Tumgik
#concept swap challenge
lorandesore · 1 year
Photo
Tumblr media Tumblr media Tumblr media
Oh, it was a very sudden idea x) I adore Disco Elysium and Dishonored - and these games are just opposite to each other and at the same time look like brothers (and don't tell me they're about something else, etc.) And I also admire the concepts for the games. They are like an ideal visualization of an introvert and an extrovert. I was drinking coffee calmly at work, and then a brilliant idea came to my mind: what happens if I swap them? As a result, I got art-joke and two new "games" - Disho Elysium and Disconored. It's been a long time since I got so hyped from the process, to be honest)
1K notes · View notes
elitadream · 1 year
Photo
Tumblr media
The moment Peach realized that her dear, sweet Mario is in another castle... 😟 💥
-
A companion piece to this concept I posted a while back. I really wanted to show the other side of the coin to complete the idea and give you all a glimpse of Bowser’s true nature in my version. He is Mario’s antithesis in every way, meaning that he will be portrayed as truly and deeply evil. 🙇‍♀️
1K notes · View notes
whenthegoldrays · 2 months
Text
Okay. Further thoughts about the Not-Henry-Crawford story.
Our protagonist is simultaneously in love with Fanny and wants to keep the novel on track, so he wants to get Fanny to her original happy ending while minimizing the damage. There are a few ways to do this, but I’m compelled by the idea of him just trying to Darcy his way through the story, being cold to Fanny on the surface but secretly doing nice things for her, like getting William’s promotion, and maybe later visiting her in Portsmouth. Although if he Darcies too hard, he might actually win Fanny over, and that’s not really what we’re going for.
For a more comedic tone, perhaps he’s only read up to the part where Henry has decided to propose to Fanny, and then he falls into the Austenverse thinking that Henry Crawford is the male lead of Mansfield Park. So he does the nicest things he can think of for Fanny, but none of it is working, and he’s mortified that he’s screwed up the whole story.
4 notes · View notes
msantithesis · 1 month
Text
Tumblr media Tumblr media Tumblr media
Style Swap!
Did that evil style challenge thing, was quite fun ngl.
0 notes
Text
Welcome To Confection Castle! (AU)
Tumblr media
What in the World is Confection Castle? :
Confection Castle (formerly known as Candy/Candied Castle) is a role-swap AU of Pizza Tower, akin to the more well-known PT swap AU, Sugary Spire. Unlike Sugary Spire, Confection Castle only swaps the roles of the characters and not their personalities, with a few alterations. With the unchanged personalities of each character, this instead changes the mechanics, environment, and even story of Pizza Tower, with each character handling their swapped roles more differently than Sugary Spire's interpretation.
(This AU's concept was largely inspired by TS!Underswap. A reimagining and fangame of the Undertale AU, Underswap, which uses the same concept)
Tumblr media
The Story:
Teddy is faced with the consequences of his own actions after pulling one too many pranks against a castle that was bought out by a huge confection company, Candyboy Corporations. A company that steals the competition against smaller sweets business owners. Teddy's given a warning by the corporation CEO's assistant, Granny Candydimples, that the CEO will destroy his and many other confectionary's shops, forcing them to all work for his company. Thanks to the warning, Teddy and his confectionary allies team up to take down the Confection Castle and its evil schemes.
The Characters (may or not feature some slightly outdated art):
Tumblr media
Teddy Taffy (Theodore Taffy) - Noise in the Role of Peppino: A smug, witty, mostly down to earth, prankster who formerly premiered on the big screen before leaving it all to continue his family's legacy: making mouthwatering candy and sweets. He owns a quaint candy shop in a vaguely European town near a looming Confection Castle. He's obsessed with sugar and when he consumes a good amount of it, can become hyperactive and manic.
Suzy (Suzette) - Noisette in the Role of Gustavo: A kind-hearted, rule-following, and dorky dessert baker who owns a bakery/patisserie next to Teddy's candy shop. She's close friends with Teddy and secretly has a crush on him, which may or may not be obvious to everyone except Ted. Like Ted, her business was challenged by Candyboy Corporations, forcing her to rally against the castle with Teddy,
The Ingredipets - Role of the Toppins: Little creatures resembling confectionary ingredients that were kidnapped and enslaved by Candyboy Corp. to make the companies candy. Teddy and his allies will save each of them to defeat their competitor. Ingredipets may be different depending on the character being played.
Tumblr media
Captain Crackle (Peppino Ravioli) - Peppino in the Role of The Noise: Captain Crackle is a well-known cereal brand pirate captain mascot for the cereal of the same name. He's played by a worn-out has-been TV and opera celebrity Peppino Ravoli who does the bidding of Candyboy Corporations to make a living. He takes on three jobs: Captain Crackle, a Candyboy Corp. gift shop worker, and the Castle's TV News Anchor. He just wants to quit everything and live a peaceful life making pizza, his real dream.
Mr. Gus (Gustavo) - Gustavo in the Role of Noisette: Mr. Gus is Captain Crackle's pirate sidekick who serves as the comic relief character, always getting the short end of the stick and being kicked/thrown around the place for comedic effect. His actor, Gustavo, has a similar story to Peppino's, working for the castle, trying to sustain a living. He owns a secret soda tavern hidden from where his boss can find it.
Tumblr media
Mr. Lollygagger - Pizzahead in the Role of Mr. Stick: Teddy's accountant who both does and doesn't take his job seriously. He pulls many gags toward his patrons to get them to comply with his offers and tries to pose as a nice, patient, and understanding accountant who needs money in exchange for a good offer. Ted's annoyed by him, A LOT.
Sapphire - Snick in the Role of Brick: An adventurous, rule-breaking, and cocky rock candy Porcupine who loves to skate on his hoverboard at the speed of sound. He becomes friends with Suzy after pestering her rule-following morals and later helps her and Teddy's journey.
Tumblr media
Murray Muffinman - Pepperman in the Role of Gerome: An experimental artistic genius restrained to the role of maintaining the paint job of the castle. When he's on break he goes to his supply room to unleash his creativity through all sorts of mediums. He can be found all over the castle. He will reward his own art if he is helped to find his supply room.
Gumther Gumdrop - Vigilante in the Role of The Priest: Gumther is a farmer who grows sweet-tasting fruits that grant magical healing abilities. He sells his fruits in fruit stands all over the castle but it comes with a price.
Tumblr media
Butler Scotch - Gerome in the Role of Pepperman: Scotch is the butler of the Royal Candy Family, who were the original owners of the castle before signing an agreement with Candyboy Corp. Scotch is the first boss Teddy has to fight due to one of the Royal Candy's prince (originally intended to fight Ted) left Scotch to stand on guard as he goes out for lunch.
The Pope - The Priest in the Role of The Vigilante: The leader of the Caramelist religious group and overseer of the Basilicaramel Church. After Teddy destroys the church during one of the levels, The Pope seeks to cleanse Ted of his sins by fighting against him.
Tumblr media
Granny Candydimples - Granny Pizza in the Role of Pizzaface: The oldest member of the Royal Candy Family who was demoted and forced to the role of the CEO's assistant. She's kind-hearted and honest with no ill intent unlike her boss, going out of her way to disobey him sometimes.
Uncle Candiesworth - Pizzaface in the Role of Granny Pizza: The Uncle of the Royal Candy Family. He's one of the few family members who rebels against Candyboy Corporations and agrees to help Teddy and his friends destroy the castle. He's grumpy, bossy, and insults people constantly, but he has a good heart.
Tumblr media
The Teddy Doll - Role of Fake Peppino: A cursed doll resembling Teddy. It's been presumed to have been cursed with dark magic, cast on by a cult. It is unknown what the purpose of this doll was for. All we know is that you won't see it in the same place it was left at the second you turn your back towards it.
Cookie Blair - Role of Mort the Chicken: Oh boy! It's Cookie Blair from the hit 90's 3D point-and-click PC abandonware game Cookie's Bustle! Watch as she and Teddy travel across Cookie City as Ted tries to hide Cookie from the police trying to remove her entire existence for good. (To whom it may concern (looking at you), I am not profiting off this project, therefore not profiting off Cookie's Bustle. Please don't copyright strike me or this project.)
Tumblr media
Nezukira - Brick in the Role of Snick: Nezukira is the world-famous thunder rat character from the equally famous elemental critter collecting and fighting video game "Sackicritt". Nezukira is heavily merchandised with its adorable appearance; from plushes, socks, gummies, and cigars. Besides Nezukira, there are several other Sackicritts to obtain, with "Net Handlers" who accompany them.
Tumblr media
Jen Beam - Role of John Pillar: Jen is the older sister of Butler Scotch. She is the caretaker/ruler of all the levels in the castle, making sure that everything is in order and won't crumble to the floor. She guards the door to each "dimensional control room" that deactivates the levels in the castle. She will only let people pass if she is given gourmet candy with the finest ingredients.
Tumblr media
Candyboy - Role of Pizzaboy: Candyboy was the prime mascot and face of Candyboy Corporations. He's a happy-go-lucky, fun-loving, eccentric kid with all the childhood innocence packed into one. He loves candy and is very marketable. Despite Candyboy's innocent presence being long gone, he is still the face of the company.
The Candyman - Role of Pizzahead: The Candyman is the man behind the whole corporation, mostly know as the CEO. Not many have had the chance to meet The Candyman in person, but he's been said to be demanding, ruthless, and manipulative to get what he wants. He will do everything to gain the title of being the best confectionary business. If it exists, he wants it in his company.
---------------------
And that's it for character introductions! I am planning on adding characters that will be entirely original in this AU like new friends that will accompany Ted, new bosses, and other characters that will build the world for this AU. Other stuff such as levels, music, and game mechanic ideas are in the works too. Lots of stuff is planned for this AU project!
If you want to make fan art for Confection Castle, go ahead! I love fan art! Just make sure to tag me if you post it. Other fan stuff like music is cool too!
Thanks for reading y'all.
(Also, I am not planning on making this an actual game as I have no experience with coding or stuff that is needed to actually make a game. But if anyone with experience with game design wants to make it happen...hit me up haha.)
Tumblr media
300 notes · View notes
flightfoot · 4 months
Text
ML Fanfic Recs for 2023: 5K - 10K words
So I’ve been going through and adding particularly good fics I’ve read throughout the year. Only Complete fics, of course. Enjoy!
Plagg eats Destruction while Tikki eats Creation. They choose not to tell their Holders exactly what that means.
Ladybug’s partner joins with Hawk Moth and she can’t figure out why. Not at first, anyway.
Adrien had started expecting the family breakfasts. He had NOT been expecting his father to collapse in the middle of one.
Adrien and Marinette both vaguely remember young playmates from when they were kids. Their first friend. Shame they didn’t remember each other’s names.
Marinette’s itching to win a prize for beating a merfolk in a race. Thankfully, a merman, Chat Noir, decides to challenge her. Pity that Adrien was busy that day.
Adrien finds a tiny, mousy guest in his new home, and makes a new friend.
Marinette helps lead a revolution to overthrow King Adrien with the help of her most trusted ally, Chat Noir. 
Ladybug and Chat Noir find a toddler wandering around during an akuma attack. Who could her parents be?
Chat Noir wrote a tweet mocking himself as Adrien. This totally does not come back to bite him in any way.
An akuma swapped Marinette’s and Chat Noir’s bodies. Marinette AS Marinette, not as Ladybug. This causes some problems.
All this and more below the break!
---
you don’t even know me at all (but I was made for loving you) by @ladyofthenoodle
They didn’t remember each other. The hospital told them there’d been an accident—brain damage—but Alya had told them the truth, later. Who’d they’d been to each other. What they’d given up, and why.
But even with their memories of each other gone, Adrien and Marinette are still inextricably tied together—by law, by their social circles, and by their hearts.
And in the apartment they share, there's only one bed.
Yep, it’s the “there was only one bed” trope XD! I especially love how it was used here, how Adrien and Marinette are strangers now but they had a whole life together, and they pine for each other even without remembering, and how Marinette just can’t believe how in love with her Adrien is even though he doesn’t remember her. I loved the emotional turmoil the two of them went through together in the fic, and the resolution, it’s great!
---
Experimental Feeding by Machina_Fun_T
Plagg eats Destruction*. Tikki eats Creation*.
They don't explain that to their holders.
*Warning - This diet has side effects.
I just found the whole idea here fascinating. Basically, Plagg and Tikki prefer to eat things that align with their concept somehow, and even get boosts from them. They decide not to explain the details to their Holders though (just to mess with them I think) which prompts Adrien and Marinette to both do a lot of experimentation to figure out what their kwami likes to eat the most.
---
Until I Found You by @linnieluna
Working their way up to a settled adulthood, Marinette and Adrien, now 23, gain a reason to believe that they are expecting—way earlier than they ever planned. Still unwed, it evokes a revelation on Adrien’s behalf.
Was it time to take the next step forward?
I loved the emotions here, how Adrien and Marinette reacted to the results of the pregnancy test, how complicated their feelings about it were - and how it prompted Adrien to take action. It’s a really sweet fic!
---
From school bells to wedding bells by @linnieluna
When the superhero duo takes on another exhausting fight against an akuma, Chat Noir does what he never hesitates to do and takes a hit for his partner. The problem being: neither of them knew what power the akuma possessed.
That is... until he is transported into the future. More specifically, to his friend Marinette's wedding.
Ah I love time travel fics! Older!Marinette’s surprised, Younger!Adrien’s bewildered, and Older!Adrien is off knowing exactly what happened and giving his younger self some subtle heads-up. 
It gives Adrien something to look forward to, to cling onto, through bad days in the future at least!
---
u + me = love by @xiueryn
Marinette has a massive crush on Adrien. He has a crush on the superhero, Ladybug. When he says the only person he'll invite as his plus one to an event is Ladybug, Marinette takes her chance to romance him for the night. AU.
(a fanboy and fangirl start to date.)
This is just a fun Ladrien story. Ladybug is happy to oblige in Adrien’s fantasies, and no one else believes that he’s actually dating Ladybug.
---
Disintegrated Pancakes by @scribeofrhapsody
Adrien had started expecting the family breakfasts. He had NOT been expecting his father to collapse in the middle of one.
I’m shocked I haven’t seen more of this sort of thing, with Adrien finding out his father’s Monarch via seeing the Cataclysm wound. I love that Alya gets involved in this, being the person Adrien runs into after fleeing the room, and then Adrien getting to talk things out with Gabriel and Nathalie. Thankfully Gabriel is at least not completely incapable of being reasoned with here, or things could have gone worse than they did. It’s a nice little read, though with an ambiguous ending (at least at the time when I write this).
---
Like Smoke From A Furnace by @wackus-bonkus-maximus
Marinette and Adrien give up their Miraculous. Ladybug and Chat Noir never meet again.
This one’s an angsty fic with a happy ending (though there is a little fluff in there as well.) Adrien and Marinette get together and have a family together, while Scarabella and Kitty Noire continue to fight Monarch for the next decade. But it still eats at Marinette that she never found out what happened to Chat Noir, that he never said anything before they both vanished, and Chat reappearing during an akuma attack when Kitty Noire was taken out of commission doesn’t help with that - especially since he won’t leave her head and she needs to commit herself to her family, doesn’t want to be torn by his presence. She cares about her family too much. 
Ladybug and Chat Noir never meet again... but there are other ways for them to meet up and talk things out.
---
with this ring by @thelibraryloser
She thought “you and me against the world” had sounded like lopsided odds before, when she hadn’t even dreamed “you against me” was a possibility. Or maybe she had dreamed it, but at least in those dreams he’d had cold blue eyes and a stark white mask.
The villain she’d fought today had looked at her through her partner’s own bright green eyes.
It wasn’t meant to be this way.
Short and sweet Sentiadrien enemies canon divergence fic here! I adored Marinette finding out why her kitty seemed to have “betrayed” her, and the righteous anger on his behalf once she figured out that it wasn’t of his own free will. Her comforting Adrien about it was just... really good. It’s a Hawkmoth Defeat fic too, so the immediate aftermath gets covered as well. Adrien needs a hug.
---
Miracoffee by @pauliestorylover
Ever since the last Mr Pigeon attack over nine months ago, Hawkmoth has fallen off the face of the earth, seemingly for good. There’s never been a better chance for an identity reveal—but after keeping her identity a secret for so many years, Marinette feels incredibly nervous about one.
When Chat Noir accidentally finds Ladybug working at a café, Alya comes up with a brilliant idea. If Ladybug and Chat Noir interact regularly in a civilian setting, surely they’ll move towards an identity reveal without outside interference?
Adrien Never Goes To Public School Coffee Shop AU here! It’s funny how he clocks Marinette as being Ladybug IMMEDIATELY. And then after discussing it for awhile, decide to make a bit of a game of the identity reveal, having Chat come in on pre-determined days and seeing whether Ladybug can figure out who she is, all while they get to know each other, even if in passing. 
Love the other Miraculous heroes making cameos as well, Marinette seems annoyed that Nino cosplaying as Carapace actually doesn’t tip anyone off XD.
---
Nothing Else Matters by LiquefiedStars
Marinette couldn’t figure out Chat Noir. He was supposed to be her partner, but instead ended up working for Hawk Moth. Still, her heart betrayed her and when a strong connection forms between them, Ladybug goes to Chat looking for answers, finding out more than she bargained for.
Sentiadrien enemies AU fic! He never wanted to fight against her, but Gabriel caught him before he could transform for the first time, and with his father using his Amoks against him, he had no choice. 
I like that there’s a solid explanation for why Fu let Adrien keep his Miraculous even though he’s been working against Ladybug, I don’t often see explanations for that that I’m satisfied with.
---
For the Sake of a Ring by @rosie-b
An akuma that transfers people's consciousnesses into other universes hits Ladybug, sending her into a world where everything is the same... but instead of earrings, she's wearing a ring on one hand! She's only just arrived in this universe, but already Plagg seems to have gone missing. It's up to Marinette to figure out what happened before she's sent back home!
This fic takes place in the future, after Season 5, but it does not contain any leaks or major spoilers. Please keep the comment section spoiler-free, too!
This is really cute, Marinette gets transported into a world where she’s married to Adrien and is really confused as to why and how they got married at sixteen. Adrien’s just an adorable puppy who thinks his wife is the most amazing person in the world! 
---
His Princess and Her Knight by @seas-of-silver
Adrien, Marinette, Nino and Alya have a group assignment about how the past has shaped them into the people they are today, but they’ll make a discovery that’ll send them searching for answers.
This fic is adorable, Adrien, Marinette, and Nino uncover that they all went to the same preschool together, with Adrien and Marinette immediately latching onto each other, Adrien being the knight to Marinette’s princess, and also making friends with Nino. Sadly he was pulled after two weeks, but it made quite an impression on him.
---
A Friendship Not Abandoned (Just Delayed) by @nomolosk
Marinette Dupain-Cheng and Adrien Agreste first met as tiny little kids, but then Adrien had to move away. When they finally meet again, will they even remember each other, much less become friends again?
Poor Adrien keeps on saying or doing just the wrong thing to give Marinette the impression that he’s a bully like Chloe when he’s not, and he keeps desperately trying to fix it. So a bit of an enemies au in that way, since Marinette doesn’t like him much. He does gradually manage to convince her that he’s a good person though.
---
as luck would have it by @silver-hibiscus
It's Adrien's birthday, and there's an akuma attack. Luckily, Ladybug and Chat Noir are there to save the day! Even if they're not the heroes that we're familiar with...
Not so much a kwami swap as an another au entirely.
Same title as one of my own fics, funnily enough! Though entirely different premise. This is a Gabenath fic, with Gabriel as Chat Noir and Nathalie as Ladybug, complete with a lovesquare and some unspecified other person as Hawk Moth. In this version, Gabriel and Emilie had some terrible fights and were separated, with Gabriel realizing along the way that he’d been a distant father and working to rectify that, he’s a pretty decent person here. I could actually kind of see this being a feasible path Gabriel could have gone down, if he wasn’t so desperate to revive Emilie and hadn’t gone so far to try to distance himself from who he was and where he came from back before he met Emilie and started changing to fit in with the upper class.
---
The Price by @clawsoutspotsoff  
He clutched his chest, feeling his lungs burn  as his body started to give out beneath him. No. Not now. Not this time, when he was so close.
He wrenched his arm back, striking with the other as he called his sword to his hand, fire and lightning and ice tearing through his nerves as he did, but finally, finally, the resistance gave way and he stumbled backwards.
Without looking, he turned and ran, calling a portal to appear before him. He fell through it, landing on a cold, hard floor in utter darkness. He could still hear shouting over the rushing in his ears, every part of his body failing at once, and before he could be pursued, before he could collapse any further, he forced raspy words through his torn, aching throat.
"Plagg, Tikki, unify!"
The world went blessedly, eerily silent.
---
Written for MiraculousFanworks' fanfic wars 2022
Will that be cash, credit, or memories?
This was a great look at how the Wish could potentially happen, what the kwamis might do to help mitigate the worst aspects of it on the people they care about... and what the price would be for it.
---
Emotional Mountain Ranges by @liiinerle
After Zoé's attempted romantic confession to Marinette is interrupted by an incensed Chloé and Audrey Bourgeois, she's left distraught and adrift, a crying mess in an alleyway far from home. Ladybug saves her from the incoming akuma, and tries to help her back on her feet - and Zoé wonders what she could possibly have done to earn this much attention from a superhero...
Lovely Zoenette fic here! I especially like how Marinette talks to Zoe, reassures her that she’s good enough, that she (as Ladybug) isn’t as perfect and composed as she thinks, and just... tries to get Zoe to have more confidence in herself. It’s mostly from Zoe’s perspective too, which I like since there aren’t a lot of Zoe POV fics.
---
The Mer-Human Race by @rosie-b
Bringing her hand closer to his lips, Adrien tried to plant a kiss on it, but Marinette pulled away before his lips could touch her.
“Save it for your girlfriend,” she said teasingly. “Or do you still not have one yet?”
Adrien smirked and crossed his arms.
“It’s a girl,” he said. “And I know her in real life. That’s all you get. Now, let’s get back to planning, shall we? We have a mermaid to beat.”
Lovely world-building here! Merfolk and humans have had a treaty for a long time, so there’s a tradition where merfolk can challenge humans to a race, and whoever wins gets to ask for a reasonable sort of reward (in Marinette’s case, she wants to be allowed to captain a ship at a younger age than is usually allowed). Alya, Nino, and Adrien are naturally very encouraging towards Marinette, and luckily for her, a nice merman going by the name of Chat Noir shows up and challenges her to a race...
Yeah you can see where this is going XD. It’s fun, I thoroughly enjoyed it.
---
Late Bloomer by @generalluxun
On what might very well be the last night of her life, Sabrina Raincomprix pulls out a very special scrapbook, pressed between the pages is the past, the past she has never shared with anyone. She relives how she got to this moment one page at a time, preparing herself for the end. A phone call interrupts her self-imposed exile and brings news that could change her life forever.
Even if it does though the question looms... change it how?
Sabrina-centric Hanahaki AU here! I love how it goes into Sabrina’s relationship with Chloe over the years, the good and the bad - and even what happens post Revolution. 
I love the description of some of the plants involved, and what they mean, what they represent. If you want a fic that delves more in Sabrina’s character and her relationship with Chloe, this is a solid choice.
---
Slowly Fading (from my misery) by @wehadabondingmoment
“You’re looking awfully deep in thought today, minou.” Ladybug’s gloved hand stroked over his hair and Chat Noir closed his eyes with an unstable breath.
He got like this sometimes. Lately, it had been getting worse.
Or: Gabriel likes using the rings to order his son around. After a while, it starts having effects on Chat Noir as well. (The more often Gabriel commands Adrien to act a certain way, the more it gets ingrained in his mentality. He suffers because of it.)
This is a gorgeous fic. Adrien’s been puppeted around, forced to obey orders for reasons he doesn’t understand, for so long, so often that a lot of times his own body doesn’t even feel like his. A lot of residual orders keep on bubbling up and stopping him from doing what he wants to do, and he just... doesn’t understand why. Considering how Adrien looked in Pretension when Gabriel forced him to go to his room so he could talk to Marinette alone, and how desperately Adrien tried to head back there but couldn’t make himself open the door, how terrified and confused he’d seemed, I think his feelings here, his mindset, is pretty close to canon.
---
Spread Your Wings by @myladynoire
Set before the Finale. Félix uses his Kwagatama to summon his father's memory and has a talk with him.
I love Colt’s characterization here, how we see his mindset, his beliefs, and even what made him the way he is. We have a limited amount of knowledge about him in canon, only having the play Felix and Kagami put on to go off of, but myladynoire made good use of it! I’m glad Felix got some closure here as well.
---
Cheating Cat by @11jj11
When Emma and Isaac Dupain-Cheng realize that Adrien is Chat Noir, that can only mean one thing... that he's cheating on Marinette with Ladybug, and they're the only ones that know!
This is really cute, with Emma and Isaac being worried about Adrien supposedly cheating on Marinette and wanting to talk to Ladybug to stop her from dating Chat Noir. That’s not all that’s going on here, though - Isaac’s actually adopted, but he and Adrien are still related, which puts an interesting twist on the tale. There’s a reason he’s especially sympathetic to the fact that Adrien being Chat Noir means he would have had to fight his own father...
---
A Mousey guest by charliepoet13
Adrien Agreste has finally managed to break away from his father and make his way out into the world. One faithful night, after settling down in his new home, he spots a strange guest.
Adrien X Multimouse fic here! So this is inspired by the Borrowers, with little people the size of mice living amongst ordinary-sized humans, and Marinette got a little careless here XD. But soon finds that Adrien’s friendly and not a threat. It’s adorable and reminds me of the The Littles book series that I read when I was a kid!
---
Three Crazy Days by @lea-panthera
In which Marinette's mind is forced to stretch a mile.
So Bunnix drops off Marinette’s future daughter for her to take care of, who blabs that her grandfather is Hawk Moth, and then things quickly spin out of control XD.
---
all of your flaws and all of my flaws (are laid out one-by-one) by @coffeebanana
Ladybug and Marinette have both been acting strangely since Monarch's defeat, and Chat Noir would give anything to know why—to be able to help them. He just...didn't expect his answers to come when Ladybug drags him to his father's statue in the middle of the night along with a bag full of spray paint.
If you felt unsatisfied with Adrien being left in the dark about Monarch, with Ladybug lying about Gabriel being a hero, this is a great fic to read. Marinette’s breaking down keeping this secret, seeing people treat Gabriel as the hero she told people he was, until she finally snaps and has to do SOMETHING, has to tell SOMEONE the truth. 
Which Chat takes pretty well! He knows how persuasive his father could be, and he’s mostly just relieved at finally hearing someone say that Gabriel wasn’t a hero. It’s still a lot to cope with though.
---
@ ladybug by @hefoundme
Trending in Paris
1 · Trending #JusticeForPapillombre
2 · Technology · Trending Tsurugi Corp Trending with Tomoe Tsurugi
3 · Trending #LadynoirStrong
So this is a multimedia type fic showing various online conversations and things that would likely be going on in Miraculous Paris. It doesn’t really have a coherent narrative per se, and is more like a series of vignettes. It’s a lot of fun, like there’s a section going over Andre’s ice cream reviews, Alix talking with Max about how she’s worried about Alim falling down conspiracy rabbit holes, an image of the most popular google search terms for Adrien, all sorts of things! It must’ve taken a lot of work and I think it’s worth a look. 
---
Don’t be a Stranger by @wackus-bonkus-maximus
Chat Noir has been fighting Chrysalide alone for years when one day, Ladybug appears. She seems to already know him, and is a little too eager to be friends. But the more she pushes for her and Chat Noir to reveal their identities, the harder she is to trust.
Written for Ladynoir July Prompt 31 - “In Every Universe”
This is an intriguing story, with a somewhat open ending. I don’t want to spoil too much about it - the plot hook in the summary should already give you a pretty good idea of the premise. It is a little strange seeing LADYBUG pushing for an identity reveal and making jokes during akuma fights, but given what’s happened, I could see why she’d try to do things that made her think of Chat.
---
hands red series by katrinette
Summary for the first fic in the series, a serpent in these still waters:
Marinette's on her knees before her new king, preparing to swear the oath that binds her to serve him to the best of her ability.
To the man whose father had her parents killed.
Every word tastes like ash in her mouth.
Marinette’s plotting to overthrow the corrupt monarch, as the French tend to do. She doesn’t know King Adrien all that well, since he just ascended to the throne recently, but she’s certain that he’s just as bad as his father.
Of course, rebellion’s aren’t very effective without help, so after biting her tongue with the new king, she rants to her partner in crime, a man whose true name and face she does not know, but who she deeply trusts nonetheless: Chat Noir.
---
Falling (sick) with you by @chocoluckchipz
Nothing would be easier than taking a pair of earrings off an unconscious Ladybug. Doing so would bring his mother back and end their decade-long strife. He shouldn't be hesitating when a chance of a life time presented itself to him. He should not be looking for excuses and reasonings as to why spending another twenty or so years fighting this woman rather than pleasing his father and giving his mother another chance at life was not such a bad idea after all.
Ah, I love a good enemies au! Even when they’re enemies, Chat is unwilling to hurt Ladybug. Though honestly, he makes himself out to be more of a villain than he actually is, it’s pretty obvious to everyone that he’s not trying as hard as he could to get her earrings. There’s very good reason for that.
---
Lost Little Kitten by soliea0death
Monarch hasn't been seen for a while, but that doesn't mean that Ladybug and Chat Noir aren't still needed as the heroes of Paris. Also, the new holder of the rabbit miraculous may need some more practice when dealing with time travel. One-shot Ladynoir ;);)
This is adorable. Ladybug and Chat Noir find a toddler wandering around and try to find her parents, to no avail, so they decide to take care of her (well Ladybug said she was gonna leave her with Marinette, but you know what that really means). Of course Bunnix had to come to collect her since she was displaced from time, but neglected to say who her parents were...
Anyway this was adorable, and I loved the explanation for how, exactly, the little girl ended up in the wrong time period.
---
Eat, Pray, Duck by @trishacollins
Gabriel Agreste split his twin sons apart when his wife died, keeping one with him and sending one to London with his sister. Unfortunately, the Supreme was not willing to let this be.
He wanted a matched set.
Felix is a weapon, a servant of the Supreme. On a mission to retrieve the stolen Miraculous.
In a world that has outlawed kindness, sometimes the most dangerous person is the one who chooses it anyway.
I love this glimpse at what might have been going on with Felix back in Shadybug and Claw Noir’s world, I did wonder what might have been going on with him. Poor kid, he managed to have it even worse than he did in canon. I really loved seeing his interactions with Luka, the Couffaines rebel through kindness it seems!
---
Front Page News by @tiredfloridianbutverygay
Nadja couldn't sleep at night, not when there were still so many unanswered questions about the final battle. How did the Alliance rings seem to have the exact answer, to know exactly what to say?
Why did they turn everyone into a Miraculous-powered army? Why was Gabriel asking everyone to join with Monarch to help capture Ladybug and Cat Noir?
It was time to get to the bottom of this, and Paris' best investigative journalist was on the case! No stone would be left unturned and Paris would never be the same.
This one’s a pretty unique follow-up to the season 5 finale! I love Alya and Nadja investigating to try and figure out what happened with Monarch and exposing the truth, people deserve to know.
---
Friends who kiss by @kuromori4
It’s been about a week since Shadybug and Claw Noir’s goody-two shoes alternate universe counterparts convinced them to betray the Supreme and join the Resistance. And while they are determined to be better… It hasn’t been easy. While both Shadybug and Claw Noir have a lifetime of problems to untangle if they want to be good people, they realize a new look doesn’t magically make you a nice person. As if that weren’t hard enough to deal with, the two ex-Villains struggle with defining what their new relationship might be.
I love the two of them talking things out, and struggling. Shadybug in particular is still very prickly and prone to making snide comments about Adrien, even though she doesn’t really know him, and she still hasn’t totally come to terms with her own true feelings about Claw Noir. Though by the end they um. Figure that out, I guess you could say XD.
---
Dragon by @liiinerle
Tomoe keeps telling Kagami about the importance of her heritage, but refuses to tell her what that heritage is. When Kagami looks it up for herself, she finds a lot of interesting information, a lot of frustration, and a deep and burning question - which Tomoe refuses to help her answer.
This is a Kagami character study, with Kagami questioning her mother’s actions, but knowing that standing up to her is a no-win proposition. It doesn’t help that D’Argencourt’s mirroring some aspects of her mother’s behavior, with being upset if she doesn’t fight well, but also being upset if she beats him. There’s no right answer here, which leads her to take out her frustration on others. Luckily, Marinette’s there to calm her down, to talk things out with her.
---
adrien agreste and the consequences of tweets making fun of yourself by Anonymous
Well, Adrien thinks, what’s the worst that could come from a few poorly thought-out tweets lightly ribbing his own civilian identity?
I love the focus here on how people just assume what Adrien’s thinking and feeling and act on his behalf, without actually waiting to see what HE wants, and Adrien’s growing frustration. How they create a version of him in their heads, but don’t care to check with reality to see whether he actually wants their “defense”. 
---
Spin the Bottle by @kasienda
When the bottle cap comes to a stop dead center on Nino, Adrien’s both relieved and somehow more anxious.
His first kiss - not his actual first kiss, but still kinda his first kiss - the first kiss he will remember, will be with someone he deeply cares about.
But Adrien also cares what Nino thinks of him, so what if he’s a terrible kisser?
Nino offers him a reassuring smile, and he relaxes. Adrien glances at Alya for permission, and she just shoos him towards Nino.
Adrien turns to Nino, leaning closer. If his stomach had been squirming before, it now feels like a half dozen Kwamis have taken up residence in his gut. But Adrien doesn’t hesitate. He blocks out the presence of all of his friends watching, and instead focuses on Nino - like Nino is a stage partner in a photoshoot.
Except kissing Nino is nothing like a photoshoot.
...
Adrien kisses Nino in a game of Spin the Bottle, and then neither can stop thinking about it. Alya really likes how flustered her boyfriend is by all this. Marinette though, can't handle it and keeps running away.
This is a great Alya X Adrien X Nino X Marinette poly fic! I love them all talking out their feelings and realizing new things about themselves. Alya’s instrumental and bringing everyone together, though she, herself, is also nervous about confessing to her longstanding crush XD
---
a rose by any other name by @asukiess
Adrien's scared Loveybug only loves Catwalker.
Loveybug's scared Chat Noir only loves her, and not Ladybug.
How does the rest of the saying go again?
So obviously, this is part of the Loveybug AU, where Marinette gets stressed by her responsibilities as Ladybug and wanting to get away from that persona, and adopts a new persona as Loveybug, complete with a new transformation. This is a really good glimpse of this AU, I really love the Ladrien (Lovedrien?) especially, with her talking out her conundrum with Adrien.
---
The Two-Body Problem by @mixelation
Good news: they now knew how the akuma’s power worked, and the akuma had run off and given them time to regroup.
Bad news: the akuma’s power meant she was now in Chat Noir’s body, and Chat Noir was in her body. Her body, which was currently still Marinette.
Ah, I love a good body swap. This is set while Adrien and Marinette are dating, so he can’t help flirting with Marinette a little, even in these circumstances - which is a bit of a problem since Marinette doesn’t realize he’s her boyfriend. And also they’re in each other’s bodies, which makes it feel weird.
And then there’s the whole “someone is gonna need to use the Ladybug Miraculous” problem. It’s not as if Chat KNOWS that he currently has her Miraculous in his earlobes...
---
Windows 5 + 1 by @dadplagg-mamatikki
A bet between Kim and Alix trigger a chain reactions of events where Adrien jumps out of windows.
I love this. Adrien needs very little prompting to jump out of windows, heck he’ll do it with NO prompting, it’s hilarious XD. Heck he even asked whether Kim would prefer a normal jump or a theatrical one! It’s really not that surprising though, considering how we’ve seen Adrien dive from the top of his rock-climbing wall onto his couch.
---
I know there’s been pain this year (But it’s time to let it go) by @ninadove
“What? Nooo! Adrien doesn’t hate Christmas.”
“Are you absolutely certain? What was he like last year?”
“Well, he —”
Marinette furrowed her brow, scanning her own memories. Of course she was absolutely certain. At least, she thought she was.
Okay — she could not ignore that Adrien had run away from home that night, wandering the snow-covered streets to escape the freezing cold of his own home. Nor could she brush away the disintegrated Morris column, cataclysmed for the crime of bearing his own face.
Oh, and the shaky videos circulating on YouTube. That musical number was… Concerning, to say the least. Still, it was no smoking gun.
Right?
“Oh my god,” she squeaked, plopping down against the counter. “Adrien hates Christmas.”
I love Marinette and Felix doing their best to cheer Adrien up, it’s adorable. Especially Marinette’s attempt. It’s very Marinette, I laughed out loud XD. There’s a lot of senticousin bonding here, so if you like that, this is a good one to check out!
---
A Shadyverse Holiday by @lucid-ao3
The duo's curiosity grew after the encounter with their alternate selves from the Shadyverse. What was this other world like, and how were Shadybug and Claw Noir doing in the aftermath of their visit?
It's the polite thing to do, after all, for a superhero team to check in on their parallel universe counterparts and wish them happy holidays.
That is, if there's any happiness to find...
[In which Ladybug and Chat Noir take a holiday trip to the Shadyverse.]
I love this glimpse of the Reverse World, and how it makes Ladybug and Chat Noir question whether their own is really so different, if things could have turned out in their own world the way they did in the Reverse World - for better or worse.
---
what makes a human (am I?) by GraceM_TheStoriedLife
Adrien comes to Marinette's out of nowhere. Usually Chat is her rock. Tonight, it's her turn. (Or, in which Adrien discovers some secrets he's not prepared for and Marinette is as Marinette-y as always.
So Adrien discovers he’s a sentimonster and immediately runs to Marinette for support. It’s as cute and angsty as you’d expect. She is, of course, very supportive of him. Also some discussion of Gabriel being abusive, since both she and Nino had been trying to get Adrien to see that. Especially with how, exactly, Adrien found out he’s a sentimonster. He can relate a little better to Felix’s experiences now than is healthy, I’ll just say.
---
Caught In A Multimouse Trap by @a-flaming-idiot
Adrien was having a rather slow morning. That was until he discovered a tiny superhero trapped in his home and decides to be a bit of a hero even out of his suit.
This was adorable! Adrien does his best to care for the little miniature superhero caught in a mousetrap, bandaging her up as best as he can (thankfully only her tail got caught so it’s more of a phantom pain than an actual injury) and just... it’s really cute.
---
fine line by @bbutterflies
“Catwalker?” Loveybug asks.
“Hmm?”
“Do you remember… what happened before us?”
“What do you mean?”
“Before we were heroes. Was there someone else?”
Catwalker goes quiet for a moment. “I don’t know,” he finally says.
This is a surprisingly angsty take on the Loveybug AU. Here, since the Loveybug and Cat Walker transformations are so unnatural, they’re having negative side effects on Marinette and Adrien, causing them to be constantly exhausted and even to get amnesia the longer they continue using them.
---
You’ll be the prince and I’ll be the princess by @mexicancat-girl
With Team Miraculous now full-time holders, Ladybug has them patrolling in pairs like her and Chat Noir.
New partners Pigella and Purple Tigress get along phenomenally, their easy banter and similar wavelengths making working with each other a joy in and out of combat.
But sometimes Tigress is surprised just how close she is with her partner. Sometimes she tries not to feel too guilty thinking about it.
There’s some nice Julerose here! I love them kinda getting into a lovesquare with each other, though it’s not as much of a problem as it is in canon since it’s reciprocal in every relationship and they’re both down for a poly. It’s fun, and I love the “Luka attempting to woo some of his love interests” plot going on in the background XD.
---
Plans Aren’t Everything by BeeRye
Feeling a bit fed up with constantly having her dates with Marinette cut short, Kagami sets aside some time in order to plan the perfect outing for the two of them. Despite being the holder of the Miraculous of the Black Cat, she believes one day of romance isn't too much to ask for. As long as she treats it all like she does everything else in her life, the results she wants should come to pass.
She doesn't quite know what to do if that ends up not being the case.
This was adorable and captured Kagami’s mindset well, she decided, rather optimistically that she could just brute force the date into going well. Unfortunately, that’s not gonna stop Hawk Moth. Fortunately, Marinette has her own back-up plans...
198 notes · View notes
comradekatara · 5 months
Text
I think gender politics in fandom has progressed (or at the very least developed) past essentialism, toothless liberal “girl power” memes, and “gender swap AUs” but sometimes I still see an older fanart from a simpler time that’s like “the atla characters gender swapped!!!” that is soo cringe and lame and seems to completely miss the fact that every character in atla (with perhaps the exception of aang) is fundamentally informed by their gender, and their behaviors, presentation, and worldviews would shift drastically if they had been raised as the “opposite” gender (opposite within a patriarchal binary, not as an ontological fact). i mean aang would mostly be the same tbh, but all the girls would be way lamer (see: the original design for toph), zuko would be….. i don’t even know, and sokka would be a completely different person. i do think cis guy ty lee is a cool concept though, because ty lee’s character is so staked to her femininity that trying to map that performance onto a boy would be challenging but not impossible. that said, the only TRULY valid atla genderswap is queen bumi. i wanna see a jacked shredded ripped old lady who is completely off her rocker. now THAT’S feminism
229 notes · View notes
bliss-in-the-void · 8 months
Text
Shibuya arc thoughts: I had an interesting thought while re-reading a certain scene
Spoilers if u aren’t caught up in the manga:
Okay, this:
Tumblr media Tumblr media
I always thought that conversation between Kenjaku and Mahito was interesting. The whole concept of their difference in beliefs based off of the proof they both experienced.
Mahito believes that the soul comes before the body because he can transform souls and have them do his bidding as long as he touches a body. It’s instant contact into the soul, and as soon as he alters the shape of the soul, the body changes because the soul takes precedence over the body.
Kenjaku on the other hand believes that the body is the soul and the soul is the body because in his thousand years, not one host body has ever fought him back the way Suguru did to try and save Satoru. He disagrees with Mahito, explaining that the host body’s memories wouldn’t be retained otherwise.
Let’s dissect this a bit.
If a host body was a blank slate and didn’t retain memories, Kenjaku would’ve agreed to Mahito’s conjecture. So, if Suguru had no reaction to Satoru, it would basically prove that once a soul leaves a body, it’s nothing but an empty shell.
But it doesn’t. Suguru does react to Satoru, somehow. Against quite literally all logic. It then challenges Mahito’s beliefs, because a piece of Suguru’s soul is still in the body. It’s not an empty shell. Suguru’s soul didn’t completely leave his body.
But Mahito, who has been through very different experiences, disagrees. He says that their techniques are what makes their perceptions on the matter different.
Kenjaku’s technique involves using his brain (carrier of a soul/consciousness) to take control of a host body. The swapping of souls inside a shell.
Mahito’s technique involves touching a body to take control of a soul. Only then when he changes the shape of a soul does the body change shape too. So to him, souls first, bodies second.
He tells Kenjaku their techniques separate them into two different worlds. Kenjaku replies with “so techniques dictate our worlds, I like that, it’s poetic.”
But the interesting thing is, I don’t actually think they’re disagreeing at all. In fact, I think they’re saying the same thing, just understanding it differently.
Mahito can only change the shape of a body if he touches the soul. That right there shows you that the soul and body are interconnected, like Kenjaku said. You’d think that if souls were completely separate from a body, Mahito’s technique wouldn’t involve the need to physically touch a body. (Even in his domain, where his own soul is all around the opponent, touching their body.)
Maybe the soul does inform the body, but it can never be without it. The body is the soul.
In a way, Satoru was able to replicate Mahito’s domain expansion without needing his cursed technique.
Because his soul could see through the bullshit. And it called out to Suguru. It touched Suguru. It moved him. Their souls somehow made contact.
And something else that I wanted to bring up while reading it.
“Technique dictate our worlds. It’s poetic.”
When I first read it, I was sort of like “…we were just talking about souls and bodies where did this come from?”
And then I thought about it.
How did their techniques affect Satoru and Suguru’s worlds?
At first it brought them together. They were both the strongest. Then it tore them apart.
Suguru’s technique involved him needing to absorb curses. He had to physically ingest them. He had no choice but to take in all of the grime of the world.
Satoru’s technique is the exact opposite. He has Infinity. Nothing can touch him. He’s impermeable. A flick of his finger and the curse is gone, no contact needed.
Is that what Kenjaku meant when he said it was poetic? Because his and Mahito’s techniques are really not all that different. They both use other people’s bodies to do their bidding and bend to their wills as they please. And for that, they work together. But Suguru and Satoru’s techniques were complete opposites and it eventually came between them. Suguru needing to give pieces of himself every time he used it and Satoru remaining untouchable.
It’s almost as if Kenjaku is saying, tauntingly, “maybe if you weren’t so different this situation would never have happened.”
Suguru’s feeble attempt to stop him is for naught. An arm trying to strangle him to no avail can’t do anything to save Satoru. He tried out of love.
But sometimes love really isn’t enough.
341 notes · View notes
stuckinapril · 4 months
Note
u don’t have to answer this if u don’t want to or u feel u don’t have anything to say on it (obvi) but how do u deal with jealousy and comparison?
i genuinely just like my shit. i love how i look like, i love my stuff, i love where i come from, i love my family and friends, and i appreciate all the circumstances (good and bad) that have led me to be the person i am today. i've done a lot of esteemable things that have bolstered my confidence growing up, like getting an extremely hard degree and pushing myself outside of my comfort zone more than ever before. i treat other people w kindness and respect. i make sure to be a source of support rather than needless negativity. what people think of me (or have) doesn't get under my skin anymore, bc i've already proven my worth to myself. the fact of the matter is, i'll always hold my own opinion of myself higher than i do other people's opinions of me. i'm at a place where i just don't care that much. i've lost the need to correct people on their takes of me a long time ago.
my own happiness is king--everything else is secondary. if i like it, that's enough for me.
i find it pointless to compare myself to somebody else, simply because no two people have been dealt the exact same cards. i wouldn't compare a rose to a lily, so why should i be comparing myself to people who're--no matter who they are, no matter where they're from--never gonna be me? i'm me. the only person i should be comparing myself to is my past self. i am only in competition w myself. that is all.
as for jealousy, viewing people who have things i want as proof of concept has really helped. if another person gets a higher score on a test, i don't get jealous that they outdid me. i just view them as proof that i can get that score if i studied more efficiently. someone else's success isn't a lack of your own--it's just proof you can reach that success, even if the route doesn't look exactly the same, even if it might take longer.
contentment is entirely subjective. i've known wealthy people who're incredibly miserable. i've known people who struggle financially but could not be happier. other people's advantages don't rattle me, bc i don't care about them, bc i'm so eternally grateful for what i already have. i've also never really been that materialistic to begin with, so i've always understood that a person's worth lies in who they are rather than what they own (whether it be things, money, opportunities...). i can say w my whole chest that i wouldn't swap places w the most famous, most rich celebrity there is. i legitimately don't want to. i know that even if i have to work harder for things, i'll have more to say by the end of it all, and that in and of itself is so profound. not to mention the satisfaction from having challenged myself to get there--and i love a good challenge.
i've unleared the idea that i should view other women as competition. life is hard, we all struggle, we'll be living in a man's world for a long time, and it's just not worth the energy. yeah i'm ambitious, but not at the expense of other people. there's enough room for everyone. another woman's achievement doesn't mean less space for mine. we'll all be fine.
w all that said!! there are bad days. no human is just confident all the time, doesn't feel jealous all the time, doesn't compare themself all the time, doesn't let people's opinions get under their skin all the time. don't feel bad for doing it every now and then. it's natural and normal and just part of the human experience. nobody is perfect. just focus on you, view other people as inspiration rather than competition, and compare your progress to nobody else's but your own. it's been a game changer for me :)
154 notes · View notes
centrally-unplanned · 7 months
Text
Just finished The Coffin of Andy and Leyley - at least the two episodes we have so far! A very fun game, I definitely recommend it. The thoughts, spoilers everything:
-- The tone of the game is extremely on point, Andrew & Ashley have such a great trauma-criminal dynamic that never strays too far from being cute first, awful second. Look at these babies! Of course that is the blood of their parents they just murdered for a satanic ritual and/or petty cash, what else would it be?
Tumblr media
-- The game nails a pretty niche fetish of mine - no, not the incest part, no judgement but I could do without that just fine. Instead its the weaponization of sex (and other forms of intimacy) to manipulate and break down someone's resistance to your demands:
Tumblr media
But, while no shade thrown at the classic controlling doms out there, Ashley wins by being a complete mess and possessing minimal intentionality around her emotional blackmail. Her toxic codependency on Andrew controls her and, as inevitable as the tide, forces her to periodically hurt & degrade him, then compensate via affection bombs & demands. She thrives on his weaknesses such as trauma-nightmares & anxiety as they are places she can slot herself into his pysche as load-bearing support, and sex is set up as another part of that web. Its that lack of control that makes her so attractive - the vast emotional void she is hoping her manipulations will fill is a funhouse mirror version of the physical need intimacy can fulfill.
I will note she is a slightly different from the "Mamimi" (from FLCL) archetype - for the Mamimi, sex is deontological, it is what she needs to cope with her damage. For Ashley it's instrumental, and could be swapped out for another tactic as quick as an outfit change if doing so got her what she really wanted.
Probably also worth mentioning that this isn't an eroge; this dynamic is primarily implication and subtext, becoming text only rarely. Don't want to mislead anyone there.
-- Another standout point is that Andrew himself is *not* the typical wishy-washy boytoy target of his bae's emotional machinations, but instead exactly as toxically codependent as Ashley is, just expressed differently. He thrives on her sense of need and the comfortability of the dyad role her vision for their lives creates for him. What makes him a fun contrast is that he has a "normal" half of his brain that recognizes all of this as fucked up and wants to quit, which often pretends he is being blackmailed by duty or circumstances, but that isn't really true. Where the game excels is that it has multiple routes - neither of which have notably different plot events, but where the different factions of Andrew's brain win out or fade away. Is very tight marriage of narrative and themes.
-- Its also good to add that the incest concept is somewhat foundational. I am not an incest person but I have been on the internet, I am familiar enough with its semiotics, and the "mutual, similar-age, unhealthy codependency" subgenre of relationships when its not incest always struggles with a bit of a believability issue.
So narratives are generally about arcs, sex is about build-up, and that combination means you want to portray the moment a relationship forms, tips into romance, right? And your subjects of choice are two people who constantly cling to each other, destroy outsiders who could challenge their attention monopoly, and psychologically scar each other in order to foster emotional addiction. And they are ~20 yeas old.
Tumblr media
Why aren't they fucking already?? They obviously should be fucking. If these were childhood friends, they would be fucking, for years now, easy. You can say they just haven't gotten there yet but that changes the characters, makes them naïve and innocent, that is a narrative constraint you might not want. But if they are siblings...well then there ya go. That is a socially-ironclad excuse for how they got so emotionally close without romantic intimacy, and a reason for them not to cross the threshold (until your plot events make them ofc). Its a fetish that makes your storytelling efficient, not just something that works on the fetish level directly.
(Btw Andrew is not a doormat; that is a lie he tells himself)
-- The Coffin of Andy and Leyley is a classic RPG Maker indie project, and it used its gameplay conventions well. Its essentially a visual novel with RPG exploration elements that offered small puzzles as you traverse from plot point to plot point. They create immersion while rarely being too difficult and dragging down the pacing - it knows they aren't here to intellectually challenge you, but to make the world feel lived. And sometimes - most often in Ashley & Andrew's dreams - the light puzzle elements are very deeply woven into the plot & themes, used for making narrative choices & reinforcing emotional beats. They rarely overstay their welcome, which is refreshing. Its not uncommon for a game to get into trying to "gamify" what should just be a visual novel, and while not perfect Coffin doesn't fall into that trap.
Additionally the creator definitely likes Undertale, and the dream sequences remind me of Flesh, Blood, & Concrete in their colors & abstraction. Good times!
-- It is extremely amusing to google this game for like ending guides or w/e and to be bombarded with the "controversy" of its incest plotline. A: The main duo murder their parents and nonchalantly make a meal of their bodies out of sheer habit, way to not have your eye on the prize. And B: my brother in Christ you clicked on the Incest Game. Why are you on Pornhub complaining about porn??
260 notes · View notes
fashion4standusers · 10 months
Text
FFSU’s Fan Fashion Week!
Tumblr media Tumblr media Tumblr media Tumblr media
*ETA: Works posted to AO3 can be tagged as "FFSU Fashion Week"!*
I’ve had the concept for this in my head for AGES but never got around to posting it. I originally planned to run it as an event during a certain time period, but I found that making it an event intimidated me out of actually making the idea happen. I just think that I’m a lot more confident in my ideas when I don’t overthink it! Therefore, instead of running an event, I’m just putting this challenge out into the atmosphere for people to take it and run with it. 
REBLOGS GREATLY APPRECIATED!
Everything you need to know is in the graphics, and here’s a plain text version as well:
Fashion For Stand Users’ Fan Fashion Week Challenge: a 7-day art and/or fic-writing challenge!
Art Prompts:
- Day 1: Runway
Draw your chosen character(s) in an outfit from a designer runway! Check the blog archive or Vogue Runway for references and modify the look however you want.
-Day 2: Subculture
Draw your chosen character(s) in the fashion of a certain subculture: goth, raver, scene kid, etc.
-Day 3: Style Swap
Draw two or more characters swapping their canon outfits, or simply wearing outfits more suited for the other person's vibe and aesthetic.
-Day 4: Historical
Draw your chosen character(s) in the fashion of another era.
-Day 5: Redesign
Redesign, reinvent, or modify the canon outfit(s) of your chosen character(s). 
-Day 6: Formal
Draw your chosen character(s) in gowns, tuxedos, and other fancy clothes. 
-Day 7: Free Space
Draw any kind of outfit(s) you'd like for your chosen character(s)!
Writing Prompts:
- Day 1: Character Study
Write about why a character dresses or looks the way they do. Why do they like the clothes they wear? Do they wear something with personal significance? How do they want the world to see them?
-Day 2: Makeover
Write about a character getting a makeover from another. Are they getting new clothes, a new hairstyle, new makeup? Is it just for fun or a sign of a bigger change?
-Day 3: AU
Write about an alternate universe where the characters are models, fashion designers, hairstylists, makeup artists, etc.
-Day 4: Disaster
Write about something going horribly, horribly wrong: wardrobe malfunctions, makeup mishaps, over/underdressing, etc.
-Day 5: Shopping Trip
Write about characters going shopping together and all the shenanigans that ensue.
-Day 6: The Event
Write about a character getting ready for  or attending an upscale event. Who are they going with? What are they wearing? How are they feeling?
-Day 7: Free Space
Write about any scenario you'd like, as long as it's about clothing or fashion!
Rules:
Have Fun!
This is obviously a JJBA blog, but feel free to use this challenge for OCs and other fandoms! If you plan to modify the prompts, make different graphics, or make your own version of the challenge for a different fandom, be sure to credit this blog or link back to this post!
Mention @fashion4standusers in all your posts to give credit! You can also tag your posts with #ffsufashionweek, and if your work is about JoJo, I would love to share it on the blog. If you post outside of Tumblr, include a link to this post!
Don't think you can do it in a week? Want more time to write longer fics, make more detailed art, or just develop your idea more? No worries, just work at your own pace! The concept of the challenge is a reference to the various Fashion Weeks that happen around the world, but by no means is it restricted to any real time frame!
Only want to write or draw for a few of the prompts? Maybe only one? Wanna work out of order? Go ahead! This is a challenge of course, but if you just aren't connecting with some of the prompts, don't force it!
Feel free to use the ideas you come up with for this into more in-depth works!
It's never too early or too late to give it a shot, and I'll always keep an eye on tags and mentions for new additions!
285 notes · View notes
minazusho · 2 months
Text
I was going through songs on my old phone and came upon a banger that made me wonder, what if Jesse met Lukas and the other Ocelots at Hadrian’s games as contestants. I loved this episode and the concept so much but wasn’t super fond of the characters that came with, so it’s a little bit of a character swap (but ofc with Jesskas included)
To anyone interested, here are the simple designs:
Tumblr media
I imagine Lukas being very skilled and confident, a good person at heart just like he is but with the influence of his friends, plus the desire to win and go home - he’s a little bit cocky but nonetheless incredibly charming. Lukas finds the idea of new contestants (Jesse, Petra, Ivor) rather exciting and interesting, and takes special interest in their leader - Jesse. He likes challenges and believes there’s no one who will beat him and his team, hence the name - Rival AU - having someone on his level to compete against would prove rather exhilarating to Lukas and definitely motivate him to show just how good he is (plus it’s the song name hehe)
On the other hand:
Tumblr media
Aiden is Aiden. Rude, arrogant, hot-headed, however he is a good at the games (even if he isn’t the greatest team player at times). He is definitely someone people don’t like fighting against due to his offensive fighting style. He, unlike Lukas, hates the newcomers and gets super jealous seeing Lukas getting along with them, repeatedly tries to eliminate Jesse as he sees him as a threat in both the games and his relationship.
A little bonus design comparison next to each other, with their height difference:
Tumblr media
I was drawing a little comic for myself with this au before but needed the designs and got way too invested in this whole thing so might as well share it all hahah
Once I’m done with the comic I’ll gladly post it and to anyone reading this, thank you for so much for your attention! :>
99 notes · View notes
dozing-marshmallow · 9 months
Note
Would it be alright of I request some headcannons for Chris x co-host reader? Where the reader enjoys the show/challenges the show puts the contestants through just as much as he does? Thx!! 💕
P.S. I really enjoy your writing!
Hi there! Absolutely! And thank you so much, I’m so happy to hear that you enjoy my writing! 😊 Enjoy!
CHRIS MCLEAN X CO-HOST READER HEADCANONS
Tumblr media
Regardless of how high your reputation was, this was still Chris’ show; you were lucky to be on it. 
If he thought you were hogging the spotlight for too long, he wouldn’t hesitate to interrupt you mid sentence.
Alike the man in question, you had your humble introduction, and screen time explaining the concept of Total Drama to the audience alongside him.
You quickly became famous for interjecting Chris towards the end of his explanation of orders to the campers, with filthy suggestions that poured more weight on their behalf.
Wouldn’t help when you covered your lips in pretend apology.
Unlike Chris and Chef, who chose to eat in the separate tent away from the contestants, you went out of your way to eat in the mess hall, same time as them to rub it in their faces the better quality of food you got in comparison to theirs.
Some of the nicer contestants like Owen and Beth begged endearingly for a share, whilst some of the daring contestants such as Duncan and Leshawna spat curses on you.
Needless to mention, you never let them have that slice of heaven.
There was an episode where Chris let you have complete control over the challenge and whether or not it was a reward one.
“In spirit of the summer camp, I’ve decided on a gardening challenge.” You explain to him,“Each contestant will pick a seed to plant, and they will be given no instruction to what their seed will need in order to grow, so if they’re really stumped, they may be allowed to get a look at their respective seed guides or swap out their seed...in exchange of answering ten questions correctly. These questions can be about anything ranging from humanities to math. For that process, we’ll have them locked in a glass chamber with an easily accessible separate compartment above them filled with all attainable enemies of gardening. Fruit flies, mosquitos, lacewings etc.” 
You pause to look at Chris, seeing how he’s catching on where it’s going by his restless face expression,“For every question they answer wrong, the hatch will open automatically, slowly. First team that’s able to have all members grow something will win.”
“Wow! Okay, that’s a really good challenge idea. I’m surprised I didn’t come up with that!” Chris commended you, before he broke out into laughter,“It’ll boost the ratings for sure!” He notices your ready tray of seeds and begins reading out the labels,“Talipot palm... Raspberries... Potatoes... Tomatoes... Hey (Y/N)...” he finds you already beaming at him,“This is a guess...but don’t a lot of these seeds need at least a month to grow?”
“Exactly.”
Also known as the episode of which they do not speak of.
You never understood how in spite of that, you were still the more favourable host to the contestants.
Maybe because you weren’t as self centred as Chris?
Either way, you used every figment of hope to remind them that you aren’t there to make anything easier.
And you remained that way, up to where the show was supposed to be over, had it not been for Owen deciding to gamble his luck and kicking off a new game.
“Owen’s definitely lost his win now.” You comment wearily.
“Tell me about it.” Chris yawns,“I’m so bored. Wanna get back to the lodge?”
“Say no more.”
Long story short, you basically called it- not only did Owen lose his money, but thirteen other contestants got tied with him.
Given the situation, Chris declares a new immediate season, where you would be cued to open an empty briefcase for the producers to have someone edit wads of cash in.
However, you accidentally open up the wrong briefcase, this briefcase storing a pack of water snakes that slithered out onto the planks and into the lake, causing the contestants of the future season(apart from Izzy) to scream and frantically swim their way onto land.
It was a ridiculous scene, but what can be done? You and Chris laugh as the final episode of the season comes to a close.
You’re already looking forward to what happens next! And you have a good sensation the contestants feel the same.
248 notes · View notes
kuoddo · 2 months
Text
Tumblr media
With the resurface of hfjONE stuff popping up because of the miniseries, I remembered that one unfinished AU I made up in 2022, but never really shown off to the public, about the characters in each three batches being respectively swapped (e.g. orig. Batch Two characters had the lives of Batch One characters, orig. Batch Three characters had the lives of Batch Two characters, etc).
I really liked the concept and how I drew some of the character designs, and if given the chance I would like to get back into the AU and expand it more! I just need to figure out concepting Batch Three </3.
Character close ups and AU notes/ideas below.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
--------------------------------------
AU character notes/ideas (iirc from my memory):
Airy's role is the exact same as the original series.
Whippy Creamy and Subway Seat are the protagonists of this AU, following Liam's and Bryce's roles respectively.
Airline Food is a very young cautious child from Italy with limited English knowledge. He always has his fish plushie on him, and feels safest around Tray.
Tray is a psychologist specialized in helping children. During her time on The Plane, she priorities in looking after Airline Food. Because of her job role, other members from Batch One seek her out to talk about their problems. In terms of character role and plot, she's similar to Amelia.
Contact Lens, similar to Taylor, is eager to participate in the challenges unlike other Batch One members. He worked as a businessman and hated it.
Bassy is a high-school student. Not much to say about her yet, but her real name were taken from the human character.
Dusty (based on Atom) is the smallest character out of the cast (not including Batch Three?), though not much smaller than Airline Food.
Texty is an old laptop who has only one arm. She uses that arm to type on her keyboard.
Folder is an empty folder, not much to say about him.
Abstracty is an abstract painting portrait who was held in a museum.
Stone is a stone... with a mouth!
"Circle" is a white circular checker piece, and is very much disappointed on Airy's name choice.
This list wasn't supposed to be this big ummm.
If you guys like you can suggest some ideas for the Batch Three characters ¯\_(ツ)_/¯.
74 notes · View notes
shuttershocky · 2 days
Note
I tried playing Nioh 2 like a year ago but it seemed… Kind of absurdly difficult? I couldn’t get past the first boss, and just Ran from all the mini-bosses. I’m considering picking it up again, but do you have any tips for what the game expects from players?
Let me start out by saying that Nioh 2 is the complete opposite of minimalist game design. There are mechanics behind mechanics behind mechanics behind shit that only gets unlocked in your next playthrough, so I'm just going to let you discover most of that for yourself.
Okay so first off you're going to see people call Nioh a Soulslike. This is false.
While it has shrines to act as campfires that respawn enemies, you should be approaching Nioh far more like a 2000s action game like Ninja Gaiden: you have to be fast and extremely aggressive. You don't wait for an opening, you make one, and when you've got an opening you don't just attack, you do as large a combo as you can manage.
How do you do that when you have a limited stamina (Ki) bar that you need for dodges and blocks? You learn how to do Ki Pulses. When you attack, you get swirling blue orbs that surround your character. Tapping R1 lets you do a Ki Pulse, refunding part of the Ki you just spent. Tapping R1 at the perfect time (right as the blue orbs enter your character) refunds you a lot.
Mastering Ki Pulses is what makes Nioh a different beast from any Soulsgame. Nioh assumes you're using it and fighting with deceptively far more stamina than you actually have, because you do. Some of the weapon skills you unlock also grant you bonuses for good Ki Pulsing, such as letting you swap stances with a bonus, buffing yourself up, etc. Ki pulses also purify the air around you, so if you find yourself inside the Yokai realm that slows your Ki regeneration, a Ki Pulse cleanses in the air in a small AOE, allowing you to fight monsters properly in spite of their dirty tricks.
Master this simple concept, and even if you're in unfamiliar territory (which is 70% of your Nioh 2 experience) you should be able to defend yourself no matter what. Enemies also use Ki in battle, so if your Ki management is better than theirs you can wail on them for free once they're tired. You can also grapple exhausted enemies to stun them and really make them free kills.
Also at the start of the game, you choose a Guardian Spirit. This Guardian Spirit determines your Burst Counter, which is a special kind of parry move that lets you outbullshit enemy bullshit. Basically, enemies will glow red when they start up an unblockable bullshit move that will end you. This is only unblockable with your human parries, but if you use your Guardian Spirit to Burst Counter (R2 + Square) you hit the enemy with your own insanely powerful move that also stuns them, though how your Burst Counter works depends on your currently equipped Guardian Spirit (one gives you an attack with super armor, another is a dodge with an after-image the enemy can attack to trigger the burst, and the last acts as a standard parry but much flashier).
Burst Counters work even on bosses, meaning you can instantly turn the tables on a boss pummeling your face in if they get greedy and pull out their super moves.
____
Without sugarcoating it, Nioh 2 can be a really difficult game. However, its secret is that you are powerful, so much so that Nioh players doing challenge runs like to play the whole game at Level 1 without upgrading themselves. Once you get into the mindset of tapping Ki Pulses to the rhythm of your violence, you realize you're actually stronger and faster than most enemies in the game. You CAN get punished for overstepping, but the lesson isn't to tame your greed, but to refine your aggression. You can dodge in the middle of combos in this game; you can afford to make one more slash at that boss.
Also, unlike a Souls game where bringing in a friend is limited, Nioh 2 can be played in true co-op. The whole campaign, end to end, both of you progress and you can play together as soon as you finish the tutorial. With how powerful you can get, co-op isn't exactly balanced, but it IS extremely fun, if you're here for the over the top ninja-wizard-warrior shenanigans and not for the challenge.
48 notes · View notes
weirdmarioenemies · 9 months
Text
No one stopped me but myself, but I'm back to ranking all the Super Mario Galaxies
Tumblr media
Sorry this took so long! Mix of some busy weeks and some low energy. These are long posts! Takes a lot of time to write them.
Hello, everyone! Today we're approaching the top of the mountain. The very best galaxies these games have to offer... at least to me. I know I've stated this a lot but like, opinions are totally subjective, and what appeals to me may not appeal to you and vice versa! But these ones appeal to me and quite a lot.
By the next entry, we will have covered all of the galaxies there are, which is pretty exciting. You can expect it on some Sunday, but given how the last few weeks have gone, I won't make any promises about the specifics of when. And if this is the first time you're seeing one of these posts and want to catch up, I've got you covered. Here's part one, part two, part three, and part four.
With that out of the way, I think we're about good to go! Let's start covering some of the best these games have to offer!
20. Grandmaster Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Grandmaster Galaxy should be grateful we're not ranking the galaxies in the order you play them, or else it'd be dead last.
If I'm not mistaken, Super Mario Galaxy 2 was the first game to feature a very long, very difficult gauntlet as a "final test" of sorts, and here it is! This is another of those things that has basically become a series staple of Mario games at this point, with similar levels existing in 3D Land, 3D World, and Odyssey, and given they've latched onto this concept so much, it's probably not controversial to say that the first instance of this probably did something right.
And it did! The Grandmaster Galaxy throws a number of different obstacles at you, from a segment where all you have to get around is those Yoshi Tongue Flower Things, to a segment with electrical mazes, to a segment where you have to dodge Ring Beamers around flip-swap panels and disappearing platforms, to a segment with some tricky pull star timing. I would go ahead and say the segment with the flipswitches and Sentry Beams is on the easy side, but that's towards the start, so it's probably fine.
The first run of the galaxy is challenging, but also feels a bit like a "practice run," giving you room to acquaint yourself with each step of the galaxy before the Perfect Run, where you have to do the whole thing in one go with only one health. This is the time where I admit: I've only ever beaten the Perfect Run with help from a Co-Star Luma. Is that cheating? I dunno. I never promised I was great at video games! Only good enough to 100% most of the game and beat the Grandmaster Galaxy non-perfect run, and still do the Perfect Run with a little help. ...That counts for something, right?
Either way, I think Grandmaster provides more than an adequate challenge, making it succeed as both a test of skill, and as a finale for the rest of the game to build up to.
19. Matter Splatter Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: S
If you exclude boss missions, I'd say Matter Splatter Galaxy is probably the best one-off galaxy in the first game. Actually, the Garden in general is a really good dome. This is the first of its galaxies I'm covering on this list! (As long as you don't look at the Hungry Luma standing outside. I question how much Snow Cap Galaxy single-handedly weighs down this dome if you're willing to include it.)
I've kinda ragged on a lot of the smaller-scale galaxies in the first game, and while the small scale is maybe part of the reason I've been more dismissive of them, as a whole, I think what hurts them more for me is that I rarely find their gimmicks all that unique or interesting. If a gimmicky one-off galaxy has a good enough gimmick? Then yeah, I'll love it to bits! And Matter Splatter Galaxy has that "good enough gimmick".
I touched on this one a bit when talking about Sweet Mystery Galaxy, what with how both make use of the "what you can see is all that's there" concept, but as a whole, I think Matter Splatter does it a bit better, due to the lack of player control. It adds an element where you have to consider when you want to approach, and makes for some fun improvisation when your timing is off. You lose out on some of that improvisation when the location of the ground is something you have more control over, you know?
But what truly escalates Matter Splatter to me is how much variety they get out of its gimmick. For the first half of the galaxy, droplets of matter will "light up" the ground you can walk on, with the ground gradually fading until another drop hits the same spot. It's a fun test of pattern recognition and timing, and it comes with both 2D and 3D segments for a bit of added variety! As a whole, I'd say I generally prefer this half of the galaxy since it feels a bit more distinctive, but it's not like this galaxy suddenly becomes weak in the back half.
The back half switches things up, focusing on large, moving "spotlights" you have to keep yourself in, changing to a bit of an autoscroller, where you have to swiftly adjust to whatever obstacles are coming up ahead, now testing your reflexes and improvisational skills a bit more. Once again, we get both 2D and 3D segments for added variety, and the mix of the galaxy's unique gimmick and autoscrolling format allows for some really fun misdirection in this part. It's a fun switch-up that doesn't depart dramatically from what makes this galaxy so great. All of this comes together to make a one-off gimmick galaxy that feels like it truly gets the most out of a unique concept.
Before I move on, though, I want to talk about the Spring Mushroom. The Spring Mushroom is a weird power-up. It's pretty infamous, and like, for good reason. It's difficult to control, it feels kinda jank to use at times, and most people find it more frustrating than fun and like. I'm not even gonna say I disagree with that sentiment! And yet somehow, against all odds, every galaxy that prominently features the Spring Mushroom has ended up scoring really highly for me. Are these galaxies just great in spite of featuring the Spring Mushroom? Is the Spring Mushroom's jank secretly a good thing? Or is there just something wrong with me? The answer is probably a mix of all three.
18. Bowser's Galaxy Generator
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Oh hey, it's the finale of the main Super Mario Galaxy 2 campaign! These big finale boss missions are always great, and while I think Galaxy 2's doesn't quite stack up to the first game's, I'd still say that I'd consider it a worthy successor. It still absolutely succeeds as one last grand mission to close out the main game.
Like any good boss galaxy, I love Bowser's Galaxy Generator for its length and sense of variety. Possibly even more so than the Galaxy Reactor from the first game, the Galaxy Generator seems to try testing your knowledge on everything you know, featuring most of the game's brand-new power-ups, save for the Rock Mushroom and Bulb Berry. I think this idea of focusing on the game's new content was the right call, since it helps it feel a bit more like a finale to Super Mario Galaxy 2, specifically.
The level is also adequately challenging! I find the Yoshi segments towards the end to be the toughest, with the Dash Pepper segment being tight enough that even the smallest mistakes can be punishing, while the Snake Block section afterwards requiring some pretty tight reflexes to dodge the Magmarrghs.
With that out of the way, while the level is solidly challenging, I do think the final boss fight is a bit on the easy side. Both the asteroids and Bowser are big enough that landing the hits isn't too much of a challenge, even in the second phase. Heck, arguably less so in the second phase, when replaying this level, I always think of that phase of the fight as being sort of a freebie.
But I also wouldn't say it's a bad fight -- it does a good job escalating the game's previous Bowser encounters, and ground pounding asteroids into a massive Bowser while hurtling through space definitely has a sense of grandeur that I really appreciate. Maybe it could've been a little more difficult or a little longer, but it's certainly memorable, and still very fun, so the fact it's not as difficult as it arguably should be doesn't bother me that much, and doesn't hamper the Galaxy Generator from its S-tier position.
17. Flip-Out Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
I find it a little weird that this is the penultimate galaxy in Super Mario Galaxy 2, you know? Between the boss rush and ultimate challenge levels, you have this weird one-off gimmick level that introduces a variant of a gimmick seen back in World 1, just with an added twist. I guess they wanted the final Hungry Luma galaxy to be a parallel to the first one? I'm not really sure. None of this matters of course, because Flip-Out Galaxy is fan-flipping-tastic!
Yeah, I know that doesn't hit as hard as a real F-bomb, but we try to keep the blog at least somewhat family-friendly, you know? And also the pun!
Anyway, as you may remember, I love Flip-Swap Galaxy quite a bit. Top-notch weird gimmick galaxy, always a joy to play. So I think it goes to say that I love this more difficult spin on its gimmick just as much, if not even more, if the rating hasn't spoken for itself already. Flip-Out Galaxy shifts the focus from the red and blue Flip-Swap panels to red and blue walls that pop in and out when you spin. And of course, that means it's time to perform some Wicked Wall Jumps! This is what that weird short mission in Honeybloom Galaxy has been training you for!
Since this is the penultimate galaxy in the game, it's a pretty tricky one, since a poorly-timed spin can take out not just the walls you're jumping on, but the floor underneath as well, and you'll have to spin a lot when alternating between red and blue walls! Timing will also prove important, not just for exiting a wall jump and spinning to give yourself solid ground to stand on, but also for a segment where you have to keep wall jumping until the spikes underneath you recede, which becomes especially difficult when you throw in the Cosmic Clones...
On that note, I love the decision to use specifically the Cosmic Clone mission for the second Green Star here, and putting it towards the end, too. Makes grabbing it a bit trickier, which is nice for a galaxy this late in the game! Flip-Out does pretty much everything I'd want it to -- it brings back a great old gimmick, changes it up in a way that feels unique, and uses it to craft a fun, albeit challenging late-game mission. My only knock against it? It being so late in the game means you have to play a lot to get there, and they crowd so many of the game's worst galaxies before it, just to rub salt in the wound. But hey, if it's for a galaxy this good, it may as well be worth it.
16. Cosmic Cove Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
I know a handful of people have been disappointed by the low rankings I gave to a lot of these games' water galaxies, so consider this an apology. Well, an apology of some sort, it's not like I decided to move up Cosmic Cove a bunch because people were upset that I didn't like some of the water galaxies. It just happens that I felt a lot of them suffered from having weak missions, hampered a bit by somewhat janky underwater controls. Give me a water galaxy that mitigates both these problems, and I'm sure to fall in love with it. "Underwater" is like, a pretty notable part of My Brand! There's a reason I've put three water galaxies on today's list, everyone!
Case in point: Cosmic Cove Galaxy! Cosmic Cove Galaxy is just gorgeous. I'd say that it's aesthetically one of the strongest galaxies in Super Mario Galaxy 2, which definitely counts for something! I mean, have you heard its music? The harps and pianos create such a relaxing atmosphere, and it sort of reminds me of the music in the next entry on our list...
But let's not get ahead of ourselves! Cosmic Cove isn't surviving on looks alone, because it's a pretty fun galaxy to play as well! I think they hit a really nice balance here, where the underwater sections have a somewhat linear path to take, so it doesn't feel like you're wrestling with those Janky Water Controls, but if you decide to go off the beaten path, there's a good bit more to see than you'd expect, which is nice, given this is a very pretty galaxy and one I enjoy spending time to take in! Obviously there's less to do once you've frozen the water, but having a big open plain to skate around on is also pretty fun. And while we're talking about ice skating, the Hungry Luma star is probably the second best bunny chase in the Galaxy games.
And let's not forget the second main mission, either! The underwater sidescroller is really neat, especially when they start having blocks of water floating in space, and even moving on their own. I think this is another of those concepts they brought back in Super Mario 3D World, if I'm not mistaken! It's such a memorable part of the galaxy, that I sorta forget there's that planet with the Spin Drill and the Micro Mecha-Bowsers and the Fizzlits at the end, but that planet is fine too.
Cosmic Cove manages to do a seamless job blending aesthetics and gameplay to create one of the series' most memorable galaxies. And it introduces us to Snoodles and Fizzlits! Those are like, maybe two of my favorite enemies. Bonus points for that!
15. Space Junk Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: S
Can I be honest? Space Junk Galaxy is one of those galaxies that mostly made it this high for the vibes, above all else. Don't get me wrong, I like Space Junk Galaxy a lot. I think all the missions here are fun, if I was rating it on gameplay alone I'd probably still rank it highly. Space Junk on its own is a solid A-tier galaxy, but I think this is one of those galaxies where the atmosphere brings it up a tier higher for me.
While most of the galaxies in these games focus on the grandeur and excitement of exploring the cosmos, Space Junk Galaxy takes a more melancholic approach to the setting, the idea that outer space is mostly, well, space. Space Junk Galaxy isn't really focused on having big, exciting setpieces. Space Junk Galaxy is about everything inbetween, from lost spaceships, to small asteroids, to well... miscellaneous space junk. And I think it works in its favor!
I could make the same argument that I made against Gusty Garden Galaxy, that Space Junk Galaxy feels like it was cobbled together from miscellaneous bits and bobs of larger levels that were getting too big, but in this case, I think that's the point. To the extent that something trying to be a cohesive level design in a 3D platformer can at least, Space Junk does a really good job capturing that feeling of emptiness, in the best possible way. The first mission here, which largely consists of Mario floating through space via a trail of Pull Stars, may not be the most exciting mission, but it has such a specific atmosphere that I can't help but say it may very well be one of my favorites across both games.
Admittedly, this is the part of this review where I have to concede that Space Junk's biggest strength is probably also one of its biggest weaknesses, that a galaxy so focused on all the emptiness and in-betweens of space struggles to find enough content to fill out six missions. The second mission basically has none of the atmosphere, instead being a weird Airship mission with a boss fight at the end, and then the third mission has another boss fight, because what else are you gonna do here? Don't get me wrong, these are still fun missions, but I think they end up working against the general atmosphere and tone that this galaxy sets up in the first mission. I think this is one that would benefit from the sequel's smaller-scale galaxies, with two "main" missions, and a comet or secret star or something.
Still, this is a galaxy that is fun from start to finish, and when it goes for being atmospheric, it nails it. I mean, have you heard the music here? This has easily gotta be a top 5 song across both games for me, I love it so much. While I think having fewer, more focused missions could've benefited it a little, Space Junk Galaxy will always leave such an impression on me that I can't help but feel like it's one of the standouts from these games.
14. Cloudy Court Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
I've mentioned before how a few of the galaxies in Galaxy 2 feel like they're meant to be "sequels" to galaxies from the first game, and Cloudy Court is no exception, feeling like a bit of a follow-up to Gusty Garden Galaxy. I mean, you have the grand orchestral score, you have the "garden in the sky" theming, you have lots of segments where you're riding on wind currents, even the Japanese name, "Cloud Garden Galaxy" ends up harkening back to the first game's "Wind Garden Galaxy". I think there's a reason they showed this one off a lot in the game's earliest trailers.
That being said, while it does feel a bit like an attempt to capitalize on Gusty Garden's success, in many ways to me it also feels like a refinement of Gusty Garden, taking some of the concepts that worked there and expanding on them a bit to make something that, to me at least, feels more interesting and cohesive. In my review of Gusty Garden, I characterized it a bit as a galaxy largely carried by its music, that otherwise felt like it could've been thrown together from leftover assets from galaxies that had gotten too large. Cloudy Court manages to avoid that feeling pretty easily, it was pretty clearly built from the ground up, and given how much it changed from the initial trailer to the final release, it seems like one they spent a lot of time on trying to get just right.
And in that regard, I think they largely succeeded! Cloudy Court manages to hit on the familiar elements we love about Gusty Garden, but also manages to hold strong on its own, with a number of distinct and memorable segments. I don't know why the drum trampolines are here, but I'm not complaining, it's fun to have them! And the combination of the wind currents and the Cloud Flower makes for some very memorable platforming challenges. And some fun secrets, as well! Obviously as a Galaxy 2 entry it's gonna be a bit more linear by default, but even then they manage to hide a lot of 1-Ups here, adding a little extra reward for going off the course, which you know I always appreciate.
While a lot of "sequel" galaxies end up falling flat to me when they struggle to live up to what came before, Cloudy Court is one of the rare exceptions that not only lives up to its predecessor, but in my opinion, surpasses it. I feel like we think of Gusty Garden as a better galaxy than it truly is, but Cloudy Court simply is that good, which to me, makes it a contender for one of the series' very best.
13. Boo Moon Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Man, it's hard to go wrong with ghosts. Nice for an appropriately spooky galaxy to end up at #13, huh? Maybe that was a little deliberate on my part, but it's not like I don't think Boo Moon Galaxy deserves it.
Boo Moon Galaxy is so, so stylish I think. I feel like Super Mario Galaxy 2 goes for a bit of a "storybook" aesthetic, so why not have a galaxy that leans into that a bit? Stuff like the dark maze at the beginning, poison swamp folding up at a 90 degree angle to match the snake blocks, the crescent-moon see-saw planet, and the haunted house pop-up book at the end are all such distinctive visuals with a bit of that Storybook Feel to me, and end up making for a galaxy that manages to provide a very fun twist on an already fun theme.
Not to mention that this is also a decently tricky galaxy! I gotta be grateful for those musical notes that spawn the three 1-Ups during the Snake Block section, because I've fallen into that poison swamp more than a couple times, especially when going for the secret star, and even more so when going for that one Green Star. The second mission, which I believe is the sole appearance of the Boo Mushroom in Galaxy 2, also involves some precise timing as you weave your way through Octoboos, particularly towards the end.
I'm a sucker for a good ghost galaxy, so this one was probably gonna get high marks no matter what, but with a stylish and distinctive aesthetic, that's enough to bring it up to a top-tier with a fittingly spooky number. Happy Halloween, everyone!
I mean, it's September. That's basically Halloween.
12. Tall Trunk Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Really, shoutout to World 3 of Galaxy 2 just giving you a choice between two absolute bangers right off the bat. I think Tall Trunk ends up just barely winning out against Cloudy Court for me, but the two are really close in quality, and no matter which I'm in the mood for, I know I'm in for a great time.
Like Puzzle Plank, this is another galaxy that brings such a high level of unfiltered joy whenever I reach it in a playthrough. Maybe there's something about these big galaxies made of wood, I dunno. Probably also has something to do with the music. Yeah, I know this one just borrows the music from Yoshi Star Galaxy, but I always associate it with Tall Trunk first and foremost. Unlike Puzzle Plank however, I think Tall Trunk feels a bit more fully realized -- I never really feel underwhelmed playing through Tall Trunk, which let it climb a good bit higher on my tier list.
Tall Trunk is a galaxy not only with a great aesthetic, but two very fun and very distinct missions! The first mission is a showcase of the Blimp Fruit, and I love how it gets used in so many different ways, from climbing a tree, to searching for Star Chips around a cylindrical planet (Super Mario Galaxy 2 has a lot of those, huh?), to making your way through a long spiral to grab the Power Star. Then there's the slide, which weeeeeee wheeeeeeeeeee yippeeeeeeeeeee wahoooooo!
It's fun.
This galaxy also has to get bonus points for being the home of the Whittles, arguably the best Galaxy NPCs. Don't get me wrong, the Gearmos offer close competition, but the Whittles are just too adorable. Also, the Tall Trunk Galaxy is a sacred site to the Whittles, giving us one of few glimpses into Religion in the Mario Universe.
I think I have to agree with the Whittles when it comes to this galaxy: "Treetop. Good." Truer words have never been spoken.
11. Flipsville Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Oh hey, I've talked about this one before! I mean, clearly I have to enjoy this one a good bit to give it its own post with some in-depth analysis, though I hate to say, I still have yet to figure out who's selectively breeding Pupdozers, why they'd be doing it, or if that has even happened at all. Sorry. I know you're disappointed in me. Maybe I'll have the answer next time I talk about Flipsville.
I did sort of go over my opinions in that post, though more of it was dedicated to talking about the galaxy itself, so I probably don't have to fear repeating myself too too much. To reiterate: I think this one is great! The gimmick of the grates that reverse the gravity of the galaxy is really really neat, and this galaxy uses it in some interesting ways, particularly during the autoscroller where you have to flip at the right time to avoid running Mario into spikes. (That being said, my favorite usage still gotta be that one Green Star that you can only reach by taking a leap of faith from underneath.)
Also shoutout to the Pupdozers as an enemy design that takes advantage of this gimmick! I'm pretty sure they're only in this galaxy, so I may as well talk about them here. I also have to shoutout this galaxy's distinctive aesthetic, "weird 1950s suburban house" is not really a level theme you see in video games often, and it gives this galaxy more than just a unique gameplay gimmick. I really dig it.
Speaking of digging, I do remain a little iffy on how the second mission shifts focus to the Spin Drill, I feel parts of it end up feeling pretty similar to the Spin-Dig Galaxy, but the gimmick of flipping between the two sides of the planets remains in tact, and the final room with the gravity walls that switch in time with the music where you have to use the drill to grab Silver Stars or Purple Coins is really cool, so I can't complain about it too much. I mean, it's not like it makes this galaxy any less fun, y'know?
Flipsville Galaxy will always stand out to me as one of the most distinctive galaxies in the sequel, both in its theming and in its gameplay, and for that I will always consider it a personal favorite!
10. Slimy Spring Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Slimy Spring Galaxy is one of the most atmospheric galaxies... well, I was gonna say in Super Mario Galaxy 2, but it's really one of the most atmospheric galaxies in general. I'd say that as a whole, the first game typically wins out on atmosphere, but there's a few places where the sequel really shines, and more than any other, I think Slimy Spring showcases that.
Slimy Spring Galaxy is so, so very claustrophobic. You're given a green shell, and from there, it's a long, linear swim through a narrow underwater cave. Besides the very start, there's hardly any coins or air bubbles to refill your air meter, so you have to rely on what little air you do have to make your way to the end. And believe me when I say that these tunnels are designed to be just long enough to run you to the very end of your air meter. You only really get a brief breather in the middle, and with limited air, mistakes made in this galaxy can be especially punishing.
I love the way Slimy Spring Galaxy puts you in this distinct state of mind. Watching your air slowly run out while making your way through a dark, seemingly unending tunnel can be a bit nerve-wracking, but obviously the game's not gonna present you with a galaxy that's impossible to beat. You just have to trust that the game's gonna take you where you need to go, and try to avoid letting any obstacles this galaxy throws at you trip you up. Admittedly, I still see my fight-or-flight reflex kick in when I reach the Gringills.
Slimy Spring Galaxy is one I've really only grown to appreciate more and more with time. It's not really one of the game's most "fun" galaxies by any stretch of the imagination, but it doesn't really feel like it's trying to be -- the rest of the galaxies exist to be fun, so what does it matter if Slimy Spring Galaxy tries to do something else? Slimy Spring Galaxy is pretty much unrivaled in its atmosphere, and for that, it has easily become one of my favorites.
Tumblr media
I really love the sunset at the end of Slimy Spring. It sort of feels like the game saying that even in the most uncertain of times, everything's gonna turn out alright at the end. I feel like I'm being a bit wax poetic here, but I dunno. I think Slimy Spring Galaxy just does that to a person.
9. Honeyhive Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: S
So remember how earlier I said this was a top 10 Galaxy? Well how many of you guessed it'd show up at #9? Congratulations if you did! I'm sorry I don't have anything to award you, besides I guess my review of Honeyhive Galaxy, but even people who didn't guess correctly are getting that... Sorry.
Whatever. Honeyhive is great! I mean, you've seen me talk about it when talking about every other bee galaxy. This is the honey-gold standard all other bee galaxies strive for, and few can achieve...
What makes Honeyhive so great to me is its sense of scale. It arguably has the largest starting planet across both games, with lots of little nooks and crannies that all get utilized throughout its many missions. I get the feeling you wouldn't even need to add more to this galaxy to give it a full set of missions, but Honeyhive Galaxy is here to spoil us anyway, because it's Honeyhive Galaxy, and it's great. It does a very nice job making each mission feel familiar, yet distinctive, which I really appreciate.
I also think it does a really good job showing off the Bee Mushroom, with lots of high ground that becomes much more accessible with it, plenty of water to show off its main weakness, lots of flower and cloud platforms you can only access with it, and honey walls to climb up. Not only do you get to spend time among the bees, but you get to join them. Become one with the hive.
Oh, and have I mentioned that the main missions here are all super great too? The first mission is the big showcase for the Bee Mushroom I mentioned above, but the second has some fun platforming through a wooden obstacle course, and the boss fight against Big Bad Bugaboom is always a blast that makes some great usage of the Bee Mushroom. The Purple Coin and Luigi missions are sorta whatever to me, though I appreciate the Cosmic Mario race and the weird shortcuts you can take in it, I think it's nifty.
Really, I think the thing holding back Honeyhive from an even higher spot for me, and this is pretty unfair, is the fact that it's so early in the game, that the novelty of it all has kinda worn off for me. It's hard to get excited about Honeyhive when it's a place you have to go to early in the game, you know? But again, that's a small gripe that ultimately changes nothing about just how good this galaxy is. It's sweet as honey!
8. Deep Dark Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: S
Deep Dark Galaxy is one of those galaxies that always kinda surprises me when I play through the first game. It's one of those galaxies I never really think about all that often, and I'm rarely that excited when I get there, but then I play through it and go "wait a second, this one rules!"
I'm wondering if it's because it's in the Garden, where it has to deal with some serious competition. Being "that water galaxy with the dreary atmosphere in the way of Dreadnought and Melty Molten" isn't exactly the most flattering look, but at the very least it makes for a galaxy that always manages to surpass my expectations. Hopefully, putting this one at #8 will make me stop forgetting how good it is once and for all.
Still, I don't think counting the dreary atmosphere of this galaxy against it is really fair, because that's kinda what it's going for -- it's literally called "Dungeon Cave Galaxy" in Japanese. And you know what? For a Dungeon Cave, I love how silly they still let this Galaxy be! Stuff like the weird inflatable duplicate of the Gateway Planet, the weird floating circus platform, and that planet where you have to ground pound tennis balls into a watermelon to make it grow are such odd things to put in a galaxy like this, but I think they all end up working in its favor. The added surrealism makes this place so much more memorable.
And man oh man, I know I've talked a few times about how I love galaxies that let you goof off and do whatever, and I think no galaxy does that better than Deep Dark. I swear, in my latest playthrough of Galaxy, I spent more time in the spawn beach area than I did playing the rest of the mission. For an area that looks to have so little going on, there's lots of hidden goodies to look for, and shooting yourself out of the cannon at the Gateway and Octoguy planets is so, so fun.
While I'm sort of lukewarm on the mission where you swim through Guppy's eight rings, everything else in this galaxy I think is super fun, from the Kamella rematch on the pirate ship, to the aforementioned weird watermelon planet, to even the untimed Purple Coin mission! Usually those untimed exploration-based Purple Coin missions are never my cup of tea, but in this case, I think the combination of a smaller area to explore, better utilization of the underwater areas, and no places to fall off makes it feel a lot less grueling to me.
Deep Dark Galaxy is a great galaxy that always surpasses my expectations, and for that I think it deserves a spot in my top 10.
7. Freezeflame Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: S
Freezeflame Galaxy is so cool. And also so hot. That's kind of its whole gimmick. I feel like I made the same joke with Shiverburn Galaxy. Whatever. Freezeflame Galaxy's missions consist of an excellent ice level, a pretty good fire level, and a combination of the two, to make a galaxy that is as varied as it is fun. I will come forwards and say I like the Freeze part of this galaxy a bit more than the Flame part, but again, both are good.
I love the feeling of verticality you get from the ice sections. I love that upwards climb with all the varied obstacles and Ice Flower platforming, followed by a pretty fun boss fight against Baron Brrr. And then you can climb the other side of the mountain too, with its own varied obstacles and platforming challenges! Let's just say this one's good for my inner West Virginian mountaineer, okay? And then you have a Purple Coin mission that makes you climb both sides, which might be a bit much, but I'm glad they were being thorough.
But while the peak of the mountain may be the peak of the mountain here, it's not like the fire mission isn't doing any heavy lifting here, either. It's no Melty Molten, sure, but the Fire Flower gets used for some pretty fun timing puzzles, and I appreciate the use of the Galaxy games' gravity shenanigans halfway through. Really, most of my gripes with this section come from how the Fire Flower is handled in these games. The fact you need to spin to activate it, combined with how it stops you in your tracks when you throw a fireball just doesn't feel very good at all, especially when you throw in the timer. But that's not really this specific galaxy's fault, is it?
Gripes about the Fire Flower aside, I'm happy to say this galaxy's two great tastes taste great together as well! I'm a little bummed it takes until this galaxy's third mission to put the fire and ice together, but when they do, they use it very well, making for fun segments where you switch between the two, followed by a memorable segment where you use the Ice Flower to skate across lava. And on that note, I really enjoy the Cosmic Mario race here. Lots of places where I decide to take a risky shortcut, and it doesn't pay off and I fall in a Black Hole. Classic.
The Freeze and the Flame aren't perfectly balanced, from the levels to the Flowers featured within (no seriously. where was the Ice Flower in Galaxy 2), but both are very enjoyable, and the combination of both in one galaxy makes for a very memorable location. Not surprised at all they decided to revisit this idea in Galaxy 2.
6. Chompworks Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: S
Look, I can spend all day talking about the gorgeous atmosphere of Cosmic Cove or Slimy Spring, or the exciting challenges of Grandmaster or Flip-Out, but when you ask me what my favorite galaxy in Super Mario Galaxy 2 is, I'll probably say it's Chompworks, because I'm only human, and I love Funny Chain Chomp Factory Galaxy. This is literally a place where Mario enemies are made! How can I resist?! There's Star Bits arranged like Chomps in the sky and everything!
I just love everything about Chompworks, from the music, to the theming, to the gameplay itself. It's one of those very unique galaxies that always stands out in my head, and if you know me, that can only be a good thing! I really appreciate the light timing puzzles they incorporate into this galaxy, the balance of needing so set everything up just right so the Chomps can reach their goal, but also not get too close because as you may realize: getting hit by a huge ball of steel rolling at you, even at slow speeds, hurts a lot.
I really like the active role this galaxy gives you in Chomp Production, how even when the Chomps start rolling, you'll need to make some adjustments to its path if you don't want it to crash early. Like, this galaxy has one of the rare inclusions of Flip-Swap panels outside of Flip-Swap Galaxy, just for the purpose of crafting a puzzle that can use them, and I appreciate that! If anything, I feel like there's room to elaborate on this mechanic even further, but I'm not gonna pretend that this galaxy isn't doing more than enough already. I think the Cosmic Clone comet is a fun enough shake-up, since you're gonna need to stay in one place a lot for some of the challenges.
You know, this factory doesn't seem very efficient. All their assembly lines are weird obstacle courses that need manual intervention, and most of the Chomps get destroyed at the end anyway. The Gearmos always chastise you for your poor efficiency, but maybe they wouldn't need Mario if they just built a more efficient factory. You see Gearmos? This is why you're only the second best Mario Galaxy NPC species. If nothing else, feel grateful your horribly-designed factory is a really, really well-designed Video Game Level.
Circling back to what I said about the Spring Mushroom earlier, same sentiment applies here. Not a great power-up on its own, but when I reach the mission that uses it here, I never see myself going "Ugh, the Spring Mushroom?", probably because the level is designed with it in mind, and the trickier control scheme is kinda the point. That being said, if you really don't want to use the Spring Mushroom, know that there's a fun optional challenge in trying to beat the level without it! As far as I'm aware, it's possible, and I know I've had my share of fun backflipping over Chomps in the past.
Is Chompworks Galaxy the best galaxy in Super Mario Galaxy 2? Maybe not, but since when has this list been about objective quality? I don't want to pretend I'm presenting anything other than my personal opinion here. Chompworks Galaxy appeals to my autism brain in some incredibly specific ways, and with a mix of that and its unique theming and design sensibilities, managed to end up at the top of Galaxy 2 for me. Sorry you couldn't make the top 5!
Speaking of the top five, I think they're all worthy of their own post, as I've hinted to a couple times at this point. It probably shouldn't be too hard to figure out which ones they are via process of elimination, though I do find it fascinating that after Galaxy 2 generally performed better, all the top 5 are from the first game. Again, Galaxy 2 is a remarkably consistent game that clusters around A-tier, while Galaxy 1 has some higher highs and lower lows.
The finale for this series should be ready next week, or the week after, or the week after that, or the week after that. I'm not really sure anymore. There's a Splatfest again next week, so I'll probably want to tune into that (Go Team Frye!) but I also have fewer galaxies to cover in general, so it might not take along as this one. Then again, I probably have more to say about my favorites... Either way, thank you for reading the series up to this point! Nothing matters more to me than knowing that people will listen to my ramblings about 10-to-15 year old Videos Games.
162 notes · View notes