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#degica games
satoshi-mochida · 1 year
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Pocket Mirror: GoldenerTraum will launch for PC via Steam on May 19 for $19.99, publisher Degica Games and developers AstralShift and VisuStella announced.
Pre-orders are now available with a 25 percent-off discount price of $14.99 and a free copy of the official soundtrack.
Here is an overview of the game, via Degica Games:
Pocket Mirror, originally released in 2016, is a mystery horror RPG that follows the main character in search of her true identity in a bizarre and wondrous world.
This beautiful remaster of the beloved Pocket Mirror will take you on a perilous journey offering hours of immersion and discovery. Guide a mysterious young girl with a forgotten identity through a surreal world full of dangers. Solve engaging puzzles and challenging situations to help her shine a light on the secrets of her past.
Watch a new trailer below.
Release Date Trailer
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train2game-news · 2 years
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Train2Game News RPG Maker Humble Bundle
Train2Game News RPG Maker Humble Bundle
The RPG Maker Resurgence Bundle, featuring 50 RPG Maker engines and resource packs, two games born from RPG Maker, and a 35% off coupon for RPG Maker MZ is available now through August 4th. Offering over $800 worth of content, check out the full details here RPG Maker Resurgence Bundle. The Bundle is being offered in parallel with the Indie Game Maker Contest: Rebirth, which offers a prize pool…
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knucklesamwichart · 7 months
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Niko discovering the Keyblade!
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flowerbarrel-art · 7 months
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I still need to catch up on AvG but I watched the OneShot one a while back and it was pretty cute. Alan seemed to appreciate being called a God. 😆
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gmlocg · 10 months
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2,390.) Echoes of Aetheria
Release: January 15th, 2016 | GGF: RPG | Developer(s): Dancing Dragon Games LLC | Publisher(s): Komodo, Degica Co., Ltd. | Platform(s): Windows (2016), Linux (2017), Macintosh (2017)
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universo-nintendo · 1 year
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Degica Games de una vez le pone fecha de salida a Castle of Shikigami 2 para Nintendo Switch y confirma que tendrá edición física.
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ivory-immersions · 1 year
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Hello!
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Transcript Below
Welcome to the channel! I’m Zina, the lone developer at Ivory Immersions.
Game development is more of a hobby of mine, but I hope to grow it into something more and so the sites I use will mostly be implemented as a portfolio for my projects. However, that’s not to say I don’t have help as both the internet and friends are a great resource for coding issues and for brainstorming.
Art has always been a pursuit of mine, starting from my younger years, and eventually leapt in quality once I began working digitally. I still do analog pieces here and there but I consider my best works to be created on the computer, later leading into pixel art.
As for music, I have been composing for several years, starting my studies as a musician playing both flute and piano. Most of my early pieces were spent with a notebook at my piano, testing each note and measure painstakingly. Since the late 2010’s, however, I began using MuseScore, a digital program, on my laptops and, later, Maestro on my phones.
I got into the game creation field back in highschool, when my coding class instructed us to make a text based game, as well as a few probability games like Pig or coin flips. For a few years, though, I was stagnant, until I got into unity, though that was mostly used to create maps for envisioning my stories, which I piecemealed together to create the lore for my game. Once I found Degica’s RPG Maker software, however, the game developer bug sunk its teeth in, and I began cycling through concepts until I settled on my current one, taking nearly a year to do so.
Finally, while I do create many pieces for my games, most of the resources I use are either bought or found as free-use with attribution, to ensure I do not overwhelm myself too much in the development process.
My game's working title used to be "The Fairy Glade” but, right now, I am planning on calling it “Rehalia”, after the world it takes place in. 
This story is set in an Earth in which humans found out about fantasy races and stretched the limits of technology to try and use magic themselves. This resulted in what many in the world refer to as The Calamity, a magical apocalypse where humanity messed with too many ley lines and tectonic plates. The resulting chaos not only destroyed many continents, and caused a sickness that ended in a mass extinction event, but also erased much of the world's historic knowledge and technology. This sets the world in a period similar to the medieval ages, but with technology buried throughout the lands and sunk within the seas. 
Five-thousand years later, the disease is returning, and the player's job is to explore mysterious towers throughout the world, where ancient researchers tried to heal the sickness that The Calamity brought. The player is drawn towards the towers, unlocking memories of a past life each time they complete one.
This game also offers replayability, with unlockable races and further secrets, as well as an alliance system with different countries, towns and races, changing gameplay each time.
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musicrevu · 2 years
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Check out the video! Model Credits: SEGA/kio/MusicRevU/Tencent Games/Degica Games/YYB(spas only)/HarukaSakurai (spas)/khoast40/ Effects: MES40/HgShadow/o_Tonemap_改変 TeaTime/SvSSAO/Diffusion7/o_LikeHDR/PostMovie改変_Z-9/o_SelfOverlay/AutoLuminous/postfog/kirakira Logo: MusicRevU All rights reserved, you may not use, edit, or redistribute this picture in any way without my written permission. Thank you.
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englishotomegames · 4 years
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Palais de Reine (パレドゥレーヌ)
Release dates (Steam) Japanese (Windows version): November 10th, 2006 English: June 18th, 2020
“Palais de Reine is a diplomatic queen simulation + medieval fantasy romance. As Filia, the sole heiress to the late king, you should have inherited the throne immediately, but the nobles in your court strongly doubt your fitness. After much bickering, they decide to give you one year (no more, no less) to prove your worth. During this trial, you may choose four nobles to help you lead your country to prosperity, showing all who doubted you just how wrong they were. ...Or, you can let your heart betray you, and take one as your consort. The fate of the land lies in your hands! What kind of queen will you be?”
This is a strategy / stat raising / visual novel hybrid from 2006 with an English translation by Degica! You can buy it from Steam here.
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otomesweetheart · 4 years
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Palais de Reine by Kogado Studio and published by Degica Games is now available on Steam!
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It’s both a queen simulation game and a medieval fantasy romance! It was original released in 2006/2007 for PC and PS2 and now it’s available in English!
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special thanks to @deathdoeslikeme for telling me about it!
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satoshi-mochida · 1 year
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Pocket Mirror: GoldenerTraum releases today on Steam.
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train2game-news · 2 years
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Train2Game News RPG Maker Bundle
Degica Games, publisher of the RPG Maker franchise, in conjunction with Humble, are pleased to announce the launch of the RPG Maker Resurgence Humble Bundle, and accompanying return of the Indie Game Maker Contest with IGMC: Rebirth.About the RPG Maker Resurgence Bundle  Starting June 30th on Humble, the RPG Maker Resurgence Bundle features over hundreds of dollars in content with RPG Maker…
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flareblitzedyt · 4 years
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Virgo vs The Zodiac (Sci-Fi JRPG) - Parts 11-13 | Flare Let’s Play:
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This is @virgovsthezodiac, a Sci-Fi Fantasy JRPG made by Moonana about a zodiac's ambition named Virgo to revive the Golden Age when everything was perfect. Inspired around Mario-Luigi & Mother series, our adventure around the cosmos looks to be out of this world.
"Dethrone the Zodiacs, revive the Golden Age and purge the Heretics that swarm the galaxy as Virgo, the queen of Purity, in this unforgiving timed actions turn-based JRPG."
Game: https://store.steampowered.com/app/920320/Virgo_Versus_The_Zodiac/ Developer(s): https://twitter.com/virgovszodiac
Patreon: https://www.patreon.com/flareblitzedyt Discord: https://discord.gg/Zkyej67
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gmlocg · 10 months
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2,448.) Pharaoh Rebirth+
Release: March 17th, 2016 | GGF: Action-Adventure, Platformer, Metroidvania | Developer(s): KROBON Station, Vaka Game Magazine | Publisher(s): Vaka Game Magazine, Degica Co., Ltd. | Platform(s): Windows (2016)
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gamer-chick-reviews · 5 years
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OneShot (PC) Minor-Spoiler Review
Hey! This time I will be reviewing a PC game, OneShot that I discovered on Steam in early April. It was on sale and the description intrigued me, so I decided to give it a go. I think players who have played other RPG maker games will like this indie game because it has the same feel.
For this review, there will be minor spoilers. I will layout my thoughts on certain aspects of the game, but will not reveal major plot points such as the ending. In the plot/gameplay section, I will be discussing the games setting or the world of the game to a minimum.
Hope you guys enjoy the review!
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Description: (Quoting from Steam)
“OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.”
The world is set up into four locations: the barrens, glen, refuge, and tower. The barrens is the outer most location that consists of abandoned structures, a factory, and toxic fumes in certain parts of the area. The glen is a forest like setting that consists of a village, the ruins, and some buildings for research purposes. The refuge is a city area that consists of the library and is also where your final destination is: the tower where the child you guide needs to put the new sun.
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Plot/Gameplay: (10/10)
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OneShot can also be described as a save the world type of game. The player is guiding a cat-like character named Niko, who is said to be the messiah of the world. Prophecy says that Niko is the one who will restore the world’s sun by bringing the new sun, the light bulb, to the tower.
When the description says that “The world knows you exist,” it means literally. This aspect was one of the coolest and most fun in the game because I really appreciate it when a game can put the player into the world. It creates a lot of interactive gameplay mechanics, and OneShot did just that.
The name the player uses in their Steam account will be the name used in the game. Players can also change their name in the game at a certain scene if their Steam account name is not the one they want to use.
See below…
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Furthermore, the gameplay is easy with simple controls. The player can open up the menu to see these controls whenever they want. I always like that they do this because sometimes RPG maker games will show you the controls once and then never bring them up in the menu again.
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The other part of the interactive gameplay that I enjoyed was that it has players solve puzzles using your computer. Documents will show up in different places in your computer for you to find and help Niko in each area. This was something I had never seen in a game, so that was a very satisfying feature. The puzzles themselves were not very difficult, but I still found them fun. I felt that the creator put a lot of thought into them and there was a good variety as well.         
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Another feature that I liked was the save function. In the game, the player can either exit out of the game anywhere or use the bed to put Niko to sleep. The bed function is used regardless for story purposes because Niko can get tired after each area is complete. I think these were great times to just take a break from the game, but it is also a good addition because it gives the player more background on Niko. I actually found these new scenes adorable and deep because the player gets to interact more with Niko. Both the player and Niko are in this journey together where there is a sense of urgency to complete the mission to restore the sun. However, these scenes create a more relaxing and calm atmosphere where we can take a break from that urgency.
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Overall, the story itself was fun and bittersweet because of all the interactions between the player, Niko, and the other characters that you will both meet along the way. There is no doubt that you will get attached to Niko. Niko is a simple character, but is also very lovable and caring towards others. I was definitely absorbed with the game mechanics and story.
Music/Sound: (8.5/10)
I thought the music in this game was pleasant. It created an ambiance to the different areas. I wouldn’t say it is an OST that I would listen to frequently, but I do think the music matched the game well.  
The game also comes with two sound tracks one being the original and the other being the Solstice OST that was released when the Solstice DLC patch was released.
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Graphics: (10/10)
The artwork in this game is very satisfying. It’s all in a 2D style, but incorporates both 8-bit graphics and drawn graphics.
The 8-bit graphics are throughout the regular gameplay but are also in some CGs. They really bring out the dark ambiance because of the loss of the world’s sun. It feels like a very dystopian kind of setting, where the areas are dark and muted. The brighter colors bring out more of this neon effect to show that the world still has some light in the darkness.
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There are a good variety of backgrounds because of the four different areas. They all have that dark look while others have more of the neon colors. The barrens had the least amount of light, where only lanterns and the water were brighter colors. One of my favorite areas was the glen because I liked seeing the greenery and lights on the trees. The villagers in the glen all wore different colors, so I thought that was nice to see in contrast to the darker setting.
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Lastly, the other CGs of the game revolve around Niko’s dreams. This happens when using the bed save function mention in the gameplay section. The colors in these scenes are much softer, which was nice and very dream like. They brought out a lot of nostalgic feels and a heartwarming atmosphere. I honestly love the drawing style they did for Niko’s dreams.
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Verdict: (10/10)
I give OneShot a 10/10.
The player involvement in this game really sold it for me. It was a fantastic idea and story that made you become attached to Niko and the world. The story plot twists were very satisfying. I found myself absorbed with how the story would play out and if the player and Niko were really making a difference in fulfilling this mission to help this world.
I hope reading this review gets more people to play the game. Thank you to those who read this review as always. If you know anyone who enjoys playing video games, feel free to share this review with them. Happy gaming!
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niche-gamer · 5 years
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Timed Action RPG Virgo Vs The Zodiac Announced for Windows PC https://nichegamer.com/2019/05/13/timed-action-rpg-virgo-vs-the-zodiac-announced-for-windows-pc/
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