I've been utterly fascinated by Good (better? nicer?) Chase design by @lizard-color4 from this post and desperately wanted to know more. Who's this man? What's his story? Why is his hand bandaged? Why is his fashion taste is so much better than Original Chase? And why the hell does his hug looks so nice??
so i um, decided to explore his design a little ;D
also bonus+ sorta?? continuation / my take on the after hug because i really craved more of that
bonus++ a silly doodle of my first attempt on his design because why not
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more)
And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others)
Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making.
So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them.
What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again.
But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early.
But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy.
Its can so yuri
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okay lets do this: 5k likes on this post and ill read hivebent from start to finish without dipping halfway through. ill also liveblog it. no listening to lets read homestuck allowed, gotta do this the old fashioned way - by reading all the walls of text myself
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So there I am 12 years old, I don't know how the word Cicada is pronounced, and I don't even know its a kind of bug, but I have seen it used in a sentence like "the cicadas are singing". So OBVIOUSLY I assume its a kind of bird, and my brain simply starts autocorrecting the word to CHICKADEE every single time I see it.
Now I'm 24 and I have in fact figured out what a cicada is at this point. But even so I struggle to not read the word as chickadee every single time
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Happy Secret Samol @handbasketofdreams !
So I did go a little bit weird with this years gift.... I did do art! But I also recorded a.... fan episode? Of Americas Playground! It's 1.5h of me alone playing mall kids and recording myself doing voices in a little fan adventure! I'm no professional podcaster (as you can hear), but sometimes you have an idea but don't have time for a 20 page comic and you are not a fic writer, so you gotta do what you gotta do!
You can listen to it here!
The kids are back at the pier- for the Christmas market! And this time it's no air baloon, it's a carousel! Or it would be, if not all the carousel horses had been stolen.... and now there's a mall detective sneaking around, messing up all kind of things.... Eluise, Melinda, Cattie, Sank and Pomp (and the immortal doll and Princeton of course) have to find the horses so they can have a peacful Christmas!
And if you don't want to listen, here are some sketches!
All the music is from Freesound.org!
merrygoround efteling 338 pm 220229 by Klankeeld
street organ by breviceps
hull fair carousel 3 songs by sonic ranger
carnival and crowd ambience by ev dawg
cartoon horse by martian
horse cantering on bricks owi by gingerhoney
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i dunno if you do tutorials or anything but can you share how you make your poses look so good? mine always look so stiff and yours look natural and flowy
i am going to do my darn BEST to explain my convoluted and honestly ridiculous process of "how i get a pose to???"
Note that I kinda stick to a sort-of stylized anatomy!! Having flow in a drawing, to me, means that something is leading this flowy line of action, and the rest of the composition is appealing to that leader.
Like, below-- the stacked drawing has no real leader, it's all kind of stacked one on top of the other. But in the S-curve, the chest leads, and the head and legs counter it to support weight! And in the overlap, the head leads, forcing down that chest and keeping the legs more splayed out to keep the character from being unbalanced.
I had the opportunity to take a month-long anatomy course in 2021, and I definitely also recommend doing research and practicing varying body types and shapes to make your work more unique! Learning where muscles go and how weight is shifted from pose to pose can really help you get a natural feeling for how to pose with more... flow .
Don't be afraid to get SUPER exaggerated with line of actions, and see where you can overlap and scale forms to get a more interesting pose!
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