retcon) *we could talk here about how ready an audience was in 2016 for a flawed women as a protagonist, hell, even in 2023,,,
throwback to the beginning of this essay when i said:
'this child will rule over an empire' isn't about the child's rule but rather about corvo's reputation
emily's story arc, unlike for daud & corvo, is literally about the quality of her rule. we're no longer in metaphor territory (ironic phrase): a parable-style ending doesn't work.
does emily become a good ruler
we know she becomes a good ruler because the game says so. it is narrated to the audience via a (literal) word of god in the space of 30 seconds, after the final boss. the outsider tells us that emily becomes known as Just & Clever.
drawing a distinction here - this narration is not the same as the player actively being involved.
the player does not throughout the game become aware that emily has made political allies. during the game, she doesn't talk to these characters about saving karnaca or being a better ruler to the empire (there's a few lines might imply it, but you need to be actively looking and being careful to wait for every voice line. it's a far cry from daud & corvo's fight to save emily being unmissable - even though daud doesn't know at the beginning that's the goal).
how does the game show it
you can coincidentally not kill most of your subjects and never be aware that emily is looking to restore karnaca by means of instating a council - it's never brought up. it *couldn't* be brought up, because that council serves under the fake duke (armando), who is the last person she speaks to before she leaves for dunwall. its her suggestion that he rules karnaca, but armando's condition is that he will rule as he sees fit.
to back up a bit, emily's canonical method of restoring karnaca is by banding together key allies - hypatia, stilton, [byrne &or paolo], pastor, under a council beneath the duke's body double. they are passionate people who would each individually make worthwhile advisors, but if you think about those characters sitting at a table trying to reach an agreement, it feels like an assortment of people that emily didn't kill along the way and doesn't feel organic (up to interpretation). it's not stated if emily herself banded this council together, but logically she must have (worth a mention these are mostly characters that you as the player had reasonable rationale to kill during a high chaos run, except pastor). the underlying concept may be that karnaca's power is returned to its people - which is interesting given that the monarchy remains and armando's decision is final.
this overarching solution could also be taken as a critique to dh1's 'put your kid on the throne,' which is another reason its worthwhile looking at how emily was shown to be a better leader. obviously my point isn't that her solution was bad given the circumstance, but i mean she has very little agency here in all. if emily was shown to be more controlling as a leader, this could be interpreted as character growth, but that's not the case.
coming of age
how do you learn & grow when you can't specify your failings? emily doesn't really touch on her shortcomings as an empress. she non-specifically worries delilah makes a better empress than her. it's hard to argue her worries are meaningful when someone good at their job will still worry when lives are in the balance.
emily's best 'aha' moments (eg. crack in the slab comment about gaining perspective) are consistently undercut by a conversation with sokolov or meagan afterwards in which she demonstrates she hasn't learned anything (before the grand palace, emily condemns 'toadies sucking up to me' and is reminded by meagan that she's part of the problem). the story is confused about what it's trying to say about emily's progress, and when she's meant to show progress, if she was meant to show any progress at all. it could be argued that emily was never even a bad ruler, she had just been fed misinformation about the problems in karnaca and been the victim of slander by her political enemies. the game doesn't make this clear - it's easier to argue that the opposite is true given that her allies only have criticism.
worth a mention here that the heart quotes about armando - a fake ruler - interestingly mirror emily's character concerns. "see how he sighs? his life is a gilded cage." but this essay is already long.
while corvo & daud spend their games (and through the gameplay) 'earning' their redemption, emily is being led by the NPCs around her to a conclusion and a fix for the political mess in karnaca: meagan & sokolov guide emily to her missions, and there's no recurring quest for emily to investigate possible allies. she is able to gather the people she hasn't killed to herself by manner of... post-game narration. during the game, she's primarily concerned with getting her throne back.
an easy fix: if there had been less dialogue & narrative focus on emily's failings perhaps the ending would have felt more satisfying. it has the feel of cut content, but i don't know what was cut to be able to comment on it.
so what went wrong?
i can't help but wonder if arkane were worried they would lose a certain demographic if corvo wasn't playable (may have been deemed too much of a risk - 2013 was a different time), and so they had to take out story elements that were unique to emily's growth as a character/empress, because the usual storyline/gameplay integration had to work for both characters - in other words, gameplay that made sense for both corvo & emily was prioritised before emily's story & character development. which is a silly problem to have in a game that added character voices for the sake of improving characterisation - maybe emily's tale would have felt more akin to a parable if she had less lines that betrayed her ignorance (to the disdain of those around her).
i wish more care had been taken with emily's story. most players will never really notice the large variety of different endings - they're not particularly satisfying in and of themselves.
it's ironic that one of Emily's complaints is about her father/protector being overbearing, when his (parallel universe) presence in the gameplay may be one of the reasons her own narrative arc falls flat.
what are the upsides here
changing tune from what didn't work - don't you think the concept is fantastic? it's a great idea overall - can you imagine if the coming of age storyline was better integrated into the game?
it's valuable to talk about the integration of story and gameplay and characterisation from a craft perspective. dh2 genuinely is my favourite game - it's beautiful, the imm-sim design philosophy makes the world a delight to explore, the combat gives endless creative options for tackling any fight, there is a far greater diversity of cast in an in-text canonical way. there's loads to love!
i love emily as a dodgy leader, to me it adds interesting dimensionality to the outsider's narrations - of course in dunwall there's never a neat happily ever after! emily, like the outsider, both work well as characters who hold ultimate power but aren't necessarily worthy of it - and this makes perfect sense for the dishonored universe's morality & critiques of power. however, within this grey area there's still plenty of room for a satisfying ending, which isn't what we ended up with, whatever the true reason for that was. and also, damn, emily's a marked assassin empress, if she can't lead well then who can?
while dh1 was criticised for its narrative simplicity, dh2 in contrast and in hindsight shows us that simplicity isn't so bad - there's satisfaction in gameplay achieves a clear, simple narrative goal.
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*baps @shamedump * it's the blood twins and yer littol oc Vermillion!
And for anyone interested in TSAMS and oc branch-offs, please check out their fic Vermillion! It's really cute and a nicer look on how the bloodmoon twins could have had their view changed! More doodles for this fic are absolutely incoming(and hopefully will get digitally colored lol) as I've got a bunch of little scenes I wanna draw out for little Millie and the fam they've made!!
I can't wait to see what happens next, as I have some theories on how things might play out and I'm eager to see how it all plays out!!
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Me: I would love to live in the Harvest Moon/Story of Seasons universe.
Person Who I Made Up For This Post: Oh yeah! Harvest Sprites and magic, right!?
Me: No, I want to have food that isn't controlled by my government because even if I grow my own food here in the real world and run a farm, the government can and will put their dirty paws in it and if it isn't the government it's Big Agriculture goons who bully smalltime farmers. Those issues aren't really a thing in Harvest Moon and when they are, they're really not. I wish for the fantasies of freedom.
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sea of thieves rly was like. we are delaying the tenth season soo much its gonna be soooo good you guys <33 and dropping hints for more hunters call content and then the reveal drops and its just guilds. in the year of our lord 2023 (and one more mid world event i guess. coming a month after that but initially planned to be the one thing in season 11. and also the singleplayer mode coming in on december so two months into the "season")
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🍊🫐 throughout time!
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who up seeing their disorder in a fictional character but feel like its not their place to put a name on it
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blood loss edition
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the x reader post was worded so nicely, you shouldn't have had to apologize for anything honestly. x reader fanfic writers (esp the nsfw ones) need to understand it's jarring going into a tag and there's 50 posts of fanfics that are trying to make you imagine you're slobbing on someone's knob. like there's a reason x reader writers have such a bad rep on this website 8'^)))
People put a lot of work into their craft and I can respect that, but yeah the nsfw ones especially get me 😭
If there was a single easy tag, I feel like the rep behind these fics wouldn't be so bad because then people can easily filter out the one tag and move on without any lingering negative feelings, while people who like the genre can go about it in peace as well
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Deacon loves two things: Ymber and digging himself a grave.
Fulj hates one thing: Deacon.
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reminder that my totk rants are me just rambling about my thoughts, ideas and complaints, im not trying to analyze anything, be smart, be right, debate or convince anyone who likes it that its bad just bc i think its bad or simply dont like the choices made, im literally just spilling out my brain so it doesnt keep haunting me
if you think something makes sense that i think doesnt i, and forgive me for being so blunt about it, do not care why you think it works, my opinion of this game will not change and i am okay with that
you are free to disagree with anything i say of course but i really dont care why, sorry
(sth i said only in the tags before but added now in this edit bc i think its important: its not bc i dont want to hear other peoples opinions and live in ignorance or something, but bc im tired and i PROMISE you i have seen 99.9% of those arguments already)
im not trying to be mean, aggressive or dismissive, but again, these rants are just me rambling with no intention of arguing with anyone, the only reason im still posting whenever i think of something thats bothering me (even if it might be dumb or be disproven in game bc i am not all-knowing and might be possibly misremembering something), and letting those posts be rebloggable/interactable is bc i have been told by quite a few people that they like reading them or that they feel validated in their own disappointment
thats it.
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What is your favourite Doctor Who story?
ROUND 2 MASTERPOST
synopses and propaganda under the cut
The Faceless Ones
Synopsis
The TARDIS arrives at Gatwick Airport in July 1966. A great many young people have vanished, including Ben and Polly. With the help of Samantha Briggs, the sister of one of the missing youths, the Second Doctor and Jamie must uncover the plot of the Chameleons.
Propaganda no propaganda submitted
The Daemons
Synopsis
The Master, posing as a rural vicar, summons a cloven-hoofed demon-like creature named Azal in a church crypt. Seeking to gain the ancient titan's demonic power, he gathers a cult and then corrupts or controls the residents of Devil's End to bow to his will. Dark elemental forces begin to disturb the village on the eve of May Day: unexplained murders, a stone gargoyle come to life, and a nigh-impenetrable infernal energy dome. With the Master fully prepared to destroy the Earth, the Doctor and UNIT — aided by a benevolent practitioner of witchcraft — battle the wicked rites of a secret science wielded by an alien from another world.
Propaganda
what is the most important quality of a good doctor who story, to have a strong plot, something to say, something new to try. all of these are positives, yes, but sometimes the best doctor who stories are just fun. sometimes they feature the master pretending to be the leader of a satanic cult pretending to be an anglican priest, remote control bessie, an alien who's basically the devil, a living gargoyle, a witch, and the doctor escaping being tied to a maypole by pretending to be a wizard. truly, this is the heights of doctor who, it is beyond fun to watch, i love it so much.
If that’s not enough, then surely the fact that this has THE ‘the brigs an alcoholic and mike yates is gay’ moment (anonymous)
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