A brief thought on the parallels of the Subway Bosses, The Tao Trio, and Warden Ingo's place
@waywardstation just made an amazing post on her thoughts of Warden Ingo's parallels to Kyurem. Nothing in the game directly connects the two, just like nothing in the game connects the Subway Bosses to the Dragons in Generation V. But the connections are still there regardless, because Game Freak made sure to fill Unova with so much symbolism.
These are the basic thoughts that connect each Man to their Dragon.
Subway Boss Ingo - Ideals; Aspire to greatness, never give up in your journey
Subway Boss Emmet - Truth; You are who you are, there is no need for a mask
Warden Ingo - Void; What is there when you lose who you are? No drive for greatness, nothing to mask. Ideals, Truths, nothing matters except the ground beneath your feet.
In each game that they appear, Ingo and Emmet are relatively flat characters. In Gen 5, they have enough personality to stick in your mind, and nothing past. And in PLA, Ingo's whole personality is "I lost my memory and am depressed, but have hope". Instead, we end up looking at word choice, and in the Subway Bosses cases, other media.
Subway Boss Ingo, across most media, embodies Ideals. He has his eyes to the future, always pushing himself and others to continue onwards. He frames battling and training as a journey ("What can I see after winning, winning, and winning? Where is my destination?"; "Your talent has brought you to the destination called Victory!"; "There is no terminal called End in your life!"), most often when he is victorious. He seeks to create his Ideal self, and wants to push others to do the same.
This comes up in Pokemon Masters EX as well, where the "no terminal" line returns (in an appropriately spooky tone), he also spends time in the Day With Ingo story event talking about how he seeks to better himself and "break through the mold of [his] past self". This event is also the first time he mentions the phrase "greater heights", which appears another 6 times in various snippets in Masters. And finally, we have a triple whammy of travel metaphors for growth in his level up lines.
For Subway Boss Emmet, his connection to Truth is admittedly a bit more tenuous. He doesn't have any tendency for truth-seeking or investigations (outside of the famous behavior in the manga where he likes to eavesdrop on drama, which gossip isn't exactly truthful), but what he has is a strong showing of being truthful, even if he ends up being blunt or disrespectful.
As a consequence of his writing in Japanese giving him a very casual way of speaking, the English translation has him speak in shorter clips, just the bare essentials. The naked truths of his thoughts. He doesn't seek the Truth, or give a Universal Truth; Emmet is True to himself and to those around him. (As a side note, I love when people give power to other usages of the word True through Reshiram. I did it in my fic with a turn of phrase, but I've seen it done beautifully in other works too).
In Pokemon Special, Emmet doesn't hide the truth of why they asked White to train on the Battle Subway ("We're studying you as an example of a Trainer who gets overwhelmed and loses every battle!" "That's not nice, Emmet."), not because he is intending to be rude (Ok, a little bit), but because that *is* what they are using her for. In the games, he speaks of how Pokemon battles can be decided on luck ("I won against you. But I think I just got lucky."), because the Truth of the matter is, you can be highly trained and just have a bad day or get hit by a critical hit. But, most importantly, he believes that battles must be serious for them to be fun. Because what fun is there in putting up a fake fight, when you could just be True to yourself?
Now, to speak on the connection of Warden Ingo to Kyurem, we must first understand what Kyurem is to Zekrom and Reshiram. On a surface level, it is a Husk, a leftover revenant that can be reassembled into a simulacrum of the Original being. But looking into the actual symbolism of them all is where you find threads of connection to the Warden.
Reshiram, the Dragon of Yin, is representative of a more static element, receptive of change but passive in how it does so. It is a recursive existence that reaches out and pulls back towards itself - Everyone has an individual Truth, but that is still able to be changed by The Truth. However, one does not go out and change The Truth, only altering the perception of it while it passively exists. You cannot change what is already there, only create something new. In comparison, Emmet is never really shown to focus on the future, but rather on the present. He knows of the Truth in his life, and while it can be changed by present actions, he knows that he cannot go back to change it, so there is no need to try, or to hide it.
Zekrom, the Dragon of Yang, is active, ever expanding, and pushes up against those around it in it's search for Ideals. Ideals cause you to seek out a goal, to leave your home, your comfort zone, and push away from the past. To represent Ideals is to be in constant flux; Settling into a form makes you into a Truth, as an Ideal is a goal, something attainable, yet unreachable. We've gone over Ingo's future-forward gaze, constantly thinking about what is to come. Life is a journey, and every step you take in life is a step to self-improvement.
Kyurem is a Husk, a Shell. According to Bulbapedia, it is representative of Wuji ("Without a roof"), the absense of Yin and Yang, or "The Ultimate Nothingness". For this reason, I personally also attribute to it Mu, a concept of non-existence and negative space, specifically the lack of something normally there (modern Japanese actually uses "mu-" as a prefix the same way English has the suffix "-less"). Interestingly, the Japanese transliteration of Wuji is "Mukyoku" (lit. Non-polar, another translation of Wuji), connecting the two concepts neatly. In short, Kyurem represents Nothing and Everything.
Kyurem was supposedly the Original Dragon, the deity of Unova that represented Truths and Ideals in unison, a embodiment of Yin and Yang's harmony. In a sense, the Original Dragon was an embodiment of Everything, Unova's spirit of unity. Then, with the war between the Twin Princes (another pair also frequently compared to Ingo and Emmet, in case you think I forgot my boys), it was split into 2, but secretly 3, parts. This third secret part became Kyurem, a being lacking in its original qualities, leaving Nothing but the Husk.
Now, finally, we can get to everyone's favorite uncle, Warden Ingo. His connection to Kyurem is probably the least intentional of them all (which is saying something, because I'm honestly convinced that the Subway Bosses' own connections aren't intentional, but rather just a result of how Unova games were written with Truth vs. Ideal being ingrained heavily), but there still is one. As Wayward says in her fateful post, "Warden Ingo is an empty husk of who he once was ever since he was separated from his life, and from Emmet." Ingo as the Subway Boss may not have embodies the Everything that the Original Dragon has, but pairing with Emmet so closely still meant that Truth and Ideals mixed so cleanly that it might as well have been Everything.
However, the most important connection for Warden Ingo are the concepts of Wuji and Mu. To be "the Ultimate Nothingness" or "Non-Polar" means to be devoid of Everything, yet still have the capability to be far more than Nothing. The singular concept of Mu may mean that Warden Ingo is missing who he is and was, but that is not who we grow know in the game; We connect with a man who is slowly piecing together his sense of self, remembering facets of his past and growing happier with who he can be. Thus, the Mu transitions into Wuji, a void that isn't Empty so much as lacking.
The importance of distinction is that Mu is by nature Empty, while Wuji is Empty and Everything, limitless and confined. Similarly, Ingo is devoid of what made him him (His drive for self-improvement is impaired, even while he pushes the player to climb to greater heights), but becomes something new in the meta-narrative of the story. His actual, plot-related story ends when you quell Electrode and he becomes a challengeable NPC at the Training Grounds, but he becomes something of a kindred spirit in the greater plot of the game. He's like you, a Faller who has lost themselves, and also like you, an avid battler who pushes the system to it's limits (especially in the Path of Solitude).
In short, the connection between Kyurem and Warden Ingo isn't anything in the text, as Kyurem has no explicit in-game theming attached to it like Zekrom and Reshiram, and Warden Ingo doesn't have strong philosophical points that seeps out of the words he says to you. But when you look at the meta-theming for Kyurem, and subsequently Warden Ingo's meta-narrative, the connections become clearer.
Does some of this make no sense? Of course! A lot of this is extrapolating what was said in Wayward's post, and what came from my head as I thought of it. A lot of the connections of the twins to the Dragons has been discussed since 2010, but for all intents and purposes, Warden Ingo is a different character from Subway Boss Ingo. Narratively, he is the same person, hence why his appearance is a tragedy in Legends Arceus, one which we never get to solve. But on a meta level, he functions so differently, and lives so differently, that the themes he inhabits do not match up to the Subway Boss in any way. To end this on a sad note, Warden Ingo is exactly like Kyurem - Broken. He has lost what made him whole, and we've been shown that just reinserting Ideals isn't enough. Hopefully, if Game Freak decides to touch upon the Warden once more, we can find a way to reinsert his Truths as well.
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Kudo is actually such a kind, soft-hearted guy that had to toughen up because he cared too much
He looked at AFO's rule, and even though he was weak, he had that glint in his eye that has been referred to as the "will of a hero" to oppose him. A hopeful glint shared with Midoriya, Bakugo, and Hawks
He even parallels Hawks when they talk about that particular look in their eye
From a glimmer in the eye, to which eye is shown, how much of the face, a similar angle of the face, and placement of text questioning the existence of that light,
He stormed to kill Yoichi with Bruce, but couldn't, once he saw the state Yoichi was in. Even knowing he was the enemy, he still reached out his hand and never let go, even when they were running
When Yoichi died, even though they'd only been together for two months, Kudo still cried and froze up.
This is a reaction from a man who repeatedly used lives as a stepping stone for his own goal.
Kudo said himself, that victory was life, and defeat was death. He had killed and seen his friends killed over and over, but still cries when it happens again. And to someone he only knew for two months, at that.
Kudo gathered allies under his cause, and they were loyal enough to die for him. Bruce cries (still smiling tho) facing AFO, tried protecting Kudo when he froze up at Yoichi's death, and we see all Kudo's comrades dead in the end. Maybe Bruce was suicidal when he went to face AFO, knowing he'd die, but most of his comrades (and Kudo) were already gone. Their cause was snuffed out, but the will persisted.
Kudo is a bit like Aizawa.
A bit crass and blunt, doesn't like beating around the bush, but he can clearly see what kind of person you are. He's not openly kind, but you know he cares so much, but has also lost too much once. He's seen his friend(s) die, and shouldn't it have been him in that spot? Shouldn't he have died instead, but was forced to continue living for that dead person's sake?
His speech about why we call Abilities "Quirks", recognizing people's intent over raw power is the real power. (Ch 369)
He's blunt and goes straight to the results rather than beat around the bush, but it doesn't mean his heart is frozen and he doesn't care about you. (Ch 408)
He cares so much, and that's why he has to do so much. (His whole Resistance thing, figuring out how Yoichi's Factor works to make sure Yoichi and his will can live on in some way)
He recognizes that Midoriya isn't driven by duty, but that he genuinely adores Quirks too much. (Ch 414) He could look at Midoriya, read that immediately, and even though he looked through his memories, Midoriya's character was his takeaway. Not that Midoriya is an idiot for letting himself be stepped on, or that this kid was bullied, but that Midoriya could see the goodness in others.
Like how Aizawa saw that Midoriya was relying on the reason [It can't be helped] whenever OFA broke his bones and told him he can't always break himself just because he could be fixed (Midoriya's recklessness that showed itself on the first day of school). He called out something that was an underlying, innate belief to Midoriya, that was so normal to the teen, and no one else had brought up as wrong to him.
The first thing they perceive is a person's character.
When Aizawa tied up Midoriya on the first day of school, he wasn't telling him off over his Quirk destroying him being a PR thing or too gruesome for the public. It was out of the fact that his Quirk shouldn't destroy him, because it's dangerous for Midoriya.
Aizawa came off antagonistic, but he was looking out for Midoriya. He didn't want him to keep breaking his whole arm, he didn't want him to get stuck in the mindset that he had to get hurt to use his Quirk, he was looking out for his wellbeing from the start. A kid he didn't know personally until that day.
Kudo did a similar thing. He turned his back, and refused to help, because they were putting their hopes in a delusional boy who would go too far. When the vestiges realized their gathered Abilities and Quirks were letting Midoriya have the freedom to do as he wished, Kudo already knew, only saying "His path is the right one". He could relate to having to run full-sprint to see your goal realized, even if everything opposed him, but didn't want Midoriya to go through that same path alone.
If he were alone, he'd be like Nagant. He had to have comrades to be like Kudo, able to continue and stand for their beliefs, but having comrades to fall back on, or pull him back when it's too much. That's why he follows up in that moment with, "But, if there's something Midoriya does need..."
Kudo and Aizawa could see themselves or their comrades in others, and knew how to approach those character flaws that were normalized to others and said person.
Kudo could see others for who they were, and I think it's this, and his caring nature, that he gathered so many allies with him. He knew when to be blunt, when to show kindness, that the truth hurts but needs to be seen, was actually very logical and witty, and when to step aside and let people do their thing, even if it wasn't the best move (like saving All Might). Because that was what was best for that person.
It's not like people would join someone so wholeheartedly without conviction and being left unseen by that person. So many people were willing to die with and for Kudo, and Bruce believes in him so much.
When All Might's vestige was fading and becoming more solid, Kudo had to look away. They knew it meant All Might was dying in the real world.
Kudo was telling Midoriya not to intervene with Gearshift there. But once he saw All Might genuinely dying out, he couldn't look at him, and kept quiet. He stopped hanging onto battlefield logic of necessity, shut up, let Midoriya do his thing, and it saved All Might. It saved Midoriya from seeing his idol die in front of him, and Kudo didn't have to see another ally die beside him.
The chapter is literally called [We Love You All Might!!]. Even if it's just meant to focus in Bakugo and Midoriya, and only has 2 exclamation marks, it can't discount the world is watching. The vestiges care about All Might too.
When the vestiges come up with the plan to forcibly transfer themselves to deal damage, Kudo volunteers himself as the test dummy. Sure, he backs it with a lot of reason too, but he didn't want anyone else to go first as a test drive
He, with a Gearshift Ability that resembled a manual car, was the test drive. Ha ha pun- *gets shot*
En tried going first. Kudo rejected him, saying he would go first.
"Part ways with Gearshift [me], and you'll be free of the crippling recoil too."
Too. TOO.
KUDO JUST WANTED TO GO AND BE DESTROYED FIRST. HE PUT THE FREEDOM OF RECOIL DOWN AS AN EXTRA BONUS SO THEY'D AGREE WITH HIS CHOICE.
I'd cut the image so it looks better, and I can use Bruce's words elsewhere, but this is an image limit, so,
- Kudo refused to let anyone else go first. This was before giving reasons to convince them he should leave first
- En gives reason to why it can't be Kudo. Kudo just says, "Listen." and reminds them of now.
- Look at Kudo's face when he says that. The guy knows what he's doing when he cuts off En, and would probably be a horrible liar. He might as well be pulling this out of his ass.
He's said "The world will end" "You have to or else" "Five minutes" "You're going to die" a few times in this fight already. DUDE STOPPP
(Terrible liar and a guy who purposely eggs you to torment? What a great friend he would be [yknow, when u make ur friends freak out by being ominous or reminding them of stuff. Like Toast to Lilypichu in a game of Observation Duty])
- "Too."
- Bruce's trust in him, but knowing when to pull Kudo back from going too far
Also, when he's transferred, he smiles to Midoriya. He knows he's about to die again, but the last thing he does for Midoriya is
1) Take away the recoil of his existence as a Factor on the boy
2) Reassure him that it's okay, so it doesn't weigh on his conscience
Even if only in thought, STILL!
KUDO LOOKED SO PROUD OF MIDORIYA!
I bet Kudo is suuuch a sentimental fool
> [Be me and watch your new friend die]
> [I have Yoichi's Factor]
> [It's like I carry his will now]
> [Have a glint of opposition in my eye that drives the Demon Lord and my comrades (Bruce) crazy]
> [Hey Bruce, let's figure out how it transfers]
> [Bruce's common sense VS my rabid ideas]
> [I win]
> [Bruce was unwilling the whole time and still ends up with the Factor]
> [The Factor is named One For All, after something in Yoichi's favorite comic book series]
> [We pass it on to the future to carry forward]
> [Even as everyone else and me dies, I make sure Yoichi and his will are safe from his Demon Lord brother that locked him up]
> [Decades later, my sweet vaulted friend reminds me of when we met]
> [I turn around and give my whole-hearted support to believe in some 15-year old boy because Yoichi believes in him too]
SEN - TIM - ENT - AL!
When Shinomori was stolen by AFO, Shinomori pushed everyone away before they could really notice the invader. Kudo called out for him.
Everyone is in shock, but I don't think it's a mistake that the text bubble calling out for Shinomori is pointing from Kudo.
All For One made it through and is ready to steal them, but the first thing Kudo did was call out for the one at the very front.
[On the post I made that mentions Shinomori pushing everyone away] What if Kudo wasn't pushed away? What if this was him at the front, realizing the danger and turning around, but being unable to do anything for Shinomori when he saw?
Like Bruce, Kudo communicates. He doesn't expect you to just follow or understand him. He actually lays it out and makes sure you keep up.
He explains
- the transfer of vestiges, and why he should go first
- his Quirk
- why Quirks are Quirks
- reports to Midoriya what's happening and what's next
- to Yoichi why they couldn't trust in a delusional boy. In a way that wasn't Bruce's roundabout "we lived in a terrible era and a leader gathered us"
When En panics, he barks at En to keep up. By barking at him, rather than any other way he could've used his tone, it shuts up En in his frantic babbling. Kudo also lets Vestige Might put in his thoughts to understand better, and uses it.
Eye reflection. Kudo can really see people for who they are, and understands others, and himself.
I can't repeat the pics cuz image limit, but look at previous panels here. For example, Kudo saying Yoichi's will lives in him, and when AFO reflected in his eyes
It's something I learned from Re:Zero. When a person in reflected in one's eye, something something that person can see the true core of you, of what you really are underneath everything. The eyes are the window and mirror [glass] of the soul. I finally see the true you.
AFO never reflected anyone.
But Kudo reflected AFO when the man accidentally killed Yoichi. He saw that AFO wasn't seeing anything, so later, Kudo smiled and mocked AFO at his own death.
"Yoichi?"
"He's gone."
"You killed him, Demon Lord."
And AFO hated that reminder.
Kudo was reminding him of what the truth was. Kudo saw it himself, and AFO blocked it out from the get-go. Kudo already knew what AFO was, what he was seeing, what he was doing to himself by blaming Kudo instead of himself.
And then, Kudo's eyes reflected his own hand when he realized Yoichi's Factor was in him.
Kudo clearly saw himself, and in himself, Yoichi. Nothing distorted it. It really was a clear mirror.
He really perceived Yoichi's will was living on, and was right. Otherwise, his eyes wouldn't have shown it.
Kudo was right about AFO. It's even implied back when he and Bruce had their backs turned; Kudo knew what AFO's real goal was. That was back when AFO preached unity and division under him.
Kudo could always see right through AFO. He really understood people from the start. And he never tried making up truths to justify what he was seeing, facing it head-on.
Kudo's lying about the world being black and white.
Kudo and Bruce saw the world as black and white. This was mentioned in the void.
Kudo also says, "Victory meant life. Defeat meant death."
But it's the Resistance. It's when Japan and the world was at their lowest. The world wasn't black and white; there's lots of gray.
Kudo and Bruce would've seen this. Kudo even admits that there's gray, just not directly.
Kudo says Yoichi knows, how he killed and trampled so many lives, to get back at AFO. He knows it wasn't right, or an amazing choice. Later, he says that when your back is against the wall, you have to make callous judgements. These hint at gray moments.
Kudo and Bruce have faced and been in the gray. But it's too hard to make the right choices, and there are times there is no right answer.
Historically, soldiers would convince themselves the enemy were monsters. They wouldn't be able to fight and kill them otherwise. They wouldn't be able to live with themselves without believing in this so badly.
Kudo and Bruce had to have been the same way. They were Meta Humans [Monsters] in a time they were viewed as diseased humans. The monsters were real. And they had a Demon Lord. Kudo and Bruce literally dressed up as soldiers.
Even if they were monsters to society, being Meta, Kudo and Bruce were still human. They knew this. The ones who tried believing in only black and white were inhabitants of the gray itself.
But they have to protect themselves. Kudo is so adamant that the world is only black and white, because he can't stand the gray. What it makes him do, what it means, that he's too weak to do anything.
Yoichi is an example of that gray area. The mortal enemy's younger brother, was actually locked up and sickly. He's just a comic book nerd. And it humanized the other side Kudo opposed so vehemently.
Kudo says victory is life and defeat is death. And Yoichi asked why he reached out to him then. He reminded Kudo of that gray area, and Kudo opened up.
Kudo might avoid the gray area because it's a matter of the heart and a moral dilemma, but it's what makes him human. When there's no right answer in the battlefield, he decides on his feelings instead.
He wishes the world was black and white, because it'd be so easy. But it's not.
Yoichi reminded him of how entering that gray area led to OFA ("when you reached out your hand to me"), and it had been the best choice in the end. The gray area is real, and Kudo's left a bare man with only his emotions when he's there.
Kudo is actually really kind and understanding. He's too soft for his own good. Thanks if you made it this far, I hope it makes sense (tag and image limit)
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