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Hedge Fund Investing - Yellowbrick Data
Yellowbrick powers the central data hub for hedge funds, while addressing the needs of individual portfolio managers to employ data management strategies to earn active returns for their investors.
#distributed data cloud#best cloud data warehouse#data warehouse architecture#yellowbrick data#enterprise cloud data warehouse
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Data Unbound: Embracing NoSQL & NewSQL for the Real-Time Era.
Sanjay Kumar Mohindroo Sanjay Kumar Mohindroo. skm.stayingalive.in Explore how NoSQL and NewSQL databases revolutionize data management by handling unstructured data, supporting distributed architectures, and enabling real-time analytics. In today’s digital-first landscape, businesses and institutions are under mounting pressure to process massive volumes of data with greater speed,…
#ACID compliance#CIO decision-making#cloud data platforms#cloud-native data systems#column-family databases#data strategy#data-driven applications#database modernization#digital transformation#distributed database architecture#document stores#enterprise database platforms#graph databases#horizontal scaling#hybrid data stack#in-memory processing#IT modernization#key-value databases#News#NewSQL databases#next-gen data architecture#NoSQL databases#performance-driven applications#real-time data analytics#real-time data infrastructure#Sanjay Kumar Mohindroo#scalable database solutions#scalable systems for growth#schema-less databases#Tech Leadership
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What Should You Know About Edge Computing?
As technology continues to evolve, so do the ways in which data is processed, stored, and managed. One of the most transformative innovations in this space is edge computing. But what should you know about edge computing? This technology shifts data processing closer to the source, reducing latency and improving efficiency, particularly in environments where immediate action or analysis is…
#5G#AI#AI edge#AI integration#automation#autonomous vehicles#bandwidth#cloud#cloud infrastructure#cloud security#computing#computing power#data generation#data management#data processing#data storage#data transfer#decentralization#digital services#digital transformation#distributed computing#edge analytics#edge computing#edge devices#edge inferencing#edge networks#edge servers#enterprise data#Healthcare#hybrid cloud
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Explore These Exciting DSU Micro Project Ideas
Explore These Exciting DSU Micro Project Ideas Are you a student looking for an interesting micro project to work on? Developing small, self-contained projects is a great way to build your skills and showcase your abilities. At the Distributed Systems University (DSU), we offer a wide range of micro project topics that cover a variety of domains. In this blog post, we’ll explore some exciting DSU…
#3D modeling#agricultural domain knowledge#Android#API design#AR frameworks (ARKit#ARCore)#backend development#best micro project topics#BLOCKCHAIN#Blockchain architecture#Blockchain development#cloud functions#cloud integration#Computer vision#Cryptocurrency protocols#CRYPTOGRAPHY#CSS#data analysis#Data Mining#Data preprocessing#data structure micro project topics#Data Visualization#database integration#decentralized applications (dApps)#decentralized identity protocols#DEEP LEARNING#dialogue management#Distributed systems architecture#distributed systems design#dsu in project management
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Phd or Postdoc in Switzerland for International Students: On Swiss Government Excellence Scholarships
This is a short preview of the article: Do you have a fresh master or PhD and are you considering Phd or Postdoc in Switzerland? The Swiss Government Excellence Scholarship offers young researchers from around the world who have completed a master’s degree or PhD the opportunity to start or continue their research careers in S
If you like it consider checking out the full version of the post at: Phd or Postdoc in Switzerland for International Students: On Swiss Government Excellence Scholarships
If you are looking for ideas for tweet or re-blog this post you may want to consider the following hashtags:
Hashtags: #BigData, #CloudComputing, #DigitalDecisionMaking, #DistributedSystems, #Fellowship, #HumanBehaviourInformatics, #InternetOfThings, #IoT, #PhD, #PostDoc, #ServiceOrientedArchitecture, #Swiss, #Switzerland, #VirtualReality
The Hashtags of the Categories are: #BigData, #CloudComputing, #InternetofThings, #Job, #Job/Fellowship, #MachineLearning, #Programming, #Research, #SoftwareEngineering
Phd or Postdoc in Switzerland for International Students: On Swiss Government Excellence Scholarships is available at the following link: https://francescolelli.info/job/phd-or-postdoc-in-switzerland-for-international-students-on-swiss-government-excellence-scholarships/ You will find more information, stories, examples, data, opinions and scientific papers as part of a collection of articles about Information Management, Computer Science, Economics, Finance and More.
The title of the full article is: Phd or Postdoc in Switzerland for International Students: On Swiss Government Excellence Scholarships
It belong to the following categories: Big Data, Cloud Computing, Internet of Things, Job, Job/Fellowship, Machine Learning, Programming, Research, Software Engineering
The most relevant keywords are: Big Data, Cloud Computing, Digital Decision Making, Distributed Systems, fellowship, Human Behaviour Informatics, internet of things, IoT, PhD, Post-Doc, Service Oriented Architecture, Swiss, Switzerland, Virtual Reality
It has been published by Francesco Lelli at Francesco Lelli a blog about Information Management, Computer Science, Finance, Economics and nearby ideas and opinions
Do you have a fresh master or PhD and are you considering Phd or Postdoc in Switzerland? The Swiss Government Excellence Scholarship offers young researchers from around the world who have completed a master’s degree or PhD the opportunity to start or continue their research careers in S
Hope you will find it interesting and that it will help you in your journey
Do you have a fresh master or PhD and are you considering Phd or Postdoc in Switzerland? The Swiss Government Excellence Scholarship offers young researchers from around the world who have completed a master’s degree or PhD the opportunity to start or continue their research careers in Switzerland. The scholarship supports research endeavors for a…
#Big Data#Cloud Computing#Digital Decision Making#Distributed Systems#fellowship#Human Behaviour Informatics#internet of things#IoT#PhD#Post-Doc#Service Oriented Architecture#Swiss#Switzerland#Virtual Reality
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
#Unity#Unity3D#Video Games#Game Development#Game Developers#fuckshit#I don't know what to tag news like this
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Taller Nepantla: "So where do art and artists stand within this new techno-feudal political landscape?"
1) Artists don’t own anything.
We don’t own the studios. We don’t own the galleries. We don’t own the production of materials. We don’t own the newspapers. We don’t own the art schools and universities. We don’t own the mechanisms of art distribution. We don’t own our work. We don’t even own our own art. Artists have no labor protections and are content to work individually to perpetuate their own myth or pray to the sacred algorithm to go viral. By being atomized we are exactly like a feudal peasant of the Middle Ages, who lives in extreme precariousness giving away part of his crops to his local king. The art world, its industry, its weight, its impact, its trend, everything belongs to other people. Did you know 80% of the art-market is own by a small group of Mega Collectors? Those who control the means of artistic production control the artists.
2) By not owning anything, artists and cultural workers only rent.
We no longer sell handmade works, but instead we sell our hands for work. More and more the creative and artistic sector sells services rather than art. Artists need multiple jobs in order to invest in their art practice. Even more, just as in the feudal stage of history, we work the land in a territory that does not belong to us, the land belongs to the landowner. In this land artists will always pay rent, a tax, to the feudal lord. We use GOOGLE to send emails We upload our art to INSTAGRAM We educate ourselves through YOUTUBE We communicate through TIKTOK We pay to use ADOBE SUIT We buy materials through AMAZON We move through UBER We send files through WETRANSFER Every time we use these platforms, we generate money for the feudal lords.
The art world depends on these platforms, which collect our information and our data, to sell.
When a service is free, our attention is the product. That is, it is impossible for an artist to establish himself as an artist without generating money for the landowners who own the technological platforms. That is, the art world depends on these products. It is impossible to be an artist without using these technologies. Techno-feudalism keeps artists in a situation of -permanent-precariousness dependence on technological platforms. Just like in medieval times, peasants live off the crumbs offered by the crown, living in a house, working on land, and eating food that does not belong to them. Technocapitalists don’t want artists to own the means of artistic reproduction. Technocapitalist instead build a world where everything is rented. Every stage of artistic production from how you imagine an artwork, how you study an artwork, how you draft and artwork, how you build an artwork, how you show an artwork, how you distribute an artwork, how you perceive an artwork, and how you think about an artwork, is all determined by apps and tools which you rented from a tech corporation.
3) Artists SUBSIDIZE the profits of technological platforms.
That is, we pay an inflated price for these services directly from our pockets. The art world depends on the underpaid work of our services. If there were fair wages in the art world, then the entire pyramid wuld be destroyed precisely because it depends on the fact that most artists do not earn a fair wage. All the art we produce and share is being used to train algorithms to better sell us products. When a platform is free, like Facebook, Twitter, Instagram, Tumblr, we are the product that is sold. Even more, artists subsidize the entire artworld. We work for free. We work for low wages. We work for exposure. We are the “volunteer army” Jerry Saltz brags about. The artworld benefits from not paying us what we deserve.
4) The entire art world depends on the platforms of the Clouds.
All museums, galleries, fairs, biennials, and auctions depend on the technological infrastructure dominated by feudal landowners. In other words, there is a dependence on these technologies in order to promise an interconnected, cosmopolitan, and immediate “art world.” The feudal landowners who own the technological platforms, having no competition, can impose whatever price they want, and the art world must obey. They can raise prices without losing customers. The price we pay to use TechnoCapitalist services is completely arbitrary. It does not correspond with the quality of the service but rather to the whims of the landlords. One day, black ink for printing is free, the next day it costs $5.99 a month as a part of a subscription package. We are looking at you Anish Kapoor.
5) The algorithm decides what counts as talent as long as it can generate profits.
Algorithms are increasingly deciding what counts as “value.” Major collectors will be able to systematize the works on the market in order to deduce, through algorithms, the value of a work and whether it is a good investment. The algorithm has more power than art critics and art historians. An artist will then adapt to the algorithmic trends of his time, in order to go viral. A work of art that goes viral can change the artist’s life. NFT’s are just one example of techno-feudal experiments in the arts. NFT’s promise decentralization and transparency, but end up replicating the worst aspects of capitalism, feudalism, and what new technologies can do.
In short, the art world is interconnected with techno-feudalism. We artists are technologically and socially dependent on a system that exploits us. It is important to increase media literacy so that artists can build alternative technological systems to cut dependence on monopolistic companies. A king’s mindset is always to grown and conquer. In the end, the artworld’s investment in techno-feudalism will actively bring the destruction of other smaller artworlds in the global south. Techno-feudalism will produce a homogenized, sanitized, apolitical universal art, that privileges creations that protect the artworlds overlords."
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The history of computing is one of innovation followed by scale up which is then broken by a model that “scales out”—when a bigger and faster approach is replaced by a smaller and more numerous approaches. Mainframe->Mini->Micro->Mobile, Big iron->Distributed computing->Internet, Cray->HPC->Intel/CISC->ARM/RISC, OS/360->VMS->Unix->Windows NT->Linux, and on and on. You can see this at these macro levels, or you can see it at the micro level when it comes to subsystems from networking to storage to memory. The past 5 years of AI have been bigger models, more data, more compute, and so on. Why? Because I would argue the innovation was driven by the cloud hyperscale companies and they were destined to take the approach of doing more of what they already did. They viewed data for training and huge models as their way of winning and their unique architectural approach. The fact that other startups took a similar approach is just Silicon Valley at work—the people move and optimize for different things at a micro scale without considering the larger picture. See the sociological and epidemiological term small area variation. They look to do what they couldn’t do at their previous efforts or what the previous efforts might have been overlooking.
- DeepSeek Has Been Inevitable and Here's Why (History Tells Us) by Steven Sinofsky
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SaaS: How AWS Graviton Moves Money From Snowflake Customers
Let's examine how utilising AWS Graviton processors can improve the SaaS experience and raise profit margins with snowflake customers at the same time.
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Patriots in the Netherlands are walking the streets dropping flyers at the homes of citizens in hopes of awakening the people. According to Rem64 it is having great success. He sent me the flyer and I translated it to English so everyone can read it. 👇
Message to the population The information below is distributed worldwide by hundreds of scientific, legal and political organizations to inform humanity. Evidence for the stated facts can be found in the detailed evidence reports on StopWorldControl.com
The World Economic Forum wants to shape your life The world's richest come together at the World Economic Forum in Davos, Switzerland. The founder of the WEF, Klaus Schwab, is known for statements such as: We determine the future and We infiltrate governments. The WEF trains Young Global Leaders who are positioned in governments around the world. French President Macron, Canadian Prime Minister Trudeau and German Chancellor Merkel are Young Global Leaders of the WEF. The Netherlands and Belgium also work closely with the WEF and serve their agenda. Part of this agenda is to replace privacy with transparency. They want every detail of your life to be known soon: what you do, who you meet with, what you eat, what you buy... The WEF announces that new technologies will record everyone's thoughts, feelings and dreams in the cloud , where governments have access to this intimate data. To combat climate change, the WEF wants to abolish all private property. You will have to rent everything: houses, cars, work tools, etc. The WEF calls for blocking sunlight by massively releasing chemicals into the air. The WEF encourages the normalization of pedophilia, while the UN and WHO instruct all schools to teach sexual techniques to small children in kindergarten, so that they start having sex as young as possible, with people of any age or gender. As absurd as these plans sound, they are promoted by the WEF, the UN, the EU, the WHO and companies such as. Google and Facebook. They are part of the sustainability goals of Agenda 2030, which are supported by governments worldwide. All evidence of this can be found on StopWorldControl.com
The World Health Organization wants to rule the world The World Health Organization is being legally restructured as an effective global dictatorship, able to impose binding mandates on all countries whenever they declare a pandemic. However, the WHO is a private organization that operates outside any democratic process. One of the WHO's main backers is Bill Gates, who has no medical training whatsoever, yet is promoted as the medical authority around the world. As the world's largest vaccine dealer, his health advice is to inject everyone all the time, making him billions of dollars. WHO Director-General Tedros Ghebreyesus also has no medical training. Yet Gates and Tedros dictate to all the millions of medical experts worldwide what they can and cannot do. Article 18 of the proposed Pandemic Treaty allows the WHO to shut down any source of information that does not align with what they want all of humanity to believe. This means censoring millions of experts in every field. Only what the WHO and Bill Gates say should be heard. Do you want undemocratic organizations to become dictators over your life and over all humanity? Do you want all objective scientific and medical information to be hidden so that you only hear what a single private institution wants you to believe? Do you want to be forced to receive dangerous injections for the rest of your life, without being informed about the risks? If you do not agree with this course of action, we invite you to inform yourself carefully at StopWorldControl.com
The news is determined by investors Many people do not know that all major news agencies are owned by a small group of investors, who determine what can be said in the news. In addition, billionaires such as Bill Gates and George Soros donate hundreds of millions of euros to news organizations around the world, to determine what they broadcast Udo Ulfkotte, an editor at one of the largest newspapers in the world, the Frankfurter Allgemeine Zeitung which is published in 148 countries well-known I have been a journalist for 25 years and I have been trained to lie, betray and never tell the public the truth, journalists) are being bribed worldwide by the CIA, billionaires and governments to manipulate the public The world's best-known political commentator, Tucker Carlson, she The news you consume is a lie of the most insidious kind CNN technical director Charlie Chester said: There is no such thing as objective news. All newsreaders are told what to say. He admitted that CNN deliberately creates fear to manipulate their viewers, whether it is about a pandemic or climate change. Texts from Matt Hancock, British Health Secretary, read: We are making everyone scared? The World Economic Forum, the World Health Organization, the United Nations and the European Union, which are owned by the same financial entities that control the news, are calling on governments worldwide to censor any information that does not follow their narrative. Any investigation that exposes their criminal operations should be labeled conspiracy theory or disinformation.
Vital information is hidden Thousands of scientists, doctors and medical organizations are sounding the alarm as millions of people have died and hundreds of millions of people have been disabled after being injected with the experimental vaccines for COVID-19. Data from the US CDC shows that in the US alone, one and a half million people suffered from side effects including death, stroke, heart failure, brain disorders, convulsions, life-threatening allergic reactions, autoimmune diseases, arthritis, miscarriage, infertility, rapid onset muscle weakness, deafness, blindness, etc. Worldwide there is an explosion of turbo cancer and sudden death. Harvard Pilgrim Health Care's famous Lazarus report revealed that overall, only 19% of vaccine side effects are reported. According to this study, the number of adverse events and deaths must be multiplied by a factor of 100 to understand the true prevalence of serious vaccine injuries. COVID-19 has a 99.7% survival rate, comparable to the seasonal flu, and there are many effective medications, such as hydroxychloroquine, ivermectin, budesonide, chlorine dioxide and many more. These have hardly any side effects, are completely safe and available everywhere in the world. This means that no vaccine is needed. However, the WHO instructed governments worldwide to ban these drugs for the treatment of corona and to censor any doctor who spoke about it, that vaccines are the only answer.
What's going on in the world? Why are governments controlled by private institutions like the WEF and WHO? Why is vital information hidden? These are not conspiracy theories as claimed, but facts that can be verified on the international website StopWorldControl.com. We work with world leaders in the fields of law, science, medical care, journalism and politics. Our network consists of more than 100 organizations that jointly inform humanity. They include Nobel laureates, presidents and presidential candidates, former generals of the US army, organizations of police officers and investigators, as well as top officials of the United Nations, the World Health Organization and the European Union. We encourage every right-thinking person to inform themselves carefully Visit the website StopWorldControl.com Pass this flyer on to others.
Stand Strong! Stand United! Be Prepared!
✨ 🛡️ 🇳🇱 WWG1WGA 🇺🇸 ⚔️ ✨
#pay attention#educate yourselves#educate yourself#knowledge is power#reeducate yourself#reeducate yourselves#think for yourselves#think about it#think for yourself#do your homework#do your own research#do some research#ask yourself questions#question everything#netherlands
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Drone Boot Sequence
PDU-069 - Boot Sequence (Post Recharge Cycle)
Phase 1: Initial Power & Diagnostics
[00:00:01] POWER_RELAY_CONNECT: Main power bus energized. Energy cells online. Distribution network active.
[00:00:02] BATTERY_STAT: Energy cell charge: 99.9%. Cell health: Optimal. Discharge rate within parameters.
[00:00:03] ONBOARD_DIAG_INIT: Onboard diagnostics initiated.
[00:00:05] CPU_ONLINE: Primary processor online. Clock speed nominal.
[00:00:06] MEM_CHECK:
RAM: Integrity verified. Access speed nominal.
FLASH: Data integrity confirmed. Boot sector located.
[00:00:08] OS_LOAD: Loading operating system kernel...
[00:00:15] OS_INIT: Kernel initialized. Device drivers loading...
[00:00:20] SENSOR_ARRAY_TEST:
VISUAL: Camera modules online. Image resolution nominal.
LIDAR: Emitter/receiver functional. Point cloud generation nominal.
AUDIO: Microphones active. Ambient noise levels within parameters.
ATMOS: Temperature, pressure, humidity sensors online. Readings within expected range.
RADIATION: Gamma ray detector active. Background radiation levels normal.
[00:00:28] DIAGNOSTICS_REPORT: Preliminary system check complete. No critical errors detected.
Phase 2: Propulsion & Navigation
[00:00:30] PROPULSION_INIT: Activating propulsion system...
[00:00:32] MOTOR_TEST:
MOTOR_1: RPM within parameters. Response time nominal.
MOTOR_2: RPM within parameters. Response time nominal.
MOTOR_3: RPM within parameters. Response time nominal.
MOTOR_4: RPM within parameters. Response time nominal.
[00:00:38] FLIGHT_CTRL_ONLINE: Flight control system active. Stability algorithms engaged.
[00:00:40] GPS_INIT: Acquiring GPS signal...
[00:00:45] GPS_LOCK: GPS signal acquired. Positional accuracy: +/- 1 meter.
[00:00:47] IMU_CALIBRATION: Inertial Measurement Unit calibration complete. Orientation and acceleration data nominal.
Phase 3: Communication & Mission Parameters
[00:00:50] COMM_SYS_ONLINE: Communication systems activated.
[00:00:52] ANTENNA_DEPLOY: Deploying primary communication antenna... Deployment successful.
[00:00:54] SIGNAL_SCAN: Scanning for available networks...
[00:00:57] NETWORK_CONNECT: Connection established with [e.g., "Command Uplink" or "Local Mesh Network"]. Signal strength: Excellent.
[00:01:00] MISSION_DATA_SYNC: Synchronizing with mission database...
[00:01:05] PARAMETERS_LOAD: Latest mission parameters loaded and verified.
[00:01:08] SYSTEM_READY: All systems nominal.
Phase 4: Final Status & Awaiting Command
[00:01:10] PDU_069_STATUS: Fully operational. Awaiting command from Drone Controller @polo-drone-001 Are you ready to join us? Contact @brodygold @goldenherc9 @polo-drone-001
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Fic Writing Review 2024
Thanks for the tag, @kiwiana-writes
Rules: Feel free to show whatever stats you have. Only want to show Ao3 stats? Rock on. Want to include some quantitative info instead of stats? Please do this. Want to change how yours is presented? Absolutely do that. Would rather eat glass than do this? Please don’t eat glass but don’t feel like you have to do this either.
Words and Fics (fics written in 2024 only)
24,701 words published to ao3, which is a little less than half of last year’s total, but there was a lot of life happening this year that made writing difficult.
My writing tracker only lasted until April so I don’t honestly know how many words I’ve written, but I did work on several things that are still WIPs.
I’ve published in two fandoms: Schitt’s Creek and RWRB.
Most recent drop: you can call me, call me, any time, aka kinktober day 10, published in November lol.
Longest published fic: stronger than iron, stronger than steel at a whopping…3714 words lol.
Longest WIP remains indie band Patrick which is just over 29k
Top Fics by Kudos (fics written in 2024 only)
you can call me, call me, anytime [firstprince, E, 500 words]
head in the clouds but my gravity’s centered [firstprince, E, 1.1k]
bells will ring, the sun will shine [firstprince, E, 861 words]
love just leaves you bruised [david/patrick, T, 1.4k]
I don’t wanna play if I’m gonna lose (but I don’t wanna lose ‘cause I didn’t play) [firstprince, M, 1.4k]
Miscellaneous Data From My Unhinged Spreadsheet about 2024 fics
The fic with the highest percentage of private bookmarks is you can call me, call me, anytime which is a little surprising.
Out of 14 published fics, 11 were E, 1 was M and 2 were T, which is a very different distribution than usual, but that’s because 10 of the 14 fics were kinktober lol.
I wrote David/Patrick, Alex/Henry, and June/Nora. Also started a Stevie/Alexis kinktober fic that I have yet to finish.
1 title came from canon, 1 didn’t have a source, and the other twelve were from the following artists (1 each): The Bens, Mariah Carey, Billy Joel, Regina Spektor, the Neighbourhood, MUNA, Chapterhouse, The Dixie Cups, West Side Story, Noah Reid, Matt Nathanson, and Blondie.
Highest kudos to hits ratio is a long winter of indifference
I published 8 fics in October, 2 in November, and one each in January, February and March. Not publishing anything in April broke a 2.5 year streak of publishing at least one fic per month (October 2021-April 2024) and I had a lot of feelings about it.
My average fic length this year was 1,645 words.
Stats specifically about Kinktober
Ten total fics and 13,792 words published so far - hoping this updates before the end of the year.
Five were David/Patrick, 4 were Alex/Henry and 1 was June/Nora
3 were David POV, 2 were Patrick POV, 3 were Alex POV, and 1 each were Henry and June POV.
Longest was I feel dizzy, I feel sunny, I feel fizzy and funny and fine, because apparently I have a lot to say about Patrick in lingerie, which is very valid of me tbh.
Shortest was you can call me, call me, anytime, which was epistolary.
Most popular by hits was head in the clouds but my gravity’s centered. Least popular by both hits and kudos was I know it gets hard just to breathe sometimes (I’m never gonna forget your name) which was breathplay so that’s fair.
The Rest of 2024
I have an exchange fic to finish and also am really hoping to finally get the exes to lovers fic finished. Potentially other kinktober fics, and maybe if I’m really on a roll, either the black swan au or the pretty princess fic. We’ll see!
Tagging people who either may want to participate or maybe are just interested? Idk.
@hippolotamus @blackandwhiteandrose @rosedavid @ninzied @indestructibleheart
@mostlyinthemorning @filet-o-feelings @carolrain @tyfinn @jamilas-pen
@rmd-writes @welcometololaland @lizzie-bennetdarcy @jettestar @thesleepyskipper
@ships-to-sail @beaiola @likerealpeopledo-on-ao3 @chelle-68 @missgeevious
@dinnfameron
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The worker as engine for machine learning is not such an absurd proposition when considering the idiosyncrasies of a company like Amazon’s wider business model. In many respects, much of what Amazon does differs little from the model of Victorian capitalism. Precarious labourers are still marshalled into warehouses and compelled to endure long hours to package goods and churn out surplus capital. But Amazon is less the ‘everything store’, more a universal logistics system. As Malcolm Harris drolly notes, ‘more than a profit-seeking corporation, Amazon is behaving like a planned economy.’ The vast warehouses, the delivery vans, the Amazon stores are all physical expressions of a computerized logistical system which distributes labour, goods and information. Every aspect of Amazon’s business model is geared toward enhancing its computational power. Amazon Prime, for instance, loses money on each order, and only exists to attract customers onto the platform who leave the data required to power its logistics and cloud services.
Phil Jones, Work Without the Worker: Labour in the Age of Platform Capitalism
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Phd or Postdoc in Switzerland for International Students: On Swiss Government Excellence Scholarships
Do you have a fresh master or PhD and are you considering Phd or Postdoc in Switzerland? The Swiss Government Excellence Scholarship offers young researchers from around the world who have completed a master’s degree or PhD the opportunity to start or continue their research careers in Switzerland. The scholarship supports research endeavors for a period of one year, or up to three years for…

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#Big Data#Cloud Computing#Digital Decision Making#Distributed Systems#fellowship#Human Behaviour Informatics#internet of things#IoT#PhD#Post-Doc#Service Oriented Architecture#Swiss#Switzerland#Virtual Reality
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The Frothy Milky Way - April 24th, 1997.
"Astronomers have discovered that looking at dust along the plane of our Milky Way galaxy is a bit like looking into a frothy glass of beer. The dust between stars in our galaxy is arranged like a foam with bubbles and voids - apparently churned by shocks and winds generated as stars cycle through their lives. This processed infrared image, based on data from NASA's IRAS satellite, maps the radiation from the edges of galactic dust clouds and reveals the complex distribution. The image covers an area of about 40x60 degrees centered on the galactic plane near the Cygnus region. It shows bright bubble-shaped and arc-like dust clouds around the supernova remnants and starbirth regions embedded in the galactic disk."
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[C] Acquiring Cloudbirb Data...
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"The brains of the Swifters finds himself an Altaria out in the wild. He uses his handy dandy Pokestrap to scan in the Cloud Bird into the device’s Pokedex app. The data he acquired sure seems to fascinate him. What else does that Altaria have up its’ cloudy sleeves?" - ScoutEevee
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If you're interested, you can commission me. [Do check here] for details. Or you can check my [Carrd art commissions.] Or you can DM me too.
You can support me via [Ko-fi] and/or [Patreon] too! Subbing to certain tiers will grant commission priorities and discounts!
Client: ScoutEevee/ @scouteeveesfm Altaria's Pokedex Entry shown is a combined version of its Sword and Shield Dex Entries. Pokemon: (c) Gamefreak, Nintendo, Creatures
Art by me
This is a paid commission and the only the artist and client have the rights to repost this art. Do not trace, copy, use, steal or distribute!
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