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#and then summarising to two games
spicyicymeloncat · 2 years
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I started writing a post about the legend of Zelda which was just incoherent rambling and I fucking reached the word limit
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aro-aizawa · 1 year
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sighs in contentment......
#shut up danni's talking#hi yes i always feel happy as FUCK when i read a v long fic but doubly so when i realise that i caught up before the end#i have spend idk how long maybe 4/5 days reading a 700k+ word fic#w only two more chapters left and i just. oh BOY#i cannot even begin to get into all the details i adore about this fic#and yes i am absolutely talking abt mortified#i spent the majority of the time listening to it via text to speech while playing mindless games#but when i got to the parts i hadn't read before (like the last 50 chaps i think) i had to give it my full attention#i just. there is so much i love.#it just adds so many aspects of world building that feels so right that its almost unnatural when i see things that goes against it#i just.#also theres no shortage of pride in there too bc wow 700k words in under a week? deffo good#HOWEVER my goal w listening to it rather than reading was hopefully something that'd take longer#considering how i read faster than it takes to speak things alas i'll have to wait for chapters again which is weird#i have been behind on it for so long#i have this mega word doc summarising the fic that i was working on to help me keep up w plot threads#and im not joking abt the mega its mammoth and i gave up in parts#i'll probs work on it as i reread it again at some point#its deffo smth i'm gonna share when its done bc i it is LONG and i know ppl don't have as much time as i do#but i want the opportunity for ppl to not balk at the size of the fic to not even attempt to read it#or if they want to read it but can only read a chapter a day so they'll need a reminder#one of the things i'll always be thankful for in fanfics is when ppl bookmark fics with a summary of the plot#its just. its reassuring to me to know vaguely what's going to happen#esp bc some plot elements will always instantly call to me#i can't begin to tell you how many fics i've ebbed and erred on but were ultimately swayed by bookmarkers' summaries#also i like to reread seconds of fics if i don't reread the whole thing#so knowing where those sections are located is v v helpful#anyways thats my lil fan project for mortified lol#always get a lil flustered when i interact w the author bc WOW the skill????? the dedication??? always a lil in awe#now to zone out and stare at my ceiling trying to process that masterpiece
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furylad · 11 months
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sometimes I'll just be sitting here doing nothing and my brain will randomly remind me "god, Cyberpunk 2077 is such a bad RPG." and I'll be like yeah, facts. thanks for reminding me so I don't buy whatever half-baked sequel CDPR come up with
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anominous-user · 4 months
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a ��private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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windcarvedlyre · 4 months
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Thinking about Venti's role as an archon and how he might be doing his job- as Celestia intended- better than we think.
Archons, in Gnosticism, rule over the material realm and prevent souls from leaving it. Barbatos, in the Ars Goetia, "reconciles disputes between friends and those who hold power".
Everything we know about Venti implies that he hates Celestia and opposes all forms of tyranny, but if their goal is to keep humanity from advancing, realising the truth of the world and taking actions that could threaten the status quo...
...isn't the best way to prevent rebellions and slow progress to make the people you rule content with what they have?
Venti is all about making his people's lives leisurely and seemingly free (I'll get to that in a second). It's in his gemstone quote, the thing which summarises his approach as an archon:
"Still, the winds change direction. "Someday, they will blow towards a brighter future… "Take my blessings and live leisurely from this day onward."
We see this reflected in Mondstadt's culture and economy. There are still hardworking individuals in the Knights of Favonius, the Church of Favonius and the Adventurer's Guild, but this attitude isn't universal even within those organisations and the rest of Mondstadt's people generally have a slow, relaxed approach to life relative to other nations. They haven't produced any internationally notable industries outside of alcohol, and why would they? They have everything they need, graciously provided by the anemo archon himself*, so why strive for more?
This has already left them vulnerable to the whims of more powerful nations, incapable of meaningfully opposing the Fatui without inviting consequences they can't handle.
*Also see Jean's story quest for a scaled-down version of this. Mondstadt's general population relies on her hard work a bit too much and she enables them.
We also see Mondstadt have a softening effect on outsiders multiple times in-game. There are at least three cases of people questioning their life choices because its people and/or scenery are that nice. Two are branches of hangout events, one is a soon-to-be-ex treasure hoarder chilling on Cider Lake's coast. I've joked that Mond is a lotus eater hotel scaled up to a nation based on this, but what if that's somewhat intentional?
But why would he do this?
It could be an unintended side effect of efforts to improve people's quality of life. He was allegedly naive enough not to forsee the aristocracy situation, after all. But at the same time... he's a god of freedom and hope in a world where his people have no hope of freedom.
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-Harmost's Notes (II), Remuria.
He knows what happens to human civilisations that advance too far and attempt to rebel against this world. He likely knows a god much like him, themed around music and desperate to free his people from fate, tried and failed horribly. He lives in the shadow of a celestial needle. The Cataclysm would only reinforce this perceived futility of resistance. He still hopes for a brighter future, but he may be pinning all of his hopes on a descender taking pity on Teyvat's people and choosing to help them. To quote the description of Mondstadt Statues of the Seven:
A monumental stone statue that watches over Mondstadt. Legends say that it was sculpted in the image of the Anemo Archon. "Seeds brought by the wind will grow over time." The statue silently anticipates the arrival of a noble soul to arrive, while thousand winds of time will soon unfold a new story...
Apart from that, what else can he do besides be passive and complacent? Besides make his people comfortable and hope they don't rock the boat too much before liberation is actually possible?
And the thing about resolving disputes with those in power worries me. It could just translate into his pacifism, but it could also mean he's less willing to act against Celestia than we'd hope. Why did the Tsaritsa, the only archon named after a saint and willing to take a stand against Celestia, fall out with him? He has reasons to be pissed at her methods but I suspect that won't be the only factor.
All we can do is wait and see.
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southparktexts · 6 months
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Enemies to lovers with the main four?
i love this concept so much anon !! thank you !!!
Enemies to lovers w/ main four
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Kyle :
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- i know damn well you guys became enemies because of grades.
- academic award fights.
- this literally all happened because you two wrote on the same topic but you had one mark more than kyle.
- gave you the biggest side eye
“I can’t believe that THEY out of all people got 100! i got 99 why couldn’t i just get a 100, it was the same topic!”
“…dude. y/n is kinda smart its not that surprising.”
- he complains about you whenever you ‘beat’ him with grades
- you dont even know he got beef with you tbh 😭
- you guys didnt even talk at all, you were just in the same class as him unironically.
- one day, you got paired up with him for a history presentation
- he literally rolled his eyes when he heard that and had a mood when you talked to him.
“so.. ill to information and research and you can summarise my points?”
“yeah. whatever. i don’t care.”
- eventually, after days of the two of you guys doing the project he realised you weren’t that bad of a person.
- i can see, after you guys did your presentation he would ask to be your partner more and you happily accepted
- one day, after having kyle over to do another assignment the two of you went to mcdonald’s together.
- that was probably the first time he talked to you, outside of school work.
- he definitely caught feels for you
- unironically invited you to game night with the main 4
“..dude i thought you hated her.”
“….shes not that bad.”
“I TOLD YOU THAT??”
- definitely got jealous when kenny tried flirting with you.
- after that he unironically got more touchy with you.
- holding hands when you guys hung out after studying maths together.
- one day he asked his dad for advice and he said just to ask you out.
- he did… on text.
- my guy wrote a whole essay on you.
Eric :
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- you guys definitely became prank wars enemies. full stop.
- prank wars.
- this definitely started because eric thought it would be funny to put a whopee cushion on your seat
- you saw it before you sat down and he got so fucking pissed.
“WHO DOES THIS BITCH THINK THEY ARE? NOT EVEN SITTING DOWN ON IT. WHAT THE FUCK.”
“fatass it isn’t that personal.”
- from there you and him back to back prank each other.
- ..they got worse as they progressed.
- he put a lot of laxatives and arbys sauce into your lunch once
- in return you put a lot of melatonin into his milk and made him sleep during an exam.
- yall are both fucked up like that 😭
- definitely spends a lot of time thinking how he can prank you and you do the same.
- you’re the only thing on his mind at this point.
“i fucking hate how that BITCH is always one step ahead of me.”
“you gotta admit.. theyre kinda hot..”
“NO KENNY. NO.”
“cartman you talk about them a little too much, its like you like them or something.”
“WHAT?! NO. CMON GUYS.”
“..sure fatass.”
- after stan said that he started questioning his feelings towards you.
- he kinda realised you both are kinda similar in your own fucked up way.
- after that day he made a glitter bomb card with a note inside telling you to meet him at his house.
- you arrived and you guys actually worked out well..
- gradually eric started introducing kenny into the group.
- the three of you started planning pranks on the teacher.
- eventually eric started falling. hard.
- you were always so funny and unique with pranks and he loved that.
- eventually asked you out with a cupcake.
“will you go out with me?”
“hm? yeah sure. ..this cupcake doesn’t have arbys sauce and laxatives in it, does it..?”
Kenny :
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- to be honest time !! i personally think you guys wouldn’t be enemies.
- more just mutual annoyance.
- i feel like hes not the type to personally hate someone.
- the only reason he would find you annoying is because you would take the girls when he was trying to flirt with them.
“hey doll.”
“you’re talking to me?”
“oh tammy !! exactly who i was looking for!”
- he gets so annoyed because each time he was trying to talk to them you’d interrupt and drag them away to talk to them.
- one day he was fed up with it but didn’t do anything about it.
“how come y/n knows literally every girl i try to flirt with?!”
“because dude, y/n is cool and popular. their going to know everyone dude.”
“yeah bro.”
“plus they hang around the girls as well”
- after that, you kinda stopped hanging around the girls since they were doing a whole protest about something that you didnt want to be involved with.
- kenny eventually just say you walking around the school, just being yourself.
- he oddly, like it. he liked seeing you act like yourself. not pretend like you did with the girls.
- eventually he invited you to game night with the boys.
- you guys played dnd and had fun!
- after that, kenny would invite you to game night more and you eventually unironically replaced butters.
- you and kenny slowly became close friends and he became more possessive over you.
- one day he had enough of these thoughts about you and just asked you out out of the blue.
“hey y/n! doll!”
“hm? oh hey ken.”
“wanna date?”
“uh sure?”
Stan :
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- if im going to be honest.. he doesn’t get enemies, except for craig.
- he definitely gets angry but doesn’t hate you.
- he probably got jealous because of you though, that what ticked him off.
- this is probably right after stan and wendy broke up
- you were wendy’s friend but also being stans.
- he once saw you comforting wendy and he got jealous.
“that backstabbing bitch! y/n is with wendy right now.”
“..dude i thought you said you were over wendy.”
“i- i am but still!”
- complained about you to the boys, slowly he would have something against you.
- since you were also friends with him he would give you a moody response when he replied back.
“how are you holding up, stan?”
“fine. just fine. its not like you care.”
- became more cold and colder.
“god look at y/n over there. at the swings with wendy.”
“dude, why are you looking at y/n so much. do you like them or something.”
“what?? no?”
- he kept looking over at you and he slowly started noticed little details of you.
- how you bite your nails when your shy, how pretty you look when your studyin.. wait.. what..
- slowly started noticing more details about you and since you were friends with him he would hang out with you more.
- became more touchy while you hang out.
- he realised now you were just being nice to both sides. trying to be there for both.
- wrapping his arms around your waist while you two walked together.
- blushing as you talk to him.
- eventually he bottles up all his feels about you and breaks down but in a good way?
- going to your house at 3am, crying as you hold him in your arms on your bed.
“and- and my dad keeps putting all this pressure and me and i love you and its so fucking difficult.”
“i know stan, i know… its alright.. wait. you love me..?”
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rowan-of-waterdeep · 2 months
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I realised last night why Ansur and Wyll falls flat for me.
Yes, the Emperor steals the scene.
Yes, it feels like it's supposed to be a huge moment and it's just not.
But.
It's the lessons that really fail to resonate for me.
Take Wyll.
He's a man who, at a very young age, saw a need out in the wilderness and realised that while other people could fill that need, no one else was doing a thing.
So instead of coming to the logical and easy conclusion - the problem is too big and it's useless - he simply jumped in to help.
And he's continued in exactly that mindset.
Refugees? Help. Mind flayers? Kill. Dead Three? Let's fuckin' GO.
Never does this dude step back and whine that someone else should handle this challenge, it's too big, wahhhh.
Then we get to Ansur and there are two lessons, but the most obvious is: Wyll, you don't need a dragon, you can fight the Absolute yourself!
Oh for FUCKS' SAKE.
Wyll was already primed to do that. Fuck off.
OK, onto the second lesson, which has a bit more nuance. A bit.
The challenges. Let's ignore the fact that you can only get Wyll's input on them if you're not letting him do them as the controllable character. And the weirdness of the player character being a stand-in for Wyll here, because I can see how the game design was limiting.
Let's move on to the good: Wyll receiving affirmation - finally! fucking finally! - that he's good and worthy. Balduran declares that he's learnt the 4 principles well. His father echoes the praise.
OK, cool. Except.
The game treats the Duke path as kind of - sort of, it feels like they had fights over this - his less-good path. Which utterly robs this interlude of so much of its potential.
Because this affirmation of Wyll is about his worthiness to rule. His worthiness to lead. Smashing these challenges should propel him straight onto the Duke Wyll path in a blaze of determination to lead his people to a better future.
... Instead he runs off to become the Blade of Avernus.
(Not denigrating that ending, btw, but it feels intensely dislocated coming right after you'd make such a caring and just ruler, Wyll!, with zero explanation around it.)
So, to summarise:
Wyll learned a lesson he didn't need to learn.
Wyll learned something he did need to learn, and did absolutely nothing with it.
And that's why I yawn at the Ansur storyline.
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oldandcrusty · 1 year
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What Avvar mage training tells us
Not enough people talk about the Avvar, which is a shame because they have some amazing history and practices. I find the way they handle mages to be especially enlightening and based as fuck.
So I made this post to summarise it!
In the above video, I captured two conversations with the Augur of Stone-Bear Hold, and Sigrid - the mage-in-training who went into a self-imposed exile. I'll summarise what mage training looks like for the Avvar, and then delve into the implications.
Augurs are the spiritual leaders of the Hold, but are not necessarily mages - though they often are.
Spirits are called 'gods' by the Avvar. The Avvar do also have named gods, and these appear to be particularly powerful spirits.
Mages among the Avvar bind themselves to a spirit in order to be trained - i.e., they become 'abominations' in the eyes of the chantry, which Dorian confirms in the video. This occurs at a young age, in Sigrid's case when she was a child.
The spirit becomes the mage's trainer. Years later, when the training is done, the mage releases the spirit in a ritual which requires only a small sacrifice (like a bird) and a vial of lyrium.
If a mage cannot release the spirit, then the situation is handled carefully. In Sigrid's case, she just didn't want to say goodbye to a good friend. She goes to the Augur after this, and he confirms that they are working on helping her overcome her loneliness.
If the reason is they are truly incapable of releasing the spirit (they are 'weak', though it's unclear what this means), then the Hold and spirits watches over them to prevent them from growing 'sick'. The Augur implies that if the mage does sicken and endangers themselves or the Hold, they are euthanised and pass away peacefully in their sleep. He says it is a very sad event.
What are the implications of this, then?
Reversing 'possession' can actually be really easy. We knew it was possible from DAO, but now we see that it need not require a massive amount of lyrium or blood magic. If the 'possession' does not happen in a state of extreme desperation/distress (which the Circle and Templars love to put mages in), then reversal is simple.
Mages who cannot release the spirit might 'sicken' - and I suspect that's what they tried to show with Anders. What 'sicken' means is not clarified by the Augur, but from our Anders experience we can piece together that the Augur means they grow mentally and physically unwell. But even this can be prevented or mitigated with proper care.
It appears to be very, very rare that mages among the Avvar turn into the types of abominations we fight in the games, because the Augur never even mentions it happening.
So, in conclusion: The Avvar treat their mages with the most humanity and compassion of everyone, resulting in very few instances of violent abominations.
(Note: tbh I have no idea wtf the Dalish mage training is like because the games contradict themselves even within the same clan, so I can't really draw comparisons to the Dalish, unfortunately.)
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northlight14 · 11 months
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Pt.2 of me summarising anime plots in a few sentences!
(Pt 1 here)
Possible spoilers ahead!
Anohana: grief, trauma and love triangles
Bungo stray dogs: great writers of the past, except this time they’re not misogynistic p3dophiles (well, most of them) solve crimes and give me gender envy. Also they all have superpowers and a lot of gay subtext with their rivals…like A LOT
Stars align: y’all remember when this was a sports anime and not about these kids trauma?
Your name: pretty animation and soul connections go brrr
Bloom into you: two lesbian demiromantic’s fall in love and the whole cast gets a bit too relatable for me to be fully comfortable
Terror in resonance: fucking traumatising game of cat and mouse
Death parade: fucking traumatising game of life and death
A silent voice: fucking traumatising
Wandering son: the most wholesome example of trans ftm/mtf solidarity you ever did see
Komi can’t communicate: local teen with social anxiety gets adopted by two extroverts and then they work together to help her adopt more extroverts (and a few introverts too for bonus points)
Ace Attorney: the sped up version of the gay lawyer game but made gayer, somehow
Buddy daddies: two assassins accidentally adopt a child and then accidentally end up in a queer platonic relationship and if you thought you were safe from the angst, you were sorely mistaken
Given: music as a love language and overcoming past traumas
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mammoth-clangen · 1 month
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this is a very unique concept… I love how creative all these clangen inspired blogs are ❤️ very fun
for this one specifically though. Do the “cats” (I will call them that for simplicity’s sake) have designated roles similar to a Clan structure? Any real defined leader, or second in command, or healer? or are the responsibilities all sort of split/shared? do apprentices or their equivalent get assigned to specific mentors? also what should their group be referred to as? Clan? Colony? Pack?
This was asked a long while ago, but I feel like I can happily summarise now bc most of this has been revealed in story uvu
Lore dump!
The "cats" call themselves Fleet Fangs! This is because Homotherium was very cursorial (especially compared to other, typically very stocky, sabercats) and likely adapted for long distance travel. Ice Fangs (Smilodon fatalis) and Tuft Tails (Panthera leo atrox) both have saying that boil down to "once Fleets are running, you can't catch them" lmao
A group of Fleet Fangs is called a Kindred! It's partly based on sounding similar to "a kindle of kittens" and partially on how both clan and kindred mean "family and likeness", at least to me c:
They do sometimes use "pack" but that specifically refers to a small hunting party, not a group living together
Kindred of the Mammoth (and their neighbours we haven't met yet) are odd in that they're very strict in their traditions and territories. Only a few Kindreds have Holdfast names, and it's rare for them to be made up of as many non-relatives as Mammoth Kindred and Neighbour!Kindred. They're also usually nomadic!
Solitary Nomads who don't call themselves a kindred are also very common; it's easier to get by on smaller prey and move on if there's just 1 or 2 of you.
At 6 months, Mammoth Kindred cubs become tyros, and start learning from a mentor. As mentioned in Moon 5, they normally get their own mentor, but sharing definitely isn't unheard of. Even a tyro with one specific mentor will often spend time with another, because everyone has different skills and teaching methods!
There are also roles within a Kindred, such as scout, hunter, herbalist, wounder, clerc, etc. But they're not rigid like in the warriors universe. A herbalist will still hunt if they see prey and a scout will come back with a bundle of herbs if they recognise them while looking for prey or intruders. Also /Everyone/ helps hunt large game, because megafauna don't go down easy.
Leaders don't have 9 lives and often there is two of them! A typical kindred is more like a wolf pack with a partnered pair(ish) and their kids, rather than the unrelated amalgam dedicating their lives to hunting mammoths along one migration route cx
Tysm for your kind words btw! I really enjoy reading other's unique clangens and was inspired to make my own to basically just RNG my own world and lore cx
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pompadourpink · 22 days
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It's a new beginning!
Hello children,
September is coming, school too for some of you - often a great moment for a bit of decluttering and a few new good resolutions. Here am I, offering myself as one of them!
As you hopefully know, I started this blog in 2016 and have been a private tutor since the beginning of the pandemic. I have room at the moment for several new students, so here is what I offer:
Classes, obviously - the typical schedule is one hour a week, sometimes one and a half, or one every two weeks, or two every two weeks; typically same day same time (I'm always happy to make adjustments if you work shifts)
Homework, if you can make the time for it. I typically prefer it to be finished by the middle of the week so that I have time to take a look and correct it, giving you the opportunity to give it a second try before class!
Depending on your preferences, either just a few activities so we can take our time, especially if you are a beginner, or something a bit more dynamic consisting in five to ten minute long activities to keep you motivated and alert (which seems to be a crowd's favourite as most of my students are neurodivergent).
Talking activities are typically answering series of questions I share from my Notion, talking about your week, summarising a book or a movie, making me guess a word or a person, or a concept I call "alien talk" where you explain something (like a vaccine or insurance) from scratch to a little red man.
Writing activities are often fictional (I have students create a little character on a website and we write an update about their life regularly), they can also be an overview of your month, a letter to quit your horrible job or convince Snoop Dog to marry you because you are a gold digger.
Transcribing activities, especially at the beginning, are either me reading very easy sentences so you can write them down and memorise the way things sound, then it's episodes from young children's shows, extracts from very famous movies, then we hit harder and turn to gameshows or podcasts.
Translating activities, from one language to another, are a written translation of the first page of a novel (I did the Secret History recently), or a newspapers article (we are working on this one at the moment); or an oral translation of songs lyrics, fairytales, children's books, muted captioned playthroughs of your favourite games on Youtube, etc.
Finally, a few games: silly quizzes, crosswords, Wordle and even Quordle, hangman, and sometimes we even sing if you're comfortable with that.
Here is the link of my website where you will find reviews and a list of what to send me to get the process started. A few things to know:
I try to make the activities fit your preferences: get me a list of what you like and that is what we will work on. If your first language is not English, I am happy to include it, I'm always eager to learn (I've been reviewing my Spanish this way!)
I work without cameras. I don't need to see your face, I just need a voice and a good Internet connection. All students are welcome, no matter if you have an accent, a stutter, or disabilities. Do not be afraid of being judged, there is none of that here.
I ask for your contact information to be able to do my billing, no one else sees it and no one will know if you give me the address of a building in your area if you feel more comfortable this way. If you prefer to have a lesson first and decide that you want to continue before sending me your info, that's also an option.
I have a student and a regular rate, depending on what you can afford, and we can make different arrangements if your country's rate makes it too difficult, I've done it before.
Please comment if you have a question!
Much love,
Rose
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heartz4shauna · 3 months
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thinking about art as ur hunger games mentor.. (is this too niche)
it was unexpected, obviously, your name being called at the reaping. “it could be anyone,” your mother told you, trying to soothe your nerves. and of course that anyone had to be you.
you let out a sound of discomfort as you walked out of the rows and rows of girls, your grey dress suddenly feeling too tight on you and laces of your boots coming undone, you climbed up the stairs onto the makeshift stage where miss effie trinket stood, her extravagant outfit, covered in rhinestones and feathers, shining under the hot sun.
you couldn’t really process anything else that happened up until effie escorted you and the poor boy chosen from your district into the justice building.
being from district five, you had little survival skills. sure, you knew what to look out for if there was an electrical fire, but that was about it. you hoped and prayed that you had a good mentor and well…
art donaldson was popular to say the least. strutting around the town square without a care in the world as if he wasn’t a victor.
he worked in the power plant alongside your father. which was odd, you thought. he’s a victor, he lives in the victor village, he shouldn’t need to work. and you’re right. he doesn’t. he does it out of “the kindness of his heart.”
you didn’t believe that. you’ve peeked in the windows and seen him, bent over on rails talking to some poor girl like she’s not really there.
you caught her outside the plant one day just as she was about to go in, “how often does art come in?” you asked her and she replied sighing, “maybe twice a week? he talks to a few girls and then dips. barely works.”
and just your luck. he was assigned to be your mentor. yay. you and the other tribute got a minute or two alone with close family before being introduced to your mentors.
he knocked on the door to the small room near the entrance of the building. he poked his head into the room and saw you sitting on a velvet couch looking awfully glum. he entered the room and walked over to you. he wore
“hi, i’m Art. i was assigned to be your mentor,” he told you, looking down at you with a slight smile on his face. you looked up at him and nodded, the sun shining in through one of the windows and lighting up his almost golden hair. “i wasn’t told a lot about you, d’you wanna tell me about yourself?”
so, you told him your name, when your birthday was, which he did the calculations to and it turns out you’re 18, what you can do and what you can’t. also what would probably be helpful to you in the arena.
he quietly jotted most things that you said, frankly they were all summarised, on a piece of paper he had in his pocket. you assumed it was for girl’s addresses.
“well, it’s nice to meet you. i can tell we’re gonna get along,” he said, slipping the paper into his pocket again. he turned and was about to leave the room when you called out to him, “wait! you should.. probably tell me about yourself, too, you know.”
he chuckled to himself and plopped down on the couch, next to you. “where to begin?” he breathed out, “my name’s Art Donaldson. i’m 27 years old, i was the victor of the 59th hunger games at 16 years old.”
“wow. must’ve gotten lucky, then,” you theorised to which he nodded. “i was popular with the capitol. thanks to my ravishing good lucks and charming personality,” he jested with a laugh.
“but, seriously. how did you win?” he sighed at the question, upset with the answer he had to give you. “i used my ‘ravishing good looks and charming personality’ to win over the capitol. i was sent things in the arena that helped me to keep going. i,” he let out another sigh, “i wasn’t very skilful. i almost waited out the entire game, hiding up somewhere. our district isn’t poor, per se, but it’s poor, victor-wise, skill-wise.”
you nodded, having acknowledged the amount of tributes from your district coming home was very little.
he cleared his throat and tried to calm your nerves as he could see the look on your face was not one of excitement, “but, hey. i’ll try to help you as best i can in that arena. i’ll train you good, i promise.”
ugh i hate this. let me know if i should continue or nah okay ty bye
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takitafulily · 3 months
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What's PB done this time?
I haven't been keeping track ever since the Attack of Kings Update
In reference to this post
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Basically players who paid for the limited cards were sharing the stories and interactions of said cards on their socials (like Tumblr) which got PB annoyed and made an official statement that essentially told players to stop sharing all the paid content or they'll pursue legal actions.
There's two side to this debate: Side PB and Side f2p. Side PB agree with PB and defend them: saying that they're a small company, they need the money, and that players should stop sharing content that pays the company's staff. I am not one of these people and you can and should look for a side PB to compare arguments if you're interested for a fair argument as my inputs are heavily Side f2p.
To summarise what I've said in the last post as well as add some new points:
All players should have access to stories and lore about WHB's characters (especially when WHB has so many and plans to add even more) - it's how you get the players to invest interest in the game and that's just not possible if the f2players know nothing about the characters
Adding to that point, PB has been pretty generous up until the Angel card releases, f2player are interested in the characters, but slowly pay-walling everything is just in general a really bad PR move, since majority of players just do not have the money PB is asking for.
When was the last time PB updated the main story? It's just been event after paywall after event after paywall after paywall after paywall. F2players are bored. We can't do shit most of the time.
Oh you missed an event? Pay up if you want to know about the featured character more, no event tickets or anything to let you revisit an event you missed or if you're a new player.
On PB being a small company and needing the money, people are playing the game to enjoy it, not to be charity case supporters. Sure they might pay if they like the game enough, but they have to like it first and foremost.
All games have a shelf life. It might not be now but eventually WHB will shut down and paying hundreds and hundreds for pixels is just not worth it to any players really.
Payment should be a convenient shortcut, not the only way to obtain character content and lore
F2players do try, in fact we arguably spend the most effort playing these games to catch up to the people who can just keep splurging and splurging, but PB is straight up completely denying us that chance or making the odds so ridiculous it's practically impossible not matter how much we try
the f2players are fully capable to abandon the source material and be done with their bullshit if PB gets too greedy
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footytea · 3 months
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disclaimer: these are all romain molina's claims. none of them are mine. romain is an investigative journalist who focuses on exposing corruption, abuse, etc. within the football world. i'm just sharing what he has said over the past few years. some of these claims might sound crazy, but not unbelievable, unfortunately.
trigger warning: his claims mention topics such as rape, abuse, pedophilia, etc. so if those are topics you're not comfortable reading about, please don't continue reading.
one particular topic romain molina has been repeatedly speaking about is the pedophilia and trafficking ring(s) within the football world, involving many (as molina said over half of the) federations, including the spanish federation and the french federation, but also in south & north america, asia, africa. what is happening within these federations is actively being covered up and romain claims that even the french government is involved in the shit happening within the french football federation.
here's a list of a few claims romain molina has made:
more than 400 international players from the premier league, championship, ligue 1 and ligue 2 have been raped multiple times during their youth. some of them had anal injuries and diseases as a result and would go to specialised clinics to be treated. this has been going on for at least two decades.
an international coach was caught raping two 13 year old girls in the middle of an international tournament. his employer covered everything up for him, but still fired him in 2017. romain molina later went on to say that this story was also covered up by a footballer who many idolise and would use as their profile pic on twitter.
a ligue 1 club covered up a pedophilia case, that took place in their training centre. the (foreign) victim was later sent back to his country of origin.
victims of abuse and people who knew about this cannot speak up without facing major consequences. a human rights lawyer who was in the space romain hosted also stated how dangerous it is for the victims to talk about the abuse they have suffered.
an ex-member of the french federation said the following: "when something happens, we keep quiet. they have too much power. the second you speak, it's over."
the ex-director of the french federation said: "at the FFF, everyone talks to everyone. they are all aware of these affairs but they are very quickly buried. it's a policy of silence. they are like ostriches: head in the sand. if you speak, you are eliminated."
didier deschamps apparently claimed he had no idea about the cases of abuse within the french federation, while he was in contact with several people involved these abuse cases and knew about everything happening, but kept quiet for financial reasons.
a lot of molina's work focuses on african football. he has shared stories of female players forced to get abortions (one even died as a result), luring children to their homes, giving children blowjobs and keeping their sperm in jars to perform rituals, academies ran by pedophiles. crazy stuff.
some claims he made unrelated to the pedophilia and trafficking rings:
a current (this was back in 2021, idk if he's still a current player) french international player would organise parties where he would shit in women's mouths and film himself doing it. he forced a girl to participate, who later on issued a formal complaint. molina was also sent a video.
apparently helium balloons are very popular at arsenal and there's a player who even threw a "nitrous oxide balloons"-themed birthday party.
generally, a lot of players smoke shisha. there was a time psg players would bring their shisha/hookah with them on away games. one of the players who would regularly smoke shisha is blaise matuidi.
a few notes:
these are just a few of his claims summarised. if you want more details i would have to deep dive into his work more. romain has written several books and has been doing investigative work for longer than a decade now.
this space was insane, i think there were about 80k listening, even clubs' official twitter accounts were tuning in. the rock was in the space at one point as well 😭 i can't remember who else tuned in as it's been 2/3 years already
these claims simply show how rotten football institutions are and how it isn't surprising that footballers with rape/abuse charges don't have their careers ruined, when the people in charge are doing the same things and even worse.
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slowd1ving · 2 months
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✦ I. PRINCE OF ARROGANCE, PRIDE HAS A HEAVY PRICE
"His fate was sealed the moment he could taste choleric resentment on his tongue, followed shortly by spite: for spite is the desire to thwart. The path he instinctually set out on—to seek knowledge about the abuses of wisdom in the palace—was one that would only end in despair. " • . * cursed prince ratio + alchemist m reader rough design for minoan fashion ratio here warnings: video game violence, death? kind of? tyranny (are we surprised), male-coded reader (or at least the in-game avatar is) wc: 1.5k
LAMENT OF OUROBOROS MASTERLIST
HONKAI STAR RAIL MASTERLIST
MASTERLIST ・゜・NAVIGATION
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Eight words rang clear on the Day of Silence against the backdrop of a fruitful year. Amidst the din of the crotalum, woven through the hordes of mute crowds, thus did the honourable Sophos Nous proclaim to His Highness: 
For all knowledge one must pay equal price. 
This was the first and last lesson Sophos Nous ever imparted unto the seventh prince of Metis before THEY left: as quietly as the noiseless festival-goers. Perhaps it would be the only lesson ever recorded to grace the Kingdom of Metis from the Sophos: a feeble mark to acknowledge the extraordinary scholar the seventh prince was. Though, the arrogant youth knew this was anything but; such an obvious deduction was no morsel of wisdom, but a reproachable grain of sophistry that any fool could have mimed. Mimed, because the Day’s hallowed silence had been broken for the first time since its inception, and perhaps that was the biggest insult of them all. 
In his wrought tower, the youngest prince of Elation’s lineage seethed. For the weeks following that sacreligious day, he barely ate, barely breathed: barely lived. From the moment of his birth to this summer, his efforts to earn the venerable Sophos’ acknowledgement had not borne fruit—and now, they probably never would. 
His damson locks tangled in his fingers as he pored over those eight words. They ripped, twisting and breaking and splitting in his desperate grasp. Those records were all he had left of the learnéd being: a measly report detailing the teacher’s crime, summarised in a single paragraph in the battered codex that was unceremoniously dumped on his desk at his request.
If he knew anything about his Sophos, it was that nothing could ever be taken at face value with THEM. Twined in all the manuscripts THEY had written—which Veritas Ratio Metis had reverently studied, every single one—were the buds of dialetheism and bivalence, threading and looping against each other like two snakes on a caduceus. 
Had he missed something?
Deconstructing the sentence literally, the price of knowledge was time and dedication. Nothing came from nothing; obviously knowledge was gained only through cogitation and learning. In less abstract terms, the hippocampus was a finite space and minute neuron connections were lost with each new wisdom gained. Though, such an axiomatic method of interpretation was sure to be fallible. 
Thus, his deft fingers wasted no time in penning a new heading: warning. Presumably, Nous wouldn’t be so kind as to bestow a lesson on the youth: not even out of pity for the erudite young mind who followed THEM around just for a glimpse into THEIR insights. No, Nous wouldn’t have spared him a glance. Therefore, it was not a teaching at all, but rather a last, merciful warning. 
Knowledge was burden. He knew this, Nous knew this—any respectable scholar in Metis knew that ignorance was more oft than not bliss, especially when it came to divinity and existentialism. This much, too, was a salient interpretation of these words. Don’t study things you aren’t ready for. The prince scoffed. A waddling baby knew as much—taking first steps primarily, before learning to run. 
Unless… Upon examining the wording, there was a critical sign in its structure. Four words on one side, four on the other—equilibrium. Life on one side, and certain death on the other. His breathing came in neurotic waves as his pen struggled to keep up with his intuition. It may have been foolish to follow his gut, but there was just something about how the lexicon flowed that dried his mouth and made his tongue leaden with foreboding. 
What is it? 
Seraphic beams of light cast their dappled rays on the gleaming equipment: bronze astrological instruments, beakers and shining ocular lenses; stacks upon stacks of manuscripts and codices, on everything from law to philosophy to anatomy; and the precariously balanced alembic and crucible in the corner, concealed by a large sheet for supposedly warding off dust. 
The gaze of cerise lingered briefly on the alchemical tools. 
Equivalent exchange. 
With a sigh so heavy it brought his youthful appearance into question, he buried his aggravated face in his trembling hands. Neither blessing or lesson was shrouded by the phrase; rather, Nous had lent him an equivocation as a final misrespect. One hint of information, and the other a warning. 
Translated, he gleaned that the Sophos referred to the rumours surrounding Aha and THEIR progeny. Archon basileus—the foolish sovereign and ever-so-foolish descendants. Though the capricious Aha had outlawed the ages-old practice of alchemy and other similar disciplines decades ago, there was hearsay in the stone-paved streets that the imperial family dabbled in activities now heretical to keep control over the populace. Whether it be through transmuting the dissidents to lustrous gold sculptures, or turning insurgents to mindless jesters through drugs and other disciplines, it was clear that Aha held keen interest in monopolising knowledge and ruling with an iron fist. 
Or, at least, that’s what Veritas heard through the reticent walls of his tower. There was no viable method of testing the theory: not when the seventh prince held minimal sway over politics in the gilt palace. 
This was the bitter fruit Nous had broken the sacred silence for. 
You are no match for your family, THEIR eye seemed to lament. 
This knowledge is far too heavy for you, boy, THEIR mouth appeared to rebuke. 
All these years, and you have still not broken from the alabaster coating of a fool, THEIR departure concluded. 
The prince had long surpassed the rest of his peers in mind and body alike, yet with this realisation he was a mere child once more: just another bastard of the lineage. Not to be taken seriously. 
His fate was sealed the moment he could taste choleric resentment on his tongue, followed shortly by spite: for spite is the desire to thwart. The path he instinctually set out on—to seek knowledge about the abuses of wisdom in the palace—was one that would only end in despair. 
But the blame could not solely be attributed to him—for despite his prideful erudition, he was no prophet. A clever mind like his had not yet tasted scholastic defeat yet, begetting carelessness. And to provoke an arrogant, clever, careless youth with no real world experience—yes, provoke, for that is what the esteemed Sophos did—was sure to birth a calamity. 
Indeed, the hubris of the seventh prince led to tragedy borne of his own making; yet, the fault also rested with another. 
This was the ‘price’. 
Two people, bound in impossible balance. 
Eight words, foretelling only disaster. 
This was ‘equivalent exchange’. 
One clever prince, seeking a knowledge far too cataclysmic to bear. 
This was the heresy known as ‘alchemy’. 
On that Day of Silence, the Moirai assigned a fate threaded bloody: all for the modest cost of one lonely prince’s grief. 
.  ⁺ ✦ 
“Oh dear,” the maiden crooned. “It looks like he’s made up his mind.”
The distaff held in HER graceful palms perpetually dripped crimson, though not a single drop bled into the spindle as SHE wove fate: pain, ecstasy, hopelessness, delight. 
“Just like the rest of them,” the matron uttered. “He is a fool.”
Unceasingly, HER rod measured out the new life-threads. SHE impersonally gazed at every strand—quantifying and fairly allotting time. Time, the most precious commodity of anything and anyone. 
The hag remained silent, for HER glinting scissors expressed HER thoughts. Snip. A thread was cut. Snip. A life was lost. Snip. Yet another soul crossed in the afterworld. 
But there was one sanguine allotment of fate that wouldn’t be cut with HER shears. Many a mortal wished for such a boon: bartering with the divine for an extension of their pathetic lives. That was a paradox SHE witnessed time and time again: humans wishing to prolong their misery through staying awake in the raging current of the universe. Death was the true alleviation of suffering—this was the one mercy SHE could afford man and their kind. 
Living and the futile struggle was all humanity had known; SHE understood, in HER omnipotent way, how this stagnancy was a comfort for the lost souls. 
Though, SHE mused, staying alive would not do this particular prince any good. For what gift is evading death, when one cannot truly live?
“It would have been better for him to live under the yoke of his family and die as all mortals should.” The crone’s withered voice was dry from disuse. Under HER shroud, neither the mother nor the youth could see the aged path of tears that meandered down HER wrinkled face—for with age came sentiments, and the Moirai were the oldest of all in the cradle of the universe. 
“Atropos.” It was the maiden who finally replied. “Do you feel sorry for the boy?”
Snip. Another marked fate concluded—though not abruptly, for it had been ordained since the moment of their birth. 
“No,” the beldame answered. “The little prince was warned by a being far wiser than he, taking it only as affront.”
For the first time in centuries, HER shears ceased their steady rhythm. 
“Should I feel sorry for the hart that approaches the arrow out of its own volition?”
.  ⁺ ✦ 
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How many characters will survive?
While I do like to theorise about characters possible fates, I never really tried to predict how many could survive in the first place.
We're only at Chapter 2, but many fans, myself included, already began making survivors predictions.
Some believe that there will be 6 survivors, like Trigger Happy Havoc, others believe it might be 5 like Goodbye Despair etc.
While it might be hard to predict the exact number, we do have a couple of hints that might help us piece together just how many students will make it to the end.
And that's the Elevator CGs.
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Now, as we can see in this image, there are 6 floors in total. And for now, only the two first floors are available. This is further confirmed in this next image, where we see the outside of the elevator in higher quality.
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(Yes this was also present in Chapter 1, but I thought It'd be better to show the arrow moving between floors)
What's important to note is that we made it to Chapter 2 with 14 people, and we're most likely gonna head into Chapter 3 with 12. However, we all know about the infamous "double kill" in the third chapter.
I personally believe it's gonna happen in Despair Time too. While it is true that this Fangan seems to distance itself from some common tropes, I do think that some archetypes will be somewhat incorporated. Like, a double murder doesn't necessarily need to happen in the third chapter, but I could also see it happen in the fourth one.
Despite this, I'm confident it'll be Chapter 3.
Despair Time has been shown to be quite dark compared to most standard Danganronpa games, and I don't think that'll change anytime soon. Don't get me wrong, I don't think that the atmosphere will remain depressing for the entire show, but if the Eden culprit theory is true... well, Chapter 3 is gonna be a nightmare.
Honestly regardless of who the killer is, I feel like the cast will sort of break in Chapter 3. I'm already planning on talking about Veronika and her possible involvement in the next chapter, but for now, I just want to focus on the climax of the first half of the show.
While it is true that a double murder isn't necessary, and that it could even happen in Chapter 4, I think that the Chapter 3 is the most appropriate time to deliver it.
Danganronpa games or shows are usually split in two: from chapter 1 to chapter 3, we have the characters fully participating in the game, as a way to keep the audience and players ingaged as a way to add despair.
From chapter 4 to 6, the cast slowly starts to fight against the killing game. This is present in the main trilogy, as many plot twists occur during Chapter 4 that lead to a different atmosphere in Chapter 5.
-Byakuya claimed he's gonna bail out of the game, and all of the remaining survivors band together to fight against the killing game (successfully);
-Nagito turns on the group in Chapter 4, and exposes the traitor in Chapter 5, leading to some important discoveries for Chapter 6;
-Kokichi gets rid of Miu in Chapter 4 to finalise his plan to end the killing game, sacrificing Gonta in the process.
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What I'm trying to say is that Chapter 3 usually has two murders and an insane culprit as a way to deliver a sort of "final challenge" for the first half of the game. After completing it, while the game continues, the cast always seems to start rebelling against the system.
I think Despair Time will do something similar.
So with this in mind, I think it's safe to say that we'll make it to Chapter 4 with 9 people. (And no, I'm not here to predict a possible triple murder, double culprit etc)
Look, we all know what I'm getting at, so I'll summarise it to avoid rambling too much.
Chapter 1: 16->14
Chapter 2: 14->12
Chapter 3: 12->9
Chapter 4: 9->7
Chapter 5: 7->5
If Chapter 5 only has a victim like THH, then uh, whoops
So what we can deduce from this is that IF Despair Time follows the original Danganronpa pattern, we'll make it to the final chapter with 5 people.
5 potential survivors.
As we all know, there's never been a murder in Chapter 6. No victim or culprit: just the students coming together to expose and beat the Mastermind. This has succeded in all games. Well, there were two deaths in V3, but that's not my point.
My point is that the trial in Chapter 6 is not normal by the Killing Game's standards.
In all games except V3, the survivors who made it to Chapter 6 managed to escape the Killing Game. While I would like to believe that this is the case for DRDT, unfortunately I have my doubts. Why?
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The Mastermind.
Obviously, we still need to expose the Mastermind.
So then, assuming that it's not the audience and that it truly is one of the sixteen participants, I think it's safe to say that the Mastermind will be among the living students.
For a series such as Despair Time, where Trust vs Distrust is an extremely important theme, I can't really see the Mastermind being a "dead" student who, uh, faked their death just to come back. That seems a little too convenient for us, as all 5 survivors would just be able to survive.
While I do believe that Despair Time will end with our cast succeeding, they're definitely gonna have to deal with this final obstacle and put their trust to a final test.
The person who planned this whole show and put them through hell for whatever reason is right in front of them, and now they'll have to fight against them.
Actually, on another note, could the mastermind survive? Yeah, maybe. It'd be cool to see the cast escape and maybe let the mastermind rot, escape or leave alongside them. That could fit with the whole Trust vs Distrust and Black vs White themes.
That would also technically make it 5 survivors.
It's definitely a cool idea, but for now, I'll stick with the "Mastermind will die in the end". I could see Teruko maybe fighting against the Mastermind and, while she does feel betrayed once again, she'll realise that the other 3 students do have her back, and that they can now trust each other fully, since they have nothing left to hide.
As Whit said, everyone is just a person with complex emotions, and no one is truly just evil or good well for now at least and because of that, their trust in one another will catch the Mastermind off guard (even better if it's Whit).
And this is probably when Teruko would say:
"It is an equal failing to trust everyone and trust no one at all".
Then I don't know what will happen. They'll probably have the typical conversation after the Trial and escape.
So, in conclusion, I believe that the number of survivors will be 4.
4 survivors.
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Well, that's indeed very little given how many interesting characters we have, but I'm open for debates and other takes on this. I'd be glad to know what others think.
I'm not really too interested in making predictions about who could survive anymore, as I don't even know if my theory is correct, and it's way too soon for that, so I'll just let the show unfold for now. Thanks for reading.
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