#VRdev
Explore tagged Tumblr posts
the-64th-gamer · 2 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Completely overhauled the "Worker-Ionizing-Pistol" for Min-Max with a new model! Much more sharp and distinguishable compared to the old one.
The last pic is the old version from January
2 notes · View notes
hypothermicgames · 11 months ago
Text
Tumblr media
Start Your Engines!
After 3 years of Models, Textures and Shaders, #Downtownclub will be available later today https://www.meta.com/it-it/experiences/4051061284982373/
0 notes
onewebinc · 11 months ago
Text
WAVR-297: VR Audio Immersion & Next-Gen Material Explained
Tumblr media
🎧🔊WAVR-297: VR Audio Immersion & Next-Gen Material Explained🗣🤖
📖To read more visit here🌐🔗: https://onewebinc.com/wavr-297-vr-audio-material-science/
0 notes
coconutsplit · 11 months ago
Text
Augmented Reality (AR) and Virtual Reality (VR)
Augmented Reality (AR) and Virtual Reality (VR) are exciting and rapidly evolving fields within computer science. Here's a breakdown of key aspects, technologies, and areas of study within AR and VR:
1. Definitions and Concepts
Augmented Reality (AR): Enhances the real world by overlaying digital information (such as images, videos, or 3D models) onto the physical environment. Examples include apps like Pokémon GO and AR features in Google Maps.
Virtual Reality (VR): Creates a fully immersive digital environment that replaces the physical world. Users can interact with this environment using VR headsets like the Oculus Rift, HTC Vive, or PlayStation VR.
2. Hardware and Devices
AR Devices:
Smartphones and Tablets: Use cameras and sensors to overlay digital content on the real world (e.g., Apple ARKit, Google ARCore).
Smart Glasses: Wearable devices like Microsoft HoloLens and Google Glass.
VR Devices:
Head-Mounted Displays (HMDs): Devices like Oculus Rift, HTC Vive, and PlayStation VR.
Input Devices: Controllers, gloves, and treadmills to interact with the virtual environment.
Haptic Feedback Devices: Provide tactile feedback to enhance immersion (e.g., haptic gloves, vests).
3. Software and Development Tools
AR Development Tools:
ARKit (Apple): A framework for creating AR experiences on iOS devices.
ARCore (Google): A platform for building AR applications on Android.
Vuforia: An AR platform for mobile devices that can recognize images and objects.
VR Development Tools:
Unity: A popular game development engine with strong support for VR.
Unreal Engine: Another powerful engine for creating high-quality VR experiences.
SteamVR: A platform by Valve for developing VR content.
4. Key Technologies
Tracking and Mapping:
SLAM (Simultaneous Localization and Mapping): A method for mapping an environment while keeping track of the device's location within it.
Computer Vision: Techniques for recognizing and processing images and objects.
3D Modeling and Animation:
3D Graphics Software: Tools like Blender, Maya, and 3ds Max for creating 3D models and animations.
Interaction Design:
Gesture Recognition: Detecting and interpreting human gestures for interaction.
Voice Commands: Using speech recognition for control and interaction.
5. Applications and Use Cases
Gaming and Entertainment: Immersive games, virtual concerts, and interactive storytelling.
Education and Training: Simulations for medical training, flight simulators, and virtual classrooms.
Retail and Marketing: Virtual try-ons, interactive advertisements, and AR product visualizations.
Healthcare: AR-assisted surgeries, VR therapy for mental health, and rehabilitation exercises.
Architecture and Real Estate: Virtual tours, AR-enhanced blueprints, and interior design visualizations.
Tourism and Cultural Heritage: Virtual museum tours, AR-enhanced historical sites, and interactive guides.
6. Challenges and Considerations
Technical Challenges:
Latency: Reducing delay between user actions and system responses to maintain immersion.
Field of View: Expanding the visible area in AR/VR devices.
Battery Life: Improving power efficiency of portable AR/VR devices.
Design Challenges:
User Experience (UX): Designing intuitive and comfortable interactions.
Accessibility: Ensuring AR/VR experiences are accessible to people with disabilities.
Ethical and Social Considerations:
Privacy: Protecting user data and ensuring secure interactions.
Health and Safety: Addressing issues like motion sickness and ensuring safe usage.
7. Learning Resources
Online Courses and Tutorials:
Coursera, Udemy, edX: Offer courses on AR/VR development.
YouTube Channels: Follow channels like "Valem" for Unity AR/VR tutorials.
Books:
"Augmented Reality: Principles and Practice" by Dieter Schmalstieg and Tobias Hollerer.
"Learning Virtual Reality" by Tony Parisi.
Communities and Forums:
Reddit: Subreddits like r/VRdev and r/augmentedreality.
Stack Overflow: For technical questions and troubleshooting.
Conclusion
Augmented Reality and Virtual Reality are transformative technologies with a wide range of applications. By gaining expertise in these areas, you can contribute to innovative developments in gaming, education, healthcare, and beyond. Dive into the tools, stay updated with the latest trends, and engage with the community to build a solid foundation in AR and VR.
0 notes
musicforprogramming · 5 years ago
Video
youtube
ELECTRICITY by Apparat from the album Soundtracks: Capri-Revolution (2020) on It's Complicated.
Listen to MUSIC FOR PROGRAMMING on SPOTIFY: http://bit.ly/music-4-programming
7 notes · View notes
rare-bird-studios · 6 years ago
Text
Britannia VR: Out of Your Mind launches
Tumblr media
Proud to have launched Britannia VR: Out of Your Mind.
An experience based on Sky Atlantic’s 2nd series of Britannia. You’ll become part of a lost Celtic tribe held up on a beach two years after the Roman invasion. You can choose to be immersed in a world of Druid magic and mysticism, or enter an intoxicating world of Roman imperialism and power.
Check it out for FREE on Steam VR.
I was Director and Creative Director on this photorealistic, interactive exploration of the cinematic Britannia world.
0 notes
houseofsecretsnl · 7 years ago
Photo
Tumblr media
Over the last few months, we've started a new VR adventure! The first results are rolling in at #samsungVR over the course of the Summer. For the 'Adulthood' chapter, we've been fortunate to work with a custom track from @littledragonflicks , a band we love. Check it out here: https://samsungvr.com/view/cYonmFnLu9b/pjD0xxcizkXq (Link in bio, too) . . #360 #vr #voyages #journeyoflife #title #digitalimage #3D #dev #vrdev #vrexperience #immersion #gearvr #samsung #pilotseason #morecomingsoon
2 notes · View notes
vrhuman-blog · 7 years ago
Video
instagram
#VReveryday 53 - #Starman VR Experience. You sit and orbit stuff. #madewithunity sculpted inside VR with @OculusMedium #VR #FalconHeavy #vrdev #vrart #virtualsculpting #vrhuman #roadster #car #experience #tesla @teslamotors @elonmusk @spacex #rocket #virtualreality #space #gamedev #gamedesign #spacex #mars #oculus
2 notes · View notes
the-64th-gamer · 2 years ago
Text
Tumblr media
So apparently I forgot I had a completely blocked out Payload style map back when Min-Max was gonna be a VR-Chat gamemode in October 2022. Free map gg ez lol
Tumblr media Tumblr media Tumblr media Tumblr media
4 notes · View notes
aberrantrealities-blog · 7 years ago
Photo
Tumblr media
Extra damage if you be nice to your weapons
4 notes · View notes
bayraitt · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media
If you ever wanted to know what a VR Graphic Novelist's office looks like right before shipping.
3 notes · View notes
franksynowicz-blog · 8 years ago
Photo
Tumblr media
#vrdev (at Downtown LA)
2 notes · View notes
psytrek-blog · 6 years ago
Photo
Tumblr media
🌃 TOMORROW Exogen in VR @LAGameNight 🌟 and then at Cloud City II next Saturday 👾@visualrealitymeditation #vr #vrdev #virtualreality #madewithunity #unity3d #animation #music #musicvideo #musicproducer #visuals #sacredgeometry #geometric #trippy #futuristic #axongenesis #games #gamedeveloper #gamedev https://www.instagram.com/p/BuPuse1lXnG/?utm_source=ig_tumblr_share&igshid=14laf48kchoew
0 notes
musicforprogramming · 5 years ago
Video
youtube
IN A WHISPER by Dominic Miller from the album Second Nature (1999) on BMG.
Listen to MUSIC FOR PROGRAMMING on SPOTIFY: http://bit.ly/music-4-programming
2 notes · View notes
rare-bird-studios · 6 years ago
Video
instagram
Loving being on #VR island for the #venicefilmfestival, showing #Britannia #vrdev @skyatlanticuk @vertigo_films #SkyVRStudios...
0 notes
houseofsecretsnl · 8 years ago
Video
instagram
A couple of enemies won't stop her! 💅 . . #gameplay #gif #vr #combat #action #platformer #vrdev #indiedev
1 note · View note