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#bugfixing
nyehilismwriting · 3 months
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I think there may be a false flag for leanna’s romance in ch5? I went the civilians route and when we find her she calls my op baby and holds her hand which is very sweet!! but doesn’t seem consistent w their interactions thus far. I did build a save, and the character directory just says she’s friendly so I could be mistaken.
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"you shouldn't be able to get below 10% juice."
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WELP.
I thought my numbers were off and this confirms it! I either can't count, can't code, or both!
In seriousness though, this is really useful because it indicates I'm decreasing the value more than intended somewhere along the way.
Do you recall your Juice value as you entered the Zone?
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briskwinits · 7 months
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In the fast-paced world of software development, change is constant. But is your software keeping up without breaking a sweat? Our Regression Testing Services ensure that every update, enhancement, or bug fix doesn't disrupt your software's existing functionality.
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mdidminfoway-blog · 4 months
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At MDIDM INFOWAY, we understand the critical role that a flawless mobile app plays in ensuring a seamless user experience. We recognize the challenges that bugs and glitches can pose, hindering the performance of your Flutter-based application.
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codeofelm · 5 months
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DAY 26 - QoL - How to see Custom Commands in your IDE, with Naninovel and VSCode.
Previously, I had issues getting the custom command @confirm to appear as known in my IDE.
Everytime I wrote anything, I had these sad red squiggly lines, saying command unknown. When I loaded the project in-engine, I got an even sadder error, immediately.
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I thought, maybe there was something wrong with the metadata, or with the script for the custom command itself. I suspected something had to be up, because my metadata file was EMPTY, and everytime I selected purge cache in vsCode or update metadata, I could have sworn nothing was happening.
Spoiler: Nothing was happening.
But let's find out why!
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Looking at the documentation, I sheepishly thought the setup directions were based on whether you were using Naninovels in-editor unity editor, or VS Code. I was very wrong. All this time I was missing Newtonsoft Json!
You'd think that means, sunny skies ahead. No.
It clearly says to install via Unity's package manager. I thought OK, cool. But this isn't available on the asset store, and nothing came up when I searched the package manager in-editor.
Because, I didn't understand how the unity repo worked.
I clicked the documentation, the guide, frankly I was lost. And I knew I was lost when I got as far as to wondering if i needed to install this via the NuGet package manager and make an account over on that platform. It couldn't be that much of a faff. It wasn't until I found the one video, that came into existence only 3 months ago did I understand anything, at all.
youtube
I needed to take this one link: com.unity.nuget.newtonsoft-json
And add it via "add package by name" in the package manager.
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Apparently, that's enough, because once I copied the link into the name field, it loaded for a little moment and brought up the wonderful Newtonsoft Json from Unity Registry.
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And then after that, everything went wonderfully! I closed and reopened both Unity and VSCode and--- nothing.
But, the panic was short lived. I saw the note to make sure bridging was enabled on both sides, and that the server ports matched. I had seen the server port number in the vscode settings quite a few times on my journey, so once I enabled it on the unity side of things and saw the number was the same. I knew the end was in sight.
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No more sad red squiggly lines under my command! No more "command unknown".
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My scripts look like all is well again.
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copperchips · 2 years
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Locating software bugs is a daunting task. However, these cases will enable testers to accomplish this challenging feat. . Website: https://copperchips.com/ E-Mail: [email protected]
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konansock · 4 months
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New Small Fixes: Top Notch Toddler Fix
Top Notch Toddler Fix: Apparently the toddler reward trait system has been broken for a long time. This mod fixes that issue. Your toddlers will be able to earn 'Happy Toddler' trait if all skills are Level 3, and 'Top Notch Toddler' if all skills are max level.
Engineer Work Assignment Fix: I forgot to upload it last time, added now.
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There are two versions and you should include only ONE!
The original version only checks when a lot is reloaded, or when toddlers gain Potty Skill to Level 3. All reward traits require Pottly Level 3 so it's easy to test and will load signifigantly faster.
The extensive version, however, tests whenever a lot is reloaded, or when any skill is leveled up over level 3. This will allow you to play continuously without reloading the lot or travelling with the toddler to a different lot. However, this is performace heavy, since the toddler will be tested with 5 loot actions at most, which makes loading time longer.
Download HERE or HERE
Read more details HERE
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gummilutt · 3 months
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Bug fix on Autonomous Crafting mod
Nemertes informed me of a slight bug that got past me in testing, where the owner family of a business lot do not get to pick what recolor item they want to craft when on the business lot. I'm really sorry about that, the bug has now been fixed. Please re-download the fixed version :)
Download on SFS | Download Ver 2 on SFS
Difference between normal version and Ver 2 is that in version 2 the autonomy toggler object works on community lots too, to turn off autonomy :) For more info on this mod please see the original post here.
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the-hydroxian-artblog · 7 months
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Realized the caption to my last post sounds like passive aggressive engagement baiting but I assure you it isn't; for some reason the post got glitched when I posted it a while back, where for some reason it wouldn't show up in my blog's tags and got like a fifth of the notes my commission posts usually get. Another post has the glitch, and sure enough it still doesn't show up on my blog's Commissions tag as of the time of writing this, so I think it's blacklisted or shadowbanned from tags for some reason. It's hovering at 29 notes right now, while the one I fixed and reblogged at 40 notes already broke 100+, so I think something's up.
I'm only mentioning this so that if anyone else happens to encounter this problem when clicking in your tags and seeing a post not show up for some reason, here's some things that can maybe? work? to fix it. I tried this on the post I reblogged, and it shows up in my tags again.
Save all the pictures uploaded into post, then Edit and remove them from the post, leaving it empty save for its text caption. Add one if it doesn't have one already.
Remove all the tags, and put them back in, in a new order.
Save the post. Edit it again, and reupload the saved, tumblr-compressed pictures back into the post. Save.
With any luck, your post may be viewable again to others, and begin to regain any traction it lost. Very silly but thems the breaks
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littlemssam · 2 years
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New Bug Fix
NPC Relationship Autonomy Fix With the Highschool DLC NPC Relationship Autonomy Interactions were added which happen totally random, so i added some tests to them to hopefully fix that: Ask to be Best Friend - Must be at least friends Ask to Prom as Friends - Must be at least friends; No Romantic Relationship Ask to Prom - Must have Romantic Relationship Ask to be Boyfriend/Girlfriend - Must have Romantic Relationship but not Engaged, Married or Significant Other Break Up With - Must have Romantic Relationship. Optional as Addon: Not Engaged or Married Propose - Must have Romantic Relationship but not Engaged, Married An Age Test has been added to all of them as well: Teens should only ask Teens, and Young Adult, Adult, Elder should only ask Young Adult, Adult, Elder
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libras-interactives · 11 months
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aaAAAAAAAAAAAA OKAY!
after locking myself away for days, .. . . The character creator + preview for Under the Devil's Moon is complete! Download here, open in any browser that reads HTML. Works for both mobile, PC and Linux.
Please take a look, and perhaps plan a character or two! I'm very proud of it and def spent way too long agonizing over it, lol. There's also a ~4.5k preview for the story itself~
While there shouldn't be any major bugs or issues, please tell me if you come across any. And if there's any suggestions for additions or changes, please also let me know~ I can't add big things like more occupations, but most physical appearance stuff should be pretty easy to add in? We'll see!
okay im gonna go keel over now! peace.
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nyehilismwriting · 3 months
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save builder is updated! it should now work properly...fingies crossed🤞🤞
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My juice didnt decrease at all and stayed at 75 - bug? 😳
Probably not!
It's possible to not take any options in the infiltration that decrease Juice. If you relied entirely on skill checks or other options that didn't seem to invoke your powers, you can maintain a high Juice level.
The push/pull of Juice as a resource is that it's intended to be rather tricky to get best outcomes while never relying on your powers.
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pinacoladamatata · 3 months
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WHEN will larian fix shovel. Her dialogue has always been buggy. Let me change her name. Let the dialogue not get stuck in a loop if you're certain subclasses. Fix shovel. Fix the actual bugs.
Instead of changing the peartree letters or like giving his majesty fur and whatnot.
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ilexsims · 2 years
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CAS Bugfix: FTM Fingernail Fixes
I'm happy to see that it looks like EA has fixed most of the issues the version 1.0 of this mod fixed! So now in version 2.0 the addon has become the main mod.
This adds duplicated versions of the male fingernails that are enabled for masculine sims with feminine frames. They're not perfect and you'll see two versions of all fingernails on masc sims but it's better than the default.
See my website for more info and the link to download for free
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maxbanshees · 9 months
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