#are generals required to like
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cheriafreya · 11 months ago
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Beautiful Feixiao
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aroaceleovaldez · 10 months ago
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the dynamic of demigods thinking which other demigod is the most powerful is always amusing to me because. like, we know the big 3 kids are all the most powerful. That's just a fact of their universe. And then we know nearly every character views Percy as the strongest demigod, and most people are very rightfully intimidated by him.
and you look at the powers of the Big 3 kids and there's Percy, but then you realize Nico is just kind of objectively more powerful than him but simply chooses to hang out in Percy's shadow like he's Percy's scary dog privileges. Like, the two of them are pretty equally capable of causing multiple different apocalypses. Nico just also has like four different instakill powers and it's not like he doesn't use them. He very much uses them! Not infrequently, even! And they don't seem to take a significant amount of energy from him! And other demigods are pretty intimidated by both of them! But Nico makes a conscious point to keep his cards close to his chest and not let on exactly how dangerous and scary he can be if he wants to. People are already scared enough of him without knowing anything about him and he doesn't like that. Percy doesn't think about that nearly as much, and so usually just goes in guns blazing and that's part of why he's considered a wildcard. And then Nico himself puts Percy on a pedestal, so those who do know more about Nico's abilities then presume Nico knows something they don't about Percy that implies Percy is even stronger than him.
And even on a meta level Nico's narrative role requires him to be functionally more powerful than Percy, because he very often serves the purpose of getting Percy out of situations he can't handle on his own. That's just part of his function as a character! But also narratively he can't overshadow Percy so he just takes a backseat of his own accord and that's very amusing to me.
#pjo#percy jackson#riordanverse#nico di angelo#i will also note it is implied though we never see that Hazel has the exact same powers as Nico#and Hazel has trained with her powers way longer than Nico has plus is older so theoretically is more powerful already#she killed a giant all by herself. sank a small island. and successfully subdued Gaea for like another 60 years#so given that + her also having Nico's powers then *Hazel* is theoretically the strongest demigod no contest#Jason and Thalia end up kind of nerfed by the plot in that neither is allowed to overshadow Percy either#but they dont play the same roles that characters like Nico do - Nico keeps getting stupid abilities just for convenience factor#and Bianca never got the opportunity to use many powers besides astral projection/dream manipulation and similarly hades kid illusion stuff#and general ghost stuff. and she does all that as a ghost really. her killing the skeleton wasnt even her powers that was just a normal sta#and it was just by virtue of her being a hades kid and fulfilling the ''can kill these skeletons'' requirement that it blew up#technically she also showcases underworld immunity with the lethe stuff wearing off but that's very subtle#Hazel also doesnt play the same role as Nico and so doesnt get to showcase all that#plus is similarly nerfed with the ''cant be cooler than Percy'' constraint and so never gets to really do anything#even though logistically she is the most powerful and should showcase the full extent of her abilities to the same degree as Percy and Nico#Jason at least gets a little bit more wiggle room than Thalia being a main protagonist#Nico just gets the most wiggle room out of both not being a protagonist and being functionally a dues ex machina most of the time#versus Thalia or Bianca who are only ever secondary or supporting characters
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guinea-pig-enthusiast · 3 months ago
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Nintendo likes to pretend the problem with "Gotta Catch’Em All!" as a slogan was that there were too many pokemon. However, if you look really close, you’ll realize the actual problem was that every game had like five mythical pokemon only available through super limited event distributions in stores that you’ve never heard of.
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fallenclan · 10 months ago
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in my notes for the 4th page i believe my exact wording was "feathersight is sweating so bad"
First Prev Next
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mumblesplash · 5 months ago
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if i’m being honest everything i can remember getting in trouble for saying as a child ended up being entirely justified and correct. they (every adult) hated me because i spoke the truth
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frownyalfred · 8 days ago
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it is Sunday morning, I am again wringing my hands over r/ao3 and feeling my blood pressure rise
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arsenicflame · 7 months ago
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It's a time-honoured tradition- every time Sam comes across Izzy (and Ed) in their travels, he asks Izzy to marry him. And every time, Izzy turns him down.
At this point, Sam is asking more for the sake of it than any belief Izzy will ever say yes, a remnant of childhood dedication touched with 30 years of heartbreak and regret- though even now, a small part of him still holds out hope. Sam's promises have only got more extravagant over the years, from a job as his first mate, to a captaincy, a fleet at his command, a whole fucking island if that's what Izzy wants- but he knows it isn't though, not really. If Izzy was ever going to agree to marry him, to leave his life and go with Sam, it wouldn't be for anything Sam could offer him. Izzy never did care for flashy shows of wealth, for a ship or to be captain. The only thing that ever mattered to him was loyalty given, and loyalty shown in return. 
It all comes to a head after Stede left and came back, after Izzy lost a toe, lost his leg. Sam hasn't seen him since before things with Ed started to really slide off the rails, before stress permanently set into the lines of Izzy’s face. So, when he sees a dishevelled man with a hoof for a leg in a no-name port, he doesn't even consider the idea that he might know him. It's only when he turns towards him, and Sam catches a glance at those oh too familiar tattoos, he realises this is Izzy, his Izzy, that stands before him.
Knowing Izzy's discomfort with pity, he doesn't treat him any differently than he would in years gone by, positioning himself in Izzy's line of sight before approaching and sweeping him up into a bone crushing hug. 
“Israel-goddamn-Hands!” he exclaims, as Izzy grumbles back a begrudging “Samuel-fucking-Bellamy”, a tradition almost as old as their friendship itself. Izzy might not hug him back, but he can’t keep the corner of his mouth from twitching, just for a second.
(If Sam holds Izzy a little tighter and a little longer than usual, well. That's his business)
By the time Sam lets go, most of the crew has appeared in the town square, drawn in by the commotion. They may have given Izzy his leg and welcomed him as one of them, but still there’s an underlying tension, with nobody quite ready to set aside everything that happened before the Kraken. Seeing him cosying up to an unknown man sets everyone on edge, unsure whether to come to their first mate’s aid, or to assume that they've been betrayed once again.
When Ed sees that the yelling was Sam, his hand goes tense where it's held in Stede's. He knows the routine, has seen it more times than he can count, but as he watches them part he realises that this is the first time in a long time he's unsure of what Izzy's response will be.
Knowing that something’s different, knowing that Izzy's feeling vulnerable already, Sam doesn't go for the same flashy proposal he’s been giving for years. He doesn't promise Izzy the world, he doesn't cause a scene (or, any more of a scene than he already has, anyway). He looks at the fractured man in front of him, takes his face in his hands, and says the exact same thing to him he said when they were little more than boys. “Israel, I have to ask you. I know what you'll say, but I have to try. Come with me. Marry me and sail away with me. I'll keep you safe”
And Izzy… hesitates. He glances over at Ed, at Stede, and says to Sam “...We’re staying in port for a week. Ask me again then”
That's the moment Sam knows there is something deeply, horribly, wrong. He's not just looking at an Izzy who got seriously injured in a fight and is struggling to cope, this is something so much bigger than that- and that Ed has something to do with it. Izzy wouldn't even be considering leaving if he didn't. Whether it was negligence or something more sinister, Sam doesn't yet know, but he intends to find out.
#i feel like the little paragraph about the crew is real clunky and out of place but i wanted some kind of establishment of where those#dynamics are at. its important that the crew is something for izzy to consider in his decision; but also that their relationship isnt so#solid he would stay for them alone; yknow?#im sorta aiming for a s2e5 era but like. early in those themes. he cant be all sorted yet i need him to be struggling#anyway this is part of a much larger scenario in my head that im never ever doing anything with but i wrote THIS bit in a daze in like. jun#and i got thinking about it again and i think?? it holds its own as a 'hey think about THIS' snippet. idk you decide#youre welcome to interpret this as solo bellhands but in my head it Has morphed into sam/izzy/ed/stede#because i cant not put edizzy in things any more. izzy has two hands#i also think the comedy potential of one of your boyfriends HATING your other boyfriend is gold. 10/10 dynamic#stede is mostly along for the ride in this but also i think they need him#aaaaand. the sam/ed bracket i think can only be closed in exceptional circumstances. i think they 'hate' each other too much#...which is WHY someones getting kidnapped!!! yay#anyway its all irrelevant because ill never write it out. i can do silly chill things but thatll require work#nyxtalks#ofmd#our flag means death#izzy hands#israel hands#sam bellamy#bellhands#i wanna also say. the general concept of repeated sam proposals has been floating around my head forever#it used to be a more silly thing like i referenced at the start but. s2 gave me angsty feelings i guess#i cant not have izzy have feelings for ed right now which inherently adds layers to Any bellhands scenarios i think.#but yeah. its a Classic Bellhands vibe for me. sam seeing izzy at sea or on shore and asking him to marry him (again)#i like to do this with jackie too. i think i just want that man to be obnoxiously desired#(theres also layers of my personal hornigold era lore built into this but i hope it holds up without u knowing it. tldr. sam lost izzy by#being an idiot n fumbling the bag. thats what matters. izzy went with ed and sams been trying to fix it ever since)#i probably should have readmore'd this but i didnt think it was Quite long enough. or had a good break point. sorry <3
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psychomusic · 5 months ago
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induced to me by my contemporary art exam AND a rewatch of rebels after years that. got me into sabezra unexpectedly AND i updated krita and there were many new brushes i wanted to try
refs (IF U CAN PLS HELP ME FIND THE ORIGINAL COSPLAYERS i can't find anything EDIT: found them!! they're starwars_irl on insta and @rebelartistwren / lionesscosplay on insta. thank you guys <3) and ✨colored version✨ under the cut
i can't find themmmmm I've been looking for 2 days but all i found were uncredited reposts
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anyway they look amazing
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i really wanted to try greyscaling but I'm not sure it looks good. idk. + while i was making it i was listening to i love you by fontaines d.c. (GREAT SONG FROM A GREAT UNDERRATED BAND) and. the grey fit into that mood much better
also two versions without the sketch lines. where ezra looks happier even if they're uglier
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#i didn't expect to like them as a ship ngl. but there are some moments that recall kanera (AND I LOVE THEM) especially if you've read#a new dawn. and IDK COOL!! probably i didn't ship them from the start because. in s1-s2 they're just kids and everytime i reach s3 i keep#brainrotting on thrawn <3 and kallus <3 and zeb <3 idk i kinda forgot about them and all the scenes they were in LMAO#ALSO. i love you is truly a wonderful song wtf?? it's not something I'd associate to sabezra BUT probably after having listened to it for a#month. and having drawn this in the meantime. i found some connections. the fact that the songs alternated between that melodic part#that talks about love to the other verses about (very generally) society. just felt like how their relationship would go. rapidly switching#between the fast paced fights for the rebellion to the calm of the preparation they require that can allow them for some tenderness. ALSO#ezra is so much “if there was sunshine it was never on me / so close the rain; so pronounced is the pain”#and sabine is pretty much “you only open the window; never open up the door” sometimes. especially before her darksaber arc#btw i know this song is about ireland and their relationship with theid country BUT it just prompted me to their grey figures#and colorful background. also. there's something about klimt making some of the most tender representations of love ever imo BUT keep#choosing to represent rather dark iconographies whenever he's asked to do something (I'm thinking about the medicine panels for the uni)#like. there is a similar contrast in there as well. also i like that. ursa had a portrait of herself in her home that referenced klimt#like. it's ursa in her prime; in a literal golden age. i can imagine sabine associating a good moment - one of her bests - to such an#expressive decoration. and maybe stripping colors away when that moment is gone and all that remains is the memory and feeling#OKAY WHY DID I TALK SO MUCH i must've put more thought on this that i previously thought. crazy#it started as a fun experiment to try krita's oil brushes. *in david byrne's voice* how did i get here?#star wars#sw#star wars rebels#star wars fanart#star wars rebels fanart#ezra bridger#sabine wren#ezrabine#sabezra#sabine wren fanart#ezra bridger fanart#sw fanart#g posting
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itadooori · 2 months ago
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whenever i feel overwhelmed or distressed i look at all my saved images of gi-hun. which just makes me feel like this
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shaadowmilkcookie · 9 months ago
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pretty boy… pushes up nerd glasses
it’s hard to see, but the mark on his forehead isn’t an actual eye. it’s a marking he applied himself as a monument of respect to integrity, knowledge, and all the scholars who came before him. his wisdom is a blessing from the world around him, and the mark honours it, reminds him of it.
once he falls from grace, he never bothers to apply it again 😋
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incessantlark · 3 months ago
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god's gone? damn. how about a roadtrip just to make sure?
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starssoblue · 2 months ago
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"the reason adrien is just instantly good at everything he tries is because he is programmed to be that way as a senti" aside from the fact that i don't think that's how it works (and also while he was decent at everything he tried with marinette he wasn't instantly good at all of them, and what marinette actually said to him was that he could improve in anything with practice but it was a great first attempt) did we all collectively forget about how adrien actually canonically isn't the best singer?
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#adrien agreste#miraculous#miraculous ladybug#ml s6 spoilers#ml season 6#ml climatiqueen#miraculous spoilers#ml spoilers#actually never saw that episode in french so maybe the french voice actor did a better job idk but given that adrien doesn't#usually sing for kitty section or ever the way i saw it was he used his poetry writing skills to write a song#and as a songwriter he was probably great but being a good lyricist doesn't make you a great singer obviously#so to me that's what his deal is#i actually like that throughout this show adrien has some things he picks up easily and some things he has to work on and might never do as#well as people with more experience#i also think as a kids show the lesson they want to put out is anyone can improve with effort and attempt#like he fumbled that science lab experiment but enjoys particle physics#languages tend to come easily to him precisely because it's been something he was forced to do since he was young#a lot of polygots especially if they start young develop skills and see linguistic patterns and iirc he already knew some#japanese from anime and his familiarity with mandarin should help#but i love that he took it further and took on morse code like the cute nerd he is#and now he's studying ancient greek for fun??? what a cute#marinette says his macarons tasted fine but we saw him struggle with the creme#what i mean to say is#he has discipline (basically second nature now) and dedication so he can do well but it DOES require effort#and i think it dismisses how much adrien TRIES or the fact that a lot of skills he was taught to have since a young age aid him#and i just don't think all sentis are “perfect” in an AI robotic way (even if that's how their parents wished they were)#it also just lessens his humanity and iirc the writers have stated multiple times that they are still human#(we can discuss how inconsistent ml is about sentis in general but eh idc for that conversation tbh agdhsjsjks)#anyway adrien will forever be#my nerdy son i love him so much
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ckret2 · 6 months ago
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I had just finished the first chapter of the Axolotl arc in WAIGLZ and reading the second.
Is he technically being a ghost ever going to come up past this arc to the other chapters in WAIGLZ later on?
Like,
"It was not like y o u were the one who viciously murdered me! I am mean technically your gruncles did not even kill a "living" being in the first place, according to s o m e people,
Bill shook his head, fanning away trillion year old resentment
-"you really think it was my first roadio? P l e a s e . So, try not beat yourself up about it kid, ok?"
Mabel looked up and stared at Bill.
"Wha- Huh??" Mabel said dumbfounded.
It would be crazy coolio to see it mentioned in the main fic.
Until I read your fic I never even thought about Bill being a spirit once, and now I feel rather silly wondering how he lived so long outside of his dimension :,)
Please have a truly wonderful day + happy holidays! ^ ^
Toodaloo!
I'm sure eventually it'll be mentioned again (I mean, for one thing, eventually we're gonna see the massacre) but probably not like that.
Like, Bill technically-being-a-ghost isn't some big secret or a major plot twist, and it doesn't fundamentally rewrite the rules around him and what he does. It's just what we see him do throughout canon.
He's a non-physical entity ("a being of pure energy!") that's apparently self-sustaining without needing sleep or food and impervious to injury and illness ("with no weakness!")
He's usually invisible to normal (living) people. He can possess people. He can move inanimate objects even though he can't physically interact with them. He can haunt dreams.
When he has the opportunity to make himself a body, he doesn't turn into something physical; his physical form is separate from him, and he can freely separate from it any time he wants.
This is mind-body dualism. Generally, mind-body dualism is a framework people use to express the idea that the spirit/soul is a separate entity from the body. The thing that's killed in Stan's mind is the spirit; the statue left behind is the body.
Meaning, before he had that body, he was spirit.
When he separates Dipper's spirit from his body in the exact same way Bill separates from his own body, he says, "Without a vessel to possess, you're basically a ghost!"
Bill usually doesn't have a vessel to possess.
Ergo: Bill's basically a ghost and he said so himself.
I haven't listed anything we didn't learn from Sock Opera and Weirdmageddon.
The ONLY question is "well BEFORE he was an energy being, did he have a physical body?" Whether he was born an energy being or became one later is in the realm of headcanon; and I suppose it's a matter of opinion if an energy being counts as a ghost if it's 100% identical to ghosts in every way except that it didn't previously have a physical body. You could argue that his eagerness to get a physical body the second he could implies he used to have one or was meant to have one, but that's speculation.
In every other way, he meets the criteria for a ghost the same way that tomatoes meet the criteria for berries. But when someone tells you "tomatoes are berries," it doesn't teach you anything new about tomatoes. You already knew tomatoes have berry-like traits, you just assumed they were disqualified because they're too big or too unsweet or too vegetably, and now you know they aren't disqualified.
So like—putting that word on him doesn't change anything about Bill. You've learned nothing new. The characters around him would learn nothing new. It's not a plot twist or massive character revelation; it's just a background fact that gets mentioned when it's relevant.
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marlynnofmany · 1 year ago
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Note for someone to turn into a story: one way to give the middle generation/s on a generation ship a purpose in life, aside from "raise the children whose children will eventually land on the colony world," could be as creators of art and story. Music too.
Just imagine: you have your whole life ahead of you with all the training and materials of this vast spaceship at your disposal, and all of society plans to revere the creative masterpieces you and your peers come up with.
No pressure.
But yes possibility.
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white-hole-station · 1 month ago
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Hey gang.
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I'm not saying anything. I have no definitive canon basis to be saying anything.
However. If 25-50% or so of Feldspar's DNA was still hanging around the village in the form of a hatchling, I think the fact that they're busy chucking rocks into the most dangerous substance in the known cosmos would be pretty fitting, wouldn't it.
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heybiji · 2 months ago
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ialso love playign superhero ttrpgs can i ask what the Masks ttrpg is? i love finding neww hero themed ttrpgs ^-^ yay!
Ohhh!! Hey! i love getting to talk ttrpg stuff thanks for the question!
MASKS: A New Generation is a superhero ttrpg about teenagers all trying to figure out who they are in a world filled with people constantly telling them who they are and how the world works. It's less about the powers and the fights and more about the emotional journey of the PCs with mechanics that support that. It's a really narratively driven game!
tldr: try it out! it's fun! it's simple! and it's low-prep (apparently, just not for me, but i'm always just gonna do Too Much). you want a system with mechanics that revolve around telling a story? around your character's emotions and how they view themselves? this is the one for you! it's great and i've really been enjoying it!!
First of all, it's a fail-forward system, so the way your character levels (advanced) is by missing rolls. I like this a lot.
There are ten core playbooks that are essentially the classes you can choose from. They each come with their own powers, some intentionally more impressive than others, but it's not about the powers; it's about the core conflict that comes with each of the archetypes. Here are a few playbook examples:
The Delinquent: You've got these cool powers. But everyone keeps telling you how to use 'em. You know what they need? Someone to give them trouble, to make sure they don't always get their way. And hey! You're the perfect her to do it.
The Legacy: You're the latest in a storied heroic lineage, a family that shares a name and a cause. Now, everybody is watching and waiting to see if you've got what it takes to uphold that tradition. No Pressure, right?
The Nova: You're a font of power. Channel it, and you can remake the world into exactly what you want. Unleash it, and you can do miracles. It's wonderful... and terrifying. Lose control for even a second, and other people get hurt.
Your stats are your Labels. They're how you see yourself, and how others see you. The Labels are DANGER, FREAK, SAVIOR, SUPERIOR, and MUNDANE. Different stats help with different Moves/rolls, so for example a high DANGER stat helps you Directly Engage a Threat, while a low MUNDANE stat makes it harder for you to Comfort or Support Someone. Your Labels are constantly being shifted around throughout the game as your character's self-image changes (and that self-image changes a lot, basically the NPCs are just label shifting machines).
The mechanics are fun! Instead of traditional damage, the PCs have Conditions that they take on, and what conditions a character has affects their rolls. The Conditions are Afraid, Angry, Guilty, Hopeless, and Insecure. So if you're Angry you take -2 on your roll to do the move Comfort or Support Someone, if you're Afraid, it's -2 on Directly Engage a Threat, etc. There are multiple ways to clear your conditions but the most straightforward way is to take a particular action, so if you're Angry you have to hurt someone or break something important, and if you're Afraid you have to run from something difficult. These actions lead to some awesome and surprising story beats!
There's some other stuff as well, but that's the gist!
Coming from DND, it took me some time to adjust to something so wildly different in terms of the system, but I've been enjoying it! I haven't gotten to play it as a PC, but running it has been an interesting challenge. I think it's a pretty simple system to work with, and I at least hear it's low-prep (again not for me tho lol). It's mechanically looser than the only other ttrpg I've played (dnd) and requires a lot more decision making from the whole table, so I think in a way it asks more of its players in that way. And the GM role is constantly on in a specific way, because it's up to the GM to listen and call out when a Move is being triggered and a roll should be made based on what the characters are doing in any particular scene.
anyway I can always have more to say but MASKS has been fun. I recommend giving it a shot! And then you should tell me what you thought about it!!
#ask biji#masks a new generation#text post#pbta#masks ttrpg#it's a great system for a oneshot or a quick game#however the game i have been running is not that lol but i like a longer narrative#look i was not even into superheroes#but i wanted to try this game because i thought the mechanics sounded fun and interesting#and i've been enjoying it!#try it out!#tbh i'd love to play it as a PC one day... i'm all about those narrative arcs baby#actually this is a great time to try it out because magpie games is having a sale and all the MASKS books are 50 percent off#and yes i hear it is low prep#just nothing is low prep for me...#i've been GMing MASKS pretty nonstop for a couple months now as we're on a dnd break so i've been extremely MASKS brained as of late#it's also my first GMed long campaign#which might be why i find it a little extra challenging#but still it is pretty well known as simple and low prep so#TRY IT!!!#extra tags as i thought more about it:#okay maybe it is low prep at least compared to dnd#but i think it requires more brain power while actually playing because the mechanics make it more unpredictable than dnd#which is great for storytelling purposes!#again i've only experienced MASKS as a GM so my perspective is gonna be different than a player's#and every GM is different#but for me? i think it asks a lot of its players and a LOT of its GM#however it is for the benefit of the story#oh right and because it's so emotional playing with a table you feel comfortable with is gonna be important#this all may sound critical of masks but let me assure you i like it so much that i crave its mechanics in more games
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