ONE TOUCH, ONE KISS, ONE CARESS -- AND IT'S THE LONG SLEEP GOODNIGHT, "SUGAH."
PIC(S) INFO: Spotlight on promotional character art for Rogue of the X-Universe (and "X-MEN" franchise in general), artwork by the legendary Naoto "Bengus" Kuroshima for "Marvel vs. Capcom 2: New Age of Heroes," the fourth game of the Marvel vs. Capcom series of competetive fighting games published & developed by Capcom.
NOTE: The main/top/largest pic is packing a whopping 1241x2682 in resolution! @$!*#&% X-EMPLARY!
Sources: https://marvelvscapcom.fandom.com/wiki/Rogue, Pinterest, Reddit, & DeviantArt.
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Bengus, “I’m pretty sure this was the first 'Darkstalkers' piece I ever drew. I colored it using Copics.”
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Colori o miranha do Tradd Moore em homenagem ao Bengus
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[Capcom vs. Osamu Tezuka Characters] : Mega Man Style Astro Boy Sprites
Capcom vs. Osamu Tezuka Characters isn't a video game, but an art project created by the two title companies. Exhibits have been held twice now, the first event was simply called Capcom vs. Osamu Tezuka Characters whereas the follow-up was titled Capcom vs. Osamu Tezuka Characters'. ( The dash likely being a reference to Street Fighter II' aka Street Fighter II: Championship Edition. )
The pieces created for this collaboration are a delight to flip through. Seeing Capcom characters like Chun Li, Leon Kennedy and Phoenix Wright rendered in Tezuka's classic style is something I never knew I needed. And of course, Mega Man looks incredible when styled like Astro Boy.
Capcom's characters weren't the only ones to sport a new look, Tezuka's characters were also rendered to reference the artistry of Capcom's creatives ( Hyakkimaru by Shinkiro! 😱 ). One of the more clever ways the video game developer achieved this is by using pixel art.
These Mega Man style Astro Boy sprites were created for promotional materials and merchandise. Since there's no game to rip these sprites from, I assembled these by eyeballing those references.
Most of the 8-bit Astro Boy sprites are simple edits of Mega Man's, but two (mostly) original sprites were created to reference some of his signature gestures/actions.
(I had to make an educated guess as to what shades of grey, red and yellow to use since these are recreations and not actual sprite rips. And because the sprite of Astro Boy using his back cannon is only seen against a black background, I can't even be 100% sure if some details like the pixel between his chin and chest should or shouldn't be there. Them the breaks!)
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art scans from @rockmiyabideusexmachina
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"I AM THE STRONGEST WOMAN IN THIS OR ANY WORLD!"
PIC(S) INFO: Spotlight on promotional and/or character art for Chun-Li in her "Street Fighter Alpha 3" (1998) variant costume, artwork by Naoto "Bengus" Kuroshima for Capcom.
I'm definitely feeling this tracksuit look best of all, and it's a way more streamlined design than all that frilly, shoulder-pad stuff she's wearing in her previous iterations.
Resolution from largest to smallest: 1499x2048, 1093x2966, 667x1380, & 300x780.
Sources: www.kindpng.com/imgv/TbJRbom_street-fighter-alpha-chun-li-by-hes6789-chun, www.peakpx.com/en/hd-wallpaper-desktop-pelqi, Twitter, & Pinterest.
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