"Sid Meier's Civilization is actually about a group of immortal god kings condemned to forever struggle against each other in a never ending cosmic game in which their empires and nations are but pawns" gets brought up as a funny 'ha ha' joke about Civ, but the thing is that is the most supported reading of the game's mechanics, writing, art direction, and even trailers.
But what's really funny is that each new installment leans harder into this idea then the last. With Civ 7 making it so that leaders aren't even tied down to their 'historic' civilizations (meaning you can't even argue the 'national personification' thing anymore) and since Civs can change while leaders can't, that means that leaders are also the only constant across an entire campaign.
This means, for example, in the universe of Civilization, the likes of Gaius Octavius, Hatshepsut, Napoleon, and even Gandhi are constantly reborn, take up leadership of a small singular village, live for uncountable eons (unless slain by another Leader or dethroned), rebuild the same nation, people, empire over and over and over again with only slight variations, until one achieves victory over the others (be it by sending their people into the stars, building a society that culturally subsumes all others, conquering the world, or otherwise somehow 'winning history' by the metrics they held dear in their mortal lives) and gains...nothing as far as we know.
We don't know if they wither to dust instantly Gothel style, or reign until the heat death of the universe, or begin aging and live out a mortal life for however long remains to them. All we know for certain is that they are right back there again at the stone age as soon as the next game starts, becoming chiefs of a tribe of thatched roved houses on some unrecognizable landmass, with nothing to do but start all lover again from scratch. Build the same walls and monuments and wonders, fight the same endlessly shifting battles against the same rivals. Maybe this time Rome is stamped out in antiquity, and maybe this time is launches the first space colony. Maybe Egypt raises up the pyramids once more, and maybe they raise up the Colossus, or the Hanging Gardens, or Statue of Liberty, or the Sydney Opera House. Maybe Napoleon's France finally achieves perfect ideal democracy, or maybe his warring ways lead a coalition of Japan, China, the Gauls, and Sumerians facing off against him all over again. Maybe Gandhi decides mutually assured destruction is the only way to protect world peace. The names change, the lands and continents change, the ages change, eventually even the civilizations themselves change- Gaius finds himself the Emperor of Egypt and Hatsheput the Queen of the United States of America- but the only thing that doesn't change is the leaders. Their configurations vary and sometimes they face off against a newcomer they haven't before, but always it ultimately comes back to a group of immortal rulers- the great and the good, the wicked and the genius, the mad and the unlikely, and the just plain lucky that one and all ended up in the history books- who keep trying to take one more swing, one more run, one more turn at fulling the ambitions of their mortal life, and leading their people to glory.
Because the only way to break the cycle, to the end the game (both in universe and out) is to stop playing. Give up. Stop pushing that glowing little arrow button. Stop following the ambitions, the ideals, the dreams, the hopes that lead them here in the first place.
But just like Civ players and just like humans in general, they never do.
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just bought civ v because I've heard it's a really good game
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Since I’m not as much of a gamer now, I usually don’t get the usual criticisms that people give to gaming YouTubers playing games. For example, I’ve never played “Wind Waker”, so I’m not sure if the Game Grumps are bad at the game or just average. For games that I’m unfamiliar with, I just listen to the commentary.
That said, I will say that the only times I’ve understood these kinds of criticisms was when Steam Train played “Civ V” and RDCWorld played “Resident Evil 4”. I could feel my eye twitching every time Ross made a bad decision, or when Leland and Dylan kept making the wrong assumptions about “Resident Evil” lore.
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Civilization V is good proof every game needs modding support
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Aw, dude. ALL of my trade routes are with Attila. You're putting me in a really tough spot Enrico.
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so civilization v was made for autistic hyper focus wasn’t it
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The most important addition to Civ 6 is the inclusion of the system clock on the top right because holy shit I just lost all track of my day on Sunday to Civ 5 and didn't realise it was past midnight when an alarm for my medication rang and it was 9 am the following day.
In my defense it was super gloomy all day because of a storm and I couldnt tell the difference between a dark or light environment due to how my lamp is setup on my desk
I started a game on epic time span with an extra huge earth map from 4PM that sunday and ended around 9:20 am on monday... I have barely started my colony in the americas before the clock rang because Montezuma was being a brat down in West Africa starting proxy wars with the Mongols in the east because the AI is weirdly bloodthirsty on the dude
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shoutout to that city i set up in bumfuck nowhere in civ just so i could get three(3) coal that has a population of two and the only buildings there are a stable, factory, granary and a monument
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