#construct3
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devilsworkshop · 3 months ago
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Managed to pull together some art for the crate props.
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onlinegameplayss · 5 months ago
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Jumpy Hedgehog
In this game, you control a hedgehog who has a grudge against mole rats and so likes to jump on their heads! But beware of the scarecrows and flowers because if you jump on them, you will lose the game! You can jump farther by holding tap and you will lose the game if you hit the ground too. You score is based on how many mole rats you have jumped on. Touch on mobile device or mouse on PC. Read the full article
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naptechgames · 1 year ago
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Gear up for an Epic Adventure: Majestic Hero Online Game! 🌟
Ready for the ultimate gaming thrill? Dive into Majestic Hero, where heroes are born! Tweet your favorite in-game achievements and tag your gaming squad. Let the gaming marathon begin! 🎮
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yuki8563-caravan · 1 year ago
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[ gif ] 涅露露 x 那個🐱🛕動畫
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Emoji竟然沒有人面獅身或埃及金字塔的圖
2021/12/02 的練習稿 但那時工作上了就放置到現在了 花了點時間簡單處理了一下生手時期切的網格跟醜陋的骨骼
最近幾乎沒怎麼玩遊戲都在畫畫ㄌ 2023都在跟腸胃炎還有多鄰國抗戰 2024了還沒把牧場物語橄欖鎮玩出個什麼成就
最近有把動畫作品丟一些在YT(少量 https://youtube.com/playlist?list=PLVlHC2a101BXE7Eh7BSYt5Pd6LBhsRhKt&si=dsRqcuOkaKXzmNm5
年底嘗試過BDM(作曲)但發現自己沒什麼天份;想寫簡單的遊戲,載了cocos後發現Construct3有中文,快樂的試用了一下卻發現是月費制的。
我恨月費⋯⋯😭
防走失打個關鍵字
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andeleisha · 2 years ago
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Me trying to learn Construct3 right now. It’s basically programming with more steps.
"RPG Maker lets you create games without knowing how to program!" is both technically a true statement and a trap.
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sunshineftw · 2 years ago
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Hello, all! I've been a burnt out recently and development is at a standstill but I wanted to share a bit about the project I've been working on. This seems like a good place as any to monologue into the void, so here it is:
Breakdown: Lorcana Unofficial is a single-player desktop application for building and playing with a collection of digital Lorcana cards against AI opponents in challenges and campaigns. You begin the game with 30 cards of 2 different colors (total 60, your choice of colors) and can build with whatever cards you unlock afterward.
Features: Card Browser - This program originally started as a fun way to look up cards and get some analysis and fun facts about how those cards related in the pool of available options. You can search by name or other criteria to narrow things down to the perfect cards. Card lookups also feature a Collection Tracker, so you can tally how many of each variant you own in your physical collections.
Deck Builder - Card searching gets extra mileage here in the deck builder, where you can load and save combinations of your cards however you like. There are no restrictions on deck-building (amount, color, etc), and all decks you design are saved locally.
Card Shop & Currency - One of the most fun things about a TCG is opening booster packs. The card shop comes with this option, and also randomly rolls 4 cards that aren't currently present in your collection, to give you some control over your buying power (all currency is in-game currency, earned through playing the game!).
Campaigns & The Game - Lorcana seems to be designed with a story in mind, and I built my program with the goal of allowing players to follow those stories. To that end, each campaign has levels to follow with plenty of challenges for the player to pit their cards against. Everything is tracked and displayed automatically, letting you focus on the flow of the game rather than the intricacies of remembering every single rule. Go forth and become the best Illumineer you can be!
Scalability: The game intends to release new sets fairly consistently, and as such, the program is designed in a way that allows me to update cards and campaigns without interfering with existing save data. :)
Other: Thanks to being an indie dev and agent of chaos I could potentially add any card I wanted (imaginary or otherwise) to this system, allowing for absolutely zany AI challenges or broken options for the player to use. Just something to think about (I think about Sephiroth a lot, he's kind of Disney canon, right?). Special thanks to VintageCCG's card creator for already inspiring a wealth of amazing community ideas for this game.
If you made it this far, thank you so much for your time (and potentially your interest). Once the system is in a workable state (and enough content is released for it to be playable) I will be providing playtest times in the future, before a full release, and would love your feedback.
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kt3v · 2 years ago
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Decided to post a GIFs of my old prototypes that I made in 8 years.
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sleepingpandagames · 3 years ago
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What would be a cave level without a cart? 🤔
I started working on this cart object last week. Here is the result of two hours of work so far.
Still a lot to enhance/polish but here is a first look before I play around with different gravity and speed values.
Probably too slow right now. I'll need to find a good difficulty balance while the speed of the cart will have an impact on possible mechanics.
More about that later..
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devilsworkshop · 3 months ago
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Finished the character design and knocked out a few key poses for the moving crates. Still have a few more things to flesh out on the art side.
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mrtreefingersart · 4 years ago
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Some more assets from the secret santa game Josh and I made this last month! I’ll have all the final level art out soon! Super loved working on this project and I can’t wait till the next one! 
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buildbox-blog · 5 years ago
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Construct 3 physics puzzle toys challenge capx and gameplay
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rogertygames · 5 years ago
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The audience is moving, eating, talking to eachother, filling out tax forms! All thanks to 2 WebGL shaders. 
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fatalexit · 5 years ago
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Long time since I have posted on here, here is a little game project I started work on a couple of days ago. It’s a little mini project, that’s conceptually going to be a hybrid of Asteroids and Portal!
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dualmask · 5 years ago
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Been busy. #digitalart #sprite #gamedev #indiedev #2d #platformergames #construct3 #construct2 https://www.instagram.com/p/CA6FrvaAaH-/?igshid=tzcq6bviyxuc
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pixelrogueart · 5 years ago
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I'm pretty sure invasion of property is illegal...
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xpmonster · 5 years ago
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E.X-World: Water Experiment
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