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#chozo ruins
zovis · 8 months
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codylabs · 2 years
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Old drawing but it got the spirit. Sometimes wonder if I should go back to coloring with pencils.
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kaizaed · 2 years
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"Luke, my boy, the Chozo were a magnificent civilization, whose secrets are to this day sought after by many….unsavory sorts. This reminds me of a puzzle."
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razzek · 6 months
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Absolutely nobody: ...
Me: (literally 30 years late to the fandom) Guys have you heard about these Metroid games?!
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maburito · 4 months
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???? There are chozos ruins in Tallon too??? Isn't Zebes the home planet of the chozos??
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siryl · 11 months
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Chozo biological entity and ruined statue by Neal D. Anderson.
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girlballs · 2 years
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okay so landing site + tallon canyon + temple hall are like Functional Layouts now (all doors accessible w intended items) so i should sleep. tomorrow i will work on root tunnel/root cave & the tunnel to Chozo Ruins West
also all the beams work properly now + any actor can now properly bounce beams (so like. missile hatches bounce away everything but missiles, etc.) which was fun to figure out
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professionaljester · 2 years
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talking with my stores nintendo rep and suddenly hearing the metroid prime title screen music coming from the store speakers
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oktaviaslabyrinth · 2 years
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Area 3, Sector 2 (Ancient Chozo Ruins) // Metroid: Samus Returns (2017)
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mishmishbean · 1 year
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If I had any complaints about Metroid Prime Remastered, it’s just my desperate desire to know whether I’ve gotten every last expansion in a section… cause I’m down to the final one and I’m dying XDXD
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empoleon-dynamite · 8 months
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BEAT METROID PRIME BABYYYYY LETS GOOO FIRST TRIED RIDLEY FIRST TRIED METROID PRIME ONLY DEATH IN THE WHOLE GAME WAS IN THE PHAZON MINES AND I GOT AN 82% COMPLETION RATING
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zovis · 1 year
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foone · 1 year
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Some federation scientist is talking with a Chozo, and the the Chozo is explaining how they raised Samus after her parents were killed, and had to infuse her with Chozo DNA so she could survive the harsh conditions of Zebes.
Scientist: and in the process, created one of the most powerful warriors the galaxy has ever known.
Chozo: indeed. She has surpassed many of our most honored warriors, and we are delighted to consider her a child of the Chozo, even if she was not hatched as one.
Scientist: I'm interested in her Morph Ball ability. Was that from the Chozo DNA, or did you add DNA from some other species with that ability? Like how Earth Armadillos and pill bugs can roll up into a ball for protection...
Chozo: ?
Chozo: No. She could already do that when we discovered her in the ruins of the K-2L colony. Can not all humans turn into a ball?
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batgirlteeth · 3 months
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thinking about samus' radical design changes from the onset of fusion and how they relate to her self-image. the x parasite didnt just steal her armour, it stole her identity too, her chozo power armour was the one connection she had left to the people that made her who she is, and it was infected and cut out like a cyst and then it quite literally haunted her. her default appearence is then one that is stripped away, laid bare, and shes far more vulnerable.
the only thing that could save her was the most destructive legacy of the chozo, the metroids. then over the course of fusion, she learns that the federation has been cloning metroids for weaponisation themselves, the humanity shes so desperate to hold onto is acting no different to the space pirates, looking to control and conquer. everything she thought she was has either been torn from her or corrupted beyond recognition.
and then dread follows up on this so well by introducing raven beak and the mawkin tribe. we always saw the chozo from this idealised lens, a generous and benevolent civilisation that shared their bounties with the universe. but the truth is that was only their best and brightest, the real reason theres chozo ruins on nearly every planet in the galaxy is because they were conquerors. they were colonisers. and samus herself was yet another soldier being indoctrinated into war for the sake of raven beak's ego. just another weapon. just another metroid.
any vestiges of samus' heritage and the legacies she holds onto have had their facades stripped away for what they are, and its up to samus to define herself. she chooses to become a metroid, the ultimate warrior, because she can defy that legacy and scrounge some good from the dirty hands she was dealt. quiet robe inspires her to do this, by holding onto a fraction of his kindness even after assimilation by the x, because that altruism can shine through no matter how dark it gets.
metroid is about growing up in a fascist society and peeling away the layers of obfuscation and deciding what you want to fight for. also youre transgender
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athetos · 6 months
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I love the atmosphere of the Metroid games and a huge part of that is the music and sound design. The first game has one of my favorite NES soundtracks, and establishes the franchise’s musical identity as sounding very “alien”; there’s a lot of chromatic notes, compound meters, and eerie silences.
The Game Boy sequel is much weirder, with frequently changing time signatures, no apparent keys, and intentionally discordant intervals. The Metroid battle theme cuts off the phrase halfway through at seemingly random, so it makes it seem like game glitched and skipped 2 beats, but the fights demand so much attention you can’t figure out the pattern to it. The Chozo Ruins theme alone drove me nuts, because despite not being catchy at all it became stuck in my head, especially with that echo across 3 octaves.
Super Metroid’s soundtrack is perhaps the highlight of the entire series. Samus Aran’s theme, which would appear across many titles, is so darkly triumphant, a perfect motif. The ambience of many of the “safe” rooms sounds like nothing you would ever hear on earth. Ridley’s theme is in 5|4, with the mission impossible style “2 long beats, 2 fast beats” that makes it seem like the track is speeding up halfway through each measure then laying off the gas again, which makes for a frantic fight. The “item obtained” jingle is as memorable as Zelda’s, but darker.
Metroid Dread, the most recent Metroid game, has some great themes as well, like Ferenia’s theme, where the bass and left hand piano eventually become deliciously out of sync, and it carries the tradition of ominous ambience and tense battle music, but I truly think the prime trilogy nailed the sound design in particular. Everything - from your footsteps, to the creature noises, to the charging of your power beam, to the scanning noise or static, sounds exactly the way it should. And the music itself is so damn good. Honestly, I think Magmoor Caverns is perfection. It’s a revamp of Norfair from Super Metroid, using the Phrygian scale (yum!), dramatic chanting, and it just keeps building up, and up…
Man, I love Metroid’s soundtrack.
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maburito · 4 months
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Huh so the Chozos of Tallon were like "reject modernity embrace tradition" basically
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