#UI Animation Tools
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h4ppyc4t · 4 months ago
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Hello all, I ended up needing a little bit of help this month so I decided to open this account to advertise commissions! I'm able to do pixel art, reference images, and more. Just ask and I'll most likely be okay with what you want!
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i3utterflyeffect · 1 year ago
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Hmm, Alan might be created into stick without glasses at all. So everything will be blurry until TSC draws him glasses
Or maybe it was Victim, if we talk about noogai
noogai's glasses broke, actually! both alan and noogai have glasses but they're incredibly fragile and pretty much fall apart as soon as someone taps them too hard. sc has to draw them with a bigger line weight, but they need help drawing the glass parts! alan can change the pencil's color and opacity though so he's able to just fill in the glass. as for noogai they eventually end up buying better ones from stick!city, but he goes for a while without glasses since i feel like he's less experienced with the ui-- since he's from AVA 1 and all
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brella-boi · 1 year ago
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this artfight i am on a mission to learn Clip Studio under an animation microscope. I upgraded to the EX version and so I WILL learn it properly whether it kills me or not
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thebigaaa · 4 months ago
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Did some meaningful blending today, for once:
youtube
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crossdevverse · 1 year ago
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Why SwiftUI Should Be Your First Choice for iOS Apps in 2024 | Elite Iphone Devs
Learn about the reasons why SwiftUI stands out as the premier framework for iOS app development in 2024. Compare its simplicity in design and layout, superior performance, capabilities in user interaction and animation, cross-platform compatibility, robust testing tools, anticipated future trends, strong community support, and proven real-world successes. Make an educated choice to adopt SwiftUI and streamline the development of your apps while ensuring they are future-proof.
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erasabledinosaur · 10 months ago
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What’s in my Game:
GRAPHIC TWEAKS
The Sims 3 GPU Add-on Support
Tweaked my GraphicRules.sgr Shadows Quality to 8k
Step 5 - Limiting FPS (Essential)
MODS:
NRAAS: Master Controller with MC Integration, Overwatch, Errortrap + Saver
simler90’s Gameplay Core Mod WITH Nraas Overwatch Compatability File (found in step 4)
The Sims 3 Smooth Patch 1.2.1
[TS3] Catalog Search Mod
No Intro
No “Mod Scripts Found”
No Drift/Lower Level Free Cam Camera Mod
Subtle Build Grid Active Level Only
Annoyances Disabler
No More Gloves with Outerwear Mod
Twoftmama Route Fix Flavor 3 v9
No (or fewer) automatic memories
xiasimla Higher Quality Default Replacements for TS3 Headline Effects
Sims 3 Decorating Tools mod (or S3DT)
Get to Know Fix+
Interaction on sloped terrain enabler
No Mutated Hair/Eye Colour
Replaced CAS animations - three flavours
Pick Up Toddler Fixes
New UI Poses (3 Flavours)
User-Directed Scolding + Other Punishment Tweaks
University Life Visual Fixes (Send Insulting Text, Texting Idle, Heat of the Moment Kiss)
No Autonomous Pet Toy Cleanup
Let Me Take a Selfie (Update 9/3/23) - Pets Fix
University Student Union / Library Shell Overrides to help with Crowding Issues
ENVIRONMENTAL/LIGHTING:
Improved Environmental Shadows
[TS3] Shadow Extender
Reworked & Improved EA Lights
TWEAKS:
Welcome Matt Deshined Rug
University Life Alpha Omega Door Fix
No more ugly snowprints
Hanging Lantern Fix
Tileable Items Shader FIX
Base Game Halfwalls FIXED!!!
Pet Tombstone Shadow Fix
Wonderfully Woven Hanging Chair Fix
Bonehilda Coffin Default.
Chillgood Fridge Re-Masked
CAS:
CAS Monotone: additional colors + Replacement CAS for single color
CAS Sim Bin Genetics as Presets
40 New Face Presets (CC Slider Free)
NRAAS: MasterController ExpandedTattoo + cmar_XCAS_TattooLocations_V2.zip
DECOR + MORE
Sims 3 Hidden Stencils Unlocked
ISLA PARADISO
Reduce/Remove Lag caused by Houseboats
Isla Paradiso Fixed World by ellacharmed
EA DEFAULTS
SATELLITES - A SKINBLEND BY SIMAREX
cute feet for children and toddlers
Default Feet Replacement by Bloomsbase
missy harries Face Overlay Lips Lip Overlay Only
Default Replacement Wildflowers
[Chisami] BLUSH BABY (default) Baby Skin
oneeuromutt’s maternity defaults
NOT QUITE EA DEFAULTS
Memories Mirror from Generations Default Replacement 4-in-1
Season’s wall hook de-starified
2 Supernatural’s rugs - DR preset addition
STORE ITEMS & COLLECTION FILES
Phantom__99 EA Store Content
Collection Icons and Files
Store Collection Filests
cc in my game: pleyita+marthasimbookcc, TSR+David Mont+everlasting garden, dewofthesea+bioniczombie, teekapoa+HYDRA, tots+tiny, omsp+omsp resizers, skin defaults+hairs
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resusking230 · 18 days ago
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Ladies and gentlemen, developers and dreamers — The moment we've all been waiting for has finally arrived!
After two years of pixel-pushing, code-crunching, and more coffee than I’d like to admit, I’m thrilled to present to you the next major step in the evolution of our beloved game engine:
🎉ResusBox 0.12.7 is officially LIVE! 🎉
This update is more than just new features — it's a heartbeat of passion, a breath of creativity, and a defibrillator-powered jolt to the imagination!
Packed with enhanced mechanics, fresh customization tools, smoother animations, and plenty of surprises (including a few *shocking* ones), this version brings us one step closer to making resuscitation-themed games a unique, expressive, and memorable experience.
What's New in ResusBox 0.12.7?
This version is packed with exciting new features and improvements that push the engine to a whole new level:
- New UI design — Clean, modern, and more intuitive than ever
- Help Center — Includes How to Play, controls, and settings guide
- Advanced graphics rendering system — Now with full overlay support
- Image support — JPG, PNG, BMP, and GIF images
- Cutscene Player — Story scene animations, including looping and autoskip features
- MP3 background music support — Play music in game and story mode
- New configuration file format — More readable, more powerful
- New game physics — Now powered by improved physics for smoother, more dynamic gameplay
- Custom inventory icons — Personalize your game visuals even more
- Terminal — Perfect for debugging, experimenting, or just having fun with commands
- Developer Manual — Official documentation to help you master game development
Thank you all for your patience, feedback, and support.
Stay creative and have fun, ResusKing 230
Developer of ResusBox.
DOWNLOAD RESUSBOX v0.12.7
Required OS: Windows XP SP3 or higher.
Required RAM: 512 Mb or higher.
Required DotNET Framework: v3.5 or higher.
Download:
Date: June 5, 2025.
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booty-uprooter · 11 months ago
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some tips on how to make bosses easier if youre feeling theyre too hard:
play a ranged physical dps class. that way you can hang back to keep an eye on the arena and what the boss is doing without having to worry about needing to stand still long enough to complete an induction
on that note, inductions are considered finished before the bar is full. you can usually move right before it fills and still have it go off, but it takes some trial and error to figure out how close you can cut it
move your ui around. my own life was made immeasurably easier when i put the target right above my hotbar so i wouldnt have to pay attention to both the top and bottom of the screen at the same time, but try stuff out and see what works best for you
the best time to mitigate an attack is right before the boss finishes casting it. the second best time is as soon as the mit becomes available, every time it becomes available
use addle and feint. you almost never see these used in casual content and it's a waste because they really are extremely useful skills at any level
use arm's length and surecast. there are some knockbacks they dont work on but those are rare. if you know youre gonna get pushed, use these and you probably won't get pushed
take advantage of duty support. the npcs know the mechanics. watch them and let them teach you
particle effects cant hurt you (usually). with the exception of puddles that stay on the ground for a while or layered stacks like akh morn, as long as youre not standing on the marker when it disappears (or are if it's a stack), you're in the clear. feel free to move through the animation if necessary. more and more mechanics require you to do so to be in position for the next one in time
it's usually fine to let spread markers overlap. just, yknow, make sure another person isnt in yours (though its the responsibility of anyone without a spread to keep themselves out of harms way)
when in doubt, ask your party members. it's extremely rare to match with a group of randos and have everyone be a first-timer. most players are happy to help, and the ones that know the mechanics but are bad at explaining them will usually just stick a marker on themselves (usually a triangle) for you to follow
read your tool tips. boss fights are as much a test of how well you know your class as they are your ability to read and react to mechanics. unless youre playing a healer or paladin, youre going to use your entire kit, so make sure you know what everything does
on that note, freecure is a scam. once you get cure ii/benefic ii, you will never need cure or benefic again. keep them on your hotbar for when you get synced content if you wish, but otherwise you do not need them. do not use them
if you play multiple classes, try to keep skills that do the same/similar things at the same spot on your hotbar. this isn't always possible bc despite what some may claim, not all classes of the same type are actually identical, but it will save you a lot of headaches
entirely new and unique mechanics are rare to the point of being nigh nonexistent. everything is a remix of something else and practicing in lower level content can actually be a big help
look up guides. the internet is full of them in pretty much whatever form works best for you (though they can be of admittedly variable quality)
turn down party effects. theyre on one of the tabs under character configuration > controls. if you put them on minimum you can still see heals and such but you wont have your screen constantly full of explosions
turn on target health percentage. this one is under character configuration > ui. it lets you better see how close the boss is to going down
make summons smaller. we all love titan's ass but not when it's the only thing you can see. "/petsize all small" will make this problem go away
relax and have fun. panicking leads to mistakes, which can lead to worse mistakes. if you need to take a second to breathe, do so. your party members probably wont mind waiting a minute or two between pulls
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amanda-plays · 5 months ago
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Hey! I'm Amanda | Not WCIF | 18+ (Sometimes NSFW)
Find me on YouTube: Here Main series on YouTube: The Aspiring Artist | Rotational Gameplay All posts related to The Aspiring Artist can be found here. Casual gameplay posts on my blog are separate from the storyline on YouTube. All of my Sims 4 posts | All of my reblogs | Other nsfw posts CAS Mods Cas background | Cas lighting (Studio flat) | Controlled Position Mod | More Cas Columns (6 columns) Game Lighting Mods In-Game Lighting (Dark) | Sunblind Gshade/Reshade I make my own Gshade presets. They are not available for download. However, here are some that I would recommend if you are looking for a preset: Boho dreams (Neecxle) | Birdie (Sforzinda) | Lithium (Gunthermunch) | Luminescent (HazelMine) | Raices (Folkbreeze) | Almond (Glimersims) | Kaleidoscope (Okruee) | White Willow (Tianaberrie) | Serenity (Misslollypopsims) | Neapolitan (Midsummermoon) Photo Resources I use SRWE for a lot of my screenshots. I take some of them on a higher resolution monitor without hotsampling. I use Krita for photo editing and sometimes Canva. I usually crop my photos and resize them for faster uploading. Check out this tutorial if you're new to hotsampling. Check out this FAQ for help with understanding reshade. Video Resources I use OBS to record my videos and Filmora to edit. I also recommend Davinci for a free editing alternative. I use this mic for narrated episodes. Essential Gameplay Mods These are the mods that I consider essential for my game: Basemental Drugs (21+) | Wicked Whims (18+) | MCCC Other Mods The other mods I have installed: UI Cheats Extension | RPO (I only use modules 1, 7, and 14) | Somnik and Severinka Custom Foods | Control Any Sim | No Zzz | No Music Notes | Hidden Highlight | Tool | No Romantic Satisfaction Decay | Seasons Tuner | Kiss and Grind | Chalk'd UI Defaults/Overrides My current default skin can be found here , default eyes here, default feet here, and default teeth here. I mostly use these skintones. Default phone | Toothbrush | Headphones | Male animation replacer (18+) Some Commonly Used CC I use a lot of eyes from these creators found here and here. I typically use skins, skin details, and other genetics from these creators found here, here, and here.
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dalishious · 3 months ago
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Gaming GIF Tutorial (2025)
Here is my current GIF making process from video game captures!
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PART 1: Capturing Video
The best tip I can give you when it comes to capturing video from your games, is to invest in an injectable photomode tools - I personally use Otis_Inf's cameras because they are easy to use and run smoothly. With these tools, you can not only toggle the UI, but also pause cutscenes and manually change the camera. They are great for both screenshots and video recording!
As for the recording part, I personally prefer NVIDIA's built-in recording tools, but OBS also works well in my experience when NVIDIA is being fussy.
PART 2: Image Conversion
Do yourself a huge favour and download PotPlayer. It is superior to VLC in more ways than one in my opinion, but is especially helpful for its Consecutive Image Capturer tool.
Open the video recording in PotPlayer, and use CTRL + G to open the tool. If this is your first time, be sure to set up a folder for your image captures before anything else! Here are the settings I use, albeit the "Every # frame" I change from time to time:
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When you're ready, hit the "Start" button, then play the part of the video you want to turn into a GIF. When you're done, pause the video, and hit the "Stop" button. You can then check the images captured in your specified storage folder.
(TIP: Start the video a few seconds a head and stop a few seconds after the part you want to make into a GIF, then manually delete the extra images if necessary. This will reduce the chance of any unwanted cut-offs if there is any lagging.)
PART 3: Image Setup
Now, this part I personally always do in GIMP, because I find its "Open as Layers" and image resizing options 100% better and easier to use than Photoshop. But you don't have to use GIMP, you can do this part in Photoshop as well if you prefer.
Open the images each as an individual layer. Then, crop and/or scale to no more than 540px wide if you're uploading to Tumblr.
(TIP: This might just be a picky thing on my end, but I like to also make sure the height is a multiple of 10. I get clean results this way, so I stick to it.)
If you use GIMP for this part, export the file as .psd when done.
PART 4: Sharpening
If you use GIMP first, now it's time to open the file in Photoshop.
The very first thing I always do is sharpen the image using the "Smart Sharpen" filter. Because we downsized the image, the Smart Sharpen will help it look more crisp and naturally sized. These are the settings I mostly use, though sometimes I change the Amount to 200 if it's a little too crunchy:
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Here's a comparison between before and after sharpening:
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Repeat the Smart Sharpen filter for ALL the layers!
PART 5: Timeline
First, if your timeline isn't visible, turn it on by click on Windows > Timeline. Then, change the mode from video to frame:
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Click "Create Frame Animation" with the very bottom layer selected. Then, click on the menu icon on the far-right of the Timeline, and click "Make Frames from Layers" to add the rest of the frames.
Make sure the delay should be 0 seconds between frames for the smoothest animation, and make sure that the looping is set to forever so that the GIF doesn't stop.
Part 5: Editing
Now that the GIF is set up, this is the part where you can add make edits to the colours, brightness/contrast, add text, etc. as overlays that will affect all the layers below it.
Click on the very top layer so that it is the one highlighted. (Not in the timeline, in the layers box; keep Frame 1 highlighted in the timeline!)
For this example, I'm just going to adjust the levels a bit, but you can experiment with all kinds of fun effects with time and patience. Try a gradient mask, for example!
To test your GIF with the applied effects, hit the Play button in the Timeline. Just remember to always stop at Frame 1 again before you make changes, because otherwise you may run into trouble where the changes are only applied to certain frames. This is also why it's important to always place your adjustment layers at the very top!
Part 6: Exporting
When exporting your GIF with plans to post to Tumblr, I strongly recommend doing all you can to keep the image size below 5mb. Otherwise, it will be compressed to hell and back. If it's over 5mb, try deleting some frames, increasing the black parts, or you can reduce to number of colours in the settings we're about to cover below. Or, you can use EZGIF's optimization tools afterwards to reduce it while keeping better quality than what Tumblr will do to it.
Click on File > Export > Save for Web (Legacy). Here are the settings I always use:
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This GIF example is under 5mb, yay! So we don't need to fiddle with anything, we can just save it as is.
I hope this tutorial has offered you some insight and encouragement into making your own GIFs! If you found it helpful, please reblog!
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mogruith · 4 months ago
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BG3 Virtual Photography Supplement: Mods and Resources
Here's some popular and useful mods I use for virtual photography! I will try to update this as I find more. You may find these useful with the rest of my tutorial:
Chapter 0: Overview
Chapter 1: Script Extender Debug Console
Chapter 2: Scene Manipulation
Chapter 2.5: More Scene Manipulation
Chapter 3: Otis_Inf Camera Tools
Supplement: Mods and Resources
Tools
EasyCheat - Teleport to locations near and far, summon armor and items for your characters, clean the dirt off. All at the press of a button!
Lighty Lights - An incredible tool but terribly finicky. Actively being worked on.
Native Camera Tweaks - A Native Mod that allows you to unlock the camera pitch and zoom in and out of combat. It's handy for photo stuff but generally useful.
WASD Character Movement - another Native mod for WASD movement. More precise placement of characters in the field.
Remove Broken Objects - can help clean up sets.
Scribe Object Inspector and Event Logging - sometimes you need to find the IDs of objects in the game. This is an easy way to do it.
Polyamory Mod - can be useful for flag checking but I haven't used it recently. But it may have use for some.
Characters
Full Custom Companions (Hirelings) - have full custom control over hirelings. Great if you wanna add more Tavs to your shots! Have done family portraits for my Tav's family this way, it's so fun!
Recruit any NPC - Make an NPC a playable character. Can be really handy sometimes if you don't wanna do code transformations.
Appearance Edit Enhanced - if you're not using this already, you should be. Modify your characters at any time. Works great with the Custom Hirelings mod.
Transmogs and Spelltheft - identity theft! Another mod that lets you copy the appearance of characters. There was some special case scenario that I used an old version of this but I don't recall what that is anymore. Listing it here anyway.
Ring of Metamorphosis - Another mod for changing your character into several known characters and also INVISIBLE. Being invisible is extremely useful when you start conversations for facial expressions but you don't want another character in the way of a shot.
Effects
Pretty Particles - I've only used this once but if you combine it with Depth of Field, you can use it to get some really pretty bokeh effects. Also, blood and sweat in varying degrees/combinations.
No Annoying VFX - a series of mods that will remove the effects that you may not want for a shot. Like casting glows, glowing armor, UI indicators, among other things.
Posing
Hugs - Hug your companions!! Great for a quick and cute hug that doesn't require any coding.
Kisses - Kiss your companions using anybody animations! For best results cast the spells on a body type that matches up.
Replayable Romance Scenes - what it says on the tin. Romance scenes playable through casting a spell. These cutscenes play in new locations.
Stay Still In Camp and Play Idle Animations Everywhere - basically what it says. Once you switch from a companion to Tav, they won't run back to their tent. They also have some idle animations that are new.
Sit Happens - spawn chairs to sit!
Emotes - Poses and Toggle Walk - TONS of poses to use in the open world. Extremely useful for non-cinematic shots.
Cutscenes
Cut Scene Edits for Better Screenshots - A mod by Moxi that allows for cutscenes to be modified slightly - including forced clothing when you want something custom (shirtless Astarion, for example), removing Karlach's glow from her cutscene, among other things. Take a read through.
Musical Instrument Yeet - Sometimes the instruments pop up in a kiss cutscene and it is really distracting. Remove them with this!
Resources
Moxi's Research Directory - TONS of resources for finding character UUIDs, some copy-pastes ready to modify for scenes, cool locations like Private Camp Rooms and how to get there, Teleport commands. HANDY!
Google Spreadsheet of Tags - for scripting purposes.
Google Spreadsheet of Dialogue Lines - for finding cutscenes you want to script and play.
A few useful ScriptExtender commands.
An In Depth list of Osiris Commands - for advanced use.
LaughingLeader's list of Osiris Commands - another resource for commands.
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lj-lephemstar · 5 months ago
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Progress Checkup! (Jan. 2025) | Scratchin' Melodii Devlog
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Hey guys! Time for another progress checkup; This is actually the first one of the new year! I hope you were all able to enjoy the holidays. I took a bit of a break from working on most stuff last month and have been getting back on things this month. First, I wanna thank everyone who's wishlisted Scratchin' Melodii on Steam! So far, the game's gotten over 17,000 wishlists! Thanks so much for the support!
In the previous devlog, I mentioned some changes to the rhythm system. In the Dragon Funk preview, you can see the new rhythm system and character icons I mentioned in the previous devlog! Actually, let's unpack some of the new things you're seeing in action there:
Hold Notes This is the first song in the game to include hold-notes! They mostly work the same as they would in any other rhythm game. However, since this game has an emphasis on self expression, moving the control stick during these will let you tune the note's pitch-bend for extra expression points! I showed that off in a post here. As for Pow Notes, I've been working on a way to let the player get expression points from these too! I'd like for most of the special notes like these to be not just a gimmick, but a tool that the player can use to their advantage.
Quadruple Lines Yep! The first blue line in this one is extra long and has 4 rows! Fun fact actually, I had to implement this feature after I realized that part of the song was too long to fit in just two rows. It was pretty difficult to figure out both how to do it and how to execute it in a way that doesn't feel too jarring, but I'm pretty satisfied with the results! In fact, barely anyone's even noticed it; I guess that's just how natural it feels! Not sure how much more often I'll be having lines longer than two rows, but it's great that I have the option now.
AutoPlay You might also notice that the player inputs are perfectly timed... TOO perfect... that's because I've developed an autoplay feature for the game! At the moment, it's mostly for debugging and stuff, but if all goes according to plan, AutoPlay Mode and Replays should hopefully be available to players as well in some form when the game comes out!
"Next" Indicator & Other UI Related QoL Some of the top things players said they had trouble with in the demo were related to being prepared for the next line. So, if you look at the right-end of the rhythm bars, you'll see a little tab that shows the color and amount of rows the next line will have! Also, now each line's suggested notes can be seen before the rival performs them. This did take some thought, as I actually kinda still liked the idea of it appearing as if the characters were making it up on the spot, but to put game design first, it makes more sense to have it displayed as soon as possible so the player has more time to react and prepare. This also opens up more possibilities for future mechanics, so in the long run, I think I've made the best choice here.
Now, let's get into what I've been and/or will be working on that you haven't seen yet!
Act 2's Boss The music for the Act 2 Boss is  nearly complete! I'll likely be starting to animate it pretty soon. This song is the longest one I've done so far, clocking at a duration of a little over 3 minutes long!
More Animation Updates for Stir & Mix At this point, I've done even more cleanups on the sequence you saw in the last devlog and I've finished animating the "I wanna" scene of the song, which will probably have the most changes out of any other scene in the song. When I first animated Stir & Mix, I didn't quite have the time or skills to do everything I really wanted to do with it. That scene in particular I felt was WAY too stiff and boring, especially compared to the more dynamic and fluid scenes that appear in some of the other the stages now. I'd say I'm about halfway done retouching all the animations for this one!
Refined Model Sheets I don't talk about these very often, but sometime around 2023 I started using model/reference sheets for the characters. (I might show them off someday, but for now they're staying private!) Before this point, the designs are pretty inconsistent from shot to shot, so this helped a lot with that. Recently, I've done some revisions I'm really pleased with. Their designs are finally becoming... well, final! I'll be reworking the affected characters' hub world sprites at some point to reflect these changes.
Slight Reworks for some Act 1 Songs On the sound side, Stir & Mix's vocals have been reworked again! As I've mentioned in the previous devlog, 2cada's tuning style and techniques have evolved a bit since we first started working together, so we thought it'd be fun to go back and incorporate some of that into it. We'll also probably be reworking the structure of Nami's song a little bit at some point just to make it a feel a bit more solid, which may require a new line or two from her voice actor, Meggie-Elise! So funnily enough, it seems some of the songs will have end up having TWO unused beta versions after this.
Also, a quick PSA: Please note that beta versions of content will NOT be included in the full game. I've heard people ask for them to be "brought back" or toggleable, but in my situation something like that is both easier said than done and I also just... don't want to LOL. With as many directions I can take this game, I know I can't satisfy everyone, but I can make a game that satisfies me, so I'm aiming for that! And hey, maybe other people will like it too.
I think that's all I wanna talk about for now! Thanks so much for reading. It can be a bit of a daunting task to write these at times, but I'm glad to keep you up to date on the project when I can.
-LJ
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fuck-customers · 5 months ago
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Love that I just graduated this past fall with an associates in graphic design and unfortunately every single job posting labeled for a graphic designer I keep coming across is actually asking for:
-video editor
-animator
-UX/UI specialist/website coder
-AI tool user for aforementioned website e-commerce type job
-labeled as junior designer but posting specifies 5+ years and/or specifies they’re asking for a senior graphic designer
-retail associate but they labeled it as a designer to sound fancy
It’s getting very hard to find any jobs to even apply for, and all the jobs I’m ACTUALLY qualified for are all “please work on-site in this place that is across the country from you” so I’m stuck in Texas like….what do I do??? I can’t afford to move and I already can’t afford to work retail again because my hands have to WORK to do any art, and I can’t find any data entry remote jobs at the moment either.
I just want to design ads and/or packaging for products man, anything print and digital is fine by me, I just want a damn job.
Very much at a loss… :/
Posted by admin Rodney
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plumbaleena · 1 year ago
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my absolute essential mods for quality of life, and enhancing your game play in the sims 4
🛑 REMEMBER to always organize, and update your mods. Be sure to check on Deaderpool, SimsAfterDark or my own Discord for mod updates. 🛑
Organize your MODS folder, like mine here ❥❥
Learn how to pose like a pro ❥❥
Click here for my personal MCCC settings ❥❥
My absolute must have CAS items ❥❥
cas essentials
stand still in cas ❥❥
controlled position ❥❥
more cas columns ❥❥
cc wrench replacement ❥❥
underwear replacement ❥❥ or ❥❥ or ❥❥ for children ❥❥
dynamic main menu ❥❥
casroom lighting ❥❥
gameplay essentials
wicked whims ❥❥
shorter universirty ❥❥
carl's dine out ❥❥
no cooking tricks mod ❥❥
no random illness ❥❥
control any sim ❥❥
invite any guests/longer parties ❥❥
no fear dead end job/unfulfilled dreams ❥❥
pregnancy overhaul/1st and 2nd trimester can do more ❥❥
more kisses ❥❥
pandasama's childbirth mod ❥❥
party anywhere ❥❥
rvsn photo camera ❥❥
rvsn cake box ❥❥
set family relationships ❥❥
instant upgrades ❥❥
cute romance ❥❥
kiss-n-grind ❥❥
make the bed ❥❥
passionate gifts ❥❥
toggle decorations ❥❥
s&s cookbook ❥❥
quality of life & misc
khippie replacements ❥❥
mccc ❥❥
ui cheats ❥❥
teleport any sim ❥❥
tool ❥❥
bbb ❥❥
no overhead effects ❥❥
hidden highlight ❥❥
dance override ❥❥
painting overrides ❥❥
missing plumbob ❥❥
reading animation ❥❥
no house fires ❥❥
smaller mosaic ❥❥
searchable pose player ❥❥
get rid of club icons [you need to do this every time there's an update or if you repair your game] ❥❥
simsim online store ❥❥
enjoy xx 🍋🍋
278 notes · View notes
gaymersimblr · 20 days ago
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favourite cc creators
mostly maxis match (unless otherwise stated!)
mod makers
twistedmexi: better expections, better buildbuy, TOOL
lotharihoe: better reactions, no autonomously set laundry down, collect dishes faster, no clean floor sparkle, phone call overhaul
amellce: brush teeth, clean house
turbodriver: simulation unclogger, unlimited jobs, wicked/wonderful whims
kiera sims: interactions (goodnight, good morning), careers, lot traits, sims traits, holiday traditions
20th century plumbob: map replacements
sims4me: a lot of small tweaks (upgrade beds, less check toddler/infant, no food sparkles, etc)
NV.: UI mood and facial overlay replacements
chingyu/vicky sims: walk normally, smarter self-care, less obsession, genetic rewards, instant cas story
SimMatically: refreshed main menu
lot51: hotels, doorbell, sunrise alarm bell
srslysims: complete cooking overhaul
somik & severinka: realistic cooking mod
peridot: shorter university degrees
qmbibi: laundry overhaul and largetaytertot's simlish recolours
simrealist: SNBank and snb bills
simkatu: cry mod, animation overrides, functional pacifier, infants and toddlers sit anywhere (+ lovely hairs!)
midnitetech: online university, power outages, write books overhaul
lumpinou: relationship & pregnancy overhaul
nothern siberia winds: better in game lightning (saturated dark rooms), gentle cas lighting, cas controlled position and stand still poses
helgatisha: CAS close up (removes emotions)
build & buy creators (MM)
@aroundthesims for clutter
@awingedllama for grungy, 90s items
@charlypancakes lots of good quality, MM sets
@joyceisfox cottagecore items
@kirsicca traditional finnish items representation <3
@kkbsmm MM furniture, appliances, clutter
@maxsus MM furniture and appliances with many themes
@myshunosun great MM items, contemporary and modern feels
@pierisim many themes and item sets, high quality items!
@ravasheencc lots of clutter, OMSP+, some functional items too
@s-imagination well made MM items, love the kitchen and japandi sets
@simkoos realistic clutter and "cheap" items, ikea collection
@syboubou a ton of different sets, different poly counts, great clutter + cheap/grungy items
CAS creators (MM)
@its-adrienpastel probably favourite male cc clothes creator!!
@aharris00britney classic hairs and hair pins
@aladdin-the-simmer hairs and clothes
@arethabee hairs, cc sets with different aesthetics/themes
@babyetears alpha clothes, y2k/acubi
@backtrack-cc alpha cc, i use a lot of them for layering
@ceeproductions another male cc fave, + great textured hair options
@clumsyalienn one of my favs for years, love the hairs and clothing aesthetics, very cosy and comfy
@daylifesims one of the best MM hair creators, mostly straight/wavy options but almost everything has overlay options too!
@dogsill another hair creator favourite, many different styles
@gegesimmer must have textured hairs! very high quality
@imvikai some sets blend with EA's items very well, it's like having cc without having cc?!
@jius-sims SHOES! MM-ish, lots of styles to choose from
@johnnysimmer a lifesaver for male hair, a fav
@marsmerizing-sims a lot of variation in themes and clothing sets
@okruee great hairs & misc face details is a lifesaver!
@powluna lots of infant/toddler/child cc
@rustys-cc another long time fave, good everyday items
@sheabuttyr another must have for textured hair!
@simandy yet another long time fave/hair creator
@simkatu lovely MM hairs
@simstrouble very well made and detailed hairs and accessories, another favourite
@sunivaa MM hair that i've recently started using, for all age groups
@trillyke very cute clothes sets!
@twisted-cat lovely hairs and clothes
@wistfulpoltergeist male hairs, facial hairs, and genetics
@xiuminuwu a new favourite, casual and street style clothes for mostly(?) male sims
CAS makeup/skin details
@angissi alpha skin details, tattoos, makeup, eyebrows
@cosimetics-cc love the eyeshadows and eyebrows (alpha)
@crypticsim MM makeup!
@ddarkstonee skins with alpha and overlay options
@golyhawhaw MM male body & facial hairs, skin overlays, presets
@lamatisse very cute MM face overlays
@nesurii the little details are another must have
@northernsiberiawinds both MM & alpha skins, makeup, skin details, eyebrows...
@poyopoyosim MM skins and details, and eyebrows
@pralinesims alpha icon. i've had some makeup in my folder for several years now
@pyxis-likes-ts4 the facekit is another thing i've had in my game for years now
@sammi-xox MM face & skin overlays
@sims3melancholic alpha & overlay skins, body masks, some of my fav eyebrows
@twisted-cat MM eyebrows, makeup, baby hair skin details
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zkylearnstherope · 6 months ago
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Victim [An Analysis]
These are my interpretations of the scenes/images shown in the episode Victim. Spoiler warning.
Time to redeem myself from that embarassing AvGeometry Analysis. The AvPhysics one was good though, you should check that out if you haven't yet.
[Part 1] - Part 2 - Part 3
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victim and the others know that there is a connection from the PCs to the Outernet.
He roughly knows where the PCs are.
The Outernet has a name ______ Monde.
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Being his wife, Mitsi knew about the existence of Animators.
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It was Mitsi's idea to build a Repair Business.
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They eventually hired more people.
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Reminder! Have a nice day! - M ♥
Mitsi was a good boss.
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vic made sure that Mitsi has a view of the sunset in her office. Mitsi loves watching the sunset.
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It was a successful business.
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Looks like Agent is not only the Security Guard, but also their Secretary too.
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Incident Report
Someone tried to steal the UI Tools. We can assume that these were either rare, or only vic has them. But Agent was able to take them back because they finally invented the UI Toolbar. Agent will be seen wearing it from this point forward.
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CEO Mitsi with the view of the sunset.
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vic loves to joke around about his head being a donut, and Mitsi finds it funny each time.
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The initial design for the Memory Machine.
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His room was more colorful before. The light bulbs were a memorabilia of their first dance. Indigo blanket.
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Why did it have to happen in their founding anniversary? 😭
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So handsome.
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This is the same room where The Box is.
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Nuzzles.
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He didn't even see her disappear! He was laughing while his back was turned. 😭
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Two more disappeared when he turned to pick up Mitsi's hat. He still didn't know what was happening at this point.
This is 100% The Box room.
Sammy (the short figure behind him) was the first one he saw disappear with the Green light.
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Everybody was starting to realize what was happening.
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The Agent's official name is not the same as the name in here.
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Agent was NOT able to bring the UI Toolbar with him. He's powerless again from this point forwards.
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These thumbnails getting deleted could mean that their uploaded files in the server were gone as well. That same 0s and 1s animation is the same one that The Salads got when Dark stabbed them with the Virablades.
This could mean that stickfigures are recoverable as long as their server files remain intact. But in this case, their server files were deleted first.
This doesn't bode well for Agent.
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This is the only time we see that Dark was the one shooting the fire blasts.
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This panning shot was horrifyingly beautiful.
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That thumbnail initially looks like the Royals are a happy family. Purple looks back at his parents, possibly initiating a hug.
It's entirely plausible that Navy only gained the obsession of strength and power because of this event as well.
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Agent finally arrives. Remember, in vic's POV, these two disappeared mere seconds of one another. All the stuff shown only happened in seconds.
That black guy on the right is running in circles.
[Part 1] - Part 2 - Part 3
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